thelounge/server/clientManager.ts
2024-05-04 12:29:57 +02:00

295 lines
7 KiB
TypeScript

import _ from "lodash";
import colors from "chalk";
import crypto from "crypto";
import fs from "fs";
import path from "path";
import Auth from "./plugins/auth";
import Client, {UserConfig} from "./client";
import Config from "./config";
import WebPush from "./plugins/webpush";
import log from "./log";
import {Server} from "./server";
class ClientManager {
clients: Client[];
sockets!: Server;
identHandler: any;
webPush!: WebPush;
constructor() {
this.clients = [];
}
init(identHandler, sockets: Server) {
this.sockets = sockets;
this.identHandler = identHandler;
this.webPush = new WebPush();
if (!Config.values.public) {
this.loadUsers();
// LDAP does not have user commands, and users are dynamically
// created upon logon, so we don't need to watch for new files
if (!Config.values.ldap.enable) {
this.autoloadUsers();
}
}
}
findClient(name: string) {
name = name.toLowerCase();
return this.clients.find((u) => u.name.toLowerCase() === name);
}
loadUsers() {
let users = this.getUsers();
if (users.length === 0) {
log.info(
`There are currently no users. Create one with ${colors.bold(
"thelounge add <name>"
)}.`
);
return;
}
const alreadySeenUsers = new Set();
users = users.filter((user) => {
user = user.toLowerCase();
if (alreadySeenUsers.has(user)) {
log.error(
`There is more than one user named "${colors.bold(
user
)}". Usernames are now case insensitive, duplicate users will not load.`
);
return false;
}
alreadySeenUsers.add(user);
return true;
});
// This callback is used by Auth plugins to load users they deem acceptable
const callbackLoadUser = (user) => {
this.loadUser(user);
};
if (!Auth.loadUsers(users, callbackLoadUser)) {
// Fallback to loading all users
users.forEach((name) => this.loadUser(name));
}
}
autoloadUsers() {
fs.watch(
Config.getUsersPath(),
_.debounce(
() => {
const loaded = this.clients.map((c) => c.name);
const updatedUsers = this.getUsers();
if (updatedUsers.length === 0) {
log.info(
`There are currently no users. Create one with ${colors.bold(
"thelounge add <name>"
)}.`
);
}
// Reload all users. Existing users will only have their passwords reloaded.
updatedUsers.forEach((name) => this.loadUser(name));
// Existing users removed since last time users were loaded
_.difference(loaded, updatedUsers).forEach((name) => {
const client = _.find(this.clients, {name});
if (client) {
client.quit(true);
this.clients = _.without(this.clients, client);
log.info(`User ${colors.bold(name)} disconnected and removed.`);
}
});
},
1000,
{maxWait: 10000}
)
);
}
loadUser(name: string) {
const userConfig = this.readUserConfig(name);
if (!userConfig) {
return;
}
let client = this.findClient(name);
if (client) {
if (userConfig.password !== client.config.password) {
/**
* If we happen to reload an existing client, make super duper sure we
* have their latest password. We're not replacing the entire config
* object, because that could have undesired consequences.
*
* @see https://github.com/thelounge/thelounge/issues/598
*/
client.config.password = userConfig.password;
log.info(`Password for user ${colors.bold(name)} was reset.`);
}
} else {
client = new Client(this, name, userConfig);
client.connect();
this.clients.push(client);
}
return client;
}
getUsers = function () {
if (!fs.existsSync(Config.getUsersPath())) {
return [];
}
return fs
.readdirSync(Config.getUsersPath())
.filter((file) => file.endsWith(".json"))
.map((file) => file.slice(0, -5));
};
addUser(name: string, password: string | null, enableLog?: boolean) {
if (path.basename(name) !== name) {
throw new Error(`${name} is an invalid username.`);
}
const userPath = Config.getUserConfigPath(name);
if (fs.existsSync(userPath)) {
log.error(`User ${colors.green(name)} already exists.`);
return false;
}
const user = {
password: password || "",
log: enableLog,
};
try {
fs.writeFileSync(userPath, JSON.stringify(user, null, "\t"), {
mode: 0o600,
});
} catch (e: any) {
log.error(`Failed to create user ${colors.green(name)} (${e})`);
throw e;
}
try {
const userFolderStat = fs.statSync(Config.getUsersPath());
const userFileStat = fs.statSync(userPath);
if (
userFolderStat &&
userFileStat &&
(userFolderStat.uid !== userFileStat.uid || userFolderStat.gid !== userFileStat.gid)
) {
log.warn(
`User ${colors.green(
name
)} has been created, but with a different uid (or gid) than expected.`
);
log.warn(
"The file owner has been changed to the expected user. " +
"To prevent any issues, please run thelounge commands " +
"as the correct user that owns the config folder."
);
log.warn(
"See https://thelounge.chat/docs/usage#using-the-correct-system-user for more information."
);
fs.chownSync(userPath, userFolderStat.uid, userFolderStat.gid);
}
} catch (e: any) {
// We're simply verifying file owner as a safe guard for users
// that run `thelounge add` as root, so we don't care if it fails
}
return true;
}
getDataToSave(client: Client) {
const json = Object.assign({}, client.config, {
networks: client.networks.map((n) => n.export()),
});
const newUser = JSON.stringify(json, null, "\t");
const newHash = crypto.createHash("sha256").update(newUser).digest("hex");
return {newUser, newHash};
}
saveUser(client: Client, callback?: (err?: any) => void) {
const {newUser, newHash} = this.getDataToSave(client);
// Do not write to disk if the exported data hasn't actually changed
if (client.fileHash === newHash) {
return;
}
const pathReal = Config.getUserConfigPath(client.name);
const pathTemp = pathReal + ".tmp";
try {
// Write to a temp file first, in case the write fails
// we do not lose the original file (for example when disk is full)
fs.writeFileSync(pathTemp, newUser, {
mode: 0o600,
});
fs.renameSync(pathTemp, pathReal);
return callback ? callback() : true;
} catch (e: any) {
log.error(`Failed to update user ${colors.green(client.name)} (${e})`);
if (callback) {
callback(e);
}
}
}
removeUser(name) {
const userPath = Config.getUserConfigPath(name);
if (!fs.existsSync(userPath)) {
log.error(`Tried to remove non-existing user ${colors.green(name)}.`);
return false;
}
fs.unlinkSync(userPath);
return true;
}
readUserConfig(name: string) {
const userPath = Config.getUserConfigPath(name);
if (!fs.existsSync(userPath)) {
log.error(`Tried to read non-existing user ${colors.green(name)}`);
return false;
}
try {
const data = fs.readFileSync(userPath, "utf-8");
return JSON.parse(data) as UserConfig;
} catch (e: any) {
log.error(`Failed to read user ${colors.bold(name)}: ${e}`);
}
return false;
}
}
export default ClientManager;