Ignore server unread sync for active channel

This commit is contained in:
Pavel Djundik 2018-09-21 18:04:41 +03:00
parent 3c4a9efe7e
commit 4a0f319e91

View file

@ -20,15 +20,25 @@ try {
}
socket.on("msg", function(data) {
let targetId = data.chan;
let {channel} = findChannel(data.chan);
const receivingChannel = findChannel(data.chan);
if (typeof data.highlight !== "undefined") {
channel.highlight = data.highlight;
if (!receivingChannel) {
return;
}
if (typeof data.unread !== "undefined") {
channel.unread = data.unread;
let channel = receivingChannel.channel;
const isActiveChannel = vueApp.activeChannel && vueApp.activeChannel.channel === channel;
// Do not set unread counter for channel if it is currently active on this client
// It may increase on the server before it processes channel open event from this client
if (!isActiveChannel) {
if (typeof data.highlight !== "undefined") {
channel.highlight = data.highlight;
}
if (typeof data.unread !== "undefined") {
channel.unread = data.unread;
}
}
if (data.msg.self || data.msg.highlight) {
@ -38,10 +48,10 @@ socket.on("msg", function(data) {
// Display received notices and errors in currently active channel.
// Reloading the page will put them back into the lobby window.
// We only want to put errors/notices in active channel if they arrive on the same network
if (data.msg.showInActive && vueApp.activeChannel && vueApp.activeChannel.network === channel.network) {
if (data.msg.showInActive && vueApp.activeChannel && vueApp.activeChannel.network === receivingChannel.network) {
channel = vueApp.activeChannel.channel;
targetId = data.chan = channel.id;
data.chan = channel.id;
}
channel.messages.push(data.msg);
@ -49,12 +59,12 @@ socket.on("msg", function(data) {
if (data.msg.self) {
channel.firstUnread = data.msg.id;
} else {
notifyMessage(targetId, channel, vueApp.activeChannel, data.msg);
notifyMessage(data.chan, channel, vueApp.activeChannel, data.msg);
}
let messageLimit = 0;
if (!vueApp.activeChannel || vueApp.activeChannel.channel !== channel) {
if (!isActiveChannel) {
// If message arrives in non active channel, keep only 100 messages
messageLimit = 100;
} else if (channel.scrolledToBottom) {