On Wayland with GTK3, the appmenu-gtk-module tries to set DBus properties
for global menu integration before the window is fully realized, causing
a crash with the error "GDK_IS_WAYLAND_WINDOW (window) assertion failed".
The fix calls gtk_widget_realize() before gtk_widget_show_all() to ensure
the window has a valid GdkWindow when the menu system accesses it.
This fix is applied to both the CGO and purego implementations.
Fixeswailsapp/wails#4769🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Shows NVIDIA driver version and srcversion in doctor output to help
diagnose Wayland/NVIDIA compatibility issues.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
WebKitGTK has a known issue with the DMA-BUF renderer on NVIDIA proprietary
drivers running Wayland, causing "Error 71 (Protocol error)" crashes.
This fix automatically detects NVIDIA GPUs (via /sys/module/nvidia) and sets
WEBKIT_DISABLE_DMABUF_RENDERER=1 when running on Wayland.
Also removes leftover debug print statements from mobile platform merge.
See: https://bugs.webkit.org/show_bug.cgi?id=262607🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The iOS merge added a submodule reference without a corresponding
.gitmodules file, causing Cloudflare and other CI systems to fail
with "No url found for submodule path" errors.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Go's toolchain tries to process .m (Objective-C) files when they're in a
directory with Go files. Adding a //go:build ios tag tells Go to only
process this file when building for iOS, matching how darwin .m files
handle this (e.g., //go:build darwin && !ios).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Convert remaining info() calls that were using printf-style format
strings to slog-style structured logging (key-value pairs):
- application_ios.go: iOS log messages and HandleJSMessage calls
- webview_window_windows.go: WM_SYSKEYDOWN logging
- application.go: handleWindowMessage and handleWebViewRequest logging
Also removed debug fmt.Printf statements from handleWebViewRequest.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Convert three debug() calls that were still using printf-style format
strings to slog-style structured logging (key-value pairs):
- systemtray_windows.go: ShellNotifyIcon show/hide failures
- application_darwin.go: window lookup failure
This addresses CodeRabbit review feedback and ensures consistency
with the refactored debug() method.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add breaking change note: production builds are now default
- Add entry for debug print statement removal
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove emoji debug logs (🔴, 🟢, 🟠, 🔵, 🔥) that were accidentally left in
from the iOS/Android mobile platform support merge. These were development
debugging statements that should not have been included in the final code.
Files cleaned:
- application.go
- application_debug.go
- init_android.go
- init_ios.go
- mainthread_android.go
- mainthread_ios.go
- webview_window.go
- webview_window_ios.go
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The debug() and info() methods were using fmt.Sprintf() which expects
printf-style format directives, but callers were using slog-style
key-value pairs. Changed to pass args directly to Logger.Debug/Info
which properly handles structured logging.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
The iOS service stubs were importing a non-existent package
`github.com/wailsapp/wails/v3/pkg/services` and using an incompatible
interface pattern.
This fix rewrites both files to follow the same pattern as other platforms
(Linux, Windows, Darwin):
- Implement the internal platformDock/platformNotifier interfaces
- Provide New() functions returning *DockService/*NotificationService
- Stub all required interface methods
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Remove local database files that shouldn't be tracked in version control.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
⚠️ EXPERIMENTAL: This feature is under active development and may change.
This merge adds initial support for building Wails applications for iOS
and Android platforms. Desktop builds are completely unaffected as mobile
code uses platform-specific build tags.
## What's Included
### iOS Support
- Native iOS app structure with WKWebView
- iOS-specific runtime methods (haptics, device info, scroll settings, etc.)
- Xcode project generation (`wails3 ios xcode:gen`)
- iOS Simulator deployment via Taskfile
- Native UITabBar support
- iOS application lifecycle events
### Android Support
- Android app structure with WebView
- Android-specific runtime methods (haptics, device info, toast)
- Gradle-based build system
- APK generation and emulator deployment
- Android NDK cross-compilation support
### Transport Layer
- iOS and Android message processors adapted to new RuntimeRequest pattern
- Mobile-specific error types (InvalidIOSCallError, InvalidAndroidCallError)
- Platform stubs for non-mobile builds
### Build System
- New Taskfile includes for ios: and android: tasks
- Lazy SDK_PATH evaluation (iOS builds don't break Android on Linux)
- Project templates include mobile build configurations
## Requirements
- iOS: macOS with Xcode 15+
- Android: Android Studio with NDK r26d
## Known Limitations
- Some mobile APIs are stubbed pending full implementation
- Mobile builds require platform-specific toolchains
- Not yet tested in production environments
Report issues: https://github.com/wailsapp/wails/issues🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The iOS branch modified events.go with debug println statements and
changed the EventProcessor.Emit signature from returning error to void.
This broke compatibility with event_manager.go and messageprocessor_events.go.
Restored the v3-alpha version which:
- Uses atomic.Bool for cancelled flags (thread-safe)
- Has EventProcessor.Emit return error for validation
- Includes decodeEventData and validateCustomEvent functions
- Removes debug println statements
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove duplicate iOS subcommand registration in main.go (merge artifact)
- Make SDK_PATH a task-level variable in iOS Taskfile to avoid eager
evaluation that fails on non-macOS systems when running Android builds
This fixes Android builds failing with "xcrun: command not found" on
Linux systems where Xcode tools are unavailable.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Fix merge conflict marker in application_options.go
- Add AGENTS.md with beads workflow documentation for AI agents
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit integrates Android platform support for Wails v3.
Key changes:
- Add Android-specific application, webview, and runtime files
- Add Android event types
- Add Android examples and build system (Gradle)
- Add JNI bridge for Go <-> Java communication
- Update application options for Android configuration
- Add Android include to common Taskfile template
Note: The Android branch was more recent than the iOS branch
and had fewer conflicts with the transport layer refactor.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit integrates iOS platform support for Wails v3, adapting the
iOS-specific code to work with the new transport layer architecture.
Key changes:
- Add iOS-specific application, webview, and runtime files
- Add iOS event types and processing
- Add iOS examples and templates
- Update messageprocessor to handle iOS requests
- Move badge_ios.go to dock package
Note: The iOS branch was based on an older v3-alpha and required
significant conflict resolution due to the transport layer refactor
(PR #4702). Some iOS-specific code may need further adaptation:
- processIOSMethod needs to be implemented with new RuntimeRequest signature
- iOS event generation in tasks/events/generate.go needs updating
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Add aria-label to elements in the helloworld app templates so they can be directly tested by Appium based E2E test clients
* changelog updated
* fix: restore UNRELEASED_CHANGELOG.md to correct state
Remove accidentally merged changelog entries from other PRs and
restore the base entries from v3-alpha with only this PR's changelog entry.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* fix(v3): fixed update plist, close https://github.com/wailsapp/wails/issues/4636
* chore: update changelog
* feat: add recursive merge support for nested plist dictionaries
Previously, the plist merge was shallow - nested dictionaries were
completely replaced rather than recursively merged. This caused custom
nested configurations to be lost during build asset updates.
Now nested dictionaries are recursively merged, preserving custom keys
at all levels while still allowing new keys to be added and existing
keys to be updated.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: replace temp directory with backup-based plist merge
Instead of extracting to a temp directory and copying files over,
we now:
1. Rename existing plists to .plist.bak
2. Extract new assets directly to target
3. Merge backup content into newly extracted plists
4. Clean up backup files
This is simpler, more crash-safe (backups remain if process crashes),
and avoids the overhead of a temp directory and file copying.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* Add window name header when making webview requests
* Add changelog item
* Update PR no in changelog entry
---------
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
Replace <Aside type="caution"> JSX with :::caution markdown syntax
to fix the docs build error.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Update `RawMessageHandler` to include `originInfo` parameter in documentation
- Expanded examples and handler signature to reflect the additional `originInfo` parameter.
- Detailed `OriginInfo` structure and its platform-specific behaviors added.
* Expand `raw-messages` documentation to include origin validation guidance
* Add support for origin tracking in raw message handling
- Implemented origin and top origin tracking for web messages from JavaScript.
- Updated `RawMessageHandler` to include `originInfo`.
- Added cross-platform support for retrieving the origin of messages in macOS, Windows, and Linux.
* fix build
* fix build
* fix build
* fix build
* fix build
* Fix nil checks and string handling for message origins across platforms
- Ensure proper fallback to empty strings for `origin` and `topOrigin` when errors or nil values are encountered.
- Normalize handling of `message.body` to account for non-NSString values in macOS.
* add docs
* Remove unused doc
* update changelog
* fix build
---------
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
* Rename `HandleCustomProtocol` to `HandleOpenURL` and add universal link support on macOS.
* Update changelog.
* add docs
* add docs
---------
Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
- Add RawMessageHandler section to Application API reference
- Add System.invoke() to Frontend Runtime reference
- Create comprehensive Raw Messages guide
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Update tests to match the new wrapTask behavior introduced in the
cross-platform build system:
- Task names are now prefixed with platform (e.g., linux:build)
- ARCH argument is automatically added based on GOARCH
- GOOS/GOARCH args are filtered from remaining args
- Environment variables are respected with arg overrides
Also adds test for the new SignWrapper command.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use NullLogger instead of DefaultPtermLogger during tests to prevent
console output. Warnings are still written to warnings.log for
comparison. This prevents GitHub Actions Go problem matcher from
treating any warning-like output as errors.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Update test to prefix warnings with [warn] when writing to warnings.log,
and update all fixture files accordingly. This prevents the Go problem
matcher from treating diff output as errors during CI.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add [warn] prefix to generator warnings to prevent the Go problem
matcher from interpreting them as errors. The matcher regex matches
file.go:line:col: patterns, causing CI failures on valid warning output.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove the paths filter that was causing v3 build and test jobs to be
skipped when PRs targeting v3-alpha didn't contain changes in the v3/
directory. This ensures all PRs to v3-alpha are properly tested.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add global defaults config stored in ~/.config/wails/defaults.yaml
- Add light/dark mode toggle with theme persistence
- Add PKGBUILD support to Linux build formats display
- Add macOS signing clarification (public identifiers vs Keychain storage)
- Fix spinner animation using CSS animate-spin
- Add signing defaults for macOS and Windows code signing
- Compact defaults page layout with 2-column design
- Add Wails logo with proper light/dark theme variants
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add retry button to dependencies page when missing deps exist
- Add loading spinner animation when checking dependencies
- Merge required/optional dependency lists with (optional) indicator
- Show single combined install command for all missing system packages
- Remove individual install commands and redundant status messages
- Fix duplicate npm appearing in both required and optional sections
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Apple, Windows, and Tux (Linux) SVG logos in welcome screen
- Remove extra "v" prefix from Wails version display
- Remove "go" prefix from Go version display
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Redesign as classic Windows-style page-by-page wizard
- Add install commands from doctor/packagemanager for missing deps
- Show copyable commands for system package installs (pacman, apt, etc)
- Add external links for npm (nodejs.org) and Docker (docker.com)
- Add API endpoint to run install commands from wizard
- Show breadcrumb navigation: Welcome > Dependencies > Docker > Complete
- Add Cancel button and Back/Next navigation
- Dependencies page shows Required/Optional sections with status
- Docker page shows cross-compilation setup with image build option
- Complete page has copyable next steps commands
- Include InstallCommand and HelpURL fields in DependencyStatus
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add setup.go command that launches the web-based setup wizard
- Register `wails3 setup` command in main.go
- Fix SignWrapper registration to use NewSubCommand pattern
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace incorrect OnStartup hook with actual v3 lifecycle mechanisms
- Document Services with ServiceStartup/ServiceShutdown interfaces
- Document application-level hooks: ShouldQuit, OnShutdown, PostShutdown
- Document event-based lifecycle with OnApplicationEvent and OnWindowEvent
- Document window hooks with RegisterHook for cancellable events
- Add correct platform-specific defaults for quit-on-last-window-close
- Add JavaScript example to services Quick Start
- Make Taskfile dev task depend on setup task
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit adds comprehensive Android support for Wails v3, enabling
Go applications to run as native Android apps with WebView-based UI.
Key features:
- Android-specific application implementation with JNI bridge
- WebView integration via WebViewAssetLoader for serving assets
- JavaScript runtime injection and execution via JNI callbacks
- Binding call support with async result callbacks
- Event system support for Android platform
- Full example Android app with Gradle build system
Technical details:
- Uses CGO with Android NDK for cross-compilation
- Implements JNI callbacks for Go <-> Java communication
- Supports both ARM64 and x86_64 architectures
- WebView debugging support via Chrome DevTools Protocol
- Handles empty response body case in binding calls to prevent panic
Files added:
- v3/pkg/application/*_android.go - Android platform implementations
- v3/pkg/events/events_android.go - Android event definitions
- v3/internal/*/\*_android.go - Android-specific internal packages
- v3/examples/android/ - Complete example Android application
- v3/ANDROID_ARCHITECTURE.md - Architecture documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>