The complete migration from `minecraft-assets` to [`mc-assets`](https://npmjs.com/mc-assets). Now all block states & block models are processed dynamically! So it is now easily possible to implement custom models - no post-install work anymore: the building is now 3x faster and 4x faster in docker - drop 10x total deploy size - display world ~1.5x faster - fix snow & repeater state parser (they didn't render correctly) rsbuild pipeline! - the initial app load is faster ~1.2 - much fewer requests are made & cached - dev reloads are fast now Resource pack changes: - now textures are reloaded much more quickly on the fly - add hotkey to quickly reload textures (for debugging) assigned to F3+T (open dev widget is now assigned to F3+Y) - add a way to disable resource pack instead of uninstalling it - items render from resource pack are now support - resource pack widgets & icons are now supported
1.3 KiB
1.3 KiB
Minecraft React
Minecraft UI components for React extracted from mcraft.fun project.
pnpm i minecraft-react
Usage
import { Scoreboard } from 'minecraft-react'
const App = () => {
return (
<Scoreboard
open
title="Scoreboard"
items={[
{ name: 'Player 1', value: 10 },
{ name: 'Player 2', value: 20 },
{ name: 'Player 3', value: 30 },
]}
/>
)
}
See Storybook or Storybook (Mirror link) for more examples and full components list. Also take a look at the full standalone example.
There are two types of components:
- Small UI components or HUD components
- Full screen components (like sign editor, worlds selector)
