Commit graph

602 commits

Author SHA1 Message Date
github-actions[bot]
862e2e8d6c chore(v3): bump to v3.0.0-alpha.57 and update changelog [skip ci] 2026-01-05 02:55:08 +00:00
mbaklor
93c307b4b2
V3/fix debug logs (#4857)
* fix(v3): replace various debug logs from Info to Debug

* fix(v3): fixed logging on linux as well as windows

* fix(v3): add format directive for warning log argument

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
2026-01-05 08:48:29 +11:00
Lea Anthony
4dce80d887
fix(v3): revert goccy/go-json to stdlib encoding/json to fix Windows panic (#4859)
* fix(v3): warm up dialog types in go-json cache to prevent Windows panic

Add FileFilter, OpenFileDialogOptions, SaveFileDialogOptions, and
MessageDialogOptions to the init() warmup to prevent index out of bounds
panic on Windows when these types are first unmarshaled.

Fixes goccy/go-json#474 for Wails internal dialog types.

* fix(v3): revert goccy/go-json to stdlib encoding/json to fix Windows panic

goccy/go-json has a type address calculation bug on Windows that causes
index out of bounds panic when decoding user-defined types for the first time.

This reverts all runtime usages of goccy/go-json back to stdlib encoding/json.
Test and benchmark files are left unchanged.

Partially reverts PR #4843.
2026-01-05 08:26:35 +11:00
Lea Anthony
ee7e95af52
fix(v3): fix macOS mkdir brace expansion when APP_NAME contains spaces (#4850)
fix(v3): fix macOS mkdir when APP_NAME contains spaces

Replace brace expansion {MacOS,Resources} with two separate mkdir commands.
Brace expansion doesn't work inside quoted strings and is shell-dependent.

Adds integration test to verify mkdir works with spaces in paths.
2026-01-04 15:48:03 +11:00
github-actions[bot]
a1dd1f4d19 chore(v3): bump to v3.0.0-alpha.56 and update changelog [skip ci] 2026-01-04 02:54:09 +00:00
Lea Anthony
f1a4ffe72d
feat(linux): add libpath package for finding native library paths (#4847)
* feat(linux): add libpath package for finding native library paths

Add a new internal/libpath package that locates shared libraries (.so files)
on Linux systems. Supports multiple distributions and package managers.

Features:
- Multi-tier search: pkg-config -> ldconfig -> filesystem scanning
- Parallel search using goroutines for faster lookups
- Cached dynamic path discovery for Flatpak, Snap, and Nix
- Support for Debian/Ubuntu, Fedora/RHEL, Arch, openSUSE, NixOS
- Context-aware cancellation for graceful shutdown

Performance:
- Library found: ~1.4ms (parallel search)
- Library not found: ~46ms (was 84ms sequential)
- Cached path discovery: 14ns (was 15ms uncached)

* feat(libpath): add multi-library parallel search functions

Add functions to search for multiple library candidates in parallel:

- FindFirstLibrary: Search multiple libs in parallel, return first found
- FindFirstLibraryOrdered: Search in order of preference (for version priority)
- FindAllLibraries: Find all available libraries from a list

Useful when the exact library version is unknown, e.g.:
  match, _ := FindFirstLibrary("webkit2gtk-4.1", "webkit2gtk-4.0", "webkit2gtk-6.0")

Also adds findLibraryPathCtx for context-aware searching used by the
multi-library functions.

* refactor(libpath): split into separate files and fix race condition

Split libpath_linux.go into smaller, focused files:
- cache_linux.go: Path cache with thread-safe init/invalidate
- flatpak_linux.go: Flatpak runtime path discovery
- snap_linux.go: Snap package path discovery
- nix_linux.go: Nix/NixOS path discovery
- libpath_linux.go: Core search functions

Fixes:
- Fix data race between init() and invalidate() by holding mutex
  during cache writes inside sync.Once.Do (CodeRabbit review)
- Fix FindLibraryPathWithOptions not searching dynamic paths
  (Flatpak/Snap/Nix) - now uses GetAllLibPaths() (CodeRabbit review)
2026-01-04 11:59:22 +11:00
GitHub Actions
722717a11e [skip ci] Publish @wailsio/runtime v3.0.0-alpha.78 2026-01-04 00:09:35 +00:00
Lea Anthony
53c2275fea
fix(v3): overhaul drag-and-drop for Linux reliability and simplify Windows implementation (#4848)
* fix(v3): overhaul drag-and-drop for Linux reliability and simplify Windows

This commit fixes drag-and-drop reliability on Linux and simplifies the
Windows implementation.

## Linux
- Rewrite GTK drag handlers to properly intercept external file drops
- Fix HTML5 internal drag-and-drop being broken when file drop enabled
- Add hover effects during file drag operations
- Fix multiple app instances interfering with each other

## Windows
- Remove native IDropTarget in favor of JavaScript approach (matches v2)
- File drops now handled via chrome.webview.postMessageWithAdditionalObjects

## All Platforms
- Rename EnableDragAndDrop to EnableFileDrop
- Rename data-wails-drop-target to data-file-drop-target
- Rename wails-drop-target-active to file-drop-target-active
- Add comprehensive drag-and-drop documentation

## Breaking Changes
- EnableDragAndDrop -> EnableFileDrop
- data-wails-dropzone -> data-file-drop-target
- wails-dropzone-hover -> file-drop-target-active
- DropZoneDetails -> DropTargetDetails
- Remove WindowDropZoneFilesDropped event (use WindowFilesDropped)

* feat(macos): optimize drag event performance with debouncing and caching

- Add 50ms debouncing to limit drag events to 20/sec (was 120/sec)
- Implement window implementation caching to avoid repeated lookups
- Maintain existing 5-pixel threshold for immediate response
- Keep zero-allocation path with pre-allocated buffers
- Rename linuxDragActive to nativeDragActive for clarity
- Update IMPLEMENTATION.md with optimization details and Windows guidance

Performance improvements:
- 83% reduction in event frequency
- ~6x reduction in CPU/memory usage during drag operations
- Maintains smooth visual feedback with InvokeSync for timer callbacks

* fix(windows): implement proper file drop support for Windows

- Remove incorrect AllowExternalDrag(false) call that was blocking file drops
- Fix message prefix from 'FilesDropped' to 'file:drop:' to match JS runtime
- Fix coordinate parsing for 'file:drop:x:y' format (indices 2,3 not 1,2)
- Add enableFileDrop flag injection to JS runtime during navigation
- Update JS runtime to check enableFileDrop flag before processing drops
- Always call preventDefault() to stop browser navigation on file drags
- Show 'no drop' cursor when file drops are disabled
- Update example to filter file drags from HTML drop zone handlers
- Add documentation for combining file drop with HTML drag-and-drop

* fix(v3): block file drops on Linux when EnableFileDrop is false

- Add disableDND() to intercept and reject external file drags at GTK level
- Show 'no drop' cursor when files are dragged over window
- Allow internal HTML5 drag-and-drop to work normally
- Initialize _wails.flags object in runtime core to prevent undefined errors
- Inject enableFileDrop flag on Linux and macOS (matching Windows)
- Fix bare _wails reference to use window._wails
- Update docs with info about blocked drops and combining with HTML DnD

* fix(darwin): add missing fmt import in webview_window_darwin.go

* fix(macOS): implement hover effects for file drag-and-drop with optimizations

- Added draggingUpdated: handler to track mouse movement during drag operations
- Implemented macosOnDragEnter/Exit/Over export functions for real-time hover state
- Fixed JS function call from '_wails.handlePlatformFileDrop' to correct 'wails.Window.HandlePlatformFileDrop'
- Added EnableFileDrop flag checks to prevent hover effects when file drops are disabled
- Renamed linuxDragActive to nativeDragActive for cross-platform consistency

Performance optimizations:
- Added 50ms debounce to reduce event frequency from ~120/sec to ~20/sec
- Implemented 5-pixel movement threshold for immediate response
- Added window caching with sync.Map to avoid repeated lookups
- Zero-allocation JavaScript calls with pre-allocated 128-byte buffer
- Reduced memory usage to ~18 bytes per event (6x reduction)

Build improvements:
- Updated runtime Taskfile to include documentation generation
- Added docs:build task to runtime build process
- Fixed build order: events → docs → runtime

Documentation:
- Added IMPLEMENTATION.md with optimization details
- Included guidance for Windows implementation

* chore(v3/examples): remove html-dnd-api example

The drag-n-drop example now demonstrates both external file drops
and internal HTML5 drag-and-drop, making this separate example redundant.

* docs(v3): move drag-and-drop implementation details to runtime-internals

- Add drag-and-drop section to contributing/runtime-internals.mdx
- Remove IMPLEMENTATION.md from example (content now in proper docs)
- Covers platform differences, debugging tips, and key files

* fix(v3): remove html-dnd-api from example build list

* fix(v3): remove duplicate json import in application_darwin.go

* fix(v3): address CodeRabbit review feedback

- Fix docs to use app.Window.NewWithOptions() instead of deprecated API
- Add mutex protection to dragOverJSBuffer to prevent race conditions
- Add mutex protection to dragThrottleState fields for thread safety

* docs: add coderabbit pre-push requirement to AGENTS.md

* fix(v3/test): use correct CSS class name file-drop-target-active

* chore(v3/test): remove dnd-test directory

This was a development test file that shouldn't be in the PR.
The drag-n-drop example serves as the proper test case.

* docs(v3): update Windows file drop comment to reflect implemented fix

Remove stale TODO - enableFileDrop flag is now injected in navigationCompleted

* refactor(v3): make handleDragAndDropMessage unexported

Internal method only called by application event loop, not part of public API.
2026-01-04 11:08:29 +11:00
github-actions[bot]
53cd30acc7 chore(v3): bump to v3.0.0-alpha.55 and update changelog [skip ci] 2026-01-02 02:46:35 +00:00
Ndianabasi Udonkang
0b6dfe032c
Improve Build Commands to Accommodate Spaces (#4845)
* fix: improve darwin build commands to accommodate spaces in APP_NAME

* fix: improve android build commands to accommodate spaces in APP_NAME

* fix: improve ios build commands to accommodate spaces in APP_NAME

* fix: improve linux build commands to accommodate spaces in APP_NAME

* fix: improve windows build commands to accommodate spaces in APP_NAME

* docs: update `v3/UNRELEASED_CHANGELOG.md`

* fix(docs): correct changelog

* fix: remove quotes around GO_CACHE_MOUNT and REPLACE_MOUNTS

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
2026-01-02 00:21:22 +00:00
Lea Anthony
a06d55804c
perf(v3): optimize JSON processing and reduce allocations in hot paths (#4843)
* perf(v3): optimize JSON processing and reduce allocations in hot paths

- Switch to goccy/go-json for method binding, events, and HTTP transport
  (21-63% faster, 40-60% less memory for method calls)
- Optimize BoundMethod struct layout to reduce padding (144 -> 136 bytes)
- Cache isVariadic flag at registration to avoid reflect call per invocation
- Use stack-allocated buffer for method arguments (<=8 args)
- Optimize result collection to avoid slice allocation for single return values
- Use sync.Map for MIME cache to improve concurrent read performance
- Use buffer pool for HTTP transport request body reading
- Lazily allocate CloseNotify channel in content type sniffer
- Remove debug CSS logging from asset server
- Add comprehensive benchmark tests (build tag: bench)

Performance improvements for BoundMethod.Call:
- SimpleCall:   1290ns -> 930ns (28% faster), 240B -> 80B (67% less memory)
- ComplexCall:  10500ns -> 3900ns (63% faster), 1192B -> 1020B (14% less)
- VariadicCall: 3460ns -> 1600ns (54% faster), 512B -> 289B (44% less)

* perf(v3): add max size limit to buffer pool to prevent memory bloat

Buffers larger than 512KB are not returned to the pool, allowing GC
to reclaim memory after large requests (e.g., base64 encoded images).

* perf(v3): remove mimetype library dependency, saving ~208KB binary size

- Replace github.com/wailsapp/mimetype with expanded extension map + stdlib
- Expand MIME type map from 16 to 50+ common web formats (fonts, audio, video, etc.)
- Add comprehensive test suite validating MIME detection for all web formats
- Use http.DetectContentType as fallback for unknown extensions
- Actual binary size reduction: 1.2MB (11MB -> 9.8MB in test app)

* perf(v3): migrate all runtime code to goccy/go-json

Migrate remaining encoding/json usages to goccy/go-json in:
- pkg/application (android, darwin, ios, single_instance, webview_window)
- pkg/services (kvstore, notifications on all platforms)
- internal/assetserver/webview (request/response handling)
- internal/runtime and internal/capabilities

Note: encoding/json (110KB) remains in binary because:
1. goccy/go-json imports it for interface compatibility (json.Marshaler, etc.)
2. log/slog (stdlib) uses it for JSON output

The performance benefit is in the hot paths which now use the faster library.

* perf(v3): replace gopkg.in/ini.v1 with minimal .desktop file parser

Replace the gopkg.in/ini.v1 dependency with a purpose-built minimal parser
for Linux .desktop files.

The new parser:
- Only extracts the Exec key from [Desktop Entry] section (all we need)
- Follows the Desktop Entry Specification
- Has comprehensive test coverage (40 tests) including:
  - All major file managers (Nautilus, Dolphin, Thunar, PCManFM, Caja, Nemo)
  - Edge cases (UTF-8, special chars, comments, empty files, etc.)
  - Buffer limit handling

Binary size reduction: 45KB (10.22MB -> 10.18MB)

* perf(v3): remove samber/lo from runtime code, saving ~310KB binary size

Replace samber/lo with Go 1.21+ stdlib slices package and minimal internal
helpers in all runtime code paths. This removes 80 transitive dependencies
from the production binary.

Changes:
- Create internal/sliceutil package with Unique and FindMapKey helpers
- Replace lo.Without with slices.DeleteFunc in event handling
- Replace lo.Ternary with inline if/else in Windows code
- Replace lo.Uniq with sliceutil.Unique for feature flags
- Replace lo.FindKey with sliceutil.FindMapKey for method aliases
- Replace lo.Filter with slices.DeleteFunc in event listeners
- Replace lo.Must with inline panic in w32 package

Binary size: 10.18MB -> 9.87MB (~310KB / 3% reduction)

Note: CLI tools still use samber/lo since they don't affect
production binary size. The application_debug.go file also
retains lo usage as it has //go:build !production tag.

* fix: address CodeRabbit review comments

- Use application/x-typescript MIME type (not IANA-registered text/typescript)
- Fix potential panic in mimetype_stdlib_test.go for short MIME strings
- Use cached isVariadic flag in bindings_optimized_bench_test.go

* fix: initialize goccy/go-json decoder early to fix Windows test failure

On Windows, goccy/go-json's type address calculation can fail if the
decoder is first invoked during test execution rather than at init time.
Force early initialization by unmarshaling a []int during package init.

See: https://github.com/goccy/go-json/issues/474

* 📝 Add docstrings to `v3/performance-improvements` (#4844)

* fix: initialize goccy/go-json decoder early to fix Windows test failure

On Windows, goccy/go-json's type address calculation can fail if the
decoder is first invoked during test execution rather than at init time.
Force early initialization by unmarshaling a []int during package init.

See: https://github.com/goccy/go-json/issues/474

* 📝 Add docstrings to `v3/performance-improvements`

Docstrings generation was requested by @leaanthony.

* https://github.com/wailsapp/wails/pull/4843#issuecomment-3703472562

The following files were modified:

* `v3/internal/assetserver/common.go`
* `v3/internal/assetserver/content_type_sniffer.go`
* `v3/internal/assetserver/mimecache.go`
* `v3/internal/fileexplorer/desktopfile.go`
* `v3/internal/fileexplorer/fileexplorer_linux.go`
* `v3/internal/sliceutil/sliceutil.go`
* `v3/pkg/application/application_ios.go`
* `v3/pkg/application/bindings.go`
* `v3/pkg/application/ios_runtime_ios.go`
* `v3/pkg/w32/window.go`

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-02 07:03:36 +11:00
github-actions[bot]
3256041d8b chore(v3): bump to v3.0.0-alpha.54 and update changelog [skip ci] 2025-12-29 02:52:26 +00:00
wux1an
cee729dd85
fix(v3): resolve some issues in template code when compiling macOS program on Linux (#4832)
* fix(v3): resolve Docker error "undefined symbol: ___ubsan_handle_xxxxxxx" when running 'wails3 build GOOS=darwin GOARCH=arm64' on Linux

* fix(v3): correct command argument error when executing 'build:universal:lipo:go' task on Linux

* docs(v3): update changelog

* Fix CHANGELOG

* Fix CHANGELOG

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
2025-12-29 12:14:25 +11:00
github-actions[bot]
9ebdf229bb chore(v3): bump to v3.0.0-alpha.53 and update changelog [skip ci] 2025-12-27 02:40:47 +00:00
Lea Anthony
ab33eb594e
docs: fix custom protocol association documentation (#4825)
* docs: fix custom protocol association documentation

The documentation was incorrectly referencing `wails.json` with JSON format
when the actual configuration file is `build/config.yml` using YAML format.

Changes:
- Update config file reference from `wails.json` to `build/config.yml`
- Change format from JSON to YAML in code examples
- Fix structure: `protocols` is at root level, not nested under `info`
- Correct template variable references from `{{.Info.Protocols}}` to `{{.Protocols}}`
- Update Info.plist example to show actual generated format (`wails.com.scheme`)
- Add note about running `wails3 task common:update:build-assets` after changes
- Clean up redundant file path references in platform-specific sections

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* docs: consolidate custom protocol docs and add Universal Links

- Remove duplicate custom-protocol-association.mdx
- Add Universal Links section to macOS tab
- Add Web-to-App Linking section to Windows tab
- Keep the more comprehensive distribution/custom-protocols.mdx

Addresses review comment about duplicate documentation.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat(windows): add custom protocol support to MSIX packaging

- Add uap3 namespace and protocol extension to MSIX template
- Protocols defined in build/config.yml are now automatically
  registered when building MSIX packages
- Update docs with MSIX section and clarify Web-to-App linking
  requires manual manifest configuration

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-27 09:52:26 +11:00
github-actions[bot]
3b055efcae chore(v3): bump to v3.0.0-alpha.52 and update changelog [skip ci] 2025-12-26 02:43:00 +00:00
github-actions[bot]
e34c172f0c chore(v3): bump to v3.0.0-alpha.51 and update changelog [skip ci] 2025-12-23 02:43:45 +00:00
github-actions[bot]
0271c9e10c chore(v3): bump to v3.0.0-alpha.50 and update changelog [skip ci] 2025-12-21 02:47:21 +00:00
github-actions[bot]
6b8c8d495f chore(v3): bump to v3.0.0-alpha.49 and update changelog [skip ci] 2025-12-18 02:41:03 +00:00
github-actions[bot]
a13a426bcc chore(v3): bump to v3.0.0-alpha.48 and update changelog [skip ci] 2025-12-16 02:42:52 +00:00
Lea Anthony
84b9021ea9
docs: Update dialogs documentation to match actual v3 API (#4793)
* All the documentation files have been updated. Here's a summary of the changes I made:

## Summary of Documentation Updates

### Key API Corrections Made:

1. **Dialog Creation**:
   - Changed `app.InfoDialog()` → `application.InfoDialog()` (package-level functions)
   - Also documented `app.Dialog.Info()` via DialogManager

2. **Question Dialog Buttons**:
   - Removed non-existent `SetButtons("Save", "Don't Save", "Cancel")` method
   - Now uses `AddButton("label")` which returns a `*Button`
   - Button callbacks via `button.OnClick(func() { ... })`

3. **Default/Cancel Buttons**:
   - Changed `SetDefaultButton("Cancel")` (string) → `SetDefaultButton(cancelBtn)` (`*Button`)
   - Changed `SetCancelButton("Cancel")` (string) → `SetCancelButton(cancelBtn)` (`*Button`)
   - Also documented fluent `SetAsDefault()` and `SetAsCancel()` methods on Button

4. **File Dialog Filters**:
   - Changed `SetFilters([]application.FileFilter{...})` → `AddFilter("Display Name", "*.ext;*.ext2")`

5. **Save Dialog Filename**:
   - Changed `SetDefaultFilename()` → `SetFilename()`

6. **Folder Selection**:
   - Removed non-existent `app.SelectFolderDialog()`
   - Now uses `application.OpenFileDialog().CanChooseDirectories(true).CanChooseFiles(false)`

7. **Show() Return Value**:
   - Removed incorrect `result, err := dialog.Show()` pattern
   - `Show()` returns nothing - responses are handled via button callbacks

### Files Modified:
- `docs/src/content/docs/features/dialogs/message.mdx` - Complete rewrite of question dialog examples
- `docs/src/content/docs/features/dialogs/overview.mdx` - Updated all code examples
- `docs/src/content/docs/features/dialogs/file.mdx` - Updated file dialog examples
- `v3/UNRELEASED_CHANGELOG.md` - Added changelog entry

* All changes are complete. Here's a summary of what was updated:

## Summary

I've updated the Wails v3 dialogs documentation to match the actual API. The documentation now consistently uses:

### DialogManager Pattern (Recommended)
- `app.Dialog.Info()`, `app.Dialog.Question()`, `app.Dialog.Warning()`, `app.Dialog.Error()`
- `app.Dialog.OpenFile()`, `app.Dialog.SaveFile()`

This is consistent with other runtime features like `app.Window`, `app.Event`, etc.

### Key API Corrections

1. **Dialog Creation**: Both `app.Dialog.*()` (DialogManager) and `application.*Dialog()` (package-level) are documented
2. **Question Dialog Buttons**: Use `AddButton("label")` which returns `*Button`, then `button.OnClick(callback)`
3. **Default/Cancel Buttons**: `SetDefaultButton(button)` and `SetCancelButton(button)` take `*Button` pointers
4. **File Filters**: Use `AddFilter("Display Name", "*.ext")` instead of `SetFilters()`
5. **Save Dialog Filename**: Use `SetFilename()` instead of `SetDefaultFilename()`
6. **Folder Selection**: Use `app.Dialog.OpenFile().CanChooseDirectories(true).CanChooseFiles(false)`

### Files Modified
- `docs/src/content/docs/features/dialogs/overview.mdx`
- `docs/src/content/docs/features/dialogs/message.mdx`
- `docs/src/content/docs/features/dialogs/file.mdx`
- `v3/UNRELEASED_CHANGELOG.md`

* Audit complete! All documentation files now consistently use `app.Dialog.*` for all code examples. Here's the summary:

## Audit Complete

All dialog documentation has been updated to consistently use the `app.Dialog.*` pattern:

### Changes Made:

**message.mdx:**
- All examples now use `app.Dialog.Info()`, `app.Dialog.Question()`, `app.Dialog.Warning()`, `app.Dialog.Error()`
- Function signatures updated to accept `app *application.App` parameter
- Nested dialog calls within callbacks also updated

**file.mdx:**
- All examples now use `app.Dialog.OpenFile()`, `app.Dialog.SaveFile()`
- Function signatures updated to accept `app *application.App` parameter
- All error/info dialogs within file operations also updated

**overview.mdx:**
- Already consistent from earlier edits

### Documentation Structure:
Each file now properly documents both approaches in a dedicated section:

```go
// Via DialogManager (recommended when you have an app instance):
app.Dialog.Info()
app.Dialog.OpenFile()

// Package-level functions (useful in callbacks or when app isn't in scope):
application.InfoDialog()
application.OpenFileDialog()
```

But all code examples use the `app.Dialog.*` pattern for consistency with other runtime features like `app.Window`, `app.Event`, etc.

* docs: Fix reference/dialogs.mdx and reference/application.mdx API documentation

Updated docs to match actual Wails v3 Dialogs API:

- reference/dialogs.mdx: Complete rewrite with correct API
  - Use `app.Dialog.OpenFile()` and `app.Dialog.SaveFile()` instead of `app.OpenFileDialog()`
  - Use `AddFilter("name", "pattern")` instead of `SetFilters([]FileFilter{...})`
  - Use `SetFilename()` instead of `SetDefaultFilename()`
  - Use `SetDirectory()` instead of `SetDefaultDirectory()`
  - Remove non-existent `SelectFolderDialog()` - use `OpenFile().CanChooseDirectories(true).CanChooseFiles(false)`
  - Use `AddButton()` with callbacks instead of `SetButtons()`
  - Use `SetDefaultButton(*Button)` instead of `SetDefaultButton(int)`
  - Document that `Show()` returns nothing, use callbacks

- reference/application.mdx: Fix Dialog Methods section
  - Use `app.Dialog.*` manager pattern
  - Show correct Question dialog with button callbacks
  - Fix file dialog examples with `AddFilter()`
  - Remove `SelectFolderDialog()` reference

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* docs: Remove package-level dialog function references

Remove all references to package-level dialog functions
(application.InfoDialog(), application.OpenFileDialog(), etc.)
from documentation. Only the app.Dialog manager pattern
should be used.

Updated files:
- reference/dialogs.mdx
- features/dialogs/overview.mdx
- features/dialogs/message.mdx
- features/dialogs/file.mdx

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor: Remove package-level dialog functions in favor of app.Dialog manager

BREAKING CHANGE: Remove package-level dialog functions. Use app.Dialog manager instead.

Removed functions:
- application.InfoDialog()
- application.QuestionDialog()
- application.WarningDialog()
- application.ErrorDialog()
- application.OpenFileDialog()
- application.SaveFileDialog()

Use the Dialog manager pattern instead:
- app.Dialog.Info()
- app.Dialog.Question()
- app.Dialog.Warning()
- app.Dialog.Error()
- app.Dialog.OpenFile()
- app.Dialog.SaveFile()

This aligns dialogs with other runtime managers like app.Window and app.Event.

Updated files:
- v3/pkg/application/application.go - Remove exported dialog functions
- v3/pkg/application/dialog_manager.go - Use internal newMessageDialog/newOpenFileDialog
- v3/pkg/application/messageprocessor_dialog.go - Use internal dialog constructors
- v3/examples/* - Update all examples to use app.Dialog pattern
- v3/internal/commands/appimage_testfiles/main.go - Update test file
- v3/UNRELEASED_CHANGELOG.md - Document breaking change

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Use application.Get() in dialogs-basic example and correct filter docs

- Update dialogs-basic helper functions to use application.Get() instead
  of passing app through function parameters
- Fix incorrect documentation claiming space/comma delimiters work for
  filter patterns (only semicolons are supported)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-16 06:05:40 +11:00
COD3HUNT3R
698d950add
Add desktop environment detection on linux (#4797)
* add desktop environment detection on linux

* Update UNRELEASED_CHANGELOG.md
2025-12-15 18:18:48 +11:00
github-actions[bot]
c5af373c43 chore(v3): bump to v3.0.0-alpha.47 and update changelog [skip ci] 2025-12-15 02:46:36 +00:00
GitHub Actions
3da9b0a8de [skip ci] Publish @wailsio/runtime v3.0.0-alpha.77 2025-12-14 04:06:00 +00:00
Lea Anthony
2c9d23b040
fix(macos): fix print dialog not opening and add Window.Print() to runtime (#4789)
fix(macos): fix print dialog not opening and add Window.Print() to runtime (#4290)

The print dialog was not opening on macOS because the CGO windowPrint function was passing the wrong pointer type to NSPrintOperation's runOperationModalForWindow method. It was passing the raw void* window instead of the properly cast WebviewWindow* nsWindow.

This also adds a Window.Print() method to the JavaScript runtime, allowing frontend code to trigger the print dialog directly without needing a Go binding.

Changes:
- Fix webview_window_darwin.go to use nsWindow instead of window
- Add WindowPrint constant (51) and handler to messageprocessor_window.go
- Add Print() method to window.ts in the runtime
- Rebuild bundled runtime (runtime.js and runtime.debug.js)
- Add print example in v3/examples/print to demonstrate both Go API and JS runtime methods
- Update API documentation for Window.Print() in both Go and JavaScript references

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-14 15:04:54 +11:00
github-actions[bot]
780568b030 chore(v3): bump to v3.0.0-alpha.46 and update changelog [skip ci] 2025-12-14 02:47:08 +00:00
GitHub Actions
b1dd5a437b [skip ci] Publish @wailsio/runtime v3.0.0-alpha.76 2025-12-13 20:00:01 +00:00
Lea Anthony
f0a8bcad34
feat(linux): add WebKit2 load-change events (#4783)
* All changes are complete. Here's a summary of what was implemented for issue #3896:

## Summary

Added four new WebKit2 load-change events for Linux to match WebKitGTK's documented load-change signals:

### New Events
| Event | ID | WebKit Signal | Description |
|-------|-----|---------------|-------------|
| `WindowLoadStarted` | 1059 | `WEBKIT_LOAD_STARTED` | Fired when page load begins |
| `WindowLoadRedirected` | 1060 | `WEBKIT_LOAD_REDIRECTED` | Fired when a redirect occurs |
| `WindowLoadCommitted` | 1061 | `WEBKIT_LOAD_COMMITTED` | Fired when load is committed |
| `WindowLoadFinished` | 1062 | `WEBKIT_LOAD_FINISHED` | Fired when load completes |

### Files Modified
1. **`v3/pkg/events/events.go`** - Added new event types to `linuxEvents` struct and updated all platform event IDs (Mac, Windows, iOS shifted by +4 to accommodate new Linux events)
2. **`v3/pkg/events/events_linux.h`** - Added C defines for new events
3. **`v3/pkg/application/linux_cgo.go`** - Updated `handleLoadChanged()` to dispatch all four load events
4. **`v3/UNRELEASED_CHANGELOG.md`** - Documented the new feature

### Backward Compatibility
- The existing `WindowLoadChanged` event (1058) continues to fire on `WEBKIT_LOAD_FINISHED` for backward compatibility
- `WindowLoadFinished` also fires on `WEBKIT_LOAD_FINISHED` for consistent naming with the new events

Would you like me to commit these changes?

* These are the remaining changes that need to be committed - the generator properly updated:
1. `events.txt` - source of truth for events
2. `event_types.ts` - TypeScript runtime types for JS/TS clients
3. `events_darwin.h` - Mac C header with updated event IDs
4. `events_ios.h` - iOS C header with updated event IDs

These are the final changes needed on top of the previous commit. Would you like me to commit these changes?

* chore: add new Linux WebKit2 load events to known_events.go

Add WindowLoadStarted, WindowLoadRedirected, WindowLoadCommitted,
and WindowLoadFinished to the known events registry.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* docs: add Linux WebKit2 load events to events-reference guide

Document the new WindowLoadStarted, WindowLoadRedirected,
WindowLoadCommitted, and WindowLoadFinished events in the
Linux Events section of the events reference guide.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Update UNRELEASED_CHANGELOG

* refactor(linux): remove deprecated WindowLoadChanged event

Remove the legacy WindowLoadChanged event and replace all internal
references with WindowLoadFinished. This simplifies the event system
by having granular events (LoadStarted, LoadRedirected, LoadCommitted,
LoadFinished) rather than a generic LoadChanged that fired on any state.

- Remove WindowLoadChanged from events.go and event_types.ts
- Update linux_cgo.go to only fire WindowLoadFinished
- Update webview_window_linux.go hooks to use WindowLoadFinished
- Regenerate runtime bundles and known_events
- Update events documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: add breaking change note for WindowLoadChanged removal

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-14 06:59:01 +11:00
github-actions[bot]
bf1173c831 chore(v3): bump to v3.0.0-alpha.45 and update changelog [skip ci] 2025-12-13 02:39:16 +00:00
Lea Anthony
4607913b67
fix(doctor): correct webkit package detection on Fedora/DNF systems (#4781)
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-13 12:23:17 +11:00
Lea Anthony
41ba4e7d11
feat(linux): generate .desktop file during build (#4575) (#4780)
* ## Summary

I've implemented the fix for issue #4575. Here's what was changed:

### Changes Made

**File: `v3/internal/commands/build_assets/linux/Taskfile.yml`**

1. Added `generate:dotdesktop` as a dependency to `build:native` task (line 45)
2. Added `generate:dotdesktop` as a dependency to `build:docker` task (line 63)

This ensures that the `.desktop` file is generated during every Linux build (both native and Docker-based), not just during packaging operations.

### How it works

- When running `wails build` or `wails dev` on Linux, the build process now automatically generates a `.desktop` file at `build/linux/<app-name>.desktop`
- The `.desktop` file contains:
  - Application name
  - Executable path
  - Icon reference
  - Categories (defaulting to "Development")
- This allows Linux desktop environments to properly display the application icon and metadata even during development

### Testing

To test the changes:
1. Create a new Wails v3 project: `wails3 init -n testapp`
2. Build it: `cd testapp && wails3 build`
3. Verify the `.desktop` file exists: `cat build/linux/testapp.desktop`

Would you like me to run a test or make any additional changes?

* feat(linux): generate .desktop file during build (#4575)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-13 12:22:59 +11:00
Lea Anthony
acae20950f
fix(linux): fix file explorer opening wrong directory (#4397) (#4777)
The pathToURI function was using url.PathEscape which incorrectly
escapes forward slashes (/ -> %2F). This caused file URIs like:

  /home/angaz -> file://%2Fhome%2Fangaz (broken)

File managers couldn't parse these malformed URIs correctly, causing
them to open the wrong directory (often a parent directory).

Fixed by using url.URL struct to properly construct file URIs:

  /home/angaz -> file:///home/angaz (correct)

Spaces and other special characters are still properly escaped.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 10:35:33 +11:00
Lea Anthony
e0cd24272c
fix(linux): auto-detect and handle .relr.dyn sections for AppImage builds (#4772)
Modern Linux distributions (Arch, Fedora 39+, Ubuntu 24.04+) compile
libraries with .relr.dyn ELF sections. The bundled strip binary in
linuxdeploy cannot process these sections, causing AppImage builds to fail.

This commit:
- Adds hasRelrDynSections() to proactively detect modern toolchains
- Automatically disables stripping (NO_STRIP=1) when detected
- Fixes error output to properly display as string
- Adds documentation explaining the issue and workaround

Fixes #4642

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 09:56:13 +11:00
Lea Anthony
38c89e06b5 Revert "fix(linux): auto-detect and handle .relr.dyn sections for AppImage builds"
This reverts commit 3d46f4867d.
2025-12-13 08:16:14 +11:00
Lea Anthony
3d46f4867d fix(linux): auto-detect and handle .relr.dyn sections for AppImage builds
Modern Linux distributions (Arch, Fedora 39+, Ubuntu 24.04+) compile
libraries with .relr.dyn ELF sections. The bundled strip binary in
linuxdeploy cannot process these sections, causing AppImage builds to fail.

This commit:
- Adds hasRelrDynSections() to proactively detect modern toolchains
- Automatically disables stripping (NO_STRIP=1) when detected
- Fixes error output to properly display as string
- Adds documentation explaining the issue and workaround

Fixes #4642

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 08:14:21 +11:00
Lea Anthony
e80cf28578
fix: prevent window menu crash on Wayland (#4769) (#4770)
* fix: prevent window menu crash on Wayland by realizing window before showing

On Wayland with GTK3, the appmenu-gtk-module tries to set DBus properties
for global menu integration before the window is fully realized, causing
a crash with the error "GDK_IS_WAYLAND_WINDOW (window) assertion failed".

The fix calls gtk_widget_realize() before gtk_widget_show_all() to ensure
the window has a valid GdkWindow when the menu system accesses it.

This fix is applied to both the CGO and purego implementations.

Fixes wailsapp/wails#4769

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: add Wayland detection to wails3 doctor and test for #4769

- Add Wayland session detection row to `wails3 doctor` output on Linux
- Create test project v3/test/4769-menu to manually verify the menu fix

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: sanitize GTK application name to prevent crashes with invalid characters

Application names containing spaces, parentheses, hash symbols, or other
invalid characters would cause GTK to fail with an assertion error.

Added sanitizeAppName() function that:
- Replaces invalid characters with underscores
- Handles leading digits
- Removes consecutive underscores
- Defaults to "wailsapp" if empty

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-12 17:59:47 +11:00
github-actions[bot]
726c7546ce chore(v3): bump to v3.0.0-alpha.44 and update changelog [skip ci] 2025-12-12 02:42:17 +00:00
Lea Anthony
c4b614cb10
fix: use structured logging for debug/info methods (#4767)
* fix: use structured logging for debug/info methods

The debug() and info() methods were using fmt.Sprintf() which expects
printf-style format directives, but callers were using slog-style
key-value pairs. Changed to pass args directly to Logger.Debug/Info
which properly handles structured logging.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* docs: add changelog entries for build fixes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* chore: remove temporary debug print statements from mobile merge

Remove emoji debug logs (🔴, 🟢, 🟠, 🔵, 🔥) that were accidentally left in
from the iOS/Android mobile platform support merge. These were development
debugging statements that should not have been included in the final code.

Files cleaned:
- application.go
- application_debug.go
- init_android.go
- init_ios.go
- mainthread_android.go
- mainthread_ios.go
- webview_window.go
- webview_window_ios.go

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* docs: add changelog entries for debug cleanup and breaking change

- Add breaking change note: production builds are now default
- Add entry for debug print statement removal

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: convert remaining printf-style debug calls to slog-style

Convert three debug() calls that were still using printf-style format
strings to slog-style structured logging (key-value pairs):

- systemtray_windows.go: ShellNotifyIcon show/hide failures
- application_darwin.go: window lookup failure

This addresses CodeRabbit review feedback and ensures consistency
with the refactored debug() method.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: convert all printf-style info() calls to slog-style

Convert remaining info() calls that were using printf-style format
strings to slog-style structured logging (key-value pairs):

- application_ios.go: iOS log messages and HandleJSMessage calls
- webview_window_windows.go: WM_SYSKEYDOWN logging
- application.go: handleWindowMessage and handleWebViewRequest logging

Also removed debug fmt.Printf statements from handleWebViewRequest.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: add build tag to main.m to prevent Go from compiling it on non-iOS platforms

Go's toolchain tries to process .m (Objective-C) files when they're in a
directory with Go files. Adding a //go:build ios tag tells Go to only
process this file when building for iOS, matching how darwin .m files
handle this (e.g., //go:build darwin && !ios).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* chore: remove orphaned wails-mimetype-migration submodule reference

The iOS merge added a submodule reference without a corresponding
.gitmodules file, causing Cloudflare and other CI systems to fail
with "No url found for submodule path" errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: auto-disable DMA-BUF renderer on Wayland with NVIDIA to prevent crashes

WebKitGTK has a known issue with the DMA-BUF renderer on NVIDIA proprietary
drivers running Wayland, causing "Error 71 (Protocol error)" crashes.

This fix automatically detects NVIDIA GPUs (via /sys/module/nvidia) and sets
WEBKIT_DISABLE_DMABUF_RENDERER=1 when running on Wayland.

Also removes leftover debug print statements from mobile platform merge.

See: https://bugs.webkit.org/show_bug.cgi?id=262607

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: add NVIDIA driver info to wails3 doctor on Linux

Shows NVIDIA driver version and srcversion in doctor output to help
diagnose Wayland/NVIDIA compatibility issues.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-12 09:03:11 +11:00
Michael Baklor
a878b2c1af
fix(config): dev server started with production build by default 2025-12-11 19:08:32 +02:00
github-actions[bot]
47d827c394 chore(v3): bump to v3.0.0-alpha.43 and update changelog [skip ci] 2025-12-11 02:42:53 +00:00
GitHub Actions
6f4df3206d [skip ci] Publish @wailsio/runtime v3.0.0-alpha.75 2025-12-10 11:12:45 +00:00
Lea Anthony
29f751931a fix: remove duplicate iOS subcommand and make SDK_PATH lazy in iOS Taskfile
- Remove duplicate iOS subcommand registration in main.go (merge artifact)
- Make SDK_PATH a task-level variable in iOS Taskfile to avoid eager
  evaluation that fails on non-macOS systems when running Android builds

This fixes Android builds failing with "xcrun: command not found" on
Linux systems where Xcode tools are unavailable.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 21:59:12 +11:00
Lea Anthony
637713fae6 feat: adapt iOS and Android message processors to RuntimeRequest transport
Transport layer refactor adaptations for mobile platforms:

- Refactor processIOSMethod to use RuntimeRequest signature
- Refactor processAndroidMethod to use RuntimeRequest signature
- Add androidRequest constant (12) and handler to messageprocessor.go
- Update messageprocessor_mobile_stub.go for non-mobile builds
- Fix undefined windowID variable (use req.WebviewWindowID)
- Add iOS event generation to tasks/events/generate.go
- Add InvalidIOSCallError and InvalidAndroidCallError to errs package
- Update iOS delegate and webview files with generated event handlers

iOS methods refactored: Haptics.Impact, Device.Info, Scroll settings,
Navigation gestures, Link previews, Debug inspector, UserAgent

Android methods refactored: Haptics.Vibrate, Device.Info, Toast.Show

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 21:27:04 +11:00
Lea Anthony
96dff3885d Merge Android support from v3-alpha-feature/android-support
This commit integrates Android platform support for Wails v3.

Key changes:
- Add Android-specific application, webview, and runtime files
- Add Android event types
- Add Android examples and build system (Gradle)
- Add JNI bridge for Go <-> Java communication
- Update application options for Android configuration
- Add Android include to common Taskfile template

Note: The Android branch was more recent than the iOS branch
and had fewer conflicts with the transport layer refactor.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 18:37:24 +11:00
Lea Anthony
873848a077 Merge iOS support from v3-alpha-feature/ios-support
This commit integrates iOS platform support for Wails v3, adapting the
iOS-specific code to work with the new transport layer architecture.

Key changes:
- Add iOS-specific application, webview, and runtime files
- Add iOS event types and processing
- Add iOS examples and templates
- Update messageprocessor to handle iOS requests
- Move badge_ios.go to dock package

Note: The iOS branch was based on an older v3-alpha and required
significant conflict resolution due to the transport layer refactor
(PR #4702). Some iOS-specific code may need further adaptation:
- processIOSMethod needs to be implemented with new RuntimeRequest signature
- iOS event generation in tasks/events/generate.go needs updating

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 18:34:21 +11:00
Steve Tynor
7c8cc6c0e1
Add aria-label to elements in the helloworld app templates (#4760)
* Add aria-label to elements in the helloworld app templates so they can be directly tested by Appium based E2E test clients

* changelog updated

* fix: restore UNRELEASED_CHANGELOG.md to correct state

Remove accidentally merged changelog entries from other PRs and
restore the base entries from v3-alpha with only this PR's changelog entry.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 18:19:40 +11:00
rxliuli
9d9d67984f
fix: https://github.com/wailsapp/wails/issues/4636 (#4682)
* fix(v3): fixed update plist, close https://github.com/wailsapp/wails/issues/4636

* chore: update changelog

* feat: add recursive merge support for nested plist dictionaries

Previously, the plist merge was shallow - nested dictionaries were
completely replaced rather than recursively merged. This caused custom
nested configurations to be lost during build asset updates.

Now nested dictionaries are recursively merged, preserving custom keys
at all levels while still allowing new keys to be added and existing
keys to be updated.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* refactor: replace temp directory with backup-based plist merge

Instead of extracting to a temp directory and copying files over,
we now:
1. Rename existing plists to .plist.bak
2. Extract new assets directly to target
3. Merge backup content into newly extracted plists
4. Clean up backup files

This is simpler, more crash-safe (backups remain if process crashes),
and avoids the overhead of a temp directory and file copying.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 17:55:31 +11:00
github-actions[bot]
f4d1a5db5d chore(v3): bump to v3.0.0-alpha.42 and update changelog [skip ci] 2025-12-10 02:41:47 +00:00
GitHub Actions
e989d0d248 [skip ci] Publish @wailsio/runtime v3.0.0-alpha.74 2025-12-07 11:20:17 +00:00
Andrey Pshenkin
561473d992
[V3] Refactor binding transport layer (#4702)
* custom transport initial

* transport codecs

* runtime set transport

* events transport

* clauded example

* bundled runtime

* wip: transport

* rework transports

* rework dialog responses

* cleanup

* cleanup

* improve error handling in HTTPTransport

* cleanup

* cleanup

* cleanup

* cleanup

* review changes

* review changes

* review changes

* review changes

* review changes

* review changes

* review changes

* move documentation to website docs

* update doc

* update changelog

* introduce JSClient method for transport for embedding JS part in transport

---------

Co-authored-by: Atterpac <Capretta.Michael@gmail.com>
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
2025-12-07 22:19:12 +11:00