pages235/src/devtools.ts

24 lines
707 B
TypeScript

// global variables useful for debugging
import { getEntityCursor } from './worldInteractions'
// Object.defineProperty(window, 'cursorBlock', )
window.cursorBlockRel = (x = 0, y = 0, z = 0) => {
const newPos = bot.blockAtCursor(5)?.position.offset(x, y, z)
if (!newPos) return
return bot.world.getBlock(newPos)
}
window.cursorEntity = () => {
return getEntityCursor()
}
// wanderer
window.inspectPlayer = () => require('fs').promises.readFile('/world/playerdata/9e487d23-2ffc-365a-b1f8-f38203f59233.dat').then(window.nbt.parse).then(console.log)
Object.defineProperty(window, 'debugSceneChunks', {
get () {
return viewer.world.getLoadedChunksRelative(bot.entity.position, true)
},
})