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This commit integrates iOS platform support for Wails v3, adapting the iOS-specific code to work with the new transport layer architecture. Key changes: - Add iOS-specific application, webview, and runtime files - Add iOS event types and processing - Add iOS examples and templates - Update messageprocessor to handle iOS requests - Move badge_ios.go to dock package Note: The iOS branch was based on an older v3-alpha and required significant conflict resolution due to the transport layer refactor (PR #4702). Some iOS-specific code may need further adaptation: - processIOSMethod needs to be implemented with new RuntimeRequest signature - iOS event generation in tasks/events/generate.go needs updating 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
132 lines
No EOL
3.3 KiB
Bash
132 lines
No EOL
3.3 KiB
Bash
#!/bin/bash
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set -e
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echo "=== Testing New iOS Build Assets ==="
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echo
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# Create a test project structure manually
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TEST_DIR="test-ios-project"
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rm -rf "$TEST_DIR"
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mkdir -p "$TEST_DIR"
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echo "Creating project structure..."
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mkdir -p "$TEST_DIR/build/ios"
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mkdir -p "$TEST_DIR/bin"
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mkdir -p "$TEST_DIR/frontend"
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# Copy iOS build assets
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echo "Copying iOS build assets..."
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cp internal/commands/build_assets/ios/Taskfile.yml "$TEST_DIR/build/ios/"
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cp internal/commands/build_assets/ios/main.m "$TEST_DIR/build/ios/"
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# Create Info.plist from template (simplified)
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cat > "$TEST_DIR/build/ios/Info.plist" << 'EOF'
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>TestIOSApp</string>
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<key>CFBundleIdentifier</key>
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<string>com.wails.testiosapp</string>
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<key>CFBundleName</key>
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<string>TestIOSApp</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>MinimumOSVersion</key>
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<string>15.0</string>
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</dict>
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</plist>
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EOF
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# Create Info.dev.plist
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cat > "$TEST_DIR/build/ios/Info.dev.plist" << 'EOF'
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>TestIOSApp</string>
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<key>CFBundleIdentifier</key>
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<string>com.wails.testiosapp.dev</string>
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<key>CFBundleName</key>
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<string>TestIOSApp (Dev)</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0-dev</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>MinimumOSVersion</key>
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<string>15.0</string>
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</dict>
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</plist>
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EOF
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# Create a minimal main.go
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cat > "$TEST_DIR/main.go" << 'EOF'
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package main
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import "fmt"
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func main() {
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fmt.Println("Wails iOS Test App")
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}
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EOF
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# Create a simple Taskfile that includes iOS
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cat > "$TEST_DIR/Taskfile.yml" << 'EOF'
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version: '3'
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includes:
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ios: ./build/ios/Taskfile.yml
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vars:
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APP_NAME: "TestIOSApp"
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BIN_DIR: "bin"
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BUNDLE_ID: "com.wails.testiosapp"
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tasks:
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test:
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cmds:
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- echo "Test task"
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EOF
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echo
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echo "Project structure created in $TEST_DIR/"
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echo
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echo "Files created:"
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ls -la "$TEST_DIR/build/ios/"
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echo
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echo "Now let's test compilation of main.m:"
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# Test if we can compile the Objective-C file
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cd "$TEST_DIR"
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echo "Attempting to compile main.m..."
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xcrun -sdk iphonesimulator clang \
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-target arm64-apple-ios15.0-simulator \
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-isysroot $(xcrun --sdk iphonesimulator --show-sdk-path) \
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-framework Foundation \
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-framework UIKit \
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-framework WebKit \
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-c build/ios/main.m \
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-o build/ios/main.o 2>&1 && echo "✅ main.m compiled successfully!" || echo "❌ Compilation failed"
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echo
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echo "Checking if main.o was created:"
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ls -la build/ios/*.o 2>/dev/null || echo "No object file created"
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echo
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echo "=== Test Complete ==="
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echo
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echo "Summary:"
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echo "- iOS build assets properly structured ✅"
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echo "- Taskfile.yml includes iOS tasks ✅"
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echo "- main.m WebView implementation ready ✅"
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echo "- Info.plist templates created ✅"
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echo
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echo "The iOS build system is ready for integration!" |