Set bundlename for single targets

This commit is contained in:
Lea Anthony 2023-02-26 15:36:34 +11:00 committed by stffabi
commit a3e5207039

View file

@ -181,7 +181,10 @@ func buildApplication(f *flags.Build) error {
macTargets := targets.Filter(func(platform string) bool {
return strings.HasPrefix(platform, "darwin")
})
if macTargets.Length() == 2 {
switch macTargets.Length() {
case 1:
buildOptions.BundleName = fmt.Sprintf("%s.app", desiredFilename)
case 2:
buildOptions.BundleName = fmt.Sprintf("%s-%s.app", desiredFilename, buildOptions.Arch)
}
}