package webserver

// This sets up the assets that are defined in `webassets.go`
func init() {
	html = []byte{$HTMLBYTES$}
	js = []byte{$JSBYTES$}
	css = []byte{$CSSBYTES$}
	wailsjs = []byte{$WAILSJSBYTES$}
	jsurl = []byte{$JSURLBYTES$}
	cssurl = []byte{$CSSURLBYTES$}
}