2a5bac2bb3
* major JSDoc write up * removed ESLint `no-bitwise` exception, it only applies to specific functions and not the entire code * the `SVGCubicMorph` component will remove un-necessary `Z` path commands when is the case for better out of the box animation * fixed a minor disambiguation with `filterEffects` and `drop-shadow` property and its `dropshadow` interpolation function * TypeScript strong: all files are modules, easy to implement in any third party app * updated `CubicBezier` and SVGPathCommander * code cleanup
21 lines
616 B
JavaScript
21 lines
616 B
JavaScript
/**
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* Coordinates Interpolation Function.
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*
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* @param {number[][]} a start coordinates
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* @param {number[][]} b end coordinates
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* @param {string} l amount of coordinates
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* @param {number} v progress
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* @returns {number[][]} the interpolated coordinates
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*/
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export default function coords(a, b, l, v) {
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const points = [];
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for (let i = 0; i < l; i += 1) { // for each point
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points[i] = [];
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for (let j = 0; j < 2; j += 1) { // each point coordinate
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// eslint-disable-next-line no-bitwise
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points[i].push(((a[i][j] + (b[i][j] - a[i][j]) * v) * 1000 >> 0) / 1000);
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}
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}
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return points;
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}
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