Fixes bug when calling destroy with detachGrid=false. Thanks @jhpedemonte.
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@ -444,7 +444,7 @@ See example: [Responsive grid demo](http://troolee.github.io/gridstack.js/demo/r
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## Using AniJS
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Using AniJS with gridstack is a breeze. In the following example, a listener is added that gets triggered by a widget being added.
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See example: [AniJS demo](http://troolee.github.io/gridstack.js/demo/anijs.html)
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See widgets wiggle! [AniJS demo](http://troolee.github.io/gridstack.js/demo/anijs.html)
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The Team
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========
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@ -473,7 +473,7 @@ Changes
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- add `setAnimation` method to API
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- add `setGridWidth` method ([#227](https://github.com/troolee/gridstack.js/issues/227))
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- add `removable`/`removeTimeout`
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- add `detachGrid` parameter to `destroy` method ([#216](https://github.com/troolee/gridstack.js/issues/216))
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- add `detachGrid` parameter to `destroy` method ([#216](https://github.com/troolee/gridstack.js/issues/216)) (thanks @jhpedemonte)
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- add `useOffset` parameter to `getCellFromPixel` method ([#237](https://github.com/troolee/gridstack.js/issues/237))
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- add `minWidth`, `maxWidth`, `minHeight`, `maxHeight`, `id` parameters to `addWidget` ([#188](https://github.com/troolee/gridstack.js/issues/188))
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- add `added` and `removed` events for when a widget is added or removed, respectively. ([#54](https://github.com/troolee/gridstack.js/issues/54))
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@ -487,7 +487,7 @@ Changes
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- add `placeholder_text` option (Thanks to @slauyama)
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- add `handle_class` option.
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- add `make_widget` method.
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- lodash v 4.x support (Thanks to Andy Robbins)
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- lodash v 4.x support (Thanks to @andrewr88)
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#### v0.2.3 (2015-06-23)
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2
dist/gridstack.js
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2
dist/gridstack.js
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@ -1105,7 +1105,7 @@
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$(window).off('resize', this.onResizeHandler);
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this.disable();
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if (typeof detachGrid != 'undefined' && !detachGrid) {
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this.removeAll(true);
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this.removeAll(false);
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} else {
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this.container.remove();
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}
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2
dist/gridstack.min.js
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2
dist/gridstack.min.js
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@ -1105,7 +1105,7 @@
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$(window).off('resize', this.onResizeHandler);
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this.disable();
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if (typeof detachGrid != 'undefined' && !detachGrid) {
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this.removeAll(true);
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this.removeAll(false);
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} else {
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this.container.remove();
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}
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