Commit graph

10 commits

Author SHA1 Message Date
Fabio Ribeiro
0e8ac1817b
Rename Result->isValid method 2025-03-31 21:29:37 +02:00
Henrique Moody
901774f6b7
Improve naming and delete unnecessary Mode
I don't expect us to have more modes, hence a simple boolean value
should be enough for indicating the mode of the teamplate. Apart from
that, the name "inverted" woudln't always make sense, because if you
invert something that is inverted, it gets back to its original mode.

This commit will remove the `Mode` enum, and also improve the naming of
some methods in the `Result`.
2025-01-17 10:51:18 +01:00
Henrique Moody
a3c197f600
Handle names via the Named rule
Because of how the validation engine works now [1], there's no reason to
keep adding names to each rule. Instead, create a single rule that
handles naming rules with a few other accessories. This change is not
necessarily simple, but it shrinks the `Rule` interface, and it's more
aligned with how the library works right now.

Personally, I think this API is much more straightforward than the
`setName()` method, as it's way more explicit about which rule we're
naming. Because of this change, the behaviour changed slightly, but it's
for the best.

Because of this change, I managed to remove a lot of code, but
unfortunately, it's quite a big-bang commit. It would be too complicated
to make it atomic since names are an intrinsic part of the library.

[1]: 238f2d506a
2024-12-26 23:10:19 +01:00
Henrique Moody
7cec227520
Create "Attribute" rule
With this change, any rule can be used as a PHP attribute. I have wanted
to implement this feature for a while, as it allows you to bind the
validation to a specific property and just validate the object
afterwards.
2024-12-13 03:49:29 +01:00
Henrique Moody
82cb05b197
Handle siblings when creating messages
The way we display messages could have been better, and it took me a
while to realise that to make it better, I would need to handle the
siblings of a result before deciding whether we should render it.

Another issue was that rules like Key and Property had to create a
"dumb" parent just so we would display the messages correctly, and in
some cases, that wasn't even enough.

This commit introduces quite a few changes to how the library works,
making the messages much more straightforward.
2024-12-13 02:34:27 +01:00
Henrique Moody
19db9cb07a
Create internal "Binder" rule
There are several cases in which we need to bind the name and template
of a rule to another. We need to do that because results need
information from rules to be created, and because results come from
rules, in some cases, it's not ideal (or possible) to change the
information after the result is created.
2024-12-12 16:20:08 +01:00
Henrique Moody
e6af762fe4
Rename "Validatable" to "Rule"
Besides the interface's name, everything already calls this type "Rule",
not "Validatable." This commit puts a stone on it and renames the
interface for better naming.
2024-12-05 19:32:14 +01:00
Henrique Moody
2aa5e39c54
Improve KeySet rule
After changes in the key-related rules, the KeySet rule became unusable.
Besides, when evaluating an input, it wasn't reporting every single
failure because it would not validate the items in the array if they had
missing or extra keys.

This commit will make several improvements to the rule. It will create
some not(keyExists($key)) rules for the extra keys, which makes the
error reporting much better. A limit of 10 additional keys will show up
when asserting an input with extra keys. I put that limit in place to
prevent the creation of too many rules.
2024-12-02 20:09:47 +01:00
Henrique Moody
8573bc5d45
Do not overwrite "IDs" when updating names
When you have a chain of rules in the Validation and overwrite the name
with "setName()," it's impossible to get the messages from all rules in
the chain as an array because they all have the same name.

These changes will change that behavior by creating a more explicit
distinction between "IDs" and "names." The "IDs" will remain
unchangeable, while we can always overwrite the names. That means that
the array messages will look more similar to the chain, and it will be
possible to overwrite the messages from multiple rules in the same
chain.

Signed-off-by: Henrique Moody <henriquemoody@gmail.com>
2024-03-26 01:12:44 +01:00
Henrique Moody
a647a4737b
Split "Key" rules
Currently, the Key rule has a third parameter that allows the validation
of the wrapped rule to be optional, meaning that the validation will
only happen if the key exists. That parameter makes the rule harder to
understand at times.

I'm splitting the Key rule into Key, KeyExists, and KeyOptional. That
way, it becomes apparent when someone wants only to validate whether a
key exists or if they're going to validate the value of the key only
when it exists.

I deliberately didn't create an abstract class because those rules are
different enough not to have an abstraction. In fact, I can see myself
deleting the  "AbstractRelated" in the upcoming changes.

With these changes, the KeySet rule will not accept validating if the
key exists or validating the value only if the key exists. I should
refactor that soon, and I will likely need to create a common interface
for Key, KeyExists, and KeyOptional.

Signed-off-by: Henrique Moody <henriquemoody@gmail.com>
2024-03-04 00:06:18 +01:00