projecte_ionic/node_modules/socket.io/dist/namespace.js

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2022-02-09 18:30:03 +01:00
"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Namespace = exports.RESERVED_EVENTS = void 0;
const socket_1 = require("./socket");
const typed_events_1 = require("./typed-events");
const debug_1 = __importDefault(require("debug"));
const broadcast_operator_1 = require("./broadcast-operator");
const debug = (0, debug_1.default)("socket.io:namespace");
exports.RESERVED_EVENTS = new Set(["connect", "connection", "new_namespace"]);
class Namespace extends typed_events_1.StrictEventEmitter {
/**
* Namespace constructor.
*
* @param server instance
* @param name
*/
constructor(server, name) {
super();
this.sockets = new Map();
/** @private */
this._fns = [];
/** @private */
this._ids = 0;
this.server = server;
this.name = name;
this._initAdapter();
}
/**
* Initializes the `Adapter` for this nsp.
* Run upon changing adapter by `Server#adapter`
* in addition to the constructor.
*
* @private
*/
_initAdapter() {
// @ts-ignore
this.adapter = new (this.server.adapter())(this);
}
/**
* Sets up namespace middleware.
*
* @return self
* @public
*/
use(fn) {
this._fns.push(fn);
return this;
}
/**
* Executes the middleware for an incoming client.
*
* @param socket - the socket that will get added
* @param fn - last fn call in the middleware
* @private
*/
run(socket, fn) {
const fns = this._fns.slice(0);
if (!fns.length)
return fn(null);
function run(i) {
fns[i](socket, function (err) {
// upon error, short-circuit
if (err)
return fn(err);
// if no middleware left, summon callback
if (!fns[i + 1])
return fn(null);
// go on to next
run(i + 1);
});
}
run(0);
}
/**
* Targets a room when emitting.
*
* @param room
* @return self
* @public
*/
to(room) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).to(room);
}
/**
* Targets a room when emitting.
*
* @param room
* @return self
* @public
*/
in(room) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).in(room);
}
/**
* Excludes a room when emitting.
*
* @param room
* @return self
* @public
*/
except(room) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).except(room);
}
/**
* Adds a new client.
*
* @return {Socket}
* @private
*/
_add(client, query, fn) {
debug("adding socket to nsp %s", this.name);
const socket = new socket_1.Socket(this, client, query);
this.run(socket, (err) => {
process.nextTick(() => {
if ("open" == client.conn.readyState) {
if (err) {
if (client.conn.protocol === 3) {
return socket._error(err.data || err.message);
}
else {
return socket._error({
message: err.message,
data: err.data,
});
}
}
// track socket
this.sockets.set(socket.id, socket);
// it's paramount that the internal `onconnect` logic
// fires before user-set events to prevent state order
// violations (such as a disconnection before the connection
// logic is complete)
socket._onconnect();
if (fn)
fn();
// fire user-set events
this.emitReserved("connect", socket);
this.emitReserved("connection", socket);
}
else {
debug("next called after client was closed - ignoring socket");
}
});
});
return socket;
}
/**
* Removes a client. Called by each `Socket`.
*
* @private
*/
_remove(socket) {
if (this.sockets.has(socket.id)) {
this.sockets.delete(socket.id);
}
else {
debug("ignoring remove for %s", socket.id);
}
}
/**
* Emits to all clients.
*
* @return Always true
* @public
*/
emit(ev, ...args) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).emit(ev, ...args);
}
/**
* Sends a `message` event to all clients.
*
* @return self
* @public
*/
send(...args) {
this.emit("message", ...args);
return this;
}
/**
* Sends a `message` event to all clients.
*
* @return self
* @public
*/
write(...args) {
this.emit("message", ...args);
return this;
}
/**
* Emit a packet to other Socket.IO servers
*
* @param ev - the event name
* @param args - an array of arguments, which may include an acknowledgement callback at the end
* @public
*/
serverSideEmit(ev, ...args) {
if (exports.RESERVED_EVENTS.has(ev)) {
throw new Error(`"${ev}" is a reserved event name`);
}
args.unshift(ev);
this.adapter.serverSideEmit(args);
return true;
}
/**
* Called when a packet is received from another Socket.IO server
*
* @param args - an array of arguments, which may include an acknowledgement callback at the end
*
* @private
*/
_onServerSideEmit(args) {
super.emitUntyped.apply(this, args);
}
/**
* Gets a list of clients.
*
* @return self
* @public
*/
allSockets() {
return new broadcast_operator_1.BroadcastOperator(this.adapter).allSockets();
}
/**
* Sets the compress flag.
*
* @param compress - if `true`, compresses the sending data
* @return self
* @public
*/
compress(compress) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).compress(compress);
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return self
* @public
*/
get volatile() {
return new broadcast_operator_1.BroadcastOperator(this.adapter).volatile;
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return self
* @public
*/
get local() {
return new broadcast_operator_1.BroadcastOperator(this.adapter).local;
}
/**
* Returns the matching socket instances
*
* @public
*/
fetchSockets() {
return new broadcast_operator_1.BroadcastOperator(this.adapter).fetchSockets();
}
/**
* Makes the matching socket instances join the specified rooms
*
* @param room
* @public
*/
socketsJoin(room) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).socketsJoin(room);
}
/**
* Makes the matching socket instances leave the specified rooms
*
* @param room
* @public
*/
socketsLeave(room) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).socketsLeave(room);
}
/**
* Makes the matching socket instances disconnect
*
* @param close - whether to close the underlying connection
* @public
*/
disconnectSockets(close = false) {
return new broadcast_operator_1.BroadcastOperator(this.adapter).disconnectSockets(close);
}
}
exports.Namespace = Namespace;