diff --git a/docs/src/content/docs/changelog.mdx b/docs/src/content/docs/changelog.mdx
index 145942306..5362aa286 100644
--- a/docs/src/content/docs/changelog.mdx
+++ b/docs/src/content/docs/changelog.mdx
@@ -78,9 +78,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Gin support by [Lea Anthony](https://github.com/leaanthony) in [PR](https://github.com/wailsapp/wails/pull/3537) based on the original work of [@AnalogJ](https://github.com/AnalogJ) in PR[https://github.com/wailsapp/wails/pull/3537]
- Fix auto save and password auto save always enabled by [@oSethoum](https://github.com/osethoum) in [#4134](https://github.com/wailsapp/wails/pull/4134)
- Add `SetMenu()` on window to allow for setting a menu on a window by [@leaanthony](https://github.com/leaanthony)
-- Add Notification support by [@popaprozac] in [#4098](https://github.com/wailsapp/wails/pull/4098)
+- Add Notification support by [@popaprozac](https://github.com/popaprozac) in [#4098](https://github.com/wailsapp/wails/pull/4098)
- Add File Association support for mac by [@wimaha](https://github.com/wimaha) in [#4177](https://github.com/wailsapp/wails/pull/4177)
- Add `wails3 tool version` for semantic version bumping by [@leaanthony](https://github.com/leaanthony)
+- Add badging support for macOS and Windows by [@popaprozac](https://github.com/popaprozac) in [#]()
### Fixed
- Fixed Windows+Linux Edit Menu issues by [@leaanthony](https://github.com/leaanthony) in [#3f78a3a](https://github.com/wailsapp/wails/commit/3f78a3a8ce7837e8b32242c8edbbed431c68c062)
@@ -153,7 +154,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Built-in service creation functions with options are now consistently called `NewWithConfig` by [@fbbdev](https://github.com/fbbdev) in [#4067](https://github.com/wailsapp/wails/pull/4067)
- `Select` method on `sqlite` service is now named `Query` for consistency with Go APIs by [@fbbdev](https://github.com/fbbdev) in [#4067](https://github.com/wailsapp/wails/pull/4067)
- Templates: moved runtime to "dependencies", organized package.json files by [@IanVS](https://github.com/IanVS) in [#4133](https://github.com/wailsapp/wails/pull/4133)
-- Creates and ad-hoc signs app bundles in dev to enable certain macOS APIs by [@popaprozac] in [#4171](https://github.com/wailsapp/wails/pull/4171)
+- Creates and ad-hoc signs app bundles in dev to enable certain macOS APIs by [@popaprozac](https://github.com/popaprozac) in [#4171](https://github.com/wailsapp/wails/pull/4171)
## v3.0.0-alpha.9 - 2025-01-13
diff --git a/docs/src/content/docs/learn/badges.mdx b/docs/src/content/docs/learn/badges.mdx
new file mode 100644
index 000000000..9c73ccedb
--- /dev/null
+++ b/docs/src/content/docs/learn/badges.mdx
@@ -0,0 +1,122 @@
+---
+title: Badges
+---
+
+import { Tabs, TabItem } from "@astrojs/starlight/components";
+
+## Introduction
+
+Wails provides a cross-platform badge service for desktop applications. This service allows you to display badges on your application tile or dock icon, which is useful for indicating unread messages, notifications, or other status information.
+
+## Basic Usage
+
+### Creating the Service
+
+First, initialize the badge service:
+
+```go
+import "github.com/wailsapp/wails/v3/pkg/application"
+import "github.com/wailsapp/wails/v3/services/badge"
+
+// Create a new badge service
+badgeService := badge.New()
+
+// Register the service with the application
+app := application.New(application.Options{
+ Services: []application.Service{
+ application.NewService(badgeService),
+ },
+})
+```
+
+## Badge Operations
+
+### Setting a Badge
+
+Set a badge on the application tile/dock icon:
+
+```go
+// Set a numeric badge
+badgeService.SetBadge("3")
+
+// Set a text badge
+badgeService.SetBadge("New")
+
+// Set a symbol badge
+badgeService.SetBadge("●")
+```
+
+### Removing a Badge
+
+Remove the badge from the application icon:
+
+```go
+badgeService.RemoveBadge()
+
+// or
+
+// Set an empty string
+badgeService.SetBadge("")
+```
+
+## Platform Considerations
+
+
+
+
+ On macOS, badges:
+
+ - Are displayed directly on the dock icon
+ - Support both text and numeric values
+ - Automatically handle dark/light mode appearance
+ - Use the standard macOS dock badge styling
+
+
+
+
+
+ On Windows, badges:
+
+ - Are displayed as an overlay icon in the taskbar
+ - Currently implemented as a red circle with a white center
+ - Do not currently support displaying text or numbers
+ - Adapt to Windows theme settings
+ - Require the application to have a window
+
+
+
+
+
+ On Linux:
+
+ - Badge functionality is not available
+
+
+
+
+## Best Practices
+
+1. Use badges sparingly:
+ - Too many badge updates can distract users
+ - Reserve badges for important notifications
+
+2. Keep badge text short:
+ - Numeric badges are most effective
+ - On macOS, text badges should be brief
+
+## API Reference
+
+### Service Management
+| Method | Description |
+|--------------------------------------------|-------------------------------------------------------|
+| `New()` | Creates a new badge service |
+
+### Badge Operations
+| Method | Description |
+|----------------------------------------------|------------------------------------------------------------|
+| `SetBadge(label string) error` | Sets a badge with the specified label |
+| `RemoveBadge() error` | Removes the badge from the application icon |
+
+### Structs and Types
+
+This service doesn't define any specific structs or types beyond the standard error return types.
diff --git a/v3/examples/badge/README.md b/v3/examples/badge/README.md
new file mode 100644
index 000000000..ad12c3f40
--- /dev/null
+++ b/v3/examples/badge/README.md
@@ -0,0 +1,59 @@
+# Welcome to Your New Wails3 Project!
+
+Congratulations on generating your Wails3 application! This README will guide you through the next steps to get your project up and running.
+
+## Getting Started
+
+1. Navigate to your project directory in the terminal.
+
+2. To run your application in development mode, use the following command:
+
+ ```
+ wails3 dev
+ ```
+
+ This will start your application and enable hot-reloading for both frontend and backend changes.
+
+3. To build your application for production, use:
+
+ ```
+ wails3 build
+ ```
+
+ This will create a production-ready executable in the `build` directory.
+
+## Exploring Wails3 Features
+
+Now that you have your project set up, it's time to explore the features that Wails3 offers:
+
+1. **Check out the examples**: The best way to learn is by example. Visit the `examples` directory in the `v3/examples` directory to see various sample applications.
+
+2. **Run an example**: To run any of the examples, navigate to the example's directory and use:
+
+ ```
+ go run .
+ ```
+
+ Note: Some examples may be under development during the alpha phase.
+
+3. **Explore the documentation**: Visit the [Wails3 documentation](https://v3.wails.io/) for in-depth guides and API references.
+
+4. **Join the community**: Have questions or want to share your progress? Join the [Wails Discord](https://discord.gg/JDdSxwjhGf) or visit the [Wails discussions on GitHub](https://github.com/wailsapp/wails/discussions).
+
+## Project Structure
+
+Take a moment to familiarize yourself with your project structure:
+
+- `frontend/`: Contains your frontend code (HTML, CSS, JavaScript/TypeScript)
+- `main.go`: The entry point of your Go backend
+- `app.go`: Define your application structure and methods here
+- `wails.json`: Configuration file for your Wails project
+
+## Next Steps
+
+1. Modify the frontend in the `frontend/` directory to create your desired UI.
+2. Add backend functionality in `main.go`.
+3. Use `wails3 dev` to see your changes in real-time.
+4. When ready, build your application with `wails3 build`.
+
+Happy coding with Wails3! If you encounter any issues or have questions, don't hesitate to consult the documentation or reach out to the Wails community.
diff --git a/v3/examples/badge/Taskfile.yml b/v3/examples/badge/Taskfile.yml
new file mode 100644
index 000000000..d1bcfaacf
--- /dev/null
+++ b/v3/examples/badge/Taskfile.yml
@@ -0,0 +1,34 @@
+version: '3'
+
+includes:
+ common: ./build/Taskfile.yml
+ windows: ./build/windows/Taskfile.yml
+ darwin: ./build/darwin/Taskfile.yml
+ linux: ./build/linux/Taskfile.yml
+
+vars:
+ APP_NAME: "badge"
+ BIN_DIR: "bin"
+ VITE_PORT: '{{.WAILS_VITE_PORT | default 9245}}'
+
+tasks:
+ build:
+ summary: Builds the application
+ cmds:
+ - task: "{{OS}}:build"
+
+ package:
+ summary: Packages a production build of the application
+ cmds:
+ - task: "{{OS}}:package"
+
+ run:
+ summary: Runs the application
+ cmds:
+ - task: "{{OS}}:run"
+
+ dev:
+ summary: Runs the application in development mode
+ cmds:
+ - wails3 dev -config ./build/config.yml -port {{.VITE_PORT}}
+
diff --git a/v3/examples/badge/build/Taskfile.yml b/v3/examples/badge/build/Taskfile.yml
new file mode 100644
index 000000000..5f3517efc
--- /dev/null
+++ b/v3/examples/badge/build/Taskfile.yml
@@ -0,0 +1,86 @@
+version: '3'
+
+tasks:
+ go:mod:tidy:
+ summary: Runs `go mod tidy`
+ internal: true
+ cmds:
+ - go mod tidy
+
+ install:frontend:deps:
+ summary: Install frontend dependencies
+ dir: frontend
+ sources:
+ - package.json
+ - package-lock.json
+ generates:
+ - node_modules/*
+ preconditions:
+ - sh: npm version
+ msg: "Looks like npm isn't installed. Npm is part of the Node installer: https://nodejs.org/en/download/"
+ cmds:
+ - npm install
+
+ build:frontend:
+ label: build:frontend (PRODUCTION={{.PRODUCTION}})
+ summary: Build the frontend project
+ dir: frontend
+ sources:
+ - "**/*"
+ generates:
+ - dist/**/*
+ deps:
+ - task: install:frontend:deps
+ - task: generate:bindings
+ vars:
+ BUILD_FLAGS:
+ ref: .BUILD_FLAGS
+ cmds:
+ - npm run {{.BUILD_COMMAND}} -q
+ env:
+ PRODUCTION: '{{.PRODUCTION | default "false"}}'
+ vars:
+ BUILD_COMMAND: '{{if eq .PRODUCTION "true"}}build{{else}}build:dev{{end}}'
+
+
+ generate:bindings:
+ label: generate:bindings (BUILD_FLAGS={{.BUILD_FLAGS}})
+ summary: Generates bindings for the frontend
+ deps:
+ - task: go:mod:tidy
+ sources:
+ - "**/*.[jt]s"
+ - exclude: frontend/**/*
+ - frontend/bindings/**/* # Rerun when switching between dev/production mode causes changes in output
+ - "**/*.go"
+ - go.mod
+ - go.sum
+ generates:
+ - frontend/bindings/**/*
+ cmds:
+ - wails3 generate bindings -f '{{.BUILD_FLAGS}}' -clean=true -ts
+
+ generate:icons:
+ summary: Generates Windows `.ico` and Mac `.icns` files from an image
+ dir: build
+ sources:
+ - "appicon.png"
+ generates:
+ - "darwin/icons.icns"
+ - "windows/icon.ico"
+ cmds:
+ - wails3 generate icons -input appicon.png -macfilename darwin/icons.icns -windowsfilename windows/icon.ico
+
+ dev:frontend:
+ summary: Runs the frontend in development mode
+ dir: frontend
+ deps:
+ - task: install:frontend:deps
+ cmds:
+ - npm run dev -- --port {{.VITE_PORT}} --strictPort
+
+ update:build-assets:
+ summary: Updates the build assets
+ dir: build
+ cmds:
+ - wails3 update build-assets -name "{{.APP_NAME}}" -binaryname "{{.APP_NAME}}" -config config.yml -dir .
diff --git a/v3/examples/badge/build/appicon.png b/v3/examples/badge/build/appicon.png
new file mode 100644
index 000000000..63617fe4f
Binary files /dev/null and b/v3/examples/badge/build/appicon.png differ
diff --git a/v3/examples/badge/build/config.yml b/v3/examples/badge/build/config.yml
new file mode 100644
index 000000000..aaa3240fb
--- /dev/null
+++ b/v3/examples/badge/build/config.yml
@@ -0,0 +1,63 @@
+# This file contains the configuration for this project.
+# When you update `info` or `fileAssociations`, run `wails3 task common:update:build-assets` to update the assets.
+# Note that this will overwrite any changes you have made to the assets.
+version: '3'
+
+# This information is used to generate the build assets.
+info:
+ companyName: "My Company" # The name of the company
+ productName: "My Product" # The name of the application
+ productIdentifier: "com.mycompany.myproduct" # The unique product identifier
+ description: "A program that does X" # The application description
+ copyright: "(c) 2025, My Company" # Copyright text
+ comments: "Some Product Comments" # Comments
+ version: "0.0.1" # The application version
+
+# Dev mode configuration
+dev_mode:
+ root_path: .
+ log_level: warn
+ debounce: 1000
+ ignore:
+ dir:
+ - .git
+ - node_modules
+ - frontend
+ - bin
+ file:
+ - .DS_Store
+ - .gitignore
+ - .gitkeep
+ watched_extension:
+ - "*.go"
+ git_ignore: true
+ executes:
+ - cmd: wails3 task common:install:frontend:deps
+ type: once
+ - cmd: wails3 task common:dev:frontend
+ type: background
+ - cmd: go mod tidy
+ type: blocking
+ - cmd: wails3 task build
+ type: blocking
+ - cmd: wails3 task run
+ type: primary
+
+# File Associations
+# More information at: https://v3.wails.io/noit/done/yet
+fileAssociations:
+# - ext: wails
+# name: Wails
+# description: Wails Application File
+# iconName: wailsFileIcon
+# role: Editor
+# - ext: jpg
+# name: JPEG
+# description: Image File
+# iconName: jpegFileIcon
+# role: Editor
+# mimeType: image/jpeg # (optional)
+
+# Other data
+other:
+ - name: My Other Data
\ No newline at end of file
diff --git a/v3/examples/badge/build/darwin/Info.dev.plist b/v3/examples/badge/build/darwin/Info.dev.plist
new file mode 100644
index 000000000..4caddf720
--- /dev/null
+++ b/v3/examples/badge/build/darwin/Info.dev.plist
@@ -0,0 +1,32 @@
+
+
+
+ CFBundlePackageType
+ APPL
+ CFBundleName
+ My Product
+ CFBundleExecutable
+ badge
+ CFBundleIdentifier
+ com.wails.badge
+ CFBundleVersion
+ 0.1.0
+ CFBundleGetInfoString
+ This is a comment
+ CFBundleShortVersionString
+ 0.1.0
+ CFBundleIconFile
+ icons
+ LSMinimumSystemVersion
+ 10.15.0
+ NSHighResolutionCapable
+ true
+ NSHumanReadableCopyright
+ © now, My Company
+ NSAppTransportSecurity
+
+ NSAllowsLocalNetworking
+
+
+
+
\ No newline at end of file
diff --git a/v3/examples/badge/build/darwin/Info.plist b/v3/examples/badge/build/darwin/Info.plist
new file mode 100644
index 000000000..0dc90b2e7
--- /dev/null
+++ b/v3/examples/badge/build/darwin/Info.plist
@@ -0,0 +1,27 @@
+
+
+
+ CFBundlePackageType
+ APPL
+ CFBundleName
+ My Product
+ CFBundleExecutable
+ badge
+ CFBundleIdentifier
+ com.wails.badge
+ CFBundleVersion
+ 0.1.0
+ CFBundleGetInfoString
+ This is a comment
+ CFBundleShortVersionString
+ 0.1.0
+ CFBundleIconFile
+ icons
+ LSMinimumSystemVersion
+ 10.15.0
+ NSHighResolutionCapable
+ true
+ NSHumanReadableCopyright
+ © now, My Company
+
+
\ No newline at end of file
diff --git a/v3/examples/badge/build/darwin/Taskfile.yml b/v3/examples/badge/build/darwin/Taskfile.yml
new file mode 100644
index 000000000..f0791fea9
--- /dev/null
+++ b/v3/examples/badge/build/darwin/Taskfile.yml
@@ -0,0 +1,81 @@
+version: '3'
+
+includes:
+ common: ../Taskfile.yml
+
+tasks:
+ build:
+ summary: Creates a production build of the application
+ deps:
+ - task: common:go:mod:tidy
+ - task: common:build:frontend
+ vars:
+ BUILD_FLAGS:
+ ref: .BUILD_FLAGS
+ PRODUCTION:
+ ref: .PRODUCTION
+ - task: common:generate:icons
+ cmds:
+ - go build {{.BUILD_FLAGS}} -o {{.OUTPUT}}
+ vars:
+ BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
+ DEFAULT_OUTPUT: '{{.BIN_DIR}}/{{.APP_NAME}}'
+ OUTPUT: '{{ .OUTPUT | default .DEFAULT_OUTPUT }}'
+ env:
+ GOOS: darwin
+ CGO_ENABLED: 1
+ GOARCH: '{{.ARCH | default ARCH}}'
+ CGO_CFLAGS: "-mmacosx-version-min=10.15"
+ CGO_LDFLAGS: "-mmacosx-version-min=10.15"
+ MACOSX_DEPLOYMENT_TARGET: "10.15"
+ PRODUCTION: '{{.PRODUCTION | default "false"}}'
+
+ build:universal:
+ summary: Builds darwin universal binary (arm64 + amd64)
+ deps:
+ - task: build
+ vars:
+ ARCH: amd64
+ OUTPUT: "{{.BIN_DIR}}/{{.APP_NAME}}-amd64"
+ - task: build
+ vars:
+ ARCH: arm64
+ OUTPUT: "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
+ cmds:
+ - lipo -create -output "{{.BIN_DIR}}/{{.APP_NAME}}" "{{.BIN_DIR}}/{{.APP_NAME}}-amd64" "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
+ - rm "{{.BIN_DIR}}/{{.APP_NAME}}-amd64" "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
+
+ package:
+ summary: Packages a production build of the application into a `.app` bundle
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ - task: create:app:bundle
+
+ package:universal:
+ summary: Packages darwin universal binary (arm64 + amd64)
+ deps:
+ - task: build:universal
+ cmds:
+ - task: create:app:bundle
+
+
+ create:app:bundle:
+ summary: Creates an `.app` bundle
+ cmds:
+ - mkdir -p {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/{MacOS,Resources}
+ - cp build/darwin/icons.icns {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/Resources
+ - cp {{.BIN_DIR}}/{{.APP_NAME}} {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/MacOS
+ - cp build/darwin/Info.plist {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents
+ - codesign --force --deep --sign - {{.BIN_DIR}}/{{.APP_NAME}}.app
+
+ run:
+ cmds:
+ - mkdir -p {{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Contents/{MacOS,Resources}
+ - cp build/darwin/icons.icns {{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Contents/Resources
+ - cp {{.BIN_DIR}}/{{.APP_NAME}} {{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Contents/MacOS
+ - cp build/darwin/Info.dev.plist {{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Contents/Info.plist
+ - codesign --force --deep --sign - {{.BIN_DIR}}/{{.APP_NAME}}.dev.app
+ - '{{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Contents/MacOS/{{.APP_NAME}}'
diff --git a/v3/examples/badge/build/darwin/icons.icns b/v3/examples/badge/build/darwin/icons.icns
new file mode 100644
index 000000000..1b5bd4c86
Binary files /dev/null and b/v3/examples/badge/build/darwin/icons.icns differ
diff --git a/v3/examples/badge/build/linux/Taskfile.yml b/v3/examples/badge/build/linux/Taskfile.yml
new file mode 100644
index 000000000..560cc9c92
--- /dev/null
+++ b/v3/examples/badge/build/linux/Taskfile.yml
@@ -0,0 +1,119 @@
+version: '3'
+
+includes:
+ common: ../Taskfile.yml
+
+tasks:
+ build:
+ summary: Builds the application for Linux
+ deps:
+ - task: common:go:mod:tidy
+ - task: common:build:frontend
+ vars:
+ BUILD_FLAGS:
+ ref: .BUILD_FLAGS
+ PRODUCTION:
+ ref: .PRODUCTION
+ - task: common:generate:icons
+ cmds:
+ - go build {{.BUILD_FLAGS}} -o {{.BIN_DIR}}/{{.APP_NAME}}
+ vars:
+ BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
+ env:
+ GOOS: linux
+ CGO_ENABLED: 1
+ GOARCH: '{{.ARCH | default ARCH}}'
+ PRODUCTION: '{{.PRODUCTION | default "false"}}'
+
+ package:
+ summary: Packages a production build of the application for Linux
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ - task: create:appimage
+ - task: create:deb
+ - task: create:rpm
+ - task: create:aur
+
+ create:appimage:
+ summary: Creates an AppImage
+ dir: build/linux/appimage
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ - task: generate:dotdesktop
+ cmds:
+ - cp {{.APP_BINARY}} {{.APP_NAME}}
+ - cp ../../appicon.png appicon.png
+ - wails3 generate appimage -binary {{.APP_NAME}} -icon {{.ICON}} -desktopfile {{.DESKTOP_FILE}} -outputdir {{.OUTPUT_DIR}} -builddir {{.ROOT_DIR}}/build/linux/appimage/build
+ vars:
+ APP_NAME: '{{.APP_NAME}}'
+ APP_BINARY: '../../../bin/{{.APP_NAME}}'
+ ICON: '../../appicon.png'
+ DESKTOP_FILE: '../{{.APP_NAME}}.desktop'
+ OUTPUT_DIR: '../../../bin'
+
+ create:deb:
+ summary: Creates a deb package
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ - task: generate:dotdesktop
+ - task: generate:deb
+
+ create:rpm:
+ summary: Creates a rpm package
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ - task: generate:dotdesktop
+ - task: generate:rpm
+
+ create:aur:
+ summary: Creates a arch linux packager package
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ - task: generate:dotdesktop
+ - task: generate:aur
+
+ generate:deb:
+ summary: Creates a deb package
+ cmds:
+ - wails3 tool package -name {{.APP_NAME}} -format deb -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
+
+ generate:rpm:
+ summary: Creates a rpm package
+ cmds:
+ - wails3 tool package -name {{.APP_NAME}} -format rpm -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
+
+ generate:aur:
+ summary: Creates a arch linux packager package
+ cmds:
+ - wails3 tool package -name {{.APP_NAME}} -format archlinux -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
+
+ generate:dotdesktop:
+ summary: Generates a `.desktop` file
+ dir: build
+ cmds:
+ - mkdir -p {{.ROOT_DIR}}/build/linux/appimage
+ - wails3 generate .desktop -name "{{.APP_NAME}}" -exec "{{.EXEC}}" -icon "{{.ICON}}" -outputfile {{.ROOT_DIR}}/build/linux/{{.APP_NAME}}.desktop -categories "{{.CATEGORIES}}"
+ vars:
+ APP_NAME: '{{.APP_NAME}}'
+ EXEC: '{{.APP_NAME}}'
+ ICON: 'appicon'
+ CATEGORIES: 'Development;'
+ OUTPUTFILE: '{{.ROOT_DIR}}/build/linux/{{.APP_NAME}}.desktop'
+
+ run:
+ cmds:
+ - '{{.BIN_DIR}}/{{.APP_NAME}}'
diff --git a/v3/examples/badge/build/linux/appimage/build.sh b/v3/examples/badge/build/linux/appimage/build.sh
new file mode 100644
index 000000000..85901c34e
--- /dev/null
+++ b/v3/examples/badge/build/linux/appimage/build.sh
@@ -0,0 +1,35 @@
+#!/usr/bin/env bash
+# Copyright (c) 2018-Present Lea Anthony
+# SPDX-License-Identifier: MIT
+
+# Fail script on any error
+set -euxo pipefail
+
+# Define variables
+APP_DIR="${APP_NAME}.AppDir"
+
+# Create AppDir structure
+mkdir -p "${APP_DIR}/usr/bin"
+cp -r "${APP_BINARY}" "${APP_DIR}/usr/bin/"
+cp "${ICON_PATH}" "${APP_DIR}/"
+cp "${DESKTOP_FILE}" "${APP_DIR}/"
+
+if [[ $(uname -m) == *x86_64* ]]; then
+ # Download linuxdeploy and make it executable
+ wget -q -4 -N https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
+ chmod +x linuxdeploy-x86_64.AppImage
+
+ # Run linuxdeploy to bundle the application
+ ./linuxdeploy-x86_64.AppImage --appdir "${APP_DIR}" --output appimage
+else
+ # Download linuxdeploy and make it executable (arm64)
+ wget -q -4 -N https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-aarch64.AppImage
+ chmod +x linuxdeploy-aarch64.AppImage
+
+ # Run linuxdeploy to bundle the application (arm64)
+ ./linuxdeploy-aarch64.AppImage --appdir "${APP_DIR}" --output appimage
+fi
+
+# Rename the generated AppImage
+mv "${APP_NAME}*.AppImage" "${APP_NAME}.AppImage"
+
diff --git a/v3/examples/badge/build/linux/nfpm/nfpm.yaml b/v3/examples/badge/build/linux/nfpm/nfpm.yaml
new file mode 100644
index 000000000..5b7ea9d02
--- /dev/null
+++ b/v3/examples/badge/build/linux/nfpm/nfpm.yaml
@@ -0,0 +1,50 @@
+# Feel free to remove those if you don't want/need to use them.
+# Make sure to check the documentation at https://nfpm.goreleaser.com
+#
+# The lines below are called `modelines`. See `:help modeline`
+
+name: "badge"
+arch: ${GOARCH}
+platform: "linux"
+version: "0.1.0"
+section: "default"
+priority: "extra"
+maintainer: ${GIT_COMMITTER_NAME} <${GIT_COMMITTER_EMAIL}>
+description: "My Product Description"
+vendor: "My Company"
+homepage: "https://wails.io"
+license: "MIT"
+release: "1"
+
+contents:
+ - src: "./bin/badge"
+ dst: "/usr/local/bin/badge"
+ - src: "./build/appicon.png"
+ dst: "/usr/share/icons/hicolor/128x128/apps/badge.png"
+ - src: "./build/linux/badge.desktop"
+ dst: "/usr/share/applications/badge.desktop"
+
+depends:
+ - gtk3
+ - libwebkit2gtk
+
+# replaces:
+# - foobar
+# provides:
+# - bar
+# depends:
+# - gtk3
+# - libwebkit2gtk
+# recommends:
+# - whatever
+# suggests:
+# - something-else
+# conflicts:
+# - not-foo
+# - not-bar
+# changelog: "changelog.yaml"
+# scripts:
+# preinstall: ./build/linux/nfpm/scripts/preinstall.sh
+# postinstall: ./build/linux/nfpm/scripts/postinstall.sh
+# preremove: ./build/linux/nfpm/scripts/preremove.sh
+# postremove: ./build/linux/nfpm/scripts/postremove.sh
diff --git a/v3/examples/badge/build/linux/nfpm/scripts/postinstall.sh b/v3/examples/badge/build/linux/nfpm/scripts/postinstall.sh
new file mode 100644
index 000000000..a9bf588e2
--- /dev/null
+++ b/v3/examples/badge/build/linux/nfpm/scripts/postinstall.sh
@@ -0,0 +1 @@
+#!/bin/bash
diff --git a/v3/examples/badge/build/linux/nfpm/scripts/postremove.sh b/v3/examples/badge/build/linux/nfpm/scripts/postremove.sh
new file mode 100644
index 000000000..a9bf588e2
--- /dev/null
+++ b/v3/examples/badge/build/linux/nfpm/scripts/postremove.sh
@@ -0,0 +1 @@
+#!/bin/bash
diff --git a/v3/examples/badge/build/linux/nfpm/scripts/preinstall.sh b/v3/examples/badge/build/linux/nfpm/scripts/preinstall.sh
new file mode 100644
index 000000000..a9bf588e2
--- /dev/null
+++ b/v3/examples/badge/build/linux/nfpm/scripts/preinstall.sh
@@ -0,0 +1 @@
+#!/bin/bash
diff --git a/v3/examples/badge/build/linux/nfpm/scripts/preremove.sh b/v3/examples/badge/build/linux/nfpm/scripts/preremove.sh
new file mode 100644
index 000000000..a9bf588e2
--- /dev/null
+++ b/v3/examples/badge/build/linux/nfpm/scripts/preremove.sh
@@ -0,0 +1 @@
+#!/bin/bash
diff --git a/v3/examples/badge/build/windows/Taskfile.yml b/v3/examples/badge/build/windows/Taskfile.yml
new file mode 100644
index 000000000..534f4fb31
--- /dev/null
+++ b/v3/examples/badge/build/windows/Taskfile.yml
@@ -0,0 +1,63 @@
+version: '3'
+
+includes:
+ common: ../Taskfile.yml
+
+tasks:
+ build:
+ summary: Builds the application for Windows
+ deps:
+ - task: common:go:mod:tidy
+ - task: common:build:frontend
+ vars:
+ BUILD_FLAGS:
+ ref: .BUILD_FLAGS
+ PRODUCTION:
+ ref: .PRODUCTION
+ - task: common:generate:icons
+ cmds:
+ - task: generate:syso
+ - go build {{.BUILD_FLAGS}} -o {{.BIN_DIR}}/{{.APP_NAME}}.exe
+ - cmd: powershell Remove-item *.syso
+ platforms: [windows]
+ - cmd: rm -f *.syso
+ platforms: [linux, darwin]
+ vars:
+ BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s -H windowsgui"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
+ env:
+ GOOS: windows
+ CGO_ENABLED: 0
+ GOARCH: '{{.ARCH | default ARCH}}'
+ PRODUCTION: '{{.PRODUCTION | default "false"}}'
+
+ package:
+ summary: Packages a production build of the application into a `.exe` bundle
+ cmds:
+ - task: create:nsis:installer
+
+ generate:syso:
+ summary: Generates Windows `.syso` file
+ dir: build
+ cmds:
+ - wails3 generate syso -arch {{.ARCH}} -icon windows/icon.ico -manifest windows/wails.exe.manifest -info windows/info.json -out ../wails_windows_{{.ARCH}}.syso
+ vars:
+ ARCH: '{{.ARCH | default ARCH}}'
+
+ create:nsis:installer:
+ summary: Creates an NSIS installer
+ dir: build/windows/nsis
+ deps:
+ - task: build
+ vars:
+ PRODUCTION: "true"
+ cmds:
+ # Create the Microsoft WebView2 bootstrapper if it doesn't exist
+ - wails3 generate webview2bootstrapper -dir "{{.ROOT_DIR}}/build/windows/nsis"
+ - makensis -DARG_WAILS_{{.ARG_FLAG}}_BINARY="{{.ROOT_DIR}}/{{.BIN_DIR}}/{{.APP_NAME}}.exe" project.nsi
+ vars:
+ ARCH: '{{.ARCH | default ARCH}}'
+ ARG_FLAG: '{{if eq .ARCH "amd64"}}AMD64{{else}}ARM64{{end}}'
+
+ run:
+ cmds:
+ - '{{.BIN_DIR}}/{{.APP_NAME}}.exe'
diff --git a/v3/examples/badge/build/windows/icon.ico b/v3/examples/badge/build/windows/icon.ico
new file mode 100644
index 000000000..bfa0690b7
Binary files /dev/null and b/v3/examples/badge/build/windows/icon.ico differ
diff --git a/v3/examples/badge/build/windows/info.json b/v3/examples/badge/build/windows/info.json
new file mode 100644
index 000000000..850b2b5b0
--- /dev/null
+++ b/v3/examples/badge/build/windows/info.json
@@ -0,0 +1,15 @@
+{
+ "fixed": {
+ "file_version": "0.1.0"
+ },
+ "info": {
+ "0000": {
+ "ProductVersion": "0.1.0",
+ "CompanyName": "My Company",
+ "FileDescription": "My Product Description",
+ "LegalCopyright": "© now, My Company",
+ "ProductName": "My Product",
+ "Comments": "This is a comment"
+ }
+ }
+}
\ No newline at end of file
diff --git a/v3/examples/badge/build/windows/nsis/project.nsi b/v3/examples/badge/build/windows/nsis/project.nsi
new file mode 100644
index 000000000..985b8e207
--- /dev/null
+++ b/v3/examples/badge/build/windows/nsis/project.nsi
@@ -0,0 +1,112 @@
+Unicode true
+
+####
+## Please note: Template replacements don't work in this file. They are provided with default defines like
+## mentioned underneath.
+## If the keyword is not defined, "wails_tools.nsh" will populate them.
+## If they are defined here, "wails_tools.nsh" will not touch them. This allows you to use this project.nsi manually
+## from outside of Wails for debugging and development of the installer.
+##
+## For development first make a wails nsis build to populate the "wails_tools.nsh":
+## > wails build --target windows/amd64 --nsis
+## Then you can call makensis on this file with specifying the path to your binary:
+## For a AMD64 only installer:
+## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app.exe
+## For a ARM64 only installer:
+## > makensis -DARG_WAILS_ARM64_BINARY=..\..\bin\app.exe
+## For a installer with both architectures:
+## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app-amd64.exe -DARG_WAILS_ARM64_BINARY=..\..\bin\app-arm64.exe
+####
+## The following information is taken from the wails_tools.nsh file, but they can be overwritten here.
+####
+## !define INFO_PROJECTNAME "my-project" # Default "badge"
+## !define INFO_COMPANYNAME "My Company" # Default "My Company"
+## !define INFO_PRODUCTNAME "My Product Name" # Default "My Product"
+## !define INFO_PRODUCTVERSION "1.0.0" # Default "0.1.0"
+## !define INFO_COPYRIGHT "(c) Now, My Company" # Default "© now, My Company"
+###
+## !define PRODUCT_EXECUTABLE "Application.exe" # Default "${INFO_PROJECTNAME}.exe"
+## !define UNINST_KEY_NAME "UninstKeyInRegistry" # Default "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
+####
+## !define REQUEST_EXECUTION_LEVEL "admin" # Default "admin" see also https://nsis.sourceforge.io/Docs/Chapter4.html
+####
+## Include the wails tools
+####
+!include "wails_tools.nsh"
+
+# The version information for this two must consist of 4 parts
+VIProductVersion "${INFO_PRODUCTVERSION}.0"
+VIFileVersion "${INFO_PRODUCTVERSION}.0"
+
+VIAddVersionKey "CompanyName" "${INFO_COMPANYNAME}"
+VIAddVersionKey "FileDescription" "${INFO_PRODUCTNAME} Installer"
+VIAddVersionKey "ProductVersion" "${INFO_PRODUCTVERSION}"
+VIAddVersionKey "FileVersion" "${INFO_PRODUCTVERSION}"
+VIAddVersionKey "LegalCopyright" "${INFO_COPYRIGHT}"
+VIAddVersionKey "ProductName" "${INFO_PRODUCTNAME}"
+
+# Enable HiDPI support. https://nsis.sourceforge.io/Reference/ManifestDPIAware
+ManifestDPIAware true
+
+!include "MUI.nsh"
+
+!define MUI_ICON "..\icon.ico"
+!define MUI_UNICON "..\icon.ico"
+# !define MUI_WELCOMEFINISHPAGE_BITMAP "resources\leftimage.bmp" #Include this to add a bitmap on the left side of the Welcome Page. Must be a size of 164x314
+!define MUI_FINISHPAGE_NOAUTOCLOSE # Wait on the INSTFILES page so the user can take a look into the details of the installation steps
+!define MUI_ABORTWARNING # This will warn the user if they exit from the installer.
+
+!insertmacro MUI_PAGE_WELCOME # Welcome to the installer page.
+# !insertmacro MUI_PAGE_LICENSE "resources\eula.txt" # Adds a EULA page to the installer
+!insertmacro MUI_PAGE_DIRECTORY # In which folder install page.
+!insertmacro MUI_PAGE_INSTFILES # Installing page.
+!insertmacro MUI_PAGE_FINISH # Finished installation page.
+
+!insertmacro MUI_UNPAGE_INSTFILES # Uninstalling page
+
+!insertmacro MUI_LANGUAGE "English" # Set the Language of the installer
+
+## The following two statements can be used to sign the installer and the uninstaller. The path to the binaries are provided in %1
+#!uninstfinalize 'signtool --file "%1"'
+#!finalize 'signtool --file "%1"'
+
+Name "${INFO_PRODUCTNAME}"
+OutFile "..\..\..\bin\${INFO_PROJECTNAME}-${ARCH}-installer.exe" # Name of the installer's file.
+InstallDir "$PROGRAMFILES64\${INFO_COMPANYNAME}\${INFO_PRODUCTNAME}" # Default installing folder ($PROGRAMFILES is Program Files folder).
+ShowInstDetails show # This will always show the installation details.
+
+Function .onInit
+ !insertmacro wails.checkArchitecture
+FunctionEnd
+
+Section
+ !insertmacro wails.setShellContext
+
+ !insertmacro wails.webview2runtime
+
+ SetOutPath $INSTDIR
+
+ !insertmacro wails.files
+
+ CreateShortcut "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
+ CreateShortCut "$DESKTOP\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
+
+ !insertmacro wails.associateFiles
+
+ !insertmacro wails.writeUninstaller
+SectionEnd
+
+Section "uninstall"
+ !insertmacro wails.setShellContext
+
+ RMDir /r "$AppData\${PRODUCT_EXECUTABLE}" # Remove the WebView2 DataPath
+
+ RMDir /r $INSTDIR
+
+ Delete "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk"
+ Delete "$DESKTOP\${INFO_PRODUCTNAME}.lnk"
+
+ !insertmacro wails.unassociateFiles
+
+ !insertmacro wails.deleteUninstaller
+SectionEnd
diff --git a/v3/examples/badge/build/windows/nsis/wails_tools.nsh b/v3/examples/badge/build/windows/nsis/wails_tools.nsh
new file mode 100644
index 000000000..6fc10ab79
--- /dev/null
+++ b/v3/examples/badge/build/windows/nsis/wails_tools.nsh
@@ -0,0 +1,212 @@
+# DO NOT EDIT - Generated automatically by `wails build`
+
+!include "x64.nsh"
+!include "WinVer.nsh"
+!include "FileFunc.nsh"
+
+!ifndef INFO_PROJECTNAME
+ !define INFO_PROJECTNAME "badge"
+!endif
+!ifndef INFO_COMPANYNAME
+ !define INFO_COMPANYNAME "My Company"
+!endif
+!ifndef INFO_PRODUCTNAME
+ !define INFO_PRODUCTNAME "My Product"
+!endif
+!ifndef INFO_PRODUCTVERSION
+ !define INFO_PRODUCTVERSION "0.1.0"
+!endif
+!ifndef INFO_COPYRIGHT
+ !define INFO_COPYRIGHT "© now, My Company"
+!endif
+!ifndef PRODUCT_EXECUTABLE
+ !define PRODUCT_EXECUTABLE "${INFO_PROJECTNAME}.exe"
+!endif
+!ifndef UNINST_KEY_NAME
+ !define UNINST_KEY_NAME "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
+!endif
+!define UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINST_KEY_NAME}"
+
+!ifndef REQUEST_EXECUTION_LEVEL
+ !define REQUEST_EXECUTION_LEVEL "admin"
+!endif
+
+RequestExecutionLevel "${REQUEST_EXECUTION_LEVEL}"
+
+!ifdef ARG_WAILS_AMD64_BINARY
+ !define SUPPORTS_AMD64
+!endif
+
+!ifdef ARG_WAILS_ARM64_BINARY
+ !define SUPPORTS_ARM64
+!endif
+
+!ifdef SUPPORTS_AMD64
+ !ifdef SUPPORTS_ARM64
+ !define ARCH "amd64_arm64"
+ !else
+ !define ARCH "amd64"
+ !endif
+!else
+ !ifdef SUPPORTS_ARM64
+ !define ARCH "arm64"
+ !else
+ !error "Wails: Undefined ARCH, please provide at least one of ARG_WAILS_AMD64_BINARY or ARG_WAILS_ARM64_BINARY"
+ !endif
+!endif
+
+!macro wails.checkArchitecture
+ !ifndef WAILS_WIN10_REQUIRED
+ !define WAILS_WIN10_REQUIRED "This product is only supported on Windows 10 (Server 2016) and later."
+ !endif
+
+ !ifndef WAILS_ARCHITECTURE_NOT_SUPPORTED
+ !define WAILS_ARCHITECTURE_NOT_SUPPORTED "This product can't be installed on the current Windows architecture. Supports: ${ARCH}"
+ !endif
+
+ ${If} ${AtLeastWin10}
+ !ifdef SUPPORTS_AMD64
+ ${if} ${IsNativeAMD64}
+ Goto ok
+ ${EndIf}
+ !endif
+
+ !ifdef SUPPORTS_ARM64
+ ${if} ${IsNativeARM64}
+ Goto ok
+ ${EndIf}
+ !endif
+
+ IfSilent silentArch notSilentArch
+ silentArch:
+ SetErrorLevel 65
+ Abort
+ notSilentArch:
+ MessageBox MB_OK "${WAILS_ARCHITECTURE_NOT_SUPPORTED}"
+ Quit
+ ${else}
+ IfSilent silentWin notSilentWin
+ silentWin:
+ SetErrorLevel 64
+ Abort
+ notSilentWin:
+ MessageBox MB_OK "${WAILS_WIN10_REQUIRED}"
+ Quit
+ ${EndIf}
+
+ ok:
+!macroend
+
+!macro wails.files
+ !ifdef SUPPORTS_AMD64
+ ${if} ${IsNativeAMD64}
+ File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_AMD64_BINARY}"
+ ${EndIf}
+ !endif
+
+ !ifdef SUPPORTS_ARM64
+ ${if} ${IsNativeARM64}
+ File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_ARM64_BINARY}"
+ ${EndIf}
+ !endif
+!macroend
+
+!macro wails.writeUninstaller
+ WriteUninstaller "$INSTDIR\uninstall.exe"
+
+ SetRegView 64
+ WriteRegStr HKLM "${UNINST_KEY}" "Publisher" "${INFO_COMPANYNAME}"
+ WriteRegStr HKLM "${UNINST_KEY}" "DisplayName" "${INFO_PRODUCTNAME}"
+ WriteRegStr HKLM "${UNINST_KEY}" "DisplayVersion" "${INFO_PRODUCTVERSION}"
+ WriteRegStr HKLM "${UNINST_KEY}" "DisplayIcon" "$INSTDIR\${PRODUCT_EXECUTABLE}"
+ WriteRegStr HKLM "${UNINST_KEY}" "UninstallString" "$\"$INSTDIR\uninstall.exe$\""
+ WriteRegStr HKLM "${UNINST_KEY}" "QuietUninstallString" "$\"$INSTDIR\uninstall.exe$\" /S"
+
+ ${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
+ IntFmt $0 "0x%08X" $0
+ WriteRegDWORD HKLM "${UNINST_KEY}" "EstimatedSize" "$0"
+!macroend
+
+!macro wails.deleteUninstaller
+ Delete "$INSTDIR\uninstall.exe"
+
+ SetRegView 64
+ DeleteRegKey HKLM "${UNINST_KEY}"
+!macroend
+
+!macro wails.setShellContext
+ ${If} ${REQUEST_EXECUTION_LEVEL} == "admin"
+ SetShellVarContext all
+ ${else}
+ SetShellVarContext current
+ ${EndIf}
+!macroend
+
+# Install webview2 by launching the bootstrapper
+# See https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#online-only-deployment
+!macro wails.webview2runtime
+ !ifndef WAILS_INSTALL_WEBVIEW_DETAILPRINT
+ !define WAILS_INSTALL_WEBVIEW_DETAILPRINT "Installing: WebView2 Runtime"
+ !endif
+
+ SetRegView 64
+ # If the admin key exists and is not empty then webview2 is already installed
+ ReadRegStr $0 HKLM "SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
+ ${If} $0 != ""
+ Goto ok
+ ${EndIf}
+
+ ${If} ${REQUEST_EXECUTION_LEVEL} == "user"
+ # If the installer is run in user level, check the user specific key exists and is not empty then webview2 is already installed
+ ReadRegStr $0 HKCU "Software\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
+ ${If} $0 != ""
+ Goto ok
+ ${EndIf}
+ ${EndIf}
+
+ SetDetailsPrint both
+ DetailPrint "${WAILS_INSTALL_WEBVIEW_DETAILPRINT}"
+ SetDetailsPrint listonly
+
+ InitPluginsDir
+ CreateDirectory "$pluginsdir\webview2bootstrapper"
+ SetOutPath "$pluginsdir\webview2bootstrapper"
+ File "MicrosoftEdgeWebview2Setup.exe"
+ ExecWait '"$pluginsdir\webview2bootstrapper\MicrosoftEdgeWebview2Setup.exe" /silent /install'
+
+ SetDetailsPrint both
+ ok:
+!macroend
+
+# Copy of APP_ASSOCIATE and APP_UNASSOCIATE macros from here https://gist.github.com/nikku/281d0ef126dbc215dd58bfd5b3a5cd5b
+!macro APP_ASSOCIATE EXT FILECLASS DESCRIPTION ICON COMMANDTEXT COMMAND
+ ; Backup the previously associated file class
+ ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" ""
+ WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "${FILECLASS}_backup" "$R0"
+
+ WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "${FILECLASS}"
+
+ WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}" "" `${DESCRIPTION}`
+ WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\DefaultIcon" "" `${ICON}`
+ WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell" "" "open"
+ WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open" "" `${COMMANDTEXT}`
+ WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open\command" "" `${COMMAND}`
+!macroend
+
+!macro APP_UNASSOCIATE EXT FILECLASS
+ ; Backup the previously associated file class
+ ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" `${FILECLASS}_backup`
+ WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "$R0"
+
+ DeleteRegKey SHELL_CONTEXT `Software\Classes\${FILECLASS}`
+!macroend
+
+!macro wails.associateFiles
+ ; Create file associations
+
+!macroend
+
+!macro wails.unassociateFiles
+ ; Delete app associations
+
+!macroend
\ No newline at end of file
diff --git a/v3/examples/badge/build/windows/wails.exe.manifest b/v3/examples/badge/build/windows/wails.exe.manifest
new file mode 100644
index 000000000..1d8992a3d
--- /dev/null
+++ b/v3/examples/badge/build/windows/wails.exe.manifest
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+ true/pm
+ permonitorv2,permonitor
+
+
+
\ No newline at end of file
diff --git a/v3/examples/badge/frontend/Inter Font License.txt b/v3/examples/badge/frontend/Inter Font License.txt
new file mode 100644
index 000000000..b525cbf3a
--- /dev/null
+++ b/v3/examples/badge/frontend/Inter Font License.txt
@@ -0,0 +1,93 @@
+Copyright 2020 The Inter Project Authors (https://github.com/rsms/inter)
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+http://scripts.sil.org/OFL
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/v3/examples/badge/frontend/index.html b/v3/examples/badge/frontend/index.html
new file mode 100644
index 000000000..719d09002
--- /dev/null
+++ b/v3/examples/badge/frontend/index.html
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+
+ Wails App
+
+
+
+
+
Wails + Typescript
+
Set a badge label below 👇
+
+
+
+
+
+
diff --git a/v3/examples/badge/frontend/package.json b/v3/examples/badge/frontend/package.json
new file mode 100644
index 000000000..4d675f189
--- /dev/null
+++ b/v3/examples/badge/frontend/package.json
@@ -0,0 +1,17 @@
+{
+ "name": "frontend",
+ "private": true,
+ "version": "0.0.0",
+ "type": "module",
+ "scripts": {
+ "dev": "vite",
+ "build:dev": "tsc && vite build --minify false --mode development",
+ "build": "tsc && vite build --mode production",
+ "preview": "vite preview"
+ },
+ "devDependencies": {
+ "typescript": "^4.9.3",
+ "vite": "^5.0.0",
+ "@wailsio/runtime": "latest"
+ }
+}
\ No newline at end of file
diff --git a/v3/examples/badge/frontend/public/Inter-Medium.ttf b/v3/examples/badge/frontend/public/Inter-Medium.ttf
new file mode 100644
index 000000000..a01f3777a
Binary files /dev/null and b/v3/examples/badge/frontend/public/Inter-Medium.ttf differ
diff --git a/v3/examples/badge/frontend/public/style.css b/v3/examples/badge/frontend/public/style.css
new file mode 100644
index 000000000..0b9c58279
--- /dev/null
+++ b/v3/examples/badge/frontend/public/style.css
@@ -0,0 +1,157 @@
+:root {
+ font-family: "Inter", -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto",
+ "Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue",
+ sans-serif;
+ font-size: 16px;
+ line-height: 24px;
+ font-weight: 400;
+ color-scheme: light dark;
+ color: rgba(255, 255, 255, 0.87);
+ background-color: rgba(27, 38, 54, 1);
+ font-synthesis: none;
+ text-rendering: optimizeLegibility;
+ -webkit-font-smoothing: antialiased;
+ -moz-osx-font-smoothing: grayscale;
+ -webkit-text-size-adjust: 100%;
+ user-select: none;
+ -webkit-user-select: none;
+ -moz-user-select: none;
+ -ms-user-select: none;
+}
+
+@font-face {
+ font-family: "Inter";
+ font-style: normal;
+ font-weight: 400;
+ src: local(""),
+ url("./Inter-Medium.ttf") format("truetype");
+}
+
+h3 {
+ font-size: 3em;
+ line-height: 1.1;
+}
+
+a {
+ font-weight: 500;
+ color: #646cff;
+ text-decoration: inherit;
+}
+
+a:hover {
+ color: #535bf2;
+}
+
+button {
+ width: 60px;
+ height: 30px;
+ line-height: 30px;
+ border-radius: 3px;
+ border: none;
+ margin: 0 0 0 20px;
+ padding: 0 8px;
+ cursor: pointer;
+}
+
+.result {
+ height: 20px;
+ line-height: 20px;
+}
+
+body {
+ margin: 0;
+ display: flex;
+ place-items: center;
+ place-content: center;
+ min-width: 320px;
+ min-height: 100vh;
+}
+
+.container {
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ justify-content: center;
+}
+
+h1 {
+ font-size: 3.2em;
+ line-height: 1.1;
+}
+
+#app {
+ max-width: 1280px;
+ margin: 0 auto;
+ padding: 2rem;
+ text-align: center;
+}
+
+.logo {
+ height: 6em;
+ padding: 1.5em;
+ will-change: filter;
+}
+
+.logo:hover {
+ filter: drop-shadow(0 0 2em #e80000aa);
+}
+
+.logo.vanilla:hover {
+ filter: drop-shadow(0 0 2em #f7df1eaa);
+}
+
+.result {
+ height: 20px;
+ line-height: 20px;
+ margin: 1.5rem auto;
+ text-align: center;
+}
+
+.footer {
+ margin-top: 1rem;
+ align-content: center;
+ text-align: center;
+}
+
+@media (prefers-color-scheme: light) {
+ :root {
+ color: #213547;
+ background-color: #ffffff;
+ }
+
+ a:hover {
+ color: #747bff;
+ }
+
+ button {
+ background-color: #f9f9f9;
+ }
+}
+
+
+.input-box .btn:hover {
+ background-image: linear-gradient(to top, #cfd9df 0%, #e2ebf0 100%);
+ color: #333333;
+}
+
+.input-box .input {
+ border: none;
+ border-radius: 3px;
+ outline: none;
+ height: 30px;
+ line-height: 30px;
+ padding: 0 10px;
+ color: black;
+ background-color: rgba(240, 240, 240, 1);
+ -webkit-font-smoothing: antialiased;
+}
+
+.input-box .input:hover {
+ border: none;
+ background-color: rgba(255, 255, 255, 1);
+}
+
+.input-box .input:focus {
+ border: none;
+ background-color: rgba(255, 255, 255, 1);
+}
\ No newline at end of file
diff --git a/v3/examples/badge/frontend/public/typescript.svg b/v3/examples/badge/frontend/public/typescript.svg
new file mode 100644
index 000000000..d91c910cc
--- /dev/null
+++ b/v3/examples/badge/frontend/public/typescript.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/v3/examples/badge/frontend/public/wails.png b/v3/examples/badge/frontend/public/wails.png
new file mode 100644
index 000000000..8bdf42483
Binary files /dev/null and b/v3/examples/badge/frontend/public/wails.png differ
diff --git a/v3/examples/badge/frontend/src/main.ts b/v3/examples/badge/frontend/src/main.ts
new file mode 100644
index 000000000..005cd173f
--- /dev/null
+++ b/v3/examples/badge/frontend/src/main.ts
@@ -0,0 +1,20 @@
+import {Events} from "@wailsio/runtime";
+import {SetBadge, RemoveBadge} from "../bindings/github.com/wailsapp/wails/v3/pkg/services/badge/service";
+
+const setButton = document.getElementById('set')! as HTMLButtonElement;
+const removeButton = document.getElementById('remove')! as HTMLButtonElement;
+const labelElement : HTMLInputElement = document.getElementById('label')! as HTMLInputElement;
+const timeElement = document.getElementById('time')! as HTMLDivElement;
+
+setButton.addEventListener('click', () => {
+ let label = (labelElement as HTMLInputElement).value
+ SetBadge(label);
+});
+
+removeButton.addEventListener('click', () => {
+ RemoveBadge();
+});
+
+Events.On('time', (time: {data: any}) => {
+ timeElement.innerText = time.data;
+});
diff --git a/v3/examples/badge/frontend/src/vite-env.d.ts b/v3/examples/badge/frontend/src/vite-env.d.ts
new file mode 100644
index 000000000..11f02fe2a
--- /dev/null
+++ b/v3/examples/badge/frontend/src/vite-env.d.ts
@@ -0,0 +1 @@
+///
diff --git a/v3/examples/badge/frontend/tsconfig.json b/v3/examples/badge/frontend/tsconfig.json
new file mode 100644
index 000000000..c267ecf24
--- /dev/null
+++ b/v3/examples/badge/frontend/tsconfig.json
@@ -0,0 +1,20 @@
+{
+ "compilerOptions": {
+ "target": "ESNext",
+ "useDefineForClassFields": true,
+ "module": "ESNext",
+ "lib": ["ESNext", "DOM"],
+ "moduleResolution": "Node",
+ "strict": true,
+ "resolveJsonModule": true,
+ "isolatedModules": true,
+ "esModuleInterop": true,
+ "noEmit": true,
+ "noUnusedLocals": true,
+ "noUnusedParameters": false,
+ "noImplicitAny": false,
+ "noImplicitReturns": true,
+ "skipLibCheck": true
+ },
+ "include": ["src"]
+}
diff --git a/v3/examples/badge/main.go b/v3/examples/badge/main.go
new file mode 100644
index 000000000..5bf13588c
--- /dev/null
+++ b/v3/examples/badge/main.go
@@ -0,0 +1,77 @@
+package main
+
+import (
+ "embed"
+ _ "embed"
+ "log"
+ "time"
+
+ "github.com/wailsapp/wails/v3/pkg/application"
+ "github.com/wailsapp/wails/v3/pkg/services/badge"
+)
+
+// Wails uses Go's `embed` package to embed the frontend files into the binary.
+// Any files in the frontend/dist folder will be embedded into the binary and
+// made available to the frontend.
+// See https://pkg.go.dev/embed for more information.
+
+//go:embed all:frontend/dist
+var assets embed.FS
+
+// main function serves as the application's entry point. It initializes the application, creates a window,
+// and starts a goroutine that emits a time-based event every second. It subsequently runs the application and
+// logs any error that might occur.
+func main() {
+ // Create a new Wails application by providing the necessary options.
+ // Variables 'Name' and 'Description' are for application metadata.
+ // 'Assets' configures the asset server with the 'FS' variable pointing to the frontend files.
+ // 'Bind' is a list of Go struct instances. The frontend has access to the methods of these instances.
+ // 'Mac' options tailor the application when running an macOS.
+ app := application.New(application.Options{
+ Name: "badge",
+ Description: "A demo of using raw HTML & CSS",
+ Services: []application.Service{
+ application.NewService(badge.New()),
+ },
+ Assets: application.AssetOptions{
+ Handler: application.AssetFileServerFS(assets),
+ },
+ Mac: application.MacOptions{
+ ApplicationShouldTerminateAfterLastWindowClosed: true,
+ },
+ })
+
+ // Create a new window with the necessary options.
+ // 'Title' is the title of the window.
+ // 'Mac' options tailor the window when running on macOS.
+ // 'BackgroundColour' is the background colour of the window.
+ // 'URL' is the URL that will be loaded into the webview.
+ app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
+ Title: "Window 1",
+ Mac: application.MacWindow{
+ InvisibleTitleBarHeight: 50,
+ Backdrop: application.MacBackdropTranslucent,
+ TitleBar: application.MacTitleBarHiddenInset,
+ },
+ BackgroundColour: application.NewRGB(27, 38, 54),
+ URL: "/",
+ })
+
+ // Create a goroutine that emits an event containing the current time every second.
+ // The frontend can listen to this event and update the UI accordingly.
+ go func() {
+ for {
+ now := time.Now().Format(time.RFC1123)
+ app.EmitEvent("time", now)
+ time.Sleep(time.Second)
+ }
+ }()
+
+ // Run the application. This blocks until the application has been exited.
+ err := app.Run()
+
+ // If an error occurred while running the application, log it and exit.
+ if err != nil {
+ log.Fatal(err)
+ }
+}
diff --git a/v3/pkg/services/badge/badge_windows.go b/v3/pkg/services/badge/badge_windows.go
index 76d4069bc..cb8b3406d 100644
--- a/v3/pkg/services/badge/badge_windows.go
+++ b/v3/pkg/services/badge/badge_windows.go
@@ -99,35 +99,33 @@ func New() *Service {
}
}
-func (d *windowsBadge) Startup(ctx context.Context, options application.ServiceOptions) error {
+func (w *windowsBadge) Startup(ctx context.Context, options application.ServiceOptions) error {
taskbar, err := newTaskbarList3()
if err != nil {
return err
}
- d.taskbar = taskbar
+ w.taskbar = taskbar
- // Don't try to get the window handle here - wait until SetBadge is called
return nil
}
-func (d *windowsBadge) Shutdown() error {
+func (w *windowsBadge) Shutdown() error {
return nil
}
-func (d *windowsBadge) SetBadge(label string) error {
- if d.taskbar == nil {
+func (w *windowsBadge) SetBadge(label string) error {
+ if w.taskbar == nil {
return nil
}
- // Get the window handle when SetBadge is called, not during startup
app := application.Get()
if app == nil {
- return nil // App not initialized yet
+ return nil
}
window := app.CurrentWindow()
if window == nil {
- return nil // No window available yet
+ return nil
}
hwnd, err := window.NativeWindowHandle()
@@ -136,7 +134,7 @@ func (d *windowsBadge) SetBadge(label string) error {
}
if label == "" {
- return d.taskbar.SetOverlayIcon(syscall.Handle(hwnd), 0, nil)
+ return w.taskbar.SetOverlayIcon(syscall.Handle(hwnd), 0, nil)
}
hicon, err := createBadgeIcon()
@@ -145,23 +143,22 @@ func (d *windowsBadge) SetBadge(label string) error {
}
defer w32.DestroyIcon(hicon)
- return d.taskbar.SetOverlayIcon(syscall.Handle(hwnd), syscall.Handle(hicon), nil)
+ return w.taskbar.SetOverlayIcon(syscall.Handle(hwnd), syscall.Handle(hicon), nil)
}
-func (d *windowsBadge) RemoveBadge() error {
- if d.taskbar == nil {
+func (w *windowsBadge) RemoveBadge() error {
+ if w.taskbar == nil {
return nil
}
- // Get the window handle when SetBadge is called, not during startup
app := application.Get()
if app == nil {
- return nil // App not initialized yet
+ return nil
}
window := app.CurrentWindow()
if window == nil {
- return nil // No window available yet
+ return nil
}
hwnd, err := window.NativeWindowHandle()
@@ -169,7 +166,7 @@ func (d *windowsBadge) RemoveBadge() error {
return err
}
- return d.taskbar.SetOverlayIcon(syscall.Handle(hwnd), 0, nil)
+ return w.taskbar.SetOverlayIcon(syscall.Handle(hwnd), 0, nil)
}
func createBadgeIcon() (uintptr, error) {