projecte_ionic/node_modules/socket.io/CHANGELOG.md
2022-02-09 18:30:03 +01:00

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4.3.2 (2021-11-08)

Bug Fixes

  • fix race condition in dynamic namespaces (#4137) (9d86397)

4.3.1 (2021-10-16)

Bug Fixes

4.3.0 (2021-10-14)

Bug Fixes

  • typings: add name field to cookie option (#4099) (033c5d3)
  • send volatile packets with binary attachments (dc81fcf)

Features

4.2.0 (2021-08-30)

Bug Fixes

  • typings: allow async listener in typed events (ccfd8ca)

Features

  • ignore the query string when serving client JavaScript (#4024) (24fee27)

4.1.3 (2021-07-10)

Bug Fixes

  • fix io.except() method (94e27cd)
  • remove x-sourcemap header (a4dffc6)

4.1.2 (2021-05-17)

Bug Fixes

  • typings: ensure compatibility with TypeScript 3.x (0cb6ac9)
  • ensure compatibility with previous versions of the adapter (a2cf248)

4.1.1 (2021-05-11)

Bug Fixes

  • typings: properly type server-side events (b84ed1e)
  • typings: properly type the adapter attribute (891b187)

4.1.0 (2021-05-11)

Features

  • add support for inter-server communication (93cce05)
  • notify upon namespace creation (499c892)
  • add a "connection_error" event (7096e98, from engine.io)
  • add the "initial_headers" and "headers" events (2527543, from engine.io)

Performance Improvements

  • add support for the "wsPreEncoded" writing option (dc381b7)

4.0.2 (2021-05-06)

Bug Fixes

  • typings: make "engine" attribute public (b81ce4c)
  • properly export the Socket class (d65b6ee)

4.0.1 (2021-03-31)

Bug Fixes

  • typings: add fallback to untyped event listener (#3834) (a11152f)
  • typings: update return type from emit (#3843) (1a72ae4)

4.0.0 (2021-03-10)

Bug Fixes

  • make io.to(...) immutable (ac9e8ca)

Features

  • add some utility methods (b25495c)
  • add support for typed events (#3822) (0107510)
  • allow to exclude specific rooms when broadcasting (#3789) (7de2e87)
  • allow to pass an array to io.to(...) (085d1de)

3.1.2 (2021-02-26)

Bug Fixes

  • ignore packets received after disconnection (494c64e)

3.1.1 (2021-02-03)

Bug Fixes

  • properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
  • typings: add return types and general-case overload signatures (#3776) (9e8f288)
  • typings: update the types of "query", "auth" and "headers" (4f2e9a7)

3.1.0 (2021-01-15)

Features

Bug Fixes

  • allow integers as event names (1c220dd)

3.0.5 (2021-01-05)

Bug Fixes

  • properly clear timeout on connection failure (170b739)

Reverts

  • restore the socket middleware functionality (bf54327)

3.0.4 (2020-12-07)

3.0.3 (2020-11-19)

3.0.2 (2020-11-17)

Bug Fixes

  • merge Engine.IO options (43705d7)

3.0.1 (2020-11-09)

Bug Fixes

  • export ServerOptions and Namespace types (#3684) (f62f180)
  • typings: update the signature of the emit method (50671d9)

3.0.0 (2020-11-05)

Bug Fixes

  • close clients with no namespace (91cd255)

Features

  • emit an Error object upon middleware error (54bf4a4)
  • serve msgpack bundle (aa7574f)
  • add support for catch-all listeners (5c73733)
  • make Socket#join() and Socket#leave() synchronous (129c641)
  • remove prod dependency to socket.io-client (7603da7)
  • move binary detection back to the parser (669592d)
  • add ES6 module export (8b6b100)
  • do not reuse the Engine.IO id (2875d2c)
  • remove Server#set() method (029f478)
  • remove Socket#rooms object (1507b41)
  • remove the 'origins' option (a8c0600)
  • remove the implicit connection to the default namespace (3289f7e)
  • throw upon reserved event names (4bd5b23)

BREAKING CHANGES

  • the Socket#use() method is removed (see 5c73733)

  • Socket#join() and Socket#leave() do not accept a callback argument anymore.

Before:

socket.join("room1", () => {
 io.to("room1").emit("hello");
});

After:

socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
  • the "connected" map is renamed to "sockets"
  • the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
  • the 'origins' option is removed

Before:

new Server(3000, {
  origins: ["https://example.com"]
});

The 'origins' option was used in the allowRequest method, in order to determine whether the request should pass or not. And the Engine.IO server would implicitly add the necessary Access-Control-Allow-xxx headers.

After:

new Server(3000, {
  cors: {
    origin: "https://example.com",
    methods: ["GET", "POST"],
    allowedHeaders: ["content-type"]
  }
});

The already existing 'allowRequest' option can be used for validation:

new Server(3000, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.referer.startsWith("https://example.com"));
  }
});
  • Socket#rooms is now a Set instead of an object

  • Namespace#connected is now a Map instead of an object

  • there is no more implicit connection to the default namespace:

// client-side
const socket = io("/admin");

// server-side
io.on("connect", socket => {
  // not triggered anymore
})

io.use((socket, next) => {
  // not triggered anymore
});

io.of("/admin").use((socket, next) => {
  // triggered
});
  • the Server#set() method was removed

This method was kept for backward-compatibility with pre-1.0 versions.

3.0.0-rc4 (2020-10-30)

Features

  • emit an Error object upon middleware error (54bf4a4)
  • serve msgpack bundle (aa7574f)

3.0.0-rc3 (2020-10-26)

Features

  • add support for catch-all listeners (5c73733)
  • make Socket#join() and Socket#leave() synchronous (129c641)
  • remove prod dependency to socket.io-client (7603da7)

BREAKING CHANGES

  • the Socket#use() method is removed (see 5c73733)

  • Socket#join() and Socket#leave() do not accept a callback argument anymore.

Before:

socket.join("room1", () => {
 io.to("room1").emit("hello");
});

After:

socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters

3.0.0-rc2 (2020-10-15)

Bug Fixes

  • close clients with no namespace (91cd255)

Code Refactoring

  • remove duplicate _sockets map (8a5db7f)

Features

  • move binary detection back to the parser (669592d)

BREAKING CHANGES

  • the "connected" map is renamed to "sockets"
  • the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.

3.0.0-rc1 (2020-10-13)

Features

  • add ES6 module export (8b6b100)
  • do not reuse the Engine.IO id (2875d2c)
  • remove Server#set() method (029f478)
  • remove Socket#rooms object (1507b41)
  • remove the 'origins' option (a8c0600)
  • remove the implicit connection to the default namespace (3289f7e)
  • throw upon reserved event names (4bd5b23)

BREAKING CHANGES

  • the 'origins' option is removed

Before:

new Server(3000, {
  origins: ["https://example.com"]
});

The 'origins' option was used in the allowRequest method, in order to determine whether the request should pass or not. And the Engine.IO server would implicitly add the necessary Access-Control-Allow-xxx headers.

After:

new Server(3000, {
  cors: {
    origin: "https://example.com",
    methods: ["GET", "POST"],
    allowedHeaders: ["content-type"]
  }
});

The already existing 'allowRequest' option can be used for validation:

new Server(3000, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.referer.startsWith("https://example.com"));
  }
});
  • Socket#rooms is now a Set instead of an object

  • Namespace#connected is now a Map instead of an object

  • there is no more implicit connection to the default namespace:

// client-side
const socket = io("/admin");

// server-side
io.on("connect", socket => {
  // not triggered anymore
})

io.use((socket, next) => {
  // not triggered anymore
});

io.of("/admin").use((socket, next) => {
  // triggered
});
  • the Server#set() method was removed

This method was kept for backward-compatibility with pre-1.0 versions.