Commit graph

40 commits

Author SHA1 Message Date
Max Lee
b1298cbe1f
feat: Config option to proxy skin textures (#382) 2025-07-02 05:50:15 +03:00
Vitaly Turovsky
af5a0b2835 fix: fix camera desync updates in 3rd view and starfield 2025-06-27 16:50:44 +03:00
Vitaly Turovsky
5221104980 feat: F5: 3rd person view camera! 2025-06-22 01:14:15 +03:00
Max Lee
5269ad21b5
feat: Add spectator mode entity spectating (#369) 2025-06-18 17:07:00 +03:00
Vitaly
f3ff4bef03
big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
Vitaly
a2e9404a70
feat: Simple but effective renderer perf debug features (#347) 2025-06-05 20:22:58 +03:00
Vitaly Turovsky
99d05fc94b improve stability of minimap
(though full refactor is still needed)
2025-05-25 16:16:14 +03:00
Vitaly Turovsky
0c68e63ba6 fix: restore VR support. Fix rotation / position camera bugs 2025-05-25 12:55:27 +03:00
gguio
785ab490f2
fix: restore minimal and full map (#348)
Co-authored-by: gguio <nikvish150@gmail.com>
2025-05-18 09:58:52 +03:00
Vitaly Turovsky
948a52a2a5 feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties. 2025-04-25 07:26:23 +03:00
Vitaly Turovsky
14ad1c5934 sync fork: add a bunch of not needed side core features like translation
AND fix critical performance regression (& ram)
2025-04-23 05:55:59 +03:00
Vitaly Turovsky
5adbce39e0 pick changes from webgpu:
fix cursor lines
fix background color change
2025-04-09 05:07:41 +03:00
Vitaly Turovsky
23bab8dbd5 basically fix all the debug panes, record that info 2025-04-07 13:55:18 +03:00
Vitaly
0aa4d11bdd
feat: Performance benchmark!! (#153) 2025-04-07 02:21:37 +03:00
Vitaly
908fa64f2f
pick most of changes from webgpu for better stability (#322) 2025-04-06 00:22:27 +03:00
Vitaly Turovsky
d78a8b1220 add mesher logging functionality for advanced debugging on other client end 2025-03-31 22:55:17 +03:00
Vitaly Turovsky
f895304380 add debug method and fix f3 custom block name display 2025-03-31 13:32:40 +03:00
Vitaly Turovsky
4f45cd072a fix(perf): dont load gui textures on panorama start in singlefile build
fix: update textures in inventory & hotbar after textures load, including jei
fix: one row of jei was out of the screen
2025-03-31 13:16:57 +03:00
Vitaly Turovsky
5af290ac4e also remove media on world remove, and stop 2025-03-31 11:49:05 +03:00
Vitaly Turovsky
1b9b6c954c fix: remove media and custom blocks on world switch, minor fixes 2025-03-31 11:43:07 +03:00
Vitaly Turovsky
c3b4eb953f feat: add much better video support 2025-03-29 04:48:39 +03:00
Vitaly Turovsky
f8ef748e58 fix: disable chunk batch display by default because of incorrect order and its too slow 2025-03-26 05:01:17 +03:00
Vitaly Turovsky
f161fd31d4 feat(renderer): dont display underground sections. Display chunks only when they are fully loaded 2025-03-26 04:40:11 +03:00
Vitaly Turovsky
33debc1475 feat(experimental): make loading chunks as smooth as possible by delaying work to get more rendered fps at that time. It helps to eliminate massive fps drops on big chunks of data, however might introduce new possible race conditions.
Also disabled full maps completely because it was hard to optimize atm.
Now chunks load ~30-50% slower but smoother. Note that using waitChunksToLoad settings remains unchanged - time is the same
2025-03-26 03:48:22 +03:00
Vitaly Turovsky
46787309e2 fix: fix camera shake effect! rewrite impl. Fix offhand holding block now can become empty 2025-03-25 22:58:24 +03:00
Vitaly Turovsky
2d288153e3 move three.js related files to its own renderer dir 2025-03-25 04:01:43 +03:00
Vitaly
0f3145bb8e
feat: app <-> renderer REWORK. Add new layers for stability (#315) 2025-03-25 02:08:32 +03:00
Vitaly Turovsky
87e5ae253d simplify panorama, sfp fixes! 2025-03-12 00:14:16 +03:00
Vitaly
b8b1320258
feat: single file build! (#181) 2025-03-11 23:58:52 +03:00
Vitaly
0db49e7879
feat: Full support for rendering blocks in inventory GUI powered by deeplsate (#292) 2025-03-05 15:11:42 +03:00
Vitaly Turovsky
10f17063c0 fix: fix whole pipeline of rendering custom items from rp: add them to atlas and update texture propertly. align behavior blocks vs items and gui vs hand/floor 2025-03-03 14:19:38 +03:00
Vitaly Turovsky
bdea1fc50c a huge progress on packet replay component, fix bugs add switches 2025-02-23 21:52:12 +03:00
Vitaly Turovsky
a268c69879 feat: rework atlas packing so now almost any resourepack with different tile sizes can be used 2025-02-21 20:15:38 +03:00
Vitaly Turovsky
730cf656de feat: add detailed block assets parsing (blockstates + models) in F3 on right side (includes parsing errors! super useful for resourcepacks) 2025-02-20 03:41:44 +03:00
Vitaly
5f6ce69b51
feat: custom block models via custom channel (#277) 2025-02-17 19:40:17 +03:00
Max Lee
874a3b3ab0
feat: option to disable ears on all skins (#275) 2025-02-17 16:41:52 +03:00
Vitaly
65af9a73c2
feat: rework hand! enable by default, fix bow anim (#261)
* refactor swing animation to controller

* idle animator!!!!

* implelment state switch transition

* a huge fix for UI server edit!

* adjust ui scaling so main menu elements clip less

* view bobbing, new config name, ws:

* EXTREMELY important fixes to entities rendering

* a lot of fixes, add dns resolve fallback

* improve f3 E, fix modal not found edge case

* set correctly target for old browsers, should fix ios 14 crash

* unecessary big refactor, to fix ts err

* fix isWysiwyg check

* fix entities rendering count
2025-02-15 05:14:36 +03:00
gguio
25c07b14a9
feat: some minimap fixes (#249) 2025-02-13 05:07:19 +03:00
Max Lee
cab9eed5e7
fix: resource pack armor textures and leather armor color bleed (#274) 2025-02-12 21:26:23 +03:00
Vitaly
f96673bc17
rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
Renamed from prismarine-viewer/viewer/lib/worldrendererCommon.ts (Browse further)