mirror of
https://github.com/wailsapp/wails.git
synced 2026-03-15 15:15:51 +01:00
* fix: use structured logging for debug/info methods The debug() and info() methods were using fmt.Sprintf() which expects printf-style format directives, but callers were using slog-style key-value pairs. Changed to pass args directly to Logger.Debug/Info which properly handles structured logging. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * docs: add changelog entries for build fixes 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * chore: remove temporary debug print statements from mobile merge Remove emoji debug logs (🔴, 🟢, 🟠, 🔵, 🔥) that were accidentally left in from the iOS/Android mobile platform support merge. These were development debugging statements that should not have been included in the final code. Files cleaned: - application.go - application_debug.go - init_android.go - init_ios.go - mainthread_android.go - mainthread_ios.go - webview_window.go - webview_window_ios.go 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: add changelog entries for debug cleanup and breaking change - Add breaking change note: production builds are now default - Add entry for debug print statement removal 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: convert remaining printf-style debug calls to slog-style Convert three debug() calls that were still using printf-style format strings to slog-style structured logging (key-value pairs): - systemtray_windows.go: ShellNotifyIcon show/hide failures - application_darwin.go: window lookup failure This addresses CodeRabbit review feedback and ensures consistency with the refactored debug() method. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: convert all printf-style info() calls to slog-style Convert remaining info() calls that were using printf-style format strings to slog-style structured logging (key-value pairs): - application_ios.go: iOS log messages and HandleJSMessage calls - webview_window_windows.go: WM_SYSKEYDOWN logging - application.go: handleWindowMessage and handleWebViewRequest logging Also removed debug fmt.Printf statements from handleWebViewRequest. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: add build tag to main.m to prevent Go from compiling it on non-iOS platforms Go's toolchain tries to process .m (Objective-C) files when they're in a directory with Go files. Adding a //go:build ios tag tells Go to only process this file when building for iOS, matching how darwin .m files handle this (e.g., //go:build darwin && !ios). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove orphaned wails-mimetype-migration submodule reference The iOS merge added a submodule reference without a corresponding .gitmodules file, causing Cloudflare and other CI systems to fail with "No url found for submodule path" errors. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: auto-disable DMA-BUF renderer on Wayland with NVIDIA to prevent crashes WebKitGTK has a known issue with the DMA-BUF renderer on NVIDIA proprietary drivers running Wayland, causing "Error 71 (Protocol error)" crashes. This fix automatically detects NVIDIA GPUs (via /sys/module/nvidia) and sets WEBKIT_DISABLE_DMABUF_RENDERER=1 when running on Wayland. Also removes leftover debug print statements from mobile platform merge. See: https://bugs.webkit.org/show_bug.cgi?id=262607 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add NVIDIA driver info to wails3 doctor on Linux Shows NVIDIA driver version and srcversion in doctor output to help diagnose Wayland/NVIDIA compatibility issues. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
636 lines
15 KiB
Go
636 lines
15 KiB
Go
//go:build windows
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package application
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import (
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"errors"
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"fmt"
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"syscall"
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"unsafe"
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"github.com/wailsapp/wails/v3/pkg/icons"
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"github.com/wailsapp/wails/v3/pkg/events"
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"github.com/wailsapp/wails/v3/pkg/w32"
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)
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const (
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wmUserSystray = w32.WM_USER + 1
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)
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type windowsSystemTray struct {
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parent *SystemTray
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menu *Win32Menu
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cancelTheme func()
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uid uint32
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hwnd w32.HWND
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lightModeIcon w32.HICON
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lightModeIconOwned bool
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darkModeIcon w32.HICON
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darkModeIconOwned bool
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currentIcon w32.HICON
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currentIconOwned bool
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}
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// releaseIcon destroys an icon handle only when we own it and no new handle reuses it.
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// Shared handles (e.g. from LoadIcon/LoadIconWithResourceID) must not be passed to DestroyIcon per https://learn.microsoft.com/windows/win32/api/winuser/nf-winuser-destroyicon.
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func (s *windowsSystemTray) releaseIcon(handle w32.HICON, owned bool, keep ...w32.HICON) {
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if !owned || handle == 0 {
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return
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}
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for _, k := range keep {
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if handle == k {
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return
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}
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}
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w32.DestroyIcon(handle)
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}
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func (s *windowsSystemTray) openMenu() {
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if s.menu == nil {
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return
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}
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// Get the system tray bounds
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trayBounds, err := s.bounds()
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if err != nil {
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return
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}
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if trayBounds == nil {
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return
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}
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// Show the menu at the tray bounds
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s.menu.ShowAt(trayBounds.X, trayBounds.Y)
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}
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func (s *windowsSystemTray) positionWindow(window Window, offset int) error {
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// Get the current screen trayBounds
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currentScreen, err := s.getScreen()
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if err != nil {
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return err
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}
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screenBounds := currentScreen.WorkArea
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windowBounds := window.Bounds()
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newX := screenBounds.Width - windowBounds.Width - offset
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newY := screenBounds.Height - windowBounds.Height - offset
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// systray icons in windows can either be in the taskbar
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// or in a flyout menu.
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var iconIsInTrayBounds bool
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iconIsInTrayBounds, err = s.iconIsInTrayBounds()
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if err != nil {
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return err
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}
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var trayBounds *Rect
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var centerAlignX, centerAlignY int
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// we only need the traybounds if the icon is in the tray
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if iconIsInTrayBounds {
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trayBounds, err = s.bounds()
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if err != nil {
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return err
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}
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if trayBounds == nil {
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return errors.New("failed to get system tray bounds")
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}
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*trayBounds = PhysicalToDipRect(*trayBounds)
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centerAlignX = trayBounds.X + (trayBounds.Width / 2) - (windowBounds.Width / 2)
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centerAlignY = trayBounds.Y + (trayBounds.Height / 2) - (windowBounds.Height / 2)
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}
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taskbarBounds := w32.GetTaskbarPosition()
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if taskbarBounds == nil {
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return errors.New("failed to get taskbar position")
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}
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// Set the window position based on the icon location
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// if the icon is in the taskbar (traybounds) then we need
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// to adjust the position so the window is centered on the icon
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switch taskbarBounds.UEdge {
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case w32.ABE_LEFT:
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if iconIsInTrayBounds && centerAlignY <= newY {
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newY = centerAlignY
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}
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newX = screenBounds.X + offset
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case w32.ABE_TOP:
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if iconIsInTrayBounds && centerAlignX <= newX {
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newX = centerAlignX
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}
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newY = screenBounds.Y + offset
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case w32.ABE_RIGHT:
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if iconIsInTrayBounds && centerAlignY <= newY {
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newY = centerAlignY
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}
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case w32.ABE_BOTTOM:
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if iconIsInTrayBounds && centerAlignX <= newX {
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newX = centerAlignX
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}
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}
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newPos := currentScreen.relativeToAbsoluteDipPoint(Point{X: newX, Y: newY})
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windowBounds.X = newPos.X
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windowBounds.Y = newPos.Y
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window.SetBounds(windowBounds)
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return nil
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}
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func (s *windowsSystemTray) bounds() (*Rect, error) {
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if s.hwnd == 0 {
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return nil, errors.New("system tray window handle not initialized")
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}
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bounds, err := w32.GetSystrayBounds(s.hwnd, s.uid)
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if err != nil {
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return nil, err
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}
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if bounds == nil {
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return nil, errors.New("GetSystrayBounds returned nil")
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}
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monitor := w32.MonitorFromWindow(s.hwnd, w32.MONITOR_DEFAULTTONEAREST)
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if monitor == 0 {
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return nil, errors.New("failed to get monitor")
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}
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return &Rect{
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X: int(bounds.Left),
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Y: int(bounds.Top),
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Width: int(bounds.Right - bounds.Left),
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Height: int(bounds.Bottom - bounds.Top),
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}, nil
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}
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func (s *windowsSystemTray) iconIsInTrayBounds() (bool, error) {
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if s.hwnd == 0 {
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return false, errors.New("system tray window handle not initialized")
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}
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bounds, err := w32.GetSystrayBounds(s.hwnd, s.uid)
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if err != nil {
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return false, err
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}
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if bounds == nil {
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return false, errors.New("GetSystrayBounds returned nil")
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}
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taskbarRect := w32.GetTaskbarPosition()
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if taskbarRect == nil {
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return false, errors.New("failed to get taskbar position")
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}
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inTasksBar := w32.RectInRect(bounds, &taskbarRect.Rc)
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if inTasksBar {
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return true, nil
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}
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return false, nil
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}
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func (s *windowsSystemTray) getScreen() (*Screen, error) {
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if s.hwnd == 0 {
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return nil, errors.New("system tray window handle not initialized")
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}
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// Get the screen for this systray
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return getScreenForWindowHwnd(s.hwnd)
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}
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func (s *windowsSystemTray) setMenu(menu *Menu) {
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s.updateMenu(menu)
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}
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func (s *windowsSystemTray) run() {
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s.hwnd = w32.CreateWindowEx(
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0,
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w32.MustStringToUTF16Ptr(globalApplication.options.Windows.WndClass),
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nil,
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0,
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0,
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0,
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0,
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0,
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w32.HWND_MESSAGE,
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0,
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0,
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nil)
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if s.hwnd == 0 {
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globalApplication.fatal("failed to create tray window: %s", syscall.GetLastError())
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return
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}
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s.uid = uint32(s.parent.id)
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// Resolve the base icons once so we can reuse them for light/dark modes
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defaultIcon := w32.LoadIconWithResourceID(w32.GetModuleHandle(""), w32.RT_ICON)
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// Priority: custom icon > default app icon > built-in icon
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if s.parent.icon != nil {
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icon, err := w32.CreateSmallHIconFromImage(s.parent.icon)
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if err == nil {
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s.lightModeIcon = icon
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s.lightModeIconOwned = true
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} else {
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globalApplication.warning("failed to create systray icon: %v", err)
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}
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}
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if s.lightModeIcon == 0 && defaultIcon != 0 {
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s.lightModeIcon = defaultIcon
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s.lightModeIconOwned = false
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}
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if s.lightModeIcon == 0 {
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icon, err := w32.CreateSmallHIconFromImage(icons.SystrayLight)
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if err != nil {
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globalApplication.warning("failed to create systray icon: %v", err)
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s.lightModeIcon = 0
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s.lightModeIconOwned = false
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} else {
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s.lightModeIcon = icon
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s.lightModeIconOwned = true
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}
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}
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if s.parent.darkModeIcon != nil {
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icon, err := w32.CreateSmallHIconFromImage(s.parent.darkModeIcon)
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if err == nil {
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s.darkModeIcon = icon
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s.darkModeIconOwned = true
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} else {
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globalApplication.warning("failed to create systray dark mode icon: %v", err)
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}
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}
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if s.darkModeIcon == 0 && s.parent.icon != nil && s.lightModeIcon != 0 {
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s.darkModeIcon = s.lightModeIcon
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s.darkModeIconOwned = false
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}
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if s.darkModeIcon == 0 && defaultIcon != 0 {
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s.darkModeIcon = defaultIcon
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s.darkModeIconOwned = false
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}
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if s.darkModeIcon == 0 {
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icon, err := w32.CreateSmallHIconFromImage(icons.SystrayDark)
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if err != nil {
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globalApplication.warning("failed to create systray dark mode icon: %v", err)
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s.darkModeIcon = 0
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s.darkModeIconOwned = false
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} else {
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s.darkModeIcon = icon
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s.darkModeIconOwned = true
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}
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}
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if _, err := s.show(); err != nil {
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// Initial systray add can fail when the shell is not available. This is handled downstream via TaskbarCreated message.
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globalApplication.warning("initial systray add failed: %v", err)
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}
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if s.parent.menu != nil {
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s.updateMenu(s.parent.menu)
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}
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// Set Default Callbacks
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if s.parent.clickHandler == nil {
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s.parent.clickHandler = func() {
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globalApplication.debug("Left Button Clicked")
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}
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}
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if s.parent.rightClickHandler == nil {
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s.parent.rightClickHandler = func() {
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if s.menu != nil {
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s.openMenu()
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}
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}
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}
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// Listen for dark mode changes
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s.cancelTheme = globalApplication.Event.OnApplicationEvent(events.Windows.SystemThemeChanged, func(event *ApplicationEvent) {
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s.updateIcon()
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})
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// Register the system tray
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getNativeApplication().registerSystemTray(s)
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}
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func (s *windowsSystemTray) updateIcon() {
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var newIcon w32.HICON
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if w32.IsCurrentlyDarkMode() {
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newIcon = s.darkModeIcon
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} else {
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newIcon = s.lightModeIcon
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}
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if s.currentIcon == newIcon {
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return
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}
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// Store the old icon to destroy it after updating
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oldIcon := s.currentIcon
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oldIconOwned := s.currentIconOwned
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s.currentIcon = newIcon
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nid := s.newNotifyIconData()
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nid.UFlags = w32.NIF_ICON
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if s.currentIcon != 0 {
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nid.HIcon = s.currentIcon
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}
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if !w32.ShellNotifyIcon(w32.NIM_MODIFY, &nid) {
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panic(syscall.GetLastError())
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}
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// Track ownership of the current icon so we know if we can destroy it later
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currentOwned := false
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if newIcon != 0 {
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if newIcon == s.lightModeIcon && s.lightModeIconOwned {
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currentOwned = true
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} else if newIcon == s.darkModeIcon && s.darkModeIconOwned {
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currentOwned = true
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}
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}
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s.currentIconOwned = currentOwned
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// Destroy the old icon handle if it exists, we owned it, and nothing else references it
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s.releaseIcon(oldIcon, oldIconOwned, s.lightModeIcon, s.darkModeIcon)
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}
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func (s *windowsSystemTray) newNotifyIconData() w32.NOTIFYICONDATA {
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nid := w32.NOTIFYICONDATA{
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UID: s.uid,
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HWnd: s.hwnd,
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}
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nid.CbSize = uint32(unsafe.Sizeof(nid))
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return nid
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}
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func (s *windowsSystemTray) setIcon(icon []byte) {
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newIcon, err := w32.CreateSmallHIconFromImage(icon)
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if err != nil {
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globalApplication.error("failed to create systray light mode icon: %v", err)
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return
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}
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oldLight := s.lightModeIcon
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oldLightOwned := s.lightModeIconOwned
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oldDark := s.darkModeIcon
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oldDarkOwned := s.darkModeIconOwned
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s.lightModeIcon = newIcon
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s.lightModeIconOwned = true
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// Keep dark mode in sync when both modes shared the same handle (or dark was unset).
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if s.darkModeIcon == 0 || s.darkModeIcon == oldLight {
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s.darkModeIcon = newIcon
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s.darkModeIconOwned = false
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}
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// Only free previous handles we own that are no longer referenced.
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s.releaseIcon(oldLight, oldLightOwned, s.lightModeIcon, s.darkModeIcon)
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if oldDark != s.darkModeIcon {
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s.releaseIcon(oldDark, oldDarkOwned, s.lightModeIcon, s.darkModeIcon)
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}
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s.updateIcon()
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}
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func (s *windowsSystemTray) setDarkModeIcon(icon []byte) {
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newIcon, err := w32.CreateSmallHIconFromImage(icon)
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if err != nil {
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globalApplication.error("failed to create systray dark mode icon: %v", err)
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return
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}
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oldDark := s.darkModeIcon
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oldDarkOwned := s.darkModeIconOwned
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oldLight := s.lightModeIcon
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oldLightOwned := s.lightModeIconOwned
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s.darkModeIcon = newIcon
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s.darkModeIconOwned = true
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lightReplaced := false
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// Keep light mode in sync when both modes shared the same handle (or light was unset).
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if s.lightModeIcon == 0 || s.lightModeIcon == oldDark {
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s.lightModeIcon = newIcon
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s.lightModeIconOwned = false
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lightReplaced = true
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}
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// Only free the previous handle if nothing else keeps a reference to it.
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s.releaseIcon(oldDark, oldDarkOwned, s.lightModeIcon, s.darkModeIcon)
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if lightReplaced {
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s.releaseIcon(oldLight, oldLightOwned, s.lightModeIcon, s.darkModeIcon)
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}
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s.updateIcon()
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}
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func newSystemTrayImpl(parent *SystemTray) systemTrayImpl {
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return &windowsSystemTray{
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parent: parent,
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}
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}
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func (s *windowsSystemTray) wndProc(msg uint32, wParam, lParam uintptr) uintptr {
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switch msg {
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case wmUserSystray:
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msg := lParam & 0xffff
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switch msg {
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case w32.WM_LBUTTONUP:
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if s.parent.clickHandler != nil {
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s.parent.clickHandler()
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}
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case w32.WM_RBUTTONUP:
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if s.parent.rightClickHandler != nil {
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s.parent.rightClickHandler()
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}
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case w32.WM_LBUTTONDBLCLK:
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if s.parent.doubleClickHandler != nil {
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s.parent.doubleClickHandler()
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}
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case w32.WM_RBUTTONDBLCLK:
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if s.parent.rightDoubleClickHandler != nil {
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s.parent.rightDoubleClickHandler()
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}
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case w32.NIN_POPUPOPEN:
|
|
if s.parent.mouseEnterHandler != nil {
|
|
s.parent.mouseEnterHandler()
|
|
}
|
|
case w32.NIN_POPUPCLOSE:
|
|
if s.parent.mouseLeaveHandler != nil {
|
|
s.parent.mouseLeaveHandler()
|
|
}
|
|
}
|
|
// println(w32.WMMessageToString(msg))
|
|
|
|
// Menu processing
|
|
case w32.WM_COMMAND:
|
|
cmdMsgID := int(wParam & 0xffff)
|
|
if s.menu != nil {
|
|
s.menu.ProcessCommand(cmdMsgID)
|
|
}
|
|
default:
|
|
// msg := int(wParam & 0xffff)
|
|
// println(w32.WMMessageToString(uintptr(msg)))
|
|
}
|
|
|
|
return w32.DefWindowProc(s.hwnd, msg, wParam, lParam)
|
|
}
|
|
|
|
func (s *windowsSystemTray) updateMenu(menu *Menu) {
|
|
s.menu = NewPopupMenu(s.hwnd, menu)
|
|
s.menu.onMenuOpen = s.parent.onMenuOpen
|
|
s.menu.onMenuClose = s.parent.onMenuClose
|
|
s.menu.Update()
|
|
}
|
|
|
|
func (s *windowsSystemTray) setTooltip(tooltip string) {
|
|
// Create a new NOTIFYICONDATA structure
|
|
nid := s.newNotifyIconData()
|
|
nid.UFlags = w32.NIF_TIP | w32.NIF_SHOWTIP
|
|
|
|
// Ensure the tooltip length is within the limit (128 characters including null terminate characters for szTip for Windows 2000 and later)
|
|
// https://learn.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataw
|
|
tooltipUTF16, err := w32.StringToUTF16(truncateUTF16(tooltip, 127))
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
copy(nid.SzTip[:], tooltipUTF16)
|
|
|
|
// Modify the tray icon with the new tooltip
|
|
if !w32.ShellNotifyIcon(w32.NIM_MODIFY, &nid) {
|
|
return
|
|
}
|
|
}
|
|
|
|
// ---- Unsupported ----
|
|
func (s *windowsSystemTray) setLabel(label string) {}
|
|
|
|
func (s *windowsSystemTray) setTemplateIcon(_ []byte) {
|
|
// Unsupported - do nothing
|
|
}
|
|
|
|
func (s *windowsSystemTray) setIconPosition(position IconPosition) {
|
|
// Unsupported - do nothing
|
|
}
|
|
|
|
func (s *windowsSystemTray) destroy() {
|
|
if s.cancelTheme != nil {
|
|
s.cancelTheme()
|
|
s.cancelTheme = nil
|
|
}
|
|
// Remove and delete the system tray
|
|
getNativeApplication().unregisterSystemTray(s)
|
|
if s.menu != nil {
|
|
s.menu.Destroy()
|
|
}
|
|
|
|
// destroy the notification icon
|
|
nid := s.newNotifyIconData()
|
|
if !w32.ShellNotifyIcon(w32.NIM_DELETE, &nid) {
|
|
globalApplication.debug(syscall.GetLastError().Error())
|
|
}
|
|
|
|
// Clean up icon handles
|
|
lightIcon := s.lightModeIcon
|
|
darkIcon := s.darkModeIcon
|
|
currentIcon := s.currentIcon
|
|
|
|
s.releaseIcon(lightIcon, s.lightModeIconOwned)
|
|
s.releaseIcon(darkIcon, s.darkModeIconOwned, lightIcon)
|
|
s.releaseIcon(currentIcon, s.currentIconOwned, lightIcon, darkIcon)
|
|
|
|
s.lightModeIcon = 0
|
|
s.lightModeIconOwned = false
|
|
s.darkModeIcon = 0
|
|
s.darkModeIconOwned = false
|
|
s.currentIcon = 0
|
|
s.currentIconOwned = false
|
|
|
|
w32.DestroyWindow(s.hwnd)
|
|
s.hwnd = 0
|
|
}
|
|
|
|
func (s *windowsSystemTray) Show() {
|
|
if s.hwnd == 0 {
|
|
return
|
|
}
|
|
|
|
nid := s.newNotifyIconData()
|
|
nid.UFlags = w32.NIF_STATE
|
|
nid.DwStateMask = w32.NIS_HIDDEN
|
|
nid.DwState = 0
|
|
if !w32.ShellNotifyIcon(w32.NIM_MODIFY, &nid) {
|
|
globalApplication.debug("ShellNotifyIcon NIM_MODIFY show failed", "error", syscall.GetLastError())
|
|
}
|
|
}
|
|
|
|
func (s *windowsSystemTray) Hide() {
|
|
if s.hwnd == 0 {
|
|
return
|
|
}
|
|
|
|
nid := s.newNotifyIconData()
|
|
nid.UFlags = w32.NIF_STATE
|
|
nid.DwStateMask = w32.NIS_HIDDEN
|
|
nid.DwState = w32.NIS_HIDDEN
|
|
if !w32.ShellNotifyIcon(w32.NIM_MODIFY, &nid) {
|
|
globalApplication.debug("ShellNotifyIcon NIM_MODIFY hide failed", "error", syscall.GetLastError())
|
|
}
|
|
}
|
|
|
|
func (s *windowsSystemTray) show() (w32.NOTIFYICONDATA, error) {
|
|
nid := s.newNotifyIconData()
|
|
nid.UFlags = w32.NIF_ICON | w32.NIF_MESSAGE
|
|
nid.HIcon = s.currentIcon
|
|
nid.UCallbackMessage = wmUserSystray
|
|
|
|
if !w32.ShellNotifyIcon(w32.NIM_ADD, &nid) {
|
|
err := syscall.GetLastError()
|
|
return nid, fmt.Errorf("ShellNotifyIcon NIM_ADD failed: %w", err)
|
|
}
|
|
|
|
nid.UVersion = w32.NOTIFYICON_VERSION_4
|
|
if !w32.ShellNotifyIcon(w32.NIM_SETVERSION, &nid) {
|
|
err := syscall.GetLastError()
|
|
return nid, fmt.Errorf("ShellNotifyIcon NIM_SETVERSION failed: %w", err)
|
|
}
|
|
|
|
s.updateIcon()
|
|
|
|
if s.parent.tooltip != "" {
|
|
s.setTooltip(s.parent.tooltip)
|
|
}
|
|
|
|
return nid, nil
|
|
}
|
|
|
|
func truncateUTF16(s string, maxUnits int) string {
|
|
var units int
|
|
for i, r := range s {
|
|
var u int
|
|
|
|
// check if rune will take 2 UTF-16 units
|
|
if r > 0xFFFF {
|
|
u = 2
|
|
} else {
|
|
u = 1
|
|
}
|
|
|
|
if units+u > maxUnits {
|
|
return s[:i]
|
|
}
|
|
units += u
|
|
}
|
|
|
|
return s
|
|
}
|