kute.js/demo/svgCubicMorph.html
thednp 6bfa00da75 Changes:
* Added a Spicr demo to the index.page.
* Some demo updates
2020-07-02 10:50:04 +00:00

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<title>KUTE.js SVG Cubic Morph</title>
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<h2 class="head-title">SVG Cubic Morph</h2>
<p class="condensed lead">The component that also covers <i>SVG morphing</i>, with similar functionality as for the <a href="svgMorph.html">SVG Morph</a> component, but with a different
implementation for value processing and animation setup.</p>
</div>
<div class="featurettes dark">
<div class="content-wrap">
<div class="columns margin-bottom">
<div class="col3">
<h3 class="border text-right">Overview</h3>
<p class="condensed text-right">Animate SVG paths with <b>cubic-bezier</b> path commands and improved performance.</p>
</div>
<div class="col9 border">
<p class="lead condensed">The KUTE.js <b>SVG Cubic Morph</b> component enables animation for the <b>d</b> (description) presentation attribute and is the latest in all the SVG
components.</p>
<p>The main difference with the other <a href="svgMorph.html">SVG Morph</a> component is the fact that this time we're using some path processing scripts borrowed from
<a href="http://www.raphaeljs.com/">Raphael.js</a> and other libraries to convert all path commands into <i>cubic-bezier</i> path commands.</p>
<p>This component will process paths and out of the box will provide the closest possible interpolation by default. It comes with two tween options to help you manage the morphing
animation in certain conditions:</p>
</div>
</div>
<div class="columns">
<div class="col3">
<h3 class="border text-right">Options</h3>
<p class="condensed text-right">A series of familiar options to optimize the animation for every situation.</p>
</div>
<div class="col9 border">
<p class="condensed lead">To enhance processing and improve the morphing animation, in certain cases you will need to control the outcome via two options
to reverse paths.</p>
<ul>
<li><kbd>reverseFirstPath: <b class='text-olive'>FALSE</b></kbd> when is <b>TRUE</b> you will reverse the FIRST shape. By default this option is <b>false</b>.</li>
<li><kbd>reverseSecondPath: <b class='text-olive'>FALSE</b></kbd> when is <b>TRUE</b> you will reverse the SECOND shape. By default this option is also <b>false</b>.</li>
</ul>
</div>
</div>
</div>
</div>
<div class="content-wrap">
<h3>Basic Example</h3>
<p>The first morphing animation example is a transition from a rectangle into a star, just like for the other component.</p>
<pre><code class="language-markup">&lt;svg id="morph-example" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 600 600">
&lt;path id="rectangle" class="bg-lime" d="M38.01,5.653h526.531c17.905,0,32.422,14.516,32.422,32.422v526.531 c0,17.905-14.517,32.422-32.422,32.422H38.01c-17.906,0-32.422-14.517-32.422-32.422V38.075C5.588,20.169,20.104,5.653,38.01,5.653z"/>
&lt;path id="star" style="visibility:hidden" d="M301.113,12.011l99.25,179.996l201.864,38.778L461.706,380.808 l25.508,203.958l-186.101-87.287L115.01,584.766l25.507-203.958L0,230.785l201.86-38.778L301.113,12.011"/>
&lt;/svg>
</code></pre>
<p>Now we can apply both <code>.to()</code> and <code>fromTo()</code> methods:</p>
<pre><code class="language-javascript">// the fromTo() method
var tween = KUTE.fromTo('#rectangle', {path: '#rectangle' }, { path: '#star' }).start();
// OR
// the to() method will take the path's d attribute value and use it as start value
var tween = KUTE.to('#rectangle', { path: '#star' }).start();
// OR
// simply pass in a valid path string without the need to have two paths in your SVG
var tween = KUTE.to('#rectangle', { path: 'M301.113,12.011l99.25,179.996l201.864,38.778L461.706,380.808l25.508,203.958l-186.101-87.287L115.01,584.766l25.507-203.958L0,230.785l201.86-38.778L301.113,12.011' }).start();
</code></pre>
<p>By default, the component will process the paths as authored and deliver its best without any option required, like for the first red rectangle below which applies to any of the above invocations:</p>
<div class="featurettes">
<svg class="example-box-model example-box" id="morph-example" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 600 600">
<path id="rectangle" class="bg-red" d="M559,597.4H43.6c-21,0-38-17-38-38V44c0-21,17-38,38-38H559c21,0,38,17,38,38v515.4 C597,580.4,580,597.4,559,597.4z"/>
<path id="star" style="visibility:hidden" d="M301.113,12.011l99.25,179.996l201.864,38.778L461.706,380.808 l25.508,203.958l-186.101-87.287L115.01,584.766l25.507-203.958L0,230.785l201.86-38.778L301.113,12.011z"/>
</svg>
<svg class="example-box-model example-box" id="morph-example1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 600 600">
<path id="rectangle1" class="bg-blue" d="M559,597.4H302.1H43.6c-21,0-38-17-38-38V408.8V223.6V44c0-21,17-38,38-38h105.6H300h160.3H559
c21,0,38,17,38,38v184v331.4C597,580.4,580,597.4,559,597.4z"/>
<path id="star1" style="visibility:hidden" d="M302.1,17.9c16,29,81.4,147.7,98.2,178.2c31.1,6,62.3,11.9,93.4,17.9c35.5,6.8,71,13.6,106.5,20.4
c-46.4,49.5-92.7,99-139.1,148.5c1.1,8.5,6.7,53.4,12.4,99.1c5.7,45.3,11.4,91.4,12.9,102.9c-36-16.9-158.8-74.5-184.2-86.4
c-28.5,13.4-151.3,71-184.2,86.4c0.4-3.2,13.3-106.6,13.3-106.6s10.1-81,11.9-95.3C96.8,333.5,50.4,284,4,234.5
c34.4-6.6,68.8-13.2,103.3-19.8c32.2-6.2,64.4-12.3,96.5-18.5C221,165.1,286.5,46.2,302.1,17.9z"/>
</svg>
<div class="example-buttons">
<a id="morphBtn" class="btn btn-green" href="javascript:void(0)">Start</a>
</div>
</div>
<p>The second blue shape and its corresponding end shape have been edited by adding additional curve points using a vector graphics editor to match the amount of points in both shapes as well as to optimize their travel
distance during the animation. You can use the same technique on your shapes to control the animation to your style.</p>
<p>Chris Coyier wrote an <a href="https://css-tricks.com/svg-shape-morphing-works/">excelent article</a> to explain how SVG morphing animation works, it should give you a pretty good idea on the concept, terminology.</p>
<h3>Subpath Example</h3>
<p>In other cases, you may want to morph paths that have subpaths. Let's have a look at the following SVG:</p>
<pre><code class="language-markup">&lt;svg id="multi-morph-example" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1024 1024">
&lt;path id="w1" d="M412.23 511.914c-47.708-24.518-94.086-36.958-137.88-36.958-5.956 0-11.952 0.18-17.948 0.708-55.88 4.624-106.922 19.368-139.75 30.828-8.708 3.198-17.634 6.576-26.83 10.306l-89.822 311.394c61.702-22.832 116.292-33.938 166.27-33.938 80.846 0 139.528 30.208 187.992 61.304 22.962-77.918 78.044-266.09 94.482-322.324-11.95-7.284-24.076-14.57-36.514-21.32z
m116.118 79.156l-90.446 314.148c26.832 15.372 117.098 64.05 186.212 64.05 55.792 0 118.252-14.296 190.834-43.792l86.356-301.976c-58.632 18.922-114.876 28.52-167.464 28.52-95.95 0-163.114-31.098-205.492-60.95z
m-235.526-222.28c77.118 0.798 134.152 30.208 181.416 60.502l92.752-317.344c-19.546-11.196-70.806-39.094-107.858-48.6-24.386-5.684-50.02-8.616-77.204-8.616-51.796 0.976-108.388 13.946-172.888 39.8l-88.44 310.596c64.808-24.436 120.644-36.34 172.086-36.34 0.046 0.002 0.136 0.002 0.136 0.002z
m731.178-170.666c-58.814 22.832-116.208 34.466-171.028 34.466-91.686 0-159.292-31.802-203.094-62.366l-91.95 318.236c61.746 39.708 128.29 59.878 198.122 59.878 56.948 0 115.94-13.68 175.462-40.688l-0.182-2.222 3.734-0.886 88.936-306.418z"/>
&lt;path id="w2" d="M0 187.396l367.2-50.6v354.798h-367.2v-304.2z
m0 649.2v-299.798h367.2v350.398z
m407.6 56v-355.798h488.4v423.2z
m0-761.2l488.4-67.4v427.6h-488.4v-360.2z"/>
&lt;/svg>
</code></pre>
<p>Similar to the <a href="svgMorph.html">svgMorph</a> component, this component doesn't provide multipath processing so we should split the sub-paths into multiple <b>&lt;path&gt;</b> shapes, analyze and associate them
in a way that corresponding shapes are close and their points travel the least possible distance.</p>
<p>Now since we've worked with these paths before, the first example below showcases how the <b>svgCubicMorph</b> component handles it by default, using the <code>reverseSecondPath:true</code> option for all tweens because
each shape have a slightly different position from its corresponding shape. The following example was made possible by editing the shapes with a vector graphics editor. The last example showcases a creative use of
association between starting and end shapes. Let's have a look:</p>
<div class="featurettes">
<svg class="example-box-model example-box" id="multi-morph-example" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 550 550">
<path id="w11" fill="#e91b1f" d="M206.115,255.957c-23.854-12.259-47.043-18.479-68.94-18.479c-2.978,0-5.976,0.09-8.974,0.354 c-27.94,2.312-53.461,9.684-69.875,15.414c-4.354,1.599-8.817,3.288-13.415,5.152L0,414.096 c30.851-11.416,58.146-16.969,83.135-16.969c40.423,0,69.764,15.104,93.996,30.652c11.481-38.959,39.022-133.045,47.241-161.162 C218.397,262.975,212.334,259.332,206.115,255.957z"/>
<path id="w12" fill="#FF5722" d="M264.174,295.535l-45.223,157.074c13.416,7.686,58.549,32.024,93.105,32.024 c27.896,0,59.127-7.147,95.417-21.896l43.179-150.988c-29.316,9.461-57.438,14.26-83.732,14.26 C318.945,326.01,285.363,310.461,264.174,295.535z"/>
<path id="w13" fill="#4CAF50" d="M146.411,184.395c38.559,0.399,67.076,15.104,90.708,30.251l46.376-158.672c-9.772-5.598-35.403-19.547-53.929-24.3c-12.193-2.842-25.01-4.308-38.602-4.308c-25.898,0.488-54.194,6.973-86.444,19.9 L60.3,202.564c32.404-12.218,60.322-18.17,86.043-18.17C146.366,184.395,146.411,184.395,146.411,184.395L146.411,184.395z"/>
<path id="w14" fill="#2196F3" d="M512,99.062c-29.407,11.416-58.104,17.233-85.514,17.233c-45.844,0-79.646-15.901-101.547-31.183L278.964,244.23 c30.873,19.854,64.146,29.939,99.062,29.939c28.474,0,57.97-6.84,87.73-20.344l-0.091-1.111l1.867-0.443L512,99.062z"/>
<path id="w21" style="visibility:hidden" d="M192 471.918l-191.844-26.297-0.010-157.621h191.854z"/>
<path id="w22" style="visibility:hidden" d="M479.999 288l-0.063 224-255.936-36.008v-187.992z"/>
<path id="w23" style="visibility:hidden" d="M0.175 256l-0.175-156.037 192-26.072v182.109z"/>
<path id="w24" style="visibility:hidden" d="M224 69.241l255.936-37.241v224h-255.936z"/>
</svg>
<svg class="example-box-model example-box" id="multi-morph-example1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 550 550">
<path id="w111" fill="#e91b1f" d="M128.2,237.8c-44.1,0-78.7,18.7-83.3,20.6L0,414.1c30.9-11.4,58.1-17,83.1-17
c40.4,0,69.8,15.1,94,30.7c11.5-39,39-133,47.2-161.2C205.7,254.8,176.7,237.8,128.2,237.8z"/>
<path id="w121" fill="#FF5722" d="M264.2,295.5L219,452.6c13.4,7.7,58.5,32,93.1,32c27.9,0,59.1-7.1,95.4-21.9l43.2-151
c-29.3,9.5-57.4,14.3-83.7,14.3C318.9,326,285.4,310.5,264.2,295.5z"/>
<path id="w131" fill="#4CAF50" d="M146.4,184.4c38.6,0.4,67.1,15.1,90.7,30.3L283.5,56c-9.8-5.6-41.4-27.7-92.5-28.6
c-25.9,0.5-54.2,7-86.4,19.9L60.3,202.6C92.7,190.3,120.6,184.4,146.4,184.4C146.4,184.4,146.4,184.4,146.4,184.4L146.4,184.4z"/>
<path id="w141" fill="#2196F3" d="M512,99.1c-29.4,11.4-58.1,17.2-85.5,17.2c-45.8,0-79.6-15.9-101.5-31.2l-46,159.1
c30.9,19.9,64.1,29.9,99.1,29.9c43.1,0,89.5-21.9,89.5-21.9L512,99.1z"/>
<path id="w211" style="visibility:hidden" d="M192,470.9L0.2,444.6l0-98.7l0-58.9h107.8H192L192,470.9z"/>
<path id="w221" style="visibility:hidden" d="M480,288l-0.1,224l-138.7-19.5L224,476V288h128H480z"/>
<path id="w231" style="visibility:hidden" d="M0.2,256L0,100l99.5-13.5L192,73.9V256H87H0.2z"/>
<path id="w241" style="visibility:hidden" d="M224,69.2l147.7-21.5L479.9,32v224H352H224V69.2z"/>
</svg>
<svg class="example-box-model example-box" id="multi-morph-example2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 550 550">
<path id="s11" fill="#e91b1f" d="M128.2,237.8c-44.1,0-78.7,18.7-83.3,20.6L0,414.1c30.9-11.4,58.1-17,83.1-17
c40.4,0,69.8,15.1,94,30.7c11.5-39,39-133,47.2-161.2C205.7,254.8,176.7,237.8,128.2,237.8z"/>
<path id="s12" fill="#FF5722" d="M264.2,295.5L219,452.6c13.4,7.7,58.5,32,93.1,32c27.9,0,59.1-7.1,95.4-21.9l43.2-151
c-29.3,9.5-57.4,14.4-83.7,14.3C310.6,325.9,276,303.9,264.2,295.5z"/>
<path id="s13" fill="#4CAF50" d="M146.4,184.4c38.6,0.4,67.1,15.1,90.7,30.3L283.5,56c-6.6-3.7-45.7-28.6-92.5-28.6
c-25.9,0.5-54.2,7-86.4,19.9L60.3,202.6C92.7,190.3,120.6,184.4,146.4,184.4z"/>
<path id="s14" fill="#2196F3" d="M512,99.1c-29.4,11.4-58.1,17.2-85.5,17.2c-45.8,0-79.6-15.9-101.5-31.2l-46,159.1
c30.9,19.9,64.1,29.9,99.1,29.9c43.1,0,89.5-21.9,89.5-21.9L512,99.1z"/>
<path id="s21" style="visibility:hidden" d="M192,471.9L0.2,445.6V288h87.3h52.3H192V471.9z"/>
<path id="s22" style="visibility:hidden" d="M479.999 288l-0.063 224-255.936-36.008v-187.992z"/>
<path id="s23" style="visibility:hidden" d="M0.2,256L0,100l88.7-12.1l103.3-14V256H0.2z"/>
<path id="s24" style="visibility:hidden" d="M224,69.2L479.9,32v224H354.7h-69.4H224V69.2z"/>
</svg>
<div class="example-buttons">
<a id="multiMorphBtn" class="btn btn-indigo" href="javascript:void(0)">Start</a>
</div>
</div>
<p>Make sure to check the markup here as well as the <a href="assets/js/svgCubicMorph.js" target="_blank">svgCubicMorph.js</a> for a full code review.</p>
<h3>Intersecting Paths Example</h3>
<p>The same preparation apply here, however the outcome is a bit different with cubic-bezier path commands, as shown in the first example. For the next two examples, the shapes have been edited for a better outcome.
Let's have a look:</p>
<div class="featurettes">
<svg class="example-box-model example-box" id="complex-morph-example" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 513 513">
<defs>
<mask id="symbol">
<rect width="100%" height="100%" fill="#fff"></rect>
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<path id="eye-right" style="visibility: hidden;" d="M352 128c17.673 0 32 21.49 32 48s-14.327 48-32 48-32-21.49-32-48 14.327-48 32-48z"></path>
<path id="eye-left" style="visibility: hidden;" d="M176 156.031c29.823 0 51 11.166 51 28.641 0 3.699 1.906 21.497-0.085 24.797-7.414-12.288-27.405-21.094-50.915-21.094s-43.501 8.806-50.915 21.094c-1.991-3.3-0.085-21.098-0.085-24.797 0-17.475 21.177-28.641 51-28.641z"></path>
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<path id="circle-container" style="visibility: hidden;" d="M0,256a256,256 0 1,0 512,0a256,256 0 1,0 -512,0z"></path>
</svg>
<svg class="example-box-model example-box" id="complex-morph-example1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 513 513">
<defs>
<mask id="symbol1">
<rect width="100%" height="100%" fill="#fff"></rect>
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<path id="eye-right1" style="visibility: hidden;" d="M352,128c2.6,0,5,0.5,7.4,1.3c2.3,0.8,4.5,2,6.6,3.6c10.6,7.8,18,24.2,18,43.1c0,16.2-5.3,30.5-13.5,39.2
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<path id="circle-container1" style="visibility: hidden;" d="M0,256c0,100.9,59.8,165.3,72,177.9c11.2,11.6,77.7,78.1,184,78.1c14.5,0,115.8-1.7,190.7-85.3
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</svg>
<svg class="example-box-model example-box" id="complex-morph-example2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 513 513">
<defs>
<mask id="symbol2">
<rect width="100%" height="100%" fill="#fff"></rect>
<path id="symbol-left2" fill="#000" d="M155.889 333.394h-55.632c-3.351 0-5.854-1.504-7.271-3.792-1.467-2.379-1.542-5.464 0-8.534l59.11-104.313c0.063-0.114 0.063-0.19 0-0.316l-37.615-65.116c-1.556-3.098-1.783-6.157-0.316-8.534 1.417-2.301 4.235-3.477 7.586-3.477h55.632c8.535 0 12.72 5.499 15.489 10.431 0 0 38.020 66.33 38.249 66.696-2.252 3.97-60.059 106.21-60.059 106.21-2.844 5.131-6.852 10.745-15.173 10.745z"></path>
<path id="sample-shape2" fill="#000" d="M250 450 L250 450"></path>
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</mask>
</defs>
<path id="rectangle-container2" fill="#e91b1f" mask="url(#symbol2)" d="M426.7,0H85.3C38.4,0,0,38.4,0,85.3v341.3c0,47,38.4,85.3,85.3,85.3h341.3
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<path id="circle-container2" style="visibility: hidden;" d="M0,256c0,100.9,59.8,165.3,72,177.9c11.2,11.6,77.7,78.1,184,78.1c14.5,0,115.8-1.7,190.7-85.3
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</svg>
<div class="example-buttons">
<a id="compliMorphBtn" class="btn btn-green" href="javascript:void(0)">Start</a>
</div>
</div>
<p>So the technique involves creating <code>&lt;mask></code> elements, splitting multipath shapes into multiple <code>&lt;path></code> shapes, matching the amount of starting and ending shapes by duplicating
an existing shape or by sampling another shape for the same purpose, editing shapes for more accurate point-to-point animation, as well as various options to optimize the visual presentation.</p>
<p>That's it, you now mastered the <b>SVG Cubic Morph</b> component.</p>
<h3>Notes</h3>
<ul>
<li>Since animation works only with <code>path</code> <b>SVGElement</b>s, you might need a <a href="https://github.com/Waest/SVGPathConverter" target="_blank">convertToPath</a> utility.</li>
<li>In some cases your start and end shapes don't have a very close size, you can use your vector graphics editor of choice or something like <a href="https://github.com/fontello/svgpath">SVGPath</a> tools to
apply a scale transformation to your shapes' path commands.</li>
<li>The <b>SVG Cubic Morph</b> component WILL animate paths with sub-paths, but the animation isn't very appealing unless you've prepared your paths for this specific case, in other cases hopefuly
this guide will help you break the ice.</li>
<li>Compared to <a href="svgMorph.html">svgMorph</a>, this component requires more work, but can be more memory efficient, as we're dealing with significantly less interpolation points which translates directly
into better performance and the shapes never show any sign of "polygon artifacts".</li>
<li>Some shapes can be broken even if the browser won't throw any error so make sure you double check with your SVG editor of choice.</li>
<li>In some cases the duplicated curve bezier points don't produce the best morphing animation, but you can edit the shapes and add your own additional path commands between the existing ones
so that the component will work with actual points that travel less and produce a much more "natural" morphing animation.</li>
<li>The edited shapes can be found in the <b>assets/img</b> folder of this demo, make sure to check them out.</li>
<li>Make sure to check the <a href="assets/js/svgCubicMorph.js" target="_blank">svgCubicMorph.js</a> for a full code review.</li>
<li>This component is affected by the the <code>fill-rule="evenodd"</code> specific SVG attribute, you must make sure you check your shapes in that regard as well.</li>
<li>This component is bundled with the <i>demo/src/kute-extra.js</i> file.</li>
</ul>
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