sutom/ts/input.ts

293 lines
10 KiB
TypeScript

import Gestionnaire from "./gestionnaire";
import LettreResultat from "./entites/lettreResultat";
import { LettreStatut } from "./entites/lettreStatut";
import { ClavierDisposition } from "./entites/clavierDisposition";
import Configuration from "./entites/configuration";
import Dictionnaire from "./dictionnaire";
import Sauvegardeur from "./sauvegardeur";
export enum ContexteBloquage {
ValidationMot,
Panel,
}
export default class Input {
private readonly _grille: HTMLElement;
private readonly _inputArea: HTMLElement;
private readonly _gestionnaire: Gestionnaire;
private readonly _premiereLettre: string;
private _longueurMot: number;
private _motSaisi: string;
private _estBloque: Array<ContexteBloquage>;
private _resultats: Array<Array<LettreResultat>>;
private _haptiqueActive: boolean;
public constructor(gestionnaire: Gestionnaire, configuration: Configuration, longueurMot: number, premiereLettre: string) {
this._grille = document.getElementById("grille") as HTMLElement;
this._inputArea = document.getElementById("input-area") as HTMLElement;
this._premiereLettre = premiereLettre;
this._longueurMot = longueurMot;
this._gestionnaire = gestionnaire;
this._motSaisi = "";
this._estBloque = new Array<ContexteBloquage>();
this._resultats = new Array<Array<LettreResultat>>();
this._haptiqueActive = configuration.haptique ?? Configuration.Default.haptique;
this.ajouterEvenementClavierPhysique();
this.dessinerClavier(configuration.disposition ?? Configuration.Default.disposition);
}
public dessinerClavier(disposition: ClavierDisposition): void {
let clavier = this.getDisposition(disposition);
this._inputArea.innerHTML = "";
for (let ligne of clavier) {
let ligneDiv = document.createElement("div");
ligneDiv.className = "input-ligne";
for (let lettre of ligne) {
let lettreDiv = document.createElement("div");
lettreDiv.className = "input-lettre";
switch (lettre) {
case "_effacer":
lettreDiv.dataset["lettre"] = lettre;
lettreDiv.innerText = "⌫";
lettreDiv.classList.add("input-lettre-effacer");
break;
case "_entree":
lettreDiv.innerText = "↲";
lettreDiv.dataset["lettre"] = lettre;
lettreDiv.classList.add("input-lettre-entree");
break;
case "_vide":
lettreDiv.classList.add("input-lettre-vide");
break;
case "_videdouble":
lettreDiv.classList.add("input-lettre-vide-double");
break;
default:
lettreDiv.dataset["lettre"] = lettre;
lettreDiv.innerText = lettre;
}
ligneDiv.appendChild(lettreDiv);
}
this._inputArea.appendChild(ligneDiv);
}
this._haptiqueActive = Sauvegardeur.chargerConfig()?.haptique ?? Configuration.Default.haptique;
this.ajouterEvenementClavierVirtuel();
this.remettrePropositions();
}
private getDisposition(clavier: ClavierDisposition): Array<Array<string>> {
switch (clavier) {
case ClavierDisposition.Bépo:
return [
["B", "E", "P", "O", "W", "V", "D", "L", "J", "Z"],
["A", "U", "I", "E", "C", "T", "S", "R", "N", "M"],
["_effacer", "Y", "X", ".", "K", "Q", "G", "H", "F", "_entree"],
];
case ClavierDisposition.Qwerty:
return [
["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"],
["A", "S", "D", "F", "G", "H", "J", "K", "L"],
[".", "Z", "X", "C", "V", "B", "N", "M", "_effacer", "_entree"],
];
case ClavierDisposition.Qwertz:
return [
["Q", "W", "E", "R", "T", "Z", "U", "I", "O", "P"],
["A", "S", "D", "F", "G", "H", "J", "K", "L"],
[".", "Y", "X", "C", "V", "B", "N", "M", "_effacer", "_entree"],
];
default:
return [
["A", "Z", "E", "R", "T", "Y", "U", "I", "O", "P"],
["Q", "S", "D", "F", "G", "H", "J", "K", "L", "M"],
["_vide", ".", "W", "X", "C", "V", "B", "N", "_effacer", "_entree"],
];
}
}
private ajouterEvenementClavierVirtuel(): void {
this._inputArea.querySelectorAll(".input-lettre").forEach((lettreDiv) =>
lettreDiv.addEventListener("click", (event) => {
event.stopPropagation();
let div = event.currentTarget;
if (!div) return;
if (this._haptiqueActive && window.navigator.vibrate) window.navigator.vibrate(75);
let lettre = (div as HTMLElement).dataset["lettre"];
if (lettre === undefined) {
return;
} else if (lettre === "_effacer") {
this.effacerLettre();
} else if (lettre === "_entree") {
this.validerMot();
} else {
this.saisirLettre(lettre);
}
})
);
}
private ajouterEvenementClavierPhysique(): void {
document.addEventListener(
"keypress",
((event: KeyboardEvent) => {
event.stopPropagation();
let touche = event.key;
if (touche === "Enter") {
this.validerMot();
} else if (/^[A-Z.]$/.test(Dictionnaire.nettoyerMot(touche))) {
this.saisirLettre(touche);
}
}).bind(this)
);
// Le retour arrière n'est détecté que par keydown
document.addEventListener(
"keydown",
((event: KeyboardEvent) => {
event.stopPropagation();
let touche = event.key;
if (touche === "Backspace") {
event.preventDefault();
this.effacerLettre();
}
}).bind(this)
);
}
private effacerLettre(): void {
if (this.estBloque()) return;
if (this._motSaisi.length !== 0) {
this._motSaisi = this._motSaisi.substring(0, this._motSaisi.length - 1);
}
this._gestionnaire.actualiserAffichage(this._motSaisi);
}
private async validerMot(): Promise<void> {
if (this.estBloque()) return;
this.bloquer(ContexteBloquage.ValidationMot);
let mot = this._motSaisi;
// Cas particulier : Si le préremplissage donne un mot complet
let statutJeu = this.siPreremplissageEstReponse();
if (statutJeu.preRempli && statutJeu.mot) {
mot = statutJeu.mot;
}
let isMotValide = await this._gestionnaire.verifierMot(mot);
if (isMotValide) {
// Si le mot est valide, alors c'est la grille qui nous débloque
this._motSaisi = "";
} else this.debloquer(ContexteBloquage.ValidationMot);
}
private siPreremplissageEstReponse(): { preRempli: boolean; mot?: string } {
let lettrePrerempli = new Array<{ preRempli: boolean; lettre?: string }>();
for (let i = 0; i < this._longueurMot; i++) lettrePrerempli.push({ preRempli: false });
for (let resultat of this._resultats) {
for (let positionResultat in resultat) {
let lettreResultat = resultat[positionResultat];
if (lettreResultat.statut === LettreStatut.BienPlace) lettrePrerempli[positionResultat] = { preRempli: true, lettre: lettreResultat.lettre };
}
}
if (lettrePrerempli.every((lettre) => lettre.preRempli)) {
return { preRempli: true, mot: lettrePrerempli.reduce((mot, lettre) => mot + lettre.lettre, "") };
}
return { preRempli: false };
}
private saisirLettre(lettre: string): void {
if (this.estBloque()) return;
if (this._motSaisi.length >= this._longueurMot) return;
if (this._motSaisi.length === 0 && lettre.toUpperCase() !== this._premiereLettre) this._motSaisi += this._premiereLettre;
this._motSaisi += lettre;
this._gestionnaire.actualiserAffichage(this._motSaisi);
}
public bloquer(contexte: ContexteBloquage): void {
if (!this._estBloque.includes(contexte)) this._estBloque.push(contexte);
}
public debloquer(contexte: ContexteBloquage): void {
if (this._estBloque.includes(contexte)) this._estBloque.splice(this._estBloque.indexOf(contexte), 1);
}
private estBloque(): boolean {
return this._estBloque.length > 0;
}
public updateClavier(resultats: Array<LettreResultat>): void {
this._resultats.push(resultats); // On sauvegarde au cas où on doit redessiner tout le clavier
this.updateClavierAvecProposition(resultats);
}
private remettrePropositions(): void {
for (let resultat of this._resultats) {
this.updateClavierAvecProposition(resultat);
}
}
private updateClavierAvecProposition(resultats: Array<LettreResultat>): void {
let statutLettres: { [lettre: string]: LettreStatut } = {};
// console.log(statutLettres);
for (let resultat of resultats) {
if (!statutLettres[resultat.lettre]) statutLettres[resultat.lettre] = resultat.statut;
else {
switch (resultat.statut) {
case LettreStatut.BienPlace:
statutLettres[resultat.lettre] = LettreStatut.BienPlace;
break;
case LettreStatut.MalPlace:
if (statutLettres[resultat.lettre] !== LettreStatut.BienPlace) {
statutLettres[resultat.lettre] = LettreStatut.MalPlace;
}
break;
default:
break;
}
}
}
// console.log(statutLettres);
let touches = this._inputArea.querySelectorAll(".input-lettre");
for (let lettre in statutLettres) {
let statut = statutLettres[lettre];
for (let numTouche = 0; numTouche < touches.length; numTouche++) {
let touche = touches.item(numTouche) as HTMLElement;
if (touche === undefined || touche === null) continue;
if (touche.dataset["lettre"] === lettre) {
// console.log(lettre + " => " + statut);
switch (statut) {
case LettreStatut.BienPlace:
touche.className = "";
touche.classList.add("input-lettre");
touche.classList.add("lettre-bien-place");
break;
case LettreStatut.MalPlace:
if (touche.classList.contains("lettre-bien-place")) break;
touche.className = "";
touche.classList.add("input-lettre");
touche.classList.add("lettre-mal-place");
break;
default:
if (touche.classList.contains("lettre-bien-place")) break;
if (touche.classList.contains("lettre-mal-place")) break;
touche.className = "";
touche.classList.add("input-lettre");
touche.classList.add("lettre-non-trouve");
break;
}
}
}
}
}
}