dotvim/.vim/autoload/conque_term/conque_sole.py

459 lines
14 KiB
Python

# FILE: autoload/conque_term/conque_sole.py
# AUTHOR: Nico Raffo <nicoraffo@gmail.com>
# WEBSITE: http://conque.googlecode.com
# MODIFIED: 2011-04-04
# VERSION: 2.1, for Vim 7.0
# LICENSE:
# Conque - Vim terminal/console emulator
# Copyright (C) 2009-2011 Nico Raffo
#
# MIT License
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
"""
Windows Console Emulator
This is the main interface to the Windows emulator. It reads new output from the background console
and updates the Vim buffer.
"""
import vim
class ConqueSole(Conque):
window_top = None
window_bottom = None
color_cache = {}
attribute_cache = {}
color_mode = None
color_conceals = {}
buffer = None
encoding = None
# counters for periodic rendering
buffer_redraw_ct = 1
screen_redraw_ct = 1
# line offset, shifts output down
offset = 0
def open(self):
""" Start command and initialize this instance
Arguments:
command - Command string, e.g. "Powershell.exe"
options - Dictionary of config options
python_exe - Path to the python.exe executable. Usually C:\PythonXX\python.exe
communicator_py - Path to subprocess controller script in user's vimfiles directory
"""
# get arguments
command = vim.eval('command')
options = vim.eval('options')
python_exe = vim.eval('py_exe')
communicator_py = vim.eval('py_vim')
# init size
self.columns = vim.current.window.width
self.lines = vim.current.window.height
self.window_top = 0
self.window_bottom = vim.current.window.height - 1
# color mode
self.color_mode = vim.eval('g:ConqueTerm_ColorMode')
# line offset
self.offset = int(options['offset'])
# init color
self.enable_colors = options['color'] and not CONQUE_FAST_MODE
# open command
self.proc = ConqueSoleWrapper()
self.proc.open(command, self.lines, self.columns, python_exe, communicator_py, options)
self.buffer = vim.current.buffer
self.screen_encoding = vim.eval('&fileencoding')
def read(self, timeout=1, set_cursor=True, return_output=False, update_buffer=True):
""" Read from console and update Vim buffer. """
try:
stats = self.proc.get_stats()
if not stats:
return
# disable screen and buffer redraws in fast mode
if not CONQUE_FAST_MODE:
self.buffer_redraw_ct += 1
self.screen_redraw_ct += 1
update_top = 0
update_bottom = 0
lines = []
# full buffer redraw, our favorite!
#if self.buffer_redraw_ct == CONQUE_SOLE_BUFFER_REDRAW:
# self.buffer_redraw_ct = 0
# update_top = 0
# update_bottom = stats['top_offset'] + self.lines
# (lines, attributes) = self.proc.read(update_top, update_bottom)
# if return_output:
# output = self.get_new_output(lines, update_top, stats)
# if update_buffer:
# for i in range(update_top, update_bottom + 1):
# if CONQUE_FAST_MODE:
# self.plain_text(i, lines[i], None, stats)
# else:
# self.plain_text(i, lines[i], attributes[i], stats)
# full screen redraw
if stats['cursor_y'] + 1 != self.l or stats['top_offset'] != self.window_top or self.screen_redraw_ct >= CONQUE_SOLE_SCREEN_REDRAW:
self.screen_redraw_ct = 0
update_top = self.window_top
update_bottom = max([stats['top_offset'] + self.lines + 1, stats['cursor_y']])
(lines, attributes) = self.proc.read(update_top, update_bottom - update_top + 1)
if return_output:
output = self.get_new_output(lines, update_top, stats)
if update_buffer:
for i in range(update_top, update_bottom + 1):
if CONQUE_FAST_MODE:
self.plain_text(i, lines[i - update_top], None, stats)
else:
self.plain_text(i, lines[i - update_top], attributes[i - update_top], stats)
# single line redraw
else:
update_top = stats['cursor_y']
(lines, attributes) = self.proc.read(update_top, 1)
if return_output:
output = self.get_new_output(lines, update_top, stats)
if update_buffer:
if lines[0].rstrip() != u(self.buffer[update_top].rstrip()):
if CONQUE_FAST_MODE:
self.plain_text(update_top, lines[0], None, stats)
else:
self.plain_text(update_top, lines[0], attributes[0], stats)
# reset current position
self.window_top = stats['top_offset']
self.l = stats['cursor_y'] + 1
self.c = stats['cursor_x'] + 1
# reposition cursor if this seems plausible
if set_cursor:
self.set_cursor(self.l, self.c)
if return_output:
return output
except:
pass
def get_new_output(self, lines, update_top, stats):
""" Calculate the "new" output from this read. Fake but useful """
if not (stats['cursor_y'] + 1 > self.l or (stats['cursor_y'] + 1 == self.l and stats['cursor_x'] + 1 > self.c)):
return ""
try:
num_to_return = stats['cursor_y'] - self.l + 2
lines = lines[self.l - update_top - 1:]
new_output = []
# first line
new_output.append(lines[0][self.c - 1:].rstrip())
# the rest
for i in range(1, num_to_return):
new_output.append(lines[i].rstrip())
except:
pass
return "\n".join(new_output)
def plain_text(self, line_nr, text, attributes, stats):
""" Write plain text to Vim buffer. """
# handle line offset
line_nr += self.offset
self.l = line_nr + 1
# remove trailing whitespace
text = text.rstrip()
# if we're using concealed text for color, then s- is weird
if self.color_mode == 'conceal':
text = self.add_conceal_color(text, attributes, stats, line_nr)
# deal with character encoding
if CONQUE_PYTHON_VERSION == 2:
val = text.encode(self.screen_encoding)
else:
# XXX / Vim's python3 interface doesn't accept bytes object
val = str(text)
# update vim buffer
if len(self.buffer) <= line_nr:
self.buffer.append(val)
else:
self.buffer[line_nr] = val
if self.enable_colors and not self.color_mode == 'conceal' and line_nr > self.l - CONQUE_MAX_SYNTAX_LINES:
relevant = attributes[0:len(text)]
if line_nr not in self.attribute_cache or self.attribute_cache[line_nr] != relevant:
self.do_color(attributes=relevant, stats=stats)
self.attribute_cache[line_nr] = relevant
def add_conceal_color(self, text, attributes, stats, line_nr):
""" Add 'conceal' color strings to output text """
# stop here if coloration is disabled
if not self.enable_colors:
return text
# if no colors for this line, clear everything out
if len(attributes) == 0 or attributes == u(chr(stats['default_attribute'])) * len(attributes):
return text
new_text = ''
self.color_conceals[line_nr] = []
attribute_chunks = CONQUE_WIN32_REGEX_ATTR.findall(attributes)
offset = 0
ends = []
for attr in attribute_chunks:
attr_num = ord(attr[1])
ends = []
if attr_num != stats['default_attribute']:
color = self.translate_color(attr_num)
new_text += chr(27) + 'sf' + color['fg_code'] + ';'
ends.append(chr(27) + 'ef' + color['fg_code'] + ';')
self.color_conceals[line_nr].append(offset)
if attr_num > 15:
new_text += chr(27) + 'sb' + color['bg_code'] + ';'
ends.append(chr(27) + 'eb' + color['bg_code'] + ';')
self.color_conceals[line_nr].append(offset)
new_text += text[offset:offset + len(attr[0])]
# close color regions
ends.reverse()
for i in range(0, len(ends)):
self.color_conceals[line_nr].append(len(new_text))
new_text += ends[i]
offset += len(attr[0])
return new_text
def do_color(self, start=0, end=0, attributes='', stats=None):
""" Convert Windows console attributes into Vim syntax highlighting """
# if no colors for this line, clear everything out
if len(attributes) == 0 or attributes == u(chr(stats['default_attribute'])) * len(attributes):
self.color_changes = {}
self.apply_color(1, len(attributes), self.l)
return
attribute_chunks = CONQUE_WIN32_REGEX_ATTR.findall(attributes)
offset = 0
for attr in attribute_chunks:
attr_num = ord(attr[1])
if attr_num != stats['default_attribute']:
self.color_changes = self.translate_color(attr_num)
self.apply_color(offset + 1, offset + len(attr[0]) + 1, self.l)
offset += len(attr[0])
def translate_color(self, attr):
""" Convert Windows console attributes into RGB colors """
# check for cached color
if attr in self.color_cache:
return self.color_cache[attr]
# convert attribute integer to bit string
bit_str = bin(attr)
bit_str = bit_str.replace('0b', '')
# slice foreground and background portions of bit string
fg = bit_str[-4:].rjust(4, '0')
bg = bit_str[-8:-4].rjust(4, '0')
# ok, first create foreground #rbg
red = int(fg[1]) * 204 + int(fg[0]) * int(fg[1]) * 51
green = int(fg[2]) * 204 + int(fg[0]) * int(fg[2]) * 51
blue = int(fg[3]) * 204 + int(fg[0]) * int(fg[3]) * 51
fg_str = "#%02x%02x%02x" % (red, green, blue)
fg_code = "%02x%02x%02x" % (red, green, blue)
fg_code = fg_code[0] + fg_code[2] + fg_code[4]
# ok, first create foreground #rbg
red = int(bg[1]) * 204 + int(bg[0]) * int(bg[1]) * 51
green = int(bg[2]) * 204 + int(bg[0]) * int(bg[2]) * 51
blue = int(bg[3]) * 204 + int(bg[0]) * int(bg[3]) * 51
bg_str = "#%02x%02x%02x" % (red, green, blue)
bg_code = "%02x%02x%02x" % (red, green, blue)
bg_code = bg_code[0] + bg_code[2] + bg_code[4]
# build value for color_changes
color = {'guifg': fg_str, 'guibg': bg_str}
if self.color_mode == 'conceal':
color['fg_code'] = fg_code
color['bg_code'] = bg_code
self.color_cache[attr] = color
return color
def write_vk(self, vk_code):
""" write virtual key code to shared memory using proprietary escape seq """
self.proc.write_vk(vk_code)
def update_window_size(self):
""" Resize underlying console if Vim buffer size has changed """
if vim.current.window.width != self.columns or vim.current.window.height != self.lines:
# reset all window size attributes to default
self.columns = vim.current.window.width
self.lines = vim.current.window.height
self.working_columns = vim.current.window.width
self.working_lines = vim.current.window.height
self.bottom = vim.current.window.height
self.proc.window_resize(vim.current.window.height, vim.current.window.width)
def set_cursor(self, line, column):
""" Update cursor position in Vim buffer """
# handle offset
line += self.offset
# shift cursor position to handle concealed text
if self.enable_colors and self.color_mode == 'conceal':
if line - 1 in self.color_conceals:
for c in self.color_conceals[line - 1]:
if c < column:
column += 7
else:
break
# figure out line
buffer_line = line
if buffer_line > len(self.buffer):
for l in range(len(self.buffer) - 1, buffer_line):
self.buffer.append('')
# figure out column
real_column = column
if len(self.buffer[buffer_line - 1]) < real_column:
self.buffer[buffer_line - 1] = self.buffer[buffer_line - 1] + ' ' * (real_column - len(self.buffer[buffer_line - 1]))
# python version is occasionally grumpy
try:
vim.current.window.cursor = (buffer_line, real_column - 1)
except:
vim.command('call cursor(' + str(buffer_line) + ', ' + str(real_column) + ')')
def idle(self):
""" go into idle mode """
self.proc.idle()
def resume(self):
""" resume from idle mode """
self.proc.resume()
def close(self):
""" end console subprocess """
self.proc.close()
def abort(self):
""" end subprocess forcefully """
self.proc.close()
def get_buffer_line(self, line):
""" get buffer line """
return line
# vim:foldmethod=marker