uph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.jsuph_poki.js

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Echo 2021-11-04 11:00:37 -04:00 committed by GitHub
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html5game/uph_poki.js Normal file
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console.log("Poki wrapper load");
///~
function poki_init_raw() {
console.log("Poki wrapper init");
// fix GMS1 bug with iframes
var ctr = document.getElementById("gm4html5_div_id");
if (ctr && !ctr.frames) ctr.frames = [];
return 0;
}
///~
function poki_script_closure_raw(self, other, script, custom) {
return function(result) {
window.gml_Script_gmcallback_poki_closure(self, other, script, result, custom)
}
}
function poki_is_blocked() {
return !window.PokiSDK_OK;
}
function poki_gameplay_start() {
if (PokiSDK) PokiSDK.gameplayStart();
}
function poki_gameplay_stop() {
if (PokiSDK) PokiSDK.gameplayStop();
}
function poki_happy_time(magnitude) {
if (PokiSDK) PokiSDK.happyTime(magnitude);
}
///~
function poki_commercial_break_raw(fn) {
if (PokiSDK) {
PokiSDK.commercialBreak().then(function() { fn(true); });
} else setTimeout(function() { fn(false); }, 0);
}
///~
function poki_rewarded_break_raw(fn) {
if (PokiSDK) {
PokiSDK.rewardedBreak().then(fn);
} else setTimeout(function() { fn(false); }, 0);
}
/// https://yal.cc/gamemaker-html5-loading-bar-extended/
var inst = { };
///~
function poki_loadbar(ctx, width, height, total, current, image) {
if (window.PokiSDK) { // if you have your own loadbar, just copy this block in there
if (window.PokiSDK_loadState == 0) {
window.PokiSDK_loadState = 1;
PokiSDK.gameLoadingStart();
}
PokiSDK.gameLoadingProgress({ percentageDone: current/total });
if (current >= total && window.PokiSDK_loadState != 2) {
window.PokiSDK_loadState = 2;
PokiSDK.gameLoadingFinished();
}
}
function getv(s) {
if (window.gml_Script_gmcallback_poki_loadbar) {
return window.gml_Script_gmcallback_poki_loadbar(inst, null,
s, current, total,
width, height, image ? image.width : 0, image ? image.height : 0)
} else return undefined;
}
function getf(s, d) {
var r = getv(s);
return typeof(r) == "number" ? r : d;
}
function getw(s, d) {
var r = getv(s);
return r && r.constructor == Array ? r : d;
}
function getc(s, d) {
var r = getv(s);
if (typeof(r) == "number") {
r = r.toString(16);
while (r.length < 6) r = "0" + r;
return "#" + r;
} else if (typeof(r) == "string") {
return r;
} else return d;
}
// get parameters:
var backgroundColor = getc("background_color", "#FFFFFF");
var barBackgroundColor = getc("bar_background_color", "#FFFFFF");
var barForegroundColor = getc("bar_foreground_color", "#242238");
var barBorderColor = getc("bar_border_color", "#242238");
var barWidth = getf("bar_width", Math.round(width * 0.6));
var barHeight = getf("bar_height", 20);
var barBorderWidth = getf("bar_border_width", 2);
var barOffset = getf("bar_offset", 10);
// background:
ctx.fillStyle = backgroundColor;
ctx.fillRect(0, 0, width, height);
// image:
var totalHeight, barTop;
if (image != null) {
var rect = getw("image_rect");
if (!rect) rect = [0, 0, image.width, image.height];
totalHeight = rect[3] + barOffset + barHeight;
var image_y = (height - totalHeight) >> 1;
ctx.drawImage(image, rect[0], rect[1], rect[2], rect[3],
(width - rect[2]) >> 1, image_y, rect[2], rect[3]);
barTop = image_y + rect[3] + barOffset;
} else barTop = (height - barHeight) >> 1;
// bar border:
var barLeft = (width - barWidth) >> 1;
ctx.fillStyle = barBorderColor;
ctx.fillRect(barLeft, barTop, barWidth, barHeight);
//
var barInnerLeft = barLeft + barBorderWidth;
var barInnerTop = barTop + barBorderWidth;
var barInnerWidth = barWidth - barBorderWidth * 2;
var barInnerHeight = barHeight - barBorderWidth * 2;
// bar background:
ctx.fillStyle = barBackgroundColor;
ctx.fillRect(barInnerLeft, barInnerTop, barInnerWidth, barInnerHeight);
// bar foreground:
var barLoadedWidth = Math.round(barInnerWidth * current / total);
ctx.fillStyle = barForegroundColor;
ctx.fillRect(barInnerLeft, barInnerTop, barLoadedWidth, barInnerHeight);
}