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This commit integrates iOS platform support for Wails v3, adapting the iOS-specific code to work with the new transport layer architecture. Key changes: - Add iOS-specific application, webview, and runtime files - Add iOS event types and processing - Add iOS examples and templates - Update messageprocessor to handle iOS requests - Move badge_ios.go to dock package Note: The iOS branch was based on an older v3-alpha and required significant conflict resolution due to the transport layer refactor (PR #4702). Some iOS-specific code may need further adaptation: - processIOSMethod needs to be implemented with new RuntimeRequest signature - iOS event generation in tasks/events/generate.go needs updating 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
39 lines
No EOL
661 B
Go
39 lines
No EOL
661 B
Go
//go:build ios
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package main
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import (
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"embed"
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"fmt"
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"log"
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"github.com/wailsapp/wails/v3/pkg/application"
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)
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//go:embed test-assets/*
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var assets embed.FS
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type TestApp struct{}
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func (a *TestApp) Greet(name string) string {
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return fmt.Sprintf("Hello %s from iOS build test!", name)
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}
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func main() {
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app := application.New(application.Options{
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Name: "iOS Build Test",
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Description: "Testing iOS build system",
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Assets: application.AssetOptions{
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FS: assets,
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},
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Services: []application.Service{
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application.NewService(&TestApp{}),
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},
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LogLevel: application.LogLevelDebug,
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})
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err := app.Run()
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if err != nil {
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log.Fatal(err)
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}
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} |