editor.js/src/components/block-tunes/block-tune-move-up.ts
Peter Savchenko 63eeec0f3b
Release / 2.18 (#1181)
Co-authored-by: George Berezhnoy <gohabereg@users.noreply.github.com>
Co-authored-by: Georgy Berezhnoy <gohabereg@gmail.com>
Co-authored-by: tasuku-s <tasuku@freemind.co.jp>
Co-authored-by: Athul Anil Kumar <athul7744@outlook.com>
Co-authored-by: Taly <vitalik7tv@yandex.ru>
Co-authored-by: flaming-cl <51183663+flaming-cl@users.noreply.github.com>
Co-authored-by: Nguyen Ngoc Son <sonnn.se@gmail.com>
Co-authored-by: Sisir Das K <37764463+sis-dk@users.noreply.github.com>
Co-authored-by: Sisir <sisir@hellosivi.com>
2020-06-03 11:17:29 +03:00

117 lines
3 KiB
TypeScript

/**
* @class MoveUpTune
* @classdesc Editor's default tune that moves up selected block
*
* @copyright <CodeX Team> 2018
*/
import $ from '../dom';
import { API, BlockTune } from '../../../types';
/**
*
*/
export default class MoveUpTune implements BlockTune {
/**
* Property that contains Editor.js API methods
*
* @see {@link docs/api.md}
*/
private readonly api: API;
/**
* Styles
*
* @type {{wrapper: string}}
*/
private CSS = {
button: 'ce-settings__button',
wrapper: 'ce-tune-move-up',
animation: 'wobble',
};
/**
* MoveUpTune constructor
*
* @param {API} api - Editor's API
*/
constructor({ api }) {
this.api = api;
}
/**
* Create "MoveUp" button and add click event listener
*
* @returns {HTMLElement}
*/
public render(): HTMLElement {
const moveUpButton = $.make('div', [this.CSS.button, this.CSS.wrapper], {});
moveUpButton.appendChild($.svg('arrow-up', 14, 14));
this.api.listeners.on(
moveUpButton,
'click',
(event) => this.handleClick(event as MouseEvent, moveUpButton),
false
);
/**
* Enable tooltip module on button
*/
this.api.tooltip.onHover(moveUpButton, this.api.i18n.t('Move up'));
return moveUpButton;
}
/**
* Move current block up
*
* @param {MouseEvent} event - click event
* @param {HTMLElement} button - clicked button
*/
public handleClick(event: MouseEvent, button: HTMLElement): void {
const currentBlockIndex = this.api.blocks.getCurrentBlockIndex();
if (currentBlockIndex === 0) {
button.classList.add(this.CSS.animation);
window.setTimeout(() => {
button.classList.remove(this.CSS.animation);
}, 500);
return;
}
const currentBlock = this.api.blocks.getBlockByIndex(currentBlockIndex);
const currentBlockElement = currentBlock.holder;
const previousBlock = this.api.blocks.getBlockByIndex(currentBlockIndex - 1);
const previousBlockElement = previousBlock.holder;
/**
* Here is two cases:
* - when previous block has negative offset and part of it is visible on window, then we scroll
* by window's height and add offset which is mathematically difference between two blocks
*
* - when previous block is visible and has offset from the window,
* than we scroll window to the difference between this offsets.
*/
const currentBlockCoords = currentBlockElement.getBoundingClientRect(),
previousBlockCoords = previousBlockElement.getBoundingClientRect();
let scrollUpOffset;
if (previousBlockCoords.top > 0) {
scrollUpOffset = Math.abs(currentBlockCoords.top) - Math.abs(previousBlockCoords.top);
} else {
scrollUpOffset = window.innerHeight - Math.abs(currentBlockCoords.top) + Math.abs(previousBlockCoords.top);
}
window.scrollBy(0, -1 * scrollUpOffset);
/** Change blocks positions */
this.api.blocks.move(currentBlockIndex - 1);
/** Hide the Tooltip */
this.api.tooltip.hide();
}
}