2.2 KiB
2.2 KiB
3.5.1
- Fix 1.17.10 npc packet serialization (#119)
3.5.0
- Add 1.17.10 support #109
- You can switch to the JS implementation of raknet by setting
useNativeRaknet: falsein options.
3.4.0
- Initial 1.17 support #99
- update connect version based on ping response & fix typings (u9g) #101
- fix: ping types. (JammSpread) #100
3.3.0
- Protocol updates for 1.16, with some minor breaking changes to protocol fields #95
- Fix npm install issues
3.2.1
- Add
authTitleoption to Relay proxy #92 - Protocol, type definition fixes
3.2.0
- Fix empty chunks on proxy spawn #89
- Send skin data to server #88
- Support xbox title + live.com auth #86
- Protocol updates and fixes
- Fix third party servers, optional client encryption #83
3.1.0
- Add support for 1.16
- New docs and examples
- Ping support
- Add microsoft authentication
- Codebase refactor
2.4.0
- Update to version 1.12.0
- Add option to provide protocol.json
2.2.3
- fix the use item packet
2.2.2
- fix the block update packet, for real this time
2.1.1
- fix the block update packet
2.1.0
- normalize names of packet fields
- update to version 0.14.2
2.0.1
- player list is now an array
- reconnecting has been fixed
2.0.0
- lot of raknet update that fix bugs
- the server example is working
- fix packets
- breaking : remove mcpe_ prefix in packet names
- encapsulated packet now emit actual errors
1.1.0
- raknet is integrated, packet parsing is working
- client login sequence is working
- server login sequence is almost there
1.0.0
- first version, protocol definition is there but nothing really works