Merge pull request #575 from williamboman/feat/history

client: implement History Web API
This commit is contained in:
Jérémie Astori 2017-04-16 02:36:00 -04:00 committed by GitHub
commit 53e419355d

View file

@ -155,7 +155,9 @@ $(function() {
return;
}
sidebar.find(".sign-in")
.click()
.trigger("click", {
pushState: false,
})
.end()
.find(".networks")
.html("")
@ -197,7 +199,9 @@ $(function() {
$("#loading-page-message").text("Rendering…");
if (data.networks.length === 0) {
$("#footer").find(".connect").trigger("click");
$("#footer").find(".connect").trigger("click", {
pushState: false,
});
} else {
renderNetworks(data);
}
@ -219,7 +223,9 @@ $(function() {
.eq(0)
.trigger("click");
if (first.length === 0) {
$("#footer").find(".connect").trigger("click");
$("#footer").find(".connect").trigger("click", {
pushState: false,
});
}
}
});
@ -986,6 +992,33 @@ $(function() {
});
});
sidebar.on("click", ".chan, button", function(e, data) {
// Pushes states to history web API when clicking elements with a data-target attribute.
// States are very trivial and only contain a single `clickTarget` property which
// contains a CSS selector that targets elements which takes the user to a different view
// when clicked. The `popstate` event listener will trigger synthetic click events using that
// selector and thus take the user to a different view/state.
if (data && data.pushState === false) {
return;
}
const self = $(this);
const target = self.data("target");
if (!target) {
return;
}
const state = {};
if (self.hasClass("chan")) {
state.clickTarget = `.chan[data-id="${self.data("id")}"]`;
} else {
state.clickTarget = `#footer button[data-target="${target}"]`;
}
if (history && history.pushState) {
history.pushState(state, null, null);
}
});
sidebar.on("click", ".chan, button", function() {
var self = $(this);
var target = self.data("target");
@ -1603,4 +1636,20 @@ $(function() {
// Only start opening socket.io connection after all events have been registered
socket.open();
window.addEventListener(
"popstate",
(e) => {
const {state} = e;
if (!state) {
return;
}
const {clickTarget} = state;
if (clickTarget) {
$(clickTarget).trigger("click", {
pushState: false
});
}
}
);
});