/** * Translate 3D Interpolation Function. * * @param {number[]} a start [x,y,z] position * @param {number[]} b end [x,y,z] position * @param {string} u unit, usually `px` degrees * @param {number} v progress * @returns {string} the interpolated 3D translation string */ export default function translate3d(a, b, u, v) { const translateArray = []; for (let ax = 0; ax < 3; ax += 1) { translateArray[ax] = (a[ax] || b[ax] // eslint-disable-next-line no-bitwise ? ((a[ax] + (b[ax] - a[ax]) * v) * 1000 >> 0) / 1000 : 0) + u; } return `translate3d(${translateArray.join(',')})`; }