* Updated SVGPathCommander to make use of the new features, the SVG morph components can now process paths in Node.js
* svgCubicMorph component now can morph lines properly, as shown in the updated demo
* svgMorph component also updated
* documentation updates for more clarity with the morph components
* updated SVGPathCommander to support a wider range of shapes, including closed/unclosed shapes
* added d3-polygon dependency for ***svgMorph*** component
* updated both ***svgMorph*** and ***svgCubicMorph*** components
* updated polyfill
* code cleanup
* documentation updates
* updated `svg-path-commander`, solving an important path processing script `a2c` for `arcTo` path commands with `largeArcFlag` values
* solved some build tools issues (unzipped was working, zipped wasn't)
* KUTE.js now works when added to `<head>` but tween object initialization scripting must be added after `<body>` or when new `Element` target is appended into document
* updated `shorter-js`
* fixed polyfill
* fixed IE10+ issues with scroll
* reworked files and folders structure of the sources
* solved some demo issues
* code cleanup
* version bump
* `draw` property will work with 2 decimals for more precise animation
* `svgTransform` will also work with decimals for translation and rotation
* regular transform will need 2 decimals for translation and rotation
* fixed minor issue with `borderRadius` on legacy browsers
* removed CSS properties from SVG plugin (forgot in previous commit)
* simplified core box model properties and CSS transform tween objects to always use `px` or `deg` as unit, with converted values
* implemented the `crossCheck` function for SVG transforms (for stacking transform chains) and the SVG morph
* simplified the `coords` interpolation used for SVG morph
* general code cleanup
* simplified the `processEasing` since the additional easing plugins have been removed, the old version can be found in the js file for easing examples page
* doc updates
* Recursive functions found in `examples.js` and `css.js`. Now `Maximum call stack size exceeded` error is completely eliminated
* Further optimization for the Tween object constructor