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https://github.com/wailsapp/wails.git
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This commit adds comprehensive Android support for Wails v3, enabling Go applications to run as native Android apps with WebView-based UI. Key features: - Android-specific application implementation with JNI bridge - WebView integration via WebViewAssetLoader for serving assets - JavaScript runtime injection and execution via JNI callbacks - Binding call support with async result callbacks - Event system support for Android platform - Full example Android app with Gradle build system Technical details: - Uses CGO with Android NDK for cross-compilation - Implements JNI callbacks for Go <-> Java communication - Supports both ARM64 and x86_64 architectures - WebView debugging support via Chrome DevTools Protocol - Handles empty response body case in binding calls to prevent panic Files added: - v3/pkg/application/*_android.go - Android platform implementations - v3/pkg/events/events_android.go - Android event definitions - v3/internal/*/\*_android.go - Android-specific internal packages - v3/examples/android/ - Complete example Android application - v3/ANDROID_ARCHITECTURE.md - Architecture documentation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
102 lines
2.1 KiB
Go
102 lines
2.1 KiB
Go
//go:build android
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package application
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// Android doesn't have system tray support
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// These are placeholder implementations
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func (t *SystemTray) update() {}
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func (t *SystemTray) setMenu(menu *Menu) {
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// Android doesn't have system tray
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}
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func (t *SystemTray) close() {
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// Android doesn't have system tray
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}
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func (t *SystemTray) attachWindow(window *WebviewWindow) {
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// Android doesn't have system tray
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}
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func (t *SystemTray) detachWindow(windowID uint) {
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// Android doesn't have system tray
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}
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type androidSystemTray struct {
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parent *SystemTray
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}
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func newSystemTrayImpl(s *SystemTray) systemTrayImpl {
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return &androidSystemTray{
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parent: s,
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}
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}
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func (s *androidSystemTray) run() {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setLabel(_ string) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setMenu(_ *Menu) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setIcon(_ []byte) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setDarkModeIcon(_ []byte) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) destroy() {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setIconPosition(_ IconPosition) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) positionWindow(_ Window, _ int) error {
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return nil
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}
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func (s *androidSystemTray) detachWindowPositioning(_ uint) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setTemplateIcon(_ []byte) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) openMenu() {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) setTooltip(_ string) {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) bounds() (*Rect, error) {
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return nil, nil
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}
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func (s *androidSystemTray) getScreen() (*Screen, error) {
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screens, err := getScreens()
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if err != nil || len(screens) == 0 {
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return nil, err
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}
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return screens[0], nil
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}
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func (s *androidSystemTray) Show() {
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// Android doesn't have system tray
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}
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func (s *androidSystemTray) Hide() {
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// Android doesn't have system tray
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}
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