editor.js/docs/tools.md
2018-05-29 17:26:17 +03:00

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# CodeX Editor Tools
CodeX Editor is a block-oriented editor. It means that entry composed with the list of `Blocks` of different types: `Texts`, `Headers`, `Images`, `Quotes` etc.
`Tool` — is a class that provide custom `Block` type. All Tools represented by `Plugins`.
## Tool class structure
### Constructor
### Render
### Save
### Validate
### Merge (optional)
Method that specifies how to merge two `Blocks` of the same type, for example on `Backspace` keypress.
Method does accept data object in same format as the `Render` and it should provide logic how to combine new
data with the currently stored value.
### Available settings
| Name | Type | Default Value | Description |
| -- | -- | -- | -- |
| `displayInToolbox` | _Boolean_ | `false` | Pass `true` to display this `Tool` in the Editor's `Toolbox` |
| `iconClassName` | _String_ | — | CSS class name for the `Toolbox` icon. Used when `displayInToolbox` is `true` |
| `irreplaceable` | _Boolean_ | `false` | By default, **empty** `Blocks` can be **replaced** by other `Blocks` with the `Toolbox`. Some tools with media-content may prefer another behaviour. Pass `true` and `Toolbox` will add a new block below yours. |
| `contentless` | _Boolean_ | `false` | Pass `true` for Tool which represents decorative empty `Blocks` |
### Sanitize