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mesher
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feat: finally add block RESCALE support! Cobwebs and ascending rails are now rendered correctly
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2025-06-25 15:22:07 +03:00 |
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ui
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sync fork: add a bunch of not needed side core features like translation
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2025-04-23 05:55:59 +03:00 |
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utils
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big renderer codebase cleanup: clean player state (#371)
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2025-06-18 08:19:04 +03:00 |
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animationController.ts
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fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
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2025-02-25 00:01:56 +03:00 |
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basePlayerState.ts
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Checkpoint before follow-up message
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2025-06-29 18:35:54 +00:00 |
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cameraBobbing.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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cleanupDecorator.ts
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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DebugGui.ts
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feat: rework hand! enable by default, fix bow anim (#261)
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2025-02-15 05:14:36 +03:00 |
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guiRenderer.ts
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big renderer codebase cleanup: clean player state (#371)
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2025-06-18 08:19:04 +03:00 |
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hand.ts
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feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties.
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2025-04-25 07:26:23 +03:00 |
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mesherlogReader.ts
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sync fork: add a bunch of not needed side core features like translation
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2025-04-23 05:55:59 +03:00 |
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moreBlockDataGenerated.json
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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renderUtils.js
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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simpleUtils.ts
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rename prismarine-viewer dir to renderer to avoid confusion (#269)
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2025-02-08 14:17:27 +03:00 |
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smoothSwitcher.ts
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fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand
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2025-02-25 00:01:56 +03:00 |
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utils.ts
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big renderer codebase cleanup: clean player state (#371)
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2025-06-18 08:19:04 +03:00 |
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workerProxy.ts
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big renderer codebase cleanup: clean player state (#371)
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2025-06-18 08:19:04 +03:00 |
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worldDataEmitter.ts
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feat: F5: 3rd person view camera!
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2025-06-22 01:14:15 +03:00 |
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worldrendererCommon.ts
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fix: fix camera desync updates in 3rd view and starfield
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2025-06-27 16:50:44 +03:00 |