wails/v2/internal/project/project.go
Lea Anthony e3dbe294f2 fix: Add Windows UAC execution level support to manifest template
Fixes #4349: Windows admin permissions not persisting between machines

This change adds configurable UAC (User Account Control) execution level
support to the Windows manifest template, allowing developers to specify
admin requirements that persist when executables are distributed.

## Changes Made

### Enhanced Windows Manifest Template
- Added conditional UAC `trustInfo` section to manifest template
- Uses template variable `{{.ExecutionLevel}}` for dynamic configuration
- Backward compatible: no UAC section when execution level not specified

### Project Configuration Support
- Added `WindowsInfo` struct to project configuration
- Added `executionLevel` field for specifying UAC requirements
- Integrated execution level into template data processing

### Template Data Enhancement
- Extended `assetData` struct to include execution level
- Updated template resolution to extract Windows-specific configuration
- Maintained backward compatibility with existing projects

### Documentation Updates
- Added comprehensive Windows UAC guide with examples
- Updated project configuration reference with Windows options
- Included usage examples and supported execution levels

## Usage

Developers can now specify execution level in wails.json:

```json
{
  "info": {
    "windows": {
      "executionLevel": "requireAdministrator"
    }
  }
}
```

Supported values:
- `requireAdministrator`: Requires admin privileges
- `asInvoker`: Runs with invoker's privileges
- `highestAvailable`: Runs with highest available privileges

## Testing

Verified that:
- UAC trustInfo section is properly embedded in Windows executables
- Admin privileges persist when executables are copied between machines
- Backward compatibility maintained for existing projects
- Template processing works correctly during build

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-12 22:03:07 +10:00

279 lines
7 KiB
Go

package project
import (
"encoding/json"
"os"
"path/filepath"
"runtime"
"strings"
"github.com/samber/lo"
)
// Project holds the data related to a Wails project
type Project struct {
/*** Application Data ***/
Name string `json:"name"`
AssetDirectory string `json:"assetdir,omitempty"`
ReloadDirectories string `json:"reloaddirs,omitempty"`
BuildCommand string `json:"frontend:build"`
InstallCommand string `json:"frontend:install"`
// Commands used in `wails dev`
DevCommand string `json:"frontend:dev"`
DevBuildCommand string `json:"frontend:dev:build"`
DevInstallCommand string `json:"frontend:dev:install"`
DevWatcherCommand string `json:"frontend:dev:watcher"`
// The url of the external wails dev server. If this is set, this server is used for the frontend. Default ""
FrontendDevServerURL string `json:"frontend:dev:serverUrl"`
// Directory to generate the API Module
WailsJSDir string `json:"wailsjsdir"`
Version string `json:"version"`
/*** Internal Data ***/
// The path to the project directory
Path string `json:"projectdir"`
// Build directory
BuildDir string `json:"build:dir"`
// The output filename
OutputFilename string `json:"outputfilename"`
// The type of application. EG: Desktop, Server, etc
OutputType string
// The platform to target
Platform string
// RunNonNativeBuildHooks will run build hooks though they are defined for a GOOS which is not equal to the host os
RunNonNativeBuildHooks bool `json:"runNonNativeBuildHooks"`
// Build hooks for different targets, the hooks are executed in the following order
// Key: GOOS/GOARCH - Executed at build level before/after a build of the specific platform and arch
// Key: GOOS/* - Executed at build level before/after a build of the specific platform
// Key: */* - Executed at build level before/after a build
// The following keys are not yet supported.
// Key: GOOS - Executed at platform level before/after all builds of the specific platform
// Key: * - Executed at platform level before/after all builds of a platform
// Key: [empty] - Executed at global level before/after all builds of all platforms
PostBuildHooks map[string]string `json:"postBuildHooks"`
PreBuildHooks map[string]string `json:"preBuildHooks"`
// The application author
Author Author
// The application information
Info Info
// Fully qualified filename
filename string
// The debounce time for hot-reload of the built-in dev server. Default 100
DebounceMS int `json:"debounceMS"`
// The address to bind the wails dev server to. Default "localhost:34115"
DevServer string `json:"devServer"`
// Arguments that are forward to the application in dev mode
AppArgs string `json:"appargs"`
// NSISType to be build
NSISType string `json:"nsisType"`
// Garble
Obfuscated bool `json:"obfuscated"`
GarbleArgs string `json:"garbleargs"`
// Frontend directory
FrontendDir string `json:"frontend:dir"`
Bindings Bindings `json:"bindings"`
}
func (p *Project) GetFrontendDir() string {
if filepath.IsAbs(p.FrontendDir) {
return p.FrontendDir
}
return filepath.Join(p.Path, p.FrontendDir)
}
func (p *Project) GetWailsJSDir() string {
if filepath.IsAbs(p.WailsJSDir) {
return p.WailsJSDir
}
return filepath.Join(p.Path, p.WailsJSDir)
}
func (p *Project) GetBuildDir() string {
if filepath.IsAbs(p.BuildDir) {
return p.BuildDir
}
return filepath.Join(p.Path, p.BuildDir)
}
func (p *Project) GetDevBuildCommand() string {
if p.DevBuildCommand != "" {
return p.DevBuildCommand
}
if p.DevCommand != "" {
return p.DevCommand
}
return p.BuildCommand
}
func (p *Project) GetDevInstallerCommand() string {
if p.DevInstallCommand != "" {
return p.DevInstallCommand
}
return p.InstallCommand
}
func (p *Project) IsFrontendDevServerURLAutoDiscovery() bool {
return p.FrontendDevServerURL == "auto"
}
func (p *Project) Save() error {
data, err := json.MarshalIndent(p, "", " ")
if err != nil {
return err
}
return os.WriteFile(p.filename, data, 0o755)
}
func (p *Project) setDefaults() {
if p.Path == "" {
p.Path = lo.Must(os.Getwd())
}
if p.Version == "" {
p.Version = "2"
}
// Create default name if not given
if p.Name == "" {
p.Name = "wailsapp"
}
if p.OutputFilename == "" {
p.OutputFilename = p.Name
}
if p.FrontendDir == "" {
p.FrontendDir = "frontend"
}
if p.WailsJSDir == "" {
p.WailsJSDir = p.FrontendDir
}
if p.BuildDir == "" {
p.BuildDir = "build"
}
if p.DebounceMS == 0 {
p.DebounceMS = 100
}
if p.DevServer == "" {
p.DevServer = "localhost:34115"
}
if p.NSISType == "" {
p.NSISType = "multiple"
}
if p.Info.CompanyName == "" {
p.Info.CompanyName = p.Name
}
if p.Info.ProductName == "" {
p.Info.ProductName = p.Name
}
if p.Info.ProductVersion == "" {
p.Info.ProductVersion = "1.0.0"
}
if p.Info.Copyright == nil {
v := "Copyright........."
p.Info.Copyright = &v
}
if p.Info.Comments == nil {
v := "Built using Wails (https://wails.io)"
p.Info.Comments = &v
}
// Fix up OutputFilename
switch runtime.GOOS {
case "windows":
if !strings.HasSuffix(p.OutputFilename, ".exe") {
p.OutputFilename += ".exe"
}
case "darwin", "linux":
p.OutputFilename = strings.TrimSuffix(p.OutputFilename, ".exe")
}
}
// Author stores details about the application author
type Author struct {
Name string `json:"name"`
Email string `json:"email"`
}
type Info struct {
CompanyName string `json:"companyName"`
ProductName string `json:"productName"`
ProductVersion string `json:"productVersion"`
Copyright *string `json:"copyright"`
Comments *string `json:"comments"`
FileAssociations []FileAssociation `json:"fileAssociations"`
Protocols []Protocol `json:"protocols"`
Windows *WindowsInfo `json:"windows,omitempty"`
}
type WindowsInfo struct {
ExecutionLevel string `json:"executionLevel,omitempty"`
}
type FileAssociation struct {
Ext string `json:"ext"`
Name string `json:"name"`
Description string `json:"description"`
IconName string `json:"iconName"`
Role string `json:"role"`
}
type Protocol struct {
Scheme string `json:"scheme"`
Description string `json:"description"`
Role string `json:"role"`
}
type Bindings struct {
TsGeneration TsGeneration `json:"ts_generation"`
}
type TsGeneration struct {
Prefix string `json:"prefix"`
Suffix string `json:"suffix"`
OutputType string `json:"outputType"`
}
// Parse the given JSON data into a Project struct
func Parse(projectData []byte) (*Project, error) {
project := &Project{}
err := json.Unmarshal(projectData, project)
if err != nil {
return nil, err
}
project.setDefaults()
return project, nil
}
// Load the project from the current working directory
func Load(projectPath string) (*Project, error) {
projectFile := filepath.Join(projectPath, "wails.json")
rawBytes, err := os.ReadFile(projectFile)
if err != nil {
return nil, err
}
result, err := Parse(rawBytes)
if err != nil {
return nil, err
}
result.filename = projectFile
return result, nil
}