pages235/renderer/viewer/lib/mesher
2025-04-10 01:20:29 +03:00
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test fix test 2025-03-25 00:48:15 +03:00
mesher.ts fix a lot annoying sentry errors 2025-04-05 18:55:59 +03:00
models.ts fix: finally fix plants rendering in underwater and near water! 2025-04-10 01:20:29 +03:00
modelsGeometryCommon.ts fix(renderer): rendering of ALL blocks of north side was not correct. Fix texture flipping 2025-04-05 11:15:39 +03:00
shared.ts feat(experimental): make loading chunks as smooth as possible by delaying work to get more rendered fps at that time. It helps to eliminate massive fps drops on big chunks of data, however might introduce new possible race conditions. 2025-03-26 03:48:22 +03:00
standaloneRenderer.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00
world.ts fix: seagrass and kelp are always waterlogged 2025-02-27 05:17:18 +03:00
worldConstants.ts rename prismarine-viewer dir to renderer to avoid confusion (#269) 2025-02-08 14:17:27 +03:00