mirror of
https://github.com/strukturag/nextcloud-spreed-signaling
synced 2024-06-28 10:20:16 +02:00
567 lines
14 KiB
Go
567 lines
14 KiB
Go
/**
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* Standalone signaling server for the Nextcloud Spreed app.
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* Copyright (C) 2017 struktur AG
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*
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* @author Joachim Bauch <bauch@struktur.de>
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*
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* @license GNU AGPL version 3 or any later version
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package signaling
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"io"
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"strconv"
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"testing"
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"time"
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"github.com/gorilla/websocket"
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)
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func TestRoom_InCall(t *testing.T) {
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type Testcase struct {
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Value interface{}
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InCall bool
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Valid bool
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}
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tests := []Testcase{
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{nil, false, false},
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{"a", false, false},
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{true, true, true},
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{false, false, true},
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{0, false, true},
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{FlagDisconnected, false, true},
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{1, true, true},
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{FlagInCall, true, true},
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{2, false, true},
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{FlagWithAudio, false, true},
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{3, true, true},
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{FlagInCall | FlagWithAudio, true, true},
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{4, false, true},
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{FlagWithVideo, false, true},
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{5, true, true},
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{FlagInCall | FlagWithVideo, true, true},
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{1.1, true, true},
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{json.Number("1"), true, true},
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{json.Number("1.1"), false, false},
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}
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for _, test := range tests {
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inCall, ok := IsInCall(test.Value)
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if ok != test.Valid {
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t.Errorf("%+v should be valid %v, got %v", test.Value, test.Valid, ok)
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}
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if inCall != test.InCall {
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t.Errorf("%+v should convert to %v, got %v", test.Value, test.InCall, inCall)
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}
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}
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}
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func TestRoom_Update(t *testing.T) {
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hub, _, router, server := CreateHubForTest(t)
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config, err := getTestConfig(server)
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if err != nil {
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t.Fatal(err)
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}
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b, err := NewBackendServer(config, hub, "no-version")
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if err != nil {
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t.Fatal(err)
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}
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if err := b.Start(router); err != nil {
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t.Fatal(err)
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}
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client := NewTestClient(t, server, hub)
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defer client.CloseWithBye()
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if err := client.SendHello(testDefaultUserId); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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hello, err := client.RunUntilHello(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// Join room by id.
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roomId := "test-room"
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if room, err := client.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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// We will receive a "joined" event.
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if err := client.RunUntilJoined(ctx, hello.Hello); err != nil {
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t.Error(err)
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}
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// Simulate backend request from Nextcloud to update the room.
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roomProperties := json.RawMessage("{\"foo\":\"bar\"}")
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msg := &BackendServerRoomRequest{
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Type: "update",
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Update: &BackendRoomUpdateRequest{
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UserIds: []string{
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testDefaultUserId,
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},
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Properties: &roomProperties,
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},
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}
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data, err := json.Marshal(msg)
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if err != nil {
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t.Fatal(err)
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}
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res, err := performBackendRequest(server.URL+"/api/v1/room/"+roomId, data)
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if err != nil {
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t.Fatal(err)
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}
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defer res.Body.Close()
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body, err := io.ReadAll(res.Body)
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if err != nil {
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t.Error(err)
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}
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if res.StatusCode != 200 {
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t.Errorf("Expected successful request, got %s: %s", res.Status, string(body))
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}
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// The client receives a roomlist update and a changed room event. The
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// ordering is not defined because messages are sent by asynchronous event
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// handlers.
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message1, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Error(err)
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}
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message2, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Error(err)
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}
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if msg, err := checkMessageRoomlistUpdate(message1); err != nil {
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if err := checkMessageRoomId(message1, roomId); err != nil {
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t.Error(err)
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}
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if msg, err := checkMessageRoomlistUpdate(message2); err != nil {
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t.Error(err)
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} else if msg.RoomId != roomId {
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t.Errorf("Expected room id %s, got %+v", roomId, msg)
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} else if msg.Properties == nil || !bytes.Equal(*msg.Properties, roomProperties) {
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t.Errorf("Expected room properties %s, got %+v", string(roomProperties), msg)
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}
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} else {
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if msg.RoomId != roomId {
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t.Errorf("Expected room id %s, got %+v", roomId, msg)
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} else if msg.Properties == nil || !bytes.Equal(*msg.Properties, roomProperties) {
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t.Errorf("Expected room properties %s, got %+v", string(roomProperties), msg)
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}
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if err := checkMessageRoomId(message2, roomId); err != nil {
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t.Error(err)
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}
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}
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// Allow up to 100 milliseconds for asynchronous event processing.
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ctx2, cancel2 := context.WithTimeout(ctx, 100*time.Millisecond)
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defer cancel2()
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loop:
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for {
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select {
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case <-ctx2.Done():
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break loop
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default:
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// The internal room has been updated with the new properties.
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if room := hub.getRoom(roomId); room == nil {
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err = fmt.Errorf("Room %s not found in hub", roomId)
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} else if room.Properties() == nil || !bytes.Equal(*room.Properties(), roomProperties) {
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err = fmt.Errorf("Expected room properties %s, got %+v", string(roomProperties), room.Properties())
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} else {
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err = nil
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}
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}
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if err == nil {
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break
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}
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time.Sleep(time.Millisecond)
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}
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if err != nil {
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t.Error(err)
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}
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}
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func TestRoom_Delete(t *testing.T) {
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hub, _, router, server := CreateHubForTest(t)
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config, err := getTestConfig(server)
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if err != nil {
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t.Fatal(err)
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}
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b, err := NewBackendServer(config, hub, "no-version")
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if err != nil {
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t.Fatal(err)
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}
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if err := b.Start(router); err != nil {
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t.Fatal(err)
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}
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client := NewTestClient(t, server, hub)
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defer client.CloseWithBye()
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if err := client.SendHello(testDefaultUserId); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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hello, err := client.RunUntilHello(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// Join room by id.
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roomId := "test-room"
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if room, err := client.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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// We will receive a "joined" event.
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if err := client.RunUntilJoined(ctx, hello.Hello); err != nil {
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t.Error(err)
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}
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// Simulate backend request from Nextcloud to update the room.
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msg := &BackendServerRoomRequest{
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Type: "delete",
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Delete: &BackendRoomDeleteRequest{
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UserIds: []string{
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testDefaultUserId,
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},
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},
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}
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data, err := json.Marshal(msg)
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if err != nil {
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t.Fatal(err)
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}
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res, err := performBackendRequest(server.URL+"/api/v1/room/"+roomId, data)
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if err != nil {
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t.Fatal(err)
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}
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defer res.Body.Close()
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body, err := io.ReadAll(res.Body)
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if err != nil {
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t.Error(err)
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}
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if res.StatusCode != 200 {
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t.Errorf("Expected successful request, got %s: %s", res.Status, string(body))
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}
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// The client is no longer invited to the room and leaves it. The ordering
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// of messages is not defined as they get published through events and handled
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// by asynchronous channels.
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message1, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Error(err)
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}
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if err := checkMessageType(message1, "event"); err != nil {
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// Ordering should be "leave room", "disinvited".
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if err := checkMessageRoomId(message1, ""); err != nil {
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t.Error(err)
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}
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message2, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Error(err)
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}
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if _, err := checkMessageRoomlistDisinvite(message2); err != nil {
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t.Error(err)
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}
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} else {
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// Ordering should be "disinvited", "leave room".
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if _, err := checkMessageRoomlistDisinvite(message1); err != nil {
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t.Error(err)
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}
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message2, err := client.RunUntilMessage(ctx)
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if err != nil {
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// The connection should get closed after the "disinvited".
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if websocket.IsUnexpectedCloseError(err,
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websocket.CloseNormalClosure,
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websocket.CloseGoingAway,
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websocket.CloseNoStatusReceived) {
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t.Error(err)
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}
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} else if err := checkMessageRoomId(message2, ""); err != nil {
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t.Error(err)
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}
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}
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// Allow up to 100 milliseconds for asynchronous event processing.
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ctx2, cancel2 := context.WithTimeout(ctx, 100*time.Millisecond)
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defer cancel2()
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loop:
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for {
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select {
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case <-ctx2.Done():
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break loop
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default:
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// The internal room has been updated with the new properties.
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hub.ru.Lock()
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_, found := hub.rooms[roomId]
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hub.ru.Unlock()
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if found {
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err = fmt.Errorf("Room %s still found in hub", roomId)
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} else {
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err = nil
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}
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}
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if err == nil {
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break
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}
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time.Sleep(time.Millisecond)
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}
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if err != nil {
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t.Error(err)
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}
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}
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func TestRoom_RoomSessionData(t *testing.T) {
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hub, _, router, server := CreateHubForTest(t)
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config, err := getTestConfig(server)
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if err != nil {
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t.Fatal(err)
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}
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b, err := NewBackendServer(config, hub, "no-version")
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if err != nil {
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t.Fatal(err)
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}
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if err := b.Start(router); err != nil {
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t.Fatal(err)
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}
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client := NewTestClient(t, server, hub)
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defer client.CloseWithBye()
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if err := client.SendHello(authAnonymousUserId); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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hello, err := client.RunUntilHello(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// Join room by id.
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roomId := "test-room-with-sessiondata"
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if room, err := client.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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// We will receive a "joined" event with the userid from the room session data.
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expected := "userid-from-sessiondata"
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if message, err := client.RunUntilMessage(ctx); err != nil {
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t.Error(err)
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} else if err := client.checkMessageJoinedSession(message, hello.Hello.SessionId, expected); err != nil {
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t.Error(err)
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} else if message.Event.Join[0].RoomSessionId != roomId+"-"+hello.Hello.SessionId {
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t.Errorf("Expected join room session id %s, got %+v", roomId+"-"+hello.Hello.SessionId, message.Event.Join[0])
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}
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session := hub.GetSessionByPublicId(hello.Hello.SessionId)
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if session == nil {
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t.Fatalf("Could not find session %s", hello.Hello.SessionId)
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}
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if userid := session.UserId(); userid != expected {
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t.Errorf("Expected userid %s, got %s", expected, userid)
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}
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room := hub.getRoom(roomId)
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if room == nil {
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t.Fatalf("Room not found")
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}
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entries, wg := room.publishActiveSessions()
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if entries != 1 {
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t.Errorf("expected 1 entries, got %d", entries)
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}
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wg.Wait()
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}
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func TestRoom_InCallAll(t *testing.T) {
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hub, _, router, server := CreateHubForTest(t)
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config, err := getTestConfig(server)
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if err != nil {
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t.Fatal(err)
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}
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b, err := NewBackendServer(config, hub, "no-version")
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if err != nil {
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t.Fatal(err)
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}
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if err := b.Start(router); err != nil {
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t.Fatal(err)
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}
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client1 := NewTestClient(t, server, hub)
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defer client1.CloseWithBye()
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if err := client1.SendHello(testDefaultUserId + "1"); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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hello1, err := client1.RunUntilHello(ctx)
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if err != nil {
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t.Fatal(err)
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}
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client2 := NewTestClient(t, server, hub)
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defer client2.CloseWithBye()
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if err := client2.SendHello(testDefaultUserId + "2"); err != nil {
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t.Fatal(err)
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}
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hello2, err := client2.RunUntilHello(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// Join room by id.
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roomId := "test-room"
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if room, err := client1.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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if err := client1.RunUntilJoined(ctx, hello1.Hello); err != nil {
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t.Error(err)
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}
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if room, err := client2.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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if err := client2.RunUntilJoined(ctx, hello1.Hello, hello2.Hello); err != nil {
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t.Error(err)
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}
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if err := client1.RunUntilJoined(ctx, hello2.Hello); err != nil {
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t.Error(err)
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}
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// Simulate backend request from Nextcloud to update the "inCall" flag of all participants.
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msg1 := &BackendServerRoomRequest{
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Type: "incall",
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InCall: &BackendRoomInCallRequest{
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All: true,
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InCall: json.RawMessage(strconv.FormatInt(FlagInCall, 10)),
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},
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}
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data1, err := json.Marshal(msg1)
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if err != nil {
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t.Fatal(err)
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}
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res1, err := performBackendRequest(server.URL+"/api/v1/room/"+roomId, data1)
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if err != nil {
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t.Fatal(err)
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}
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defer res1.Body.Close()
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body1, err := io.ReadAll(res1.Body)
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if err != nil {
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t.Error(err)
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}
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if res1.StatusCode != 200 {
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t.Errorf("Expected successful request, got %s: %s", res1.Status, string(body1))
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}
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if msg, err := client1.RunUntilMessage(ctx); err != nil {
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t.Fatal(err)
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} else if err := checkMessageInCallAll(msg, roomId, FlagInCall); err != nil {
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t.Fatal(err)
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}
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if msg, err := client2.RunUntilMessage(ctx); err != nil {
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t.Fatal(err)
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} else if err := checkMessageInCallAll(msg, roomId, FlagInCall); err != nil {
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t.Fatal(err)
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}
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// Simulate backend request from Nextcloud to update the "inCall" flag of all participants.
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msg2 := &BackendServerRoomRequest{
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Type: "incall",
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InCall: &BackendRoomInCallRequest{
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All: true,
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InCall: json.RawMessage(strconv.FormatInt(0, 10)),
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},
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}
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data2, err := json.Marshal(msg2)
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if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
res2, err := performBackendRequest(server.URL+"/api/v1/room/"+roomId, data2)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
defer res2.Body.Close()
|
|
body2, err := io.ReadAll(res2.Body)
|
|
if err != nil {
|
|
t.Error(err)
|
|
}
|
|
if res2.StatusCode != 200 {
|
|
t.Errorf("Expected successful request, got %s: %s", res2.Status, string(body2))
|
|
}
|
|
|
|
if msg, err := client1.RunUntilMessage(ctx); err != nil {
|
|
t.Fatal(err)
|
|
} else if err := checkMessageInCallAll(msg, roomId, 0); err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
|
|
if msg, err := client2.RunUntilMessage(ctx); err != nil {
|
|
t.Fatal(err)
|
|
} else if err := checkMessageInCallAll(msg, roomId, 0); err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
}
|