Update example

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Lea Anthony 2022-10-12 07:21:33 +11:00
commit cb879d7273
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@ -55,12 +55,25 @@ func main() {
},
Tooltip: "Systray Example",
OnLeftClick: func() {
// Show the window
// In a future version of this API, it will be possible to
// create windows programmatically and be able to show/hide
// them from the systray with something like:
//
// myWindow := mainApp.NewWindow(...)
// mainApp.NewSystemTray(&options.SystemTray{
// OnLeftClick: func() {
// myWindow.SetVisibility(!myWindow.IsVisible())
// }
// })
runtime.Show(runtimeContext)
},
})
// ---------------------------------------------------
// Create a ton of menu items to show what can be done
// Menu items are created in the order they are added.
// This is a contrived example to show what can be done
// with menus.
// This is a menuitem we will show/hide at runtime
visibleNotVisible := menu.Label("visible?").Show()
@ -81,7 +94,7 @@ func main() {
})
// This radio callback will be used by all the radio items.
// The CallbackData has a pointer back to the menuitem so we can determine
// The CallbackData has a pointer back to the menuitem, so we can determine
// which item was selected
radioCallback := func(data *menu.CallbackData) {
println("Radio item clicked:", data.MenuItem.Label)
@ -92,8 +105,10 @@ func main() {
radio2 := menu.Radio("Radio 2", false, nil, radioCallback)
radio3 := menu.Radio("Radio 3", false, nil, radioCallback)
// Now we set the menu of the systray
// Now we set the menu of the systray.
// This would likely be created in a different function/file
systray.SetMenu(menu.NewMenuFromItems(
visibleNotVisible,
// This menu item changes its label when clicked.
menu.Label("Click Me!").OnClick(func(c *menu.CallbackData) {