Expose memory dump and state in non-debug interface
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08637cf1ee
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@ -119,7 +119,6 @@
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<input type="button" value="Dump GDT/LDT" id="dump_gdt">
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<input type="button" value="Dump IDT" id="dump_idt">
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<input type="button" value="Dump page tables" id="dump_pt">
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<input type="button" value="Memory Dump" id="memory_dump">
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<br>
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<input type="button" value="Pause" id="run">
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@ -132,6 +131,7 @@
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<input type="button" value="Get HDA image" id="get_hda_image">
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<input type="button" value="Get HDB image" id="get_hdb_image">
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<input type="button" value="Save State" id="save_state">
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<input type="button" value="Memory Dump" id="memory_dump">
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<input type="button" value="Disable mouse" id="toggle_mouse">
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<input type="button" value="Lock mouse" id="lock_mouse">
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<input type="button" value="Go fullscreen" id="fullscreen">
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@ -110,6 +110,8 @@
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<input type="button" value="Get floppy image" id="get_fdb_image">
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<input type="button" value="Get HDA image" id="get_hda_image">
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<input type="button" value="Get HDB image" id="get_hdb_image">
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<input type="button" value="Save State" id="save_state">
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<input type="button" value="Memory Dump" id="memory_dump">
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<input type="button" value="Disable mouse" id="toggle_mouse">
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<input type="button" value="Lock mouse" id="lock_mouse">
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<input type="button" value="Go fullscreen" id="fullscreen">
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@ -485,6 +485,10 @@
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});
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};
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/**
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* @param {Object} settings
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* @param {V86Starter} emulator
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*/
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function init_ui(settings, emulator)
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{
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$("boot_options").style.display = "none";
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@ -691,6 +695,29 @@
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}
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}
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$("memory_dump").onclick = function()
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{
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dump_file(emulator.v86.cpu.memory.buffer, "v86memory.bin");
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$("memory_dump").blur();
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};
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$("save_state").onclick = function()
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{
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emulator.save_state(function(error, result)
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{
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if(error)
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{
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console.log("Couldn't save state: ", error);
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}
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else
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{
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dump_file(result, "v86state.bin");
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}
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});
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$("save_state").blur();
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};
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$("ctrlaltdel").onclick = function()
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{
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emulator.keyboard_send_scancodes([
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@ -803,29 +830,6 @@
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}
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};
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$("memory_dump").onclick = function()
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{
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dump_file(debug.get_memory_dump(), "v86-memory.bin");
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$("memory_dump").blur();
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};
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$("save_state").onclick = function()
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{
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emulator.save_state(function(error, result)
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{
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if(error)
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{
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console.log("Couldn't save state: ", error);
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}
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else
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{
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dump_file(result, "v86state.bin");
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}
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});
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$("save_state").blur();
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};
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// helps debugging
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window.emulator = emulator;
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window.cpu = emulator.v86.cpu;
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