* major JSDoc write up
* removed ESLint `no-bitwise` exception, it only applies to specific functions and not the entire code
* the `SVGCubicMorph` component will remove un-necessary `Z` path commands when is the case for better out of the box animation
* fixed a minor disambiguation with `filterEffects` and `drop-shadow` property and its `dropshadow` interpolation function
* TypeScript strong: all files are modules, easy to implement in any third party app
* updated `CubicBezier` and SVGPathCommander
* code cleanup
* Updated SVGPathCommander to make use of the new features, the SVG morph components can now process paths in Node.js
* svgCubicMorph component now can morph lines properly, as shown in the updated demo
* svgMorph component also updated
* documentation updates for more clarity with the morph components
* Now all parseProperty functions and prepareStart functions are bound to `this`, the tween object
* changed the Tween constructor for lighter size
* rewritten alot of code for readability
* Documentation updates
* fixed minor issue with `borderRadius` on legacy browsers
* removed CSS properties from SVG plugin (forgot in previous commit)
* simplified core box model properties and CSS transform tween objects to always use `px` or `deg` as unit, with converted values
* implemented the `crossCheck` function for SVG transforms (for stacking transform chains) and the SVG morph
* simplified the `coords` interpolation used for SVG morph
* general code cleanup
* simplified the `processEasing` since the additional easing plugins have been removed, the old version can be found in the js file for easing examples page
* doc updates
* changed the jQuery plugin, it's lighter and plays well with tween control methods
* changed the scope of ticker, tick, easing functions, interpolate functions, all to global, for better performance, some will only be available in the global and will be removed from KUTE object
* added transform interpolate functions
* documentation updates
- Supports `require()` and `define()` style loading.
- Is available on Bower through Git tags. Not yet via NPM. (run `npm publish` inside the project to do so)
- README updated with hint of usability with module loaders
In the code:
- Implemented UMD method, using AMD in first instance.
- Error is thrown is the root KuteJS could not be found.
What is missing:
- Sub-modules should export their factory rather than doing this on their own.