diff --git a/svg.html b/svg.html index 0f7cfdb..bdfac28 100644 --- a/svg.html +++ b/svg.html @@ -85,7 +85,7 @@

Shape Morphing

One of the most important parts of the plugin is the shape morphing capability. It only applies to inline <path> and <glyph> SVG elements, with closed shapes (their d attribute ends with z). On initialization or animation start, depending on the chosen KUTE.js method, it will sample a number of points along the two paths based on a default / given sample size and will create two arrays with these points, the arrays that we need for interpolation. Further more, with a set of options we can then rearrange / reverse these arrays to optimize and / or maximize the visual effect of the morph: