nextcloud-spreed-signaling/src/signaling/client.go
Joachim Bauch ea74a54d11
Select proxy based on country of publisher (if known).
The connections that have been sorted by load are also sorted by country
of publisher and continent of publisher, e.g. for worldwide proxies, the
ones closest to the publisher will be preferred.
2020-08-13 13:17:09 +02:00

441 lines
10 KiB
Go

/**
* Standalone signaling server for the Nextcloud Spreed app.
* Copyright (C) 2017 struktur AG
*
* @author Joachim Bauch <bauch@struktur.de>
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package signaling
import (
"bytes"
"encoding/json"
"log"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"unsafe"
"github.com/gorilla/websocket"
"github.com/mailru/easyjson"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 64 * 1024
)
var (
noCountry string = "no-country"
loopback string = "loopback"
unknownCountry string = "unknown-country"
)
func IsValidCountry(country string) bool {
switch country {
case "":
fallthrough
case noCountry:
fallthrough
case loopback:
fallthrough
case unknownCountry:
return false
default:
return true
}
}
var (
InvalidFormat = NewError("invalid_format", "Invalid data format.")
bufferPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
)
type WritableClientMessage interface {
json.Marshaler
CloseAfterSend(session Session) bool
}
type Client struct {
conn *websocket.Conn
addr string
agent string
closed uint32
country *string
session unsafe.Pointer
mu sync.Mutex
closeChan chan bool
OnLookupCountry func(*Client) string
OnClosed func(*Client)
OnMessageReceived func(*Client, []byte)
OnRTTReceived func(*Client, time.Duration)
}
func NewClient(conn *websocket.Conn, remoteAddress string, agent string) (*Client, error) {
remoteAddress = strings.TrimSpace(remoteAddress)
if remoteAddress == "" {
remoteAddress = "unknown remote address"
}
agent = strings.TrimSpace(agent)
if agent == "" {
agent = "unknown user agent"
}
client := &Client{
conn: conn,
addr: remoteAddress,
agent: agent,
closeChan: make(chan bool, 1),
OnLookupCountry: func(client *Client) string { return unknownCountry },
OnClosed: func(client *Client) {},
OnMessageReceived: func(client *Client, data []byte) {},
OnRTTReceived: func(client *Client, rtt time.Duration) {},
}
return client, nil
}
func (c *Client) SetConn(conn *websocket.Conn, remoteAddress string) {
c.conn = conn
c.addr = remoteAddress
c.closeChan = make(chan bool, 1)
c.OnLookupCountry = func(client *Client) string { return unknownCountry }
c.OnClosed = func(client *Client) {}
c.OnMessageReceived = func(client *Client, data []byte) {}
}
func (c *Client) IsConnected() bool {
return atomic.LoadUint32(&c.closed) == 0
}
func (c *Client) IsAuthenticated() bool {
return c.GetSession() != nil
}
func (c *Client) GetSession() *ClientSession {
return (*ClientSession)(atomic.LoadPointer(&c.session))
}
func (c *Client) SetSession(session *ClientSession) {
atomic.StorePointer(&c.session, unsafe.Pointer(session))
}
func (c *Client) RemoteAddr() string {
return c.addr
}
func (c *Client) UserAgent() string {
return c.agent
}
func (c *Client) Country() string {
if c.country == nil {
country := c.OnLookupCountry(c)
c.country = &country
}
return *c.country
}
func (c *Client) Close() {
if !atomic.CompareAndSwapUint32(&c.closed, 0, 1) {
return
}
c.closeChan <- true
c.OnClosed(c)
c.SetSession(nil)
c.mu.Lock()
if c.conn != nil {
c.conn.Close()
c.conn = nil
}
c.mu.Unlock()
}
func (c *Client) SendError(e *Error) bool {
message := &ServerMessage{
Type: "error",
Error: e,
}
return c.SendMessage(message)
}
func (c *Client) SendByeResponse(message *ClientMessage) bool {
return c.SendByeResponseWithReason(message, "")
}
func (c *Client) SendByeResponseWithReason(message *ClientMessage, reason string) bool {
response := &ServerMessage{
Type: "bye",
Bye: &ByeServerMessage{},
}
if message != nil {
response.Id = message.Id
}
if reason != "" {
response.Bye.Reason = reason
}
return c.SendMessage(response)
}
func (c *Client) SendMessage(message WritableClientMessage) bool {
return c.writeMessage(message)
}
func (c *Client) ReadPump() {
defer func() {
c.Close()
}()
addr := c.RemoteAddr()
c.mu.Lock()
conn := c.conn
c.mu.Unlock()
if conn == nil {
log.Printf("Connection from %s closed while starting readPump", addr)
return
}
conn.SetReadLimit(maxMessageSize)
conn.SetReadDeadline(time.Now().Add(pongWait))
conn.SetPongHandler(func(msg string) error {
now := time.Now()
conn.SetReadDeadline(now.Add(pongWait))
if msg == "" {
return nil
}
if ts, err := strconv.ParseInt(msg, 10, 64); err == nil {
rtt := now.Sub(time.Unix(0, ts))
rtt_ms := rtt.Nanoseconds() / time.Millisecond.Nanoseconds()
if session := c.GetSession(); session != nil {
log.Printf("Client %s has RTT of %d ms (%s)", session.PublicId(), rtt_ms, rtt)
} else {
log.Printf("Client from %s has RTT of %d ms (%s)", addr, rtt_ms, rtt)
}
c.OnRTTReceived(c, rtt)
}
return nil
})
decodeBuffer := bufferPool.Get().(*bytes.Buffer)
defer bufferPool.Put(decodeBuffer)
for {
messageType, reader, err := conn.NextReader()
if err != nil {
if websocket.IsUnexpectedCloseError(err,
websocket.CloseNormalClosure,
websocket.CloseGoingAway,
websocket.CloseNoStatusReceived) {
if session := c.GetSession(); session != nil {
log.Printf("Error reading from client %s: %v", session.PublicId(), err)
} else {
log.Printf("Error reading from %s: %v", addr, err)
}
}
break
}
if messageType != websocket.TextMessage {
if session := c.GetSession(); session != nil {
log.Printf("Unsupported message type %v from client %s", messageType, session.PublicId())
} else {
log.Printf("Unsupported message type %v from %s", messageType, addr)
}
c.SendError(InvalidFormat)
continue
}
decodeBuffer.Reset()
if _, err := decodeBuffer.ReadFrom(reader); err != nil {
if session := c.GetSession(); session != nil {
log.Printf("Error reading message from client %s: %v", session.PublicId(), err)
} else {
log.Printf("Error reading message from %s: %v", addr, err)
}
break
}
c.OnMessageReceived(c, decodeBuffer.Bytes())
}
}
func (c *Client) writeInternal(message json.Marshaler) bool {
var closeData []byte
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
writer, err := c.conn.NextWriter(websocket.TextMessage)
if err == nil {
if m, ok := (interface{}(message)).(easyjson.Marshaler); ok {
_, err = easyjson.MarshalToWriter(m, writer)
} else {
err = json.NewEncoder(writer).Encode(message)
}
}
if err == nil {
err = writer.Close()
}
if err != nil {
if err == websocket.ErrCloseSent {
// Already sent a "close", won't be able to send anything else.
return false
}
if session := c.GetSession(); session != nil {
log.Printf("Could not send message %+v to client %s: %v", message, session.PublicId(), err)
} else {
log.Printf("Could not send message %+v to %s: %v", message, c.RemoteAddr(), err)
}
closeData = websocket.FormatCloseMessage(websocket.CloseInternalServerErr, "")
goto close
}
return true
close:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.CloseMessage, closeData); err != nil {
if session := c.GetSession(); session != nil {
log.Printf("Could not send close message to client %s: %v", session.PublicId(), err)
} else {
log.Printf("Could not send close message to %s: %v", c.RemoteAddr(), err)
}
}
return false
}
func (c *Client) writeError(e error) bool {
message := &ServerMessage{
Type: "error",
Error: NewError("internal_error", e.Error()),
}
c.mu.Lock()
defer c.mu.Unlock()
if c.conn == nil {
return false
}
if !c.writeMessageLocked(message) {
return false
}
closeData := websocket.FormatCloseMessage(websocket.CloseInternalServerErr, e.Error())
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.CloseMessage, closeData); err != nil {
if session := c.GetSession(); session != nil {
log.Printf("Could not send close message to client %s: %v", session.PublicId(), err)
} else {
log.Printf("Could not send close message to %s: %v", c.RemoteAddr(), err)
}
}
return false
}
func (c *Client) writeMessage(message WritableClientMessage) bool {
c.mu.Lock()
defer c.mu.Unlock()
if c.conn == nil {
return false
}
return c.writeMessageLocked(message)
}
func (c *Client) writeMessageLocked(message WritableClientMessage) bool {
if !c.writeInternal(message) {
return false
}
session := c.GetSession()
if message.CloseAfterSend(session) {
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
if session != nil {
go session.Close()
}
go c.Close()
return false
}
return true
}
func (c *Client) sendPing() bool {
c.mu.Lock()
defer c.mu.Unlock()
if c.conn == nil {
return false
}
now := time.Now().UnixNano()
msg := strconv.FormatInt(now, 10)
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, []byte(msg)); err != nil {
if session := c.GetSession(); session != nil {
log.Printf("Could not send ping to client %s: %v", session.PublicId(), err)
} else {
log.Printf("Could not send ping to %s: %v", c.RemoteAddr(), err)
}
return false
}
return true
}
func (c *Client) WritePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
}()
// Fetch initial RTT before any messages have been sent to the client.
c.sendPing()
for {
select {
case <-ticker.C:
if !c.sendPing() {
return
}
case <-c.closeChan:
return
}
}
}