nextcloud-spreed-signaling/clientsession.go
Joachim Bauch 7618bc683c
Ignore room NATS messages that were sent before the room was joined.
Can happen mostly during tests (e.g. TestClientTakeoverRoomSession)
where the new client could receive the "leave" event that was sent
before it joined the room (but got delivered after joining).
2021-06-08 09:20:18 +02:00

889 lines
21 KiB
Go

/**
* Standalone signaling server for the Nextcloud Spreed app.
* Copyright (C) 2017 struktur AG
*
* @author Joachim Bauch <bauch@struktur.de>
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package signaling
import (
"context"
"encoding/json"
"log"
"net/url"
"strings"
"sync"
"sync/atomic"
"time"
"unsafe"
"github.com/nats-io/nats.go"
)
var (
// Sessions expire 30 seconds after the connection closed.
sessionExpireDuration = 30 * time.Second
// Warn if a session has 32 or more pending messages.
warnPendingMessagesCount = 32
PathToOcsSignalingBackend = "ocs/v2.php/apps/spreed/api/v1/signaling/backend"
)
type ClientSession struct {
roomJoinTime int64
running int32
hub *Hub
privateId string
publicId string
data *SessionIdData
clientType string
features []string
userId string
userData *json.RawMessage
supportsPermissions bool
permissions map[Permission]bool
backend *Backend
backendUrl string
parsedBackendUrl *url.URL
natsReceiver chan *nats.Msg
stopRun chan bool
runStopped chan bool
expires time.Time
mu sync.Mutex
client *Client
room unsafe.Pointer
roomSessionId string
userSubscription NatsSubscription
sessionSubscription NatsSubscription
roomSubscription NatsSubscription
publishers map[string]McuPublisher
subscribers map[string]McuSubscriber
pendingClientMessages []*ServerMessage
hasPendingChat bool
hasPendingParticipantsUpdate bool
virtualSessions map[*VirtualSession]bool
}
func NewClientSession(hub *Hub, privateId string, publicId string, data *SessionIdData, backend *Backend, hello *HelloClientMessage, auth *BackendClientAuthResponse) (*ClientSession, error) {
s := &ClientSession{
hub: hub,
privateId: privateId,
publicId: publicId,
data: data,
clientType: hello.Auth.Type,
features: hello.Features,
userId: auth.UserId,
userData: auth.User,
backend: backend,
natsReceiver: make(chan *nats.Msg, 64),
stopRun: make(chan bool, 1),
runStopped: make(chan bool, 1),
}
if s.clientType == HelloClientTypeInternal {
s.backendUrl = hello.Auth.internalParams.Backend
s.parsedBackendUrl = hello.Auth.internalParams.parsedBackend
} else {
s.backendUrl = hello.Auth.Url
s.parsedBackendUrl = hello.Auth.parsedUrl
}
if !strings.Contains(s.backendUrl, "/ocs/v2.php/") {
backendUrl := s.backendUrl
if !strings.HasSuffix(backendUrl, "/") {
backendUrl += "/"
}
backendUrl += PathToOcsSignalingBackend
if u, err := url.Parse(backendUrl); err != nil {
return nil, err
} else {
if strings.Contains(u.Host, ":") && hasStandardPort(u) {
u.Host = u.Hostname()
}
s.backendUrl = backendUrl
s.parsedBackendUrl = u
}
}
if err := s.SubscribeNats(hub.nats); err != nil {
return nil, err
}
atomic.StoreInt32(&s.running, 1)
go s.run()
return s, nil
}
func (s *ClientSession) PrivateId() string {
return s.privateId
}
func (s *ClientSession) PublicId() string {
return s.publicId
}
func (s *ClientSession) RoomSessionId() string {
return s.roomSessionId
}
func (s *ClientSession) Data() *SessionIdData {
return s.data
}
func (s *ClientSession) ClientType() string {
return s.clientType
}
func (s *ClientSession) GetFeatures() []string {
return s.features
}
func (s *ClientSession) HasFeature(feature string) bool {
for _, f := range s.features {
if f == feature {
return true
}
}
return false
}
func (s *ClientSession) HasPermission(permission Permission) bool {
s.mu.Lock()
defer s.mu.Unlock()
if !s.supportsPermissions {
// Old-style session that doesn't receive permissions from Nextcloud.
return true
}
if val, found := s.permissions[permission]; found {
return val
}
return false
}
func permissionsEqual(a, b map[Permission]bool) bool {
if a == nil && b == nil {
return true
} else if a != nil && b == nil {
return false
} else if a == nil && b != nil {
return false
}
if len(a) != len(b) {
return false
}
for k, v1 := range a {
if v2, found := b[k]; !found || v1 != v2 {
return false
}
}
return true
}
func (s *ClientSession) SetPermissions(permissions []Permission) {
var p map[Permission]bool
for _, permission := range permissions {
if p == nil {
p = make(map[Permission]bool)
}
p[permission] = true
}
s.mu.Lock()
defer s.mu.Unlock()
if s.supportsPermissions && permissionsEqual(s.permissions, p) {
return
}
s.permissions = p
s.supportsPermissions = true
log.Printf("Permissions of session %s changed: %s", s.PublicId(), permissions)
}
func (s *ClientSession) Backend() *Backend {
return s.backend
}
func (s *ClientSession) BackendUrl() string {
return s.backendUrl
}
func (s *ClientSession) ParsedBackendUrl() *url.URL {
return s.parsedBackendUrl
}
func (s *ClientSession) AuthUserId() string {
return s.userId
}
func (s *ClientSession) UserId() string {
userId := s.userId
if userId == "" {
if room := s.GetRoom(); room != nil {
if data := room.GetRoomSessionData(s); data != nil {
userId = data.UserId
}
}
}
return userId
}
func (s *ClientSession) UserData() *json.RawMessage {
return s.userData
}
func (s *ClientSession) run() {
loop:
for {
select {
case msg := <-s.natsReceiver:
s.processClientMessage(msg)
case <-s.stopRun:
break loop
}
}
s.runStopped <- true
}
func (s *ClientSession) StartExpire() {
// The hub mutex must be held when calling this method.
s.expires = time.Now().Add(sessionExpireDuration)
s.hub.expiredSessions[s] = true
}
func (s *ClientSession) StopExpire() {
// The hub mutex must be held when calling this method.
delete(s.hub.expiredSessions, s)
}
func (s *ClientSession) IsExpired(now time.Time) bool {
return now.After(s.expires)
}
func (s *ClientSession) SetRoom(room *Room) {
atomic.StorePointer(&s.room, unsafe.Pointer(room))
if room != nil {
atomic.StoreInt64(&s.roomJoinTime, time.Now().UnixNano())
} else {
atomic.StoreInt64(&s.roomJoinTime, 0)
}
}
func (s *ClientSession) GetRoom() *Room {
return (*Room)(atomic.LoadPointer(&s.room))
}
func (s *ClientSession) getRoomJoinTime() time.Time {
return time.Unix(0, atomic.LoadInt64(&s.roomJoinTime))
}
func (s *ClientSession) releaseMcuObjects() {
if len(s.publishers) > 0 {
go func(publishers map[string]McuPublisher) {
ctx := context.TODO()
for _, publisher := range publishers {
publisher.Close(ctx)
}
}(s.publishers)
s.publishers = nil
}
if len(s.subscribers) > 0 {
go func(subscribers map[string]McuSubscriber) {
ctx := context.TODO()
for _, subscriber := range subscribers {
subscriber.Close(ctx)
}
}(s.subscribers)
s.subscribers = nil
}
}
func (s *ClientSession) Close() {
s.closeAndWait(true)
}
func (s *ClientSession) closeAndWait(wait bool) {
s.hub.removeSession(s)
s.mu.Lock()
defer s.mu.Unlock()
if s.userSubscription != nil {
if err := s.userSubscription.Unsubscribe(); err != nil {
log.Printf("Error closing user subscription in session %s: %s", s.PublicId(), err)
}
s.userSubscription = nil
}
if s.sessionSubscription != nil {
if err := s.sessionSubscription.Unsubscribe(); err != nil {
log.Printf("Error closing session subscription in session %s: %s", s.PublicId(), err)
}
s.sessionSubscription = nil
}
go func(virtualSessions map[*VirtualSession]bool) {
for session := range virtualSessions {
session.Close()
}
}(s.virtualSessions)
s.virtualSessions = nil
s.releaseMcuObjects()
s.clearClientLocked(nil)
s.backend.RemoveSession(s)
if atomic.CompareAndSwapInt32(&s.running, 1, 0) {
s.stopRun <- true
// Only wait if called from outside the Session goroutine.
if wait {
s.mu.Unlock()
// Wait for Session goroutine to stop
<-s.runStopped
s.mu.Lock()
}
}
}
func GetSubjectForUserId(userId string, backend *Backend) string {
if backend == nil || backend.IsCompat() {
return GetEncodedSubject("user", userId)
} else {
return GetEncodedSubject("user", userId+"|"+backend.Id())
}
}
func (s *ClientSession) SubscribeNats(n NatsClient) error {
s.mu.Lock()
defer s.mu.Unlock()
var err error
if s.userId != "" {
if s.userSubscription, err = n.Subscribe(GetSubjectForUserId(s.userId, s.backend), s.natsReceiver); err != nil {
return err
}
}
if s.sessionSubscription, err = n.Subscribe("session."+s.publicId, s.natsReceiver); err != nil {
return err
}
return nil
}
func (s *ClientSession) SubscribeRoomNats(n NatsClient, roomid string, roomSessionId string) error {
s.mu.Lock()
defer s.mu.Unlock()
var err error
if s.roomSubscription, err = n.Subscribe(GetSubjectForRoomId(roomid, s.Backend()), s.natsReceiver); err != nil {
return err
}
if roomSessionId != "" {
if err = s.hub.roomSessions.SetRoomSession(s, roomSessionId); err != nil {
s.doUnsubscribeRoomNats(true)
return err
}
}
log.Printf("Session %s joined room %s with room session id %s", s.PublicId(), roomid, roomSessionId)
s.roomSessionId = roomSessionId
return nil
}
func (s *ClientSession) LeaveCall() {
s.mu.Lock()
defer s.mu.Unlock()
room := s.GetRoom()
if room == nil {
return
}
log.Printf("Session %s left call %s", s.PublicId(), room.Id())
s.releaseMcuObjects()
}
func (s *ClientSession) LeaveRoom(notify bool) *Room {
s.mu.Lock()
defer s.mu.Unlock()
room := s.GetRoom()
if room == nil {
return nil
}
s.doUnsubscribeRoomNats(notify)
s.SetRoom(nil)
s.releaseMcuObjects()
room.RemoveSession(s)
return room
}
func (s *ClientSession) UnsubscribeRoomNats() {
s.mu.Lock()
defer s.mu.Unlock()
s.doUnsubscribeRoomNats(true)
}
func (s *ClientSession) doUnsubscribeRoomNats(notify bool) {
if s.roomSubscription != nil {
if err := s.roomSubscription.Unsubscribe(); err != nil {
log.Printf("Error closing room subscription in session %s: %s", s.PublicId(), err)
}
s.roomSubscription = nil
}
s.hub.roomSessions.DeleteRoomSession(s)
room := s.GetRoom()
if notify && room != nil && s.roomSessionId != "" {
// Notify
go func(sid string) {
ctx := context.Background()
request := NewBackendClientRoomRequest(room.Id(), s.userId, sid)
request.Room.Action = "leave"
var response map[string]interface{}
if err := s.hub.backend.PerformJSONRequest(ctx, s.ParsedBackendUrl(), request, &response); err != nil {
log.Printf("Could not notify about room session %s left room %s: %s", sid, room.Id(), err)
} else {
log.Printf("Removed room session %s: %+v", sid, response)
}
}(s.roomSessionId)
}
s.roomSessionId = ""
}
func (s *ClientSession) ClearClient(client *Client) {
s.mu.Lock()
defer s.mu.Unlock()
s.clearClientLocked(client)
}
func (s *ClientSession) clearClientLocked(client *Client) {
if s.client == nil {
return
} else if client != nil && s.client != client {
log.Printf("Trying to clear other client in session %s", s.PublicId())
return
}
prevClient := s.client
s.client = nil
prevClient.SetSession(nil)
}
func (s *ClientSession) GetClient() *Client {
s.mu.Lock()
defer s.mu.Unlock()
return s.getClientUnlocked()
}
func (s *ClientSession) getClientUnlocked() *Client {
return s.client
}
func (s *ClientSession) SetClient(client *Client) *Client {
if client == nil {
panic("Use ClearClient to set the client to nil")
}
s.mu.Lock()
defer s.mu.Unlock()
if client == s.client {
// No change
return nil
}
client.SetSession(s)
prev := s.client
if prev != nil {
s.clearClientLocked(prev)
}
s.client = client
return prev
}
func (s *ClientSession) sendCandidate(client McuClient, sender string, streamType string, candidate interface{}) {
candidate_message := &AnswerOfferMessage{
To: s.PublicId(),
From: sender,
Type: "candidate",
RoomType: streamType,
Payload: map[string]interface{}{
"candidate": candidate,
},
}
candidate_data, err := json.Marshal(candidate_message)
if err != nil {
log.Println("Could not serialize candidate", candidate_message, err)
return
}
response_message := &ServerMessage{
Type: "message",
Message: &MessageServerMessage{
Sender: &MessageServerMessageSender{
Type: "session",
SessionId: sender,
},
Data: (*json.RawMessage)(&candidate_data),
},
}
s.sendMessageUnlocked(response_message)
}
func (s *ClientSession) sendMessageUnlocked(message *ServerMessage) bool {
if c := s.getClientUnlocked(); c != nil {
if c.SendMessage(message) {
return true
}
}
s.storePendingMessage(message)
return true
}
func (s *ClientSession) SendError(e *Error) bool {
message := &ServerMessage{
Type: "error",
Error: e,
}
return s.SendMessage(message)
}
func (s *ClientSession) SendMessage(message *ServerMessage) bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.sendMessageUnlocked(message)
}
func (s *ClientSession) SendMessages(messages []*ServerMessage) bool {
s.mu.Lock()
defer s.mu.Unlock()
for _, message := range messages {
s.sendMessageUnlocked(message)
}
return true
}
func (s *ClientSession) OnIceCandidate(client McuClient, candidate interface{}) {
s.mu.Lock()
defer s.mu.Unlock()
for _, sub := range s.subscribers {
if sub.Id() == client.Id() {
s.sendCandidate(client, sub.Publisher(), client.StreamType(), candidate)
return
}
}
for _, pub := range s.publishers {
if pub.Id() == client.Id() {
s.sendCandidate(client, s.PublicId(), client.StreamType(), candidate)
return
}
}
log.Printf("Session %s received candidate %+v for unknown client %s", s.PublicId(), candidate, client.Id())
}
func (s *ClientSession) OnIceCompleted(client McuClient) {
// TODO(jojo): This causes a JavaScript error when creating a candidate from "null".
// Figure out a better way to signal this.
// An empty candidate signals the end of candidates.
// s.OnIceCandidate(client, nil)
}
func (s *ClientSession) PublisherClosed(publisher McuPublisher) {
s.mu.Lock()
defer s.mu.Unlock()
for id, p := range s.publishers {
if p == publisher {
delete(s.publishers, id)
break
}
}
}
func (s *ClientSession) SubscriberClosed(subscriber McuSubscriber) {
s.mu.Lock()
defer s.mu.Unlock()
for id, sub := range s.subscribers {
if sub == subscriber {
delete(s.subscribers, id)
break
}
}
}
func (s *ClientSession) GetOrCreatePublisher(ctx context.Context, mcu Mcu, streamType string) (McuPublisher, error) {
s.mu.Lock()
defer s.mu.Unlock()
publisher, found := s.publishers[streamType]
if !found {
client := s.getClientUnlocked()
s.mu.Unlock()
var bitrate int
if backend := s.Backend(); backend != nil {
if streamType == streamTypeScreen {
bitrate = backend.maxScreenBitrate
} else {
bitrate = backend.maxStreamBitrate
}
}
var err error
publisher, err = mcu.NewPublisher(ctx, s, s.PublicId(), streamType, bitrate, client)
s.mu.Lock()
if err != nil {
return nil, err
}
if s.publishers == nil {
s.publishers = make(map[string]McuPublisher)
}
if prev, found := s.publishers[streamType]; found {
// Another thread created the publisher while we were waiting.
go func(pub McuPublisher) {
closeCtx := context.TODO()
pub.Close(closeCtx)
}(publisher)
publisher = prev
} else {
s.publishers[streamType] = publisher
}
log.Printf("Publishing %s as %s for session %s", streamType, publisher.Id(), s.PublicId())
}
return publisher, nil
}
func (s *ClientSession) GetPublisher(streamType string) McuPublisher {
s.mu.Lock()
defer s.mu.Unlock()
return s.publishers[streamType]
}
func (s *ClientSession) GetOrCreateSubscriber(ctx context.Context, mcu Mcu, id string, streamType string) (McuSubscriber, error) {
s.mu.Lock()
defer s.mu.Unlock()
// TODO(jojo): Add method to remove subscribers.
subscriber, found := s.subscribers[id+"|"+streamType]
if !found {
s.mu.Unlock()
var err error
subscriber, err = mcu.NewSubscriber(ctx, s, id, streamType)
s.mu.Lock()
if err != nil {
return nil, err
}
if s.subscribers == nil {
s.subscribers = make(map[string]McuSubscriber)
}
if prev, found := s.subscribers[id+"|"+streamType]; found {
// Another thread created the subscriber while we were waiting.
go func(sub McuSubscriber) {
closeCtx := context.TODO()
sub.Close(closeCtx)
}(subscriber)
subscriber = prev
} else {
s.subscribers[id+"|"+streamType] = subscriber
}
log.Printf("Subscribing %s from %s as %s in session %s", streamType, id, subscriber.Id(), s.PublicId())
}
return subscriber, nil
}
func (s *ClientSession) GetSubscriber(id string, streamType string) McuSubscriber {
s.mu.Lock()
defer s.mu.Unlock()
return s.subscribers[id+"|"+streamType]
}
func (s *ClientSession) processClientMessage(msg *nats.Msg) {
var message NatsMessage
if err := s.hub.nats.Decode(msg, &message); err != nil {
log.Printf("Could not decode NATS message %+v for session %s: %s", *msg, s.PublicId(), err)
return
}
switch message.Type {
case "permissions":
s.SetPermissions(message.Permissions)
return
case "message":
if message.Message.Type == "bye" && message.Message.Bye.Reason == "room_session_reconnected" {
s.mu.Lock()
roomSessionId := s.RoomSessionId()
s.mu.Unlock()
log.Printf("Closing session %s because same room session %s connected", s.PublicId(), roomSessionId)
s.LeaveRoom(false)
defer s.closeAndWait(false)
}
}
serverMessage := s.processNatsMessage(&message)
if serverMessage == nil {
return
}
s.SendMessage(serverMessage)
}
func (s *ClientSession) storePendingMessage(message *ServerMessage) {
if message.IsChatRefresh() {
if s.hasPendingChat {
// Only send a single "chat-refresh" message on resume.
return
}
s.hasPendingChat = true
}
if !s.hasPendingParticipantsUpdate && message.IsParticipantsUpdate() {
s.hasPendingParticipantsUpdate = true
}
s.pendingClientMessages = append(s.pendingClientMessages, message)
if len(s.pendingClientMessages) >= warnPendingMessagesCount {
log.Printf("Session %s has %d pending messages", s.PublicId(), len(s.pendingClientMessages))
}
}
func (s *ClientSession) processNatsMessage(msg *NatsMessage) *ServerMessage {
switch msg.Type {
case "message":
if msg.Message == nil {
log.Printf("Received NATS message without payload: %+v", msg)
return nil
}
switch msg.Message.Type {
case "message":
if msg.Message.Message != nil &&
msg.Message.Message.Sender != nil &&
msg.Message.Message.Sender.SessionId == s.PublicId() {
// Don't send message back to sender (can happen if sent to user or room)
return nil
}
case "control":
if msg.Message.Control != nil &&
msg.Message.Control.Sender != nil &&
msg.Message.Control.Sender.SessionId == s.PublicId() {
// Don't send message back to sender (can happen if sent to user or room)
return nil
}
case "event":
if msg.Message.Event.Target == "participants" &&
msg.Message.Event.Type == "update" {
m := msg.Message.Event.Update
users := make(map[string]bool)
for _, entry := range m.Users {
users[entry["sessionId"].(string)] = true
}
for _, entry := range m.Changed {
if users[entry["sessionId"].(string)] {
continue
}
m.Users = append(m.Users, entry)
}
// TODO(jojo): Only send all users if current session id has
// changed its "inCall" flag to true.
m.Changed = nil
} else if msg.Message.Event.Target == "room" {
// Can happen mostly during tests where an older room NATS message
// could be received by a subscriber that joined after it was sent.
if msg.SendTime.Before(s.getRoomJoinTime()) {
log.Printf("Message %+v was sent before room was joined, ignoring", msg.Message)
return nil
}
}
}
return msg.Message
default:
log.Printf("Received NATS message with unsupported type %s: %+v", msg.Type, msg)
return nil
}
}
func (s *ClientSession) NotifySessionResumed(client *Client) {
s.mu.Lock()
if len(s.pendingClientMessages) == 0 {
s.mu.Unlock()
if room := s.GetRoom(); room != nil {
room.NotifySessionResumed(s)
}
return
}
messages := s.pendingClientMessages
hasPendingParticipantsUpdate := s.hasPendingParticipantsUpdate
s.pendingClientMessages = nil
s.hasPendingChat = false
s.hasPendingParticipantsUpdate = false
s.mu.Unlock()
log.Printf("Send %d pending messages to session %s", len(messages), s.PublicId())
// Send through session to handle connection interruptions.
s.SendMessages(messages)
if !hasPendingParticipantsUpdate {
// Only need to send initial participants list update if none was part of the pending messages.
if room := s.GetRoom(); room != nil {
room.NotifySessionResumed(s)
}
}
}
func (s *ClientSession) AddVirtualSession(session *VirtualSession) {
s.mu.Lock()
if s.virtualSessions == nil {
s.virtualSessions = make(map[*VirtualSession]bool)
}
s.virtualSessions[session] = true
s.mu.Unlock()
}
func (s *ClientSession) RemoveVirtualSession(session *VirtualSession) {
s.mu.Lock()
delete(s.virtualSessions, session)
s.mu.Unlock()
}