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140 changed files with 6873 additions and 1767 deletions
|
|
@ -14,3 +14,5 @@ Ask AI
|
|||
- Some other global variables that can be used without window prefixes are listed in src/globals.d.ts
|
||||
|
||||
Rationale: This ensures a clean separation between the Mineflayer logic (server-side/game logic) and the renderer (client-side/view logic), making the renderer portable and testable, and maintains proper usage of global state.
|
||||
|
||||
For more general project contributing guides see CONTRIBUTING.md on like how to setup the project. Use pnpm tsc if needed to validate result with typechecking the whole project.
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@
|
|||
// ],
|
||||
"@stylistic/arrow-spacing": "error",
|
||||
"@stylistic/block-spacing": "error",
|
||||
"@typescript-eslint/no-this-alias": "off",
|
||||
"@stylistic/brace-style": [
|
||||
"error",
|
||||
"1tbs",
|
||||
|
|
|
|||
2
.github/workflows/benchmark.yml
vendored
2
.github/workflows/benchmark.yml
vendored
|
|
@ -26,7 +26,7 @@ jobs:
|
|||
uses: pnpm/action-setup@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
node-version: 22
|
||||
cache: "pnpm"
|
||||
- name: Move Cypress to dependencies
|
||||
run: |
|
||||
|
|
|
|||
2
.github/workflows/build-single-file.yml
vendored
2
.github/workflows/build-single-file.yml
vendored
|
|
@ -23,6 +23,8 @@ jobs:
|
|||
|
||||
- name: Build single-file version - minecraft.html
|
||||
run: pnpm build-single-file && mv dist/single/index.html minecraft.html
|
||||
env:
|
||||
LOCAL_CONFIG_FILE: config.mcraft-only.json
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
|
|
|
|||
2
.github/workflows/build-zip.yml
vendored
2
.github/workflows/build-zip.yml
vendored
|
|
@ -23,6 +23,8 @@ jobs:
|
|||
|
||||
- name: Build project
|
||||
run: pnpm build
|
||||
env:
|
||||
LOCAL_CONFIG_FILE: config.mcraft-only.json
|
||||
|
||||
- name: Bundle server.js
|
||||
run: |
|
||||
|
|
|
|||
2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
|
|
@ -33,7 +33,7 @@ jobs:
|
|||
cd package
|
||||
zip -r ../self-host.zip .
|
||||
- run: pnpm build-playground
|
||||
- run: pnpm build-storybook
|
||||
# - run: pnpm build-storybook
|
||||
- run: pnpm test-unit
|
||||
- run: pnpm lint
|
||||
|
||||
|
|
|
|||
2
.github/workflows/next-deploy.yml
vendored
2
.github/workflows/next-deploy.yml
vendored
|
|
@ -36,7 +36,7 @@ jobs:
|
|||
run: vercel build --token=${{ secrets.VERCEL_TOKEN }}
|
||||
env:
|
||||
CONFIG_JSON_SOURCE: BUNDLED
|
||||
- run: pnpm build-storybook
|
||||
LOCAL_CONFIG_FILE: config.mcraft-only.json
|
||||
- name: Copy playground files
|
||||
run: |
|
||||
mkdir -p .vercel/output/static/playground
|
||||
|
|
|
|||
2
.github/workflows/preview.yml
vendored
2
.github/workflows/preview.yml
vendored
|
|
@ -78,7 +78,7 @@ jobs:
|
|||
run: vercel build --token=${{ secrets.VERCEL_TOKEN }}
|
||||
env:
|
||||
CONFIG_JSON_SOURCE: BUNDLED
|
||||
- run: pnpm build-storybook
|
||||
LOCAL_CONFIG_FILE: config.mcraft-only.json
|
||||
- name: Copy playground files
|
||||
run: |
|
||||
mkdir -p .vercel/output/static/playground
|
||||
|
|
|
|||
20
.github/workflows/release.yml
vendored
20
.github/workflows/release.yml
vendored
|
|
@ -34,7 +34,7 @@ jobs:
|
|||
- run: vercel build --token=${{ secrets.VERCEL_TOKEN }} --prod
|
||||
env:
|
||||
CONFIG_JSON_SOURCE: BUNDLED
|
||||
- run: pnpm build-storybook
|
||||
LOCAL_CONFIG_FILE: config.mcraft-only.json
|
||||
- name: Copy playground files
|
||||
run: |
|
||||
mkdir -p .vercel/output/static/playground
|
||||
|
|
@ -48,12 +48,26 @@ jobs:
|
|||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
publish_dir: .vercel/output/static
|
||||
force_orphan: true
|
||||
|
||||
|
||||
# Create CNAME file for custom domain
|
||||
- name: Create CNAME file
|
||||
run: echo "github.mcraft.fun" > .vercel/output/static/CNAME
|
||||
|
||||
- name: Deploy to mwc-mcraft-pages repository
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
with:
|
||||
personal_token: ${{ secrets.MCW_MCRAFT_PAGE_DEPLOY_TOKEN }}
|
||||
external_repository: ${{ github.repository_owner }}/mwc-mcraft-pages
|
||||
publish_dir: .vercel/output/static
|
||||
publish_branch: main
|
||||
destination_dir: docs
|
||||
force_orphan: true
|
||||
|
||||
- name: Change index.html title
|
||||
run: |
|
||||
# change <title>Minecraft Web Client</title> to <title>Minecraft Web Client — Free Online Browser Version</title>
|
||||
sed -i 's/<title>Minecraft Web Client<\/title>/<title>Minecraft Web Client — Free Online Browser Version<\/title>/' .vercel/output/static/index.html
|
||||
|
||||
|
||||
- name: Deploy Project to Vercel
|
||||
uses: mathiasvr/command-output@v2.0.0
|
||||
with:
|
||||
|
|
|
|||
|
|
@ -177,8 +177,13 @@ New React components, improve UI (including mobile support).
|
|||
|
||||
## Updating Dependencies
|
||||
|
||||
1. Ensure mineflayer fork is up to date with the latest version of mineflayer original repo
|
||||
1. Use `pnpm update-git-deps` to check and update git dependencies (like mineflayer fork, prismarine packages etc). The script will:
|
||||
- Show which git dependencies have updates available
|
||||
- Ask if you want to update them
|
||||
- Skip dependencies listed in `pnpm.updateConfig.ignoreDependencies`
|
||||
|
||||
2. Update PrismarineJS dependencies to the latest version: `minecraft-data` (be sure to replace the version twice in the package.json), `mineflayer`, `minecraft-protocol`, `prismarine-block`, `prismarine-chunk`, `prismarine-item`, ...
|
||||
|
||||
3. If `minecraft-protocol` patch fails, do this:
|
||||
1. Remove the patch from `patchedDependencies` in `package.json`
|
||||
2. Run `pnpm patch minecraft-protocol`, open patch directory
|
||||
|
|
|
|||
30
README.MD
30
README.MD
|
|
@ -6,9 +6,13 @@ Minecraft **clone** rewritten in TypeScript using the best modern web technologi
|
|||
|
||||
You can try this out at [mcraft.fun](https://mcraft.fun/), [pcm.gg](https://pcm.gg) (short link), [mcon.vercel.app](https://mcon.vercel.app/) or the GitHub pages deploy. Every commit from the default (`develop`) branch is deployed to [s.mcraft.fun](https://s.mcraft.fun/) and [s.pcm.gg](https://s.pcm.gg/) - so it's usually newer, but might be less stable.
|
||||
|
||||
Don't confuse with [Eaglercraft](https://git.eaglercraft.rip/eaglercraft/eaglercraft-1.8) which is a REAL vanilla Minecraft Java edition port to the web (but with its own limitations). Eaglercraft is a fully playable solution, but this project is more in position of a "technical demo" to show how it's possible to build games for web at scale entirely with the JS ecosystem. Have fun!
|
||||
> For Turkey/Russia use [ru.mcraft.fun](https://ru.mcraft.fun/) (since Cloudflare is blocked)
|
||||
|
||||
For building the project yourself / contributing, see [Development, Debugging & Contributing](#development-debugging--contributing). For reference at what and how web technologies / frameworks are used, see [TECH.md](./TECH.md).
|
||||
Don't confuse with [Eaglercraft](https://git.eaglercraft.rip/eaglercraft/eaglercraft-1.8) which is a REAL vanilla Minecraft Java edition port to the web (but with its own limitations). Eaglercraft is a fully playable solution, meanwhile this project is aimed for *device-compatiiblity* and better performance so it feels portable, flexible and lightweight. It's also a very strong example on how to build true HTML games for the web at scale entirely with the JS ecosystem. Have fun!
|
||||
|
||||
For building the project yourself / contributing, see [Development, Debugging & Contributing](#development-debugging--contributing). For reference at what and how web technologies / frameworks are used, see [TECH.md](./TECH.md) (also for comparison with Eaglercraft).
|
||||
|
||||
> **Note**: You can deploy it on your own server in less than a minute using a one-liner script from [Minecraft Everywhere repo](https://github.com/zardoy/minecraft-everywhere)
|
||||
|
||||
### Big Features
|
||||
|
||||
|
|
@ -28,7 +32,7 @@ For building the project yourself / contributing, see [Development, Debugging &
|
|||
- Support for custom rendering 3D engines. Modular architecture.
|
||||
- even even more!
|
||||
|
||||
All components that are in [Storybook](https://mcraft.fun/storybook) are published as npm module and can be used in other projects: [`minecraft-react`](https://npmjs.com/minecraft-react)
|
||||
All components that are in [Storybook](https://minimap.mcraft.fun/storybook/) are published as npm module and can be used in other projects: [`minecraft-react`](https://npmjs.com/minecraft-react)
|
||||
|
||||
### Recommended Settings
|
||||
|
||||
|
|
@ -40,15 +44,19 @@ All components that are in [Storybook](https://mcraft.fun/storybook) are publish
|
|||
|
||||
### Browser Notes
|
||||
|
||||
These browsers have issues with capturing pointer:
|
||||
This project is tested with BrowserStack. Special thanks to [BrowserStack](https://www.browserstack.com/) for providing testing infrastructure!
|
||||
|
||||
Howerver, it's known that these browsers have issues:
|
||||
|
||||
**Opera Mini**: Disable *mouse gestures* in browsre settings to avoid opening new tab on right click hold
|
||||
|
||||
**Vivaldi**: Disable Controls -> *Raw Input* in game settings if experiencing issues
|
||||
|
||||
### Versions Support
|
||||
|
||||
Server versions 1.8 - 1.21.4 are supported.
|
||||
Server versions 1.8 - 1.21.5 are supported.
|
||||
First class versions (most of the features are tested on these versions):
|
||||
|
||||
- 1.19.4
|
||||
- 1.21.4
|
||||
|
||||
|
|
@ -70,6 +78,8 @@ There is a builtin proxy, but you can also host your one! Just clone the repo, r
|
|||
|
||||
[](https://app.koyeb.com/deploy?name=minecraft-web-client&type=git&repository=zardoy%2Fminecraft-web-client&branch=next&builder=dockerfile&env%5B%5D=&ports=8080%3Bhttp%3B%2F)
|
||||
|
||||
> **Note**: If you want to make **your own** Minecraft server accessible to web clients (without our proxies), you can use [mwc-proxy](https://github.com/zardoy/mwc-proxy) - a lightweight JS WebSocket proxy that runs on the same server as your Minecraft server, allowing players to connect directly via `wss://play.example.com`. `?client_mcraft` is added to the URL, so the proxy will know that it's this client.
|
||||
|
||||
Proxy servers are used to connect to Minecraft servers which use TCP protocol. When you connect connect to a server with a proxy, websocket connection is created between you (browser client) and the proxy server located in Europe, then the proxy connects to the Minecraft server and sends the data to the client (you) without any packet deserialization to avoid any additional delays. That said all the Minecraft protocol packets are processed by the client, right in your browser.
|
||||
|
||||
```mermaid
|
||||
|
|
@ -117,12 +127,12 @@ There is world renderer playground ([link](https://mcon.vercel.app/playground/))
|
|||
|
||||
However, there are many things that can be done in online production version (like debugging actual source code). Also you can access some global variables in the console and there are a few useful examples:
|
||||
|
||||
- `localStorage.debug = '*'` - Enables all debug messages! Warning: this will start all packets spam.
|
||||
- If you type `debugToggle`, press enter in console - It will enables all debug messages! Warning: this will start all packets spam.
|
||||
Instead I recommend setting `options.debugLogNotFrequentPackets`. Also you can use `debugTopPackets` (with JSON.stringify) to see what packets were received/sent by name
|
||||
|
||||
- `bot` - Mineflayer bot instance. See Mineflayer documentation for more.
|
||||
- `viewer` - Three.js viewer instance, basically does all the rendering.
|
||||
- `viewer.world.sectionObjects` - Object with all active chunk sections (geometries) in the world. Each chunk section is a Three.js mesh or group.
|
||||
- `world` - Three.js world instance, basically does all the rendering (part of renderer backend).
|
||||
- `world.sectionObjects` - Object with all active chunk sections (geometries) in the world. Each chunk section is a Three.js mesh or group.
|
||||
- `debugSceneChunks` - The same as above, but relative to current bot position (e.g. 0,0 is the current chunk).
|
||||
- `debugChangedOptions` - See what options are changed. Don't change options here.
|
||||
- `localServer`/`server` - Only for singleplayer mode/host. Flying Squid server instance, see it's documentation for more.
|
||||
|
|
@ -131,7 +141,7 @@ Instead I recommend setting `options.debugLogNotFrequentPackets`. Also you can u
|
|||
|
||||
- `nbt.simplify(someNbt)` - Simplifies nbt data, so it's easier to read.
|
||||
|
||||
The most useful thing in devtools is the watch expression. You can add any expression there and it will be re-evaluated in real time. For example, you can add `viewer.camera.position` to see the camera position and so on.
|
||||
The most useful thing in devtools is the watch expression. You can add any expression there and it will be re-evaluated in real time. For example, you can add `world.getCameraPosition()` to see the camera position and so on.
|
||||
|
||||
<img src="./docs-assets/watch-expr.png" alt="Watch expression" width="480"/>
|
||||
|
||||
|
|
@ -168,6 +178,7 @@ Server specific:
|
|||
- `?lockConnect=true` - Only works then `ip` parameter is set. Disables cancel/save buttons and all inputs in the connect screen already set as parameters. Useful for integrates iframes.
|
||||
- `?autoConnect=true` - Only works then `ip` and `version` parameters are set and `allowAutoConnect` is `true` in config.json! Directly connects to the specified server. Useful for integrates iframes.
|
||||
- `?serversList=<list_or_url>` - `<list_or_url>` can be a list of servers in the format `ip:version,ip` or a url to a json file with the same format (array) or a txt file with line-delimited list of server IPs.
|
||||
- `?addPing=<ping>` - Add a latency to both sides of the connection. Useful for testing ping issues. For example `?addPing=100` will add 200ms to your ping.
|
||||
|
||||
Single player specific:
|
||||
|
||||
|
|
@ -224,3 +235,4 @@ Only during development:
|
|||
|
||||
- [https://github.com/ClassiCube/ClassiCube](ClassiCube - Better C# Rewrite) [DEMO](https://www.classicube.net/server/play/?warned=true)
|
||||
- [https://m.eaglercraft.com/](EaglerCraft) - Eaglercraft runnable on mobile (real Minecraft in the browser)
|
||||
- [js-minecraft](https://github.com/LabyStudio/js-minecraft) - An insanely well done clone from the graphical side that inspired many features here
|
||||
|
|
|
|||
2
assets/customTextures/readme.md
Normal file
2
assets/customTextures/readme.md
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
here you can place custom textures for bundled files (blocks/items) e.g. blocks/stone.png
|
||||
get file names from here (blocks/items) https://zardoy.github.io/mc-assets/
|
||||
237
assets/debug-inputs.html
Normal file
237
assets/debug-inputs.html
Normal file
|
|
@ -0,0 +1,237 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Web Input Debugger</title>
|
||||
<style>
|
||||
body {
|
||||
font-family: Arial, sans-serif;
|
||||
padding: 20px;
|
||||
background: #f0f0f0;
|
||||
}
|
||||
.key-container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 60px);
|
||||
gap: 5px;
|
||||
margin: 20px 0;
|
||||
}
|
||||
.key {
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
border: 2px solid #333;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-weight: bold;
|
||||
background: white;
|
||||
position: relative;
|
||||
user-select: none;
|
||||
}
|
||||
.key.pressed {
|
||||
background: #90EE90;
|
||||
}
|
||||
.key .duration {
|
||||
position: absolute;
|
||||
bottom: 2px;
|
||||
font-size: 10px;
|
||||
}
|
||||
.key .count {
|
||||
position: absolute;
|
||||
top: 2px;
|
||||
right: 2px;
|
||||
font-size: 10px;
|
||||
}
|
||||
.controls {
|
||||
margin: 20px 0;
|
||||
padding: 10px;
|
||||
background: white;
|
||||
border-radius: 5px;
|
||||
}
|
||||
.wasd-container {
|
||||
position: relative;
|
||||
width: 190px;
|
||||
height: 130px;
|
||||
}
|
||||
#KeyW {
|
||||
position: absolute;
|
||||
left: 65px;
|
||||
top: 0;
|
||||
}
|
||||
#KeyA {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 65px;
|
||||
}
|
||||
#KeyS {
|
||||
position: absolute;
|
||||
left: 65px;
|
||||
top: 65px;
|
||||
}
|
||||
#KeyD {
|
||||
position: absolute;
|
||||
left: 130px;
|
||||
top: 65px;
|
||||
}
|
||||
.space-container {
|
||||
margin-top: 20px;
|
||||
}
|
||||
#Space {
|
||||
width: 190px;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="controls">
|
||||
<label>
|
||||
<input type="checkbox" id="repeatMode"> Use keydown repeat mode (auto key-up after 150ms of no repeat)
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<div class="wasd-container">
|
||||
<div id="KeyW" class="key" data-code="KeyW">W</div>
|
||||
<div id="KeyA" class="key" data-code="KeyA">A</div>
|
||||
<div id="KeyS" class="key" data-code="KeyS">S</div>
|
||||
<div id="KeyD" class="key" data-code="KeyD">D</div>
|
||||
</div>
|
||||
|
||||
<div class="key-container">
|
||||
<div id="ControlLeft" class="key" data-code="ControlLeft">Ctrl</div>
|
||||
</div>
|
||||
|
||||
<div class="space-container">
|
||||
<div id="Space" class="key" data-code="Space">Space</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
const keys = {};
|
||||
const keyStats = {};
|
||||
const pressStartTimes = {};
|
||||
const keyTimeouts = {};
|
||||
|
||||
function initKeyStats(code) {
|
||||
if (!keyStats[code]) {
|
||||
keyStats[code] = {
|
||||
pressCount: 0,
|
||||
duration: 0,
|
||||
startTime: 0
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function updateKeyVisuals(code) {
|
||||
const element = document.getElementById(code);
|
||||
if (!element) return;
|
||||
|
||||
const stats = keyStats[code];
|
||||
if (keys[code]) {
|
||||
element.classList.add('pressed');
|
||||
const currentDuration = ((Date.now() - stats.startTime) / 1000).toFixed(1);
|
||||
element.innerHTML = `${element.getAttribute('data-code').replace('Key', '').replace('Left', '')}<span class="duration">${currentDuration}s</span><span class="count">${stats.pressCount}</span>`;
|
||||
} else {
|
||||
element.classList.remove('pressed');
|
||||
element.innerHTML = `${element.getAttribute('data-code').replace('Key', '').replace('Left', '')}<span class="count">${stats.pressCount}</span>`;
|
||||
}
|
||||
}
|
||||
|
||||
function releaseKey(code) {
|
||||
keys[code] = false;
|
||||
if (pressStartTimes[code]) {
|
||||
keyStats[code].duration += (Date.now() - pressStartTimes[code]) / 1000;
|
||||
delete pressStartTimes[code];
|
||||
}
|
||||
updateKeyVisuals(code);
|
||||
}
|
||||
|
||||
function handleKeyDown(event) {
|
||||
const code = event.code;
|
||||
const isRepeatMode = document.getElementById('repeatMode').checked;
|
||||
|
||||
initKeyStats(code);
|
||||
|
||||
// Clear any existing timeout for this key
|
||||
if (keyTimeouts[code]) {
|
||||
clearTimeout(keyTimeouts[code]);
|
||||
delete keyTimeouts[code];
|
||||
}
|
||||
|
||||
if (isRepeatMode) {
|
||||
// In repeat mode, always handle the keydown
|
||||
if (!keys[code] || event.repeat) {
|
||||
keys[code] = true;
|
||||
if (!event.repeat) {
|
||||
// Only increment count on initial press, not repeats
|
||||
keyStats[code].pressCount++;
|
||||
keyStats[code].startTime = Date.now();
|
||||
pressStartTimes[code] = Date.now();
|
||||
}
|
||||
}
|
||||
|
||||
// Set timeout to release key if no repeat events come
|
||||
keyTimeouts[code] = setTimeout(() => {
|
||||
releaseKey(code);
|
||||
}, 150);
|
||||
} else {
|
||||
// In normal mode, only handle keydown if key is not already pressed
|
||||
if (!keys[code]) {
|
||||
keys[code] = true;
|
||||
keyStats[code].pressCount++;
|
||||
keyStats[code].startTime = Date.now();
|
||||
pressStartTimes[code] = Date.now();
|
||||
}
|
||||
}
|
||||
|
||||
updateKeyVisuals(code);
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
function handleKeyUp(event) {
|
||||
const code = event.code;
|
||||
const isRepeatMode = document.getElementById('repeatMode').checked;
|
||||
|
||||
if (!isRepeatMode) {
|
||||
releaseKey(code);
|
||||
}
|
||||
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
// Initialize all monitored keys
|
||||
const monitoredKeys = ['KeyW', 'KeyA', 'KeyS', 'KeyD', 'ControlLeft', 'Space'];
|
||||
monitoredKeys.forEach(code => {
|
||||
initKeyStats(code);
|
||||
const element = document.getElementById(code);
|
||||
if (element) {
|
||||
element.innerHTML = `${element.getAttribute('data-code').replace('Key', '').replace('Left', '')}<span class="count">0</span>`;
|
||||
}
|
||||
});
|
||||
|
||||
// Start visual updates
|
||||
setInterval(() => {
|
||||
monitoredKeys.forEach(code => {
|
||||
if (keys[code]) {
|
||||
updateKeyVisuals(code);
|
||||
}
|
||||
});
|
||||
}, 100);
|
||||
|
||||
// Event listeners
|
||||
document.addEventListener('keydown', handleKeyDown);
|
||||
document.addEventListener('keyup', handleKeyUp);
|
||||
|
||||
// Handle mode changes
|
||||
document.getElementById('repeatMode').addEventListener('change', () => {
|
||||
// Release all keys when switching modes
|
||||
monitoredKeys.forEach(code => {
|
||||
if (keys[code]) {
|
||||
releaseKey(code);
|
||||
}
|
||||
if (keyTimeouts[code]) {
|
||||
clearTimeout(keyTimeouts[code]);
|
||||
delete keyTimeouts[code];
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
12
config.json
12
config.json
|
|
@ -3,15 +3,27 @@
|
|||
"defaultHost": "<from-proxy>",
|
||||
"defaultProxy": "https://proxy.mcraft.fun",
|
||||
"mapsProvider": "https://maps.mcraft.fun/",
|
||||
"skinTexturesProxy": "",
|
||||
"peerJsServer": "",
|
||||
"peerJsServerFallback": "https://p2p.mcraft.fun",
|
||||
"promoteServers": [
|
||||
{
|
||||
"ip": "wss://play.mcraft.fun"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play.webmc.fun",
|
||||
"name": "WebMC"
|
||||
},
|
||||
{
|
||||
"ip": "wss://ws.fuchsmc.net"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play2.mcraft.fun"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play-creative.mcraft.fun",
|
||||
"description": "Might be available soon, stay tuned!"
|
||||
},
|
||||
{
|
||||
"ip": "kaboom.pw",
|
||||
"version": "1.20.3",
|
||||
|
|
|
|||
5
config.mcraft-only.json
Normal file
5
config.mcraft-only.json
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"alwaysReconnectButton": true,
|
||||
"reportBugButtonWithReconnect": true,
|
||||
"allowAutoConnect": true
|
||||
}
|
||||
13
experiments/three-item.html
Normal file
13
experiments/three-item.html
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Minecraft Item Viewer</title>
|
||||
<style>
|
||||
body { margin: 0; overflow: hidden; }
|
||||
canvas { display: block; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script type="module" src="./three-item.ts"></script>
|
||||
</body>
|
||||
</html>
|
||||
108
experiments/three-item.ts
Normal file
108
experiments/three-item.ts
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
import * as THREE from 'three'
|
||||
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
|
||||
import itemsAtlas from 'mc-assets/dist/itemsAtlasLegacy.png'
|
||||
import { createItemMeshFromCanvas, createItemMesh } from '../renderer/viewer/three/itemMesh'
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
||||
const renderer = new THREE.WebGLRenderer({ antialias: true })
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
document.body.appendChild(renderer.domElement)
|
||||
|
||||
// Setup camera and controls
|
||||
camera.position.set(0, 0, 3)
|
||||
const controls = new OrbitControls(camera, renderer.domElement)
|
||||
controls.enableDamping = true
|
||||
|
||||
// Background and lights
|
||||
scene.background = new THREE.Color(0x333333)
|
||||
const ambientLight = new THREE.AmbientLight(0xffffff, 0.7)
|
||||
scene.add(ambientLight)
|
||||
|
||||
// Animation loop
|
||||
function animate () {
|
||||
requestAnimationFrame(animate)
|
||||
controls.update()
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
async function setupItemMesh () {
|
||||
try {
|
||||
const loader = new THREE.TextureLoader()
|
||||
const atlasTexture = await loader.loadAsync(itemsAtlas)
|
||||
|
||||
// Pixel-art configuration
|
||||
atlasTexture.magFilter = THREE.NearestFilter
|
||||
atlasTexture.minFilter = THREE.NearestFilter
|
||||
atlasTexture.generateMipmaps = false
|
||||
atlasTexture.wrapS = atlasTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
|
||||
// Extract the tile at x=2, y=0 (16x16)
|
||||
const tileSize = 16
|
||||
const tileX = 2
|
||||
const tileY = 0
|
||||
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = tileSize
|
||||
canvas.height = tileSize
|
||||
const ctx = canvas.getContext('2d')!
|
||||
|
||||
ctx.imageSmoothingEnabled = false
|
||||
ctx.drawImage(
|
||||
atlasTexture.image,
|
||||
tileX * tileSize,
|
||||
tileY * tileSize,
|
||||
tileSize,
|
||||
tileSize,
|
||||
0,
|
||||
0,
|
||||
tileSize,
|
||||
tileSize
|
||||
)
|
||||
|
||||
// Test both approaches - working manual extraction:
|
||||
const meshOld = createItemMeshFromCanvas(canvas, { depth: 0.1 })
|
||||
meshOld.position.x = -1
|
||||
meshOld.rotation.x = -Math.PI / 12
|
||||
meshOld.rotation.y = Math.PI / 12
|
||||
scene.add(meshOld)
|
||||
|
||||
// And new unified function:
|
||||
const atlasWidth = atlasTexture.image.width
|
||||
const atlasHeight = atlasTexture.image.height
|
||||
const u = (tileX * tileSize) / atlasWidth
|
||||
const v = (tileY * tileSize) / atlasHeight
|
||||
const sizeX = tileSize / atlasWidth
|
||||
const sizeY = tileSize / atlasHeight
|
||||
|
||||
console.log('Debug texture coords:', {u, v, sizeX, sizeY, atlasWidth, atlasHeight})
|
||||
|
||||
const resultNew = createItemMesh(atlasTexture, {
|
||||
u, v, sizeX, sizeY
|
||||
}, {
|
||||
faceCamera: false,
|
||||
use3D: true,
|
||||
depth: 0.1
|
||||
})
|
||||
|
||||
resultNew.mesh.position.x = 1
|
||||
resultNew.mesh.rotation.x = -Math.PI / 12
|
||||
resultNew.mesh.rotation.y = Math.PI / 12
|
||||
scene.add(resultNew.mesh)
|
||||
|
||||
animate()
|
||||
} catch (err) {
|
||||
console.error('Failed to create item mesh:', err)
|
||||
}
|
||||
}
|
||||
|
||||
// Handle window resize
|
||||
window.addEventListener('resize', () => {
|
||||
camera.aspect = window.innerWidth / window.innerHeight
|
||||
camera.updateProjectionMatrix()
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
})
|
||||
|
||||
// Start
|
||||
setupItemMesh()
|
||||
5
experiments/three-labels.html
Normal file
5
experiments/three-labels.html
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<script type="module" src="three-labels.ts"></script>
|
||||
<style>
|
||||
body { margin: 0; }
|
||||
canvas { display: block; }
|
||||
</style>
|
||||
67
experiments/three-labels.ts
Normal file
67
experiments/three-labels.ts
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
import * as THREE from 'three'
|
||||
import { FirstPersonControls } from 'three/addons/controls/FirstPersonControls.js'
|
||||
import { createWaypointSprite, WAYPOINT_CONFIG } from '../renderer/viewer/three/waypointSprite'
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
||||
const renderer = new THREE.WebGLRenderer({ antialias: true })
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
document.body.appendChild(renderer.domElement)
|
||||
|
||||
// Add FirstPersonControls
|
||||
const controls = new FirstPersonControls(camera, renderer.domElement)
|
||||
controls.lookSpeed = 0.1
|
||||
controls.movementSpeed = 10
|
||||
controls.lookVertical = true
|
||||
controls.constrainVertical = true
|
||||
controls.verticalMin = 0.1
|
||||
controls.verticalMax = Math.PI - 0.1
|
||||
|
||||
// Position camera
|
||||
camera.position.y = 1.6 // Typical eye height
|
||||
camera.lookAt(0, 1.6, -1)
|
||||
|
||||
// Create a helper grid and axes
|
||||
const grid = new THREE.GridHelper(20, 20)
|
||||
scene.add(grid)
|
||||
const axes = new THREE.AxesHelper(5)
|
||||
scene.add(axes)
|
||||
|
||||
// Create waypoint sprite via utility
|
||||
const waypoint = createWaypointSprite({
|
||||
position: new THREE.Vector3(0, 0, -5),
|
||||
color: 0xff0000,
|
||||
label: 'Target',
|
||||
})
|
||||
scene.add(waypoint.group)
|
||||
|
||||
// Use built-in offscreen arrow from utils
|
||||
waypoint.enableOffscreenArrow(true)
|
||||
waypoint.setArrowParent(scene)
|
||||
|
||||
// Animation loop
|
||||
function animate() {
|
||||
requestAnimationFrame(animate)
|
||||
|
||||
const delta = Math.min(clock.getDelta(), 0.1)
|
||||
controls.update(delta)
|
||||
|
||||
// Unified camera update (size, distance text, arrow, visibility)
|
||||
const sizeVec = renderer.getSize(new THREE.Vector2())
|
||||
waypoint.updateForCamera(camera.position, camera, sizeVec.width, sizeVec.height)
|
||||
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
// Handle window resize
|
||||
window.addEventListener('resize', () => {
|
||||
camera.aspect = window.innerWidth / window.innerHeight
|
||||
camera.updateProjectionMatrix()
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
})
|
||||
|
||||
// Add clock for controls
|
||||
const clock = new THREE.Clock()
|
||||
|
||||
animate()
|
||||
|
|
@ -1,101 +1,60 @@
|
|||
import * as THREE from 'three'
|
||||
import * as tweenJs from '@tweenjs/tween.js'
|
||||
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js'
|
||||
import * as THREE from 'three';
|
||||
import Jimp from 'jimp';
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
||||
camera.position.set(0, 0, 5)
|
||||
const renderer = new THREE.WebGLRenderer()
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
document.body.appendChild(renderer.domElement)
|
||||
|
||||
const controls = new OrbitControls(camera, renderer.domElement)
|
||||
// Position camera
|
||||
camera.position.z = 5
|
||||
|
||||
const geometry = new THREE.BoxGeometry(1, 1, 1)
|
||||
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 })
|
||||
const cube = new THREE.Mesh(geometry, material)
|
||||
cube.position.set(0.5, 0.5, 0.5);
|
||||
const group = new THREE.Group()
|
||||
group.add(cube)
|
||||
group.position.set(-0.5, -0.5, -0.5);
|
||||
const outerGroup = new THREE.Group()
|
||||
outerGroup.add(group)
|
||||
outerGroup.scale.set(0.2, 0.2, 0.2)
|
||||
outerGroup.position.set(1, 1, 0)
|
||||
scene.add(outerGroup)
|
||||
// Create a canvas with some content
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = 256
|
||||
canvas.height = 256
|
||||
const ctx = canvas.getContext('2d')
|
||||
|
||||
// const mesh = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 1), new THREE.MeshBasicMaterial({ color: 0x00_00_ff, transparent: true, opacity: 0.5 }))
|
||||
// mesh.position.set(0.5, 1, 0.5)
|
||||
// const group = new THREE.Group()
|
||||
// group.add(mesh)
|
||||
// group.position.set(-0.5, -1, -0.5)
|
||||
// const outerGroup = new THREE.Group()
|
||||
// outerGroup.add(group)
|
||||
// // outerGroup.position.set(this.camera.position.x, this.camera.position.y, this.camera.position.z)
|
||||
// scene.add(outerGroup)
|
||||
scene.background = new THREE.Color(0x444444)
|
||||
|
||||
new tweenJs.Tween(group.rotation).to({ z: THREE.MathUtils.degToRad(90) }, 1000).yoyo(true).repeat(Infinity).start()
|
||||
// Draw something on the canvas
|
||||
ctx.fillStyle = '#444444'
|
||||
// ctx.fillRect(0, 0, 256, 256)
|
||||
ctx.fillStyle = 'red'
|
||||
ctx.font = '48px Arial'
|
||||
ctx.textAlign = 'center'
|
||||
ctx.textBaseline = 'middle'
|
||||
ctx.fillText('Hello!', 128, 128)
|
||||
|
||||
const tweenGroup = new tweenJs.Group()
|
||||
function animate () {
|
||||
tweenGroup.update()
|
||||
requestAnimationFrame(animate)
|
||||
// cube.rotation.x += 0.01
|
||||
// cube.rotation.y += 0.01
|
||||
renderer.render(scene, camera)
|
||||
// Create bitmap and texture
|
||||
async function createTexturedBox() {
|
||||
const canvas2 = new OffscreenCanvas(256, 256)
|
||||
const ctx2 = canvas2.getContext('2d')!
|
||||
ctx2.drawImage(canvas, 0, 0)
|
||||
const texture = new THREE.Texture(canvas2)
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
texture.needsUpdate = true
|
||||
texture.flipY = false
|
||||
|
||||
// Create box with texture
|
||||
const geometry = new THREE.BoxGeometry(2, 2, 2)
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
map: texture,
|
||||
side: THREE.DoubleSide,
|
||||
premultipliedAlpha: false,
|
||||
})
|
||||
const cube = new THREE.Mesh(geometry, material)
|
||||
scene.add(cube)
|
||||
}
|
||||
|
||||
// Create the textured box
|
||||
createTexturedBox()
|
||||
|
||||
// Animation loop
|
||||
function animate() {
|
||||
requestAnimationFrame(animate)
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
animate()
|
||||
|
||||
// let animation
|
||||
|
||||
window.animate = () => {
|
||||
// new Tween.Tween(group.position).to({ y: group.position.y - 1}, 1000 * 0.35/2).yoyo(true).repeat(1).start()
|
||||
new tweenJs.Tween(group.rotation, tweenGroup).to({ z: THREE.MathUtils.degToRad(90) }, 1000 * 0.35 / 2).yoyo(true).repeat(Infinity).start().onRepeat(() => {
|
||||
console.log('done')
|
||||
})
|
||||
}
|
||||
|
||||
window.stop = () => {
|
||||
tweenGroup.removeAll()
|
||||
}
|
||||
|
||||
|
||||
function createGeometryFromImage() {
|
||||
return new Promise<THREE.ShapeGeometry>((resolve, reject) => {
|
||||
const img = new Image();
|
||||
img.src = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABmJLR0QA/wD/AP+gvaeTAAABEElEQVQ4jWNkIAPw2Zv9J0cfXPOSvx/+L/n74T+HqsJ/JlI1T9u3i6H91B7ybdY+vgZuO1majV+fppFmPnuz/+ihy2dv9t/49Wm8mlECkV1FHh5FfPZm/1XXTGX4cechA4eKPMNVq1CGH7cfMBJ0rlxX+X8OVYX/xq9P/5frKifoZ0Z0AwS8HRkYGBgYvt+8xyDXUUbQZgwJPnuz/+wq8gw/7zxk+PXsFUFno0h6mon+l5fgZFhwnYmBTUqMgYGBgaAhLMiaHQyFGOZvf8Lw49FXRgYGhv8MDAwwg/7jMoQFFury/C8Y5m9/wnADohnZVryJhoWBARJ9Cw69gtmMAgiFAcuvZ68Yfj17hU8NXgAATdKfkzbQhBEAAAAASUVORK5CYII='
|
||||
console.log('img.complete', img.complete)
|
||||
img.onload = () => {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = img.width;
|
||||
canvas.height = img.height;
|
||||
const context = canvas.getContext('2d');
|
||||
context.drawImage(img, 0, 0, img.width, img.height);
|
||||
const imgData = context.getImageData(0, 0, img.width, img.height);
|
||||
|
||||
const shape = new THREE.Shape();
|
||||
for (let y = 0; y < img.height; y++) {
|
||||
for (let x = 0; x < img.width; x++) {
|
||||
const index = (y * img.width + x) * 4;
|
||||
const alpha = imgData.data[index + 3];
|
||||
if (alpha !== 0) {
|
||||
shape.lineTo(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new THREE.ShapeGeometry(shape);
|
||||
resolve(geometry);
|
||||
};
|
||||
img.onerror = reject;
|
||||
});
|
||||
}
|
||||
|
||||
// Usage:
|
||||
const shapeGeomtry = createGeometryFromImage().then(geometry => {
|
||||
const material = new THREE.MeshBasicMaterial({ color: 0xffffff });
|
||||
const mesh = new THREE.Mesh(geometry, material);
|
||||
scene.add(mesh);
|
||||
})
|
||||
|
|
|
|||
23
index.html
23
index.html
|
|
@ -27,6 +27,7 @@
|
|||
<div style="font-size: var(--font-size);color: rgb(176, 176, 176);margin-top: 3px;text-align: center" class="subtitle">A true Minecraft client in your browser!</div>
|
||||
<!-- small text pre -->
|
||||
<div style="font-size: calc(var(--font-size) * 0.6);color: rgb(150, 150, 150);margin-top: 3px;text-align: center;white-space: pre-line;" class="advanced-info"></div>
|
||||
<div style="font-size: calc(var(--font-size) * 0.6);color: rgb(255, 100, 100);margin-top: 10px;text-align: center;display: none;" class="ios-warning">Only iOS 15+ is supported due to performance optimizations</div>
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
|
|
@ -36,6 +37,13 @@
|
|||
if (!window.pageLoaded) {
|
||||
document.documentElement.appendChild(loadingDivElem)
|
||||
}
|
||||
|
||||
// iOS version detection
|
||||
const getIOSVersion = () => {
|
||||
const match = navigator.userAgent.match(/OS (\d+)_(\d+)_?(\d+)?/);
|
||||
return match ? parseInt(match[1], 10) : null;
|
||||
}
|
||||
|
||||
// load error handling
|
||||
const onError = (errorOrMessage, log = false) => {
|
||||
let message = errorOrMessage instanceof Error ? (errorOrMessage.stack ?? errorOrMessage.message) : errorOrMessage
|
||||
|
|
@ -46,12 +54,23 @@
|
|||
const [errorMessage, ...errorStack] = message.split('\n')
|
||||
document.querySelector('.initial-loader').querySelector('.subtitle').textContent = errorMessage
|
||||
document.querySelector('.initial-loader').querySelector('.advanced-info').textContent = errorStack.join('\n')
|
||||
|
||||
// Show iOS warning if applicable
|
||||
const iosVersion = getIOSVersion();
|
||||
if (iosVersion !== null && iosVersion < 15) {
|
||||
document.querySelector('.initial-loader').querySelector('.ios-warning').style.display = 'block';
|
||||
}
|
||||
|
||||
if (window.navigator.maxTouchPoints > 1) window.location.hash = '#dev' // show eruda
|
||||
// unregister all sw
|
||||
if (window.navigator.serviceWorker) {
|
||||
if (window.navigator.serviceWorker && document.querySelector('.initial-loader').style.opacity !== 0) {
|
||||
console.log('got worker')
|
||||
window.navigator.serviceWorker.getRegistrations().then(registrations => {
|
||||
registrations.forEach(registration => {
|
||||
registration.unregister()
|
||||
console.log('got registration')
|
||||
registration.unregister().then(() => {
|
||||
console.log('worker unregistered')
|
||||
})
|
||||
})
|
||||
})
|
||||
}
|
||||
|
|
|
|||
23
package.json
23
package.json
|
|
@ -7,6 +7,7 @@
|
|||
"dev-proxy": "node server.js",
|
||||
"start": "run-p dev-proxy dev-rsbuild watch-mesher",
|
||||
"start2": "run-p dev-rsbuild watch-mesher",
|
||||
"start-metrics": "ENABLE_METRICS=true rsbuild dev",
|
||||
"build": "pnpm build-other-workers && rsbuild build",
|
||||
"build-analyze": "BUNDLE_ANALYZE=true rsbuild build && pnpm build-other-workers",
|
||||
"build-single-file": "SINGLE_FILE_BUILD=true rsbuild build",
|
||||
|
|
@ -31,7 +32,9 @@
|
|||
"run-playground": "run-p watch-mesher watch-other-workers watch-playground",
|
||||
"run-all": "run-p start run-playground",
|
||||
"build-playground": "rsbuild build --config renderer/rsbuild.config.ts",
|
||||
"watch-playground": "rsbuild dev --config renderer/rsbuild.config.ts"
|
||||
"watch-playground": "rsbuild dev --config renderer/rsbuild.config.ts",
|
||||
"update-git-deps": "tsx scripts/updateGitDeps.ts",
|
||||
"request-data": "tsx scripts/requestData.ts"
|
||||
},
|
||||
"keywords": [
|
||||
"prismarine",
|
||||
|
|
@ -51,6 +54,7 @@
|
|||
"dependencies": {
|
||||
"@dimaka/interface": "0.0.3-alpha.0",
|
||||
"@floating-ui/react": "^0.26.1",
|
||||
"@monaco-editor/react": "^4.7.0",
|
||||
"@nxg-org/mineflayer-auto-jump": "^0.7.18",
|
||||
"@nxg-org/mineflayer-tracker": "1.3.0",
|
||||
"@react-oauth/google": "^0.12.1",
|
||||
|
|
@ -76,14 +80,14 @@
|
|||
"esbuild-plugin-polyfill-node": "^0.3.0",
|
||||
"express": "^4.18.2",
|
||||
"filesize": "^10.0.12",
|
||||
"flying-squid": "npm:@zardoy/flying-squid@^0.0.59",
|
||||
"flying-squid": "npm:@zardoy/flying-squid@^0.0.104",
|
||||
"framer-motion": "^12.9.2",
|
||||
"fs-extra": "^11.1.1",
|
||||
"google-drive-browserfs": "github:zardoy/browserfs#google-drive",
|
||||
"jszip": "^3.10.1",
|
||||
"lodash-es": "^4.17.21",
|
||||
"mcraft-fun-mineflayer": "^0.1.23",
|
||||
"minecraft-data": "3.89.0",
|
||||
"minecraft-data": "3.98.0",
|
||||
"minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master",
|
||||
"mineflayer-item-map-downloader": "github:zardoy/mineflayer-item-map-downloader",
|
||||
"mojangson": "^2.0.4",
|
||||
|
|
@ -150,11 +154,10 @@
|
|||
"http-browserify": "^1.7.0",
|
||||
"http-server": "^14.1.1",
|
||||
"https-browserify": "^1.0.0",
|
||||
"mc-assets": "^0.2.59",
|
||||
"mc-assets": "^0.2.62",
|
||||
"minecraft-inventory-gui": "github:zardoy/minecraft-inventory-gui#next",
|
||||
"mineflayer": "github:zardoy/mineflayer#gen-the-master",
|
||||
"mineflayer-mouse": "^0.1.10",
|
||||
"mineflayer-pathfinder": "^2.4.4",
|
||||
"mineflayer-mouse": "^0.1.21",
|
||||
"npm-run-all": "^4.1.5",
|
||||
"os-browserify": "^0.3.0",
|
||||
"path-browserify": "^1.0.1",
|
||||
|
|
@ -194,6 +197,7 @@
|
|||
},
|
||||
"pnpm": {
|
||||
"overrides": {
|
||||
"mineflayer": "github:zardoy/mineflayer#gen-the-master",
|
||||
"@nxg-org/mineflayer-physics-util": "1.8.10",
|
||||
"buffer": "^6.0.3",
|
||||
"vec3": "0.1.10",
|
||||
|
|
@ -201,7 +205,7 @@
|
|||
"diamond-square": "github:zardoy/diamond-square",
|
||||
"prismarine-block": "github:zardoy/prismarine-block#next-era",
|
||||
"prismarine-world": "github:zardoy/prismarine-world#next-era",
|
||||
"minecraft-data": "3.89.0",
|
||||
"minecraft-data": "3.98.0",
|
||||
"prismarine-provider-anvil": "github:zardoy/prismarine-provider-anvil#everything",
|
||||
"prismarine-physics": "github:zardoy/prismarine-physics",
|
||||
"minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master",
|
||||
|
|
@ -210,7 +214,10 @@
|
|||
"prismarine-item": "latest"
|
||||
},
|
||||
"updateConfig": {
|
||||
"ignoreDependencies": []
|
||||
"ignoreDependencies": [
|
||||
"browserfs",
|
||||
"google-drive-browserfs"
|
||||
]
|
||||
},
|
||||
"patchedDependencies": {
|
||||
"pixelarticons@1.8.1": "patches/pixelarticons@1.8.1.patch",
|
||||
|
|
|
|||
|
|
@ -1,26 +1,26 @@
|
|||
diff --git a/src/client/chat.js b/src/client/chat.js
|
||||
index f14269bea055d4329cd729271e7406ec4b344de7..00f5482eb6e3c911381ca9a728b1b4aae0d1d337 100644
|
||||
index 0021870994fc59a82f0ac8aba0a65a8be43ef2f4..a53fceb843105ea2a1d88722b3fc7c3b43cb102a 100644
|
||||
--- a/src/client/chat.js
|
||||
+++ b/src/client/chat.js
|
||||
@@ -111,7 +111,7 @@ module.exports = function (client, options) {
|
||||
for (const player of packet.data) {
|
||||
if (!player.chatSession) continue
|
||||
client._players[player.UUID] = {
|
||||
- publicKey: crypto.createPublicKey({ key: player.chatSession.publicKey.keyBytes, format: 'der', type: 'spki' }),
|
||||
+ // publicKey: crypto.createPublicKey({ key: player.chatSession.publicKey.keyBytes, format: 'der', type: 'spki' }),
|
||||
publicKeyDER: player.chatSession.publicKey.keyBytes,
|
||||
sessionUuid: player.chatSession.uuid
|
||||
}
|
||||
@@ -127,7 +127,7 @@ module.exports = function (client, options) {
|
||||
for (const player of packet.data) {
|
||||
if (player.crypto) {
|
||||
client._players[player.UUID] = {
|
||||
- publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }),
|
||||
+ // publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }),
|
||||
publicKeyDER: player.crypto.publicKey,
|
||||
signature: player.crypto.signature,
|
||||
displayName: player.displayName || player.name
|
||||
@@ -198,7 +198,7 @@ module.exports = function (client, options) {
|
||||
@@ -116,7 +116,7 @@ module.exports = function (client, options) {
|
||||
for (const player of packet.data) {
|
||||
if (player.chatSession) {
|
||||
client._players[player.uuid] = {
|
||||
- publicKey: crypto.createPublicKey({ key: player.chatSession.publicKey.keyBytes, format: 'der', type: 'spki' }),
|
||||
+ // publicKey: crypto.createPublicKey({ key: player.chatSession.publicKey.keyBytes, format: 'der', type: 'spki' }),
|
||||
publicKeyDER: player.chatSession.publicKey.keyBytes,
|
||||
sessionUuid: player.chatSession.uuid
|
||||
}
|
||||
@@ -126,7 +126,7 @@ module.exports = function (client, options) {
|
||||
|
||||
if (player.crypto) {
|
||||
client._players[player.uuid] = {
|
||||
- publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }),
|
||||
+ // publicKey: crypto.createPublicKey({ key: player.crypto.publicKey, format: 'der', type: 'spki' }),
|
||||
publicKeyDER: player.crypto.publicKey,
|
||||
signature: player.crypto.signature,
|
||||
displayName: player.displayName || player.name
|
||||
@@ -196,7 +196,7 @@ module.exports = function (client, options) {
|
||||
if (mcData.supportFeature('useChatSessions')) {
|
||||
const tsDelta = BigInt(Date.now()) - packet.timestamp
|
||||
const expired = !packet.timestamp || tsDelta > messageExpireTime || tsDelta < 0
|
||||
|
|
@ -28,8 +28,8 @@ index f14269bea055d4329cd729271e7406ec4b344de7..00f5482eb6e3c911381ca9a728b1b4aa
|
|||
+ const verified = false && !packet.unsignedChatContent && updateAndValidateSession(packet.senderUuid, packet.plainMessage, packet.signature, packet.index, packet.previousMessages, packet.salt, packet.timestamp) && !expired
|
||||
if (verified) client._signatureCache.push(packet.signature)
|
||||
client.emit('playerChat', {
|
||||
plainMessage: packet.plainMessage,
|
||||
@@ -363,7 +363,7 @@ module.exports = function (client, options) {
|
||||
globalIndex: packet.globalIndex,
|
||||
@@ -362,7 +362,7 @@ module.exports = function (client, options) {
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -38,16 +38,16 @@ index f14269bea055d4329cd729271e7406ec4b344de7..00f5482eb6e3c911381ca9a728b1b4aa
|
|||
options.timestamp = options.timestamp || BigInt(Date.now())
|
||||
options.salt = options.salt || 1n
|
||||
|
||||
@@ -405,7 +405,7 @@ module.exports = function (client, options) {
|
||||
@@ -407,7 +407,7 @@ module.exports = function (client, options) {
|
||||
message,
|
||||
timestamp: options.timestamp,
|
||||
salt: options.salt,
|
||||
- signature: (client.profileKeys && client._session) ? client.signMessage(message, options.timestamp, options.salt, undefined, acknowledgements) : undefined,
|
||||
+ signature: (client.profileKeys && client._session) ? await client.signMessage(message, options.timestamp, options.salt, undefined, acknowledgements) : undefined,
|
||||
offset: client._lastSeenMessages.pending,
|
||||
checksum: computeChatChecksum(client._lastSeenMessages), // 1.21.5+
|
||||
acknowledged
|
||||
})
|
||||
@@ -419,7 +419,7 @@ module.exports = function (client, options) {
|
||||
@@ -422,7 +422,7 @@ module.exports = function (client, options) {
|
||||
message,
|
||||
timestamp: options.timestamp,
|
||||
salt: options.salt,
|
||||
|
|
@ -57,7 +57,7 @@ index f14269bea055d4329cd729271e7406ec4b344de7..00f5482eb6e3c911381ca9a728b1b4aa
|
|||
previousMessages: client._lastSeenMessages.map((e) => ({
|
||||
messageSender: e.sender,
|
||||
diff --git a/src/client/encrypt.js b/src/client/encrypt.js
|
||||
index b9d21bab9faccd5dbf1975fc423fc55c73e906c5..99ffd76527b410e3a393181beb260108f4c63536 100644
|
||||
index 63cc2bd9615100bd2fd63dfe14c094aa6b8cd1c9..36df57d1196af9761d920fa285ac48f85410eaef 100644
|
||||
--- a/src/client/encrypt.js
|
||||
+++ b/src/client/encrypt.js
|
||||
@@ -25,7 +25,11 @@ module.exports = function (client, options) {
|
||||
|
|
@ -73,41 +73,24 @@ index b9d21bab9faccd5dbf1975fc423fc55c73e906c5..99ffd76527b410e3a393181beb260108
|
|||
}
|
||||
|
||||
function onJoinServerResponse (err) {
|
||||
diff --git a/src/client/play.js b/src/client/play.js
|
||||
index 6e06dc15291b38e1eeeec8d7102187b2a23d70a3..f67454942db9276cbb9eab99c281cfe182cb8a1f 100644
|
||||
--- a/src/client/play.js
|
||||
+++ b/src/client/play.js
|
||||
@@ -53,7 +53,7 @@ module.exports = function (client, options) {
|
||||
client.write('configuration_acknowledged', {})
|
||||
diff --git a/src/client/pluginChannels.js b/src/client/pluginChannels.js
|
||||
index 671eb452f31e6b5fcd57d715f1009d010160c65f..7f69f511c8fb97d431ec5125c851b49be8e2ab76 100644
|
||||
--- a/src/client/pluginChannels.js
|
||||
+++ b/src/client/pluginChannels.js
|
||||
@@ -57,7 +57,7 @@ module.exports = function (client, options) {
|
||||
try {
|
||||
packet.data = proto.parsePacketBuffer(channel, packet.data).data
|
||||
} catch (error) {
|
||||
- client.emit('error', error)
|
||||
+ client.emit('error', error, { customPayload: packet })
|
||||
return
|
||||
}
|
||||
}
|
||||
client.state = states.CONFIGURATION
|
||||
- client.on('select_known_packs', () => {
|
||||
+ client.once('select_known_packs', () => {
|
||||
client.write('select_known_packs', { packs: [] })
|
||||
})
|
||||
// Server should send finish_configuration on its own right after sending the client a dimension codec
|
||||
diff --git a/src/client.js b/src/client.js
|
||||
index 74749698f8cee05b5dc749c271544f78d06645b0..e77e0a3f41c1ee780c3abbd54b0801d248c2a07c 100644
|
||||
index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..54bb9e6644388e9b6bd42b3012951875989cdf0c 100644
|
||||
--- a/src/client.js
|
||||
+++ b/src/client.js
|
||||
@@ -89,10 +89,12 @@ class Client extends EventEmitter {
|
||||
parsed.metadata.name = parsed.data.name
|
||||
parsed.data = parsed.data.params
|
||||
parsed.metadata.state = state
|
||||
- debug('read packet ' + state + '.' + parsed.metadata.name)
|
||||
- if (debug.enabled) {
|
||||
- const s = JSON.stringify(parsed.data, null, 2)
|
||||
- debug(s && s.length > 10000 ? parsed.data : s)
|
||||
+ if (!globalThis.excludeCommunicationDebugEvents?.includes(parsed.metadata.name)) {
|
||||
+ debug('read packet ' + state + '.' + parsed.metadata.name)
|
||||
+ if (debug.enabled) {
|
||||
+ const s = JSON.stringify(parsed.data, null, 2)
|
||||
+ debug(s && s.length > 10000 ? parsed.data : s)
|
||||
+ }
|
||||
}
|
||||
if (this._hasBundlePacket && parsed.metadata.name === 'bundle_delimiter') {
|
||||
if (this._mcBundle.length) { // End bundle
|
||||
@@ -110,7 +112,13 @@ class Client extends EventEmitter {
|
||||
@@ -111,7 +111,13 @@ class Client extends EventEmitter {
|
||||
this._hasBundlePacket = false
|
||||
}
|
||||
} else {
|
||||
|
|
@ -122,7 +105,7 @@ index 74749698f8cee05b5dc749c271544f78d06645b0..e77e0a3f41c1ee780c3abbd54b0801d2
|
|||
}
|
||||
})
|
||||
}
|
||||
@@ -168,7 +176,10 @@ class Client extends EventEmitter {
|
||||
@@ -169,7 +175,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
const onFatalError = (err) => {
|
||||
|
|
@ -134,25 +117,21 @@ index 74749698f8cee05b5dc749c271544f78d06645b0..e77e0a3f41c1ee780c3abbd54b0801d2
|
|||
endSocket()
|
||||
}
|
||||
|
||||
@@ -197,6 +208,8 @@ class Client extends EventEmitter {
|
||||
@@ -198,6 +207,10 @@ class Client extends EventEmitter {
|
||||
serializer -> framer -> socket -> splitter -> deserializer */
|
||||
if (this.serializer) {
|
||||
this.serializer.end()
|
||||
+ this.socket?.end()
|
||||
+ this.socket?.emit('end')
|
||||
+ setTimeout(() => {
|
||||
+ this.socket?.end()
|
||||
+ this.socket?.emit('end')
|
||||
+ }, 2000) // allow the serializer to finish writing
|
||||
} else {
|
||||
if (this.socket) this.socket.end()
|
||||
}
|
||||
@@ -238,8 +251,11 @@ class Client extends EventEmitter {
|
||||
|
||||
write (name, params) {
|
||||
if (!this.serializer.writable) { return }
|
||||
- debug('writing packet ' + this.state + '.' + name)
|
||||
- debug(params)
|
||||
+ if (!globalThis.excludeCommunicationDebugEvents?.includes(name)) {
|
||||
+ debug(`[${this.state}] from ${this.isServer ? 'server' : 'client'}: ` + name)
|
||||
+ debug(params)
|
||||
+ }
|
||||
@@ -243,6 +256,7 @@ class Client extends EventEmitter {
|
||||
debug('writing packet ' + this.state + '.' + name)
|
||||
debug(params)
|
||||
}
|
||||
+ this.emit('writePacket', name, params)
|
||||
this.serializer.write({ name, params })
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
diff --git a/fonts/pixelart-icons-font.css b/fonts/pixelart-icons-font.css
|
||||
index 3b2ebe839370d96bf93ef5ca94a827f07e49378d..103ab4d6b9f3b5c9f41d1407e3cbf4ac392fbf41 100644
|
||||
index 3b2ebe839370d96bf93ef5ca94a827f07e49378d..4f8d76be2ca6e4ddc43c68d0a6f0f69979165ab4 100644
|
||||
--- a/fonts/pixelart-icons-font.css
|
||||
+++ b/fonts/pixelart-icons-font.css
|
||||
@@ -1,16 +1,13 @@
|
||||
|
|
@ -10,10 +10,11 @@ index 3b2ebe839370d96bf93ef5ca94a827f07e49378d..103ab4d6b9f3b5c9f41d1407e3cbf4ac
|
|||
+ src:
|
||||
url("pixelart-icons-font.woff2?t=1711815892278") format("woff2"),
|
||||
url("pixelart-icons-font.woff?t=1711815892278") format("woff"),
|
||||
url('pixelart-icons-font.ttf?t=1711815892278') format('truetype'), /* chrome, firefox, opera, Safari, Android, iOS 4.2+*/
|
||||
- url('pixelart-icons-font.ttf?t=1711815892278') format('truetype'), /* chrome, firefox, opera, Safari, Android, iOS 4.2+*/
|
||||
- url('pixelart-icons-font.svg?t=1711815892278#pixelart-icons-font') format('svg'); /* iOS 4.1- */
|
||||
+ url('pixelart-icons-font.ttf?t=1711815892278') format('truetype'); /* chrome, firefox, opera, Safari, Android, iOS 4.2+*/
|
||||
}
|
||||
|
||||
|
||||
[class^="pixelart-icons-font-"], [class*=" pixelart-icons-font-"] {
|
||||
font-family: 'pixelart-icons-font' !important;
|
||||
- font-size:24px;
|
||||
|
|
|
|||
563
pnpm-lock.yaml
generated
563
pnpm-lock.yaml
generated
File diff suppressed because it is too large
Load diff
|
|
@ -14,7 +14,7 @@ import { OrbitControls } from 'three/addons/controls/OrbitControls.js'
|
|||
import GUI from 'lil-gui'
|
||||
import _ from 'lodash'
|
||||
import { toMajorVersion } from '../../src/utils'
|
||||
import { WorldView } from '../viewer/lib/WorldView'
|
||||
import { WorldDataEmitter } from '../viewer'
|
||||
import { Viewer } from '../viewer/lib/viewer'
|
||||
import { BlockNames } from '../../src/mcDataTypes'
|
||||
import { initWithRenderer, statsEnd, statsStart } from '../../src/topRightStats'
|
||||
|
|
@ -178,7 +178,7 @@ export class BasePlaygroundScene {
|
|||
|
||||
this.initGui()
|
||||
|
||||
const worldView = new WorldView(world, this.viewDistance, this.targetPos)
|
||||
const worldView = new WorldDataEmitter(world, this.viewDistance, this.targetPos)
|
||||
worldView.addWaitTime = 0
|
||||
window.worldView = worldView
|
||||
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ function getAllMethods (obj) {
|
|||
return [...methods] as string[]
|
||||
}
|
||||
|
||||
export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item: T, index: number) => void, chunkSize = 1) => {
|
||||
export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item: T, index: number) => Promise<void>, chunkSize = 1) => {
|
||||
// if delay is 0 then don't use setTimeout
|
||||
for (let i = 0; i < arr.length; i += chunkSize) {
|
||||
if (delay) {
|
||||
|
|
@ -74,6 +74,6 @@ export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item:
|
|||
setTimeout(resolve, delay)
|
||||
})
|
||||
}
|
||||
exec(arr[i], i)
|
||||
await exec(arr[i], i)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -73,12 +73,12 @@ export const appAndRendererSharedConfig = () => defineConfig({
|
|||
})
|
||||
|
||||
export const rspackViewerConfig = (config, { appendPlugins, addRules, rspack }: ModifyRspackConfigUtils) => {
|
||||
appendPlugins(new rspack.NormalModuleReplacementPlugin(/data/, (resource) => {
|
||||
appendPlugins(new rspack.NormalModuleReplacementPlugin(/data|prismarine-physics/, (resource) => {
|
||||
let absolute: string
|
||||
const request = resource.request.replaceAll('\\', '/')
|
||||
absolute = path.join(resource.context, request).replaceAll('\\', '/')
|
||||
if (request.includes('minecraft-data/data/pc/1.')) {
|
||||
console.log('Error: incompatible resource', request, resource.contextInfo.issuer)
|
||||
if (request.includes('minecraft-data/data/pc/1.') || request.includes('prismarine-physics')) {
|
||||
console.log('Error: incompatible resource', request, 'from', resource.contextInfo.issuer)
|
||||
process.exit(1)
|
||||
// throw new Error(`${resource.request} was requested by ${resource.contextInfo.issuer}`)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { proxy } from 'valtio'
|
||||
import { NonReactiveState, RendererReactiveState } from '../../src/appViewer'
|
||||
|
||||
export const getDefaultRendererState = (): {
|
||||
|
|
@ -5,7 +6,7 @@ export const getDefaultRendererState = (): {
|
|||
nonReactive: NonReactiveState
|
||||
} => {
|
||||
return {
|
||||
reactive: {
|
||||
reactive: proxy({
|
||||
world: {
|
||||
chunksLoaded: new Set(),
|
||||
heightmaps: new Map(),
|
||||
|
|
@ -15,7 +16,7 @@ export const getDefaultRendererState = (): {
|
|||
},
|
||||
renderer: '',
|
||||
preventEscapeMenu: false
|
||||
},
|
||||
}),
|
||||
nonReactive: {
|
||||
world: {
|
||||
chunksLoaded: new Set(),
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { ItemSelector } from 'mc-assets/dist/itemDefinitions'
|
||||
import { GameMode } from 'mineflayer'
|
||||
import { GameMode, Team } from 'mineflayer'
|
||||
import { proxy } from 'valtio'
|
||||
import type { HandItemBlock } from '../three/holdingBlock'
|
||||
|
||||
|
|
@ -48,8 +48,11 @@ export const getInitialPlayerState = () => proxy({
|
|||
heldItemMain: undefined as HandItemBlock | undefined,
|
||||
heldItemOff: undefined as HandItemBlock | undefined,
|
||||
perspective: 'first_person' as CameraPerspective,
|
||||
onFire: false,
|
||||
|
||||
cameraSpectatingEntity: undefined as number | undefined,
|
||||
|
||||
team: undefined as Team | undefined,
|
||||
})
|
||||
|
||||
export const getPlayerStateUtils = (reactive: PlayerStateReactive) => ({
|
||||
|
|
|
|||
55
renderer/viewer/lib/createPlayerObject.ts
Normal file
55
renderer/viewer/lib/createPlayerObject.ts
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
import { PlayerObject, PlayerAnimation } from 'skinview3d'
|
||||
import * as THREE from 'three'
|
||||
import { WalkingGeneralSwing } from '../three/entity/animations'
|
||||
import { loadSkinImage, stevePngUrl } from './utils/skins'
|
||||
|
||||
export type PlayerObjectType = PlayerObject & {
|
||||
animation?: PlayerAnimation
|
||||
realPlayerUuid: string
|
||||
realUsername: string
|
||||
}
|
||||
|
||||
export function createPlayerObject (options: {
|
||||
username?: string
|
||||
uuid?: string
|
||||
scale?: number
|
||||
}): {
|
||||
playerObject: PlayerObjectType
|
||||
wrapper: THREE.Group
|
||||
} {
|
||||
const wrapper = new THREE.Group()
|
||||
const playerObject = new PlayerObject() as PlayerObjectType
|
||||
|
||||
playerObject.realPlayerUuid = options.uuid ?? ''
|
||||
playerObject.realUsername = options.username ?? ''
|
||||
playerObject.position.set(0, 16, 0)
|
||||
|
||||
// fix issues with starfield
|
||||
playerObject.traverse((obj) => {
|
||||
if (obj instanceof THREE.Mesh && obj.material instanceof THREE.MeshStandardMaterial) {
|
||||
obj.material.transparent = true
|
||||
}
|
||||
})
|
||||
|
||||
wrapper.add(playerObject as any)
|
||||
const scale = options.scale ?? (1 / 16)
|
||||
wrapper.scale.set(scale, scale, scale)
|
||||
wrapper.rotation.set(0, Math.PI, 0)
|
||||
|
||||
// Set up animation
|
||||
playerObject.animation = new WalkingGeneralSwing()
|
||||
;(playerObject.animation as WalkingGeneralSwing).isMoving = false
|
||||
playerObject.animation.update(playerObject, 0)
|
||||
|
||||
return { playerObject, wrapper }
|
||||
}
|
||||
|
||||
export const applySkinToPlayerObject = async (playerObject: PlayerObjectType, skinUrl: string) => {
|
||||
return loadSkinImage(skinUrl || stevePngUrl).then(({ canvas }) => {
|
||||
const skinTexture = new THREE.CanvasTexture(canvas)
|
||||
skinTexture.magFilter = THREE.NearestFilter
|
||||
skinTexture.minFilter = THREE.NearestFilter
|
||||
skinTexture.needsUpdate = true
|
||||
playerObject.skin.map = skinTexture as any
|
||||
}).catch(console.error)
|
||||
}
|
||||
|
|
@ -542,7 +542,6 @@ export function getSectionGeometry (sx: number, sy: number, sz: number, world: W
|
|||
heads: {},
|
||||
signs: {},
|
||||
// isFull: true,
|
||||
highestBlocks: new Map(),
|
||||
hadErrors: false,
|
||||
blocksCount: 0
|
||||
}
|
||||
|
|
@ -552,12 +551,6 @@ export function getSectionGeometry (sx: number, sy: number, sz: number, world: W
|
|||
for (cursor.z = sz; cursor.z < sz + 16; cursor.z++) {
|
||||
for (cursor.x = sx; cursor.x < sx + 16; cursor.x++) {
|
||||
let block = world.getBlock(cursor, blockProvider, attr)!
|
||||
if (!INVISIBLE_BLOCKS.has(block.name)) {
|
||||
const highest = attr.highestBlocks.get(`${cursor.x},${cursor.z}`)
|
||||
if (!highest || highest.y < cursor.y) {
|
||||
attr.highestBlocks.set(`${cursor.x},${cursor.z}`, { y: cursor.y, stateId: block.stateId, biomeId: block.biome.id })
|
||||
}
|
||||
}
|
||||
if (INVISIBLE_BLOCKS.has(block.name)) continue
|
||||
if ((block.name.includes('_sign') || block.name === 'sign') && !world.config.disableSignsMapsSupport) {
|
||||
const key = `${cursor.x},${cursor.y},${cursor.z}`
|
||||
|
|
|
|||
|
|
@ -42,7 +42,6 @@ export type MesherGeometryOutput = {
|
|||
heads: Record<string, any>,
|
||||
signs: Record<string, any>,
|
||||
// isFull: boolean
|
||||
highestBlocks: Map<string, HighestBlockInfo>
|
||||
hadErrors: boolean
|
||||
blocksCount: number
|
||||
customBlockModels?: CustomBlockModels
|
||||
|
|
|
|||
|
|
@ -1,11 +0,0 @@
|
|||
import { fromFormattedString } from '@xmcl/text-component'
|
||||
|
||||
export const formattedStringToSimpleString = (str) => {
|
||||
const result = fromFormattedString(str)
|
||||
str = result.text
|
||||
// todo recursive
|
||||
for (const extra of result.extra) {
|
||||
str += extra.text
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
|
@ -1,30 +1,3 @@
|
|||
import * as THREE from 'three'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from './utils/skins'
|
||||
|
||||
let textureCache: Record<string, THREE.Texture> = {}
|
||||
let imagesPromises: Record<string, Promise<THREE.Texture>> = {}
|
||||
|
||||
export async function loadTexture (texture: string, cb: (texture: THREE.Texture) => void, onLoad?: () => void): Promise<void> {
|
||||
const cached = textureCache[texture]
|
||||
if (!cached) {
|
||||
const { promise, resolve } = Promise.withResolvers<THREE.Texture>()
|
||||
const t = loadThreeJsTextureFromUrlSync(texture)
|
||||
textureCache[texture] = t.texture
|
||||
void t.promise.then(resolve)
|
||||
imagesPromises[texture] = promise
|
||||
}
|
||||
|
||||
cb(textureCache[texture])
|
||||
void imagesPromises[texture].then(() => {
|
||||
onLoad?.()
|
||||
})
|
||||
}
|
||||
|
||||
export const clearTextureCache = () => {
|
||||
textureCache = {}
|
||||
imagesPromises = {}
|
||||
}
|
||||
|
||||
export const loadScript = async function (scriptSrc: string, highPriority = true): Promise<HTMLScriptElement> {
|
||||
const existingScript = document.querySelector<HTMLScriptElement>(`script[src="${scriptSrc}"]`)
|
||||
if (existingScript) {
|
||||
|
|
@ -52,3 +25,33 @@ export const loadScript = async function (scriptSrc: string, highPriority = true
|
|||
document.head.appendChild(scriptElement)
|
||||
})
|
||||
}
|
||||
|
||||
const detectFullOffscreenCanvasSupport = () => {
|
||||
if (typeof OffscreenCanvas === 'undefined') return false
|
||||
try {
|
||||
const canvas = new OffscreenCanvas(1, 1)
|
||||
// Try to get a WebGL context - this will fail on iOS where only 2D is supported (iOS 16)
|
||||
const gl = canvas.getContext('webgl2') || canvas.getContext('webgl')
|
||||
return gl !== null
|
||||
} catch (e) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
const hasFullOffscreenCanvasSupport = detectFullOffscreenCanvasSupport()
|
||||
|
||||
export const createCanvas = (width: number, height: number): OffscreenCanvas => {
|
||||
if (hasFullOffscreenCanvasSupport) {
|
||||
return new OffscreenCanvas(width, height)
|
||||
}
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = width
|
||||
canvas.height = height
|
||||
return canvas as unknown as OffscreenCanvas // todo-low
|
||||
}
|
||||
|
||||
export async function loadImageFromUrl (imageUrl: string): Promise<ImageBitmap> {
|
||||
const response = await fetch(imageUrl)
|
||||
const blob = await response.blob()
|
||||
return createImageBitmap(blob)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,44 +1,7 @@
|
|||
import { loadSkinToCanvas } from 'skinview-utils'
|
||||
import * as THREE from 'three'
|
||||
import stevePng from 'mc-assets/dist/other-textures/latest/entity/player/wide/steve.png'
|
||||
import { getLoadedImage } from 'mc-assets/dist/utils'
|
||||
import { createCanvas, loadImageFromUrl } from '../utils'
|
||||
|
||||
export const loadThreeJsTextureFromUrlSync = (imageUrl: string) => {
|
||||
const texture = new THREE.Texture()
|
||||
const promise = getLoadedImage(imageUrl).then(image => {
|
||||
texture.image = image
|
||||
texture.needsUpdate = true
|
||||
return texture
|
||||
})
|
||||
return {
|
||||
texture,
|
||||
promise
|
||||
}
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromUrl = async (imageUrl: string) => {
|
||||
const loaded = new THREE.TextureLoader().loadAsync(imageUrl)
|
||||
return loaded
|
||||
}
|
||||
export const loadThreeJsTextureFromBitmap = (image: ImageBitmap) => {
|
||||
const canvas = new OffscreenCanvas(image.width, image.height)
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.drawImage(image, 0, 0)
|
||||
const texture = new THREE.Texture(canvas)
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
return texture
|
||||
}
|
||||
|
||||
export const stevePngUrl = stevePng
|
||||
export const steveTexture = loadThreeJsTextureFromUrl(stevePngUrl)
|
||||
|
||||
|
||||
export async function loadImageFromUrl (imageUrl: string): Promise<ImageBitmap> {
|
||||
const response = await fetch(imageUrl)
|
||||
const blob = await response.blob()
|
||||
return createImageBitmap(blob)
|
||||
}
|
||||
export { default as stevePngUrl } from 'mc-assets/dist/other-textures/latest/entity/player/wide/steve.png'
|
||||
|
||||
const config = {
|
||||
apiEnabled: true,
|
||||
|
|
@ -83,7 +46,7 @@ export async function loadSkinImage (skinUrl: string): Promise<{ canvas: Offscre
|
|||
}
|
||||
|
||||
const image = await loadImageFromUrl(skinUrl)
|
||||
const skinCanvas = new OffscreenCanvas(64, 64)
|
||||
const skinCanvas = createCanvas(64, 64)
|
||||
loadSkinToCanvas(skinCanvas, image)
|
||||
return { canvas: skinCanvas, image }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ import { Vec3 } from 'vec3'
|
|||
import { BotEvents } from 'mineflayer'
|
||||
import { proxy } from 'valtio'
|
||||
import TypedEmitter from 'typed-emitter'
|
||||
import { Biome } from 'minecraft-data'
|
||||
import { delayedIterator } from '../../playground/shared'
|
||||
import { chunkPos } from './simpleUtils'
|
||||
|
||||
|
|
@ -28,17 +29,27 @@ export type WorldDataEmitterEvents = {
|
|||
updateLight: (data: { pos: Vec3 }) => void
|
||||
onWorldSwitch: () => void
|
||||
end: () => void
|
||||
biomeUpdate: (data: { biome: Biome }) => void
|
||||
biomeReset: () => void
|
||||
}
|
||||
|
||||
export class WorldDataEmitterWorker extends (EventEmitter as new () => TypedEmitter<WorldDataEmitterEvents>) {
|
||||
static readonly restorerName = 'WorldDataEmitterWorker'
|
||||
}
|
||||
|
||||
export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldDataEmitterEvents>) {
|
||||
export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<WorldDataEmitterEvents>) {
|
||||
spiralNumber = 0
|
||||
gotPanicLastTime = false
|
||||
panicChunksReload = () => {}
|
||||
loadedChunks: Record<ChunkPosKey, boolean>
|
||||
private inLoading = false
|
||||
private chunkReceiveTimes: number[] = []
|
||||
private lastChunkReceiveTime = 0
|
||||
public lastChunkReceiveTimeAvg = 0
|
||||
private panicTimeout?: NodeJS.Timeout
|
||||
readonly lastPos: Vec3
|
||||
private eventListeners: Record<string, any> = {}
|
||||
private readonly emitter: WorldView
|
||||
private readonly emitter: WorldDataEmitter
|
||||
debugChunksInfo: Record<ChunkPosKey, {
|
||||
loads: Array<{
|
||||
dataLength: number
|
||||
|
|
@ -104,6 +115,7 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
...e,
|
||||
pos: e.position,
|
||||
username: e.username,
|
||||
team: bot.teamMap[e.username] || bot.teamMap[e.uuid],
|
||||
// set debugTree (obj) {
|
||||
// e.debugTree = obj
|
||||
// }
|
||||
|
|
@ -132,12 +144,19 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
this.emitter.emit('entity', { id: e.id, delete: true })
|
||||
},
|
||||
chunkColumnLoad: (pos: Vec3) => {
|
||||
const now = performance.now()
|
||||
if (this.lastChunkReceiveTime) {
|
||||
this.chunkReceiveTimes.push(now - this.lastChunkReceiveTime)
|
||||
}
|
||||
this.lastChunkReceiveTime = now
|
||||
|
||||
if (this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`]) {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`](true)
|
||||
delete this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`]
|
||||
} else if (this.loadedChunks[`${pos.x},${pos.z}`]) {
|
||||
void this.loadChunk(pos, false, 'Received another chunkColumnLoad event while already loaded')
|
||||
}
|
||||
this.chunkProgress()
|
||||
},
|
||||
chunkColumnUnload: (pos: Vec3) => {
|
||||
this.unloadChunk(pos)
|
||||
|
|
@ -209,7 +228,7 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
if (bot?.time?.timeOfDay) {
|
||||
this.emitter.emit('time', bot.time.timeOfDay)
|
||||
}
|
||||
if (bot.entity) {
|
||||
if (bot?.entity) {
|
||||
this.emitter.emit('playerEntity', bot.entity)
|
||||
}
|
||||
this.emitterGotConnected()
|
||||
|
|
@ -218,33 +237,59 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
const positions = generateSpiralMatrix(this.viewDistance).map(([x, z]) => new Vec3((botX + x) * 16, 0, (botZ + z) * 16))
|
||||
|
||||
this.lastPos.update(pos)
|
||||
await this._loadChunks(positions)
|
||||
await this._loadChunks(positions, pos)
|
||||
}
|
||||
|
||||
async _loadChunks (positions: Vec3[], sliceSize = 5) {
|
||||
chunkProgress () {
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
if (this.chunkReceiveTimes.length >= 5) {
|
||||
const avgReceiveTime = this.chunkReceiveTimes.reduce((a, b) => a + b, 0) / this.chunkReceiveTimes.length
|
||||
this.lastChunkReceiveTimeAvg = avgReceiveTime
|
||||
const timeoutDelay = avgReceiveTime * 2 + 1000 // 2x average + 1 second
|
||||
|
||||
// Clear any existing timeout
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
|
||||
// Set new timeout for panic reload
|
||||
this.panicTimeout = setTimeout(() => {
|
||||
if (!this.gotPanicLastTime && this.inLoading) {
|
||||
console.warn('Chunk loading seems stuck, triggering panic reload')
|
||||
this.gotPanicLastTime = true
|
||||
this.panicChunksReload()
|
||||
}
|
||||
}, timeoutDelay)
|
||||
}
|
||||
}
|
||||
|
||||
async _loadChunks (positions: Vec3[], centerPos: Vec3) {
|
||||
this.spiralNumber++
|
||||
const { spiralNumber } = this
|
||||
// stop loading previous chunks
|
||||
for (const pos of Object.keys(this.waitingSpiralChunksLoad)) {
|
||||
this.waitingSpiralChunksLoad[pos](false)
|
||||
delete this.waitingSpiralChunksLoad[pos]
|
||||
}
|
||||
|
||||
const promises = [] as Array<Promise<void>>
|
||||
let continueLoading = true
|
||||
this.inLoading = true
|
||||
await delayedIterator(positions, this.addWaitTime, async (pos) => {
|
||||
const promise = (async () => {
|
||||
if (!continueLoading || this.loadedChunks[`${pos.x},${pos.z}`]) return
|
||||
if (!continueLoading || this.loadedChunks[`${pos.x},${pos.z}`]) return
|
||||
|
||||
if (!this.world.getColumnAt(pos)) {
|
||||
continueLoading = await new Promise<boolean>(resolve => {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`] = resolve
|
||||
})
|
||||
}
|
||||
if (!continueLoading) return
|
||||
await this.loadChunk(pos)
|
||||
})()
|
||||
promises.push(promise)
|
||||
// Wait for chunk to be available from server
|
||||
if (!this.world.getColumnAt(pos)) {
|
||||
continueLoading = await new Promise<boolean>(resolve => {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`] = resolve
|
||||
})
|
||||
}
|
||||
if (!continueLoading) return
|
||||
await this.loadChunk(pos, undefined, `spiral ${spiralNumber} from ${centerPos.x},${centerPos.z}`)
|
||||
this.chunkProgress()
|
||||
})
|
||||
await Promise.all(promises)
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
this.inLoading = false
|
||||
this.gotPanicLastTime = false
|
||||
this.chunkReceiveTimes = []
|
||||
this.lastChunkReceiveTime = 0
|
||||
}
|
||||
|
||||
readdDebug () {
|
||||
|
|
@ -318,8 +363,37 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
delete this.debugChunksInfo[`${pos.x},${pos.z}`]
|
||||
}
|
||||
|
||||
lastBiomeId: number | null = null
|
||||
|
||||
udpateBiome (pos: Vec3) {
|
||||
try {
|
||||
const biomeId = this.world.getBiome(pos)
|
||||
if (biomeId !== this.lastBiomeId) {
|
||||
this.lastBiomeId = biomeId
|
||||
const biomeData = loadedData.biomes[biomeId]
|
||||
if (biomeData) {
|
||||
this.emitter.emit('biomeUpdate', {
|
||||
biome: biomeData
|
||||
})
|
||||
} else {
|
||||
// unknown biome
|
||||
this.emitter.emit('biomeReset')
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('error updating biome', e)
|
||||
}
|
||||
}
|
||||
|
||||
lastPosCheck: Vec3 | null = null
|
||||
async updatePosition (pos: Vec3, force = false) {
|
||||
if (!this.allowPositionUpdate) return
|
||||
const posFloored = pos.floored()
|
||||
if (!force && this.lastPosCheck && this.lastPosCheck.equals(posFloored)) return
|
||||
this.lastPosCheck = posFloored
|
||||
|
||||
this.udpateBiome(pos)
|
||||
|
||||
const [lastX, lastZ] = chunkPos(this.lastPos)
|
||||
const [botX, botZ] = chunkPos(pos)
|
||||
if (lastX !== botX || lastZ !== botZ || force) {
|
||||
|
|
@ -337,7 +411,6 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
chunksToUnload.push(p)
|
||||
}
|
||||
}
|
||||
console.log('unloading', chunksToUnload.length, 'total now', Object.keys(this.loadedChunks).length)
|
||||
for (const p of chunksToUnload) {
|
||||
this.unloadChunk(p)
|
||||
}
|
||||
|
|
@ -349,10 +422,10 @@ export class WorldView extends (EventEmitter as new () => TypedEmitter<WorldData
|
|||
return undefined!
|
||||
}).filter(a => !!a)
|
||||
this.lastPos.update(pos)
|
||||
void this._loadChunks(positions)
|
||||
void this._loadChunks(positions, pos)
|
||||
} else {
|
||||
this.emitter.emit('chunkPosUpdate', { pos }) // todo-low
|
||||
this.lastPos.update(pos)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -15,7 +15,7 @@ import { buildCleanupDecorator } from './cleanupDecorator'
|
|||
import { HighestBlockInfo, CustomBlockModels, BlockStateModelInfo, getBlockAssetsCacheKey, MesherConfig, MesherMainEvent } from './mesher/shared'
|
||||
import { chunkPos } from './simpleUtils'
|
||||
import { addNewStat, removeAllStats, updatePanesVisibility, updateStatText } from './ui/newStats'
|
||||
import { WorldDataEmitterWorker } from './WorldView'
|
||||
import { WorldDataEmitterWorker } from './worldDataEmitter'
|
||||
import { getPlayerStateUtils, PlayerStateReactive, PlayerStateRenderer, PlayerStateUtils } from './basePlayerState'
|
||||
import { MesherLogReader } from './mesherlogReader'
|
||||
import { setSkinsConfig } from './utils/skins'
|
||||
|
|
@ -32,30 +32,45 @@ const toMajorVersion = version => {
|
|||
export const worldCleanup = buildCleanupDecorator('resetWorld')
|
||||
|
||||
export const defaultWorldRendererConfig = {
|
||||
// Debug settings
|
||||
showChunkBorders: false,
|
||||
enableDebugOverlay: false,
|
||||
|
||||
// Performance settings
|
||||
mesherWorkers: 4,
|
||||
isPlayground: false,
|
||||
renderEars: true,
|
||||
// game renderer setting actually
|
||||
showHand: false,
|
||||
viewBobbing: false,
|
||||
extraBlockRenderers: true,
|
||||
clipWorldBelowY: undefined as number | undefined,
|
||||
addChunksBatchWaitTime: 200,
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false,
|
||||
|
||||
// Rendering engine settings
|
||||
dayCycle: true,
|
||||
smoothLighting: true,
|
||||
enableLighting: true,
|
||||
starfield: true,
|
||||
addChunksBatchWaitTime: 200,
|
||||
defaultSkybox: true,
|
||||
renderEntities: true,
|
||||
extraBlockRenderers: true,
|
||||
foreground: true,
|
||||
fov: 75,
|
||||
volume: 1,
|
||||
|
||||
// Camera visual related settings
|
||||
showHand: false,
|
||||
viewBobbing: false,
|
||||
renderEars: true,
|
||||
highlightBlockColor: 'blue',
|
||||
|
||||
// Player models
|
||||
fetchPlayerSkins: true,
|
||||
skinTexturesProxy: undefined as string | undefined,
|
||||
|
||||
// VR settings
|
||||
vrSupport: true,
|
||||
vrPageGameRendering: true,
|
||||
renderEntities: true,
|
||||
fov: 75,
|
||||
fetchPlayerSkins: true,
|
||||
highlightBlockColor: 'blue',
|
||||
foreground: true,
|
||||
enableDebugOverlay: false,
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false,
|
||||
volume: 1
|
||||
|
||||
// World settings
|
||||
clipWorldBelowY: undefined as number | undefined,
|
||||
isPlayground: false
|
||||
}
|
||||
|
||||
export type WorldRendererConfig = typeof defaultWorldRendererConfig
|
||||
|
|
@ -106,7 +121,7 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
}>
|
||||
customTexturesDataUrl = undefined as string | undefined
|
||||
workers: any[] = []
|
||||
viewerPosition?: Vec3
|
||||
viewerChunkPosition?: Vec3
|
||||
lastCamUpdate = 0
|
||||
droppedFpsPercentage = 0
|
||||
initialChunkLoadWasStartedIn: number | undefined
|
||||
|
|
@ -122,7 +137,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
|
||||
handleResize = () => { }
|
||||
highestBlocksByChunks = new Map<string, { [chunkKey: string]: HighestBlockInfo }>()
|
||||
highestBlocksBySections = new Map<string, { [sectionKey: string]: HighestBlockInfo }>()
|
||||
blockEntities = {}
|
||||
|
||||
workersProcessAverageTime = 0
|
||||
|
|
@ -388,8 +402,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
this.logWorkerWork(() => `-> ${data.workerIndex} geometry ${data.key} ${JSON.stringify({ dataSize: JSON.stringify(data).length })}`)
|
||||
this.geometryReceiveCount[data.workerIndex] ??= 0
|
||||
this.geometryReceiveCount[data.workerIndex]++
|
||||
const { geometry } = data
|
||||
this.highestBlocksBySections[data.key] = geometry.highestBlocks
|
||||
const chunkCoords = data.key.split(',').map(Number)
|
||||
this.lastChunkDistance = Math.max(...this.getDistance(new Vec3(chunkCoords[0], 0, chunkCoords[2])))
|
||||
}
|
||||
|
|
@ -498,8 +510,12 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
|
||||
timeUpdated? (newTime: number): void
|
||||
|
||||
biomeUpdated? (biome: any): void
|
||||
|
||||
biomeReset? (): void
|
||||
|
||||
updateViewerPosition (pos: Vec3) {
|
||||
this.viewerPosition = pos
|
||||
this.viewerChunkPosition = pos
|
||||
for (const [key, value] of Object.entries(this.loadedChunks)) {
|
||||
if (!value) continue
|
||||
this.updatePosDataChunk?.(key)
|
||||
|
|
@ -513,7 +529,7 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
}
|
||||
|
||||
getDistance (posAbsolute: Vec3) {
|
||||
const [botX, botZ] = chunkPos(this.viewerPosition!)
|
||||
const [botX, botZ] = chunkPos(this.viewerChunkPosition!)
|
||||
const dx = Math.abs(botX - Math.floor(posAbsolute.x / 16))
|
||||
const dz = Math.abs(botZ - Math.floor(posAbsolute.z / 16))
|
||||
return [dx, dz] as [number, number]
|
||||
|
|
@ -687,7 +703,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
for (let y = this.worldSizeParams.minY; y < this.worldSizeParams.worldHeight; y += 16) {
|
||||
this.setSectionDirty(new Vec3(x, y, z), false)
|
||||
delete this.finishedSections[`${x},${y},${z}`]
|
||||
this.highestBlocksBySections.delete(`${x},${y},${z}`)
|
||||
}
|
||||
this.highestBlocksByChunks.delete(`${x},${z}`)
|
||||
|
||||
|
|
@ -820,12 +835,9 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
})
|
||||
|
||||
worldEmitter.on('time', (timeOfDay) => {
|
||||
if (!this.worldRendererConfig.dayCycle) return
|
||||
this.timeUpdated?.(timeOfDay)
|
||||
|
||||
if (timeOfDay < 0 || timeOfDay > 24_000) {
|
||||
throw new Error('Invalid time of day. It should be between 0 and 24000.')
|
||||
}
|
||||
|
||||
this.timeOfTheDay = timeOfDay
|
||||
|
||||
// if (this.worldRendererConfig.skyLight === skyLight) return
|
||||
|
|
@ -834,6 +846,14 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
// (this).rerenderAllChunks?.()
|
||||
// }
|
||||
})
|
||||
|
||||
worldEmitter.on('biomeUpdate', ({ biome }) => {
|
||||
this.biomeUpdated?.(biome)
|
||||
})
|
||||
|
||||
worldEmitter.on('biomeReset', () => {
|
||||
this.biomeReset?.()
|
||||
})
|
||||
}
|
||||
|
||||
setBlockStateIdInner (pos: Vec3, stateId: number | undefined, needAoRecalculation = true) {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { fromFormattedString, render, RenderNode, TextComponent } from '@xmcl/text-component'
|
||||
import type { ChatMessage } from 'prismarine-chat'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
|
||||
type SignBlockEntity = {
|
||||
Color?: string
|
||||
|
|
@ -32,29 +32,40 @@ const parseSafe = (text: string, task: string) => {
|
|||
}
|
||||
}
|
||||
|
||||
export const renderSign = (blockEntity: SignBlockEntity, PrismarineChat: typeof ChatMessage, ctxHook = (ctx) => { }) => {
|
||||
const LEGACY_COLORS = {
|
||||
black: '#000000',
|
||||
dark_blue: '#0000AA',
|
||||
dark_green: '#00AA00',
|
||||
dark_aqua: '#00AAAA',
|
||||
dark_red: '#AA0000',
|
||||
dark_purple: '#AA00AA',
|
||||
gold: '#FFAA00',
|
||||
gray: '#AAAAAA',
|
||||
dark_gray: '#555555',
|
||||
blue: '#5555FF',
|
||||
green: '#55FF55',
|
||||
aqua: '#55FFFF',
|
||||
red: '#FF5555',
|
||||
light_purple: '#FF55FF',
|
||||
yellow: '#FFFF55',
|
||||
white: '#FFFFFF',
|
||||
}
|
||||
|
||||
export const renderSign = (
|
||||
blockEntity: SignBlockEntity,
|
||||
isHanging: boolean,
|
||||
PrismarineChat: typeof ChatMessage,
|
||||
ctxHook = (ctx) => { },
|
||||
canvasCreator = (width, height): OffscreenCanvas => { return createCanvas(width, height) }
|
||||
) => {
|
||||
// todo don't use texture rendering, investigate the font rendering when possible
|
||||
// or increase factor when needed
|
||||
const factor = 40
|
||||
const fontSize = 1.6 * factor
|
||||
const signboardY = [16, 9]
|
||||
const heightOffset = signboardY[0] - signboardY[1]
|
||||
const heightScalar = heightOffset / 16
|
||||
|
||||
let canvas: HTMLCanvasElement | undefined
|
||||
let _ctx: CanvasRenderingContext2D | null = null
|
||||
const getCtx = () => {
|
||||
if (_ctx) return _ctx
|
||||
canvas = document.createElement('canvas')
|
||||
|
||||
canvas.width = 16 * factor
|
||||
canvas.height = heightOffset * factor
|
||||
|
||||
_ctx = canvas.getContext('2d')!
|
||||
_ctx.imageSmoothingEnabled = false
|
||||
|
||||
ctxHook(_ctx)
|
||||
return _ctx
|
||||
}
|
||||
// todo the text should be clipped based on it's render width (needs investigate)
|
||||
|
||||
const texts = 'front_text' in blockEntity ? /* > 1.20 */ blockEntity.front_text.messages : [
|
||||
blockEntity.Text1,
|
||||
|
|
@ -62,78 +73,144 @@ export const renderSign = (blockEntity: SignBlockEntity, PrismarineChat: typeof
|
|||
blockEntity.Text3,
|
||||
blockEntity.Text4
|
||||
]
|
||||
|
||||
if (!texts.some((text) => text !== 'null')) {
|
||||
return undefined
|
||||
}
|
||||
|
||||
const canvas = canvasCreator(16 * factor, heightOffset * factor)
|
||||
|
||||
const _ctx = canvas.getContext('2d')!
|
||||
|
||||
ctxHook(_ctx)
|
||||
const defaultColor = ('front_text' in blockEntity ? blockEntity.front_text.color : blockEntity.Color) || 'black'
|
||||
for (const [lineNum, text] of texts.slice(0, 4).entries()) {
|
||||
// todo: in pre flatenning it seems the format was not json
|
||||
if (text === 'null') continue
|
||||
const parsed = text?.startsWith('{') || text?.startsWith('"') ? parseSafe(text ?? '""', 'sign text') : text
|
||||
if (!parsed || (typeof parsed !== 'object' && typeof parsed !== 'string')) continue
|
||||
// todo fix type
|
||||
const message = typeof parsed === 'string' ? fromFormattedString(parsed) : new PrismarineChat(parsed) as never
|
||||
const patchExtra = ({ extra }: TextComponent) => {
|
||||
if (!extra) return
|
||||
for (const child of extra) {
|
||||
if (child.color) {
|
||||
child.color = child.color === 'dark_green' ? child.color.toUpperCase() : child.color.toLowerCase()
|
||||
}
|
||||
patchExtra(child)
|
||||
}
|
||||
}
|
||||
patchExtra(message)
|
||||
const rendered = render(message)
|
||||
|
||||
const toRenderCanvas: Array<{
|
||||
fontStyle: string
|
||||
fillStyle: string
|
||||
underlineStyle: boolean
|
||||
strikeStyle: boolean
|
||||
text: string
|
||||
}> = []
|
||||
let plainText = ''
|
||||
// todo the text should be clipped based on it's render width (needs investigate)
|
||||
const MAX_LENGTH = 50 // avoid abusing the signboard
|
||||
const renderText = (node: RenderNode) => {
|
||||
const { component } = node
|
||||
let { text } = component
|
||||
if (plainText.length + text.length > MAX_LENGTH) {
|
||||
text = text.slice(0, MAX_LENGTH - plainText.length)
|
||||
if (!text) return false
|
||||
}
|
||||
plainText += text
|
||||
toRenderCanvas.push({
|
||||
fontStyle: `${component.bold ? 'bold' : ''} ${component.italic ? 'italic' : ''}`,
|
||||
fillStyle: node.style['color'] || defaultColor,
|
||||
underlineStyle: component.underlined ?? false,
|
||||
strikeStyle: component.strikethrough ?? false,
|
||||
text
|
||||
})
|
||||
for (const child of node.children) {
|
||||
const stop = renderText(child) === false
|
||||
if (stop) return false
|
||||
}
|
||||
}
|
||||
|
||||
renderText(rendered)
|
||||
|
||||
// skip rendering empty lines (and possible signs)
|
||||
if (!plainText.trim()) continue
|
||||
|
||||
const ctx = getCtx()
|
||||
const fontSize = 1.6 * factor
|
||||
ctx.font = `${fontSize}px mojangles`
|
||||
const textWidth = ctx.measureText(plainText).width
|
||||
|
||||
let renderedWidth = 0
|
||||
for (const { fillStyle, fontStyle, strikeStyle, text, underlineStyle } of toRenderCanvas) {
|
||||
// todo strikeStyle, underlineStyle
|
||||
ctx.fillStyle = fillStyle
|
||||
ctx.font = `${fontStyle} ${fontSize}px mojangles`
|
||||
ctx.fillText(text, (canvas!.width - textWidth) / 2 + renderedWidth, fontSize * (lineNum + 1))
|
||||
renderedWidth += ctx.measureText(text).width // todo isn't the font is monospace?
|
||||
}
|
||||
renderComponent(text, PrismarineChat, canvas, fontSize, defaultColor, fontSize * (lineNum + 1) + (isHanging ? 0 : -8))
|
||||
}
|
||||
// ctx.fillStyle = 'red'
|
||||
// ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
export const renderComponent = (
|
||||
text: JsonEncodedType | string | undefined,
|
||||
PrismarineChat: typeof ChatMessage,
|
||||
canvas: OffscreenCanvas,
|
||||
fontSize: number,
|
||||
defaultColor: string,
|
||||
offset = 0
|
||||
) => {
|
||||
// todo: in pre flatenning it seems the format was not json
|
||||
const parsed = typeof text === 'string' && (text?.startsWith('{') || text?.startsWith('"')) ? parseSafe(text ?? '""', 'sign text') : text
|
||||
if (!parsed || (typeof parsed !== 'object' && typeof parsed !== 'string')) return
|
||||
// todo fix type
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
if (!ctx) throw new Error('Could not get 2d context')
|
||||
ctx.imageSmoothingEnabled = false
|
||||
ctx.font = `${fontSize}px mojangles`
|
||||
|
||||
type Formatting = {
|
||||
color: string | undefined
|
||||
underlined: boolean | undefined
|
||||
strikethrough: boolean | undefined
|
||||
bold: boolean | undefined
|
||||
italic: boolean | undefined
|
||||
}
|
||||
|
||||
type Message = ChatMessage & Formatting & { text: string }
|
||||
|
||||
const message = new PrismarineChat(parsed) as Message
|
||||
|
||||
const toRenderCanvas: Array<{
|
||||
fontStyle: string
|
||||
fillStyle: string
|
||||
underlineStyle: boolean
|
||||
strikeStyle: boolean
|
||||
offset: number
|
||||
text: string
|
||||
}> = []
|
||||
let visibleFormatting = false
|
||||
let plainText = ''
|
||||
let textOffset = offset
|
||||
const textWidths: number[] = []
|
||||
|
||||
const renderText = (component: Message, parentFormatting?: Formatting | undefined) => {
|
||||
const { text } = component
|
||||
const formatting = {
|
||||
color: component.color ?? parentFormatting?.color,
|
||||
underlined: component.underlined ?? parentFormatting?.underlined,
|
||||
strikethrough: component.strikethrough ?? parentFormatting?.strikethrough,
|
||||
bold: component.bold ?? parentFormatting?.bold,
|
||||
italic: component.italic ?? parentFormatting?.italic
|
||||
}
|
||||
visibleFormatting = visibleFormatting || formatting.underlined || formatting.strikethrough || false
|
||||
if (text?.includes('\n')) {
|
||||
for (const line of text.split('\n')) {
|
||||
addTextPart(line, formatting)
|
||||
textOffset += fontSize
|
||||
plainText = ''
|
||||
}
|
||||
} else if (text) {
|
||||
addTextPart(text, formatting)
|
||||
}
|
||||
if (component.extra) {
|
||||
for (const child of component.extra) {
|
||||
renderText(child as Message, formatting)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const addTextPart = (text: string, formatting: Formatting) => {
|
||||
plainText += text
|
||||
textWidths[textOffset] = ctx.measureText(plainText).width
|
||||
let color = formatting.color ?? defaultColor
|
||||
if (!color.startsWith('#')) {
|
||||
color = LEGACY_COLORS[color.toLowerCase()] || color
|
||||
}
|
||||
toRenderCanvas.push({
|
||||
fontStyle: `${formatting.bold ? 'bold' : ''} ${formatting.italic ? 'italic' : ''}`,
|
||||
fillStyle: color,
|
||||
underlineStyle: formatting.underlined ?? false,
|
||||
strikeStyle: formatting.strikethrough ?? false,
|
||||
offset: textOffset,
|
||||
text
|
||||
})
|
||||
}
|
||||
|
||||
renderText(message)
|
||||
|
||||
// skip rendering empty lines
|
||||
if (!visibleFormatting && !message.toString().trim()) return
|
||||
|
||||
let renderedWidth = 0
|
||||
let previousOffsetY = 0
|
||||
for (const { fillStyle, fontStyle, underlineStyle, strikeStyle, offset: offsetY, text } of toRenderCanvas) {
|
||||
if (previousOffsetY !== offsetY) {
|
||||
renderedWidth = 0
|
||||
}
|
||||
previousOffsetY = offsetY
|
||||
ctx.fillStyle = fillStyle
|
||||
ctx.textRendering = 'optimizeLegibility'
|
||||
ctx.font = `${fontStyle} ${fontSize}px mojangles`
|
||||
const textWidth = textWidths[offsetY] ?? ctx.measureText(text).width
|
||||
const offsetX = (canvas.width - textWidth) / 2 + renderedWidth
|
||||
ctx.fillText(text, offsetX, offsetY)
|
||||
if (strikeStyle) {
|
||||
ctx.lineWidth = fontSize / 8
|
||||
ctx.strokeStyle = fillStyle
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(offsetX, offsetY - ctx.lineWidth * 2.5)
|
||||
ctx.lineTo(offsetX + ctx.measureText(text).width, offsetY - ctx.lineWidth * 2.5)
|
||||
ctx.stroke()
|
||||
}
|
||||
if (underlineStyle) {
|
||||
ctx.lineWidth = fontSize / 8
|
||||
ctx.strokeStyle = fillStyle
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(offsetX, offsetY + ctx.lineWidth)
|
||||
ctx.lineTo(offsetX + ctx.measureText(text).width, offsetY + ctx.lineWidth)
|
||||
ctx.stroke()
|
||||
}
|
||||
renderedWidth += ctx.measureText(text).width
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,9 +21,14 @@ const blockEntity = {
|
|||
|
||||
await document.fonts.load('1em mojangles')
|
||||
|
||||
const canvas = renderSign(blockEntity, PrismarineChat, (ctx) => {
|
||||
const canvas = renderSign(blockEntity, false, PrismarineChat, (ctx) => {
|
||||
ctx.drawImage(img, 0, 0, ctx.canvas.width, ctx.canvas.height)
|
||||
})
|
||||
}, (width, height) => {
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = width
|
||||
canvas.height = height
|
||||
return canvas as unknown as OffscreenCanvas
|
||||
}) as unknown as HTMLCanvasElement
|
||||
|
||||
if (canvas) {
|
||||
canvas.style.imageRendering = 'pixelated'
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ global.document = {
|
|||
|
||||
const render = (entity) => {
|
||||
ctxTexts = []
|
||||
renderSign(entity, PrismarineChat)
|
||||
renderSign(entity, true, PrismarineChat)
|
||||
return ctxTexts.map(({ text, y }) => [y / 64, text])
|
||||
}
|
||||
|
||||
|
|
@ -37,10 +37,6 @@ test('sign renderer', () => {
|
|||
} as any
|
||||
expect(render(blockEntity)).toMatchInlineSnapshot(`
|
||||
[
|
||||
[
|
||||
1,
|
||||
"",
|
||||
],
|
||||
[
|
||||
1,
|
||||
"Minecraft ",
|
||||
|
|
|
|||
|
|
@ -80,8 +80,12 @@ export class CameraShake {
|
|||
camera.setRotationFromQuaternion(yawQuat)
|
||||
} else {
|
||||
// For regular camera, apply all rotations
|
||||
const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), this.basePitch)
|
||||
const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), this.baseYaw)
|
||||
// Add tiny offsets to prevent z-fighting at ideal angles (90, 180, 270 degrees)
|
||||
const pitchOffset = this.addAntiZfightingOffset(this.basePitch)
|
||||
const yawOffset = this.addAntiZfightingOffset(this.baseYaw)
|
||||
|
||||
const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), pitchOffset)
|
||||
const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), yawOffset)
|
||||
const rollQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 0, 1), THREE.MathUtils.degToRad(this.rollAngle))
|
||||
// Combine rotations in the correct order: pitch -> yaw -> roll
|
||||
const finalQuat = yawQuat.multiply(pitchQuat).multiply(rollQuat)
|
||||
|
|
@ -96,4 +100,21 @@ export class CameraShake {
|
|||
private easeInOut (t: number): number {
|
||||
return t < 0.5 ? 2 * t * t : 1 - (-2 * t + 2) ** 2 / 2
|
||||
}
|
||||
|
||||
private addAntiZfightingOffset (angle: number): number {
|
||||
const offset = 0.001 // Very small offset in radians (about 0.057 degrees)
|
||||
|
||||
// Check if the angle is close to ideal angles (0, π/2, π, 3π/2)
|
||||
const normalizedAngle = ((angle % (Math.PI * 2)) + Math.PI * 2) % (Math.PI * 2)
|
||||
const tolerance = 0.01 // Tolerance for considering an angle "ideal"
|
||||
|
||||
if (Math.abs(normalizedAngle) < tolerance ||
|
||||
Math.abs(normalizedAngle - Math.PI / 2) < tolerance ||
|
||||
Math.abs(normalizedAngle - Math.PI) < tolerance ||
|
||||
Math.abs(normalizedAngle - 3 * Math.PI / 2) < tolerance) {
|
||||
return angle + offset
|
||||
}
|
||||
|
||||
return angle
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,8 +61,9 @@ export class DocumentRenderer {
|
|||
this.previousCanvasWidth = this.canvas.width
|
||||
this.previousCanvasHeight = this.canvas.height
|
||||
|
||||
const supportsWebGL2 = 'WebGL2RenderingContext' in window
|
||||
// Only initialize stats and DOM-related features in main thread
|
||||
if (!externalCanvas) {
|
||||
if (!externalCanvas && supportsWebGL2) {
|
||||
this.stats = new TopRightStats(this.canvas as HTMLCanvasElement, this.config.statsVisible)
|
||||
this.setupFpsTracking()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,10 @@
|
|||
//@ts-check
|
||||
import EventEmitter from 'events'
|
||||
import { UnionToIntersection } from 'type-fest'
|
||||
import nbt from 'prismarine-nbt'
|
||||
import * as TWEEN from '@tweenjs/tween.js'
|
||||
import * as THREE from 'three'
|
||||
import { PlayerObject, PlayerAnimation } from 'skinview3d'
|
||||
import { loadSkinToCanvas, loadEarsToCanvasFromSkin, inferModelType, loadCapeToCanvas, loadImage } from 'skinview-utils'
|
||||
import { PlayerAnimation, PlayerObject } from 'skinview3d'
|
||||
import { inferModelType, loadCapeToCanvas, loadEarsToCanvasFromSkin } from 'skinview-utils'
|
||||
// todo replace with url
|
||||
import { degreesToRadians } from '@nxg-org/mineflayer-tracker/lib/mathUtils'
|
||||
import { NameTagObject } from 'skinview3d/libs/nametag'
|
||||
|
|
@ -13,28 +12,27 @@ import { flat, fromFormattedString } from '@xmcl/text-component'
|
|||
import mojangson from 'mojangson'
|
||||
import { snakeCase } from 'change-case'
|
||||
import { Item } from 'prismarine-item'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { isEntityAttackable } from 'mineflayer-mouse/dist/attackableEntity'
|
||||
import { Vec3 } from 'vec3'
|
||||
import { Team } from 'mineflayer'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import { EntityMetadataVersions } from '../../../src/mcDataTypes'
|
||||
import { ItemSpecificContextProperties } from '../lib/basePlayerState'
|
||||
import { loadSkinImage, loadSkinFromUsername, stevePngUrl, steveTexture } from '../lib/utils/skins'
|
||||
import { loadTexture } from '../lib/utils'
|
||||
import { loadSkinFromUsername, loadSkinImage, stevePngUrl } from '../lib/utils/skins'
|
||||
import { renderComponent } from '../sign-renderer'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
import { PlayerObjectType } from '../lib/createPlayerObject'
|
||||
import { getBlockMeshFromModel } from './holdingBlock'
|
||||
import { createItemMesh } from './itemMesh'
|
||||
import * as Entity from './entity/EntityMesh'
|
||||
import { getMesh } from './entity/EntityMesh'
|
||||
import { WalkingGeneralSwing } from './entity/animations'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
import { armorModel, elytraTexture, armorTextures } from './entity/armorModels'
|
||||
import { disposeObject, loadTexture, loadThreeJsTextureFromUrl } from './threeJsUtils'
|
||||
import { armorModel, armorTextures, elytraTexture } from './entity/armorModels'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
|
||||
export const TWEEN_DURATION = 120
|
||||
export const steveTexture = loadThreeJsTextureFromUrl(stevePngUrl)
|
||||
|
||||
type PlayerObjectType = PlayerObject & {
|
||||
animation?: PlayerAnimation
|
||||
realPlayerUuid: string
|
||||
realUsername: string
|
||||
}
|
||||
export const TWEEN_DURATION = 120
|
||||
|
||||
function convert2sComplementToHex (complement: number) {
|
||||
if (complement < 0) {
|
||||
|
|
@ -95,8 +93,11 @@ function getUsernameTexture ({
|
|||
username,
|
||||
nameTagBackgroundColor = 'rgba(0, 0, 0, 0.3)',
|
||||
nameTagTextOpacity = 255
|
||||
}: any, { fontFamily = 'sans-serif' }: any) {
|
||||
const canvas = new OffscreenCanvas(64, 64)
|
||||
}: any, { fontFamily = 'mojangles' }: any, version: string) {
|
||||
const canvas = createCanvas(64, 64)
|
||||
|
||||
const PrismarineChat = PrismarineChatLoader(version)
|
||||
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (!ctx) throw new Error('Could not get 2d context')
|
||||
|
||||
|
|
@ -104,38 +105,39 @@ function getUsernameTexture ({
|
|||
const padding = 5
|
||||
ctx.font = `${fontSize}px ${fontFamily}`
|
||||
|
||||
const lines = String(username).split('\n')
|
||||
|
||||
const plainLines = String(typeof username === 'string' ? username : new PrismarineChat(username).toString()).split('\n')
|
||||
let textWidth = 0
|
||||
for (const line of lines) {
|
||||
for (const line of plainLines) {
|
||||
const width = ctx.measureText(line).width + padding * 2
|
||||
if (width > textWidth) textWidth = width
|
||||
}
|
||||
|
||||
canvas.width = textWidth
|
||||
canvas.height = (fontSize + padding) * lines.length
|
||||
canvas.height = (fontSize + padding) * plainLines.length
|
||||
|
||||
ctx.fillStyle = nameTagBackgroundColor
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
|
||||
ctx.font = `${fontSize}px ${fontFamily}`
|
||||
ctx.fillStyle = `rgba(255, 255, 255, ${nameTagTextOpacity / 255})`
|
||||
let i = 0
|
||||
for (const line of lines) {
|
||||
i++
|
||||
ctx.fillText(line, (textWidth - ctx.measureText(line).width) / 2, -padding + fontSize * i)
|
||||
}
|
||||
ctx.globalAlpha = nameTagTextOpacity / 255
|
||||
|
||||
renderComponent(username, PrismarineChat, canvas, fontSize, 'white', -padding + fontSize)
|
||||
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
const addNametag = (entity, options, mesh) => {
|
||||
const addNametag = (entity, options: { fontFamily: string }, mesh, version: string) => {
|
||||
for (const c of mesh.children) {
|
||||
if (c.name === 'nametag') {
|
||||
c.removeFromParent()
|
||||
}
|
||||
}
|
||||
if (entity.username !== undefined) {
|
||||
if (mesh.children.some(c => c.name === 'nametag')) return // todo update
|
||||
const canvas = getUsernameTexture(entity, options)
|
||||
const canvas = getUsernameTexture(entity, options, version)
|
||||
const tex = new THREE.Texture(canvas)
|
||||
tex.needsUpdate = true
|
||||
let nameTag
|
||||
let nameTag: THREE.Object3D
|
||||
if (entity.nameTagFixed) {
|
||||
const geometry = new THREE.PlaneGeometry()
|
||||
const material = new THREE.MeshBasicMaterial({ map: tex })
|
||||
|
|
@ -165,6 +167,7 @@ const addNametag = (entity, options, mesh) => {
|
|||
nameTag.name = 'nametag'
|
||||
|
||||
mesh.add(nameTag)
|
||||
return nameTag
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -173,7 +176,7 @@ const nametags = {}
|
|||
|
||||
const isFirstUpperCase = (str) => str.charAt(0) === str.charAt(0).toUpperCase()
|
||||
|
||||
function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?: any; pos?: any; name?: any }, world: WorldRendererThree | undefined, options: { fontFamily: string }, overrides) {
|
||||
function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?: any; pos?: any; name?: any }, world: WorldRendererThree, options: { fontFamily: string }, overrides) {
|
||||
if (entity.name) {
|
||||
try {
|
||||
// https://github.com/PrismarineJS/prismarine-viewer/pull/410
|
||||
|
|
@ -181,7 +184,7 @@ function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?:
|
|||
const e = new Entity.EntityMesh('1.16.4', entityName, world, overrides)
|
||||
|
||||
if (e.mesh) {
|
||||
addNametag(entity, options, e.mesh)
|
||||
addNametag(entity, options, e.mesh, world.version)
|
||||
return e.mesh
|
||||
}
|
||||
} catch (err) {
|
||||
|
|
@ -199,7 +202,7 @@ function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?:
|
|||
addNametag({
|
||||
username: entity.name,
|
||||
height: entity.height,
|
||||
}, options, cube)
|
||||
}, options, cube, world.version)
|
||||
}
|
||||
return cube
|
||||
}
|
||||
|
|
@ -209,7 +212,7 @@ export type SceneEntity = THREE.Object3D & {
|
|||
username?: string
|
||||
uuid?: string
|
||||
additionalCleanup?: () => void
|
||||
originalEntity: import('prismarine-entity').Entity & { delete?; pos?, name }
|
||||
originalEntity: import('prismarine-entity').Entity & { delete?; pos?, name, team?: Team }
|
||||
}
|
||||
|
||||
export class Entities {
|
||||
|
|
@ -344,7 +347,7 @@ export class Entities {
|
|||
}
|
||||
|
||||
const dt = this.clock.getDelta()
|
||||
const botPos = this.worldRenderer.viewerPosition
|
||||
const botPos = this.worldRenderer.viewerChunkPosition
|
||||
const VISIBLE_DISTANCE = 10 * 10
|
||||
|
||||
// Update regular entities
|
||||
|
|
@ -485,8 +488,13 @@ export class Entities {
|
|||
.some(channel => channel !== 0)
|
||||
}
|
||||
|
||||
// todo true/undefined doesnt reset the skin to the default one
|
||||
// eslint-disable-next-line max-params
|
||||
async updatePlayerSkin (entityId: string | number, username: string | undefined, uuidCache: string | undefined, skinUrl: string | true, capeUrl: string | true | undefined = undefined) {
|
||||
const isCustomSkin = skinUrl !== stevePngUrl
|
||||
if (isCustomSkin) {
|
||||
this.loadedSkinEntityIds.add(String(entityId))
|
||||
}
|
||||
if (uuidCache) {
|
||||
if (typeof skinUrl === 'string' || typeof capeUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache] = {}
|
||||
if (typeof skinUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache].skinUrl = skinUrl
|
||||
|
|
@ -550,7 +558,7 @@ export class Entities {
|
|||
let skinCanvas: OffscreenCanvas
|
||||
if (skinUrl === stevePngUrl) {
|
||||
skinTexture = await steveTexture
|
||||
const canvas = new OffscreenCanvas(64, 64)
|
||||
const canvas = createCanvas(64, 64)
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (!ctx) throw new Error('Failed to get context')
|
||||
ctx.drawImage(skinTexture.image, 0, 0)
|
||||
|
|
@ -710,7 +718,7 @@ export class Entities {
|
|||
return typeof component === 'string' ? component : component.text ?? ''
|
||||
}
|
||||
|
||||
getItemMesh (item, specificProps: ItemSpecificContextProperties, previousModel?: string) {
|
||||
getItemMesh (item, specificProps: ItemSpecificContextProperties, faceCamera = false, previousModel?: string) {
|
||||
if (!item.nbt && item.nbtData) item.nbt = item.nbtData
|
||||
const textureUv = this.worldRenderer.getItemRenderData(item, specificProps)
|
||||
if (previousModel && previousModel === textureUv?.modelName) return undefined
|
||||
|
|
@ -729,60 +737,41 @@ export class Entities {
|
|||
return {
|
||||
mesh: outerGroup,
|
||||
isBlock: true,
|
||||
itemsTexture: null,
|
||||
itemsTextureFlipped: null,
|
||||
modelName: textureUv.modelName,
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Render proper model (especially for blocks) instead of flat texture
|
||||
// Render proper 3D model for items
|
||||
if (textureUv) {
|
||||
const textureThree = textureUv.renderInfo?.texture === 'blocks' ? this.worldRenderer.material.map! : this.worldRenderer.itemsTexture
|
||||
// todo use geometry buffer uv instead!
|
||||
const { u, v, su, sv } = textureUv
|
||||
const size = undefined
|
||||
const itemsTexture = textureThree.clone()
|
||||
itemsTexture.flipY = true
|
||||
const sizeY = (sv ?? size)!
|
||||
const sizeX = (su ?? size)!
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
const itemsTextureFlipped = itemsTexture.clone()
|
||||
itemsTextureFlipped.repeat.x *= -1
|
||||
itemsTextureFlipped.needsUpdate = true
|
||||
itemsTextureFlipped.offset.set(u + (sizeX), 1 - v - sizeY)
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
const sizeX = su ?? 1 // su is actually width
|
||||
const sizeY = sv ?? 1 // sv is actually height
|
||||
|
||||
// Use the new unified item mesh function
|
||||
const result = createItemMesh(textureThree, {
|
||||
u,
|
||||
v,
|
||||
sizeX,
|
||||
sizeY
|
||||
}, {
|
||||
faceCamera,
|
||||
use3D: !faceCamera, // Only use 3D for non-camera-facing items
|
||||
})
|
||||
const materialFlipped = new THREE.MeshStandardMaterial({
|
||||
map: itemsTextureFlipped,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 0), [
|
||||
// top left and right bottom are black box materials others are transparent
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
material, materialFlipped,
|
||||
])
|
||||
|
||||
let SCALE = 1
|
||||
if (specificProps['minecraft:display_context'] === 'ground') {
|
||||
SCALE = 0.5
|
||||
} else if (specificProps['minecraft:display_context'] === 'thirdperson') {
|
||||
SCALE = 6
|
||||
}
|
||||
mesh.scale.set(SCALE, SCALE, SCALE)
|
||||
result.mesh.scale.set(SCALE, SCALE, SCALE)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
mesh: result.mesh,
|
||||
isBlock: false,
|
||||
itemsTexture,
|
||||
itemsTextureFlipped,
|
||||
modelName: textureUv.modelName,
|
||||
cleanup: result.cleanup
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -798,8 +787,6 @@ export class Entities {
|
|||
}
|
||||
|
||||
update (entity: SceneEntity['originalEntity'], overrides) {
|
||||
const justAdded = !this.entities[entity.id]
|
||||
|
||||
const isPlayerModel = entity.name === 'player'
|
||||
if (entity.name === 'zombie_villager' || entity.name === 'husk') {
|
||||
overrides.texture = `textures/1.16.4/entity/${entity.name === 'zombie_villager' ? 'zombie_villager/zombie_villager.png' : `zombie/${entity.name}.png`}`
|
||||
|
|
@ -810,6 +797,7 @@ export class Entities {
|
|||
}
|
||||
// this can be undefined in case where packet entity_destroy was sent twice (so it was already deleted)
|
||||
let e = this.entities[entity.id]
|
||||
const justAdded = !e
|
||||
|
||||
if (entity.delete) {
|
||||
if (!e) return
|
||||
|
|
@ -829,21 +817,23 @@ export class Entities {
|
|||
if (e === undefined) {
|
||||
const group = new THREE.Group() as unknown as SceneEntity
|
||||
group.originalEntity = entity
|
||||
if (entity.name === 'item' || entity.name === 'tnt' || entity.name === 'falling_block') {
|
||||
const item = entity.name === 'tnt'
|
||||
? { name: 'tnt' }
|
||||
if (entity.name === 'item' || entity.name === 'tnt' || entity.name === 'falling_block' || entity.name === 'snowball'
|
||||
|| entity.name === 'egg' || entity.name === 'ender_pearl' || entity.name === 'experience_bottle'
|
||||
|| entity.name === 'splash_potion' || entity.name === 'lingering_potion') {
|
||||
const item = entity.name === 'tnt' || entity.type === 'projectile'
|
||||
? { name: entity.name }
|
||||
: entity.name === 'falling_block'
|
||||
? { blockState: entity['objectData'] }
|
||||
: entity.metadata?.find((m: any) => typeof m === 'object' && m?.itemCount)
|
||||
if (item) {
|
||||
const object = this.getItemMesh(item, {
|
||||
'minecraft:display_context': 'ground',
|
||||
})
|
||||
}, entity.type === 'projectile')
|
||||
if (object) {
|
||||
mesh = object.mesh
|
||||
if (entity.name === 'item') {
|
||||
if (entity.name === 'item' || entity.type === 'projectile') {
|
||||
mesh.scale.set(0.5, 0.5, 0.5)
|
||||
mesh.position.set(0, 0.2, 0)
|
||||
mesh.position.set(0, entity.name === 'item' ? 0.2 : 0.1, 0)
|
||||
} else {
|
||||
mesh.scale.set(2, 2, 2)
|
||||
mesh.position.set(0, 0.5, 0)
|
||||
|
|
@ -851,8 +841,8 @@ export class Entities {
|
|||
// set faces
|
||||
// mesh.position.set(targetPos.x + 0.5 + 2, targetPos.y + 0.5, targetPos.z + 0.5)
|
||||
// viewer.scene.add(mesh)
|
||||
const clock = new THREE.Clock()
|
||||
if (entity.name === 'item') {
|
||||
const clock = new THREE.Clock()
|
||||
mesh.onBeforeRender = () => {
|
||||
const delta = clock.getDelta()
|
||||
mesh!.rotation.y += delta
|
||||
|
|
@ -881,8 +871,9 @@ export class Entities {
|
|||
|
||||
group.additionalCleanup = () => {
|
||||
// important: avoid texture memory leak and gpu slowdown
|
||||
object.itemsTexture?.dispose()
|
||||
object.itemsTextureFlipped?.dispose()
|
||||
if (object.cleanup) {
|
||||
object.cleanup()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -893,18 +884,14 @@ export class Entities {
|
|||
mesh = wrapper
|
||||
|
||||
if (entity.username) {
|
||||
// todo proper colors
|
||||
const nameTag = new NameTagObject(fromFormattedString(entity.username).text, {
|
||||
font: `48px ${this.entitiesOptions.fontFamily}`,
|
||||
})
|
||||
nameTag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3
|
||||
nameTag.renderOrder = 1000
|
||||
|
||||
//@ts-expect-error
|
||||
wrapper.add(nameTag)
|
||||
const nametag = addNametag(entity, { fontFamily: 'mojangles' }, wrapper, this.worldRenderer.version)
|
||||
if (nametag) {
|
||||
nametag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3
|
||||
nametag.scale.multiplyScalar(12)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, overrides)
|
||||
mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, { ...overrides, customModel: entity['customModel'] })
|
||||
}
|
||||
if (!mesh) return
|
||||
mesh.name = 'mesh'
|
||||
|
|
@ -963,21 +950,22 @@ export class Entities {
|
|||
// entity specific meta
|
||||
const textDisplayMeta = getSpecificEntityMetadata('text_display', entity)
|
||||
const displayTextRaw = textDisplayMeta?.text || meta.custom_name_visible && meta.custom_name
|
||||
const displayText = this.parseEntityLabel(displayTextRaw)
|
||||
if (entity.name !== 'player' && displayText) {
|
||||
if (entity.name !== 'player' && displayTextRaw) {
|
||||
const nameTagFixed = textDisplayMeta && (textDisplayMeta.billboard_render_constraints === 'fixed' || !textDisplayMeta.billboard_render_constraints)
|
||||
const nameTagBackgroundColor = textDisplayMeta && toRgba(textDisplayMeta.background_color)
|
||||
const nameTagBackgroundColor = (textDisplayMeta && (parseInt(textDisplayMeta.style_flags, 10) & 0x04) === 0) ? toRgba(textDisplayMeta.background_color) : undefined
|
||||
let nameTagTextOpacity: any
|
||||
if (textDisplayMeta?.text_opacity) {
|
||||
const rawOpacity = parseInt(textDisplayMeta?.text_opacity, 10)
|
||||
nameTagTextOpacity = rawOpacity > 0 ? rawOpacity : 256 - rawOpacity
|
||||
}
|
||||
addNametag(
|
||||
{ ...entity, username: displayText, nameTagBackgroundColor, nameTagTextOpacity, nameTagFixed,
|
||||
{ ...entity, username: typeof displayTextRaw === 'string' ? mojangson.simplify(mojangson.parse(displayTextRaw)) : nbt.simplify(displayTextRaw),
|
||||
nameTagBackgroundColor, nameTagTextOpacity, nameTagFixed,
|
||||
nameTagScale: textDisplayMeta?.scale, nameTagTranslation: textDisplayMeta && (textDisplayMeta.translation || new THREE.Vector3(0, 0, 0)),
|
||||
nameTagRotationLeft: toQuaternion(textDisplayMeta?.left_rotation), nameTagRotationRight: toQuaternion(textDisplayMeta?.right_rotation) },
|
||||
this.entitiesOptions,
|
||||
mesh
|
||||
mesh,
|
||||
this.worldRenderer.version
|
||||
)
|
||||
}
|
||||
|
||||
|
|
@ -1111,10 +1099,12 @@ export class Entities {
|
|||
}
|
||||
}
|
||||
|
||||
if (entity.username) {
|
||||
if (entity.username !== undefined) {
|
||||
e.username = entity.username
|
||||
}
|
||||
|
||||
this.updateNameTagVisibility(e)
|
||||
|
||||
this.updateEntityPosition(entity, justAdded, overrides)
|
||||
}
|
||||
|
||||
|
|
@ -1157,8 +1147,7 @@ export class Entities {
|
|||
const cameraPos = this.worldRenderer.cameraObject.position
|
||||
const distance = mesh.position.distanceTo(cameraPos)
|
||||
if (distance < MAX_DISTANCE_SKIN_LOAD && distance < (this.worldRenderer.viewDistance * 16)) {
|
||||
if (this.loadedSkinEntityIds.has(entityId)) return
|
||||
this.loadedSkinEntityIds.add(entityId)
|
||||
if (this.loadedSkinEntityIds.has(String(entityId))) return
|
||||
void this.updatePlayerSkin(entityId, mesh.playerObject.realUsername, mesh.playerObject.realPlayerUuid, true, true)
|
||||
}
|
||||
}
|
||||
|
|
@ -1183,6 +1172,20 @@ export class Entities {
|
|||
}
|
||||
}
|
||||
|
||||
updateNameTagVisibility (entity: SceneEntity) {
|
||||
const playerTeam = this.worldRenderer.playerStateReactive.team
|
||||
const entityTeam = entity.originalEntity.team
|
||||
const nameTagVisibility = entityTeam?.nameTagVisibility || 'always'
|
||||
const showNameTag = nameTagVisibility === 'always' ||
|
||||
(nameTagVisibility === 'hideForOwnTeam' && entityTeam?.team !== playerTeam?.team) ||
|
||||
(nameTagVisibility === 'hideForOtherTeams' && (entityTeam?.team === playerTeam?.team || playerTeam === undefined))
|
||||
entity.traverse(c => {
|
||||
if (c.name === 'nametag') {
|
||||
c.visible = showNameTag
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
addMapModel (entityMesh: THREE.Object3D, mapNumber: number, rotation: number) {
|
||||
const imageData = this.cachedMapsImages?.[mapNumber]
|
||||
let texture: THREE.Texture | null = null
|
||||
|
|
@ -1259,8 +1262,9 @@ export class Entities {
|
|||
const group = new THREE.Object3D()
|
||||
group['additionalCleanup'] = () => {
|
||||
// important: avoid texture memory leak and gpu slowdown
|
||||
itemObject.itemsTexture?.dispose()
|
||||
itemObject.itemsTextureFlipped?.dispose()
|
||||
if (itemObject.cleanup) {
|
||||
itemObject.cleanup()
|
||||
}
|
||||
}
|
||||
const itemMesh = itemObject.mesh
|
||||
group.rotation.z = -Math.PI / 16
|
||||
|
|
@ -1404,6 +1408,11 @@ function addArmorModel (worldRenderer: WorldRendererThree, entityMesh: THREE.Obj
|
|||
if (textureData) {
|
||||
const decodedData = JSON.parse(Buffer.from(textureData, 'base64').toString())
|
||||
texturePath = decodedData.textures?.SKIN?.url
|
||||
const { skinTexturesProxy } = this.worldRenderer.worldRendererConfig
|
||||
if (skinTexturesProxy) {
|
||||
texturePath = texturePath?.replace('http://textures.minecraft.net/', skinTexturesProxy)
|
||||
.replace('https://textures.minecraft.net/', skinTexturesProxy)
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('Error decoding player head texture:', err)
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ import ocelotPng from '../../../../node_modules/mc-assets/dist/other-textures/la
|
|||
import arrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/arrow.png'
|
||||
import spectralArrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/spectral_arrow.png'
|
||||
import tippedArrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/tipped_arrow.png'
|
||||
import { loadTexture } from '../../lib/utils'
|
||||
import { loadTexture } from '../threeJsUtils'
|
||||
import { WorldRendererThree } from '../worldrendererThree'
|
||||
import entities from './entities.json'
|
||||
import { externalModels } from './objModels'
|
||||
|
|
|
|||
|
|
@ -44,6 +44,12 @@ const getBackendMethods = (worldRenderer: WorldRendererThree) => {
|
|||
shakeFromDamage: worldRenderer.cameraShake.shakeFromDamage.bind(worldRenderer.cameraShake),
|
||||
onPageInteraction: worldRenderer.media.onPageInteraction.bind(worldRenderer.media),
|
||||
downloadMesherLog: worldRenderer.downloadMesherLog.bind(worldRenderer),
|
||||
|
||||
addWaypoint: worldRenderer.waypoints.addWaypoint.bind(worldRenderer.waypoints),
|
||||
removeWaypoint: worldRenderer.waypoints.removeWaypoint.bind(worldRenderer.waypoints),
|
||||
|
||||
// New method for updating skybox
|
||||
setSkyboxImage: worldRenderer.skyboxRenderer.setSkyboxImage.bind(worldRenderer.skyboxRenderer)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
import * as THREE from 'three'
|
||||
import { loadSkinToCanvas } from 'skinview-utils'
|
||||
import { loadSkinFromUsername, loadSkinImage, steveTexture } from './utils/skins'
|
||||
import { loadSkinFromUsername, loadSkinImage } from '../lib/utils/skins'
|
||||
import { steveTexture } from './entities'
|
||||
|
||||
|
||||
export const getMyHand = async (image?: string, userName?: string) => {
|
||||
let newMap: THREE.Texture
|
||||
|
|
@ -4,12 +4,12 @@ import PrismarineItem from 'prismarine-item'
|
|||
import worldBlockProvider, { WorldBlockProvider } from 'mc-assets/dist/worldBlockProvider'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { getThreeBlockModelGroup, renderBlockThree, setBlockPosition } from '../lib/mesher/standaloneRenderer'
|
||||
import { getMyHand } from '../lib/hand'
|
||||
import { MovementState, PlayerStateRenderer } from '../lib/basePlayerState'
|
||||
import { DebugGui } from '../lib/DebugGui'
|
||||
import { SmoothSwitcher } from '../lib/smoothSwitcher'
|
||||
import { watchProperty } from '../lib/utils/proxy'
|
||||
import { WorldRendererConfig } from '../lib/worldrendererCommon'
|
||||
import { getMyHand } from './hand'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ export default class HoldingBlock {
|
|||
'minecraft:display_context': 'firstperson',
|
||||
'minecraft:use_duration': this.worldRenderer.playerStateReactive.itemUsageTicks,
|
||||
'minecraft:using_item': !!this.worldRenderer.playerStateReactive.itemUsageTicks,
|
||||
}, this.lastItemModelName)
|
||||
}, false, this.lastItemModelName)
|
||||
if (result) {
|
||||
const { mesh: itemMesh, isBlock, modelName } = result
|
||||
if (isBlock) {
|
||||
|
|
|
|||
427
renderer/viewer/three/itemMesh.ts
Normal file
427
renderer/viewer/three/itemMesh.ts
Normal file
|
|
@ -0,0 +1,427 @@
|
|||
import * as THREE from 'three'
|
||||
|
||||
export interface Create3DItemMeshOptions {
|
||||
depth: number
|
||||
pixelSize?: number
|
||||
}
|
||||
|
||||
export interface Create3DItemMeshResult {
|
||||
geometry: THREE.BufferGeometry
|
||||
totalVertices: number
|
||||
totalTriangles: number
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 3D item geometry with front/back faces and connecting edges
|
||||
* from a canvas containing the item texture
|
||||
*/
|
||||
export function create3DItemMesh (
|
||||
canvas: HTMLCanvasElement,
|
||||
options: Create3DItemMeshOptions
|
||||
): Create3DItemMeshResult {
|
||||
const { depth, pixelSize } = options
|
||||
|
||||
// Validate canvas dimensions
|
||||
if (canvas.width <= 0 || canvas.height <= 0) {
|
||||
throw new Error(`Invalid canvas dimensions: ${canvas.width}x${canvas.height}`)
|
||||
}
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height)
|
||||
const { data } = imageData
|
||||
|
||||
const w = canvas.width
|
||||
const h = canvas.height
|
||||
const halfDepth = depth / 2
|
||||
const actualPixelSize = pixelSize ?? (1 / Math.max(w, h))
|
||||
|
||||
// Find opaque pixels
|
||||
const isOpaque = (x: number, y: number) => {
|
||||
if (x < 0 || y < 0 || x >= w || y >= h) return false
|
||||
const i = (y * w + x) * 4
|
||||
return data[i + 3] > 128 // alpha > 128
|
||||
}
|
||||
|
||||
const vertices: number[] = []
|
||||
const indices: number[] = []
|
||||
const uvs: number[] = []
|
||||
const normals: number[] = []
|
||||
|
||||
let vertexIndex = 0
|
||||
|
||||
// Helper to add a vertex
|
||||
const addVertex = (x: number, y: number, z: number, u: number, v: number, nx: number, ny: number, nz: number) => {
|
||||
vertices.push(x, y, z)
|
||||
uvs.push(u, v)
|
||||
normals.push(nx, ny, nz)
|
||||
return vertexIndex++
|
||||
}
|
||||
|
||||
// Helper to add a quad (two triangles)
|
||||
const addQuad = (v0: number, v1: number, v2: number, v3: number) => {
|
||||
indices.push(v0, v1, v2, v0, v2, v3)
|
||||
}
|
||||
|
||||
// Convert pixel coordinates to world coordinates
|
||||
const pixelToWorld = (px: number, py: number) => {
|
||||
const x = (px / w - 0.5) * actualPixelSize * w
|
||||
const y = -(py / h - 0.5) * actualPixelSize * h
|
||||
return { x, y }
|
||||
}
|
||||
|
||||
// Create a grid of vertices for front and back faces
|
||||
const frontVertices: Array<Array<number | null>> = Array.from({ length: h + 1 }, () => Array.from({ length: w + 1 }, () => null))
|
||||
const backVertices: Array<Array<number | null>> = Array.from({ length: h + 1 }, () => Array.from({ length: w + 1 }, () => null))
|
||||
|
||||
// Create vertices at pixel corners
|
||||
for (let py = 0; py <= h; py++) {
|
||||
for (let px = 0; px <= w; px++) {
|
||||
const { x, y } = pixelToWorld(px - 0.5, py - 0.5)
|
||||
|
||||
// UV coordinates should map to the texture space of the extracted tile
|
||||
const u = px / w
|
||||
const v = py / h
|
||||
|
||||
// Check if this vertex is needed for any face or edge
|
||||
let needVertex = false
|
||||
|
||||
// Check all 4 adjacent pixels to see if any are opaque
|
||||
const adjacentPixels = [
|
||||
[px - 1, py - 1], // top-left pixel
|
||||
[px, py - 1], // top-right pixel
|
||||
[px - 1, py], // bottom-left pixel
|
||||
[px, py] // bottom-right pixel
|
||||
]
|
||||
|
||||
for (const [adjX, adjY] of adjacentPixels) {
|
||||
if (isOpaque(adjX, adjY)) {
|
||||
needVertex = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (needVertex) {
|
||||
frontVertices[py][px] = addVertex(x, y, halfDepth, u, v, 0, 0, 1)
|
||||
backVertices[py][px] = addVertex(x, y, -halfDepth, u, v, 0, 0, -1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create front and back faces
|
||||
for (let py = 0; py < h; py++) {
|
||||
for (let px = 0; px < w; px++) {
|
||||
if (!isOpaque(px, py)) continue
|
||||
|
||||
const v00 = frontVertices[py][px]
|
||||
const v10 = frontVertices[py][px + 1]
|
||||
const v11 = frontVertices[py + 1][px + 1]
|
||||
const v01 = frontVertices[py + 1][px]
|
||||
|
||||
const b00 = backVertices[py][px]
|
||||
const b10 = backVertices[py][px + 1]
|
||||
const b11 = backVertices[py + 1][px + 1]
|
||||
const b01 = backVertices[py + 1][px]
|
||||
|
||||
if (v00 !== null && v10 !== null && v11 !== null && v01 !== null) {
|
||||
// Front face
|
||||
addQuad(v00, v10, v11, v01)
|
||||
}
|
||||
|
||||
if (b00 !== null && b10 !== null && b11 !== null && b01 !== null) {
|
||||
// Back face (reversed winding)
|
||||
addQuad(b10, b00, b01, b11)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create edge faces for each side of the pixel with proper UVs
|
||||
for (let py = 0; py < h; py++) {
|
||||
for (let px = 0; px < w; px++) {
|
||||
if (!isOpaque(px, py)) continue
|
||||
|
||||
const pixelU = (px + 0.5) / w // Center of current pixel
|
||||
const pixelV = (py + 0.5) / h
|
||||
|
||||
// Left edge (x = px)
|
||||
if (!isOpaque(px - 1, py)) {
|
||||
const f0 = frontVertices[py][px]
|
||||
const f1 = frontVertices[py + 1][px]
|
||||
const b0 = backVertices[py][px]
|
||||
const b1 = backVertices[py + 1][px]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
// Create new vertices for edge with current pixel's UV
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Right edge (x = px + 1)
|
||||
if (!isOpaque(px + 1, py)) {
|
||||
const f0 = frontVertices[py + 1][px + 1]
|
||||
const f1 = frontVertices[py][px + 1]
|
||||
const b0 = backVertices[py + 1][px + 1]
|
||||
const b1 = backVertices[py][px + 1]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Top edge (y = py)
|
||||
if (!isOpaque(px, py - 1)) {
|
||||
const f0 = frontVertices[py][px]
|
||||
const f1 = frontVertices[py][px + 1]
|
||||
const b0 = backVertices[py][px]
|
||||
const b1 = backVertices[py][px + 1]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Bottom edge (y = py + 1)
|
||||
if (!isOpaque(px, py + 1)) {
|
||||
const f0 = frontVertices[py + 1][px + 1]
|
||||
const f1 = frontVertices[py + 1][px]
|
||||
const b0 = backVertices[py + 1][px + 1]
|
||||
const b1 = backVertices[py + 1][px]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3))
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2))
|
||||
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3))
|
||||
geometry.setIndex(indices)
|
||||
|
||||
// Compute normals properly
|
||||
geometry.computeVertexNormals()
|
||||
|
||||
return {
|
||||
geometry,
|
||||
totalVertices: vertexIndex,
|
||||
totalTriangles: indices.length / 3
|
||||
}
|
||||
}
|
||||
|
||||
export interface ItemTextureInfo {
|
||||
u: number
|
||||
v: number
|
||||
sizeX: number
|
||||
sizeY: number
|
||||
}
|
||||
|
||||
export interface ItemMeshResult {
|
||||
mesh: THREE.Object3D
|
||||
itemsTexture?: THREE.Texture
|
||||
itemsTextureFlipped?: THREE.Texture
|
||||
cleanup?: () => void
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts item texture region to a canvas
|
||||
*/
|
||||
export function extractItemTextureToCanvas (
|
||||
sourceTexture: THREE.Texture,
|
||||
textureInfo: ItemTextureInfo
|
||||
): HTMLCanvasElement {
|
||||
const { u, v, sizeX, sizeY } = textureInfo
|
||||
|
||||
// Calculate canvas size - fix the calculation
|
||||
const canvasWidth = Math.max(1, Math.floor(sizeX * sourceTexture.image.width))
|
||||
const canvasHeight = Math.max(1, Math.floor(sizeY * sourceTexture.image.height))
|
||||
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = canvasWidth
|
||||
canvas.height = canvasHeight
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.imageSmoothingEnabled = false
|
||||
|
||||
// Draw the item texture region to canvas
|
||||
ctx.drawImage(
|
||||
sourceTexture.image,
|
||||
u * sourceTexture.image.width,
|
||||
v * sourceTexture.image.height,
|
||||
sizeX * sourceTexture.image.width,
|
||||
sizeY * sourceTexture.image.height,
|
||||
0,
|
||||
0,
|
||||
canvas.width,
|
||||
canvas.height
|
||||
)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates either a 2D or 3D item mesh based on parameters
|
||||
*/
|
||||
export function createItemMesh (
|
||||
sourceTexture: THREE.Texture,
|
||||
textureInfo: ItemTextureInfo,
|
||||
options: {
|
||||
faceCamera?: boolean
|
||||
use3D?: boolean
|
||||
depth?: number
|
||||
} = {}
|
||||
): ItemMeshResult {
|
||||
const { faceCamera = false, use3D = true, depth = 0.04 } = options
|
||||
const { u, v, sizeX, sizeY } = textureInfo
|
||||
|
||||
if (faceCamera) {
|
||||
// Create sprite for camera-facing items
|
||||
const itemsTexture = sourceTexture.clone()
|
||||
itemsTexture.flipY = true
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
|
||||
const spriteMat = new THREE.SpriteMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Sprite(spriteMat)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (use3D) {
|
||||
// Try to create 3D mesh
|
||||
try {
|
||||
const canvas = extractItemTextureToCanvas(sourceTexture, textureInfo)
|
||||
const { geometry } = create3DItemMesh(canvas, { depth })
|
||||
|
||||
// Create texture from canvas for the 3D mesh
|
||||
const itemsTexture = new THREE.CanvasTexture(canvas)
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
itemsTexture.wrapS = itemsTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
itemsTexture.flipY = false
|
||||
itemsTexture.needsUpdate = true
|
||||
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
side: THREE.DoubleSide,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
|
||||
const mesh = new THREE.Mesh(geometry, material)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
geometry.dispose()
|
||||
if (material.map) material.map.dispose()
|
||||
material.dispose()
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.warn('Failed to create 3D item mesh, falling back to 2D:', error)
|
||||
// Fall through to 2D rendering
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to 2D flat rendering
|
||||
const itemsTexture = sourceTexture.clone()
|
||||
itemsTexture.flipY = true
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
|
||||
const itemsTextureFlipped = itemsTexture.clone()
|
||||
itemsTextureFlipped.repeat.x *= -1
|
||||
itemsTextureFlipped.needsUpdate = true
|
||||
itemsTextureFlipped.offset.set(u + sizeX, 1 - v - sizeY)
|
||||
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const materialFlipped = new THREE.MeshStandardMaterial({
|
||||
map: itemsTextureFlipped,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 0), [
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
material, materialFlipped,
|
||||
])
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
itemsTextureFlipped,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
itemsTextureFlipped.dispose()
|
||||
material.dispose()
|
||||
materialFlipped.dispose()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a complete 3D item mesh from a canvas texture
|
||||
*/
|
||||
export function createItemMeshFromCanvas (
|
||||
canvas: HTMLCanvasElement,
|
||||
options: Create3DItemMeshOptions
|
||||
): THREE.Mesh {
|
||||
const { geometry } = create3DItemMesh(canvas, options)
|
||||
|
||||
// Base color texture for the item
|
||||
const colorTexture = new THREE.CanvasTexture(canvas)
|
||||
colorTexture.magFilter = THREE.NearestFilter
|
||||
colorTexture.minFilter = THREE.NearestFilter
|
||||
colorTexture.wrapS = colorTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
colorTexture.flipY = false // Important for canvas textures
|
||||
colorTexture.needsUpdate = true
|
||||
|
||||
// Material - no transparency, no alpha test needed for edges
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
map: colorTexture,
|
||||
side: THREE.DoubleSide,
|
||||
transparent: true,
|
||||
alphaTest: 0.1
|
||||
})
|
||||
|
||||
return new THREE.Mesh(geometry, material)
|
||||
}
|
||||
|
|
@ -4,15 +4,16 @@ import { getSyncWorld } from 'renderer/playground/shared'
|
|||
import { Vec3 } from 'vec3'
|
||||
import * as tweenJs from '@tweenjs/tween.js'
|
||||
import type { GraphicsInitOptions } from '../../../src/appViewer'
|
||||
import { WorldView } from '../lib/WorldView'
|
||||
import { WorldDataEmitter } from '../lib/worldDataEmitter'
|
||||
import { defaultWorldRendererConfig, WorldRendererCommon } from '../lib/worldrendererCommon'
|
||||
import { getDefaultRendererState } from '../baseGraphicsBackend'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from '../lib/utils/skins'
|
||||
import { ResourcesManager } from '../../../src/resourcesManager'
|
||||
import { getInitialPlayerStateRenderer } from '../lib/basePlayerState'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from './threeJsUtils'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { EntityMesh } from './entity/EntityMesh'
|
||||
import { DocumentRenderer } from './documentRenderer'
|
||||
import { PANORAMA_VERSION } from './panoramaShared'
|
||||
|
||||
const panoramaFiles = [
|
||||
'panorama_3.png', // right (+x)
|
||||
|
|
@ -156,7 +157,7 @@ export class PanoramaRenderer {
|
|||
}
|
||||
|
||||
async worldBlocksPanorama () {
|
||||
const version = '1.21.4'
|
||||
const version = PANORAMA_VERSION
|
||||
const fullResourceManager = this.options.resourcesManager as ResourcesManager
|
||||
fullResourceManager.currentConfig = { version, noInventoryGui: true, }
|
||||
await fullResourceManager.updateAssetsData({ })
|
||||
|
|
@ -186,7 +187,7 @@ export class PanoramaRenderer {
|
|||
this.camera.position.set(0.5, sizeY / 2 + 0.5, 0.5)
|
||||
this.camera.rotation.set(0, 0, 0)
|
||||
const initPos = new Vec3(...this.camera.position.toArray())
|
||||
const worldView = new WorldView(world, 2, initPos)
|
||||
const worldView = new WorldDataEmitter(world, 2, initPos)
|
||||
// worldView.addWaitTime = 0
|
||||
if (this.abortController.signal.aborted) return
|
||||
|
||||
|
|
|
|||
1
renderer/viewer/three/panoramaShared.ts
Normal file
1
renderer/viewer/three/panoramaShared.ts
Normal file
|
|
@ -0,0 +1 @@
|
|||
export const PANORAMA_VERSION = '1.21.4'
|
||||
|
|
@ -10,12 +10,11 @@ export type ResolvedItemModelRender = {
|
|||
|
||||
export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: ResourcesManagerCommon, debugIsQuickbar = false, fullBlockModelSupport = false): {
|
||||
texture: string,
|
||||
blockData?: Record<string, { slice, path }> & { resolvedModel: BlockModel },
|
||||
scale?: number,
|
||||
slice?: number[],
|
||||
modelName?: string,
|
||||
image?: ImageBitmap
|
||||
} | undefined => {
|
||||
blockData: Record<string, { slice, path }> & { resolvedModel: BlockModel } | null,
|
||||
scale: number | null,
|
||||
slice: number[] | null,
|
||||
modelName: string | null,
|
||||
} => {
|
||||
let itemModelName = model.modelName
|
||||
const isItem = loadedData.itemsByName[itemModelName]
|
||||
|
||||
|
|
@ -36,9 +35,10 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res
|
|||
const y = item.v * atlas.height
|
||||
return {
|
||||
texture: 'gui',
|
||||
image: resourcesManager.currentResources!.guiAtlas!.image,
|
||||
slice: [x, y, atlas.tileSize, atlas.tileSize],
|
||||
scale: 0.25,
|
||||
blockData: null,
|
||||
modelName: null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -65,14 +65,18 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res
|
|||
return {
|
||||
texture: itemTexture.type,
|
||||
slice: itemTexture.slice,
|
||||
modelName: itemModelName
|
||||
modelName: itemModelName,
|
||||
blockData: null,
|
||||
scale: null
|
||||
}
|
||||
} else {
|
||||
// is block
|
||||
return {
|
||||
texture: 'blocks',
|
||||
blockData: itemTexture,
|
||||
modelName: itemModelName
|
||||
modelName: itemModelName,
|
||||
slice: null,
|
||||
scale: null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
406
renderer/viewer/three/skyboxRenderer.ts
Normal file
406
renderer/viewer/three/skyboxRenderer.ts
Normal file
|
|
@ -0,0 +1,406 @@
|
|||
import * as THREE from 'three'
|
||||
import { DebugGui } from '../lib/DebugGui'
|
||||
|
||||
export const DEFAULT_TEMPERATURE = 0.75
|
||||
|
||||
export class SkyboxRenderer {
|
||||
private texture: THREE.Texture | null = null
|
||||
private mesh: THREE.Mesh<THREE.SphereGeometry, THREE.MeshBasicMaterial> | null = null
|
||||
private skyMesh: THREE.Mesh | null = null
|
||||
private voidMesh: THREE.Mesh | null = null
|
||||
|
||||
// World state
|
||||
private worldTime = 0
|
||||
private partialTicks = 0
|
||||
private viewDistance = 4
|
||||
private temperature = DEFAULT_TEMPERATURE
|
||||
private inWater = false
|
||||
private waterBreathing = false
|
||||
private fogBrightness = 0
|
||||
private prevFogBrightness = 0
|
||||
private readonly fogOrangeness = 0 // Debug property to control sky color orangeness
|
||||
private readonly distanceFactor = 2.7
|
||||
|
||||
private readonly brightnessAtPosition = 1
|
||||
debugGui: DebugGui
|
||||
|
||||
constructor (private readonly scene: THREE.Scene, public defaultSkybox: boolean, public initialImage: string | null) {
|
||||
this.debugGui = new DebugGui('skybox_renderer', this, [
|
||||
'temperature',
|
||||
'worldTime',
|
||||
'inWater',
|
||||
'waterBreathing',
|
||||
'fogOrangeness',
|
||||
'brightnessAtPosition',
|
||||
'distanceFactor'
|
||||
], {
|
||||
brightnessAtPosition: { min: 0, max: 1, step: 0.01 },
|
||||
temperature: { min: 0, max: 1, step: 0.01 },
|
||||
worldTime: { min: 0, max: 24_000, step: 1 },
|
||||
fogOrangeness: { min: -1, max: 1, step: 0.01 },
|
||||
distanceFactor: { min: 0, max: 5, step: 0.01 },
|
||||
})
|
||||
|
||||
if (!initialImage) {
|
||||
this.createGradientSky()
|
||||
}
|
||||
// this.debugGui.activate()
|
||||
}
|
||||
|
||||
async init () {
|
||||
if (this.initialImage) {
|
||||
await this.setSkyboxImage(this.initialImage)
|
||||
}
|
||||
}
|
||||
|
||||
async setSkyboxImage (imageUrl: string) {
|
||||
// Dispose old textures if they exist
|
||||
if (this.texture) {
|
||||
this.texture.dispose()
|
||||
}
|
||||
|
||||
// Load the equirectangular texture
|
||||
const textureLoader = new THREE.TextureLoader()
|
||||
this.texture = await new Promise((resolve) => {
|
||||
textureLoader.load(
|
||||
imageUrl,
|
||||
(texture) => {
|
||||
texture.mapping = THREE.EquirectangularReflectionMapping
|
||||
texture.encoding = THREE.sRGBEncoding
|
||||
// Keep pixelated look
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.needsUpdate = true
|
||||
resolve(texture)
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
// Create or update the skybox
|
||||
if (this.mesh) {
|
||||
// Just update the texture on the existing material
|
||||
this.mesh.material.map = this.texture
|
||||
this.mesh.material.needsUpdate = true
|
||||
} else {
|
||||
// Create a large sphere geometry for the skybox
|
||||
const geometry = new THREE.SphereGeometry(500, 60, 40)
|
||||
// Flip the geometry inside out
|
||||
geometry.scale(-1, 1, 1)
|
||||
|
||||
// Create material using the loaded texture
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
map: this.texture,
|
||||
side: THREE.FrontSide // Changed to FrontSide since we're flipping the geometry
|
||||
})
|
||||
|
||||
// Create and add the skybox mesh
|
||||
this.mesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.mesh)
|
||||
}
|
||||
}
|
||||
|
||||
update (cameraPosition: THREE.Vector3, newViewDistance: number) {
|
||||
if (newViewDistance !== this.viewDistance) {
|
||||
this.viewDistance = newViewDistance
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
if (this.mesh) {
|
||||
// Update skybox position
|
||||
this.mesh.position.copy(cameraPosition)
|
||||
} else if (this.skyMesh) {
|
||||
// Update gradient sky position
|
||||
this.skyMesh.position.copy(cameraPosition)
|
||||
this.voidMesh?.position.copy(cameraPosition)
|
||||
this.updateSkyColors() // Update colors based on time of day
|
||||
}
|
||||
}
|
||||
|
||||
// Update world time
|
||||
updateTime (timeOfDay: number, partialTicks = 0) {
|
||||
if (this.debugGui.visible) return
|
||||
this.worldTime = timeOfDay
|
||||
this.partialTicks = partialTicks
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update view distance
|
||||
updateViewDistance (viewDistance: number) {
|
||||
this.viewDistance = viewDistance
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update temperature (for biome support)
|
||||
updateTemperature (temperature: number) {
|
||||
if (this.debugGui.visible) return
|
||||
this.temperature = temperature
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update water state
|
||||
updateWaterState (inWater: boolean, waterBreathing: boolean) {
|
||||
if (this.debugGui.visible) return
|
||||
this.inWater = inWater
|
||||
this.waterBreathing = waterBreathing
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update default skybox setting
|
||||
updateDefaultSkybox (defaultSkybox: boolean) {
|
||||
if (this.debugGui.visible) return
|
||||
this.defaultSkybox = defaultSkybox
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
private createGradientSky () {
|
||||
const size = 64
|
||||
const scale = 256 / size + 2
|
||||
|
||||
{
|
||||
const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2)
|
||||
geometry.rotateX(-Math.PI / 2)
|
||||
geometry.translate(0, 16, 0)
|
||||
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
color: 0xff_ff_ff,
|
||||
side: THREE.DoubleSide,
|
||||
depthTest: false
|
||||
})
|
||||
|
||||
this.skyMesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.skyMesh)
|
||||
}
|
||||
|
||||
{
|
||||
const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2)
|
||||
geometry.rotateX(-Math.PI / 2)
|
||||
geometry.translate(0, -16, 0)
|
||||
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
color: 0xff_ff_ff,
|
||||
side: THREE.DoubleSide,
|
||||
depthTest: false
|
||||
})
|
||||
|
||||
this.voidMesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.voidMesh)
|
||||
}
|
||||
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
private getFogColor (partialTicks = 0): THREE.Vector3 {
|
||||
const angle = this.getCelestialAngle(partialTicks)
|
||||
let rotation = Math.cos(angle * Math.PI * 2) * 2 + 0.5
|
||||
rotation = Math.max(0, Math.min(1, rotation))
|
||||
|
||||
let x = 0.752_941_2
|
||||
let y = 0.847_058_83
|
||||
let z = 1
|
||||
|
||||
x *= (rotation * 0.94 + 0.06)
|
||||
y *= (rotation * 0.94 + 0.06)
|
||||
z *= (rotation * 0.91 + 0.09)
|
||||
|
||||
return new THREE.Vector3(x, y, z)
|
||||
}
|
||||
|
||||
private getSkyColor (x = 0, z = 0, partialTicks = 0): THREE.Vector3 {
|
||||
const angle = this.getCelestialAngle(partialTicks)
|
||||
let brightness = Math.cos(angle * 3.141_593 * 2) * 2 + 0.5
|
||||
|
||||
if (brightness < 0) brightness = 0
|
||||
if (brightness > 1) brightness = 1
|
||||
|
||||
const temperature = this.getTemperature(x, z)
|
||||
const rgb = this.getSkyColorByTemp(temperature)
|
||||
|
||||
const red = ((rgb >> 16) & 0xff) / 255
|
||||
const green = ((rgb >> 8) & 0xff) / 255
|
||||
const blue = (rgb & 0xff) / 255
|
||||
|
||||
return new THREE.Vector3(
|
||||
red * brightness,
|
||||
green * brightness,
|
||||
blue * brightness
|
||||
)
|
||||
}
|
||||
|
||||
private calculateCelestialAngle (time: number, partialTicks: number): number {
|
||||
const modTime = (time % 24_000)
|
||||
let angle = (modTime + partialTicks) / 24_000 - 0.25
|
||||
|
||||
if (angle < 0) {
|
||||
angle++
|
||||
}
|
||||
if (angle > 1) {
|
||||
angle--
|
||||
}
|
||||
|
||||
angle = 1 - ((Math.cos(angle * Math.PI) + 1) / 2)
|
||||
angle += (angle - angle) / 3
|
||||
|
||||
return angle
|
||||
}
|
||||
|
||||
private getCelestialAngle (partialTicks: number): number {
|
||||
return this.calculateCelestialAngle(this.worldTime, partialTicks)
|
||||
}
|
||||
|
||||
private getTemperature (x: number, z: number): number {
|
||||
return this.temperature
|
||||
}
|
||||
|
||||
private getSkyColorByTemp (temperature: number): number {
|
||||
temperature /= 3
|
||||
if (temperature < -1) temperature = -1
|
||||
if (temperature > 1) temperature = 1
|
||||
|
||||
// Apply debug fog orangeness to hue - positive values make it more orange, negative make it less orange
|
||||
const baseHue = 0.622_222_2 - temperature * 0.05
|
||||
// Orange is around hue 0.08-0.15, so we need to shift from blue-purple (0.62) toward orange
|
||||
// Use a more dramatic shift and also increase saturation for more noticeable effect
|
||||
const orangeHue = 0.12 // Orange hue value
|
||||
const hue = this.fogOrangeness > 0
|
||||
? baseHue + (orangeHue - baseHue) * this.fogOrangeness * 0.8 // Blend toward orange
|
||||
: baseHue + this.fogOrangeness * 0.1 // Subtle shift for negative values
|
||||
const saturation = 0.5 + temperature * 0.1 + Math.abs(this.fogOrangeness) * 0.3 // Increase saturation with orangeness
|
||||
const brightness = 1
|
||||
|
||||
return this.hsbToRgb(hue, saturation, brightness)
|
||||
}
|
||||
|
||||
private hsbToRgb (hue: number, saturation: number, brightness: number): number {
|
||||
let r = 0; let g = 0; let b = 0
|
||||
if (saturation === 0) {
|
||||
r = g = b = Math.floor(brightness * 255 + 0.5)
|
||||
} else {
|
||||
const h = (hue - Math.floor(hue)) * 6
|
||||
const f = h - Math.floor(h)
|
||||
const p = brightness * (1 - saturation)
|
||||
const q = brightness * (1 - saturation * f)
|
||||
const t = brightness * (1 - (saturation * (1 - f)))
|
||||
switch (Math.floor(h)) {
|
||||
case 0:
|
||||
r = Math.floor(brightness * 255 + 0.5)
|
||||
g = Math.floor(t * 255 + 0.5)
|
||||
b = Math.floor(p * 255 + 0.5)
|
||||
break
|
||||
case 1:
|
||||
r = Math.floor(q * 255 + 0.5)
|
||||
g = Math.floor(brightness * 255 + 0.5)
|
||||
b = Math.floor(p * 255 + 0.5)
|
||||
break
|
||||
case 2:
|
||||
r = Math.floor(p * 255 + 0.5)
|
||||
g = Math.floor(brightness * 255 + 0.5)
|
||||
b = Math.floor(t * 255 + 0.5)
|
||||
break
|
||||
case 3:
|
||||
r = Math.floor(p * 255 + 0.5)
|
||||
g = Math.floor(q * 255 + 0.5)
|
||||
b = Math.floor(brightness * 255 + 0.5)
|
||||
break
|
||||
case 4:
|
||||
r = Math.floor(t * 255 + 0.5)
|
||||
g = Math.floor(p * 255 + 0.5)
|
||||
b = Math.floor(brightness * 255 + 0.5)
|
||||
break
|
||||
case 5:
|
||||
r = Math.floor(brightness * 255 + 0.5)
|
||||
g = Math.floor(p * 255 + 0.5)
|
||||
b = Math.floor(q * 255 + 0.5)
|
||||
break
|
||||
}
|
||||
}
|
||||
return 0xff_00_00_00 | (r << 16) | (g << 8) | (Math.trunc(b))
|
||||
}
|
||||
|
||||
private updateSkyColors () {
|
||||
if (!this.skyMesh || !this.voidMesh) return
|
||||
|
||||
// If default skybox is disabled, hide the skybox meshes
|
||||
if (!this.defaultSkybox) {
|
||||
this.skyMesh.visible = false
|
||||
this.voidMesh.visible = false
|
||||
if (this.mesh) {
|
||||
this.mesh.visible = false
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Show skybox meshes when default skybox is enabled
|
||||
this.skyMesh.visible = true
|
||||
this.voidMesh.visible = true
|
||||
if (this.mesh) {
|
||||
this.mesh.visible = true
|
||||
}
|
||||
|
||||
// Update fog brightness with smooth transition
|
||||
this.prevFogBrightness = this.fogBrightness
|
||||
const renderDistance = this.viewDistance / 32
|
||||
const targetBrightness = this.brightnessAtPosition * (1 - renderDistance) + renderDistance
|
||||
this.fogBrightness += (targetBrightness - this.fogBrightness) * 0.1
|
||||
|
||||
// Handle water fog
|
||||
if (this.inWater) {
|
||||
const waterViewDistance = this.waterBreathing ? 100 : 5
|
||||
this.scene.fog = new THREE.Fog(new THREE.Color(0, 0, 1), 0.0025, waterViewDistance)
|
||||
this.scene.background = new THREE.Color(0, 0, 1)
|
||||
|
||||
// Update sky and void colors for underwater effect
|
||||
;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 1))
|
||||
;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 0.6))
|
||||
return
|
||||
}
|
||||
|
||||
// Normal sky colors
|
||||
const viewDistance = this.viewDistance * 16
|
||||
const viewFactor = 1 - (0.25 + 0.75 * this.viewDistance / 32) ** 0.25
|
||||
|
||||
const angle = this.getCelestialAngle(this.partialTicks)
|
||||
const skyColor = this.getSkyColor(0, 0, this.partialTicks)
|
||||
const fogColor = this.getFogColor(this.partialTicks)
|
||||
|
||||
const brightness = Math.cos(angle * Math.PI * 2) * 2 + 0.5
|
||||
const clampedBrightness = Math.max(0, Math.min(1, brightness))
|
||||
|
||||
// Interpolate fog brightness
|
||||
const interpolatedBrightness = this.prevFogBrightness + (this.fogBrightness - this.prevFogBrightness) * this.partialTicks
|
||||
|
||||
const red = (fogColor.x + (skyColor.x - fogColor.x) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
const green = (fogColor.y + (skyColor.y - fogColor.y) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
const blue = (fogColor.z + (skyColor.z - fogColor.z) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
|
||||
this.scene.background = new THREE.Color(red, green, blue)
|
||||
this.scene.fog = new THREE.Fog(new THREE.Color(red, green, blue), 0.0025, viewDistance * this.distanceFactor)
|
||||
|
||||
;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(skyColor.x, skyColor.y, skyColor.z))
|
||||
;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(
|
||||
skyColor.x * 0.2 + 0.04,
|
||||
skyColor.y * 0.2 + 0.04,
|
||||
skyColor.z * 0.6 + 0.1
|
||||
))
|
||||
}
|
||||
|
||||
dispose () {
|
||||
if (this.texture) {
|
||||
this.texture.dispose()
|
||||
}
|
||||
if (this.mesh) {
|
||||
this.mesh.geometry.dispose()
|
||||
;(this.mesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.mesh)
|
||||
}
|
||||
if (this.skyMesh) {
|
||||
this.skyMesh.geometry.dispose()
|
||||
;(this.skyMesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.skyMesh)
|
||||
}
|
||||
if (this.voidMesh) {
|
||||
this.voidMesh.geometry.dispose()
|
||||
;(this.voidMesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.voidMesh)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@ import * as THREE from 'three'
|
|||
import { WorldRendererThree } from './worldrendererThree'
|
||||
|
||||
export interface SoundSystem {
|
||||
playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number) => void
|
||||
playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number, timeout?: number) => void
|
||||
destroy: () => void
|
||||
}
|
||||
|
||||
|
|
@ -10,7 +10,17 @@ export class ThreeJsSound implements SoundSystem {
|
|||
audioListener: THREE.AudioListener | undefined
|
||||
private readonly activeSounds = new Set<THREE.PositionalAudio>()
|
||||
private readonly audioContext: AudioContext | undefined
|
||||
private readonly soundVolumes = new Map<THREE.PositionalAudio, number>()
|
||||
baseVolume = 1
|
||||
|
||||
constructor (public worldRenderer: WorldRendererThree) {
|
||||
worldRenderer.onWorldSwitched.push(() => {
|
||||
this.stopAll()
|
||||
})
|
||||
|
||||
worldRenderer.onReactiveConfigUpdated('volume', (volume) => {
|
||||
this.changeVolume(volume)
|
||||
})
|
||||
}
|
||||
|
||||
initAudioListener () {
|
||||
|
|
@ -19,41 +29,63 @@ export class ThreeJsSound implements SoundSystem {
|
|||
this.worldRenderer.camera.add(this.audioListener)
|
||||
}
|
||||
|
||||
playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1) {
|
||||
playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1, timeout = 500) {
|
||||
this.initAudioListener()
|
||||
|
||||
const sound = new THREE.PositionalAudio(this.audioListener!)
|
||||
this.activeSounds.add(sound)
|
||||
this.soundVolumes.set(sound, volume)
|
||||
|
||||
const audioLoader = new THREE.AudioLoader()
|
||||
const start = Date.now()
|
||||
void audioLoader.loadAsync(path).then((buffer) => {
|
||||
if (Date.now() - start > 500) return
|
||||
if (Date.now() - start > timeout) {
|
||||
console.warn('Ignored playing sound', path, 'due to timeout:', timeout, 'ms <', Date.now() - start, 'ms')
|
||||
return
|
||||
}
|
||||
// play
|
||||
sound.setBuffer(buffer)
|
||||
sound.setRefDistance(20)
|
||||
sound.setVolume(volume)
|
||||
sound.setVolume(volume * this.baseVolume)
|
||||
sound.setPlaybackRate(pitch) // set the pitch
|
||||
this.worldRenderer.scene.add(sound)
|
||||
// set sound position
|
||||
sound.position.set(position.x, position.y, position.z)
|
||||
sound.onEnded = () => {
|
||||
this.worldRenderer.scene.remove(sound)
|
||||
sound.disconnect()
|
||||
if (sound.source) {
|
||||
sound.disconnect()
|
||||
}
|
||||
this.activeSounds.delete(sound)
|
||||
this.soundVolumes.delete(sound)
|
||||
audioLoader.manager.itemEnd(path)
|
||||
}
|
||||
sound.play()
|
||||
})
|
||||
}
|
||||
|
||||
destroy () {
|
||||
// Stop and clean up all active sounds
|
||||
stopAll () {
|
||||
for (const sound of this.activeSounds) {
|
||||
if (!sound) continue
|
||||
sound.stop()
|
||||
sound.disconnect()
|
||||
if (sound.source) {
|
||||
sound.disconnect()
|
||||
}
|
||||
this.worldRenderer.scene.remove(sound)
|
||||
}
|
||||
this.activeSounds.clear()
|
||||
this.soundVolumes.clear()
|
||||
}
|
||||
|
||||
changeVolume (volume: number) {
|
||||
this.baseVolume = volume
|
||||
for (const [sound, individualVolume] of this.soundVolumes) {
|
||||
sound.setVolume(individualVolume * this.baseVolume)
|
||||
}
|
||||
}
|
||||
|
||||
destroy () {
|
||||
this.stopAll()
|
||||
// Remove and cleanup audio listener
|
||||
if (this.audioListener) {
|
||||
this.audioListener.removeFromParent()
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
import * as THREE from 'three'
|
||||
import { getLoadedImage } from 'mc-assets/dist/utils'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
|
||||
export const disposeObject = (obj: THREE.Object3D, cleanTextures = false) => {
|
||||
// not cleaning texture there as it might be used by other objects, but would be good to also do that
|
||||
|
|
@ -16,3 +18,56 @@ export const disposeObject = (obj: THREE.Object3D, cleanTextures = false) => {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
let textureCache: Record<string, THREE.Texture> = {}
|
||||
let imagesPromises: Record<string, Promise<THREE.Texture>> = {}
|
||||
|
||||
export const loadThreeJsTextureFromUrlSync = (imageUrl: string) => {
|
||||
const texture = new THREE.Texture()
|
||||
const promise = getLoadedImage(imageUrl).then(image => {
|
||||
texture.image = image
|
||||
texture.needsUpdate = true
|
||||
return texture
|
||||
})
|
||||
return {
|
||||
texture,
|
||||
promise
|
||||
}
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromUrl = async (imageUrl: string) => {
|
||||
const loaded = new THREE.TextureLoader().loadAsync(imageUrl)
|
||||
return loaded
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromBitmap = (image: ImageBitmap) => {
|
||||
const canvas = createCanvas(image.width, image.height)
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.drawImage(image, 0, 0)
|
||||
const texture = new THREE.Texture(canvas)
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
return texture
|
||||
}
|
||||
|
||||
export async function loadTexture (texture: string, cb: (texture: THREE.Texture) => void, onLoad?: () => void): Promise<void> {
|
||||
const cached = textureCache[texture]
|
||||
if (!cached) {
|
||||
const { promise, resolve } = Promise.withResolvers<THREE.Texture>()
|
||||
const t = loadThreeJsTextureFromUrlSync(texture)
|
||||
textureCache[texture] = t.texture
|
||||
void t.promise.then(resolve)
|
||||
imagesPromises[texture] = promise
|
||||
}
|
||||
|
||||
cb(textureCache[texture])
|
||||
void imagesPromises[texture].then(() => {
|
||||
onLoad?.()
|
||||
})
|
||||
}
|
||||
|
||||
export const clearTextureCache = () => {
|
||||
textureCache = {}
|
||||
imagesPromises = {}
|
||||
}
|
||||
|
||||
|
|
|
|||
418
renderer/viewer/three/waypointSprite.ts
Normal file
418
renderer/viewer/three/waypointSprite.ts
Normal file
|
|
@ -0,0 +1,418 @@
|
|||
import * as THREE from 'three'
|
||||
|
||||
// Centralized visual configuration (in screen pixels)
|
||||
export const WAYPOINT_CONFIG = {
|
||||
// Target size in screen pixels (this controls the final sprite size)
|
||||
TARGET_SCREEN_PX: 150,
|
||||
// Canvas size for internal rendering (keep power of 2 for textures)
|
||||
CANVAS_SIZE: 256,
|
||||
// Relative positions in canvas (0-1)
|
||||
LAYOUT: {
|
||||
DOT_Y: 0.3,
|
||||
NAME_Y: 0.45,
|
||||
DISTANCE_Y: 0.55,
|
||||
},
|
||||
// Multiplier for canvas internal resolution to keep text crisp
|
||||
CANVAS_SCALE: 2,
|
||||
ARROW: {
|
||||
enabledDefault: false,
|
||||
pixelSize: 50,
|
||||
paddingPx: 50,
|
||||
},
|
||||
}
|
||||
|
||||
export type WaypointSprite = {
|
||||
group: THREE.Group
|
||||
sprite: THREE.Sprite
|
||||
// Offscreen arrow controls
|
||||
enableOffscreenArrow: (enabled: boolean) => void
|
||||
setArrowParent: (parent: THREE.Object3D | null) => void
|
||||
// Convenience combined updater
|
||||
updateForCamera: (
|
||||
cameraPosition: THREE.Vector3,
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
) => boolean
|
||||
// Utilities
|
||||
setColor: (color: number) => void
|
||||
setLabel: (label?: string) => void
|
||||
updateDistanceText: (label: string, distanceText: string) => void
|
||||
setVisible: (visible: boolean) => void
|
||||
setPosition: (x: number, y: number, z: number) => void
|
||||
dispose: () => void
|
||||
}
|
||||
|
||||
export function createWaypointSprite (options: {
|
||||
position: THREE.Vector3 | { x: number, y: number, z: number },
|
||||
color?: number,
|
||||
label?: string,
|
||||
depthTest?: boolean,
|
||||
// Y offset in world units used by updateScaleWorld only (screen-pixel API ignores this)
|
||||
labelYOffset?: number,
|
||||
metadata?: any,
|
||||
}): WaypointSprite {
|
||||
const color = options.color ?? 0xFF_00_00
|
||||
const depthTest = options.depthTest ?? false
|
||||
const labelYOffset = options.labelYOffset ?? 1.5
|
||||
|
||||
// Build combined sprite
|
||||
const sprite = createCombinedSprite(color, options.label ?? '', '0m', depthTest)
|
||||
sprite.renderOrder = 10
|
||||
let currentLabel = options.label ?? ''
|
||||
|
||||
// Offscreen arrow (detached by default)
|
||||
let arrowSprite: THREE.Sprite | undefined
|
||||
let arrowParent: THREE.Object3D | null = null
|
||||
let arrowEnabled = WAYPOINT_CONFIG.ARROW.enabledDefault
|
||||
|
||||
// Group for easy add/remove
|
||||
const group = new THREE.Group()
|
||||
group.add(sprite)
|
||||
|
||||
// Initial position
|
||||
const { x, y, z } = options.position
|
||||
group.position.set(x, y, z)
|
||||
|
||||
function setColor (newColor: number) {
|
||||
const canvas = drawCombinedCanvas(newColor, currentLabel, '0m')
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function setLabel (newLabel?: string) {
|
||||
currentLabel = newLabel ?? ''
|
||||
const canvas = drawCombinedCanvas(color, currentLabel, '0m')
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function updateDistanceText (label: string, distanceText: string) {
|
||||
const canvas = drawCombinedCanvas(color, label, distanceText)
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function setVisible (visible: boolean) {
|
||||
sprite.visible = visible
|
||||
}
|
||||
|
||||
function setPosition (nx: number, ny: number, nz: number) {
|
||||
group.position.set(nx, ny, nz)
|
||||
}
|
||||
|
||||
// Keep constant pixel size on screen using global config
|
||||
function updateScaleScreenPixels (
|
||||
cameraPosition: THREE.Vector3,
|
||||
cameraFov: number,
|
||||
distance: number,
|
||||
viewportHeightPx: number
|
||||
) {
|
||||
const vFovRad = cameraFov * Math.PI / 180
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance
|
||||
// Use configured target screen size
|
||||
const scale = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.TARGET_SCREEN_PX / viewportHeightPx)
|
||||
sprite.scale.set(scale, scale, 1)
|
||||
}
|
||||
|
||||
function ensureArrow () {
|
||||
if (arrowSprite) return
|
||||
const size = 128
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = size
|
||||
canvas.height = size
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.clearRect(0, 0, size, size)
|
||||
|
||||
// Draw arrow shape
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(size * 0.15, size * 0.5)
|
||||
ctx.lineTo(size * 0.85, size * 0.5)
|
||||
ctx.lineTo(size * 0.5, size * 0.15)
|
||||
ctx.closePath()
|
||||
|
||||
// Use waypoint color for arrow
|
||||
const colorHex = `#${color.toString(16).padStart(6, '0')}`
|
||||
ctx.lineWidth = 6
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.stroke()
|
||||
ctx.fillStyle = colorHex
|
||||
ctx.fill()
|
||||
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const material = new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false })
|
||||
arrowSprite = new THREE.Sprite(material)
|
||||
arrowSprite.renderOrder = 12
|
||||
arrowSprite.visible = false
|
||||
if (arrowParent) arrowParent.add(arrowSprite)
|
||||
}
|
||||
|
||||
function enableOffscreenArrow (enabled: boolean) {
|
||||
arrowEnabled = enabled
|
||||
if (!enabled && arrowSprite) arrowSprite.visible = false
|
||||
}
|
||||
|
||||
function setArrowParent (parent: THREE.Object3D | null) {
|
||||
if (arrowSprite?.parent) arrowSprite.parent.remove(arrowSprite)
|
||||
arrowParent = parent
|
||||
if (arrowSprite && parent) parent.add(arrowSprite)
|
||||
}
|
||||
|
||||
function updateOffscreenArrow (
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
): boolean {
|
||||
if (!arrowEnabled) return true
|
||||
ensureArrow()
|
||||
if (!arrowSprite) return true
|
||||
|
||||
// Check if onlyLeftRight is enabled in metadata
|
||||
const onlyLeftRight = options.metadata?.onlyLeftRight === true
|
||||
|
||||
// Build camera basis using camera.up to respect custom orientations
|
||||
const forward = new THREE.Vector3()
|
||||
camera.getWorldDirection(forward) // camera look direction
|
||||
const upWorld = camera.up.clone().normalize()
|
||||
const right = new THREE.Vector3().copy(forward).cross(upWorld).normalize()
|
||||
const upCam = new THREE.Vector3().copy(right).cross(forward).normalize()
|
||||
|
||||
// Vector from camera to waypoint
|
||||
const camPos = new THREE.Vector3().setFromMatrixPosition(camera.matrixWorld)
|
||||
const toWp = new THREE.Vector3(group.position.x, group.position.y, group.position.z).sub(camPos)
|
||||
|
||||
// Components in camera basis
|
||||
const z = toWp.dot(forward)
|
||||
const x = toWp.dot(right)
|
||||
const y = toWp.dot(upCam)
|
||||
|
||||
const aspect = viewportWidthPx / viewportHeightPx
|
||||
const vFovRad = camera.fov * Math.PI / 180
|
||||
const hFovRad = 2 * Math.atan(Math.tan(vFovRad / 2) * aspect)
|
||||
|
||||
// Determine if waypoint is inside view frustum using angular checks
|
||||
const thetaX = Math.atan2(x, z)
|
||||
const thetaY = Math.atan2(y, z)
|
||||
const visible = z > 0 && Math.abs(thetaX) <= hFovRad / 2 && Math.abs(thetaY) <= vFovRad / 2
|
||||
if (visible) {
|
||||
arrowSprite.visible = false
|
||||
return true
|
||||
}
|
||||
|
||||
// Direction on screen in normalized frustum units
|
||||
let rx = thetaX / (hFovRad / 2)
|
||||
let ry = thetaY / (vFovRad / 2)
|
||||
|
||||
// If behind the camera, snap to dominant axis to avoid confusing directions
|
||||
if (z <= 0) {
|
||||
if (Math.abs(rx) > Math.abs(ry)) {
|
||||
rx = Math.sign(rx)
|
||||
ry = 0
|
||||
} else {
|
||||
rx = 0
|
||||
ry = Math.sign(ry)
|
||||
}
|
||||
}
|
||||
|
||||
// Apply onlyLeftRight logic - restrict arrows to left/right edges only
|
||||
if (onlyLeftRight) {
|
||||
// Force the arrow to appear only on left or right edges
|
||||
if (Math.abs(rx) > Math.abs(ry)) {
|
||||
// Horizontal direction is dominant, keep it
|
||||
ry = 0
|
||||
} else {
|
||||
// Vertical direction is dominant, but we want only left/right
|
||||
// So choose left or right based on the sign of rx
|
||||
rx = rx >= 0 ? 1 : -1
|
||||
ry = 0
|
||||
}
|
||||
}
|
||||
|
||||
// Place on the rectangle border [-1,1]x[-1,1]
|
||||
const s = Math.max(Math.abs(rx), Math.abs(ry)) || 1
|
||||
let ndcX = rx / s
|
||||
let ndcY = ry / s
|
||||
|
||||
// Apply padding in pixel space by clamping
|
||||
const padding = WAYPOINT_CONFIG.ARROW.paddingPx
|
||||
const pxX = ((ndcX + 1) * 0.5) * viewportWidthPx
|
||||
const pxY = ((1 - ndcY) * 0.5) * viewportHeightPx
|
||||
const clampedPxX = Math.min(Math.max(pxX, padding), viewportWidthPx - padding)
|
||||
const clampedPxY = Math.min(Math.max(pxY, padding), viewportHeightPx - padding)
|
||||
ndcX = (clampedPxX / viewportWidthPx) * 2 - 1
|
||||
ndcY = -(clampedPxY / viewportHeightPx) * 2 + 1
|
||||
|
||||
// Compute world position at a fixed distance in front of the camera using camera basis
|
||||
const placeDist = Math.max(2, camera.near * 4)
|
||||
const halfPlaneHeight = Math.tan(vFovRad / 2) * placeDist
|
||||
const halfPlaneWidth = halfPlaneHeight * aspect
|
||||
const pos = camPos.clone()
|
||||
.add(forward.clone().multiplyScalar(placeDist))
|
||||
.add(right.clone().multiplyScalar(ndcX * halfPlaneWidth))
|
||||
.add(upCam.clone().multiplyScalar(ndcY * halfPlaneHeight))
|
||||
|
||||
// Update arrow sprite
|
||||
arrowSprite.visible = true
|
||||
arrowSprite.position.copy(pos)
|
||||
|
||||
// Angle for rotation relative to screen right/up (derived from camera up vector)
|
||||
const angle = Math.atan2(ry, rx)
|
||||
arrowSprite.material.rotation = angle - Math.PI / 2
|
||||
|
||||
// Constant pixel size for arrow (use fixed placement distance)
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * placeDist
|
||||
const sPx = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.ARROW.pixelSize / viewportHeightPx)
|
||||
arrowSprite.scale.set(sPx, sPx, 1)
|
||||
return false
|
||||
}
|
||||
|
||||
function computeDistance (cameraPosition: THREE.Vector3): number {
|
||||
return cameraPosition.distanceTo(group.position)
|
||||
}
|
||||
|
||||
function updateForCamera (
|
||||
cameraPosition: THREE.Vector3,
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
): boolean {
|
||||
const distance = computeDistance(cameraPosition)
|
||||
// Keep constant pixel size
|
||||
updateScaleScreenPixels(cameraPosition, camera.fov, distance, viewportHeightPx)
|
||||
// Update text
|
||||
updateDistanceText(currentLabel, `${Math.round(distance)}m`)
|
||||
// Update arrow and visibility
|
||||
const onScreen = updateOffscreenArrow(camera, viewportWidthPx, viewportHeightPx)
|
||||
setVisible(onScreen)
|
||||
return onScreen
|
||||
}
|
||||
|
||||
function dispose () {
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.dispose()
|
||||
if (arrowSprite) {
|
||||
const am = arrowSprite.material
|
||||
am.map?.dispose()
|
||||
am.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
group,
|
||||
sprite,
|
||||
enableOffscreenArrow,
|
||||
setArrowParent,
|
||||
updateForCamera,
|
||||
setColor,
|
||||
setLabel,
|
||||
updateDistanceText,
|
||||
setVisible,
|
||||
setPosition,
|
||||
dispose,
|
||||
}
|
||||
}
|
||||
|
||||
// Internal helpers
|
||||
function drawCombinedCanvas (color: number, id: string, distance: string): HTMLCanvasElement {
|
||||
const scale = WAYPOINT_CONFIG.CANVAS_SCALE * (globalThis.devicePixelRatio || 1)
|
||||
const size = WAYPOINT_CONFIG.CANVAS_SIZE * scale
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = size
|
||||
canvas.height = size
|
||||
const ctx = canvas.getContext('2d')!
|
||||
|
||||
// Clear canvas
|
||||
ctx.clearRect(0, 0, size, size)
|
||||
|
||||
// Draw dot
|
||||
const centerX = size / 2
|
||||
const dotY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DOT_Y)
|
||||
const radius = Math.round(size * 0.05) // Dot takes up ~12% of canvas height
|
||||
const borderWidth = Math.max(2, Math.round(4 * scale))
|
||||
|
||||
// Outer border (black)
|
||||
ctx.beginPath()
|
||||
ctx.arc(centerX, dotY, radius + borderWidth, 0, Math.PI * 2)
|
||||
ctx.fillStyle = 'black'
|
||||
ctx.fill()
|
||||
|
||||
// Inner circle (colored)
|
||||
ctx.beginPath()
|
||||
ctx.arc(centerX, dotY, radius, 0, Math.PI * 2)
|
||||
ctx.fillStyle = `#${color.toString(16).padStart(6, '0')}`
|
||||
ctx.fill()
|
||||
|
||||
// Text properties
|
||||
ctx.textAlign = 'center'
|
||||
ctx.textBaseline = 'middle'
|
||||
|
||||
// Title
|
||||
const nameFontPx = Math.round(size * 0.08) // ~8% of canvas height
|
||||
const distanceFontPx = Math.round(size * 0.06) // ~6% of canvas height
|
||||
ctx.font = `bold ${nameFontPx}px mojangles`
|
||||
ctx.lineWidth = Math.max(2, Math.round(3 * scale))
|
||||
const nameY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.NAME_Y)
|
||||
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.strokeText(id, centerX, nameY)
|
||||
ctx.fillStyle = 'white'
|
||||
ctx.fillText(id, centerX, nameY)
|
||||
|
||||
// Distance
|
||||
ctx.font = `bold ${distanceFontPx}px mojangles`
|
||||
ctx.lineWidth = Math.max(2, Math.round(2 * scale))
|
||||
const distanceY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DISTANCE_Y)
|
||||
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.strokeText(distance, centerX, distanceY)
|
||||
ctx.fillStyle = '#CCCCCC'
|
||||
ctx.fillText(distance, centerX, distanceY)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
function createCombinedSprite (color: number, id: string, distance: string, depthTest: boolean): THREE.Sprite {
|
||||
const canvas = drawCombinedCanvas(color, id, distance)
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
texture.anisotropy = 1
|
||||
texture.magFilter = THREE.LinearFilter
|
||||
texture.minFilter = THREE.LinearFilter
|
||||
const material = new THREE.SpriteMaterial({
|
||||
map: texture,
|
||||
transparent: true,
|
||||
opacity: 1,
|
||||
depthTest,
|
||||
depthWrite: false,
|
||||
})
|
||||
const sprite = new THREE.Sprite(material)
|
||||
sprite.position.set(0, 0, 0)
|
||||
return sprite
|
||||
}
|
||||
|
||||
export const WaypointHelpers = {
|
||||
// World-scale constant size helper
|
||||
computeWorldScale (distance: number, fixedReference = 10) {
|
||||
return Math.max(0.0001, distance / fixedReference)
|
||||
},
|
||||
// Screen-pixel constant size helper
|
||||
computeScreenPixelScale (
|
||||
camera: THREE.PerspectiveCamera,
|
||||
distance: number,
|
||||
pixelSize: number,
|
||||
viewportHeightPx: number
|
||||
) {
|
||||
const vFovRad = camera.fov * Math.PI / 180
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance
|
||||
return worldUnitsPerScreenHeightAtDist * (pixelSize / viewportHeightPx)
|
||||
}
|
||||
}
|
||||
140
renderer/viewer/three/waypoints.ts
Normal file
140
renderer/viewer/three/waypoints.ts
Normal file
|
|
@ -0,0 +1,140 @@
|
|||
import * as THREE from 'three'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { createWaypointSprite, type WaypointSprite } from './waypointSprite'
|
||||
|
||||
interface Waypoint {
|
||||
id: string
|
||||
x: number
|
||||
y: number
|
||||
z: number
|
||||
minDistance: number
|
||||
color: number
|
||||
label?: string
|
||||
sprite: WaypointSprite
|
||||
}
|
||||
|
||||
interface WaypointOptions {
|
||||
color?: number
|
||||
label?: string
|
||||
minDistance?: number
|
||||
metadata?: any
|
||||
}
|
||||
|
||||
export class WaypointsRenderer {
|
||||
private readonly waypoints = new Map<string, Waypoint>()
|
||||
private readonly waypointScene = new THREE.Scene()
|
||||
|
||||
constructor (
|
||||
private readonly worldRenderer: WorldRendererThree
|
||||
) {
|
||||
}
|
||||
|
||||
private updateWaypoints () {
|
||||
const playerPos = this.worldRenderer.cameraObject.position
|
||||
const sizeVec = this.worldRenderer.renderer.getSize(new THREE.Vector2())
|
||||
|
||||
for (const waypoint of this.waypoints.values()) {
|
||||
const waypointPos = new THREE.Vector3(waypoint.x, waypoint.y, waypoint.z)
|
||||
const distance = playerPos.distanceTo(waypointPos)
|
||||
const visible = !waypoint.minDistance || distance >= waypoint.minDistance
|
||||
|
||||
waypoint.sprite.setVisible(visible)
|
||||
|
||||
if (visible) {
|
||||
// Update position
|
||||
waypoint.sprite.setPosition(waypoint.x, waypoint.y, waypoint.z)
|
||||
// Ensure camera-based update each frame
|
||||
waypoint.sprite.updateForCamera(this.worldRenderer.getCameraPosition(), this.worldRenderer.camera, sizeVec.width, sizeVec.height)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
render () {
|
||||
if (this.waypoints.size === 0) return
|
||||
|
||||
// Update waypoint scaling
|
||||
this.updateWaypoints()
|
||||
|
||||
// Render waypoints scene with the world camera
|
||||
this.worldRenderer.renderer.render(this.waypointScene, this.worldRenderer.camera)
|
||||
}
|
||||
|
||||
// Removed sprite/label texture creation. Use utils/waypointSprite.ts
|
||||
|
||||
addWaypoint (
|
||||
id: string,
|
||||
x: number,
|
||||
y: number,
|
||||
z: number,
|
||||
options: WaypointOptions = {}
|
||||
) {
|
||||
// Remove existing waypoint if it exists
|
||||
this.removeWaypoint(id)
|
||||
|
||||
const color = options.color ?? 0xFF_00_00
|
||||
const { label, metadata } = options
|
||||
const minDistance = options.minDistance ?? 0
|
||||
|
||||
const sprite = createWaypointSprite({
|
||||
position: new THREE.Vector3(x, y, z),
|
||||
color,
|
||||
label: (label || id),
|
||||
metadata,
|
||||
})
|
||||
sprite.enableOffscreenArrow(true)
|
||||
sprite.setArrowParent(this.waypointScene)
|
||||
|
||||
this.waypointScene.add(sprite.group)
|
||||
|
||||
this.waypoints.set(id, {
|
||||
id, x: x + 0.5, y: y + 0.5, z: z + 0.5, minDistance,
|
||||
color, label,
|
||||
sprite,
|
||||
})
|
||||
}
|
||||
|
||||
removeWaypoint (id: string) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
this.waypointScene.remove(waypoint.sprite.group)
|
||||
waypoint.sprite.dispose()
|
||||
this.waypoints.delete(id)
|
||||
}
|
||||
}
|
||||
|
||||
clear () {
|
||||
for (const id of this.waypoints.keys()) {
|
||||
this.removeWaypoint(id)
|
||||
}
|
||||
}
|
||||
|
||||
testWaypoint () {
|
||||
this.addWaypoint('Test Point', 0, 70, 0, { color: 0x00_FF_00, label: 'Test Point' })
|
||||
this.addWaypoint('Spawn', 0, 64, 0, { color: 0xFF_FF_00, label: 'Spawn' })
|
||||
this.addWaypoint('Far Point', 100, 70, 100, { color: 0x00_00_FF, label: 'Far Point' })
|
||||
}
|
||||
|
||||
getWaypoint (id: string): Waypoint | undefined {
|
||||
return this.waypoints.get(id)
|
||||
}
|
||||
|
||||
getAllWaypoints (): Waypoint[] {
|
||||
return [...this.waypoints.values()]
|
||||
}
|
||||
|
||||
setWaypointColor (id: string, color: number) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
waypoint.sprite.setColor(color)
|
||||
waypoint.color = color
|
||||
}
|
||||
}
|
||||
|
||||
setWaypointLabel (id: string, label?: string) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
waypoint.label = label
|
||||
waypoint.sprite.setLabel(label)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,10 +1,9 @@
|
|||
import * as THREE from 'three'
|
||||
import { LineMaterial, LineSegmentsGeometry, Wireframe } from 'three-stdlib'
|
||||
import { Vec3 } from 'vec3'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { Block } from 'prismarine-block'
|
||||
import { BlockShape, BlocksShapes } from 'renderer/viewer/lib/basePlayerState'
|
||||
import { WorldRendererThree } from '../worldrendererThree'
|
||||
import { loadThreeJsTextureFromUrl } from '../threeJsUtils'
|
||||
import destroyStage0 from '../../../../assets/destroy_stage_0.png'
|
||||
import destroyStage1 from '../../../../assets/destroy_stage_1.png'
|
||||
import destroyStage2 from '../../../../assets/destroy_stage_2.png'
|
||||
|
|
@ -15,7 +14,6 @@ import destroyStage6 from '../../../../assets/destroy_stage_6.png'
|
|||
import destroyStage7 from '../../../../assets/destroy_stage_7.png'
|
||||
import destroyStage8 from '../../../../assets/destroy_stage_8.png'
|
||||
import destroyStage9 from '../../../../assets/destroy_stage_9.png'
|
||||
import { loadThreeJsTextureFromUrl } from '../../lib/utils/skins'
|
||||
|
||||
export class CursorBlock {
|
||||
_cursorLinesHidden = false
|
||||
|
|
@ -30,7 +28,7 @@ export class CursorBlock {
|
|||
}
|
||||
|
||||
cursorLineMaterial: LineMaterial
|
||||
interactionLines: null | { blockPos: Vec3, mesh: THREE.Group } = null
|
||||
interactionLines: null | { blockPos: Vec3, mesh: THREE.Group, shapePositions: BlocksShapes | undefined } = null
|
||||
prevColor: string | undefined
|
||||
blockBreakMesh: THREE.Mesh
|
||||
breakTextures: THREE.Texture[] = []
|
||||
|
|
@ -64,6 +62,13 @@ export class CursorBlock {
|
|||
this.worldRenderer.onReactivePlayerStateUpdated('gameMode', () => {
|
||||
this.updateLineMaterial()
|
||||
})
|
||||
// todo figure out why otherwise fog from skybox breaks it
|
||||
setTimeout(() => {
|
||||
this.updateLineMaterial()
|
||||
if (this.interactionLines) {
|
||||
this.setHighlightCursorBlock(this.interactionLines.blockPos, this.interactionLines.shapePositions, true)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Update functions
|
||||
|
|
@ -71,6 +76,9 @@ export class CursorBlock {
|
|||
const inCreative = this.worldRenderer.playerStateReactive.gameMode === 'creative'
|
||||
const pixelRatio = this.worldRenderer.renderer.getPixelRatio()
|
||||
|
||||
if (this.cursorLineMaterial) {
|
||||
this.cursorLineMaterial.dispose()
|
||||
}
|
||||
this.cursorLineMaterial = new LineMaterial({
|
||||
color: (() => {
|
||||
switch (this.worldRenderer.worldRendererConfig.highlightBlockColor) {
|
||||
|
|
@ -117,8 +125,8 @@ export class CursorBlock {
|
|||
}
|
||||
}
|
||||
|
||||
setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes): void {
|
||||
if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos)) {
|
||||
setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes, force = false): void {
|
||||
if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos) && !force) {
|
||||
return
|
||||
}
|
||||
if (this.interactionLines !== null) {
|
||||
|
|
@ -142,7 +150,7 @@ export class CursorBlock {
|
|||
}
|
||||
this.worldRenderer.scene.add(group)
|
||||
group.visible = !this.cursorLinesHidden
|
||||
this.interactionLines = { blockPos, mesh: group }
|
||||
this.interactionLines = { blockPos, mesh: group, shapePositions }
|
||||
}
|
||||
|
||||
render () {
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import { Vec3 } from 'vec3'
|
|||
import nbt from 'prismarine-nbt'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import * as tweenJs from '@tweenjs/tween.js'
|
||||
import { Biome } from 'minecraft-data'
|
||||
import { renderSign } from '../sign-renderer'
|
||||
import { DisplayWorldOptions, GraphicsInitOptions } from '../../../src/appViewer'
|
||||
import { chunkPos, sectionPos } from '../lib/simpleUtils'
|
||||
|
|
@ -10,13 +11,12 @@ import { WorldRendererCommon } from '../lib/worldrendererCommon'
|
|||
import { addNewStat } from '../lib/ui/newStats'
|
||||
import { MesherGeometryOutput } from '../lib/mesher/shared'
|
||||
import { ItemSpecificContextProperties } from '../lib/basePlayerState'
|
||||
import { getMyHand } from '../lib/hand'
|
||||
import { setBlockPosition } from '../lib/mesher/standaloneRenderer'
|
||||
import { loadThreeJsTextureFromBitmap } from '../lib/utils/skins'
|
||||
import { getMyHand } from './hand'
|
||||
import HoldingBlock from './holdingBlock'
|
||||
import { getMesh } from './entity/EntityMesh'
|
||||
import { armorModel } from './entity/armorModels'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
import { disposeObject, loadThreeJsTextureFromBitmap } from './threeJsUtils'
|
||||
import { CursorBlock } from './world/cursorBlock'
|
||||
import { getItemUv } from './appShared'
|
||||
import { Entities } from './entities'
|
||||
|
|
@ -24,6 +24,8 @@ import { ThreeJsSound } from './threeJsSound'
|
|||
import { CameraShake } from './cameraShake'
|
||||
import { ThreeJsMedia } from './threeJsMedia'
|
||||
import { Fountain } from './threeJsParticles'
|
||||
import { WaypointsRenderer } from './waypoints'
|
||||
import { DEFAULT_TEMPERATURE, SkyboxRenderer } from './skyboxRenderer'
|
||||
|
||||
type SectionKey = string
|
||||
|
||||
|
|
@ -49,6 +51,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
cameraContainer: THREE.Object3D
|
||||
media: ThreeJsMedia
|
||||
waitingChunksToDisplay = {} as { [chunkKey: string]: SectionKey[] }
|
||||
waypoints: WaypointsRenderer
|
||||
camera: THREE.PerspectiveCamera
|
||||
renderTimeAvg = 0
|
||||
sectionsOffsetsAnimations = {} as {
|
||||
|
|
@ -70,6 +73,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
fountains: Fountain[] = []
|
||||
DEBUG_RAYCAST = false
|
||||
skyboxRenderer: SkyboxRenderer
|
||||
|
||||
private currentPosTween?: tweenJs.Tween<THREE.Vector3>
|
||||
private currentRotTween?: tweenJs.Tween<{ pitch: number, yaw: number }>
|
||||
|
|
@ -88,11 +92,15 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
|
||||
this.renderer = renderer
|
||||
displayOptions.rendererState.renderer = WorldRendererThree.getRendererInfo(renderer) ?? '...'
|
||||
this.starField = new StarField(this.scene)
|
||||
this.starField = new StarField(this)
|
||||
this.cursorBlock = new CursorBlock(this)
|
||||
this.holdingBlock = new HoldingBlock(this)
|
||||
this.holdingBlockLeft = new HoldingBlock(this, true)
|
||||
|
||||
// Initialize skybox renderer
|
||||
this.skyboxRenderer = new SkyboxRenderer(this.scene, this.worldRendererConfig.defaultSkybox, null)
|
||||
void this.skyboxRenderer.init()
|
||||
|
||||
this.addDebugOverlay()
|
||||
this.resetScene()
|
||||
void this.init()
|
||||
|
|
@ -100,6 +108,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.soundSystem = new ThreeJsSound(this)
|
||||
this.cameraShake = new CameraShake(this, this.onRender)
|
||||
this.media = new ThreeJsMedia(this)
|
||||
this.waypoints = new WaypointsRenderer(this)
|
||||
|
||||
// this.fountain = new Fountain(this.scene, this.scene, {
|
||||
// position: new THREE.Vector3(0, 10, 0),
|
||||
// })
|
||||
|
|
@ -120,6 +130,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.protocolCustomBlocks.clear()
|
||||
// Reset section animations
|
||||
this.sectionsOffsetsAnimations = {}
|
||||
// Clear waypoints
|
||||
this.waypoints.clear()
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -162,7 +174,10 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
override watchReactivePlayerState () {
|
||||
super.watchReactivePlayerState()
|
||||
this.onReactivePlayerStateUpdated('inWater', (value) => {
|
||||
this.scene.fog = value ? new THREE.Fog(0x00_00_ff, 0.1, this.playerStateReactive.waterBreathing ? 100 : 20) : null
|
||||
this.skyboxRenderer.updateWaterState(value, this.playerStateReactive.waterBreathing)
|
||||
})
|
||||
this.onReactivePlayerStateUpdated('waterBreathing', (value) => {
|
||||
this.skyboxRenderer.updateWaterState(this.playerStateReactive.inWater, value)
|
||||
})
|
||||
this.onReactivePlayerStateUpdated('ambientLight', (value) => {
|
||||
if (!value) return
|
||||
|
|
@ -191,6 +206,9 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.onReactiveConfigUpdated('showChunkBorders', (value) => {
|
||||
this.updateShowChunksBorder(value)
|
||||
})
|
||||
this.onReactiveConfigUpdated('defaultSkybox', (value) => {
|
||||
this.skyboxRenderer.updateDefaultSkybox(value)
|
||||
})
|
||||
}
|
||||
|
||||
changeHandSwingingState (isAnimationPlaying: boolean, isLeft = false) {
|
||||
|
|
@ -253,6 +271,19 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
} else {
|
||||
this.starField.remove()
|
||||
}
|
||||
|
||||
this.skyboxRenderer.updateTime(newTime)
|
||||
}
|
||||
|
||||
biomeUpdated (biome: Biome): void {
|
||||
if (biome?.temperature !== undefined) {
|
||||
this.skyboxRenderer.updateTemperature(biome.temperature)
|
||||
}
|
||||
}
|
||||
|
||||
biomeReset (): void {
|
||||
// Reset to default temperature when biome is unknown
|
||||
this.skyboxRenderer.updateTemperature(DEFAULT_TEMPERATURE)
|
||||
}
|
||||
|
||||
getItemRenderData (item: Record<string, any>, specificProps: ItemSpecificContextProperties) {
|
||||
|
|
@ -318,10 +349,11 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
section.renderOrder = 500 - chunkDistance
|
||||
}
|
||||
|
||||
updateViewerPosition (pos: Vec3): void {
|
||||
this.viewerPosition = pos
|
||||
const cameraPos = this.cameraObject.position.toArray().map(x => Math.floor(x / 16)) as [number, number, number]
|
||||
this.cameraSectionPos = new Vec3(...cameraPos)
|
||||
override updateViewerPosition (pos: Vec3): void {
|
||||
this.viewerChunkPosition = pos
|
||||
}
|
||||
|
||||
cameraSectionPositionUpdate () {
|
||||
// eslint-disable-next-line guard-for-in
|
||||
for (const key in this.sectionObjects) {
|
||||
const value = this.sectionObjects[key]
|
||||
|
|
@ -425,7 +457,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.scene.add(object)
|
||||
}
|
||||
|
||||
getSignTexture (position: Vec3, blockEntity, backSide = false) {
|
||||
getSignTexture (position: Vec3, blockEntity, isHanging, backSide = false) {
|
||||
const chunk = chunkPos(position)
|
||||
let textures = this.chunkTextures.get(`${chunk[0]},${chunk[1]}`)
|
||||
if (!textures) {
|
||||
|
|
@ -437,7 +469,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
if (textures[texturekey]) return textures[texturekey]
|
||||
|
||||
const PrismarineChat = PrismarineChatLoader(this.version)
|
||||
const canvas = renderSign(blockEntity, PrismarineChat)
|
||||
const canvas = renderSign(blockEntity, isHanging, PrismarineChat)
|
||||
if (!canvas) return
|
||||
const tex = new THREE.Texture(canvas)
|
||||
tex.magFilter = THREE.NearestFilter
|
||||
|
|
@ -447,11 +479,35 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
return tex
|
||||
}
|
||||
|
||||
getCameraPosition () {
|
||||
const worldPos = new THREE.Vector3()
|
||||
this.camera.getWorldPosition(worldPos)
|
||||
return worldPos
|
||||
}
|
||||
|
||||
getSectionCameraPosition () {
|
||||
const pos = this.getCameraPosition()
|
||||
return new Vec3(
|
||||
Math.floor(pos.x / 16),
|
||||
Math.floor(pos.y / 16),
|
||||
Math.floor(pos.z / 16)
|
||||
)
|
||||
}
|
||||
|
||||
updateCameraSectionPos () {
|
||||
const newSectionPos = this.getSectionCameraPosition()
|
||||
if (!this.cameraSectionPos.equals(newSectionPos)) {
|
||||
this.cameraSectionPos = newSectionPos
|
||||
this.cameraSectionPositionUpdate()
|
||||
}
|
||||
}
|
||||
|
||||
setFirstPersonCamera (pos: Vec3 | null, yaw: number, pitch: number) {
|
||||
const yOffset = this.playerStateReactive.eyeHeight
|
||||
|
||||
this.updateCamera(pos?.offset(0, yOffset, 0) ?? null, yaw, pitch)
|
||||
this.media.tryIntersectMedia()
|
||||
this.updateCameraSectionPos()
|
||||
}
|
||||
|
||||
getThirdPersonCamera (pos: THREE.Vector3 | null, yaw: number, pitch: number) {
|
||||
|
|
@ -636,6 +692,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.updateCameraSectionPos()
|
||||
}
|
||||
|
||||
debugChunksVisibilityOverride () {
|
||||
|
|
@ -676,6 +734,10 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.cursorBlock.render()
|
||||
this.updateSectionOffsets()
|
||||
|
||||
// Update skybox position to follow camera
|
||||
const cameraPos = this.getCameraPosition()
|
||||
this.skyboxRenderer.update(cameraPos, this.viewDistance)
|
||||
|
||||
const sizeOrFovChanged = sizeChanged || this.displayOptions.inWorldRenderingConfig.fov !== this.camera.fov
|
||||
if (sizeOrFovChanged) {
|
||||
const size = this.renderer.getSize(new THREE.Vector2())
|
||||
|
|
@ -711,6 +773,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
fountain.render()
|
||||
}
|
||||
|
||||
this.waypoints.render()
|
||||
|
||||
for (const onRender of this.onRender) {
|
||||
onRender()
|
||||
}
|
||||
|
|
@ -723,12 +787,22 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
|
||||
renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) {
|
||||
const textures = blockEntity.SkullOwner?.Properties?.textures[0]
|
||||
if (!textures) return
|
||||
let textureData: string
|
||||
if (blockEntity.SkullOwner) {
|
||||
textureData = blockEntity.SkullOwner.Properties?.textures?.[0]?.Value
|
||||
} else {
|
||||
textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value
|
||||
}
|
||||
if (!textureData) return
|
||||
|
||||
try {
|
||||
const textureData = JSON.parse(Buffer.from(textures.Value, 'base64').toString())
|
||||
const skinUrl = textureData.textures?.SKIN?.url
|
||||
const decodedData = JSON.parse(Buffer.from(textureData, 'base64').toString())
|
||||
let skinUrl = decodedData.textures?.SKIN?.url
|
||||
const { skinTexturesProxy } = this.worldRendererConfig
|
||||
if (skinTexturesProxy) {
|
||||
skinUrl = skinUrl?.replace('http://textures.minecraft.net/', skinTexturesProxy)
|
||||
.replace('https://textures.minecraft.net/', skinTexturesProxy)
|
||||
}
|
||||
|
||||
const mesh = getMesh(this, skinUrl, armorModel.head)
|
||||
const group = new THREE.Group()
|
||||
|
|
@ -752,7 +826,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
|
||||
renderSign (position: Vec3, rotation: number, isWall: boolean, isHanging: boolean, blockEntity) {
|
||||
const tex = this.getSignTexture(position, blockEntity)
|
||||
const tex = this.getSignTexture(position, blockEntity, isHanging)
|
||||
|
||||
if (!tex) return
|
||||
|
||||
|
|
@ -908,6 +982,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
|
||||
destroy (): void {
|
||||
super.destroy()
|
||||
this.skyboxRenderer.dispose()
|
||||
}
|
||||
|
||||
shouldObjectVisible (object: THREE.Object3D) {
|
||||
|
|
@ -988,7 +1063,16 @@ class StarField {
|
|||
}
|
||||
}
|
||||
|
||||
constructor (private readonly scene: THREE.Scene) {
|
||||
constructor (
|
||||
private readonly worldRenderer: WorldRendererThree
|
||||
) {
|
||||
const clock = new THREE.Clock()
|
||||
const speed = 0.2
|
||||
this.worldRenderer.onRender.push(() => {
|
||||
if (!this.points) return
|
||||
this.points.position.copy(this.worldRenderer.getCameraPosition());
|
||||
(this.points.material as StarfieldMaterial).uniforms.time.value = clock.getElapsedTime() * speed
|
||||
})
|
||||
}
|
||||
|
||||
addToScene () {
|
||||
|
|
@ -999,7 +1083,6 @@ class StarField {
|
|||
const count = 7000
|
||||
const factor = 7
|
||||
const saturation = 10
|
||||
const speed = 0.2
|
||||
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
|
||||
|
|
@ -1030,13 +1113,8 @@ class StarField {
|
|||
|
||||
// Create points and add them to the scene
|
||||
this.points = new THREE.Points(geometry, material)
|
||||
this.scene.add(this.points)
|
||||
this.worldRenderer.scene.add(this.points)
|
||||
|
||||
const clock = new THREE.Clock()
|
||||
this.points.onBeforeRender = (renderer, scene, camera) => {
|
||||
this.points?.position.copy?.(camera.position)
|
||||
material.uniforms.time.value = clock.getElapsedTime() * speed
|
||||
}
|
||||
this.points.renderOrder = -1
|
||||
}
|
||||
|
||||
|
|
@ -1044,7 +1122,7 @@ class StarField {
|
|||
if (this.points) {
|
||||
this.points.geometry.dispose();
|
||||
(this.points.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.points)
|
||||
this.worldRenderer.scene.remove(this.points)
|
||||
|
||||
this.points = undefined
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
/// <reference types="./src/env" />
|
||||
import { defineConfig, mergeRsbuildConfig, RsbuildPluginAPI } from '@rsbuild/core'
|
||||
import { pluginReact } from '@rsbuild/plugin-react'
|
||||
import { pluginTypedCSSModules } from '@rsbuild/plugin-typed-css-modules'
|
||||
|
|
@ -14,6 +15,7 @@ import { appAndRendererSharedConfig } from './renderer/rsbuildSharedConfig'
|
|||
import { genLargeDataAliases } from './scripts/genLargeDataAliases'
|
||||
import sharp from 'sharp'
|
||||
import supportedVersions from './src/supportedVersions.mjs'
|
||||
import { startWsServer } from './scripts/wsServer'
|
||||
|
||||
const SINGLE_FILE_BUILD = process.env.SINGLE_FILE_BUILD === 'true'
|
||||
|
||||
|
|
@ -48,7 +50,7 @@ if (fs.existsSync('./assets/release.json')) {
|
|||
|
||||
const configJson = JSON.parse(fs.readFileSync('./config.json', 'utf8'))
|
||||
try {
|
||||
Object.assign(configJson, JSON.parse(fs.readFileSync('./config.local.json', 'utf8')))
|
||||
Object.assign(configJson, JSON.parse(fs.readFileSync(process.env.LOCAL_CONFIG_FILE || './config.local.json', 'utf8')))
|
||||
} catch (err) {}
|
||||
if (dev) {
|
||||
configJson.defaultProxy = ':8080'
|
||||
|
|
@ -58,6 +60,8 @@ const configSource = (SINGLE_FILE_BUILD ? 'BUNDLED' : (process.env.CONFIG_JSON_S
|
|||
|
||||
const faviconPath = 'favicon.png'
|
||||
|
||||
const enableMetrics = process.env.ENABLE_METRICS === 'true'
|
||||
|
||||
// base options are in ./renderer/rsbuildSharedConfig.ts
|
||||
const appConfig = defineConfig({
|
||||
html: {
|
||||
|
|
@ -111,6 +115,22 @@ const appConfig = defineConfig({
|
|||
js: 'source-map',
|
||||
css: true,
|
||||
},
|
||||
minify: {
|
||||
// js: false,
|
||||
jsOptions: {
|
||||
minimizerOptions: {
|
||||
mangle: {
|
||||
safari10: true,
|
||||
keep_classnames: true,
|
||||
keep_fnames: true,
|
||||
keep_private_props: true,
|
||||
},
|
||||
compress: {
|
||||
unused: true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
distPath: SINGLE_FILE_BUILD ? {
|
||||
html: './single',
|
||||
} : undefined,
|
||||
|
|
@ -119,6 +139,13 @@ const appConfig = defineConfig({
|
|||
// 50kb limit for data uri
|
||||
dataUriLimit: SINGLE_FILE_BUILD ? 1 * 1024 * 1024 * 1024 : 50 * 1024
|
||||
},
|
||||
performance: {
|
||||
// prefetch: {
|
||||
// include(filename) {
|
||||
// return filename.includes('mc-data') || filename.includes('mc-assets')
|
||||
// },
|
||||
// },
|
||||
},
|
||||
source: {
|
||||
entry: {
|
||||
index: './src/index.ts',
|
||||
|
|
@ -134,12 +161,15 @@ const appConfig = defineConfig({
|
|||
'process.platform': '"browser"',
|
||||
'process.env.GITHUB_URL':
|
||||
JSON.stringify(`https://github.com/${process.env.GITHUB_REPOSITORY || `${process.env.VERCEL_GIT_REPO_OWNER}/${process.env.VERCEL_GIT_REPO_SLUG}` || githubRepositoryFallback}`),
|
||||
'process.env.DEPS_VERSIONS': JSON.stringify({}),
|
||||
'process.env.ALWAYS_MINIMAL_SERVER_UI': JSON.stringify(process.env.ALWAYS_MINIMAL_SERVER_UI),
|
||||
'process.env.RELEASE_TAG': JSON.stringify(releaseTag),
|
||||
'process.env.RELEASE_LINK': JSON.stringify(releaseLink),
|
||||
'process.env.RELEASE_CHANGELOG': JSON.stringify(releaseChangelog),
|
||||
'process.env.DISABLE_SERVICE_WORKER': JSON.stringify(disableServiceWorker),
|
||||
'process.env.INLINED_APP_CONFIG': JSON.stringify(configSource === 'BUNDLED' ? configJson : null),
|
||||
'process.env.ENABLE_COOKIE_STORAGE': JSON.stringify(process.env.ENABLE_COOKIE_STORAGE || true),
|
||||
'process.env.COOKIE_STORAGE_PREFIX': JSON.stringify(process.env.COOKIE_STORAGE_PREFIX || ''),
|
||||
'process.env.WS_PORT': JSON.stringify(enableMetrics ? 8081 : false),
|
||||
},
|
||||
},
|
||||
server: {
|
||||
|
|
@ -167,20 +197,21 @@ const appConfig = defineConfig({
|
|||
childProcess.execSync('tsx ./scripts/optimizeBlockCollisions.ts', { stdio: 'inherit' })
|
||||
}
|
||||
// childProcess.execSync(['tsx', './scripts/genLargeDataAliases.ts', ...(SINGLE_FILE_BUILD ? ['--compressed'] : [])].join(' '), { stdio: 'inherit' })
|
||||
genLargeDataAliases(SINGLE_FILE_BUILD)
|
||||
genLargeDataAliases(SINGLE_FILE_BUILD || process.env.ALWAYS_COMPRESS_LARGE_DATA === 'true')
|
||||
fsExtra.copySync('./node_modules/mc-assets/dist/other-textures/latest/entity', './dist/textures/entity')
|
||||
fsExtra.copySync('./assets/background', './dist/background')
|
||||
fs.copyFileSync('./assets/favicon.png', './dist/favicon.png')
|
||||
fs.copyFileSync('./assets/playground.html', './dist/playground.html')
|
||||
fs.copyFileSync('./assets/manifest.json', './dist/manifest.json')
|
||||
fs.copyFileSync('./assets/config.html', './dist/config.html')
|
||||
fs.copyFileSync('./assets/debug-inputs.html', './dist/debug-inputs.html')
|
||||
fs.copyFileSync('./assets/loading-bg.jpg', './dist/loading-bg.jpg')
|
||||
if (fs.existsSync('./assets/release.json')) {
|
||||
fs.copyFileSync('./assets/release.json', './dist/release.json')
|
||||
}
|
||||
|
||||
if (configSource === 'REMOTE') {
|
||||
fs.writeFileSync('./dist/config.json', JSON.stringify(configJson), 'utf8')
|
||||
fs.writeFileSync('./dist/config.json', JSON.stringify(configJson, undefined, 2), 'utf8')
|
||||
}
|
||||
if (fs.existsSync('./generated/sounds.js')) {
|
||||
fs.copyFileSync('./generated/sounds.js', './dist/sounds.js')
|
||||
|
|
@ -196,6 +227,12 @@ const appConfig = defineConfig({
|
|||
await execAsync('pnpm run build-mesher')
|
||||
}
|
||||
fs.writeFileSync('./dist/version.txt', buildingVersion, 'utf-8')
|
||||
|
||||
// Start WebSocket server in development
|
||||
if (dev && enableMetrics) {
|
||||
await startWsServer(8081, false)
|
||||
}
|
||||
|
||||
console.timeEnd('total-prep')
|
||||
}
|
||||
if (!dev) {
|
||||
|
|
@ -203,6 +240,10 @@ const appConfig = defineConfig({
|
|||
prep()
|
||||
})
|
||||
build.onAfterBuild(async () => {
|
||||
if (fs.readdirSync('./assets/customTextures').length > 0) {
|
||||
childProcess.execSync('tsx ./scripts/patchAssets.ts', { stdio: 'inherit' })
|
||||
}
|
||||
|
||||
if (SINGLE_FILE_BUILD) {
|
||||
// check that only index.html is in the dist/single folder
|
||||
const singleBuildFiles = fs.readdirSync('./dist/single')
|
||||
|
|
|
|||
|
|
@ -16,7 +16,8 @@ export const genLargeDataAliases = async (isCompressed: boolean) => {
|
|||
|
||||
let str = `${decoderCode}\nexport const importLargeData = async (mod: ${Object.keys(modules).map(x => `'${x}'`).join(' | ')}) => {\n`
|
||||
for (const [module, { compressed, raw }] of Object.entries(modules)) {
|
||||
let importCode = `(await import('${isCompressed ? compressed : raw}')).default`;
|
||||
const chunkName = module === 'mcData' ? 'mc-data' : 'mc-assets';
|
||||
let importCode = `(await import(/* webpackChunkName: "${chunkName}" */ '${isCompressed ? compressed : raw}')).default`;
|
||||
if (isCompressed) {
|
||||
importCode = `JSON.parse(decompressFromBase64(${importCode}))`
|
||||
}
|
||||
|
|
@ -30,6 +31,8 @@ export const genLargeDataAliases = async (isCompressed: boolean) => {
|
|||
const decoderCode = /* ts */ `
|
||||
import pako from 'pako';
|
||||
|
||||
globalThis.pako = { inflate: pako.inflate.bind(pako) }
|
||||
|
||||
function decompressFromBase64(input) {
|
||||
console.time('decompressFromBase64')
|
||||
// Decode the Base64 string
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ import { dirname } from 'node:path'
|
|||
import supportedVersions from '../src/supportedVersions.mjs'
|
||||
import { gzipSizeFromFileSync } from 'gzip-size'
|
||||
import fs from 'fs'
|
||||
import {default as _JsonOptimizer} from '../src/optimizeJson'
|
||||
import { gzipSync } from 'zlib';
|
||||
import { default as _JsonOptimizer } from '../src/optimizeJson'
|
||||
import { gzipSync } from 'zlib'
|
||||
import MinecraftData from 'minecraft-data'
|
||||
import MCProtocol from 'minecraft-protocol'
|
||||
|
||||
|
|
@ -21,12 +21,12 @@ const require = Module.createRequire(import.meta.url)
|
|||
|
||||
const dataPaths = require('minecraft-data/minecraft-data/data/dataPaths.json')
|
||||
|
||||
function toMajor (version) {
|
||||
function toMajor(version) {
|
||||
const [a, b] = (version + '').split('.')
|
||||
return `${a}.${b}`
|
||||
}
|
||||
|
||||
const versions = {}
|
||||
let versions = {}
|
||||
const dataTypes = new Set()
|
||||
|
||||
for (const [version, dataSet] of Object.entries(dataPaths.pc)) {
|
||||
|
|
@ -42,6 +42,31 @@ const versionToNumber = (ver) => {
|
|||
return +`${x.padStart(2, '0')}${y.padStart(2, '0')}${z.padStart(2, '0')}`
|
||||
}
|
||||
|
||||
// Version clipping support
|
||||
const minVersion = process.env.MIN_MC_VERSION
|
||||
const maxVersion = process.env.MAX_MC_VERSION
|
||||
|
||||
// Filter versions based on MIN_VERSION and MAX_VERSION if provided
|
||||
if (minVersion || maxVersion) {
|
||||
const filteredVersions = {}
|
||||
const minVersionNum = minVersion ? versionToNumber(minVersion) : 0
|
||||
const maxVersionNum = maxVersion ? versionToNumber(maxVersion) : Infinity
|
||||
|
||||
for (const [version, dataSet] of Object.entries(versions)) {
|
||||
const versionNum = versionToNumber(version)
|
||||
if (versionNum >= minVersionNum && versionNum <= maxVersionNum) {
|
||||
filteredVersions[version] = dataSet
|
||||
}
|
||||
}
|
||||
|
||||
versions = filteredVersions
|
||||
|
||||
console.log(`Version clipping applied: ${minVersion || 'none'} to ${maxVersion || 'none'}`)
|
||||
console.log(`Processing ${Object.keys(versions).length} versions:`, Object.keys(versions).sort((a, b) => versionToNumber(a) - versionToNumber(b)))
|
||||
}
|
||||
|
||||
console.log('Bundling version range:', Object.keys(versions)[0], 'to', Object.keys(versions).at(-1))
|
||||
|
||||
// if not included here (even as {}) will not be bundled & accessible!
|
||||
// const compressedOutput = !!process.env.SINGLE_FILE_BUILD
|
||||
const compressedOutput = true
|
||||
|
|
@ -57,22 +82,27 @@ const dataTypeBundling2 = {
|
|||
}
|
||||
}
|
||||
const dataTypeBundling = {
|
||||
language: {
|
||||
language: process.env.SKIP_MC_DATA_LANGUAGE === 'true' ? {
|
||||
raw: {}
|
||||
} : {
|
||||
ignoreRemoved: true,
|
||||
ignoreChanges: true
|
||||
},
|
||||
blocks: {
|
||||
arrKey: 'name',
|
||||
processData (current, prev) {
|
||||
processData(current, prev, _, version) {
|
||||
for (const block of current) {
|
||||
const prevBlock = prev?.find(x => x.name === block.name)
|
||||
if (block.transparent) {
|
||||
const forceOpaque = block.name.includes('shulker_box') || block.name.match(/^double_.+_slab\d?$/) || ['melon_block', 'lit_pumpkin', 'lit_redstone_ore', 'lit_furnace'].includes(block.name)
|
||||
|
||||
const prevBlock = prev?.find(x => x.name === block.name);
|
||||
if (forceOpaque || (prevBlock && !prevBlock.transparent)) {
|
||||
block.transparent = false
|
||||
}
|
||||
}
|
||||
if (block.hardness === 0 && prevBlock && prevBlock.hardness > 0) {
|
||||
block.hardness = prevBlock.hardness
|
||||
}
|
||||
}
|
||||
}
|
||||
// ignoreRemoved: true,
|
||||
|
|
@ -136,7 +166,9 @@ const dataTypeBundling = {
|
|||
blockLoot: {
|
||||
arrKey: 'block'
|
||||
},
|
||||
recipes: {
|
||||
recipes: process.env.SKIP_MC_DATA_RECIPES === 'true' ? {
|
||||
raw: {}
|
||||
} : {
|
||||
raw: true
|
||||
// processData: processRecipes
|
||||
},
|
||||
|
|
@ -150,7 +182,7 @@ const dataTypeBundling = {
|
|||
// }
|
||||
}
|
||||
|
||||
function processRecipes (current, prev, getData, version) {
|
||||
function processRecipes(current, prev, getData, version) {
|
||||
// can require the same multiple times per different versions
|
||||
if (current._proccessed) return
|
||||
const items = getData('items')
|
||||
|
|
@ -242,30 +274,39 @@ for (const [i, [version, dataSet]] of versionsArr.reverse().entries()) {
|
|||
for (const [dataType, dataPath] of Object.entries(dataSet)) {
|
||||
const config = dataTypeBundling[dataType]
|
||||
if (!config) continue
|
||||
if (dataType === 'blockCollisionShapes' && versionToNumber(version) >= versionToNumber('1.13')) {
|
||||
// contents += ` get ${dataType} () { return window.globalGetCollisionShapes?.("${version}") },\n`
|
||||
continue
|
||||
}
|
||||
const ignoreCollisionShapes = dataType === 'blockCollisionShapes' && versionToNumber(version) >= versionToNumber('1.13')
|
||||
|
||||
let injectCode = ''
|
||||
const getData = (type) => {
|
||||
const getRealData = (type) => {
|
||||
const loc = `minecraft-data/data/${dataSet[type]}/`
|
||||
const dataPathAbsolute = require.resolve(`minecraft-data/${loc}${type}`)
|
||||
// const data = fs.readFileSync(dataPathAbsolute, 'utf8')
|
||||
const dataRaw = require(dataPathAbsolute)
|
||||
return dataRaw
|
||||
}
|
||||
const dataRaw = getData(dataType)
|
||||
const dataRaw = getRealData(dataType)
|
||||
let rawData = dataRaw
|
||||
if (config.raw) {
|
||||
rawDataVersions[dataType] ??= {}
|
||||
rawDataVersions[dataType][version] = rawData
|
||||
rawData = dataRaw
|
||||
if (config.raw === true) {
|
||||
rawData = dataRaw
|
||||
} else {
|
||||
rawData = config.raw
|
||||
}
|
||||
|
||||
if (ignoreCollisionShapes && dataType === 'blockCollisionShapes') {
|
||||
rawData = {
|
||||
blocks: {},
|
||||
shapes: {}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!diffSources[dataType]) {
|
||||
diffSources[dataType] = new JsonOptimizer(config.arrKey, config.ignoreChanges, config.ignoreRemoved)
|
||||
}
|
||||
try {
|
||||
config.processData?.(dataRaw, previousData[dataType], getData, version)
|
||||
config.processData?.(dataRaw, previousData[dataType], getRealData, version)
|
||||
diffSources[dataType].recordDiff(version, dataRaw)
|
||||
injectCode = `restoreDiff(sources, ${JSON.stringify(dataType)}, ${JSON.stringify(version)})`
|
||||
} catch (err) {
|
||||
|
|
@ -297,16 +338,16 @@ console.log('total size (mb)', totalSize / 1024 / 1024)
|
|||
console.log(
|
||||
'size per data type (mb, %)',
|
||||
Object.fromEntries(Object.entries(sizePerDataType).map(([dataType, size]) => {
|
||||
return [dataType, [size / 1024 / 1024, Math.round(size / totalSize * 100)]];
|
||||
return [dataType, [size / 1024 / 1024, Math.round(size / totalSize * 100)]]
|
||||
}).sort((a, b) => {
|
||||
//@ts-ignore
|
||||
return b[1][1] - a[1][1];
|
||||
return b[1][1] - a[1][1]
|
||||
}))
|
||||
)
|
||||
|
||||
function compressToBase64(input) {
|
||||
const buffer = gzipSync(input);
|
||||
return buffer.toString('base64');
|
||||
const buffer = gzipSync(input)
|
||||
return buffer.toString('base64')
|
||||
}
|
||||
|
||||
const filePath = './generated/minecraft-data-optimized.json'
|
||||
|
|
@ -330,6 +371,7 @@ console.log('size', fs.lstatSync(filePath).size / 1000 / 1000, gzipSizeFromFileS
|
|||
|
||||
const { defaultVersion } = MCProtocol
|
||||
const data = MinecraftData(defaultVersion)
|
||||
console.log('defaultVersion', defaultVersion, !!data)
|
||||
const initialMcData = {
|
||||
[defaultVersion]: {
|
||||
version: data.version,
|
||||
|
|
|
|||
137
scripts/patchAssets.ts
Normal file
137
scripts/patchAssets.ts
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
import blocksAtlas from 'mc-assets/dist/blocksAtlases.json'
|
||||
import itemsAtlas from 'mc-assets/dist/itemsAtlases.json'
|
||||
import * as fs from 'fs'
|
||||
import * as path from 'path'
|
||||
import sharp from 'sharp'
|
||||
|
||||
interface AtlasFile {
|
||||
latest: {
|
||||
suSv: number
|
||||
tileSize: number
|
||||
width: number
|
||||
height: number
|
||||
textures: {
|
||||
[key: string]: {
|
||||
u: number
|
||||
v: number
|
||||
su: number
|
||||
sv: number
|
||||
tileIndex: number
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function patchTextureAtlas(
|
||||
atlasType: 'blocks' | 'items',
|
||||
atlasData: AtlasFile,
|
||||
customTexturesDir: string,
|
||||
distDir: string
|
||||
) {
|
||||
// Check if custom textures directory exists and has files
|
||||
if (!fs.existsSync(customTexturesDir) || fs.readdirSync(customTexturesDir).length === 0) {
|
||||
return
|
||||
}
|
||||
|
||||
// Find the latest atlas file
|
||||
const atlasFiles = fs.readdirSync(distDir)
|
||||
.filter(file => file.startsWith(`${atlasType}AtlasLatest`) && file.endsWith('.png'))
|
||||
.sort()
|
||||
|
||||
if (atlasFiles.length === 0) {
|
||||
console.log(`No ${atlasType}AtlasLatest.png found in ${distDir}`)
|
||||
return
|
||||
}
|
||||
|
||||
const latestAtlasFile = atlasFiles[atlasFiles.length - 1]
|
||||
const atlasPath = path.join(distDir, latestAtlasFile)
|
||||
console.log(`Patching ${atlasPath}`)
|
||||
|
||||
// Get atlas dimensions
|
||||
const atlasMetadata = await sharp(atlasPath).metadata()
|
||||
if (!atlasMetadata.width || !atlasMetadata.height) {
|
||||
throw new Error(`Failed to get atlas dimensions for ${atlasPath}`)
|
||||
}
|
||||
|
||||
// Process each custom texture
|
||||
const customTextureFiles = fs.readdirSync(customTexturesDir)
|
||||
.filter(file => file.endsWith('.png'))
|
||||
|
||||
if (customTextureFiles.length === 0) return
|
||||
|
||||
// Prepare composite operations
|
||||
const composites: sharp.OverlayOptions[] = []
|
||||
|
||||
for (const textureFile of customTextureFiles) {
|
||||
const textureName = path.basename(textureFile, '.png')
|
||||
|
||||
if (atlasData.latest.textures[textureName]) {
|
||||
const textureData = atlasData.latest.textures[textureName]
|
||||
const customTexturePath = path.join(customTexturesDir, textureFile)
|
||||
|
||||
try {
|
||||
// Convert UV coordinates to pixel coordinates
|
||||
const x = Math.round(textureData.u * atlasMetadata.width)
|
||||
const y = Math.round(textureData.v * atlasMetadata.height)
|
||||
const width = Math.round((textureData.su ?? atlasData.latest.suSv) * atlasMetadata.width)
|
||||
const height = Math.round((textureData.sv ?? atlasData.latest.suSv) * atlasMetadata.height)
|
||||
|
||||
// Resize custom texture to match atlas dimensions and add to composite operations
|
||||
const resizedTextureBuffer = await sharp(customTexturePath)
|
||||
.resize(width, height, {
|
||||
fit: 'fill',
|
||||
kernel: 'nearest' // Preserve pixel art quality
|
||||
})
|
||||
.png()
|
||||
.toBuffer()
|
||||
|
||||
composites.push({
|
||||
input: resizedTextureBuffer,
|
||||
left: x,
|
||||
top: y,
|
||||
blend: 'over'
|
||||
})
|
||||
|
||||
console.log(`Prepared ${textureName} at (${x}, ${y}) with size (${width}, ${height})`)
|
||||
} catch (error) {
|
||||
console.error(`Failed to prepare ${textureName}:`, error)
|
||||
}
|
||||
} else {
|
||||
console.warn(`Texture ${textureName} not found in ${atlasType} atlas`)
|
||||
}
|
||||
}
|
||||
|
||||
if (composites.length > 0) {
|
||||
// Apply all patches at once using Sharp's composite
|
||||
await sharp(atlasPath)
|
||||
.composite(composites)
|
||||
.png()
|
||||
.toFile(atlasPath + '.tmp')
|
||||
|
||||
// Replace original with patched version
|
||||
fs.renameSync(atlasPath + '.tmp', atlasPath)
|
||||
console.log(`Saved patched ${atlasType} atlas to ${atlasPath}`)
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
const customBlocksDir = './assets/customTextures/blocks'
|
||||
const customItemsDir = './assets/customTextures/items'
|
||||
const distDir = './dist/static/image'
|
||||
|
||||
try {
|
||||
// Patch blocks atlas
|
||||
await patchTextureAtlas('blocks', blocksAtlas as unknown as AtlasFile, customBlocksDir, distDir)
|
||||
|
||||
// Patch items atlas
|
||||
await patchTextureAtlas('items', itemsAtlas as unknown as AtlasFile, customItemsDir, distDir)
|
||||
|
||||
console.log('Texture atlas patching completed!')
|
||||
} catch (error) {
|
||||
console.error('Failed to patch texture atlases:', error)
|
||||
process.exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
// Run the script
|
||||
main()
|
||||
42
scripts/requestData.ts
Normal file
42
scripts/requestData.ts
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
import WebSocket from 'ws'
|
||||
|
||||
function formatBytes(bytes: number) {
|
||||
return `${(bytes).toFixed(2)} MB`
|
||||
}
|
||||
|
||||
function formatTime(ms: number) {
|
||||
return `${(ms / 1000).toFixed(2)}s`
|
||||
}
|
||||
|
||||
const ws = new WebSocket('ws://localhost:8081')
|
||||
|
||||
ws.on('open', () => {
|
||||
console.log('Connected to metrics server, waiting for metrics...')
|
||||
})
|
||||
|
||||
ws.on('message', (data) => {
|
||||
try {
|
||||
const metrics = JSON.parse(data.toString())
|
||||
console.log('\nPerformance Metrics:')
|
||||
console.log('------------------')
|
||||
console.log(`Load Time: ${formatTime(metrics.loadTime)}`)
|
||||
console.log(`Memory Usage: ${formatBytes(metrics.memoryUsage)}`)
|
||||
console.log(`Timestamp: ${new Date(metrics.timestamp).toLocaleString()}`)
|
||||
if (!process.argv.includes('-f')) { // follow mode
|
||||
process.exit(0)
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error parsing metrics:', error)
|
||||
}
|
||||
})
|
||||
|
||||
ws.on('error', (error) => {
|
||||
console.error('WebSocket error:', error)
|
||||
process.exit(1)
|
||||
})
|
||||
|
||||
// Exit if no metrics received after 5 seconds
|
||||
setTimeout(() => {
|
||||
console.error('Timeout waiting for metrics')
|
||||
process.exit(1)
|
||||
}, 5000)
|
||||
160
scripts/updateGitDeps.ts
Normal file
160
scripts/updateGitDeps.ts
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
import fs from 'fs'
|
||||
import path from 'path'
|
||||
import yaml from 'yaml'
|
||||
import { execSync } from 'child_process'
|
||||
import { createInterface } from 'readline'
|
||||
|
||||
interface LockfilePackage {
|
||||
specifier: string
|
||||
version: string
|
||||
}
|
||||
|
||||
interface Lockfile {
|
||||
importers: {
|
||||
'.': {
|
||||
dependencies?: Record<string, LockfilePackage>
|
||||
devDependencies?: Record<string, LockfilePackage>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
interface PackageJson {
|
||||
pnpm?: {
|
||||
updateConfig?: {
|
||||
ignoreDependencies?: string[]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function prompt(question: string): Promise<string> {
|
||||
const rl = createInterface({
|
||||
input: process.stdin,
|
||||
output: process.stdout
|
||||
})
|
||||
|
||||
return new Promise(resolve => {
|
||||
rl.question(question, answer => {
|
||||
rl.close()
|
||||
resolve(answer.toLowerCase().trim())
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
async function getLatestCommit(owner: string, repo: string): Promise<string> {
|
||||
const response = await fetch(`https://api.github.com/repos/${owner}/${repo}/commits/HEAD`)
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to fetch latest commit: ${response.statusText}`)
|
||||
}
|
||||
const data = await response.json()
|
||||
return data.sha
|
||||
}
|
||||
|
||||
function extractGitInfo(specifier: string): { owner: string; repo: string; branch: string } | null {
|
||||
const match = specifier.match(/github:([^/]+)\/([^#]+)(?:#(.+))?/)
|
||||
if (!match) return null
|
||||
return {
|
||||
owner: match[1],
|
||||
repo: match[2],
|
||||
branch: match[3] || 'master'
|
||||
}
|
||||
}
|
||||
|
||||
function extractCommitHash(version: string): string | null {
|
||||
const match = version.match(/https:\/\/codeload\.github\.com\/[^/]+\/[^/]+\/tar\.gz\/([a-f0-9]+)/)
|
||||
return match ? match[1] : null
|
||||
}
|
||||
|
||||
function getIgnoredDependencies(): string[] {
|
||||
try {
|
||||
const packageJsonPath = path.join(process.cwd(), 'package.json')
|
||||
const packageJson = JSON.parse(fs.readFileSync(packageJsonPath, 'utf8')) as PackageJson
|
||||
return packageJson.pnpm?.updateConfig?.ignoreDependencies || []
|
||||
} catch (error) {
|
||||
console.warn('Failed to read package.json for ignored dependencies:', error)
|
||||
return []
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
const lockfilePath = path.join(process.cwd(), 'pnpm-lock.yaml')
|
||||
const lockfileContent = fs.readFileSync(lockfilePath, 'utf8')
|
||||
const lockfile = yaml.parse(lockfileContent) as Lockfile
|
||||
|
||||
const ignoredDependencies = new Set(getIgnoredDependencies())
|
||||
console.log('Ignoring dependencies:', Array.from(ignoredDependencies).join(', ') || 'none')
|
||||
|
||||
const dependencies = {
|
||||
...lockfile.importers['.'].dependencies,
|
||||
...lockfile.importers['.'].devDependencies
|
||||
}
|
||||
|
||||
const updates: Array<{
|
||||
name: string
|
||||
currentHash: string
|
||||
latestHash: string
|
||||
gitInfo: ReturnType<typeof extractGitInfo>
|
||||
}> = []
|
||||
|
||||
console.log('\nChecking git dependencies...')
|
||||
for (const [name, pkg] of Object.entries(dependencies)) {
|
||||
if (ignoredDependencies.has(name)) {
|
||||
console.log(`Skipping ignored dependency: ${name}`)
|
||||
continue
|
||||
}
|
||||
|
||||
if (!pkg.specifier.startsWith('github:')) continue
|
||||
|
||||
const gitInfo = extractGitInfo(pkg.specifier)
|
||||
if (!gitInfo) continue
|
||||
|
||||
const currentHash = extractCommitHash(pkg.version)
|
||||
if (!currentHash) continue
|
||||
|
||||
try {
|
||||
process.stdout.write(`Checking ${name}... `)
|
||||
const latestHash = await getLatestCommit(gitInfo.owner, gitInfo.repo)
|
||||
if (currentHash !== latestHash) {
|
||||
console.log('update available')
|
||||
updates.push({ name, currentHash, latestHash, gitInfo })
|
||||
} else {
|
||||
console.log('up to date')
|
||||
}
|
||||
} catch (error) {
|
||||
console.log('failed')
|
||||
console.error(`Error checking ${name}:`, error)
|
||||
}
|
||||
}
|
||||
|
||||
if (updates.length === 0) {
|
||||
console.log('\nAll git dependencies are up to date!')
|
||||
return
|
||||
}
|
||||
|
||||
console.log('\nThe following git dependencies can be updated:')
|
||||
for (const update of updates) {
|
||||
console.log(`\n${update.name}:`)
|
||||
console.log(` Current: ${update.currentHash}`)
|
||||
console.log(` Latest: ${update.latestHash}`)
|
||||
console.log(` Repo: ${update.gitInfo!.owner}/${update.gitInfo!.repo}`)
|
||||
}
|
||||
|
||||
const answer = await prompt('\nWould you like to update these dependencies? (y/N): ')
|
||||
if (answer === 'y' || answer === 'yes') {
|
||||
let newLockfileContent = lockfileContent
|
||||
for (const update of updates) {
|
||||
newLockfileContent = newLockfileContent.replace(
|
||||
new RegExp(update.currentHash, 'g'),
|
||||
update.latestHash
|
||||
)
|
||||
}
|
||||
fs.writeFileSync(lockfilePath, newLockfileContent)
|
||||
console.log('\nUpdated pnpm-lock.yaml with new commit hashes')
|
||||
// console.log('Running pnpm install to apply changes...')
|
||||
// execSync('pnpm install', { stdio: 'inherit' })
|
||||
console.log('Done!')
|
||||
} else {
|
||||
console.log('\nNo changes were made.')
|
||||
}
|
||||
}
|
||||
|
||||
main().catch(console.error)
|
||||
45
scripts/wsServer.ts
Normal file
45
scripts/wsServer.ts
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
import {WebSocketServer} from 'ws'
|
||||
|
||||
export function startWsServer(port: number = 8081, tryOtherPort: boolean = true): Promise<number> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const tryPort = (currentPort: number) => {
|
||||
const wss = new WebSocketServer({ port: currentPort })
|
||||
.on('listening', () => {
|
||||
console.log(`WebSocket server started on port ${currentPort}`)
|
||||
resolve(currentPort)
|
||||
})
|
||||
.on('error', (err: any) => {
|
||||
if (err.code === 'EADDRINUSE' && tryOtherPort) {
|
||||
console.log(`Port ${currentPort} in use, trying ${currentPort + 1}`)
|
||||
wss.close()
|
||||
tryPort(currentPort + 1)
|
||||
} else {
|
||||
reject(err)
|
||||
}
|
||||
})
|
||||
|
||||
wss.on('connection', (ws) => {
|
||||
console.log('Client connected')
|
||||
|
||||
ws.on('message', (message) => {
|
||||
try {
|
||||
// Simply relay the message to all connected clients except sender
|
||||
wss.clients.forEach(client => {
|
||||
if (client !== ws && client.readyState === WebSocket.OPEN) {
|
||||
client.send(message.toString())
|
||||
}
|
||||
})
|
||||
} catch (error) {
|
||||
console.error('Error processing message:', error)
|
||||
}
|
||||
})
|
||||
|
||||
ws.on('close', () => {
|
||||
console.log('Client disconnected')
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
tryPort(port)
|
||||
})
|
||||
}
|
||||
|
|
@ -24,6 +24,7 @@ export type MobileButtonConfig = {
|
|||
readonly icon?: string
|
||||
readonly action?: ActionType
|
||||
readonly actionHold?: ActionType | ActionHoldConfig
|
||||
readonly iconStyle?: React.CSSProperties
|
||||
}
|
||||
|
||||
export type AppConfig = {
|
||||
|
|
@ -34,7 +35,7 @@ export type AppConfig = {
|
|||
// defaultVersion?: string
|
||||
peerJsServer?: string
|
||||
peerJsServerFallback?: string
|
||||
promoteServers?: Array<{ ip, description, version? }>
|
||||
promoteServers?: Array<{ ip, description, name?, version?, }>
|
||||
mapsProvider?: string
|
||||
|
||||
appParams?: Record<string, any> // query string params
|
||||
|
|
@ -54,9 +55,14 @@ export type AppConfig = {
|
|||
supportedLanguages?: string[]
|
||||
showModsButton?: boolean
|
||||
defaultUsername?: string
|
||||
skinTexturesProxy?: string
|
||||
alwaysReconnectButton?: boolean
|
||||
reportBugButtonWithReconnect?: boolean
|
||||
disabledCommands?: string[] // Array of command IDs to disable (e.g. ['general.jump', 'general.chat'])
|
||||
}
|
||||
|
||||
export const loadAppConfig = (appConfig: AppConfig) => {
|
||||
|
||||
if (miscUiState.appConfig) {
|
||||
Object.assign(miscUiState.appConfig, appConfig)
|
||||
} else {
|
||||
|
|
@ -68,7 +74,7 @@ export const loadAppConfig = (appConfig: AppConfig) => {
|
|||
if (value) {
|
||||
disabledSettings.value.add(key)
|
||||
// since the setting is forced, we need to set it to that value
|
||||
if (appConfig.defaultSettings?.[key] && !qsOptions[key]) {
|
||||
if (appConfig.defaultSettings && key in appConfig.defaultSettings && !qsOptions[key]) {
|
||||
options[key] = appConfig.defaultSettings[key]
|
||||
}
|
||||
} else {
|
||||
|
|
@ -76,12 +82,15 @@ export const loadAppConfig = (appConfig: AppConfig) => {
|
|||
}
|
||||
}
|
||||
}
|
||||
// todo apply defaultSettings to defaults even if not forced in case of remote config
|
||||
|
||||
if (appConfig.keybindings) {
|
||||
Object.assign(customKeymaps, defaultsDeep(appConfig.keybindings, customKeymaps))
|
||||
updateBinds(customKeymaps)
|
||||
}
|
||||
|
||||
appViewer?.appConfigUdpate()
|
||||
|
||||
setStorageDataOnAppConfigLoad(appConfig)
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ export type AppQsParams = {
|
|||
username?: string
|
||||
lockConnect?: string
|
||||
autoConnect?: string
|
||||
alwaysReconnect?: string
|
||||
// googledrive.ts params
|
||||
state?: string
|
||||
// ServersListProvider.tsx params
|
||||
|
|
@ -46,6 +47,7 @@ export type AppQsParams = {
|
|||
connectText?: string
|
||||
freezeSettings?: string
|
||||
testIosCrash?: string
|
||||
addPing?: string
|
||||
|
||||
// Replay params
|
||||
replayFilter?: string
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { resetStateAfterDisconnect } from './browserfs'
|
||||
import { hideModal, activeModalStack, showModal, miscUiState } from './globalState'
|
||||
import { appStatusState, resetAppStatusState } from './react/AppStatusProvider'
|
||||
|
||||
|
|
@ -25,7 +26,6 @@ export const setLoadingScreenStatus = function (status: string | undefined | nul
|
|||
}
|
||||
showModal({ reactType: 'app-status' })
|
||||
if (appStatusState.isError) {
|
||||
miscUiState.gameLoaded = false
|
||||
return
|
||||
}
|
||||
appStatusState.hideDots = hideDots
|
||||
|
|
@ -33,5 +33,9 @@ export const setLoadingScreenStatus = function (status: string | undefined | nul
|
|||
appStatusState.lastStatus = isError ? appStatusState.status : ''
|
||||
appStatusState.status = status
|
||||
appStatusState.minecraftJsonMessage = minecraftJsonMessage ?? null
|
||||
|
||||
if (isError && miscUiState.gameLoaded) {
|
||||
resetStateAfterDisconnect()
|
||||
}
|
||||
}
|
||||
globalThis.setLoadingScreenStatus = setLoadingScreenStatus
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { WorldView, WorldDataEmitterWorker } from 'renderer/viewer/lib/WorldView'
|
||||
import { WorldDataEmitter, WorldDataEmitterWorker } from 'renderer/viewer/lib/worldDataEmitter'
|
||||
import { getInitialPlayerState, PlayerStateRenderer, PlayerStateReactive } from 'renderer/viewer/lib/basePlayerState'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { defaultWorldRendererConfig, WorldRendererConfig } from 'renderer/viewer/lib/worldrendererCommon'
|
||||
|
|
@ -8,6 +8,7 @@ import { proxy, subscribe } from 'valtio'
|
|||
import { getDefaultRendererState } from 'renderer/viewer/baseGraphicsBackend'
|
||||
import { getSyncWorld } from 'renderer/playground/shared'
|
||||
import { MaybePromise } from 'contro-max/build/types/store'
|
||||
import { PANORAMA_VERSION } from 'renderer/viewer/three/panoramaShared'
|
||||
import { playerState } from './mineflayer/playerState'
|
||||
import { createNotificationProgressReporter, ProgressReporter } from './core/progressReporter'
|
||||
import { setLoadingScreenStatus } from './appStatus'
|
||||
|
|
@ -15,6 +16,9 @@ import { activeModalStack, miscUiState } from './globalState'
|
|||
import { options } from './optionsStorage'
|
||||
import { ResourcesManager, ResourcesManagerTransferred } from './resourcesManager'
|
||||
import { watchOptionsAfterWorldViewInit } from './watchOptions'
|
||||
import { loadMinecraftData } from './connect'
|
||||
import { reloadChunks } from './utils'
|
||||
import { displayClientChat } from './botUtils'
|
||||
|
||||
export interface RendererReactiveState {
|
||||
world: {
|
||||
|
|
@ -97,7 +101,7 @@ export class AppViewer {
|
|||
waitBackendLoadPromises = [] as Array<Promise<void>>
|
||||
|
||||
resourcesManager = new ResourcesManager()
|
||||
worldView: WorldView | undefined
|
||||
worldView: WorldDataEmitter | undefined
|
||||
readonly config: GraphicsBackendConfig = {
|
||||
...defaultGraphicsBackendConfig,
|
||||
powerPreference: options.gpuPreference === 'default' ? undefined : options.gpuPreference
|
||||
|
|
@ -112,7 +116,7 @@ export class AppViewer {
|
|||
inWorldRenderingConfig: WorldRendererConfig = proxy(defaultWorldRendererConfig)
|
||||
lastCamUpdate = 0
|
||||
playerState = playerState
|
||||
rendererState = proxy(getDefaultRendererState().reactive)
|
||||
rendererState = getDefaultRendererState().reactive
|
||||
nonReactiveState: NonReactiveState = getDefaultRendererState().nonReactive
|
||||
worldReady: Promise<void>
|
||||
private resolveWorldReady: () => void
|
||||
|
|
@ -162,11 +166,15 @@ export class AppViewer {
|
|||
|
||||
// Execute queued action if exists
|
||||
if (this.currentState) {
|
||||
const { method, args } = this.currentState
|
||||
this.backend[method](...args)
|
||||
if (method === 'startWorld') {
|
||||
void this.worldView!.init(bot.entity.position)
|
||||
// void this.worldView!.init(args[0].playerState.getPosition())
|
||||
if (this.currentState.method === 'startPanorama') {
|
||||
this.startPanorama()
|
||||
} else {
|
||||
const { method, args } = this.currentState
|
||||
this.backend[method](...args)
|
||||
if (method === 'startWorld') {
|
||||
void this.worldView!.init(bot.entity.position)
|
||||
// void this.worldView!.init(args[0].playerState.getPosition())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -180,13 +188,27 @@ export class AppViewer {
|
|||
this.worldView!.listenToBot(bot)
|
||||
}
|
||||
|
||||
appConfigUdpate () {
|
||||
if (miscUiState.appConfig) {
|
||||
this.inWorldRenderingConfig.skinTexturesProxy = miscUiState.appConfig.skinTexturesProxy
|
||||
}
|
||||
}
|
||||
|
||||
async startWorld (world, renderDistance: number, playerStateSend: PlayerStateRenderer = this.playerState.reactive) {
|
||||
if (this.currentDisplay === 'world') throw new Error('World already started')
|
||||
this.currentDisplay = 'world'
|
||||
const startPosition = bot.entity?.position ?? new Vec3(0, 64, 0)
|
||||
this.worldView = new WorldView(world, renderDistance, startPosition)
|
||||
this.worldView = new WorldDataEmitter(world, renderDistance, startPosition)
|
||||
this.worldView.panicChunksReload = () => {
|
||||
if (!options.experimentalClientSelfReload) return
|
||||
if (process.env.NODE_ENV === 'development') {
|
||||
displayClientChat(`[client] client panicked due to too long loading time. Soft reloading chunks...`)
|
||||
}
|
||||
void reloadChunks()
|
||||
}
|
||||
window.worldView = this.worldView
|
||||
watchOptionsAfterWorldViewInit(this.worldView)
|
||||
this.appConfigUdpate()
|
||||
|
||||
const displayWorldOptions: DisplayWorldOptions = {
|
||||
version: this.resourcesManager.currentConfig!.version,
|
||||
|
|
@ -218,10 +240,16 @@ export class AppViewer {
|
|||
|
||||
startPanorama () {
|
||||
if (this.currentDisplay === 'menu') return
|
||||
this.currentDisplay = 'menu'
|
||||
if (options.disableAssets) return
|
||||
if (this.backend) {
|
||||
this.backend.startPanorama()
|
||||
if (this.backend && !hasAppStatus()) {
|
||||
this.currentDisplay = 'menu'
|
||||
if (process.env.SINGLE_FILE_BUILD_MODE) {
|
||||
void loadMinecraftData(PANORAMA_VERSION).then(() => {
|
||||
this.backend?.startPanorama()
|
||||
})
|
||||
} else {
|
||||
this.backend.startPanorama()
|
||||
}
|
||||
}
|
||||
this.currentState = { method: 'startPanorama', args: [] }
|
||||
}
|
||||
|
|
@ -309,15 +337,16 @@ const initialMenuStart = async () => {
|
|||
}
|
||||
window.initialMenuStart = initialMenuStart
|
||||
|
||||
const hasAppStatus = () => activeModalStack.some(m => m.reactType === 'app-status')
|
||||
|
||||
const modalStackUpdateChecks = () => {
|
||||
// maybe start panorama
|
||||
if (!miscUiState.gameLoaded) {
|
||||
if (!miscUiState.gameLoaded && !hasAppStatus()) {
|
||||
void initialMenuStart()
|
||||
}
|
||||
|
||||
if (appViewer.backend) {
|
||||
const hasAppStatus = activeModalStack.some(m => m.reactType === 'app-status')
|
||||
appViewer.backend.setRendering(!hasAppStatus)
|
||||
appViewer.backend.setRendering(!hasAppStatus())
|
||||
}
|
||||
|
||||
appViewer.inWorldRenderingConfig.foreground = activeModalStack.length === 0
|
||||
|
|
|
|||
|
|
@ -7,7 +7,12 @@ let audioContext: AudioContext
|
|||
const sounds: Record<string, any> = {}
|
||||
|
||||
// Track currently playing sounds and their gain nodes
|
||||
const activeSounds: Array<{ source: AudioBufferSourceNode; gainNode: GainNode; volumeMultiplier: number }> = []
|
||||
const activeSounds: Array<{
|
||||
source: AudioBufferSourceNode;
|
||||
gainNode: GainNode;
|
||||
volumeMultiplier: number;
|
||||
isMusic: boolean;
|
||||
}> = []
|
||||
window.activeSounds = activeSounds
|
||||
|
||||
// load as many resources on page load as possible instead on demand as user can disable internet connection after he thinks the page is loaded
|
||||
|
|
@ -43,7 +48,7 @@ export async function loadSound (path: string, contents = path) {
|
|||
}
|
||||
}
|
||||
|
||||
export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) => {
|
||||
export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = options.remoteSoundsLoadTimeout, loop = false, isMusic = false) => {
|
||||
const soundBuffer = sounds[url]
|
||||
if (!soundBuffer) {
|
||||
const start = Date.now()
|
||||
|
|
@ -51,11 +56,11 @@ export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) =
|
|||
if (cancelled || Date.now() - start > loadTimeout) return
|
||||
}
|
||||
|
||||
return playSound(url, soundVolume)
|
||||
return playSound(url, soundVolume, loop, isMusic)
|
||||
}
|
||||
|
||||
export async function playSound (url, soundVolume = 1) {
|
||||
const volume = soundVolume * (options.volume / 100)
|
||||
export async function playSound (url, soundVolume = 1, loop = false, isMusic = false) {
|
||||
const volume = soundVolume * (options.volume / 100) * (isMusic ? options.musicVolume / 100 : 1)
|
||||
|
||||
if (!volume) return
|
||||
|
||||
|
|
@ -75,13 +80,14 @@ export async function playSound (url, soundVolume = 1) {
|
|||
const gainNode = audioContext.createGain()
|
||||
const source = audioContext.createBufferSource()
|
||||
source.buffer = soundBuffer
|
||||
source.loop = loop
|
||||
source.connect(gainNode)
|
||||
gainNode.connect(audioContext.destination)
|
||||
gainNode.gain.value = volume
|
||||
source.start(0)
|
||||
|
||||
// Add to active sounds
|
||||
activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume })
|
||||
activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume, isMusic })
|
||||
|
||||
const callbacks = [] as Array<() => void>
|
||||
source.onended = () => {
|
||||
|
|
@ -99,6 +105,17 @@ export async function playSound (url, soundVolume = 1) {
|
|||
onEnded (callback: () => void) {
|
||||
callbacks.push(callback)
|
||||
},
|
||||
stop () {
|
||||
try {
|
||||
source.stop()
|
||||
// Remove from active sounds
|
||||
const index = activeSounds.findIndex(s => s.source === source)
|
||||
if (index !== -1) activeSounds.splice(index, 1)
|
||||
} catch (err) {
|
||||
console.warn('Failed to stop sound:', err)
|
||||
}
|
||||
},
|
||||
gainNode,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -113,11 +130,24 @@ export function stopAllSounds () {
|
|||
activeSounds.length = 0
|
||||
}
|
||||
|
||||
export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) {
|
||||
const normalizedVolume = newVolume / 100
|
||||
for (const { gainNode, volumeMultiplier } of activeSounds) {
|
||||
export function stopSound (url: string) {
|
||||
const soundIndex = activeSounds.findIndex(s => s.source.buffer === sounds[url])
|
||||
if (soundIndex !== -1) {
|
||||
const { source } = activeSounds[soundIndex]
|
||||
try {
|
||||
gainNode.gain.value = normalizedVolume * volumeMultiplier
|
||||
source.stop()
|
||||
} catch (err) {
|
||||
console.warn('Failed to stop sound:', err)
|
||||
}
|
||||
activeSounds.splice(soundIndex, 1)
|
||||
}
|
||||
}
|
||||
|
||||
export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number, newMusicVolume: number) {
|
||||
const normalizedVolume = newVolume / 100
|
||||
for (const { gainNode, volumeMultiplier, isMusic } of activeSounds) {
|
||||
try {
|
||||
gainNode.gain.value = normalizedVolume * volumeMultiplier * (isMusic ? newMusicVolume / 100 : 1)
|
||||
} catch (err) {
|
||||
console.warn('Failed to change sound volume:', err)
|
||||
}
|
||||
|
|
@ -125,5 +155,9 @@ export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) {
|
|||
}
|
||||
|
||||
subscribeKey(options, 'volume', () => {
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume)
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume)
|
||||
})
|
||||
|
||||
subscribeKey(options, 'musicVolume', () => {
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume)
|
||||
})
|
||||
|
|
|
|||
|
|
@ -118,6 +118,14 @@ export const formatMessage = (message: MessageInput, mcData: IndexedData = globa
|
|||
return msglist
|
||||
}
|
||||
|
||||
export const messageToString = (message: MessageInput | string) => {
|
||||
if (typeof message === 'string') {
|
||||
return message
|
||||
}
|
||||
const msglist = formatMessage(message)
|
||||
return msglist.map(msg => msg.text).join('')
|
||||
}
|
||||
|
||||
const blockToItemRemaps = {
|
||||
water: 'water_bucket',
|
||||
lava: 'lava_bucket',
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@
|
|||
import MinecraftData from 'minecraft-data'
|
||||
import PrismarineBlock from 'prismarine-block'
|
||||
import PrismarineItem from 'prismarine-item'
|
||||
import pathfinder from 'mineflayer-pathfinder'
|
||||
import { miscUiState } from './globalState'
|
||||
import supportedVersions from './supportedVersions.mjs'
|
||||
import { options } from './optionsStorage'
|
||||
|
|
@ -65,7 +64,6 @@ export const loadMinecraftData = async (version: string) => {
|
|||
window.PrismarineItem = PrismarineItem(mcData.version.minecraftVersion!)
|
||||
window.loadedData = mcData
|
||||
window.mcData = mcData
|
||||
window.pathfinder = pathfinder
|
||||
miscUiState.loadedDataVersion = version
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -116,6 +116,10 @@ export const contro = new ControMax({
|
|||
window.controMax = contro
|
||||
export type Command = CommandEventArgument<typeof contro['_commandsRaw']>['command']
|
||||
|
||||
export const isCommandDisabled = (command: Command) => {
|
||||
return miscUiState.appConfig?.disabledCommands?.includes(command)
|
||||
}
|
||||
|
||||
onControInit()
|
||||
|
||||
updateBinds(customKeymaps)
|
||||
|
|
@ -544,6 +548,8 @@ const customCommandsHandler = ({ command }) => {
|
|||
contro.on('trigger', customCommandsHandler)
|
||||
|
||||
contro.on('trigger', ({ command }) => {
|
||||
if (isCommandDisabled(command)) return
|
||||
|
||||
const willContinue = !isGameActive(true)
|
||||
alwaysPressedHandledCommand(command)
|
||||
if (willContinue) return
|
||||
|
|
@ -677,6 +683,8 @@ contro.on('trigger', ({ command }) => {
|
|||
})
|
||||
|
||||
contro.on('release', ({ command }) => {
|
||||
if (isCommandDisabled(command)) return
|
||||
|
||||
inModalCommand(command, false)
|
||||
onTriggerOrReleased(command, false)
|
||||
})
|
||||
|
|
@ -810,6 +818,11 @@ export const f3Keybinds: Array<{
|
|||
}
|
||||
]
|
||||
|
||||
export const reloadChunksAction = () => {
|
||||
const action = f3Keybinds.find(f3Keybind => f3Keybind.key === 'KeyA')
|
||||
void action!.action()
|
||||
}
|
||||
|
||||
document.addEventListener('keydown', (e) => {
|
||||
if (!isGameActive(false)) return
|
||||
if (contro.pressedKeys.has('F3')) {
|
||||
|
|
@ -979,14 +992,17 @@ export function updateBinds (commands: any) {
|
|||
}
|
||||
|
||||
export const onF3LongPress = async () => {
|
||||
const select = await showOptionsModal('', f3Keybinds.filter(f3Keybind => {
|
||||
const actions = f3Keybinds.filter(f3Keybind => {
|
||||
return f3Keybind.mobileTitle && (f3Keybind.enabled?.() ?? true)
|
||||
}).map(f3Keybind => {
|
||||
})
|
||||
const actionNames = actions.map(f3Keybind => {
|
||||
return `${f3Keybind.mobileTitle}${f3Keybind.key ? ` (F3+${f3Keybind.key})` : ''}`
|
||||
}))
|
||||
})
|
||||
const select = await showOptionsModal('', actionNames)
|
||||
if (!select) return
|
||||
const f3Keybind = f3Keybinds.find(f3Keybind => f3Keybind.mobileTitle === select)
|
||||
if (f3Keybind) void f3Keybind.action()
|
||||
const actionIndex = actionNames.indexOf(select)
|
||||
const f3Keybind = actions[actionIndex]!
|
||||
void f3Keybind.action()
|
||||
}
|
||||
|
||||
export const handleMobileButtonCustomAction = (action: CustomAction) => {
|
||||
|
|
@ -996,9 +1012,16 @@ export const handleMobileButtonCustomAction = (action: CustomAction) => {
|
|||
}
|
||||
}
|
||||
|
||||
export const triggerCommand = (command: Command, isDown: boolean) => {
|
||||
handleMobileButtonActionCommand(command, isDown)
|
||||
}
|
||||
|
||||
export const handleMobileButtonActionCommand = (command: ActionType | ActionHoldConfig, isDown: boolean) => {
|
||||
const commandValue = typeof command === 'string' ? command : 'command' in command ? command.command : command
|
||||
|
||||
// Check if command is disabled before proceeding
|
||||
if (typeof commandValue === 'string' && isCommandDisabled(commandValue as Command)) return
|
||||
|
||||
if (typeof commandValue === 'string' && !stringStartsWith(commandValue, 'custom')) {
|
||||
const event: CommandEventArgument<typeof contro['_commandsRaw']> = {
|
||||
command: commandValue as Command,
|
||||
|
|
|
|||
106
src/core/ideChannels.ts
Normal file
106
src/core/ideChannels.ts
Normal file
|
|
@ -0,0 +1,106 @@
|
|||
import { proxy } from 'valtio'
|
||||
|
||||
export const ideState = proxy({
|
||||
id: '',
|
||||
contents: '',
|
||||
line: 0,
|
||||
column: 0,
|
||||
language: 'typescript',
|
||||
title: '',
|
||||
})
|
||||
globalThis.ideState = ideState
|
||||
|
||||
export const registerIdeChannels = () => {
|
||||
registerIdeOpenChannel()
|
||||
registerIdeSaveChannel()
|
||||
}
|
||||
|
||||
const registerIdeOpenChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:ide-open'
|
||||
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'language',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'contents',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'line',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'column',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'title',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
bot._client.registerChannel(CHANNEL_NAME, packetStructure, true)
|
||||
|
||||
bot._client.on(CHANNEL_NAME as any, (data) => {
|
||||
const { id, language, contents, line, column, title } = data
|
||||
|
||||
ideState.contents = contents
|
||||
ideState.line = line
|
||||
ideState.column = column
|
||||
ideState.id = id
|
||||
ideState.language = language || 'typescript'
|
||||
ideState.title = title
|
||||
})
|
||||
|
||||
console.debug(`registered custom channel ${CHANNEL_NAME} channel`)
|
||||
}
|
||||
const IDE_SAVE_CHANNEL_NAME = 'minecraft-web-client:ide-save'
|
||||
const registerIdeSaveChannel = () => {
|
||||
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'contents',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'language',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'line',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'column',
|
||||
type: 'i32'
|
||||
},
|
||||
]
|
||||
]
|
||||
bot._client.registerChannel(IDE_SAVE_CHANNEL_NAME, packetStructure, true)
|
||||
}
|
||||
|
||||
export const saveIde = () => {
|
||||
bot._client.writeChannel(IDE_SAVE_CHANNEL_NAME, {
|
||||
id: ideState.id,
|
||||
contents: ideState.contents,
|
||||
language: ideState.language,
|
||||
// todo: reflect updated
|
||||
line: ideState.line,
|
||||
column: ideState.column,
|
||||
})
|
||||
}
|
||||
219
src/core/importExport.ts
Normal file
219
src/core/importExport.ts
Normal file
|
|
@ -0,0 +1,219 @@
|
|||
import { appStorage } from '../react/appStorageProvider'
|
||||
import { getChangedSettings, options } from '../optionsStorage'
|
||||
import { customKeymaps } from '../controls'
|
||||
import { showInputsModal } from '../react/SelectOption'
|
||||
|
||||
interface ExportedFile {
|
||||
_about: string
|
||||
options?: Record<string, any>
|
||||
keybindings?: Record<string, any>
|
||||
servers?: any[]
|
||||
username?: string
|
||||
proxy?: string
|
||||
proxies?: string[]
|
||||
accountTokens?: any[]
|
||||
}
|
||||
|
||||
export const importData = async () => {
|
||||
try {
|
||||
const input = document.createElement('input')
|
||||
input.type = 'file'
|
||||
input.accept = '.json'
|
||||
input.click()
|
||||
|
||||
const file = await new Promise<File>((resolve) => {
|
||||
input.onchange = () => {
|
||||
if (!input.files?.[0]) return
|
||||
resolve(input.files[0])
|
||||
}
|
||||
})
|
||||
|
||||
const text = await file.text()
|
||||
const data = JSON.parse(text)
|
||||
|
||||
if (!data._about?.includes('Minecraft Web Client')) {
|
||||
const doContinue = confirm('This file does not appear to be a Minecraft Web Client profile. Continue anyway?')
|
||||
if (!doContinue) return
|
||||
}
|
||||
|
||||
// Build available data types for selection
|
||||
const availableData: Record<keyof Omit<ExportedFile, '_about'>, { present: boolean, description: string }> = {
|
||||
options: { present: !!data.options, description: 'Game settings and preferences' },
|
||||
keybindings: { present: !!data.keybindings, description: 'Custom key mappings' },
|
||||
servers: { present: !!data.servers, description: 'Saved server list' },
|
||||
username: { present: !!data.username, description: 'Username' },
|
||||
proxy: { present: !!data.proxy, description: 'Selected proxy server' },
|
||||
proxies: { present: !!data.proxies, description: 'Global proxies list' },
|
||||
accountTokens: { present: !!data.accountTokens, description: 'Account authentication tokens' },
|
||||
}
|
||||
|
||||
// Filter to only present data types
|
||||
const presentTypes = Object.fromEntries(Object.entries(availableData)
|
||||
.filter(([_, info]) => info.present)
|
||||
.map<any>(([key, info]) => [key, info]))
|
||||
|
||||
if (Object.keys(presentTypes).length === 0) {
|
||||
alert('No compatible data found in the imported file.')
|
||||
return
|
||||
}
|
||||
|
||||
const importChoices = await showInputsModal('Select Data to Import', {
|
||||
mergeData: {
|
||||
type: 'checkbox',
|
||||
label: 'Merge with existing data (uncheck to remove old data)',
|
||||
defaultValue: true,
|
||||
},
|
||||
...Object.fromEntries(Object.entries(presentTypes).map(([key, info]) => [key, {
|
||||
type: 'checkbox',
|
||||
label: info.description,
|
||||
defaultValue: true,
|
||||
}]))
|
||||
}) as { mergeData: boolean } & Record<keyof ExportedFile, boolean>
|
||||
|
||||
if (!importChoices) return
|
||||
|
||||
const importedTypes: string[] = []
|
||||
const shouldMerge = importChoices.mergeData
|
||||
|
||||
if (importChoices.options && data.options) {
|
||||
if (shouldMerge) {
|
||||
Object.assign(options, data.options)
|
||||
} else {
|
||||
for (const key of Object.keys(options)) {
|
||||
if (key in data.options) {
|
||||
options[key as any] = data.options[key]
|
||||
}
|
||||
}
|
||||
}
|
||||
importedTypes.push('settings')
|
||||
}
|
||||
|
||||
if (importChoices.keybindings && data.keybindings) {
|
||||
if (shouldMerge) {
|
||||
Object.assign(customKeymaps, data.keybindings)
|
||||
} else {
|
||||
for (const key of Object.keys(customKeymaps)) delete customKeymaps[key]
|
||||
Object.assign(customKeymaps, data.keybindings)
|
||||
}
|
||||
importedTypes.push('keybindings')
|
||||
}
|
||||
|
||||
if (importChoices.servers && data.servers) {
|
||||
if (shouldMerge && appStorage.serversList) {
|
||||
// Merge by IP, update existing entries and add new ones
|
||||
const existingIps = new Set(appStorage.serversList.map(s => s.ip))
|
||||
const newServers = data.servers.filter(s => !existingIps.has(s.ip))
|
||||
appStorage.serversList = [...appStorage.serversList, ...newServers]
|
||||
} else {
|
||||
appStorage.serversList = data.servers
|
||||
}
|
||||
importedTypes.push('servers')
|
||||
}
|
||||
|
||||
if (importChoices.username && data.username) {
|
||||
appStorage.username = data.username
|
||||
importedTypes.push('username')
|
||||
}
|
||||
|
||||
if ((importChoices.proxy && data.proxy) || (importChoices.proxies && data.proxies)) {
|
||||
if (!appStorage.proxiesData) {
|
||||
appStorage.proxiesData = { proxies: [], selected: '' }
|
||||
}
|
||||
|
||||
if (importChoices.proxies && data.proxies) {
|
||||
if (shouldMerge) {
|
||||
// Merge unique proxies
|
||||
const uniqueProxies = new Set([...appStorage.proxiesData.proxies, ...data.proxies])
|
||||
appStorage.proxiesData.proxies = [...uniqueProxies]
|
||||
} else {
|
||||
appStorage.proxiesData.proxies = data.proxies
|
||||
}
|
||||
importedTypes.push('proxies list')
|
||||
}
|
||||
|
||||
if (importChoices.proxy && data.proxy) {
|
||||
appStorage.proxiesData.selected = data.proxy
|
||||
importedTypes.push('selected proxy')
|
||||
}
|
||||
}
|
||||
|
||||
if (importChoices.accountTokens && data.accountTokens) {
|
||||
if (shouldMerge && appStorage.authenticatedAccounts) {
|
||||
// Merge by unique identifier (assuming accounts have some unique ID or username)
|
||||
const existingAccounts = new Set(appStorage.authenticatedAccounts.map(a => a.username))
|
||||
const newAccounts = data.accountTokens.filter(a => !existingAccounts.has(a.username))
|
||||
appStorage.authenticatedAccounts = [...appStorage.authenticatedAccounts, ...newAccounts]
|
||||
} else {
|
||||
appStorage.authenticatedAccounts = data.accountTokens
|
||||
}
|
||||
importedTypes.push('account tokens')
|
||||
}
|
||||
|
||||
alert(`Profile imported successfully! Imported data: ${importedTypes.join(', ')}.\nYou may need to reload the page for some changes to take effect.`)
|
||||
} catch (err) {
|
||||
console.error('Failed to import profile:', err)
|
||||
alert('Failed to import profile: ' + (err.message || err))
|
||||
}
|
||||
}
|
||||
|
||||
export const exportData = async () => {
|
||||
const data = await showInputsModal('Export Profile', {
|
||||
profileName: {
|
||||
type: 'text',
|
||||
},
|
||||
exportSettings: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
exportKeybindings: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
exportServers: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
saveUsernameAndProxy: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
exportGlobalProxiesList: {
|
||||
type: 'checkbox',
|
||||
defaultValue: false,
|
||||
},
|
||||
exportAccountTokens: {
|
||||
type: 'checkbox',
|
||||
defaultValue: false,
|
||||
},
|
||||
})
|
||||
const fileName = `${data.profileName ? `${data.profileName}-` : ''}web-client-profile.json`
|
||||
const json: ExportedFile = {
|
||||
_about: 'Minecraft Web Client (mcraft.fun) Profile',
|
||||
...data.exportSettings ? {
|
||||
options: getChangedSettings(),
|
||||
} : {},
|
||||
...data.exportKeybindings ? {
|
||||
keybindings: customKeymaps,
|
||||
} : {},
|
||||
...data.exportServers ? {
|
||||
servers: appStorage.serversList,
|
||||
} : {},
|
||||
...data.saveUsernameAndProxy ? {
|
||||
username: appStorage.username,
|
||||
proxy: appStorage.proxiesData?.selected,
|
||||
} : {},
|
||||
...data.exportGlobalProxiesList ? {
|
||||
proxies: appStorage.proxiesData?.proxies,
|
||||
} : {},
|
||||
...data.exportAccountTokens ? {
|
||||
accountTokens: appStorage.authenticatedAccounts,
|
||||
} : {},
|
||||
}
|
||||
const blob = new Blob([JSON.stringify(json, null, 2)], { type: 'application/json' })
|
||||
const url = URL.createObjectURL(blob)
|
||||
const a = document.createElement('a')
|
||||
a.href = url
|
||||
a.download = fileName
|
||||
a.click()
|
||||
URL.revokeObjectURL(url)
|
||||
}
|
||||
|
|
@ -2,19 +2,20 @@ import PItem from 'prismarine-item'
|
|||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { options } from './optionsStorage'
|
||||
import { jeiCustomCategories } from './inventoryWindows'
|
||||
import { registerIdeChannels } from './core/ideChannels'
|
||||
|
||||
export default () => {
|
||||
customEvents.on('mineflayerBotCreated', async () => {
|
||||
if (!options.customChannels) return
|
||||
await new Promise(resolve => {
|
||||
bot.once('login', () => {
|
||||
resolve(true)
|
||||
})
|
||||
bot.once('login', () => {
|
||||
registerBlockModelsChannel()
|
||||
registerMediaChannels()
|
||||
registerSectionAnimationChannels()
|
||||
registeredJeiChannel()
|
||||
registerBlockInteractionsCustomizationChannel()
|
||||
registerWaypointChannels()
|
||||
registerIdeChannels()
|
||||
})
|
||||
registerBlockModelsChannel()
|
||||
registerMediaChannels()
|
||||
registerSectionAnimationChannels()
|
||||
registeredJeiChannel()
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -32,6 +33,95 @@ const registerChannel = (channelName: string, packetStructure: any[], handler: (
|
|||
console.debug(`registered custom channel ${channelName} channel`)
|
||||
}
|
||||
|
||||
const registerBlockInteractionsCustomizationChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:block-interactions-customization'
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'newConfiguration',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
]
|
||||
]
|
||||
|
||||
registerChannel(CHANNEL_NAME, packetStructure, (data) => {
|
||||
const config = JSON.parse(data.newConfiguration)
|
||||
bot.mouse.setConfigFromPacket(config)
|
||||
}, true)
|
||||
}
|
||||
|
||||
const registerWaypointChannels = () => {
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'x',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'y',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'z',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'minDistance',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'label',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'color',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'metadataJson',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
registerChannel('minecraft-web-client:waypoint-add', packetStructure, (data) => {
|
||||
// Parse metadata if provided
|
||||
let metadata: any = {}
|
||||
if (data.metadataJson && data.metadataJson.trim() !== '') {
|
||||
try {
|
||||
metadata = JSON.parse(data.metadataJson)
|
||||
} catch (error) {
|
||||
console.warn('Failed to parse waypoint metadataJson:', error)
|
||||
}
|
||||
}
|
||||
|
||||
getThreeJsRendererMethods()?.addWaypoint(data.id, data.x, data.y, data.z, {
|
||||
minDistance: data.minDistance,
|
||||
label: data.label || undefined,
|
||||
color: data.color || undefined,
|
||||
metadata
|
||||
})
|
||||
})
|
||||
|
||||
registerChannel('minecraft-web-client:waypoint-delete', [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
], (data) => {
|
||||
getThreeJsRendererMethods()?.removeWaypoint(data.id)
|
||||
})
|
||||
}
|
||||
|
||||
const registerBlockModelsChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:blockmodels'
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//@ts-check
|
||||
import * as nbt from 'prismarine-nbt'
|
||||
import { options } from './optionsStorage'
|
||||
|
||||
//@ts-check
|
||||
const { EventEmitter } = require('events')
|
||||
const debug = require('debug')('minecraft-protocol')
|
||||
const states = require('minecraft-protocol/src/states')
|
||||
|
|
@ -51,8 +52,20 @@ class CustomChannelClient extends EventEmitter {
|
|||
this.emit('state', newProperty, oldProperty)
|
||||
}
|
||||
|
||||
end(reason) {
|
||||
this._endReason = reason
|
||||
end(endReason, fullReason) {
|
||||
// eslint-disable-next-line unicorn/no-this-assignment
|
||||
const client = this
|
||||
if (client.state === states.PLAY) {
|
||||
fullReason ||= loadedData.supportFeature('chatPacketsUseNbtComponents')
|
||||
? nbt.comp({ text: nbt.string(endReason) })
|
||||
: JSON.stringify({ text: endReason })
|
||||
client.write('kick_disconnect', { reason: fullReason })
|
||||
} else if (client.state === states.LOGIN) {
|
||||
fullReason ||= JSON.stringify({ text: endReason })
|
||||
client.write('disconnect', { reason: fullReason })
|
||||
}
|
||||
|
||||
this._endReason = endReason
|
||||
this.emit('end', this._endReason) // still emits on server side only, doesn't send anything to our client
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,46 +0,0 @@
|
|||
import { options } from './optionsStorage'
|
||||
import { assertDefined } from './utils'
|
||||
import { updateBackground } from './water'
|
||||
|
||||
export default () => {
|
||||
const timeUpdated = () => {
|
||||
// 0 morning
|
||||
const dayTotal = 24_000
|
||||
const evening = 11_500
|
||||
const night = 13_500
|
||||
const morningStart = 23_000
|
||||
const morningEnd = 23_961
|
||||
const timeProgress = options.dayCycleAndLighting ? bot.time.timeOfDay : 0
|
||||
|
||||
// todo check actual colors
|
||||
const dayColorRainy = { r: 111 / 255, g: 156 / 255, b: 236 / 255 }
|
||||
// todo yes, we should make animations (and rain)
|
||||
// eslint-disable-next-line unicorn/numeric-separators-style
|
||||
const dayColor = bot.isRaining ? dayColorRainy : { r: 0.6784313725490196, g: 0.8470588235294118, b: 0.9019607843137255 } // lightblue
|
||||
// let newColor = dayColor
|
||||
let int = 1
|
||||
if (timeProgress < evening) {
|
||||
// stay dayily
|
||||
} else if (timeProgress < night) {
|
||||
const progressNorm = timeProgress - evening
|
||||
const progressMax = night - evening
|
||||
int = 1 - progressNorm / progressMax
|
||||
} else if (timeProgress < morningStart) {
|
||||
int = 0
|
||||
} else if (timeProgress < morningEnd) {
|
||||
const progressNorm = timeProgress - morningStart
|
||||
const progressMax = night - morningEnd
|
||||
int = progressNorm / progressMax
|
||||
}
|
||||
// todo need to think wisely how to set these values & also move directional light around!
|
||||
const colorInt = Math.max(int, 0.1)
|
||||
updateBackground({ r: dayColor.r * colorInt, g: dayColor.g * colorInt, b: dayColor.b * colorInt })
|
||||
if (!options.newVersionsLighting && bot.supportFeature('blockStateId')) {
|
||||
appViewer.playerState.reactive.ambientLight = Math.max(int, 0.25)
|
||||
appViewer.playerState.reactive.directionalLight = Math.min(int, 0.5)
|
||||
}
|
||||
}
|
||||
|
||||
bot.on('time', timeUpdated)
|
||||
timeUpdated()
|
||||
}
|
||||
159
src/defaultOptions.ts
Normal file
159
src/defaultOptions.ts
Normal file
|
|
@ -0,0 +1,159 @@
|
|||
export const defaultOptions = {
|
||||
renderDistance: 3,
|
||||
keepChunksDistance: 1,
|
||||
multiplayerRenderDistance: 3,
|
||||
closeConfirmation: true,
|
||||
autoFullScreen: false,
|
||||
mouseRawInput: true,
|
||||
autoExitFullscreen: false,
|
||||
localUsername: 'wanderer',
|
||||
mouseSensX: 50,
|
||||
mouseSensY: -1,
|
||||
chatWidth: 320,
|
||||
chatHeight: 180,
|
||||
chatScale: 100,
|
||||
chatOpacity: 100,
|
||||
chatOpacityOpened: 100,
|
||||
messagesLimit: 200,
|
||||
volume: 50,
|
||||
enableMusic: true,
|
||||
musicVolume: 50,
|
||||
// fov: 70,
|
||||
fov: 75,
|
||||
defaultPerspective: 'first_person' as 'first_person' | 'third_person_back' | 'third_person_front',
|
||||
guiScale: 3,
|
||||
autoRequestCompletions: true,
|
||||
touchButtonsSize: 40,
|
||||
touchButtonsOpacity: 80,
|
||||
touchButtonsPosition: 12,
|
||||
touchControlsPositions: getDefaultTouchControlsPositions(),
|
||||
touchControlsSize: getTouchControlsSize(),
|
||||
touchMovementType: 'modern' as 'modern' | 'classic',
|
||||
touchInteractionType: 'classic' as 'classic' | 'buttons',
|
||||
gpuPreference: 'default' as 'default' | 'high-performance' | 'low-power',
|
||||
backgroundRendering: '20fps' as 'full' | '20fps' | '5fps',
|
||||
/** @unstable */
|
||||
disableAssets: false,
|
||||
/** @unstable */
|
||||
debugLogNotFrequentPackets: false,
|
||||
unimplementedContainers: false,
|
||||
dayCycleAndLighting: true,
|
||||
loadPlayerSkins: true,
|
||||
renderEars: true,
|
||||
lowMemoryMode: false,
|
||||
starfieldRendering: true,
|
||||
defaultSkybox: true,
|
||||
enabledResourcepack: null as string | null,
|
||||
useVersionsTextures: 'latest',
|
||||
serverResourcePacks: 'prompt' as 'prompt' | 'always' | 'never',
|
||||
showHand: true,
|
||||
viewBobbing: true,
|
||||
displayRecordButton: true,
|
||||
packetsLoggerPreset: 'all' as 'all' | 'no-buffers',
|
||||
serversAutoVersionSelect: 'auto' as 'auto' | 'latest' | '1.20.4' | string,
|
||||
customChannels: false,
|
||||
remoteContentNotSameOrigin: false as boolean | string[],
|
||||
packetsRecordingAutoStart: false,
|
||||
language: 'auto',
|
||||
preciseMouseInput: false,
|
||||
// todo ui setting, maybe enable by default?
|
||||
waitForChunksRender: false as 'sp-only' | boolean,
|
||||
jeiEnabled: true as boolean | Array<'creative' | 'survival' | 'adventure' | 'spectator'>,
|
||||
modsSupport: false,
|
||||
modsAutoUpdate: 'check' as 'check' | 'never' | 'always',
|
||||
modsUpdatePeriodCheck: 24, // hours
|
||||
preventBackgroundTimeoutKick: false,
|
||||
preventSleep: false,
|
||||
debugContro: false,
|
||||
debugChatScroll: false,
|
||||
chatVanillaRestrictions: true,
|
||||
debugResponseTimeIndicator: false,
|
||||
chatPingExtension: true,
|
||||
// antiAliasing: false,
|
||||
topRightTimeDisplay: 'only-fullscreen' as 'only-fullscreen' | 'always' | 'never',
|
||||
|
||||
clipWorldBelowY: undefined as undefined | number, // will be removed
|
||||
disableSignsMapsSupport: false,
|
||||
singleplayerAutoSave: false,
|
||||
showChunkBorders: false, // todo rename option
|
||||
frameLimit: false as number | false,
|
||||
alwaysBackupWorldBeforeLoading: undefined as boolean | undefined | null,
|
||||
alwaysShowMobileControls: false,
|
||||
excludeCommunicationDebugEvents: [] as string[],
|
||||
preventDevReloadWhilePlaying: false,
|
||||
numWorkers: 4,
|
||||
localServerOptions: {
|
||||
gameMode: 1
|
||||
} as any,
|
||||
saveLoginPassword: 'prompt' as 'prompt' | 'never' | 'always',
|
||||
preferLoadReadonly: false,
|
||||
experimentalClientSelfReload: false,
|
||||
remoteSoundsSupport: false,
|
||||
remoteSoundsLoadTimeout: 500,
|
||||
disableLoadPrompts: false,
|
||||
guestUsername: 'guest',
|
||||
askGuestName: true,
|
||||
errorReporting: true,
|
||||
/** Actually might be useful */
|
||||
showCursorBlockInSpectator: false,
|
||||
renderEntities: true,
|
||||
smoothLighting: true,
|
||||
newVersionsLighting: false,
|
||||
chatSelect: true,
|
||||
autoJump: 'auto' as 'auto' | 'always' | 'never',
|
||||
autoParkour: false,
|
||||
vrSupport: true, // doesn't directly affect the VR mode, should only disable the button which is annoying to android users
|
||||
vrPageGameRendering: false,
|
||||
renderDebug: 'basic' as 'none' | 'advanced' | 'basic',
|
||||
rendererPerfDebugOverlay: false,
|
||||
|
||||
// advanced bot options
|
||||
autoRespawn: false,
|
||||
mutedSounds: [] as string[],
|
||||
plugins: [] as Array<{ enabled: boolean, name: string, description: string, script: string }>,
|
||||
/** Wether to popup sign editor on server action */
|
||||
autoSignEditor: true,
|
||||
wysiwygSignEditor: 'auto' as 'auto' | 'always' | 'never',
|
||||
showMinimap: 'never' as 'always' | 'singleplayer' | 'never',
|
||||
minimapOptimizations: true,
|
||||
displayBossBars: true,
|
||||
disabledUiParts: [] as string[],
|
||||
neighborChunkUpdates: true,
|
||||
highlightBlockColor: 'auto' as 'auto' | 'blue' | 'classic',
|
||||
activeRenderer: 'threejs',
|
||||
rendererSharedOptions: {
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false
|
||||
}
|
||||
}
|
||||
|
||||
function getDefaultTouchControlsPositions () {
|
||||
return {
|
||||
action: [
|
||||
70,
|
||||
76
|
||||
],
|
||||
sneak: [
|
||||
84,
|
||||
76
|
||||
],
|
||||
break: [
|
||||
70,
|
||||
57
|
||||
],
|
||||
jump: [
|
||||
84,
|
||||
57
|
||||
],
|
||||
} as Record<string, [number, number]>
|
||||
}
|
||||
|
||||
function getTouchControlsSize () {
|
||||
return {
|
||||
joystick: 55,
|
||||
action: 36,
|
||||
break: 36,
|
||||
jump: 36,
|
||||
sneak: 36,
|
||||
}
|
||||
}
|
||||
113
src/devtools.ts
113
src/devtools.ts
|
|
@ -5,6 +5,17 @@ import { WorldRendererThree } from 'renderer/viewer/three/worldrendererThree'
|
|||
import { enable, disable, enabled } from 'debug'
|
||||
import { Vec3 } from 'vec3'
|
||||
|
||||
customEvents.on('mineflayerBotCreated', () => {
|
||||
window.debugServerPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toClient.types).map(name => {
|
||||
name = name.replace('packet_', '')
|
||||
return [name, name]
|
||||
}))
|
||||
window.debugClientPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toServer.types).map(name => {
|
||||
name = name.replace('packet_', '')
|
||||
return [name, name]
|
||||
}))
|
||||
})
|
||||
|
||||
window.Vec3 = Vec3
|
||||
window.cursorBlockRel = (x = 0, y = 0, z = 0) => {
|
||||
const newPos = bot.blockAtCursor(5)?.position.offset(x, y, z)
|
||||
|
|
@ -209,3 +220,105 @@ setInterval(() => {
|
|||
}, 1000)
|
||||
|
||||
// ---
|
||||
|
||||
// Add type declaration for performance.memory
|
||||
declare global {
|
||||
interface Performance {
|
||||
memory?: {
|
||||
usedJSHeapSize: number
|
||||
totalJSHeapSize: number
|
||||
jsHeapSizeLimit: number
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Performance metrics WebSocket client
|
||||
let ws: WebSocket | null = null
|
||||
let wsReconnectTimeout: NodeJS.Timeout | null = null
|
||||
let metricsInterval: NodeJS.Timeout | null = null
|
||||
|
||||
// Start collecting metrics immediately
|
||||
const startTime = performance.now()
|
||||
|
||||
function collectAndSendMetrics () {
|
||||
if (!ws || ws.readyState !== WebSocket.OPEN) return
|
||||
|
||||
const metrics = {
|
||||
loadTime: performance.now() - startTime,
|
||||
memoryUsage: (performance.memory?.usedJSHeapSize ?? 0) / 1024 / 1024,
|
||||
timestamp: Date.now()
|
||||
}
|
||||
|
||||
ws.send(JSON.stringify(metrics))
|
||||
}
|
||||
|
||||
function getWebSocketUrl () {
|
||||
const wsPort = process.env.WS_PORT
|
||||
if (!wsPort) return null
|
||||
|
||||
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:'
|
||||
const { hostname } = window.location
|
||||
return `${protocol}//${hostname}:${wsPort}`
|
||||
}
|
||||
|
||||
function connectWebSocket () {
|
||||
if (ws) return
|
||||
|
||||
const wsUrl = getWebSocketUrl()
|
||||
if (!wsUrl) {
|
||||
return
|
||||
}
|
||||
|
||||
ws = new WebSocket(wsUrl)
|
||||
|
||||
ws.onopen = () => {
|
||||
console.log('Connected to metrics server')
|
||||
if (wsReconnectTimeout) {
|
||||
clearTimeout(wsReconnectTimeout)
|
||||
wsReconnectTimeout = null
|
||||
}
|
||||
|
||||
// Start sending metrics immediately after connection
|
||||
collectAndSendMetrics()
|
||||
|
||||
// Clear existing interval if any
|
||||
if (metricsInterval) {
|
||||
clearInterval(metricsInterval)
|
||||
}
|
||||
|
||||
// Set new interval
|
||||
metricsInterval = setInterval(collectAndSendMetrics, 500)
|
||||
}
|
||||
|
||||
ws.onclose = () => {
|
||||
console.log('Disconnected from metrics server')
|
||||
ws = null
|
||||
|
||||
// Clear metrics interval
|
||||
if (metricsInterval) {
|
||||
clearInterval(metricsInterval)
|
||||
metricsInterval = null
|
||||
}
|
||||
|
||||
// Try to reconnect after 3 seconds
|
||||
wsReconnectTimeout = setTimeout(connectWebSocket, 3000)
|
||||
}
|
||||
|
||||
ws.onerror = (error) => {
|
||||
console.error('WebSocket error:', error)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect immediately
|
||||
connectWebSocket()
|
||||
|
||||
// Add command to request current metrics
|
||||
window.requestMetrics = () => {
|
||||
const metrics = {
|
||||
loadTime: performance.now() - startTime,
|
||||
memoryUsage: (performance.memory?.usedJSHeapSize ?? 0) / 1024 / 1024,
|
||||
timestamp: Date.now()
|
||||
}
|
||||
console.log('Current metrics:', metrics)
|
||||
return metrics
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,6 +11,12 @@ export const getFixedFilesize = (bytes: number) => {
|
|||
return prettyBytes(bytes, { minimumFractionDigits: 2, maximumFractionDigits: 2 })
|
||||
}
|
||||
|
||||
export const isInterestedInDownload = () => {
|
||||
const { map, texturepack, replayFileUrl } = appQueryParams
|
||||
const { mapDir } = appQueryParamsArray
|
||||
return !!map || !!texturepack || !!replayFileUrl || !!mapDir
|
||||
}
|
||||
|
||||
const inner = async () => {
|
||||
const { map, texturepack, replayFileUrl } = appQueryParams
|
||||
const { mapDir } = appQueryParamsArray
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import fs from 'fs'
|
|||
import * as nbt from 'prismarine-nbt'
|
||||
import RegionFile from 'prismarine-provider-anvil/src/region'
|
||||
import { versions } from 'minecraft-data'
|
||||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { openWorldDirectory, openWorldZip } from './browserfs'
|
||||
import { isGameActive } from './globalState'
|
||||
import { showNotification } from './react/NotificationProvider'
|
||||
|
|
@ -12,6 +13,9 @@ const parseNbt = promisify(nbt.parse)
|
|||
const simplifyNbt = nbt.simplify
|
||||
window.nbt = nbt
|
||||
|
||||
// Supported image types for skybox
|
||||
const VALID_IMAGE_EXTENSIONS = ['.png', '.jpg', '.jpeg', '.webp']
|
||||
|
||||
// todo display drop zone
|
||||
for (const event of ['drag', 'dragstart', 'dragend', 'dragover', 'dragenter', 'dragleave', 'drop']) {
|
||||
window.addEventListener(event, (e: any) => {
|
||||
|
|
@ -45,6 +49,34 @@ window.addEventListener('drop', async e => {
|
|||
})
|
||||
|
||||
async function handleDroppedFile (file: File) {
|
||||
// Check for image files first when game is active
|
||||
if (isGameActive(false) && VALID_IMAGE_EXTENSIONS.some(ext => file.name.toLowerCase().endsWith(ext))) {
|
||||
try {
|
||||
// Convert image to base64
|
||||
const reader = new FileReader()
|
||||
const base64Promise = new Promise<string>((resolve, reject) => {
|
||||
reader.onload = () => resolve(reader.result as string)
|
||||
reader.onerror = reject
|
||||
})
|
||||
reader.readAsDataURL(file)
|
||||
const base64Image = await base64Promise
|
||||
|
||||
// Get ThreeJS backend methods and update skybox
|
||||
const setSkyboxImage = getThreeJsRendererMethods()?.setSkyboxImage
|
||||
if (setSkyboxImage) {
|
||||
await setSkyboxImage(base64Image)
|
||||
showNotification('Skybox updated successfully')
|
||||
} else {
|
||||
showNotification('Cannot update skybox - renderer does not support it')
|
||||
}
|
||||
return
|
||||
} catch (err) {
|
||||
console.error('Failed to update skybox:', err)
|
||||
showNotification('Failed to update skybox', 'error')
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
if (file.name.endsWith('.zip')) {
|
||||
void openWorldZip(file)
|
||||
return
|
||||
|
|
|
|||
189
src/entities.ts
189
src/entities.ts
|
|
@ -4,6 +4,7 @@ import tracker from '@nxg-org/mineflayer-tracker'
|
|||
import { loader as autoJumpPlugin } from '@nxg-org/mineflayer-auto-jump'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { Team } from 'mineflayer'
|
||||
import { options, watchValue } from './optionsStorage'
|
||||
import { gameAdditionalState, miscUiState } from './globalState'
|
||||
import { EntityStatus } from './mineflayer/entityStatus'
|
||||
|
|
@ -125,6 +126,28 @@ customEvents.on('gameLoaded', () => {
|
|||
if (entityStatus === EntityStatus.HURT) {
|
||||
getThreeJsRendererMethods()?.damageEntity(entityId, entityStatus)
|
||||
}
|
||||
|
||||
if (entityStatus === EntityStatus.BURNED) {
|
||||
updateEntityStates(entityId, true, true)
|
||||
}
|
||||
})
|
||||
|
||||
// on fire events
|
||||
bot._client.on('entity_metadata', (data) => {
|
||||
if (data.entityId !== bot.entity.id) return
|
||||
handleEntityMetadata(data)
|
||||
})
|
||||
|
||||
bot.on('end', () => {
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
})
|
||||
|
||||
bot.on('respawn', () => {
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
})
|
||||
|
||||
const updateCamera = (entity: Entity) => {
|
||||
|
|
@ -197,35 +220,149 @@ customEvents.on('gameLoaded', () => {
|
|||
}
|
||||
})
|
||||
|
||||
// Texture override from packet properties
|
||||
bot._client.on('player_info', (packet) => {
|
||||
for (const playerEntry of packet.data) {
|
||||
if (!playerEntry.player && !playerEntry.properties) continue
|
||||
let textureProperty = playerEntry.properties?.find(prop => prop?.name === 'textures')
|
||||
if (!textureProperty) {
|
||||
textureProperty = playerEntry.player?.properties?.find(prop => prop?.key === 'textures')
|
||||
}
|
||||
if (textureProperty) {
|
||||
try {
|
||||
const textureData = JSON.parse(Buffer.from(textureProperty.value, 'base64').toString())
|
||||
const skinUrl = textureData.textures?.SKIN?.url
|
||||
const capeUrl = textureData.textures?.CAPE?.url
|
||||
const applySkinTexturesProxy = (url: string | undefined) => {
|
||||
const { appConfig } = miscUiState
|
||||
if (appConfig?.skinTexturesProxy) {
|
||||
return url?.replace('http://textures.minecraft.net/', appConfig.skinTexturesProxy)
|
||||
.replace('https://textures.minecraft.net/', appConfig.skinTexturesProxy)
|
||||
}
|
||||
return url
|
||||
}
|
||||
|
||||
// Find entity with matching UUID and update skin
|
||||
let entityId = ''
|
||||
for (const [entId, entity] of Object.entries(bot.entities)) {
|
||||
if (entity.uuid === playerEntry.uuid) {
|
||||
entityId = entId
|
||||
break
|
||||
}
|
||||
}
|
||||
// even if not found, still record to cache
|
||||
void getThreeJsRendererMethods()?.updatePlayerSkin(entityId, playerEntry.player?.name, playerEntry.uuid, skinUrl, capeUrl)
|
||||
} catch (err) {
|
||||
console.error('Error decoding player texture:', err)
|
||||
// Texture override from packet properties
|
||||
const updateSkin = (player: import('mineflayer').Player) => {
|
||||
if (!player.uuid || !player.username || !player.skinData) return
|
||||
|
||||
try {
|
||||
const skinUrl = applySkinTexturesProxy(player.skinData.url)
|
||||
const capeUrl = applySkinTexturesProxy((player.skinData as any).capeUrl)
|
||||
|
||||
// Find entity with matching UUID and update skin
|
||||
let entityId = ''
|
||||
for (const [entId, entity] of Object.entries(bot.entities)) {
|
||||
if (entity.uuid === player.uuid) {
|
||||
entityId = entId
|
||||
break
|
||||
}
|
||||
}
|
||||
// even if not found, still record to cache
|
||||
void getThreeJsRendererMethods()!.updatePlayerSkin(entityId, player.username, player.uuid, skinUrl ?? true, capeUrl)
|
||||
} catch (err) {
|
||||
reportError(new Error('Error applying skin texture:', { cause: err }))
|
||||
}
|
||||
}
|
||||
|
||||
bot.on('playerJoined', updateSkin)
|
||||
bot.on('playerUpdated', updateSkin)
|
||||
for (const entity of Object.values(bot.players)) {
|
||||
updateSkin(entity)
|
||||
}
|
||||
|
||||
const teamUpdated = (team: Team) => {
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
if (entity.type === 'player' && entity.username && team.members.includes(entity.username) || entity.uuid && team.members.includes(entity.uuid)) {
|
||||
bot.emit('entityUpdate', entity)
|
||||
}
|
||||
}
|
||||
}
|
||||
bot.on('teamUpdated', teamUpdated)
|
||||
for (const team of Object.values(bot.teams)) {
|
||||
teamUpdated(team)
|
||||
}
|
||||
|
||||
const updateEntityNameTags = (team: Team) => {
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
const entityTeam = entity.type === 'player' && entity.username ? bot.teamMap[entity.username] : entity.uuid ? bot.teamMap[entity.uuid] : undefined
|
||||
if ((entityTeam?.nameTagVisibility === 'hideForOwnTeam' && entityTeam.name === team.name)
|
||||
|| (entityTeam?.nameTagVisibility === 'hideForOtherTeams' && entityTeam.name !== team.name)) {
|
||||
bot.emit('entityUpdate', entity)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const doEntitiesNeedUpdating = (team: Team) => {
|
||||
return team.nameTagVisibility === 'never'
|
||||
|| (team.nameTagVisibility === 'hideForOtherTeams' && appViewer.playerState.reactive.team?.team !== team.team)
|
||||
|| (team.nameTagVisibility === 'hideForOwnTeam' && appViewer.playerState.reactive.team?.team === team.team)
|
||||
}
|
||||
|
||||
bot.on('teamMemberAdded', (team: Team, members: string[]) => {
|
||||
if (members.includes(bot.username) && appViewer.playerState.reactive.team?.team !== team.team) {
|
||||
appViewer.playerState.reactive.team = team
|
||||
// Player was added to a team, need to check if any entities need updating
|
||||
updateEntityNameTags(team)
|
||||
} else if (doEntitiesNeedUpdating(team)) {
|
||||
// Need to update all entities that were added
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
if (entity.type === 'player' && entity.username && members.includes(entity.username) || entity.uuid && members.includes(entity.uuid)) {
|
||||
bot.emit('entityUpdate', entity)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
})
|
||||
|
||||
bot.on('teamMemberRemoved', (team: Team, members: string[]) => {
|
||||
if (members.includes(bot.username) && appViewer.playerState.reactive.team?.team === team.team) {
|
||||
appViewer.playerState.reactive.team = undefined
|
||||
// Player was removed from a team, need to check if any entities need updating
|
||||
updateEntityNameTags(team)
|
||||
} else if (doEntitiesNeedUpdating(team)) {
|
||||
// Need to update all entities that were removed
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
if (entity.type === 'player' && entity.username && members.includes(entity.username) || entity.uuid && members.includes(entity.uuid)) {
|
||||
bot.emit('entityUpdate', entity)
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
bot.on('teamRemoved', (team: Team) => {
|
||||
if (appViewer.playerState.reactive.team?.team === team?.team) {
|
||||
appViewer.playerState.reactive.team = undefined
|
||||
// Player's team was removed, need to update all entities that are in a team
|
||||
updateEntityNameTags(team)
|
||||
}
|
||||
})
|
||||
|
||||
})
|
||||
|
||||
// Constants
|
||||
const SHARED_FLAGS_KEY = 0
|
||||
const ENTITY_FLAGS = {
|
||||
ON_FIRE: 0x01, // Bit 0
|
||||
SNEAKING: 0x02, // Bit 1
|
||||
SPRINTING: 0x08, // Bit 3
|
||||
SWIMMING: 0x10, // Bit 4
|
||||
INVISIBLE: 0x20, // Bit 5
|
||||
GLOWING: 0x40, // Bit 6
|
||||
FALL_FLYING: 0x80 // Bit 7 (elytra flying)
|
||||
}
|
||||
|
||||
let onFireTimeout: NodeJS.Timeout | undefined
|
||||
const updateEntityStates = (entityId: number, onFire: boolean, timeout?: boolean) => {
|
||||
if (entityId !== bot.entity.id) return
|
||||
appViewer.playerState.reactive.onFire = onFire
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
if (timeout) {
|
||||
onFireTimeout = setTimeout(() => {
|
||||
updateEntityStates(entityId, false, false)
|
||||
}, 5000)
|
||||
}
|
||||
}
|
||||
|
||||
// Process entity metadata packet
|
||||
function handleEntityMetadata (packet: { entityId: number, metadata: Array<{ key: number, type: string, value: number }> }) {
|
||||
const { entityId, metadata } = packet
|
||||
|
||||
// Find shared flags in metadata
|
||||
const flagsData = metadata.find(meta => meta.key === SHARED_FLAGS_KEY &&
|
||||
meta.type === 'byte')
|
||||
|
||||
// Update fire state if flags were found
|
||||
if (flagsData) {
|
||||
const wasOnFire = appViewer.playerState.reactive.onFire
|
||||
appViewer.playerState.reactive.onFire = (flagsData.value & ENTITY_FLAGS.ON_FIRE) !== 0
|
||||
}
|
||||
}
|
||||
|
|
|
|||
37
src/env.d.ts
vendored
Normal file
37
src/env.d.ts
vendored
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
declare namespace NodeJS {
|
||||
interface ProcessEnv {
|
||||
// Build configuration
|
||||
NODE_ENV: 'development' | 'production'
|
||||
MIN_MC_VERSION?: string
|
||||
MAX_MC_VERSION?: string
|
||||
ALWAYS_COMPRESS_LARGE_DATA?: 'true' | 'false'
|
||||
SINGLE_FILE_BUILD?: 'true' | 'false'
|
||||
WS_PORT?: string
|
||||
DISABLE_SERVICE_WORKER?: 'true' | 'false'
|
||||
CONFIG_JSON_SOURCE?: 'BUNDLED' | 'REMOTE'
|
||||
LOCAL_CONFIG_FILE?: string
|
||||
BUILD_VERSION?: string
|
||||
|
||||
// Build internals
|
||||
GITHUB_REPOSITORY?: string
|
||||
VERCEL_GIT_REPO_OWNER?: string
|
||||
VERCEL_GIT_REPO_SLUG?: string
|
||||
|
||||
// UI
|
||||
MAIN_MENU_LINKS?: string
|
||||
ALWAYS_MINIMAL_SERVER_UI?: 'true' | 'false'
|
||||
|
||||
// App features
|
||||
ENABLE_COOKIE_STORAGE?: string
|
||||
COOKIE_STORAGE_PREFIX?: string
|
||||
|
||||
// Build info. Release information
|
||||
RELEASE_TAG?: string
|
||||
RELEASE_LINK?: string
|
||||
RELEASE_CHANGELOG?: string
|
||||
|
||||
// Build info
|
||||
INLINED_APP_CONFIG?: string
|
||||
GITHUB_URL?: string
|
||||
}
|
||||
}
|
||||
|
|
@ -46,6 +46,8 @@ export const showModal = (elem: /* (HTMLElement & Record<string, any>) | */{ re
|
|||
activeModalStack.push(resolved)
|
||||
}
|
||||
|
||||
window.showModal = showModal
|
||||
|
||||
/**
|
||||
*
|
||||
* @returns true if previous modal was restored
|
||||
|
|
|
|||
2
src/globals.d.ts
vendored
2
src/globals.d.ts
vendored
|
|
@ -12,7 +12,7 @@ declare const bot: Omit<import('mineflayer').Bot, 'world' | '_client'> & {
|
|||
}
|
||||
declare const __type_bot: typeof bot
|
||||
declare const appViewer: import('./appViewer').AppViewer
|
||||
declare const worldView: import('renderer/viewer/lib/WorldView').WorldView | undefined
|
||||
declare const worldView: import('renderer/viewer/lib/worldDataEmitter').WorldDataEmitter | undefined
|
||||
declare const addStatPerSec: (name: string) => void
|
||||
declare const localServer: import('flying-squid/dist/index').FullServer & { options } | undefined
|
||||
/** all currently loaded mc data */
|
||||
|
|
|
|||
|
|
@ -5,7 +5,8 @@ window.bot = undefined
|
|||
window.THREE = undefined
|
||||
window.localServer = undefined
|
||||
window.worldView = undefined
|
||||
window.viewer = undefined
|
||||
window.viewer = undefined // legacy
|
||||
window.appViewer = undefined
|
||||
window.loadedData = undefined
|
||||
window.customEvents = new EventEmitter()
|
||||
window.customEvents.setMaxListeners(10_000)
|
||||
|
|
|
|||
268
src/index.ts
268
src/index.ts
|
|
@ -29,7 +29,7 @@ import './reactUi'
|
|||
import { lockUrl, onBotCreate } from './controls'
|
||||
import './dragndrop'
|
||||
import { possiblyCleanHandle } from './browserfs'
|
||||
import downloadAndOpenFile from './downloadAndOpenFile'
|
||||
import downloadAndOpenFile, { isInterestedInDownload } from './downloadAndOpenFile'
|
||||
|
||||
import fs from 'fs'
|
||||
import net, { Socket } from 'net'
|
||||
|
|
@ -56,13 +56,12 @@ import { isCypress } from './standaloneUtils'
|
|||
|
||||
import { startLocalServer, unsupportedLocalServerFeatures } from './createLocalServer'
|
||||
import defaultServerOptions from './defaultLocalServerOptions'
|
||||
import dayCycle from './dayCycle'
|
||||
|
||||
import { onAppLoad, resourcepackReload, resourcePackState } from './resourcePack'
|
||||
import { ConnectPeerOptions, connectToPeer } from './localServerMultiplayer'
|
||||
import CustomChannelClient from './customClient'
|
||||
import { registerServiceWorker } from './serviceWorker'
|
||||
import { appStatusState, lastConnectOptions } from './react/AppStatusProvider'
|
||||
import { appStatusState, lastConnectOptions, quickDevReconnect } from './react/AppStatusProvider'
|
||||
|
||||
import { fsState } from './loadSave'
|
||||
import { watchFov } from './rendererUtils'
|
||||
|
|
@ -97,6 +96,7 @@ import { registerOpenBenchmarkListener } from './benchmark'
|
|||
import { tryHandleBuiltinCommand } from './builtinCommands'
|
||||
import { loadingTimerState } from './react/LoadingTimer'
|
||||
import { loadPluginsIntoWorld } from './react/CreateWorldProvider'
|
||||
import { getCurrentProxy, getCurrentUsername } from './react/ServersList'
|
||||
|
||||
window.debug = debug
|
||||
window.beforeRenderFrame = []
|
||||
|
|
@ -166,6 +166,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
})
|
||||
}
|
||||
|
||||
appStatusState.showReconnect = false
|
||||
loadingTimerState.loading = true
|
||||
loadingTimerState.start = Date.now()
|
||||
miscUiState.hasErrors = false
|
||||
|
|
@ -213,8 +214,13 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
const destroyAll = (wasKicked = false) => {
|
||||
if (ended) return
|
||||
loadingTimerState.loading = false
|
||||
if (!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) {
|
||||
location.reload()
|
||||
const { alwaysReconnect } = appQueryParams
|
||||
if ((!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) || (alwaysReconnect)) {
|
||||
if (alwaysReconnect === 'quick' || alwaysReconnect === 'fast') {
|
||||
quickDevReconnect()
|
||||
} else {
|
||||
location.reload()
|
||||
}
|
||||
}
|
||||
errorAbortController.abort()
|
||||
ended = true
|
||||
|
|
@ -229,8 +235,12 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
bot.emit('end', '')
|
||||
bot.removeAllListeners()
|
||||
bot._client.removeAllListeners()
|
||||
//@ts-expect-error TODO?
|
||||
bot._client = undefined
|
||||
bot._client = {
|
||||
//@ts-expect-error
|
||||
write (packetName) {
|
||||
console.warn('Tried to write packet', packetName, 'after bot was destroyed')
|
||||
}
|
||||
}
|
||||
//@ts-expect-error
|
||||
window.bot = bot = undefined
|
||||
}
|
||||
|
|
@ -276,6 +286,10 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
return
|
||||
}
|
||||
}
|
||||
if (e.reason?.stack?.includes('chrome-extension://')) {
|
||||
// ignore issues caused by chrome extension
|
||||
return
|
||||
}
|
||||
handleError(e.reason)
|
||||
}, {
|
||||
signal: errorAbortController.signal
|
||||
|
|
@ -290,7 +304,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
|
||||
if (connectOptions.server && !connectOptions.viewerWsConnect && !parsedServer.isWebSocket) {
|
||||
console.log(`using proxy ${proxy.host}:${proxy.port || location.port}`)
|
||||
net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` } })
|
||||
net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` }, artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined })
|
||||
}
|
||||
|
||||
const renderDistance = singleplayer ? renderDistanceSingleplayer : multiplayerRenderDistance
|
||||
|
|
@ -779,7 +793,6 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
}
|
||||
|
||||
initMotionTracking()
|
||||
dayCycle()
|
||||
|
||||
// Bot position callback
|
||||
const botPosition = () => {
|
||||
|
|
@ -880,37 +893,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
}
|
||||
}
|
||||
|
||||
const reconnectOptions = sessionStorage.getItem('reconnectOptions') ? JSON.parse(sessionStorage.getItem('reconnectOptions')!) : undefined
|
||||
|
||||
listenGlobalEvents()
|
||||
const unsubscribe = subscribe(miscUiState, async () => {
|
||||
if (miscUiState.fsReady && miscUiState.appConfig) {
|
||||
unsubscribe()
|
||||
if (reconnectOptions) {
|
||||
sessionStorage.removeItem('reconnectOptions')
|
||||
if (Date.now() - reconnectOptions.timestamp < 1000 * 60 * 2) {
|
||||
void connect(reconnectOptions.value)
|
||||
}
|
||||
} else {
|
||||
if (appQueryParams.singleplayer === '1' || appQueryParams.sp === '1') {
|
||||
loadSingleplayer({}, {
|
||||
worldFolder: undefined,
|
||||
...appQueryParams.version ? { version: appQueryParams.version } : {}
|
||||
})
|
||||
}
|
||||
if (appQueryParams.loadSave) {
|
||||
const savePath = `/data/worlds/${appQueryParams.loadSave}`
|
||||
try {
|
||||
await fs.promises.stat(savePath)
|
||||
} catch (err) {
|
||||
alert(`Save ${savePath} not found`)
|
||||
return
|
||||
}
|
||||
await loadInMemorySave(savePath)
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// #region fire click event on touch as we disable default behaviors
|
||||
let activeTouch: { touch: Touch, elem: HTMLElement, start: number } | undefined
|
||||
|
|
@ -946,90 +929,148 @@ document.body.addEventListener('touchstart', (e) => {
|
|||
}, { passive: false })
|
||||
// #endregion
|
||||
|
||||
// qs open actions
|
||||
if (!reconnectOptions) {
|
||||
downloadAndOpenFile().then((downloadAction) => {
|
||||
if (downloadAction) return
|
||||
if (appQueryParams.reconnect && process.env.NODE_ENV === 'development') {
|
||||
const lastConnect = JSON.parse(localStorage.lastConnectOptions ?? {})
|
||||
// immediate game enter actions: reconnect or URL QS
|
||||
const maybeEnterGame = () => {
|
||||
const waitForConfigFsLoad = (fn: () => void) => {
|
||||
let unsubscribe: () => void | undefined
|
||||
const checkDone = () => {
|
||||
if (miscUiState.fsReady && miscUiState.appConfig) {
|
||||
fn()
|
||||
unsubscribe?.()
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
if (!checkDone()) {
|
||||
const text = miscUiState.appConfig ? 'Loading' : 'Loading config'
|
||||
setLoadingScreenStatus(text)
|
||||
unsubscribe = subscribe(miscUiState, checkDone)
|
||||
}
|
||||
}
|
||||
|
||||
const reconnectOptions = sessionStorage.getItem('reconnectOptions') ? JSON.parse(sessionStorage.getItem('reconnectOptions')!) : undefined
|
||||
|
||||
if (reconnectOptions) {
|
||||
sessionStorage.removeItem('reconnectOptions')
|
||||
if (Date.now() - reconnectOptions.timestamp < 1000 * 60 * 2) {
|
||||
return waitForConfigFsLoad(async () => {
|
||||
void connect(reconnectOptions.value)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
if (appQueryParams.reconnect && localStorage.lastConnectOptions && process.env.NODE_ENV === 'development') {
|
||||
const lastConnect = JSON.parse(localStorage.lastConnectOptions ?? {})
|
||||
return waitForConfigFsLoad(async () => {
|
||||
void connect({
|
||||
botVersion: appQueryParams.version ?? undefined,
|
||||
...lastConnect,
|
||||
ip: appQueryParams.ip || undefined
|
||||
})
|
||||
return
|
||||
}
|
||||
if (appQueryParams.ip || appQueryParams.proxy) {
|
||||
const waitAppConfigLoad = !appQueryParams.proxy
|
||||
const openServerEditor = () => {
|
||||
hideModal()
|
||||
if (appQueryParams.onlyConnect) {
|
||||
showModal({ reactType: 'only-connect-server' })
|
||||
} else {
|
||||
showModal({ reactType: 'editServer' })
|
||||
}
|
||||
}
|
||||
showModal({ reactType: 'empty' })
|
||||
if (waitAppConfigLoad) {
|
||||
const unsubscribe = subscribe(miscUiState, checkCanDisplay)
|
||||
checkCanDisplay()
|
||||
// eslint-disable-next-line no-inner-declarations
|
||||
function checkCanDisplay () {
|
||||
if (miscUiState.appConfig) {
|
||||
unsubscribe()
|
||||
openServerEditor()
|
||||
return true
|
||||
}
|
||||
}
|
||||
} else {
|
||||
openServerEditor()
|
||||
}
|
||||
}
|
||||
|
||||
void Promise.resolve().then(() => {
|
||||
// try to connect to peer
|
||||
const peerId = appQueryParams.connectPeer
|
||||
const peerOptions = {} as ConnectPeerOptions
|
||||
if (appQueryParams.server) {
|
||||
peerOptions.server = appQueryParams.server
|
||||
}
|
||||
const version = appQueryParams.peerVersion
|
||||
if (peerId) {
|
||||
let username: string | null = options.guestUsername
|
||||
if (options.askGuestName) username = prompt('Enter your username', username)
|
||||
if (!username) return
|
||||
options.guestUsername = username
|
||||
void connect({
|
||||
username,
|
||||
botVersion: version || undefined,
|
||||
peerId,
|
||||
peerOptions
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
if (appQueryParams.serversList && !appQueryParams.ip) {
|
||||
showModal({ reactType: 'serversList' })
|
||||
}
|
||||
|
||||
const viewerWsConnect = appQueryParams.viewerConnect
|
||||
if (viewerWsConnect) {
|
||||
void connect({
|
||||
username: `viewer-${Math.random().toString(36).slice(2, 10)}`,
|
||||
viewerWsConnect,
|
||||
if (appQueryParams.singleplayer === '1' || appQueryParams.sp === '1') {
|
||||
return waitForConfigFsLoad(async () => {
|
||||
loadSingleplayer({}, {
|
||||
worldFolder: undefined,
|
||||
...appQueryParams.version ? { version: appQueryParams.version } : {}
|
||||
})
|
||||
}
|
||||
|
||||
if (appQueryParams.modal) {
|
||||
const modals = appQueryParams.modal.split(',')
|
||||
for (const modal of modals) {
|
||||
showModal({ reactType: modal })
|
||||
})
|
||||
}
|
||||
if (appQueryParams.loadSave) {
|
||||
const enterSave = async () => {
|
||||
const savePath = `/data/worlds/${appQueryParams.loadSave}`
|
||||
try {
|
||||
await fs.promises.stat(savePath)
|
||||
await loadInMemorySave(savePath)
|
||||
} catch (err) {
|
||||
alert(`Save ${savePath} not found`)
|
||||
}
|
||||
}
|
||||
}, (err) => {
|
||||
console.error(err)
|
||||
alert(`Something went wrong: ${err}`)
|
||||
})
|
||||
return waitForConfigFsLoad(enterSave)
|
||||
}
|
||||
|
||||
if (appQueryParams.ip || appQueryParams.proxy) {
|
||||
const openServerAction = () => {
|
||||
if (appQueryParams.autoConnect && miscUiState.appConfig?.allowAutoConnect) {
|
||||
void connect({
|
||||
server: appQueryParams.ip,
|
||||
proxy: getCurrentProxy(),
|
||||
botVersion: appQueryParams.version ?? undefined,
|
||||
username: getCurrentUsername()!,
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
setLoadingScreenStatus(undefined)
|
||||
if (appQueryParams.onlyConnect || process.env.ALWAYS_MINIMAL_SERVER_UI === 'true') {
|
||||
showModal({ reactType: 'only-connect-server' })
|
||||
} else {
|
||||
showModal({ reactType: 'editServer' })
|
||||
}
|
||||
}
|
||||
|
||||
// showModal({ reactType: 'empty' })
|
||||
return waitForConfigFsLoad(openServerAction)
|
||||
}
|
||||
|
||||
if (appQueryParams.connectPeer) {
|
||||
// try to connect to peer
|
||||
const peerId = appQueryParams.connectPeer
|
||||
const peerOptions = {} as ConnectPeerOptions
|
||||
if (appQueryParams.server) {
|
||||
peerOptions.server = appQueryParams.server
|
||||
}
|
||||
const version = appQueryParams.peerVersion
|
||||
let username: string | null = options.guestUsername
|
||||
if (options.askGuestName) username = prompt('Enter your username to connect to peer', username)
|
||||
if (!username) return
|
||||
options.guestUsername = username
|
||||
void connect({
|
||||
username,
|
||||
botVersion: version || undefined,
|
||||
peerId,
|
||||
peerOptions
|
||||
})
|
||||
return
|
||||
|
||||
}
|
||||
|
||||
if (appQueryParams.viewerConnect) {
|
||||
void connect({
|
||||
username: `viewer-${Math.random().toString(36).slice(2, 10)}`,
|
||||
viewerWsConnect: appQueryParams.viewerConnect,
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
if (appQueryParams.modal) {
|
||||
const modals = appQueryParams.modal.split(',')
|
||||
for (const modal of modals) {
|
||||
showModal({ reactType: modal })
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (appQueryParams.serversList && !miscUiState.appConfig?.appParams?.serversList) {
|
||||
// open UI only if it's in URL
|
||||
showModal({ reactType: 'serversList' })
|
||||
}
|
||||
|
||||
if (isInterestedInDownload()) {
|
||||
void downloadAndOpenFile()
|
||||
}
|
||||
|
||||
void possiblyHandleStateVariable()
|
||||
}
|
||||
|
||||
try {
|
||||
maybeEnterGame()
|
||||
} catch (err) {
|
||||
console.error(err)
|
||||
alert(`Something went wrong: ${err}`)
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
|
||||
|
|
@ -1040,6 +1081,5 @@ if (initialLoader) {
|
|||
}
|
||||
window.pageLoaded = true
|
||||
|
||||
void possiblyHandleStateVariable()
|
||||
appViewer.waitBackendLoadPromises.push(appStartup())
|
||||
registerOpenBenchmarkListener()
|
||||
|
|
|
|||
|
|
@ -9,8 +9,10 @@ import PItem, { Item } from 'prismarine-item'
|
|||
import { versionToNumber } from 'renderer/viewer/common/utils'
|
||||
import { getRenamedData } from 'flying-squid/dist/blockRenames'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import * as nbt from 'prismarine-nbt'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { renderSlot } from 'renderer/viewer/three/renderSlot'
|
||||
import { loadSkinFromUsername } from 'renderer/viewer/lib/utils/skins'
|
||||
import Generic95 from '../assets/generic_95.png'
|
||||
import { appReplacableResources } from './generated/resources'
|
||||
import { activeModalStack, hideCurrentModal, hideModal, miscUiState, showModal } from './globalState'
|
||||
|
|
@ -22,8 +24,9 @@ import { getItemDescription } from './itemsDescriptions'
|
|||
import { MessageFormatPart } from './chatUtils'
|
||||
import { GeneralInputItem, getItemMetadata, getItemModelName, getItemNameRaw, RenderItem } from './mineflayer/items'
|
||||
import { playerState } from './mineflayer/playerState'
|
||||
import { modelViewerState } from './react/OverlayModelViewer'
|
||||
|
||||
const loadedImagesCache = new Map<string, HTMLImageElement>()
|
||||
const loadedImagesCache = new Map<string, HTMLImageElement | ImageBitmap>()
|
||||
const cleanLoadedImagesCache = () => {
|
||||
loadedImagesCache.delete('blocks')
|
||||
loadedImagesCache.delete('items')
|
||||
|
|
@ -39,6 +42,34 @@ export const jeiCustomCategories = proxy({
|
|||
value: [] as Array<{ id: string, categoryTitle: string, items: any[] }>
|
||||
})
|
||||
|
||||
let remotePlayerSkin: string | undefined | Promise<string>
|
||||
|
||||
export const showInventoryPlayer = () => {
|
||||
modelViewerState.model = {
|
||||
positioning: {
|
||||
windowWidth: 176,
|
||||
windowHeight: 166,
|
||||
x: 25,
|
||||
y: 8,
|
||||
width: 50,
|
||||
height: 70,
|
||||
scaled: true,
|
||||
onlyInitialScale: true,
|
||||
followCursor: true,
|
||||
},
|
||||
// models: ['https://bucket.mcraft.fun/sitarbuckss.glb'],
|
||||
// debug: true,
|
||||
steveModelSkin: appViewer.playerState.reactive.playerSkin ?? (typeof remotePlayerSkin === 'string' ? remotePlayerSkin : ''),
|
||||
}
|
||||
if (remotePlayerSkin === undefined && !appViewer.playerState.reactive.playerSkin) {
|
||||
remotePlayerSkin = loadSkinFromUsername(bot.username, 'skin').then(a => {
|
||||
setTimeout(() => { showInventoryPlayer() }, 0) // todo patch instead and make reactive
|
||||
remotePlayerSkin = a ?? ''
|
||||
return remotePlayerSkin
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export const onGameLoad = () => {
|
||||
version = bot.version
|
||||
|
||||
|
|
@ -56,12 +87,23 @@ export const onGameLoad = () => {
|
|||
return type
|
||||
}
|
||||
|
||||
const maybeParseNbtJson = (data: any) => {
|
||||
if (typeof data === 'string') {
|
||||
try {
|
||||
data = JSON.parse(data)
|
||||
} catch (err) {
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
return nbt.simplify(data) ?? data
|
||||
}
|
||||
|
||||
bot.on('windowOpen', (win) => {
|
||||
const implementedWindow = implementedContainersGuiMap[mapWindowType(win.type as string, win.inventoryStart)]
|
||||
if (implementedWindow) {
|
||||
openWindow(implementedWindow)
|
||||
openWindow(implementedWindow, maybeParseNbtJson(win.title))
|
||||
} else if (options.unimplementedContainers) {
|
||||
openWindow('ChestWin')
|
||||
openWindow('ChestWin', maybeParseNbtJson(win.title))
|
||||
} else {
|
||||
// todo format
|
||||
displayClientChat(`[client error] cannot open unimplemented window ${win.id} (${win.type}). Slots: ${win.slots.map(item => getItemName(item)).filter(Boolean).join(', ')}`)
|
||||
|
|
@ -132,11 +174,12 @@ export const onGameLoad = () => {
|
|||
}
|
||||
}
|
||||
|
||||
const getImageSrc = (path): string | HTMLImageElement => {
|
||||
const getImageSrc = (path): string | HTMLImageElement | ImageBitmap => {
|
||||
switch (path) {
|
||||
case 'gui/container/inventory': return appReplacableResources.latest_gui_container_inventory.content
|
||||
case 'blocks': return appViewer.resourcesManager.blocksAtlasParser.latestImage
|
||||
case 'items': return appViewer.resourcesManager.itemsAtlasParser.latestImage
|
||||
case 'gui': return appViewer.resourcesManager.currentResources!.guiAtlas!.image
|
||||
case 'gui/container/dispenser': return appReplacableResources.latest_gui_container_dispenser.content
|
||||
case 'gui/container/furnace': return appReplacableResources.latest_gui_container_furnace.content
|
||||
case 'gui/container/crafting_table': return appReplacableResources.latest_gui_container_crafting_table.content
|
||||
|
|
@ -159,12 +202,20 @@ const getImage = ({ path = undefined as string | undefined, texture = undefined
|
|||
if (image) {
|
||||
return image
|
||||
}
|
||||
if (!path && !texture) throw new Error('Either pass path or texture')
|
||||
if (!path && !texture) {
|
||||
throw new Error('Either pass path or texture')
|
||||
}
|
||||
const loadPath = (blockData ? 'blocks' : path ?? texture)!
|
||||
if (loadedImagesCache.has(loadPath)) {
|
||||
onLoad()
|
||||
} else {
|
||||
const imageSrc = getImageSrc(loadPath)
|
||||
if (imageSrc instanceof ImageBitmap) {
|
||||
onLoad()
|
||||
loadedImagesCache.set(loadPath, imageSrc)
|
||||
return imageSrc
|
||||
}
|
||||
|
||||
let image: HTMLImageElement
|
||||
if (imageSrc instanceof Image) {
|
||||
image = imageSrc
|
||||
|
|
@ -201,6 +252,11 @@ const itemToVisualKey = (slot: RenderItem | Item | null) => {
|
|||
].join('|')
|
||||
return keys
|
||||
}
|
||||
const validateSlot = (slot: any, index: number) => {
|
||||
if (!slot.texture) {
|
||||
throw new Error(`Slot has no texture: ${index} ${slot.name}`)
|
||||
}
|
||||
}
|
||||
const mapSlots = (slots: Array<RenderItem | Item | null>, isJei = false) => {
|
||||
const newSlots = slots.map((slot, i) => {
|
||||
if (!slot) return null
|
||||
|
|
@ -210,6 +266,7 @@ const mapSlots = (slots: Array<RenderItem | Item | null>, isJei = false) => {
|
|||
const newKey = itemToVisualKey(slot)
|
||||
slot['cacheKey'] = i + '|' + newKey
|
||||
if (oldKey && oldKey === newKey) {
|
||||
validateSlot(lastMappedSlots[i], i)
|
||||
return lastMappedSlots[i]
|
||||
}
|
||||
}
|
||||
|
|
@ -228,12 +285,13 @@ const mapSlots = (slots: Array<RenderItem | Item | null>, isJei = false) => {
|
|||
const { icon, ...rest } = slot
|
||||
return rest
|
||||
}
|
||||
validateSlot(slot, i)
|
||||
} catch (err) {
|
||||
inGameError(err)
|
||||
}
|
||||
return slot
|
||||
})
|
||||
lastMappedSlots = newSlots
|
||||
lastMappedSlots = JSON.parse(JSON.stringify(newSlots))
|
||||
return newSlots
|
||||
}
|
||||
|
||||
|
|
@ -242,6 +300,7 @@ export const upInventoryItems = (isInventory: boolean, invWindow = lastWindow) =
|
|||
// inv.pwindow.inv.slots[2].blockData = getBlockData('dirt')
|
||||
const customSlots = mapSlots((isInventory ? bot.inventory : bot.currentWindow)!.slots)
|
||||
invWindow.pwindow.setSlots(customSlots)
|
||||
return customSlots
|
||||
}
|
||||
|
||||
export const onModalClose = (callback: () => any) => {
|
||||
|
|
@ -268,6 +327,7 @@ const implementedContainersGuiMap = {
|
|||
'minecraft:generic_3x3': 'DropDispenseWin',
|
||||
'minecraft:furnace': 'FurnaceWin',
|
||||
'minecraft:smoker': 'FurnaceWin',
|
||||
'minecraft:shulker_box': 'ChestWin',
|
||||
'minecraft:blast_furnace': 'FurnaceWin',
|
||||
'minecraft:crafting': 'CraftingWin',
|
||||
'minecraft:crafting3x3': 'CraftingWin', // todo different result slot
|
||||
|
|
@ -337,7 +397,7 @@ const upWindowItemsLocal = () => {
|
|||
}
|
||||
|
||||
let skipClosePacketSending = false
|
||||
const openWindow = (type: string | undefined) => {
|
||||
const openWindow = (type: string | undefined, title: string | any = undefined) => {
|
||||
// if (activeModalStack.some(x => x.reactType?.includes?.('player_win:'))) {
|
||||
if (activeModalStack.length) { // game is not in foreground, don't close current modal
|
||||
if (type) {
|
||||
|
|
@ -358,15 +418,20 @@ const openWindow = (type: string | undefined) => {
|
|||
lastWindow.destroy()
|
||||
lastWindow = null as any
|
||||
lastWindowType = null
|
||||
window.lastWindow = lastWindow
|
||||
window.inventory = null
|
||||
miscUiState.displaySearchInput = false
|
||||
destroyFn()
|
||||
skipClosePacketSending = false
|
||||
|
||||
modelViewerState.model = undefined
|
||||
})
|
||||
if (type === undefined) {
|
||||
showInventoryPlayer()
|
||||
}
|
||||
cleanLoadedImagesCache()
|
||||
const inv = openItemsCanvas(type)
|
||||
inv.canvasManager.children[0].mobileHelpers = miscUiState.currentTouch
|
||||
const title = bot.currentWindow?.title
|
||||
window.inventory = inv
|
||||
const PrismarineChat = PrismarineChatLoader(bot.version)
|
||||
try {
|
||||
inv.canvasManager.children[0].customTitleText = title ?
|
||||
|
|
@ -405,6 +470,7 @@ const openWindow = (type: string | undefined) => {
|
|||
const isRightClick = type === 'rightclick'
|
||||
const isLeftClick = type === 'leftclick'
|
||||
if (isLeftClick || isRightClick) {
|
||||
modelViewerState.model = undefined
|
||||
inv.canvasManager.children[0].showRecipesOrUsages(isLeftClick, item)
|
||||
}
|
||||
} else {
|
||||
|
|
@ -436,6 +502,7 @@ const openWindow = (type: string | undefined) => {
|
|||
if (freeSlot === null) return
|
||||
void bot.creative.setInventorySlot(freeSlot, item)
|
||||
} else {
|
||||
modelViewerState.model = undefined
|
||||
inv.canvasManager.children[0].showRecipesOrUsages(!isRightclick, mapSlots([item], true)[0])
|
||||
}
|
||||
}
|
||||
|
|
@ -504,7 +571,7 @@ const getResultingRecipe = (slots: Array<Item | null>, gridRows: number) => {
|
|||
type Result = RecipeItem | undefined
|
||||
let shapelessResult: Result
|
||||
let shapeResult: Result
|
||||
outer: for (const [id, recipeVariants] of Object.entries(loadedData.recipes)) {
|
||||
outer: for (const [id, recipeVariants] of Object.entries(loadedData.recipes ?? {})) {
|
||||
for (const recipeVariant of recipeVariants) {
|
||||
if ('inShape' in recipeVariant && equals(currentShape, recipeVariant.inShape as number[][])) {
|
||||
shapeResult = recipeVariant.result!
|
||||
|
|
@ -532,7 +599,7 @@ const getAllItemRecipes = (itemName: string) => {
|
|||
const item = loadedData.itemsByName[itemName]
|
||||
if (!item) return
|
||||
const itemId = item.id
|
||||
const recipes = loadedData.recipes[itemId]
|
||||
const recipes = loadedData.recipes?.[itemId]
|
||||
if (!recipes) return
|
||||
const results = [] as Array<{
|
||||
result: Item,
|
||||
|
|
@ -577,7 +644,7 @@ const getAllItemUsages = (itemName: string) => {
|
|||
if (!item) return
|
||||
const foundRecipeIds = [] as string[]
|
||||
|
||||
for (const [id, recipes] of Object.entries(loadedData.recipes)) {
|
||||
for (const [id, recipes] of Object.entries(loadedData.recipes ?? {})) {
|
||||
for (const recipe of recipes) {
|
||||
if ('inShape' in recipe) {
|
||||
if (recipe.inShape.some(row => row.includes(item.id))) {
|
||||
|
|
|
|||
|
|
@ -85,7 +85,6 @@ export const loadSave = async (root = '/world', connectOptions?: Partial<Connect
|
|||
}
|
||||
|
||||
let version: string | undefined | null
|
||||
let isFlat = false
|
||||
if (levelDat) {
|
||||
version = appQueryParams.mapVersion ?? levelDat.Version?.Name
|
||||
if (!version) {
|
||||
|
|
@ -103,21 +102,6 @@ export const loadSave = async (root = '/world', connectOptions?: Partial<Connect
|
|||
version = prompt(`Version ${version} is not supported, supported versions are ${supportedVersions.join(', ')}, what try to use instead?`, lowerBound ? firstSupportedVersion : lastSupportedVersion)
|
||||
if (!version) return
|
||||
}
|
||||
if (levelDat.WorldGenSettings) {
|
||||
for (const [key, value] of Object.entries(levelDat.WorldGenSettings.dimensions)) {
|
||||
if (key.slice(10) === 'overworld') {
|
||||
if (value.generator.type === 'flat') isFlat = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (levelDat.generatorName) {
|
||||
isFlat = levelDat.generatorName === 'flat'
|
||||
}
|
||||
if (!isFlat && levelDat.generatorName !== 'default' && levelDat.generatorName !== 'customized') {
|
||||
// warnings.push(`Generator ${levelDat.generatorName} may not be supported yet, be careful of new chunks writes`)
|
||||
}
|
||||
|
||||
const playerUuid = nameToMcOfflineUUID(options.localUsername)
|
||||
const playerDatPath = `${root}/playerdata/${playerUuid}.dat`
|
||||
|
|
@ -188,11 +172,6 @@ export const loadSave = async (root = '/world', connectOptions?: Partial<Connect
|
|||
// todo check gamemode level.dat data etc
|
||||
detail: {
|
||||
version,
|
||||
...isFlat ? {
|
||||
generation: {
|
||||
name: 'superflat'
|
||||
}
|
||||
} : {},
|
||||
...root === '/world' ? {} : {
|
||||
'worldFolder': root
|
||||
},
|
||||
|
|
|
|||
|
|
@ -58,9 +58,17 @@ export const getItemMetadata = (item: GeneralInputItem, resourcesManager: Resour
|
|||
}
|
||||
if (customModelDataDefinitions) {
|
||||
const customModelDataComponent: any = componentMap.get('custom_model_data')
|
||||
if (customModelDataComponent?.data && typeof customModelDataComponent.data === 'number') {
|
||||
const customModelData = customModelDataComponent.data
|
||||
if (customModelDataDefinitions[customModelData]) {
|
||||
if (customModelDataComponent?.data) {
|
||||
let customModelData: number | undefined
|
||||
if (typeof customModelDataComponent.data === 'number') {
|
||||
customModelData = customModelDataComponent.data
|
||||
} else if (typeof customModelDataComponent.data === 'object'
|
||||
&& 'floats' in customModelDataComponent.data
|
||||
&& Array.isArray(customModelDataComponent.data.floats)
|
||||
&& customModelDataComponent.data.floats.length > 0) {
|
||||
customModelData = customModelDataComponent.data.floats[0]
|
||||
}
|
||||
if (customModelData && customModelDataDefinitions[customModelData]) {
|
||||
customModel = customModelDataDefinitions[customModelData]
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +1,46 @@
|
|||
import net from 'net'
|
||||
import { Client } from 'minecraft-protocol'
|
||||
import { appQueryParams } from '../appParams'
|
||||
import { downloadAllMinecraftData, getVersionAutoSelect } from '../connect'
|
||||
import { gameAdditionalState } from '../globalState'
|
||||
import { ProgressReporter } from '../core/progressReporter'
|
||||
import { parseServerAddress } from '../parseServerAddress'
|
||||
import { getCurrentProxy } from '../react/ServersList'
|
||||
import { pingServerVersion, validatePacket } from './minecraft-protocol-extra'
|
||||
import { getWebsocketStream } from './websocket-core'
|
||||
|
||||
let lastPacketTime = 0
|
||||
customEvents.on('mineflayerBotCreated', () => {
|
||||
// const oldParsePacketBuffer = bot._client.deserializer.parsePacketBuffer
|
||||
// try {
|
||||
// const parsed = oldParsePacketBuffer(buffer)
|
||||
// } catch (err) {
|
||||
// debugger
|
||||
// reportError(new Error(`Error parsing packet ${buffer.subarray(0, 30).toString('hex')}`, { cause: err }))
|
||||
// throw err
|
||||
// }
|
||||
// }
|
||||
class MinecraftProtocolError extends Error {
|
||||
constructor (message: string, cause?: Error, public data?: any) {
|
||||
if (data?.customPayload) {
|
||||
message += ` (Custom payload: ${data.customPayload.channel})`
|
||||
}
|
||||
super(message, { cause })
|
||||
this.name = 'MinecraftProtocolError'
|
||||
}
|
||||
}
|
||||
|
||||
const onClientError = (err, data) => {
|
||||
const error = new MinecraftProtocolError(`Minecraft protocol client error: ${err.message}`, err, data)
|
||||
reportError(error)
|
||||
}
|
||||
if (typeof bot._client['_events'].error === 'function') {
|
||||
// dont report to bot for more explicit error
|
||||
bot._client['_events'].error = onClientError
|
||||
} else {
|
||||
bot._client.on('error' as any, onClientError)
|
||||
}
|
||||
|
||||
// todo move more code here
|
||||
if (!appQueryParams.noPacketsValidation) {
|
||||
(bot._client as unknown as Client).on('packet', (data, packetMeta, buffer, fullBuffer) => {
|
||||
|
|
@ -35,7 +68,7 @@ setInterval(() => {
|
|||
}, 1000)
|
||||
|
||||
|
||||
export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter) => {
|
||||
export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter, setProxyParams?: ProxyParams) => {
|
||||
await downloadAllMinecraftData()
|
||||
const isWebSocket = ip.startsWith('ws://') || ip.startsWith('wss://')
|
||||
let stream
|
||||
|
|
@ -43,6 +76,8 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion
|
|||
progressReporter?.setMessage('Connecting to WebSocket server')
|
||||
stream = (await getWebsocketStream(ip)).mineflayerStream
|
||||
progressReporter?.setMessage('WebSocket connected. Ping packet sent, waiting for response')
|
||||
} else if (setProxyParams) {
|
||||
setProxy(setProxyParams)
|
||||
}
|
||||
window.setLoadingMessage = (message?: string) => {
|
||||
if (message === undefined) {
|
||||
|
|
@ -59,3 +94,46 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion
|
|||
window.setLoadingMessage = undefined
|
||||
})
|
||||
}
|
||||
|
||||
globalThis.debugTestPing = async (ip: string) => {
|
||||
const parsed = parseServerAddress(ip, false)
|
||||
const result = await getServerInfo(parsed.host, parsed.port ? Number(parsed.port) : undefined, undefined, true, undefined, { address: getCurrentProxy(), })
|
||||
console.log('result', result)
|
||||
return result
|
||||
}
|
||||
|
||||
export const getDefaultProxyParams = () => {
|
||||
return {
|
||||
headers: {
|
||||
Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}`
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export type ProxyParams = {
|
||||
address?: string
|
||||
headers?: Record<string, string>
|
||||
}
|
||||
|
||||
export const setProxy = (proxyParams: ProxyParams) => {
|
||||
if (proxyParams.address?.startsWith(':')) {
|
||||
proxyParams.address = `${location.protocol}//${location.hostname}${proxyParams.address}`
|
||||
}
|
||||
if (proxyParams.address && location.port !== '80' && location.port !== '443' && !/:\d+$/.test(proxyParams.address)) {
|
||||
const https = proxyParams.address.startsWith('https://') || location.protocol === 'https:'
|
||||
proxyParams.address = `${proxyParams.address}:${https ? 443 : 80}`
|
||||
}
|
||||
|
||||
const parsedProxy = parseServerAddress(proxyParams.address, false)
|
||||
const proxy = { host: parsedProxy.host, port: parsedProxy.port }
|
||||
proxyParams.headers ??= getDefaultProxyParams().headers
|
||||
net['setProxy']({
|
||||
hostname: proxy.host,
|
||||
port: proxy.port,
|
||||
headers: proxyParams.headers,
|
||||
artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined
|
||||
})
|
||||
return {
|
||||
proxy
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import { getInitialPlayerState, getPlayerStateUtils, PlayerStateReactive, Player
|
|||
import { subscribe } from 'valtio'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { gameAdditionalState } from '../globalState'
|
||||
import { options } from '../optionsStorage'
|
||||
|
||||
/**
|
||||
* can be used only in main thread. Mainly for more convenient reactive state updates.
|
||||
|
|
@ -42,6 +43,7 @@ export class PlayerStateControllerMain {
|
|||
private botCreated () {
|
||||
console.log('bot created & plugins injected')
|
||||
this.reactive = getInitialPlayerState()
|
||||
this.reactive.perspective = options.defaultPerspective
|
||||
this.utils = getPlayerStateUtils(this.reactive)
|
||||
this.onBotCreatedOrGameJoined()
|
||||
|
||||
|
|
@ -99,6 +101,10 @@ export class PlayerStateControllerMain {
|
|||
})
|
||||
this.reactive.gameMode = bot.game?.gameMode
|
||||
|
||||
customEvents.on('gameLoaded', () => {
|
||||
this.reactive.team = bot.teamMap[bot.username]
|
||||
})
|
||||
|
||||
this.watchReactive()
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ const domListeners = (bot: Bot) => {
|
|||
}, { signal: abortController.signal })
|
||||
|
||||
bot.mouse.beforeUpdateChecks = () => {
|
||||
if (!document.hasFocus()) {
|
||||
if (!document.hasFocus() || !isGameActive(true)) {
|
||||
// deactive all buttons
|
||||
bot.mouse.buttons.fill(false)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,9 +15,12 @@ class CustomDuplex extends Duplex {
|
|||
}
|
||||
|
||||
export const getWebsocketStream = async (host: string) => {
|
||||
const baseProtocol = location.protocol === 'https:' ? 'wss' : host.startsWith('ws://') ? 'ws' : 'wss'
|
||||
const baseProtocol = host.startsWith('ws://') ? 'ws' : 'wss'
|
||||
const hostClean = host.replace('ws://', '').replace('wss://', '')
|
||||
const ws = new WebSocket(`${baseProtocol}://${hostClean}`)
|
||||
const hostURL = new URL(`${baseProtocol}://${hostClean}`)
|
||||
const hostParams = hostURL.searchParams
|
||||
hostParams.append('client_mcraft', '')
|
||||
const ws = new WebSocket(`${baseProtocol}://${hostURL.host}${hostURL.pathname}?${hostParams.toString()}`)
|
||||
const clientDuplex = new CustomDuplex(undefined, data => {
|
||||
ws.send(data)
|
||||
})
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ import { getVersionAutoSelect } from './connect'
|
|||
import { createNotificationProgressReporter } from './core/progressReporter'
|
||||
import { customKeymaps } from './controls'
|
||||
import { appStorage } from './react/appStorageProvider'
|
||||
import { exportData, importData } from './core/importExport'
|
||||
|
||||
export const guiOptionsScheme: {
|
||||
[t in OptionsGroupType]: Array<{ [K in keyof AppOptions]?: Partial<OptionMeta<AppOptions[K]>> } & { custom? }>
|
||||
|
|
@ -479,6 +480,24 @@ export const guiOptionsScheme: {
|
|||
],
|
||||
sound: [
|
||||
{ volume: {} },
|
||||
{
|
||||
custom () {
|
||||
return <OptionSlider
|
||||
valueOverride={options.enableMusic ? undefined : 0}
|
||||
onChange={(value) => {
|
||||
options.musicVolume = value
|
||||
}}
|
||||
item={{
|
||||
type: 'slider',
|
||||
id: 'musicVolume',
|
||||
text: 'Music Volume',
|
||||
min: 0,
|
||||
max: 100,
|
||||
unit: '%',
|
||||
}}
|
||||
/>
|
||||
},
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
return <Button label='Sound Muffler' onClick={() => showModal({ reactType: 'sound-muffler' })} inScreen />
|
||||
|
|
@ -532,11 +551,33 @@ export const guiOptionsScheme: {
|
|||
return <Button label='Export/Import...' onClick={() => openOptionsMenu('export-import')} inScreen />
|
||||
}
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
const { cookieStorage } = useSnapshot(appStorage)
|
||||
return <Button
|
||||
label={`Storage: ${cookieStorage ? 'Synced Cookies' : 'Local Storage'}`} onClick={() => {
|
||||
appStorage.cookieStorage = !cookieStorage
|
||||
alert('Reload the page to apply this change')
|
||||
}}
|
||||
inScreen
|
||||
/>
|
||||
}
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
return <Category>Server Connection</Category>
|
||||
},
|
||||
},
|
||||
{
|
||||
saveLoginPassword: {
|
||||
tooltip: 'Controls whether to save login passwords for servers in this browser memory.',
|
||||
values: [
|
||||
'prompt',
|
||||
'always',
|
||||
'never'
|
||||
]
|
||||
},
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
const { serversAutoVersionSelect } = useSnapshot(options)
|
||||
|
|
@ -637,8 +678,7 @@ export const guiOptionsScheme: {
|
|||
custom () {
|
||||
return <Button
|
||||
inScreen
|
||||
disabled={true}
|
||||
onClick={() => {}}
|
||||
onClick={importData}
|
||||
>Import Data</Button>
|
||||
}
|
||||
},
|
||||
|
|
@ -646,53 +686,7 @@ export const guiOptionsScheme: {
|
|||
custom () {
|
||||
return <Button
|
||||
inScreen
|
||||
onClick={async () => {
|
||||
const data = await showInputsModal('Export Profile', {
|
||||
profileName: {
|
||||
type: 'text',
|
||||
},
|
||||
exportSettings: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
exportKeybindings: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
exportServers: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
saveUsernameAndProxy: {
|
||||
type: 'checkbox',
|
||||
defaultValue: true,
|
||||
},
|
||||
})
|
||||
const fileName = `${data.profileName ? `${data.profileName}-` : ''}web-client-profile.json`
|
||||
const json = {
|
||||
_about: 'Minecraft Web Client (mcraft.fun) Profile',
|
||||
...data.exportSettings ? {
|
||||
options: getChangedSettings(),
|
||||
} : {},
|
||||
...data.exportKeybindings ? {
|
||||
keybindings: customKeymaps,
|
||||
} : {},
|
||||
...data.exportServers ? {
|
||||
servers: appStorage.serversList,
|
||||
} : {},
|
||||
...data.saveUsernameAndProxy ? {
|
||||
username: appStorage.username,
|
||||
proxy: appStorage.proxiesData?.selected,
|
||||
} : {},
|
||||
}
|
||||
const blob = new Blob([JSON.stringify(json, null, 2)], { type: 'application/json' })
|
||||
const url = URL.createObjectURL(blob)
|
||||
const a = document.createElement('a')
|
||||
a.href = url
|
||||
a.download = fileName
|
||||
a.click()
|
||||
URL.revokeObjectURL(url)
|
||||
}}
|
||||
onClick={exportData}
|
||||
>Export Data</Button>
|
||||
}
|
||||
},
|
||||
|
|
|
|||
|
|
@ -5,161 +5,10 @@ import { appQueryParams, appQueryParamsArray } from './appParams'
|
|||
import type { AppConfig } from './appConfig'
|
||||
import { appStorage } from './react/appStorageProvider'
|
||||
import { miscUiState } from './globalState'
|
||||
import { defaultOptions } from './defaultOptions'
|
||||
|
||||
const isDev = process.env.NODE_ENV === 'development'
|
||||
const initialAppConfig = process.env?.INLINED_APP_CONFIG as AppConfig ?? {}
|
||||
const defaultOptions = {
|
||||
renderDistance: 3,
|
||||
keepChunksDistance: 1,
|
||||
multiplayerRenderDistance: 3,
|
||||
closeConfirmation: true,
|
||||
autoFullScreen: false,
|
||||
mouseRawInput: true,
|
||||
autoExitFullscreen: false,
|
||||
localUsername: 'wanderer',
|
||||
mouseSensX: 50,
|
||||
mouseSensY: -1,
|
||||
chatWidth: 320,
|
||||
chatHeight: 180,
|
||||
chatScale: 100,
|
||||
chatOpacity: 100,
|
||||
chatOpacityOpened: 100,
|
||||
messagesLimit: 200,
|
||||
volume: 50,
|
||||
enableMusic: false,
|
||||
// fov: 70,
|
||||
fov: 75,
|
||||
guiScale: 3,
|
||||
autoRequestCompletions: true,
|
||||
touchButtonsSize: 40,
|
||||
touchButtonsOpacity: 80,
|
||||
touchButtonsPosition: 12,
|
||||
touchControlsPositions: getDefaultTouchControlsPositions(),
|
||||
touchControlsSize: getTouchControlsSize(),
|
||||
touchMovementType: 'modern' as 'modern' | 'classic',
|
||||
touchInteractionType: 'classic' as 'classic' | 'buttons',
|
||||
gpuPreference: 'default' as 'default' | 'high-performance' | 'low-power',
|
||||
backgroundRendering: '20fps' as 'full' | '20fps' | '5fps',
|
||||
/** @unstable */
|
||||
disableAssets: false,
|
||||
/** @unstable */
|
||||
debugLogNotFrequentPackets: false,
|
||||
unimplementedContainers: false,
|
||||
dayCycleAndLighting: true,
|
||||
loadPlayerSkins: true,
|
||||
renderEars: true,
|
||||
lowMemoryMode: false,
|
||||
starfieldRendering: true,
|
||||
enabledResourcepack: null as string | null,
|
||||
useVersionsTextures: 'latest',
|
||||
serverResourcePacks: 'prompt' as 'prompt' | 'always' | 'never',
|
||||
showHand: true,
|
||||
viewBobbing: true,
|
||||
displayRecordButton: true,
|
||||
packetsLoggerPreset: 'all' as 'all' | 'no-buffers',
|
||||
serversAutoVersionSelect: 'auto' as 'auto' | 'latest' | '1.20.4' | string,
|
||||
customChannels: false,
|
||||
remoteContentNotSameOrigin: false as boolean | string[],
|
||||
packetsRecordingAutoStart: false,
|
||||
language: 'auto',
|
||||
preciseMouseInput: false,
|
||||
// todo ui setting, maybe enable by default?
|
||||
waitForChunksRender: false as 'sp-only' | boolean,
|
||||
jeiEnabled: true as boolean | Array<'creative' | 'survival' | 'adventure' | 'spectator'>,
|
||||
modsSupport: false,
|
||||
modsAutoUpdate: 'check' as 'check' | 'never' | 'always',
|
||||
modsUpdatePeriodCheck: 24, // hours
|
||||
preventBackgroundTimeoutKick: false,
|
||||
preventSleep: false,
|
||||
debugContro: false,
|
||||
debugChatScroll: false,
|
||||
chatVanillaRestrictions: true,
|
||||
debugResponseTimeIndicator: false,
|
||||
chatPingExtension: true,
|
||||
// antiAliasing: false,
|
||||
topRightTimeDisplay: 'only-fullscreen' as 'only-fullscreen' | 'always' | 'never',
|
||||
|
||||
clipWorldBelowY: undefined as undefined | number, // will be removed
|
||||
disableSignsMapsSupport: false,
|
||||
singleplayerAutoSave: false,
|
||||
showChunkBorders: false, // todo rename option
|
||||
frameLimit: false as number | false,
|
||||
alwaysBackupWorldBeforeLoading: undefined as boolean | undefined | null,
|
||||
alwaysShowMobileControls: false,
|
||||
excludeCommunicationDebugEvents: [],
|
||||
preventDevReloadWhilePlaying: false,
|
||||
numWorkers: 4,
|
||||
localServerOptions: {
|
||||
gameMode: 1
|
||||
} as any,
|
||||
preferLoadReadonly: false,
|
||||
disableLoadPrompts: false,
|
||||
guestUsername: 'guest',
|
||||
askGuestName: true,
|
||||
errorReporting: true,
|
||||
/** Actually might be useful */
|
||||
showCursorBlockInSpectator: false,
|
||||
renderEntities: true,
|
||||
smoothLighting: true,
|
||||
newVersionsLighting: false,
|
||||
chatSelect: true,
|
||||
autoJump: 'auto' as 'auto' | 'always' | 'never',
|
||||
autoParkour: false,
|
||||
vrSupport: true, // doesn't directly affect the VR mode, should only disable the button which is annoying to android users
|
||||
vrPageGameRendering: false,
|
||||
renderDebug: 'basic' as 'none' | 'advanced' | 'basic',
|
||||
rendererPerfDebugOverlay: false,
|
||||
|
||||
// advanced bot options
|
||||
autoRespawn: false,
|
||||
mutedSounds: [] as string[],
|
||||
plugins: [] as Array<{ enabled: boolean, name: string, description: string, script: string }>,
|
||||
/** Wether to popup sign editor on server action */
|
||||
autoSignEditor: true,
|
||||
wysiwygSignEditor: 'auto' as 'auto' | 'always' | 'never',
|
||||
showMinimap: 'never' as 'always' | 'singleplayer' | 'never',
|
||||
minimapOptimizations: true,
|
||||
displayBossBars: true,
|
||||
disabledUiParts: [] as string[],
|
||||
neighborChunkUpdates: true,
|
||||
highlightBlockColor: 'auto' as 'auto' | 'blue' | 'classic',
|
||||
activeRenderer: 'threejs',
|
||||
rendererSharedOptions: {
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false
|
||||
}
|
||||
}
|
||||
|
||||
function getDefaultTouchControlsPositions () {
|
||||
return {
|
||||
action: [
|
||||
70,
|
||||
76
|
||||
],
|
||||
sneak: [
|
||||
84,
|
||||
76
|
||||
],
|
||||
break: [
|
||||
70,
|
||||
57
|
||||
],
|
||||
jump: [
|
||||
84,
|
||||
57
|
||||
],
|
||||
} as Record<string, [number, number]>
|
||||
}
|
||||
|
||||
function getTouchControlsSize () {
|
||||
return {
|
||||
joystick: 55,
|
||||
action: 36,
|
||||
break: 36,
|
||||
jump: 36,
|
||||
sneak: 36,
|
||||
}
|
||||
}
|
||||
|
||||
// const qsOptionsRaw = new URLSearchParams(location.search).getAll('setting')
|
||||
const qsOptionsRaw = appQueryParamsArray.setting ?? []
|
||||
|
|
@ -191,15 +40,15 @@ const migrateOptions = (options: Partial<AppOptions & Record<string, any>>) => {
|
|||
return options
|
||||
}
|
||||
const migrateOptionsLocalStorage = () => {
|
||||
if (Object.keys(appStorage.options).length) {
|
||||
for (const key of Object.keys(appStorage.options)) {
|
||||
if (Object.keys(appStorage['options'] ?? {}).length) {
|
||||
for (const key of Object.keys(appStorage['options'])) {
|
||||
if (!(key in defaultOptions)) continue // drop unknown options
|
||||
const defaultValue = defaultOptions[key]
|
||||
if (JSON.stringify(defaultValue) !== JSON.stringify(appStorage.options[key])) {
|
||||
appStorage.changedSettings[key] = appStorage.options[key]
|
||||
if (JSON.stringify(defaultValue) !== JSON.stringify(appStorage['options'][key])) {
|
||||
appStorage.changedSettings[key] = appStorage['options'][key]
|
||||
}
|
||||
}
|
||||
appStorage.options = {}
|
||||
delete appStorage['options']
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -311,3 +160,5 @@ export const getAppLanguage = () => {
|
|||
}
|
||||
return options.language
|
||||
}
|
||||
|
||||
export { defaultOptions } from './defaultOptions'
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@ export const startLocalReplayServer = (contents: string) => {
|
|||
const server = createServer({
|
||||
Server: LocalServer as any,
|
||||
version: header.minecraftVersion,
|
||||
keepAlive: false,
|
||||
'online-mode': false
|
||||
})
|
||||
|
||||
|
|
|
|||
|
|
@ -29,10 +29,9 @@ interface Props {
|
|||
accounts?: string[]
|
||||
authenticatedAccounts?: number
|
||||
versions?: string[]
|
||||
allowAutoConnect?: boolean
|
||||
}
|
||||
|
||||
export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQs, onQsConnect, placeholders, accounts, versions, allowAutoConnect }: Props) => {
|
||||
export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQs, onQsConnect, placeholders, accounts, versions }: Props) => {
|
||||
const isSmallHeight = !usePassesScaledDimensions(null, 350)
|
||||
const qsParamName = parseQs ? appQueryParams.name : undefined
|
||||
const qsParamIp = parseQs ? appQueryParams.ip : undefined
|
||||
|
|
@ -40,7 +39,6 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
const qsParamProxy = parseQs ? appQueryParams.proxy : undefined
|
||||
const qsParamUsername = parseQs ? appQueryParams.username : undefined
|
||||
const qsParamLockConnect = parseQs ? appQueryParams.lockConnect : undefined
|
||||
const qsParamAutoConnect = parseQs ? appQueryParams.autoConnect : undefined
|
||||
|
||||
const parsedQsIp = parseServerAddress(qsParamIp)
|
||||
const parsedInitialIp = parseServerAddress(initialData?.ip)
|
||||
|
|
@ -118,14 +116,8 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (qsParamAutoConnect && qsParamIp && qsParamVersion && allowAutoConnect) {
|
||||
onQsConnect?.(commonUseOptions)
|
||||
}
|
||||
}, [])
|
||||
|
||||
const displayConnectButton = qsParamIp
|
||||
const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg']
|
||||
const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg', 'wss://play.webmc.fun']
|
||||
// pick random example
|
||||
const example = serverExamples[Math.floor(Math.random() * serverExamples.length)]
|
||||
|
||||
|
|
@ -231,7 +223,7 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
Cancel
|
||||
</ButtonWrapper>
|
||||
<ButtonWrapper type='submit'>
|
||||
{displayConnectButton ? 'Save' : <strong>Save</strong>}
|
||||
{displayConnectButton ? translate('Save') : <strong>{translate('Save')}</strong>}
|
||||
</ButtonWrapper>
|
||||
</>}
|
||||
{displayConnectButton && (
|
||||
|
|
@ -246,7 +238,7 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
onQsConnect?.(commonUseOptions)
|
||||
}}
|
||||
>
|
||||
<strong>Connect</strong>
|
||||
<strong>{translate('Connect')}</strong>
|
||||
</ButtonWrapper>
|
||||
</div>
|
||||
)}
|
||||
|
|
|
|||
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Add table
Add a link
Reference in a new issue