mirror of
https://github.com/codex-team/editor.js
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* Rename to Editor.js in package, comments and docs * More changes * Done with renaming in code, docs, and comments * Revert renaming of tools org * Update submodules * Changes due comments * Fix double slash * editorjs -> @editorjs/editorjs * Update package.json Co-Authored-By: gohabereg <gohabereg@users.noreply.github.com> * Update webpack.config.js Co-Authored-By: gohabereg <gohabereg@users.noreply.github.com> * Update bundle
93 lines
2.2 KiB
TypeScript
93 lines
2.2 KiB
TypeScript
/**
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* @class MoveDownTune
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* @classdesc Editor's default tune - Moves down highlighted block
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*
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* @copyright <CodeX Team> 2018
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*/
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import $ from '../dom';
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import {API, BlockTune} from '../../../types';
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export default class MoveDownTune implements BlockTune {
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/**
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* Property that contains Editor.js API methods
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* @see {api.md}
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*/
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private readonly api: API;
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/**
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* Styles
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* @type {{wrapper: string}}
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*/
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private CSS = {
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button: 'ce-settings__button',
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wrapper: 'ce-tune-move-down',
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animation: 'wobble',
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};
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/**
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* MoveDownTune constructor
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*
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* @param {{api: API}} api
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*/
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public constructor({api}) {
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this.api = api;
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}
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/**
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* Return 'move down' button
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*/
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public render() {
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const moveDownButton = $.make('div', [this.CSS.button, this.CSS.wrapper], {});
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moveDownButton.appendChild($.svg('arrow-down', 14, 14));
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this.api.listeners.on(
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moveDownButton,
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'click',
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(event) => this.handleClick(event as MouseEvent, moveDownButton),
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false,
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);
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return moveDownButton;
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}
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/**
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* Handle clicks on 'move down' button
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* @param {MouseEvent} event
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* @param {HTMLElement} button
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*/
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public handleClick(event: MouseEvent, button: HTMLElement) {
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const currentBlockIndex = this.api.blocks.getCurrentBlockIndex();
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// If Block is last do nothing
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if (currentBlockIndex === this.api.blocks.getBlocksCount() - 1) {
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button.classList.add(this.CSS.animation);
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window.setTimeout( () => {
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button.classList.remove(this.CSS.animation);
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}, 500);
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return;
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}
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const nextBlockElement = this.api.blocks.getBlockByIndex(currentBlockIndex + 1);
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const nextBlockCoords = nextBlockElement.getBoundingClientRect();
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let scrollOffset = Math.abs(window.innerHeight - nextBlockElement.offsetHeight);
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/**
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* Next block ends on screen.
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* Increment scroll by next block's height to save element onscreen-position
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*/
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if (nextBlockCoords.top < window.innerHeight) {
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scrollOffset = window.scrollY + nextBlockElement.offsetHeight;
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}
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window.scrollTo(0, scrollOffset);
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/** Change blocks positions */
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this.api.blocks.swap(currentBlockIndex, currentBlockIndex + 1);
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}
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}
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