From 1423ab641e8e3de5b3027d2b69e8d8f45c142589 Mon Sep 17 00:00:00 2001 From: thednp Date: Thu, 24 Mar 2016 14:48:26 +0200 Subject: [PATCH] --- svg.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/svg.html b/svg.html index 0f7cfdb..bdfac28 100644 --- a/svg.html +++ b/svg.html @@ -85,7 +85,7 @@

Shape Morphing

One of the most important parts of the plugin is the shape morphing capability. It only applies to inline <path> and <glyph> SVG elements, with closed shapes (their d attribute ends with z). On initialization or animation start, depending on the chosen KUTE.js method, it will sample a number of points along the two paths based on a default / given sample size and will create two arrays with these points, the arrays that we need for interpolation. Further more, with a set of options we can then rearrange / reverse these arrays to optimize and / or maximize the visual effect of the morph: