thelounge/client/js/socket-events/auth.js

67 lines
1.4 KiB
JavaScript

"use strict";
const $ = require("jquery");
const socket = require("../socket");
const storage = require("../localStorage");
const utils = require("../utils");
socket.on("auth", function(data) {
// If we reconnected and serverHash differents, that means the server restarted
// And we will reload the page to grab the latest version
if (utils.serverHash > -1 && data.serverHash > -1 && data.serverHash !== utils.serverHash) {
socket.disconnect();
location.reload(true);
return;
}
utils.serverHash = data.serverHash;
const login = $("#sign-in");
let token;
const user = storage.get("user");
login.find(".btn").prop("disabled", false);
if (!data.success) {
if (login.length === 0) {
socket.disconnect();
$("#connection-error").text("Authentication failed, reloading…");
location.reload();
return;
}
storage.remove("token");
const error = login.find(".error");
error.show().closest("form").one("submit", function() {
error.hide();
});
} else if (user) {
token = storage.get("token");
if (token) {
$("#loading-page-message").text("Authorizing…");
socket.emit("auth", {
user: user,
token: token,
lastMessage: utils.lastMessageId,
});
}
}
if (user) {
login.find("input[name='user']").val(user);
}
if (token) {
return;
}
$("#footer")
.find(".sign-in")
.trigger("click", {
pushState: false,
});
});