thelounge/src/plugins/inputs/part.js
2020-12-18 10:53:37 +01:00

57 lines
1.3 KiB
JavaScript

"use strict";
const _ = require("lodash");
const Msg = require("../../models/msg");
const Chan = require("../../models/chan");
const Helper = require("../../helper");
exports.commands = ["close", "leave", "part"];
exports.allowDisconnected = true;
exports.input = function (network, chan, cmd, args) {
let target = chan;
if (args.length > 0) {
const newTarget = network.getChannel(args[0]);
if (typeof newTarget !== "undefined") {
// If first argument is a channel user is in, part that channel
target = newTarget;
args.shift();
}
}
if (target.type === Chan.Type.LOBBY) {
chan.pushMessage(
this,
new Msg({
type: Msg.Type.ERROR,
text: "You can not part from networks, use /quit instead.",
})
);
return;
}
// If target is not a channel or we are not connected, instantly remove the channel
// Otherwise send part to the server and wait for response
if (
target.type !== Chan.Type.CHANNEL ||
target.state === Chan.State.PARTED ||
!network.irc ||
!network.irc.connection ||
!network.irc.connection.connected
) {
network.channels = _.without(network.channels, target);
target.destroy();
this.emit("part", {
chan: target.id,
});
this.save();
} else {
const partMessage = args.join(" ") || network.leaveMessage || Helper.config.leaveMessage;
network.irc.part(target.name, partMessage);
}
return true;
};