pages235/renderer/viewer/lib
2025-06-29 18:35:54 +00:00
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mesher feat: finally add block RESCALE support! Cobwebs and ascending rails are now rendered correctly 2025-06-25 15:22:07 +03:00
ui sync fork: add a bunch of not needed side core features like translation 2025-04-23 05:55:59 +03:00
utils big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
animationController.ts fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand 2025-02-25 00:01:56 +03:00
basePlayerState.ts Checkpoint before follow-up message 2025-06-29 18:35:54 +00:00
cameraBobbing.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
cleanupDecorator.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
DebugGui.ts feat: rework hand! enable by default, fix bow anim (#261) 2025-02-15 05:14:36 +03:00
guiRenderer.ts big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
hand.ts feat: restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties. 2025-04-25 07:26:23 +03:00
mesherlogReader.ts sync fork: add a bunch of not needed side core features like translation 2025-04-23 05:55:59 +03:00
moreBlockDataGenerated.json rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
renderUtils.js rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
simpleUtils.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
smoothSwitcher.ts fix: fix a lof of bugs in base transition classes and fix bug with possibly wrong item display in hand 2025-02-25 00:01:56 +03:00
utils.ts big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
workerProxy.ts big renderer codebase cleanup: clean player state (#371) 2025-06-18 08:19:04 +03:00
worldDataEmitter.ts feat: F5: 3rd person view camera! 2025-06-22 01:14:15 +03:00
worldrendererCommon.ts fix: fix camera desync updates in 3rd view and starfield 2025-06-27 16:50:44 +03:00