/** * Standalone signaling server for the Nextcloud Spreed app. * Copyright (C) 2023 struktur AG * * @author Joachim Bauch * * @license GNU AGPL version 3 or any later version * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package signaling import ( "sync/atomic" ) type Flags struct { flags atomic.Uint32 } func (f *Flags) Add(flags uint32) bool { for { old := f.flags.Load() if old&flags == flags { // Flags already set. return false } newFlags := old | flags if f.flags.CompareAndSwap(old, newFlags) { return true } // Another thread updated the flags while we were checking, retry. } } func (f *Flags) Remove(flags uint32) bool { for { old := f.flags.Load() if old&flags == 0 { // Flags not set. return false } newFlags := old & ^flags if f.flags.CompareAndSwap(old, newFlags) { return true } // Another thread updated the flags while we were checking, retry. } } func (f *Flags) Set(flags uint32) bool { for { old := f.flags.Load() if old == flags { return false } if f.flags.CompareAndSwap(old, flags) { return true } } } func (f *Flags) Get() uint32 { return f.flags.Load() }