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108 changed files with 4996 additions and 972 deletions
|
|
@ -23,6 +23,7 @@
|
|||
// ],
|
||||
"@stylistic/arrow-spacing": "error",
|
||||
"@stylistic/block-spacing": "error",
|
||||
"@typescript-eslint/no-this-alias": "off",
|
||||
"@stylistic/brace-style": [
|
||||
"error",
|
||||
"1tbs",
|
||||
|
|
|
|||
2
.github/workflows/benchmark.yml
vendored
2
.github/workflows/benchmark.yml
vendored
|
|
@ -26,7 +26,7 @@ jobs:
|
|||
uses: pnpm/action-setup@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 18
|
||||
node-version: 22
|
||||
cache: "pnpm"
|
||||
- name: Move Cypress to dependencies
|
||||
run: |
|
||||
|
|
|
|||
14
.github/workflows/release.yml
vendored
14
.github/workflows/release.yml
vendored
|
|
@ -49,6 +49,20 @@ jobs:
|
|||
publish_dir: .vercel/output/static
|
||||
force_orphan: true
|
||||
|
||||
# Create CNAME file for custom domain
|
||||
- name: Create CNAME file
|
||||
run: echo "github.mcraft.fun" > .vercel/output/static/CNAME
|
||||
|
||||
- name: Deploy to mwc-mcraft-pages repository
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
with:
|
||||
personal_token: ${{ secrets.MCW_MCRAFT_PAGE_DEPLOY_TOKEN }}
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||||
external_repository: ${{ github.repository_owner }}/mwc-mcraft-pages
|
||||
publish_dir: .vercel/output/static
|
||||
publish_branch: main
|
||||
destination_dir: docs
|
||||
force_orphan: true
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||||
|
||||
- name: Change index.html title
|
||||
run: |
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||||
# change <title>Minecraft Web Client</title> to <title>Minecraft Web Client — Free Online Browser Version</title>
|
||||
|
|
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14
README.MD
14
README.MD
|
|
@ -14,7 +14,6 @@ For building the project yourself / contributing, see [Development, Debugging &
|
|||
|
||||
> **Note**: You can deploy it on your own server in less than a minute using a one-liner script from [Minecraft Everywhere repo](https://github.com/zardoy/minecraft-everywhere)
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||||
|
||||
|
||||
### Big Features
|
||||
|
||||
- Official Mineflayer [plugin integration](https://github.com/zardoy/mcraft-fun-mineflayer-plugin)! View / Control your bot remotely.
|
||||
|
|
@ -55,8 +54,9 @@ Howerver, it's known that these browsers have issues:
|
|||
|
||||
### Versions Support
|
||||
|
||||
Server versions 1.8 - 1.21.4 are supported.
|
||||
Server versions 1.8 - 1.21.5 are supported.
|
||||
First class versions (most of the features are tested on these versions):
|
||||
|
||||
- 1.19.4
|
||||
- 1.21.4
|
||||
|
||||
|
|
@ -78,6 +78,8 @@ There is a builtin proxy, but you can also host your one! Just clone the repo, r
|
|||
|
||||
[](https://app.koyeb.com/deploy?name=minecraft-web-client&type=git&repository=zardoy%2Fminecraft-web-client&branch=next&builder=dockerfile&env%5B%5D=&ports=8080%3Bhttp%3B%2F)
|
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|
||||
> **Note**: If you want to make **your own** Minecraft server accessible to web clients (without our proxies), you can use [mwc-proxy](https://github.com/zardoy/mwc-proxy) - a lightweight JS WebSocket proxy that runs on the same server as your Minecraft server, allowing players to connect directly via `wss://play.example.com`. `?client_mcraft` is added to the URL, so the proxy will know that it's this client.
|
||||
|
||||
Proxy servers are used to connect to Minecraft servers which use TCP protocol. When you connect connect to a server with a proxy, websocket connection is created between you (browser client) and the proxy server located in Europe, then the proxy connects to the Minecraft server and sends the data to the client (you) without any packet deserialization to avoid any additional delays. That said all the Minecraft protocol packets are processed by the client, right in your browser.
|
||||
|
||||
```mermaid
|
||||
|
|
@ -125,11 +127,11 @@ There is world renderer playground ([link](https://mcon.vercel.app/playground/))
|
|||
|
||||
However, there are many things that can be done in online production version (like debugging actual source code). Also you can access some global variables in the console and there are a few useful examples:
|
||||
|
||||
- `localStorage.debug = '*'` - Enables all debug messages! Warning: this will start all packets spam.
|
||||
- If you type `debugToggle`, press enter in console - It will enables all debug messages! Warning: this will start all packets spam.
|
||||
Instead I recommend setting `options.debugLogNotFrequentPackets`. Also you can use `debugTopPackets` (with JSON.stringify) to see what packets were received/sent by name
|
||||
|
||||
- `bot` - Mineflayer bot instance. See Mineflayer documentation for more.
|
||||
- `viewer` - Three.js viewer instance, basically does all the rendering.
|
||||
- `world` - Three.js world instance, basically does all the rendering (part of renderer backend).
|
||||
- `world.sectionObjects` - Object with all active chunk sections (geometries) in the world. Each chunk section is a Three.js mesh or group.
|
||||
- `debugSceneChunks` - The same as above, but relative to current bot position (e.g. 0,0 is the current chunk).
|
||||
- `debugChangedOptions` - See what options are changed. Don't change options here.
|
||||
|
|
@ -139,7 +141,7 @@ Instead I recommend setting `options.debugLogNotFrequentPackets`. Also you can u
|
|||
|
||||
- `nbt.simplify(someNbt)` - Simplifies nbt data, so it's easier to read.
|
||||
|
||||
The most useful thing in devtools is the watch expression. You can add any expression there and it will be re-evaluated in real time. For example, you can add `camera.position` to see the camera position and so on.
|
||||
The most useful thing in devtools is the watch expression. You can add any expression there and it will be re-evaluated in real time. For example, you can add `world.getCameraPosition()` to see the camera position and so on.
|
||||
|
||||
<img src="./docs-assets/watch-expr.png" alt="Watch expression" width="480"/>
|
||||
|
||||
|
|
@ -176,6 +178,7 @@ Server specific:
|
|||
- `?lockConnect=true` - Only works then `ip` parameter is set. Disables cancel/save buttons and all inputs in the connect screen already set as parameters. Useful for integrates iframes.
|
||||
- `?autoConnect=true` - Only works then `ip` and `version` parameters are set and `allowAutoConnect` is `true` in config.json! Directly connects to the specified server. Useful for integrates iframes.
|
||||
- `?serversList=<list_or_url>` - `<list_or_url>` can be a list of servers in the format `ip:version,ip` or a url to a json file with the same format (array) or a txt file with line-delimited list of server IPs.
|
||||
- `?addPing=<ping>` - Add a latency to both sides of the connection. Useful for testing ping issues. For example `?addPing=100` will add 200ms to your ping.
|
||||
|
||||
Single player specific:
|
||||
|
||||
|
|
@ -232,3 +235,4 @@ Only during development:
|
|||
|
||||
- [https://github.com/ClassiCube/ClassiCube](ClassiCube - Better C# Rewrite) [DEMO](https://www.classicube.net/server/play/?warned=true)
|
||||
- [https://m.eaglercraft.com/](EaglerCraft) - Eaglercraft runnable on mobile (real Minecraft in the browser)
|
||||
- [js-minecraft](https://github.com/LabyStudio/js-minecraft) - An insanely well done clone from the graphical side that inspired many features here
|
||||
|
|
|
|||
2
assets/customTextures/readme.md
Normal file
2
assets/customTextures/readme.md
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
here you can place custom textures for bundled files (blocks/items) e.g. blocks/stone.png
|
||||
get file names from here (blocks/items) https://zardoy.github.io/mc-assets/
|
||||
|
|
@ -10,12 +10,20 @@
|
|||
{
|
||||
"ip": "wss://play.mcraft.fun"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play.webmc.fun",
|
||||
"name": "WebMC"
|
||||
},
|
||||
{
|
||||
"ip": "wss://ws.fuchsmc.net"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play2.mcraft.fun"
|
||||
},
|
||||
{
|
||||
"ip": "wss://play-creative.mcraft.fun",
|
||||
"description": "Might be available soon, stay tuned!"
|
||||
},
|
||||
{
|
||||
"ip": "kaboom.pw",
|
||||
"version": "1.20.3",
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
"alwaysReconnectButton": true,
|
||||
"reportBugButtonWithReconnect": true
|
||||
"reportBugButtonWithReconnect": true,
|
||||
"allowAutoConnect": true
|
||||
}
|
||||
|
|
|
|||
13
experiments/three-item.html
Normal file
13
experiments/three-item.html
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Minecraft Item Viewer</title>
|
||||
<style>
|
||||
body { margin: 0; overflow: hidden; }
|
||||
canvas { display: block; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script type="module" src="./three-item.ts"></script>
|
||||
</body>
|
||||
</html>
|
||||
108
experiments/three-item.ts
Normal file
108
experiments/three-item.ts
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
import * as THREE from 'three'
|
||||
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
|
||||
import itemsAtlas from 'mc-assets/dist/itemsAtlasLegacy.png'
|
||||
import { createItemMeshFromCanvas, createItemMesh } from '../renderer/viewer/three/itemMesh'
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
||||
const renderer = new THREE.WebGLRenderer({ antialias: true })
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
document.body.appendChild(renderer.domElement)
|
||||
|
||||
// Setup camera and controls
|
||||
camera.position.set(0, 0, 3)
|
||||
const controls = new OrbitControls(camera, renderer.domElement)
|
||||
controls.enableDamping = true
|
||||
|
||||
// Background and lights
|
||||
scene.background = new THREE.Color(0x333333)
|
||||
const ambientLight = new THREE.AmbientLight(0xffffff, 0.7)
|
||||
scene.add(ambientLight)
|
||||
|
||||
// Animation loop
|
||||
function animate () {
|
||||
requestAnimationFrame(animate)
|
||||
controls.update()
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
async function setupItemMesh () {
|
||||
try {
|
||||
const loader = new THREE.TextureLoader()
|
||||
const atlasTexture = await loader.loadAsync(itemsAtlas)
|
||||
|
||||
// Pixel-art configuration
|
||||
atlasTexture.magFilter = THREE.NearestFilter
|
||||
atlasTexture.minFilter = THREE.NearestFilter
|
||||
atlasTexture.generateMipmaps = false
|
||||
atlasTexture.wrapS = atlasTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
|
||||
// Extract the tile at x=2, y=0 (16x16)
|
||||
const tileSize = 16
|
||||
const tileX = 2
|
||||
const tileY = 0
|
||||
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = tileSize
|
||||
canvas.height = tileSize
|
||||
const ctx = canvas.getContext('2d')!
|
||||
|
||||
ctx.imageSmoothingEnabled = false
|
||||
ctx.drawImage(
|
||||
atlasTexture.image,
|
||||
tileX * tileSize,
|
||||
tileY * tileSize,
|
||||
tileSize,
|
||||
tileSize,
|
||||
0,
|
||||
0,
|
||||
tileSize,
|
||||
tileSize
|
||||
)
|
||||
|
||||
// Test both approaches - working manual extraction:
|
||||
const meshOld = createItemMeshFromCanvas(canvas, { depth: 0.1 })
|
||||
meshOld.position.x = -1
|
||||
meshOld.rotation.x = -Math.PI / 12
|
||||
meshOld.rotation.y = Math.PI / 12
|
||||
scene.add(meshOld)
|
||||
|
||||
// And new unified function:
|
||||
const atlasWidth = atlasTexture.image.width
|
||||
const atlasHeight = atlasTexture.image.height
|
||||
const u = (tileX * tileSize) / atlasWidth
|
||||
const v = (tileY * tileSize) / atlasHeight
|
||||
const sizeX = tileSize / atlasWidth
|
||||
const sizeY = tileSize / atlasHeight
|
||||
|
||||
console.log('Debug texture coords:', {u, v, sizeX, sizeY, atlasWidth, atlasHeight})
|
||||
|
||||
const resultNew = createItemMesh(atlasTexture, {
|
||||
u, v, sizeX, sizeY
|
||||
}, {
|
||||
faceCamera: false,
|
||||
use3D: true,
|
||||
depth: 0.1
|
||||
})
|
||||
|
||||
resultNew.mesh.position.x = 1
|
||||
resultNew.mesh.rotation.x = -Math.PI / 12
|
||||
resultNew.mesh.rotation.y = Math.PI / 12
|
||||
scene.add(resultNew.mesh)
|
||||
|
||||
animate()
|
||||
} catch (err) {
|
||||
console.error('Failed to create item mesh:', err)
|
||||
}
|
||||
}
|
||||
|
||||
// Handle window resize
|
||||
window.addEventListener('resize', () => {
|
||||
camera.aspect = window.innerWidth / window.innerHeight
|
||||
camera.updateProjectionMatrix()
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
})
|
||||
|
||||
// Start
|
||||
setupItemMesh()
|
||||
5
experiments/three-labels.html
Normal file
5
experiments/three-labels.html
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<script type="module" src="three-labels.ts"></script>
|
||||
<style>
|
||||
body { margin: 0; }
|
||||
canvas { display: block; }
|
||||
</style>
|
||||
67
experiments/three-labels.ts
Normal file
67
experiments/three-labels.ts
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
import * as THREE from 'three'
|
||||
import { FirstPersonControls } from 'three/addons/controls/FirstPersonControls.js'
|
||||
import { createWaypointSprite, WAYPOINT_CONFIG } from '../renderer/viewer/three/waypointSprite'
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
||||
const renderer = new THREE.WebGLRenderer({ antialias: true })
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
document.body.appendChild(renderer.domElement)
|
||||
|
||||
// Add FirstPersonControls
|
||||
const controls = new FirstPersonControls(camera, renderer.domElement)
|
||||
controls.lookSpeed = 0.1
|
||||
controls.movementSpeed = 10
|
||||
controls.lookVertical = true
|
||||
controls.constrainVertical = true
|
||||
controls.verticalMin = 0.1
|
||||
controls.verticalMax = Math.PI - 0.1
|
||||
|
||||
// Position camera
|
||||
camera.position.y = 1.6 // Typical eye height
|
||||
camera.lookAt(0, 1.6, -1)
|
||||
|
||||
// Create a helper grid and axes
|
||||
const grid = new THREE.GridHelper(20, 20)
|
||||
scene.add(grid)
|
||||
const axes = new THREE.AxesHelper(5)
|
||||
scene.add(axes)
|
||||
|
||||
// Create waypoint sprite via utility
|
||||
const waypoint = createWaypointSprite({
|
||||
position: new THREE.Vector3(0, 0, -5),
|
||||
color: 0xff0000,
|
||||
label: 'Target',
|
||||
})
|
||||
scene.add(waypoint.group)
|
||||
|
||||
// Use built-in offscreen arrow from utils
|
||||
waypoint.enableOffscreenArrow(true)
|
||||
waypoint.setArrowParent(scene)
|
||||
|
||||
// Animation loop
|
||||
function animate() {
|
||||
requestAnimationFrame(animate)
|
||||
|
||||
const delta = Math.min(clock.getDelta(), 0.1)
|
||||
controls.update(delta)
|
||||
|
||||
// Unified camera update (size, distance text, arrow, visibility)
|
||||
const sizeVec = renderer.getSize(new THREE.Vector2())
|
||||
waypoint.updateForCamera(camera.position, camera, sizeVec.width, sizeVec.height)
|
||||
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
// Handle window resize
|
||||
window.addEventListener('resize', () => {
|
||||
camera.aspect = window.innerWidth / window.innerHeight
|
||||
camera.updateProjectionMatrix()
|
||||
renderer.setSize(window.innerWidth, window.innerHeight)
|
||||
})
|
||||
|
||||
// Add clock for controls
|
||||
const clock = new THREE.Clock()
|
||||
|
||||
animate()
|
||||
|
|
@ -1,5 +1,4 @@
|
|||
import * as THREE from 'three'
|
||||
import { loadThreeJsTextureFromBitmap } from '../renderer/viewer/lib/utils/skins'
|
||||
|
||||
// Create scene, camera and renderer
|
||||
const scene = new THREE.Scene()
|
||||
|
|
|
|||
15
package.json
15
package.json
|
|
@ -7,6 +7,7 @@
|
|||
"dev-proxy": "node server.js",
|
||||
"start": "run-p dev-proxy dev-rsbuild watch-mesher",
|
||||
"start2": "run-p dev-rsbuild watch-mesher",
|
||||
"start-metrics": "ENABLE_METRICS=true rsbuild dev",
|
||||
"build": "pnpm build-other-workers && rsbuild build",
|
||||
"build-analyze": "BUNDLE_ANALYZE=true rsbuild build && pnpm build-other-workers",
|
||||
"build-single-file": "SINGLE_FILE_BUILD=true rsbuild build",
|
||||
|
|
@ -32,7 +33,8 @@
|
|||
"run-all": "run-p start run-playground",
|
||||
"build-playground": "rsbuild build --config renderer/rsbuild.config.ts",
|
||||
"watch-playground": "rsbuild dev --config renderer/rsbuild.config.ts",
|
||||
"update-git-deps": "tsx scripts/updateGitDeps.ts"
|
||||
"update-git-deps": "tsx scripts/updateGitDeps.ts",
|
||||
"request-data": "tsx scripts/requestData.ts"
|
||||
},
|
||||
"keywords": [
|
||||
"prismarine",
|
||||
|
|
@ -52,6 +54,7 @@
|
|||
"dependencies": {
|
||||
"@dimaka/interface": "0.0.3-alpha.0",
|
||||
"@floating-ui/react": "^0.26.1",
|
||||
"@monaco-editor/react": "^4.7.0",
|
||||
"@nxg-org/mineflayer-auto-jump": "^0.7.18",
|
||||
"@nxg-org/mineflayer-tracker": "1.3.0",
|
||||
"@react-oauth/google": "^0.12.1",
|
||||
|
|
@ -77,14 +80,14 @@
|
|||
"esbuild-plugin-polyfill-node": "^0.3.0",
|
||||
"express": "^4.18.2",
|
||||
"filesize": "^10.0.12",
|
||||
"flying-squid": "npm:@zardoy/flying-squid@^0.0.62",
|
||||
"flying-squid": "npm:@zardoy/flying-squid@^0.0.104",
|
||||
"framer-motion": "^12.9.2",
|
||||
"fs-extra": "^11.1.1",
|
||||
"google-drive-browserfs": "github:zardoy/browserfs#google-drive",
|
||||
"jszip": "^3.10.1",
|
||||
"lodash-es": "^4.17.21",
|
||||
"mcraft-fun-mineflayer": "^0.1.23",
|
||||
"minecraft-data": "3.92.0",
|
||||
"minecraft-data": "3.98.0",
|
||||
"minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master",
|
||||
"mineflayer-item-map-downloader": "github:zardoy/mineflayer-item-map-downloader",
|
||||
"mojangson": "^2.0.4",
|
||||
|
|
@ -154,8 +157,7 @@
|
|||
"mc-assets": "^0.2.62",
|
||||
"minecraft-inventory-gui": "github:zardoy/minecraft-inventory-gui#next",
|
||||
"mineflayer": "github:zardoy/mineflayer#gen-the-master",
|
||||
"mineflayer-mouse": "^0.1.11",
|
||||
"mineflayer-pathfinder": "^2.4.4",
|
||||
"mineflayer-mouse": "^0.1.21",
|
||||
"npm-run-all": "^4.1.5",
|
||||
"os-browserify": "^0.3.0",
|
||||
"path-browserify": "^1.0.1",
|
||||
|
|
@ -195,6 +197,7 @@
|
|||
},
|
||||
"pnpm": {
|
||||
"overrides": {
|
||||
"mineflayer": "github:zardoy/mineflayer#gen-the-master",
|
||||
"@nxg-org/mineflayer-physics-util": "1.8.10",
|
||||
"buffer": "^6.0.3",
|
||||
"vec3": "0.1.10",
|
||||
|
|
@ -202,7 +205,7 @@
|
|||
"diamond-square": "github:zardoy/diamond-square",
|
||||
"prismarine-block": "github:zardoy/prismarine-block#next-era",
|
||||
"prismarine-world": "github:zardoy/prismarine-world#next-era",
|
||||
"minecraft-data": "3.92.0",
|
||||
"minecraft-data": "3.98.0",
|
||||
"prismarine-provider-anvil": "github:zardoy/prismarine-provider-anvil#everything",
|
||||
"prismarine-physics": "github:zardoy/prismarine-physics",
|
||||
"minecraft-protocol": "github:PrismarineJS/node-minecraft-protocol#master",
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
diff --git a/src/client/chat.js b/src/client/chat.js
|
||||
index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb1856fa582f9 100644
|
||||
index 0021870994fc59a82f0ac8aba0a65a8be43ef2f4..a53fceb843105ea2a1d88722b3fc7c3b43cb102a 100644
|
||||
--- a/src/client/chat.js
|
||||
+++ b/src/client/chat.js
|
||||
@@ -109,7 +109,7 @@ module.exports = function (client, options) {
|
||||
@@ -116,7 +116,7 @@ module.exports = function (client, options) {
|
||||
for (const player of packet.data) {
|
||||
if (player.chatSession) {
|
||||
client._players[player.uuid] = {
|
||||
|
|
@ -11,7 +11,7 @@ index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb185
|
|||
publicKeyDER: player.chatSession.publicKey.keyBytes,
|
||||
sessionUuid: player.chatSession.uuid
|
||||
}
|
||||
@@ -119,7 +119,7 @@ module.exports = function (client, options) {
|
||||
@@ -126,7 +126,7 @@ module.exports = function (client, options) {
|
||||
|
||||
if (player.crypto) {
|
||||
client._players[player.uuid] = {
|
||||
|
|
@ -20,7 +20,7 @@ index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb185
|
|||
publicKeyDER: player.crypto.publicKey,
|
||||
signature: player.crypto.signature,
|
||||
displayName: player.displayName || player.name
|
||||
@@ -189,7 +189,7 @@ module.exports = function (client, options) {
|
||||
@@ -196,7 +196,7 @@ module.exports = function (client, options) {
|
||||
if (mcData.supportFeature('useChatSessions')) {
|
||||
const tsDelta = BigInt(Date.now()) - packet.timestamp
|
||||
const expired = !packet.timestamp || tsDelta > messageExpireTime || tsDelta < 0
|
||||
|
|
@ -28,8 +28,8 @@ index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb185
|
|||
+ const verified = false && !packet.unsignedChatContent && updateAndValidateSession(packet.senderUuid, packet.plainMessage, packet.signature, packet.index, packet.previousMessages, packet.salt, packet.timestamp) && !expired
|
||||
if (verified) client._signatureCache.push(packet.signature)
|
||||
client.emit('playerChat', {
|
||||
plainMessage: packet.plainMessage,
|
||||
@@ -354,7 +354,7 @@ module.exports = function (client, options) {
|
||||
globalIndex: packet.globalIndex,
|
||||
@@ -362,7 +362,7 @@ module.exports = function (client, options) {
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -38,16 +38,16 @@ index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb185
|
|||
options.timestamp = options.timestamp || BigInt(Date.now())
|
||||
options.salt = options.salt || 1n
|
||||
|
||||
@@ -396,7 +396,7 @@ module.exports = function (client, options) {
|
||||
@@ -407,7 +407,7 @@ module.exports = function (client, options) {
|
||||
message,
|
||||
timestamp: options.timestamp,
|
||||
salt: options.salt,
|
||||
- signature: (client.profileKeys && client._session) ? client.signMessage(message, options.timestamp, options.salt, undefined, acknowledgements) : undefined,
|
||||
+ signature: (client.profileKeys && client._session) ? await client.signMessage(message, options.timestamp, options.salt, undefined, acknowledgements) : undefined,
|
||||
offset: client._lastSeenMessages.pending,
|
||||
checksum: computeChatChecksum(client._lastSeenMessages), // 1.21.5+
|
||||
acknowledged
|
||||
})
|
||||
@@ -410,7 +410,7 @@ module.exports = function (client, options) {
|
||||
@@ -422,7 +422,7 @@ module.exports = function (client, options) {
|
||||
message,
|
||||
timestamp: options.timestamp,
|
||||
salt: options.salt,
|
||||
|
|
@ -57,7 +57,7 @@ index 8d0869b150681574ad19292a026cce9f67a137ee..2efa2e6600f017b566155974cb9fb185
|
|||
previousMessages: client._lastSeenMessages.map((e) => ({
|
||||
messageSender: e.sender,
|
||||
diff --git a/src/client/encrypt.js b/src/client/encrypt.js
|
||||
index b9d21bab9faccd5dbf1975fc423fc55c73e906c5..99ffd76527b410e3a393181beb260108f4c63536 100644
|
||||
index 63cc2bd9615100bd2fd63dfe14c094aa6b8cd1c9..36df57d1196af9761d920fa285ac48f85410eaef 100644
|
||||
--- a/src/client/encrypt.js
|
||||
+++ b/src/client/encrypt.js
|
||||
@@ -25,7 +25,11 @@ module.exports = function (client, options) {
|
||||
|
|
@ -73,41 +73,24 @@ index b9d21bab9faccd5dbf1975fc423fc55c73e906c5..99ffd76527b410e3a393181beb260108
|
|||
}
|
||||
|
||||
function onJoinServerResponse (err) {
|
||||
diff --git a/src/client/play.js b/src/client/play.js
|
||||
index 559607f34e9a5b2b7809423f8ca4cd6746b60225..4dc1c3139438cc2729b05c57e57bd00252728f8a 100644
|
||||
--- a/src/client/play.js
|
||||
+++ b/src/client/play.js
|
||||
@@ -53,7 +53,7 @@ module.exports = function (client, options) {
|
||||
client.write('configuration_acknowledged', {})
|
||||
diff --git a/src/client/pluginChannels.js b/src/client/pluginChannels.js
|
||||
index 671eb452f31e6b5fcd57d715f1009d010160c65f..7f69f511c8fb97d431ec5125c851b49be8e2ab76 100644
|
||||
--- a/src/client/pluginChannels.js
|
||||
+++ b/src/client/pluginChannels.js
|
||||
@@ -57,7 +57,7 @@ module.exports = function (client, options) {
|
||||
try {
|
||||
packet.data = proto.parsePacketBuffer(channel, packet.data).data
|
||||
} catch (error) {
|
||||
- client.emit('error', error)
|
||||
+ client.emit('error', error, { customPayload: packet })
|
||||
return
|
||||
}
|
||||
}
|
||||
client.state = states.CONFIGURATION
|
||||
- client.on('select_known_packs', () => {
|
||||
+ client.once('select_known_packs', () => {
|
||||
client.write('select_known_packs', { packs: [] })
|
||||
})
|
||||
// Server should send finish_configuration on its own right after sending the client a dimension codec
|
||||
diff --git a/src/client.js b/src/client.js
|
||||
index 5c7a62b013daa69be91ec9e763b1f48ffe96ffa6..174d42a77740a937afcb106e1f39a9ee824a24b9 100644
|
||||
index e369e77d055ba919e8f9da7b8e8b5dc879c74cf4..54bb9e6644388e9b6bd42b3012951875989cdf0c 100644
|
||||
--- a/src/client.js
|
||||
+++ b/src/client.js
|
||||
@@ -89,10 +89,12 @@ class Client extends EventEmitter {
|
||||
parsed.metadata.name = parsed.data.name
|
||||
parsed.data = parsed.data.params
|
||||
parsed.metadata.state = state
|
||||
- debug('read packet ' + state + '.' + parsed.metadata.name)
|
||||
- if (debug.enabled) {
|
||||
- const s = JSON.stringify(parsed.data, null, 2)
|
||||
- debug(s && s.length > 10000 ? parsed.data : s)
|
||||
+ if (!globalThis.excludeCommunicationDebugEvents?.includes(parsed.metadata.name)) {
|
||||
+ debug('read packet ' + state + '.' + parsed.metadata.name)
|
||||
+ if (debug.enabled) {
|
||||
+ const s = JSON.stringify(parsed.data, null, 2)
|
||||
+ debug(s && s.length > 10000 ? parsed.data : s)
|
||||
+ }
|
||||
}
|
||||
if (this._hasBundlePacket && parsed.metadata.name === 'bundle_delimiter') {
|
||||
if (this._mcBundle.length) { // End bundle
|
||||
@@ -110,7 +112,13 @@ class Client extends EventEmitter {
|
||||
@@ -111,7 +111,13 @@ class Client extends EventEmitter {
|
||||
this._hasBundlePacket = false
|
||||
}
|
||||
} else {
|
||||
|
|
@ -122,7 +105,7 @@ index 5c7a62b013daa69be91ec9e763b1f48ffe96ffa6..174d42a77740a937afcb106e1f39a9ee
|
|||
}
|
||||
})
|
||||
}
|
||||
@@ -168,7 +176,10 @@ class Client extends EventEmitter {
|
||||
@@ -169,7 +175,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
const onFatalError = (err) => {
|
||||
|
|
@ -134,25 +117,21 @@ index 5c7a62b013daa69be91ec9e763b1f48ffe96ffa6..174d42a77740a937afcb106e1f39a9ee
|
|||
endSocket()
|
||||
}
|
||||
|
||||
@@ -197,6 +208,8 @@ class Client extends EventEmitter {
|
||||
@@ -198,6 +207,10 @@ class Client extends EventEmitter {
|
||||
serializer -> framer -> socket -> splitter -> deserializer */
|
||||
if (this.serializer) {
|
||||
this.serializer.end()
|
||||
+ this.socket?.end()
|
||||
+ this.socket?.emit('end')
|
||||
+ setTimeout(() => {
|
||||
+ this.socket?.end()
|
||||
+ this.socket?.emit('end')
|
||||
+ }, 2000) // allow the serializer to finish writing
|
||||
} else {
|
||||
if (this.socket) this.socket.end()
|
||||
}
|
||||
@@ -238,8 +251,11 @@ class Client extends EventEmitter {
|
||||
|
||||
write (name, params) {
|
||||
if (!this.serializer.writable) { return }
|
||||
- debug('writing packet ' + this.state + '.' + name)
|
||||
- debug(params)
|
||||
+ if (!globalThis.excludeCommunicationDebugEvents?.includes(name)) {
|
||||
+ debug(`[${this.state}] from ${this.isServer ? 'server' : 'client'}: ` + name)
|
||||
+ debug(params)
|
||||
+ }
|
||||
@@ -243,6 +256,7 @@ class Client extends EventEmitter {
|
||||
debug('writing packet ' + this.state + '.' + name)
|
||||
debug(params)
|
||||
}
|
||||
+ this.emit('writePacket', name, params)
|
||||
this.serializer.write({ name, params })
|
||||
}
|
||||
|
|
|
|||
275
pnpm-lock.yaml
generated
275
pnpm-lock.yaml
generated
|
|
@ -5,6 +5,7 @@ settings:
|
|||
excludeLinksFromLockfile: false
|
||||
|
||||
overrides:
|
||||
mineflayer: github:zardoy/mineflayer#gen-the-master
|
||||
'@nxg-org/mineflayer-physics-util': 1.8.10
|
||||
buffer: ^6.0.3
|
||||
vec3: 0.1.10
|
||||
|
|
@ -12,7 +13,7 @@ overrides:
|
|||
diamond-square: github:zardoy/diamond-square
|
||||
prismarine-block: github:zardoy/prismarine-block#next-era
|
||||
prismarine-world: github:zardoy/prismarine-world#next-era
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-provider-anvil: github:zardoy/prismarine-provider-anvil#everything
|
||||
prismarine-physics: github:zardoy/prismarine-physics
|
||||
minecraft-protocol: github:PrismarineJS/node-minecraft-protocol#master
|
||||
|
|
@ -22,7 +23,7 @@ overrides:
|
|||
|
||||
patchedDependencies:
|
||||
minecraft-protocol:
|
||||
hash: a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0
|
||||
hash: 4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b
|
||||
path: patches/minecraft-protocol.patch
|
||||
mineflayer-item-map-downloader@1.2.0:
|
||||
hash: a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad
|
||||
|
|
@ -41,6 +42,9 @@ importers:
|
|||
'@floating-ui/react':
|
||||
specifier: ^0.26.1
|
||||
version: 0.26.28(react-dom@18.3.1(react@18.3.1))(react@18.3.1)
|
||||
'@monaco-editor/react':
|
||||
specifier: ^4.7.0
|
||||
version: 4.7.0(monaco-editor@0.52.2)(react-dom@18.3.1(react@18.3.1))(react@18.3.1)
|
||||
'@nxg-org/mineflayer-auto-jump':
|
||||
specifier: ^0.7.18
|
||||
version: 0.7.18
|
||||
|
|
@ -117,8 +121,8 @@ importers:
|
|||
specifier: ^10.0.12
|
||||
version: 10.1.6
|
||||
flying-squid:
|
||||
specifier: npm:@zardoy/flying-squid@^0.0.62
|
||||
version: '@zardoy/flying-squid@0.0.62(encoding@0.1.13)'
|
||||
specifier: npm:@zardoy/flying-squid@^0.0.104
|
||||
version: '@zardoy/flying-squid@0.0.104(encoding@0.1.13)'
|
||||
framer-motion:
|
||||
specifier: ^12.9.2
|
||||
version: 12.9.2(react-dom@18.3.1(react@18.3.1))(react@18.3.1)
|
||||
|
|
@ -136,13 +140,13 @@ importers:
|
|||
version: 4.17.21
|
||||
mcraft-fun-mineflayer:
|
||||
specifier: ^0.1.23
|
||||
version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980(encoding@0.1.13))
|
||||
version: 0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13))
|
||||
minecraft-data:
|
||||
specifier: 3.92.0
|
||||
version: 3.92.0
|
||||
specifier: 3.98.0
|
||||
version: 3.98.0
|
||||
minecraft-protocol:
|
||||
specifier: github:PrismarineJS/node-minecraft-protocol#master
|
||||
version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
version: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13)
|
||||
mineflayer-item-map-downloader:
|
||||
specifier: github:zardoy/mineflayer-item-map-downloader
|
||||
version: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13)
|
||||
|
|
@ -151,7 +155,7 @@ importers:
|
|||
version: 2.0.4
|
||||
net-browserify:
|
||||
specifier: github:zardoy/prismarinejs-net-browserify
|
||||
version: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5
|
||||
version: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618
|
||||
node-gzip:
|
||||
specifier: ^1.1.2
|
||||
version: 1.1.2
|
||||
|
|
@ -166,7 +170,7 @@ importers:
|
|||
version: 6.1.1
|
||||
prismarine-provider-anvil:
|
||||
specifier: github:zardoy/prismarine-provider-anvil#everything
|
||||
version: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0)
|
||||
version: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0)
|
||||
prosemirror-example-setup:
|
||||
specifier: ^1.2.2
|
||||
version: 1.2.3
|
||||
|
|
@ -341,13 +345,10 @@ importers:
|
|||
version: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41(@types/react@18.3.18)(react@18.3.1)
|
||||
mineflayer:
|
||||
specifier: github:zardoy/mineflayer#gen-the-master
|
||||
version: https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980(encoding@0.1.13)
|
||||
version: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)
|
||||
mineflayer-mouse:
|
||||
specifier: ^0.1.11
|
||||
version: 0.1.11
|
||||
mineflayer-pathfinder:
|
||||
specifier: ^2.4.4
|
||||
version: 2.4.5
|
||||
specifier: ^0.1.21
|
||||
version: 0.1.21
|
||||
npm-run-all:
|
||||
specifier: ^4.1.5
|
||||
version: 4.1.5
|
||||
|
|
@ -435,7 +436,7 @@ importers:
|
|||
version: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-chunk:
|
||||
specifier: github:zardoy/prismarine-chunk#master
|
||||
version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
version: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-schematic:
|
||||
specifier: ^1.2.0
|
||||
version: 1.2.3
|
||||
|
|
@ -1991,6 +1992,16 @@ packages:
|
|||
'@module-federation/webpack-bundler-runtime@0.11.2':
|
||||
resolution: {integrity: sha512-WdwIE6QF+MKs/PdVu0cKPETF743JB9PZ62/qf7Uo3gU4fjsUMc37RnbJZ/qB60EaHHfjwp1v6NnhZw1r4eVsnw==}
|
||||
|
||||
'@monaco-editor/loader@1.5.0':
|
||||
resolution: {integrity: sha512-hKoGSM+7aAc7eRTRjpqAZucPmoNOC4UUbknb/VNoTkEIkCPhqV8LfbsgM1webRM7S/z21eHEx9Fkwx8Z/C/+Xw==}
|
||||
|
||||
'@monaco-editor/react@4.7.0':
|
||||
resolution: {integrity: sha512-cyzXQCtO47ydzxpQtCGSQGOC8Gk3ZUeBXFAxD+CWXYFo5OqZyZUonFl0DwUlTyAfRHntBfw2p3w4s9R6oe1eCA==}
|
||||
peerDependencies:
|
||||
monaco-editor: '>= 0.25.0 < 1'
|
||||
react: ^18.2.0
|
||||
react-dom: ^16.8.0 || ^17.0.0 || ^18.0.0 || ^19.0.0
|
||||
|
||||
'@msgpack/msgpack@2.8.0':
|
||||
resolution: {integrity: sha512-h9u4u/jiIRKbq25PM+zymTyW6bhTzELvOoUd+AvYriWOAKpLGnIamaET3pnHYoI5iYphAHBI4ayx0MehR+VVPQ==}
|
||||
engines: {node: '>= 10'}
|
||||
|
|
@ -3376,13 +3387,13 @@ packages:
|
|||
resolution: {integrity: sha512-6xm38yGVIa6mKm/DUCF2zFFJhERh/QWp1ufm4cNUvxsONBmfPg8uZ9pZBdOmF6qFGr/HlT6ABBkCSx/dlEtvWg==}
|
||||
engines: {node: '>=12 <14 || 14.2 - 14.9 || >14.10.0'}
|
||||
|
||||
'@zardoy/flying-squid@0.0.49':
|
||||
resolution: {integrity: sha512-Kt4wr5/R+44tcLU9gjuNG2an9weWeKEpIoKXfsgJN2GGQqdnbd5nBpxfGDdgZ9aMdFugsVW8BsyPZNhj9vbMXA==}
|
||||
'@zardoy/flying-squid@0.0.104':
|
||||
resolution: {integrity: sha512-jGhQ7fn7o8UN+mUwZbt9674D37YLuBi+Au4TwKcopCA6huIQdHTFNl2e+0ZSTI5mnhN+NpyVoR3vmtH6L58vHQ==}
|
||||
engines: {node: '>=8'}
|
||||
hasBin: true
|
||||
|
||||
'@zardoy/flying-squid@0.0.62':
|
||||
resolution: {integrity: sha512-M6icydO/yrmwevBhmgKcqEPC63AhWfU/Es9N/uadVrmKaxGm2FQMMLcybbutRYm1xZ6qsdxDUOUZnN56PsVwfQ==}
|
||||
'@zardoy/flying-squid@0.0.49':
|
||||
resolution: {integrity: sha512-Kt4wr5/R+44tcLU9gjuNG2an9weWeKEpIoKXfsgJN2GGQqdnbd5nBpxfGDdgZ9aMdFugsVW8BsyPZNhj9vbMXA==}
|
||||
engines: {node: '>=8'}
|
||||
hasBin: true
|
||||
|
||||
|
|
@ -6433,6 +6444,12 @@ packages:
|
|||
resolution: {integrity: sha512-RYZeD1+joNlPuUpi+tIWkbP0ieVJr+R6IFkI6/8juhSxx9zE4osoSmteybrfspGm8A6u+YbbY1epqRKEMwVR6Q==}
|
||||
engines: {node: '>=18.0.0'}
|
||||
|
||||
mc-bridge@0.1.3:
|
||||
resolution: {integrity: sha512-H9jPt2xEU77itC27dSz3qazHYqN9qVsv4HgMPozg7RqQ1uwgXmEa+ojKIlDtXf/TLJsG6Kv4EbzGa8a1Wh72uA==}
|
||||
engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0}
|
||||
peerDependencies:
|
||||
minecraft-data: 3.98.0
|
||||
|
||||
mcraft-fun-mineflayer@0.1.23:
|
||||
resolution: {integrity: sha512-qmI1rQQ0Ro5zJdi99rClWLF+mS9JZffgNX2vyWWesS3Hsk3Xblp/8swYTJKHSaFpNgzkVfXV92fEIrBqeH6iKA==}
|
||||
version: 0.1.23
|
||||
|
|
@ -6641,8 +6658,8 @@ packages:
|
|||
resolution: {integrity: sha512-I9jwMn07Sy/IwOj3zVkVik2JTvgpaykDZEigL6Rx6N9LbMywwUSMtxET+7lVoDLLd3O3IXwJwvuuns8UB/HeAg==}
|
||||
engines: {node: '>=4'}
|
||||
|
||||
minecraft-data@3.92.0:
|
||||
resolution: {integrity: sha512-CGfO50svzm+pSRa4Mbq4owsmRKbPCNkSZ3MCOyH+epC7yNjh+PUhPQFHWq72O51qsY7pAB5qM/bJn1ncwG1J5g==}
|
||||
minecraft-data@3.98.0:
|
||||
resolution: {integrity: sha512-JAPqJ/TZoxMUlAPPdWUh1v5wdqvYGFSZ4rW9bUtmaKBkGpomDSjw4V02ocBqbxKJvcTtmc5nM/LfN9/0DDqHrQ==}
|
||||
|
||||
minecraft-folder-path@1.2.0:
|
||||
resolution: {integrity: sha512-qaUSbKWoOsH9brn0JQuBhxNAzTDMwrOXorwuRxdJKKKDYvZhtml+6GVCUrY5HRiEsieBEjCUnhVpDuQiKsiFaw==}
|
||||
|
|
@ -6651,9 +6668,9 @@ packages:
|
|||
resolution: {tarball: https://codeload.github.com/zardoy/minecraft-inventory-gui/tar.gz/89c33d396f3fde4804c71f4be3c203ade1833b41}
|
||||
version: 1.0.1
|
||||
|
||||
minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176:
|
||||
resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176}
|
||||
version: 1.58.0
|
||||
minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9:
|
||||
resolution: {tarball: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9}
|
||||
version: 1.62.0
|
||||
engines: {node: '>=22'}
|
||||
|
||||
minecraft-wrap@1.6.0:
|
||||
|
|
@ -6667,20 +6684,13 @@ packages:
|
|||
resolution: {tarball: https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824}
|
||||
version: 1.2.0
|
||||
|
||||
mineflayer-mouse@0.1.11:
|
||||
resolution: {integrity: sha512-BL47pXZ1+92BA/7ym6KaJctEHKnL0up+tpuagVwSKJvAgibeqWQJJwDlNUWkOLvpnruRKDxMR5OB1hUXFoDNSg==}
|
||||
mineflayer-mouse@0.1.21:
|
||||
resolution: {integrity: sha512-1XTVuw3twIrEcqQ1QRSB8NcStIUEZ+tbxiAG6rOrN/9M4thhtlS5PTJzFdmdrcYgWEBLvuOdJszaKE5zFfiXhg==}
|
||||
engines: {node: ^12.20.0 || ^14.13.1 || >=16.0.0}
|
||||
|
||||
mineflayer-pathfinder@2.4.5:
|
||||
resolution: {integrity: sha512-Jh3JnUgRLwhMh2Dugo4SPza68C41y+NPP5sdsgxRu35ydndo70i1JJGxauVWbXrpNwIxYNztUw78aFyb7icw8g==}
|
||||
|
||||
mineflayer@4.30.0:
|
||||
resolution: {integrity: sha512-GtW4hkijyZbSu5LKYYD89xZu+XY7OoP7IkrCnNEn6EdPm0+vr2THoJgFGKrlze9/81+T+P3E4qvJXNFiU/zeJg==}
|
||||
engines: {node: '>=22'}
|
||||
|
||||
mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980:
|
||||
resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980}
|
||||
version: 4.30.0
|
||||
mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659:
|
||||
resolution: {tarball: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659}
|
||||
version: 8.0.0
|
||||
engines: {node: '>=22'}
|
||||
|
||||
minimalistic-assert@1.0.1:
|
||||
|
|
@ -6778,6 +6788,9 @@ packages:
|
|||
mojangson@2.0.4:
|
||||
resolution: {integrity: sha512-HYmhgDjr1gzF7trGgvcC/huIg2L8FsVbi/KacRe6r1AswbboGVZDS47SOZlomPuMWvZLas8m9vuHHucdZMwTmQ==}
|
||||
|
||||
monaco-editor@0.52.2:
|
||||
resolution: {integrity: sha512-GEQWEZmfkOGLdd3XK8ryrfWz3AIP8YymVXiPHEdewrUq7mh0qrKrfHLNCXcbB6sTnMLnOZ3ztSiKcciFUkIJwQ==}
|
||||
|
||||
moo@0.5.2:
|
||||
resolution: {integrity: sha512-iSAJLHYKnX41mKcJKjqvnAN9sf0LMDTXDEvFv+ffuRR9a1MIuXLjMNL6EsnDHSkKLTWNqQQ5uo61P4EbU4NU+Q==}
|
||||
|
||||
|
|
@ -6842,8 +6855,8 @@ packages:
|
|||
neo-async@2.6.2:
|
||||
resolution: {integrity: sha512-Yd3UES5mWCSqR+qNT93S3UoYUkqAZ9lLg8a7g9rimsWmYGK8cVToA4/sF3RrshdyV3sAGMXVUmpMYOw+dLpOuw==}
|
||||
|
||||
net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5:
|
||||
resolution: {tarball: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5}
|
||||
net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618:
|
||||
resolution: {tarball: https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618}
|
||||
version: 0.2.4
|
||||
|
||||
nice-try@1.0.5:
|
||||
|
|
@ -7374,7 +7387,7 @@ packages:
|
|||
prismarine-biome@1.3.0:
|
||||
resolution: {integrity: sha512-GY6nZxq93mTErT7jD7jt8YS1aPrOakbJHh39seYsJFXvueIOdHAmW16kYQVrTVMW5MlWLQVxV/EquRwOgr4MnQ==}
|
||||
peerDependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-registry: ^1.1.0
|
||||
|
||||
prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9:
|
||||
|
|
@ -7392,8 +7405,8 @@ packages:
|
|||
prismarine-entity@2.5.0:
|
||||
resolution: {integrity: sha512-nRPCawUwf9r3iKqi4I7mZRlir1Ix+DffWYdWq6p/KNnmiXve+xHE5zv8XCdhZlUmOshugHv5ONl9o6ORAkCNIA==}
|
||||
|
||||
prismarine-item@1.16.0:
|
||||
resolution: {integrity: sha512-88Tz+/6HquYIsDuseae5G3IbqLeMews2L+ba2gX+p6K6soU9nuFhCfbwN56QuB7d/jZFcWrCYAPE5+UhwWh67w==}
|
||||
prismarine-item@1.17.0:
|
||||
resolution: {integrity: sha512-wN1OjP+f+Uvtjo3KzeCkVSy96CqZ8yG7cvuvlGwcYupQ6ct7LtNkubHp0AHuLMJ0vbbfAC0oZ2bWOgI1DYp8WA==}
|
||||
|
||||
prismarine-nbt@2.7.0:
|
||||
resolution: {integrity: sha512-Du9OLQAcCj3y29YtewOJbbV4ARaSUEJiTguw0PPQbPBy83f+eCyDRkyBpnXTi/KPyEpgYCzsjGzElevLpFoYGQ==}
|
||||
|
|
@ -8324,6 +8337,7 @@ packages:
|
|||
source-map@0.8.0-beta.0:
|
||||
resolution: {integrity: sha512-2ymg6oRBpebeZi9UUNsgQ89bhx01TcTkmNTGnNO88imTmbSgy4nfujrgVEFKWpMTEGA11EDkTt7mqObTPdigIA==}
|
||||
engines: {node: '>= 8'}
|
||||
deprecated: The work that was done in this beta branch won't be included in future versions
|
||||
|
||||
sourcemap-codec@1.4.8:
|
||||
resolution: {integrity: sha512-9NykojV5Uih4lgo5So5dtw+f0JgJX30KCNI8gwhz2J9A15wD0Ml6tjHKwf6fTSa6fAdVBdZeNOs9eJ71qCk8vA==}
|
||||
|
|
@ -8381,6 +8395,9 @@ packages:
|
|||
stacktrace-js@2.0.2:
|
||||
resolution: {integrity: sha512-Je5vBeY4S1r/RnLydLl0TBTi3F2qdfWmYsGvtfZgEI+SCprPppaIhQf5nGcal4gI4cGpCV/duLcAzT1np6sQqg==}
|
||||
|
||||
state-local@1.0.7:
|
||||
resolution: {integrity: sha512-HTEHMNieakEnoe33shBYcZ7NX83ACUjCu8c40iOGEZsngj9zRnkqS9j1pqQPXwobB0ZcVTk27REb7COQ0UR59w==}
|
||||
|
||||
static-extend@0.1.2:
|
||||
resolution: {integrity: sha512-72E9+uLc27Mt718pMHt9VMNiAL4LMsmDbBva8mxWUCkT07fSzEGMYUCk0XWY6lp0j6RBAG4cJ3mWuZv2OE3s0g==}
|
||||
engines: {node: '>=0.10.0'}
|
||||
|
|
@ -9668,7 +9685,7 @@ snapshots:
|
|||
'@babel/core': 7.26.9
|
||||
'@babel/helper-compilation-targets': 7.26.5
|
||||
'@babel/helper-plugin-utils': 7.26.5
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
lodash.debounce: 4.0.8
|
||||
resolve: 1.22.10
|
||||
transitivePeerDependencies:
|
||||
|
|
@ -10293,7 +10310,7 @@ snapshots:
|
|||
'@babel/parser': 7.26.9
|
||||
'@babel/template': 7.26.9
|
||||
'@babel/types': 7.26.9
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
globals: 11.12.0
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
|
@ -11262,6 +11279,17 @@ snapshots:
|
|||
'@module-federation/runtime': 0.11.2
|
||||
'@module-federation/sdk': 0.11.2
|
||||
|
||||
'@monaco-editor/loader@1.5.0':
|
||||
dependencies:
|
||||
state-local: 1.0.7
|
||||
|
||||
'@monaco-editor/react@4.7.0(monaco-editor@0.52.2)(react-dom@18.3.1(react@18.3.1))(react@18.3.1)':
|
||||
dependencies:
|
||||
'@monaco-editor/loader': 1.5.0
|
||||
monaco-editor: 0.52.2
|
||||
react: 18.3.1
|
||||
react-dom: 18.3.1(react@18.3.1)
|
||||
|
||||
'@msgpack/msgpack@2.8.0': {}
|
||||
|
||||
'@ndelangen/get-tarball@3.0.9':
|
||||
|
|
@ -11315,10 +11343,10 @@ snapshots:
|
|||
'@nxg-org/mineflayer-trajectories@1.2.0(encoding@0.1.13)':
|
||||
dependencies:
|
||||
'@nxg-org/mineflayer-util-plugin': 1.8.4
|
||||
minecraft-data: 3.92.0
|
||||
mineflayer: 4.30.0(encoding@0.1.13)
|
||||
minecraft-data: 3.98.0
|
||||
mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b
|
||||
vec3: 0.1.10
|
||||
transitivePeerDependencies:
|
||||
|
|
@ -12863,7 +12891,7 @@ snapshots:
|
|||
dependencies:
|
||||
'@typescript-eslint/typescript-estree': 6.1.0(typescript@5.5.4)
|
||||
'@typescript-eslint/utils': 6.1.0(eslint@8.57.1)(typescript@5.5.4)
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
eslint: 8.57.1
|
||||
ts-api-utils: 1.4.3(typescript@5.5.4)
|
||||
optionalDependencies:
|
||||
|
|
@ -12881,7 +12909,7 @@ snapshots:
|
|||
dependencies:
|
||||
'@typescript-eslint/types': 6.1.0
|
||||
'@typescript-eslint/visitor-keys': 6.1.0
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
globby: 11.1.0
|
||||
is-glob: 4.0.3
|
||||
semver: 7.7.1
|
||||
|
|
@ -12895,7 +12923,7 @@ snapshots:
|
|||
dependencies:
|
||||
'@typescript-eslint/types': 6.21.0
|
||||
'@typescript-eslint/visitor-keys': 6.21.0
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
globby: 11.1.0
|
||||
is-glob: 4.0.3
|
||||
minimatch: 9.0.3
|
||||
|
|
@ -12910,7 +12938,7 @@ snapshots:
|
|||
dependencies:
|
||||
'@typescript-eslint/types': 8.26.0
|
||||
'@typescript-eslint/visitor-keys': 8.26.0
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
fast-glob: 3.3.3
|
||||
is-glob: 4.0.3
|
||||
minimatch: 9.0.5
|
||||
|
|
@ -13066,7 +13094,7 @@ snapshots:
|
|||
'@types/emscripten': 1.40.0
|
||||
tslib: 1.14.1
|
||||
|
||||
'@zardoy/flying-squid@0.0.49(encoding@0.1.13)':
|
||||
'@zardoy/flying-squid@0.0.104(encoding@0.1.13)':
|
||||
dependencies:
|
||||
'@tootallnate/once': 2.0.0
|
||||
chalk: 5.4.1
|
||||
|
|
@ -13076,16 +13104,18 @@ snapshots:
|
|||
exit-hook: 2.2.1
|
||||
flatmap: 0.0.3
|
||||
long: 5.3.1
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
mc-bridge: 0.1.3(minecraft-data@3.98.0)
|
||||
minecraft-data: 3.98.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13)
|
||||
mkdirp: 2.1.6
|
||||
node-gzip: 1.1.2
|
||||
node-rsa: 1.1.1
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-entity: 2.5.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0)
|
||||
prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0)
|
||||
prismarine-windows: 2.9.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
rambda: 9.4.2
|
||||
|
|
@ -13102,7 +13132,7 @@ snapshots:
|
|||
- encoding
|
||||
- supports-color
|
||||
|
||||
'@zardoy/flying-squid@0.0.62(encoding@0.1.13)':
|
||||
'@zardoy/flying-squid@0.0.49(encoding@0.1.13)':
|
||||
dependencies:
|
||||
'@tootallnate/once': 2.0.0
|
||||
chalk: 5.4.1
|
||||
|
|
@ -13112,16 +13142,16 @@ snapshots:
|
|||
exit-hook: 2.2.1
|
||||
flatmap: 0.0.3
|
||||
long: 5.3.1
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
minecraft-data: 3.98.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13)
|
||||
mkdirp: 2.1.6
|
||||
node-gzip: 1.1.2
|
||||
node-rsa: 1.1.1
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-entity: 2.5.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0)
|
||||
prismarine-provider-anvil: https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0)
|
||||
prismarine-windows: 2.9.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
rambda: 9.4.2
|
||||
|
|
@ -14502,7 +14532,7 @@ snapshots:
|
|||
detect-port@1.6.1:
|
||||
dependencies:
|
||||
address: 1.2.2
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
||||
|
|
@ -14512,8 +14542,8 @@ snapshots:
|
|||
|
||||
diamond-square@https://codeload.github.com/zardoy/diamond-square/tar.gz/cfaad2d1d5909fdfa63c8cc7bc05fb5e87782d71:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-registry: 1.11.0
|
||||
random-seed: 0.3.0
|
||||
vec3: 0.1.10
|
||||
|
|
@ -16109,7 +16139,7 @@ snapshots:
|
|||
https-proxy-agent@4.0.0:
|
||||
dependencies:
|
||||
agent-base: 5.1.1
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
||||
|
|
@ -16956,13 +16986,17 @@ snapshots:
|
|||
maxrects-packer: '@zardoy/maxrects-packer@2.7.4'
|
||||
zod: 3.24.2
|
||||
|
||||
mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980(encoding@0.1.13)):
|
||||
mc-bridge@0.1.3(minecraft-data@3.98.0):
|
||||
dependencies:
|
||||
minecraft-data: 3.98.0
|
||||
|
||||
mcraft-fun-mineflayer@0.1.23(encoding@0.1.13)(mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)):
|
||||
dependencies:
|
||||
'@zardoy/flying-squid': 0.0.49(encoding@0.1.13)
|
||||
exit-hook: 2.2.1
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980(encoding@0.1.13)
|
||||
prismarine-item: 1.16.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13)
|
||||
mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)
|
||||
prismarine-item: 1.17.0
|
||||
ws: 8.18.1
|
||||
transitivePeerDependencies:
|
||||
- bufferutil
|
||||
|
|
@ -17191,7 +17225,7 @@ snapshots:
|
|||
micromark@4.0.2:
|
||||
dependencies:
|
||||
'@types/debug': 4.1.12
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
decode-named-character-reference: 1.1.0
|
||||
devlop: 1.1.0
|
||||
micromark-core-commonmark: 2.0.3
|
||||
|
|
@ -17268,7 +17302,7 @@ snapshots:
|
|||
|
||||
min-indent@1.0.1: {}
|
||||
|
||||
minecraft-data@3.92.0: {}
|
||||
minecraft-data@3.98.0: {}
|
||||
|
||||
minecraft-folder-path@1.2.0: {}
|
||||
|
||||
|
|
@ -17279,7 +17313,7 @@ snapshots:
|
|||
- '@types/react'
|
||||
- react
|
||||
|
||||
minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13):
|
||||
minecraft-protocol@https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13):
|
||||
dependencies:
|
||||
'@types/node-rsa': 1.1.4
|
||||
'@types/readable-stream': 4.0.18
|
||||
|
|
@ -17288,7 +17322,7 @@ snapshots:
|
|||
debug: 4.4.0(supports-color@8.1.1)
|
||||
endian-toggle: 0.0.0
|
||||
lodash.merge: 4.6.2
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
minecraft-folder-path: 1.2.0
|
||||
node-fetch: 2.7.0(encoding@0.1.13)
|
||||
node-rsa: 0.4.2
|
||||
|
|
@ -17331,65 +17365,32 @@ snapshots:
|
|||
|
||||
mineflayer-item-map-downloader@https://codeload.github.com/zardoy/mineflayer-item-map-downloader/tar.gz/a8d210ecdcf78dd082fa149a96e1612cc9747824(patch_hash=a731ebbace2d8790c973ab3a5ba33494a6e9658533a9710dd8ba36f86db061ad)(encoding@0.1.13):
|
||||
dependencies:
|
||||
mineflayer: 4.30.0(encoding@0.1.13)
|
||||
mineflayer: https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13)
|
||||
sharp: 0.30.7
|
||||
transitivePeerDependencies:
|
||||
- encoding
|
||||
- supports-color
|
||||
|
||||
mineflayer-mouse@0.1.11:
|
||||
mineflayer-mouse@0.1.21:
|
||||
dependencies:
|
||||
change-case: 5.4.4
|
||||
debug: 4.4.1
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
||||
mineflayer-pathfinder@2.4.5:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-entity: 2.5.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b
|
||||
vec3: 0.1.10
|
||||
|
||||
mineflayer@4.30.0(encoding@0.1.13):
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0)
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-chat: 1.11.0
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
prismarine-entity: 2.5.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b
|
||||
prismarine-recipe: 1.3.1(prismarine-registry@1.11.0)
|
||||
prismarine-registry: 1.11.0
|
||||
prismarine-windows: 2.9.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
protodef: 1.18.0
|
||||
typed-emitter: 1.4.0
|
||||
vec3: 0.1.10
|
||||
transitivePeerDependencies:
|
||||
- encoding
|
||||
- supports-color
|
||||
|
||||
mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/3daf1f4bdc6afad0dedd87b879875f3dbb7b0980(encoding@0.1.13):
|
||||
mineflayer@https://codeload.github.com/zardoy/mineflayer/tar.gz/dd3b1ff38506d6f72d90e8444186e4e75fe82659(encoding@0.1.13):
|
||||
dependencies:
|
||||
'@nxg-org/mineflayer-physics-util': 1.8.10
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/6c2204a813690ead420e2b8c7f0ef32ca357d176(patch_hash=a8726e6981ddc3486262d981d1e2030f379901c055ac9c4bf3036b4149e860e0)(encoding@0.1.13)
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0)
|
||||
minecraft-data: 3.98.0
|
||||
minecraft-protocol: https://codeload.github.com/PrismarineJS/node-minecraft-protocol/tar.gz/bf89f7e86526c54d8c43f555d8f6dfa4948fd2d9(patch_hash=4ebdae314c68d01ce7879445c0b8bde5f90373abba8b66ed00d42e7a5f542f8b)(encoding@0.1.13)
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0)
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-chat: 1.11.0
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-entity: 2.5.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-physics: https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b
|
||||
prismarine-recipe: 1.3.1(prismarine-registry@1.11.0)
|
||||
|
|
@ -17502,6 +17503,8 @@ snapshots:
|
|||
dependencies:
|
||||
nearley: 2.20.1
|
||||
|
||||
monaco-editor@0.52.2: {}
|
||||
|
||||
moo@0.5.2: {}
|
||||
|
||||
morgan@1.10.0:
|
||||
|
|
@ -17583,7 +17586,7 @@ snapshots:
|
|||
|
||||
neo-async@2.6.2: {}
|
||||
|
||||
net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/17fb901e8ea480a52c8fd46373695be172be8aa5:
|
||||
net-browserify@https://codeload.github.com/zardoy/prismarinejs-net-browserify/tar.gz/e754999ffdea67853bc9b10553b5e9908b40f618:
|
||||
dependencies:
|
||||
body-parser: 1.20.3
|
||||
express: 4.21.2
|
||||
|
|
@ -18171,17 +18174,17 @@ snapshots:
|
|||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
||||
prismarine-biome@1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0):
|
||||
prismarine-biome@1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0):
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-registry: 1.11.0
|
||||
|
||||
prismarine-block@https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0)
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0)
|
||||
prismarine-chat: 1.11.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-registry: 1.11.0
|
||||
|
||||
|
|
@ -18191,9 +18194,9 @@ snapshots:
|
|||
prismarine-nbt: 2.7.0
|
||||
prismarine-registry: 1.11.0
|
||||
|
||||
prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0):
|
||||
prismarine-chunk@https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0):
|
||||
dependencies:
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.92.0)(prismarine-registry@1.11.0)
|
||||
prismarine-biome: 1.3.0(minecraft-data@3.98.0)(prismarine-registry@1.11.0)
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-registry: 1.11.0
|
||||
|
|
@ -18207,11 +18210,11 @@ snapshots:
|
|||
prismarine-entity@2.5.0:
|
||||
dependencies:
|
||||
prismarine-chat: 1.11.0
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-registry: 1.11.0
|
||||
vec3: 0.1.10
|
||||
|
||||
prismarine-item@1.16.0:
|
||||
prismarine-item@1.17.0:
|
||||
dependencies:
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-registry: 1.11.0
|
||||
|
|
@ -18222,14 +18225,14 @@ snapshots:
|
|||
|
||||
prismarine-physics@https://codeload.github.com/zardoy/prismarine-physics/tar.gz/353e25b800149393f40539ec381218be44cbb03b:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-nbt: 2.7.0
|
||||
vec3: 0.1.10
|
||||
|
||||
prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.92.0):
|
||||
prismarine-provider-anvil@https://codeload.github.com/zardoy/prismarine-provider-anvil/tar.gz/1d548fac63fe977c8281f0a9a522b37e4d92d0b7(minecraft-data@3.98.0):
|
||||
dependencies:
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.92.0)
|
||||
prismarine-chunk: https://codeload.github.com/zardoy/prismarine-chunk/tar.gz/c5feac83b61d95feb4d4f22c063dacfb8c192a9f(minecraft-data@3.98.0)
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
uint4: 0.1.2
|
||||
|
|
@ -18251,13 +18254,13 @@ snapshots:
|
|||
|
||||
prismarine-registry@1.11.0:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-nbt: 2.7.0
|
||||
|
||||
prismarine-schematic@1.2.3:
|
||||
dependencies:
|
||||
minecraft-data: 3.92.0
|
||||
minecraft-data: 3.98.0
|
||||
prismarine-block: https://codeload.github.com/zardoy/prismarine-block/tar.gz/853c559bff2b402863ee9a75b125a3ca320838f9
|
||||
prismarine-nbt: 2.7.0
|
||||
prismarine-world: https://codeload.github.com/zardoy/prismarine-world/tar.gz/ab2146c9933eef3247c3f64446de4ccc2c484c7c
|
||||
|
|
@ -18265,7 +18268,7 @@ snapshots:
|
|||
|
||||
prismarine-windows@2.9.0:
|
||||
dependencies:
|
||||
prismarine-item: 1.16.0
|
||||
prismarine-item: 1.17.0
|
||||
prismarine-registry: 1.11.0
|
||||
typed-emitter: 2.1.0
|
||||
|
||||
|
|
@ -18456,7 +18459,7 @@ snapshots:
|
|||
puppeteer-core@2.1.1:
|
||||
dependencies:
|
||||
'@types/mime-types': 2.1.4
|
||||
debug: 4.4.0(supports-color@8.1.1)
|
||||
debug: 4.4.1
|
||||
extract-zip: 1.7.0
|
||||
https-proxy-agent: 4.0.0
|
||||
mime: 2.6.0
|
||||
|
|
@ -19558,6 +19561,8 @@ snapshots:
|
|||
stack-generator: 2.0.10
|
||||
stacktrace-gps: 3.1.2
|
||||
|
||||
state-local@1.0.7: {}
|
||||
|
||||
static-extend@0.1.2:
|
||||
dependencies:
|
||||
define-property: 0.2.5
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ function getAllMethods (obj) {
|
|||
return [...methods] as string[]
|
||||
}
|
||||
|
||||
export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item: T, index: number) => void, chunkSize = 1) => {
|
||||
export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item: T, index: number) => Promise<void>, chunkSize = 1) => {
|
||||
// if delay is 0 then don't use setTimeout
|
||||
for (let i = 0; i < arr.length; i += chunkSize) {
|
||||
if (delay) {
|
||||
|
|
@ -74,6 +74,6 @@ export const delayedIterator = async <T> (arr: T[], delay: number, exec: (item:
|
|||
setTimeout(resolve, delay)
|
||||
})
|
||||
}
|
||||
exec(arr[i], i)
|
||||
await exec(arr[i], i)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -73,12 +73,12 @@ export const appAndRendererSharedConfig = () => defineConfig({
|
|||
})
|
||||
|
||||
export const rspackViewerConfig = (config, { appendPlugins, addRules, rspack }: ModifyRspackConfigUtils) => {
|
||||
appendPlugins(new rspack.NormalModuleReplacementPlugin(/data/, (resource) => {
|
||||
appendPlugins(new rspack.NormalModuleReplacementPlugin(/data|prismarine-physics/, (resource) => {
|
||||
let absolute: string
|
||||
const request = resource.request.replaceAll('\\', '/')
|
||||
absolute = path.join(resource.context, request).replaceAll('\\', '/')
|
||||
if (request.includes('minecraft-data/data/pc/1.')) {
|
||||
console.log('Error: incompatible resource', request, resource.contextInfo.issuer)
|
||||
if (request.includes('minecraft-data/data/pc/1.') || request.includes('prismarine-physics')) {
|
||||
console.log('Error: incompatible resource', request, 'from', resource.contextInfo.issuer)
|
||||
process.exit(1)
|
||||
// throw new Error(`${resource.request} was requested by ${resource.contextInfo.issuer}`)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { proxy } from 'valtio'
|
||||
import { NonReactiveState, RendererReactiveState } from '../../src/appViewer'
|
||||
|
||||
export const getDefaultRendererState = (): {
|
||||
|
|
@ -5,7 +6,7 @@ export const getDefaultRendererState = (): {
|
|||
nonReactive: NonReactiveState
|
||||
} => {
|
||||
return {
|
||||
reactive: {
|
||||
reactive: proxy({
|
||||
world: {
|
||||
chunksLoaded: new Set(),
|
||||
heightmaps: new Map(),
|
||||
|
|
@ -15,7 +16,7 @@ export const getDefaultRendererState = (): {
|
|||
},
|
||||
renderer: '',
|
||||
preventEscapeMenu: false
|
||||
},
|
||||
}),
|
||||
nonReactive: {
|
||||
world: {
|
||||
chunksLoaded: new Set(),
|
||||
|
|
|
|||
|
|
@ -48,6 +48,7 @@ export const getInitialPlayerState = () => proxy({
|
|||
heldItemMain: undefined as HandItemBlock | undefined,
|
||||
heldItemOff: undefined as HandItemBlock | undefined,
|
||||
perspective: 'first_person' as CameraPerspective,
|
||||
onFire: false,
|
||||
|
||||
cameraSpectatingEntity: undefined as number | undefined,
|
||||
|
||||
|
|
|
|||
55
renderer/viewer/lib/createPlayerObject.ts
Normal file
55
renderer/viewer/lib/createPlayerObject.ts
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
import { PlayerObject, PlayerAnimation } from 'skinview3d'
|
||||
import * as THREE from 'three'
|
||||
import { WalkingGeneralSwing } from '../three/entity/animations'
|
||||
import { loadSkinImage, stevePngUrl } from './utils/skins'
|
||||
|
||||
export type PlayerObjectType = PlayerObject & {
|
||||
animation?: PlayerAnimation
|
||||
realPlayerUuid: string
|
||||
realUsername: string
|
||||
}
|
||||
|
||||
export function createPlayerObject (options: {
|
||||
username?: string
|
||||
uuid?: string
|
||||
scale?: number
|
||||
}): {
|
||||
playerObject: PlayerObjectType
|
||||
wrapper: THREE.Group
|
||||
} {
|
||||
const wrapper = new THREE.Group()
|
||||
const playerObject = new PlayerObject() as PlayerObjectType
|
||||
|
||||
playerObject.realPlayerUuid = options.uuid ?? ''
|
||||
playerObject.realUsername = options.username ?? ''
|
||||
playerObject.position.set(0, 16, 0)
|
||||
|
||||
// fix issues with starfield
|
||||
playerObject.traverse((obj) => {
|
||||
if (obj instanceof THREE.Mesh && obj.material instanceof THREE.MeshStandardMaterial) {
|
||||
obj.material.transparent = true
|
||||
}
|
||||
})
|
||||
|
||||
wrapper.add(playerObject as any)
|
||||
const scale = options.scale ?? (1 / 16)
|
||||
wrapper.scale.set(scale, scale, scale)
|
||||
wrapper.rotation.set(0, Math.PI, 0)
|
||||
|
||||
// Set up animation
|
||||
playerObject.animation = new WalkingGeneralSwing()
|
||||
;(playerObject.animation as WalkingGeneralSwing).isMoving = false
|
||||
playerObject.animation.update(playerObject, 0)
|
||||
|
||||
return { playerObject, wrapper }
|
||||
}
|
||||
|
||||
export const applySkinToPlayerObject = async (playerObject: PlayerObjectType, skinUrl: string) => {
|
||||
return loadSkinImage(skinUrl || stevePngUrl).then(({ canvas }) => {
|
||||
const skinTexture = new THREE.CanvasTexture(canvas)
|
||||
skinTexture.magFilter = THREE.NearestFilter
|
||||
skinTexture.minFilter = THREE.NearestFilter
|
||||
skinTexture.needsUpdate = true
|
||||
playerObject.skin.map = skinTexture as any
|
||||
}).catch(console.error)
|
||||
}
|
||||
|
|
@ -542,7 +542,6 @@ export function getSectionGeometry (sx: number, sy: number, sz: number, world: W
|
|||
heads: {},
|
||||
signs: {},
|
||||
// isFull: true,
|
||||
highestBlocks: new Map(),
|
||||
hadErrors: false,
|
||||
blocksCount: 0
|
||||
}
|
||||
|
|
@ -552,12 +551,6 @@ export function getSectionGeometry (sx: number, sy: number, sz: number, world: W
|
|||
for (cursor.z = sz; cursor.z < sz + 16; cursor.z++) {
|
||||
for (cursor.x = sx; cursor.x < sx + 16; cursor.x++) {
|
||||
let block = world.getBlock(cursor, blockProvider, attr)!
|
||||
if (!INVISIBLE_BLOCKS.has(block.name)) {
|
||||
const highest = attr.highestBlocks.get(`${cursor.x},${cursor.z}`)
|
||||
if (!highest || highest.y < cursor.y) {
|
||||
attr.highestBlocks.set(`${cursor.x},${cursor.z}`, { y: cursor.y, stateId: block.stateId, biomeId: block.biome.id })
|
||||
}
|
||||
}
|
||||
if (INVISIBLE_BLOCKS.has(block.name)) continue
|
||||
if ((block.name.includes('_sign') || block.name === 'sign') && !world.config.disableSignsMapsSupport) {
|
||||
const key = `${cursor.x},${cursor.y},${cursor.z}`
|
||||
|
|
|
|||
|
|
@ -42,7 +42,6 @@ export type MesherGeometryOutput = {
|
|||
heads: Record<string, any>,
|
||||
signs: Record<string, any>,
|
||||
// isFull: boolean
|
||||
highestBlocks: Map<string, HighestBlockInfo>
|
||||
hadErrors: boolean
|
||||
blocksCount: number
|
||||
customBlockModels?: CustomBlockModels
|
||||
|
|
|
|||
|
|
@ -1,11 +0,0 @@
|
|||
import { fromFormattedString } from '@xmcl/text-component'
|
||||
|
||||
export const formattedStringToSimpleString = (str) => {
|
||||
const result = fromFormattedString(str)
|
||||
str = result.text
|
||||
// todo recursive
|
||||
for (const extra of result.extra) {
|
||||
str += extra.text
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
|
@ -1,30 +1,3 @@
|
|||
import * as THREE from 'three'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from './utils/skins'
|
||||
|
||||
let textureCache: Record<string, THREE.Texture> = {}
|
||||
let imagesPromises: Record<string, Promise<THREE.Texture>> = {}
|
||||
|
||||
export async function loadTexture (texture: string, cb: (texture: THREE.Texture) => void, onLoad?: () => void): Promise<void> {
|
||||
const cached = textureCache[texture]
|
||||
if (!cached) {
|
||||
const { promise, resolve } = Promise.withResolvers<THREE.Texture>()
|
||||
const t = loadThreeJsTextureFromUrlSync(texture)
|
||||
textureCache[texture] = t.texture
|
||||
void t.promise.then(resolve)
|
||||
imagesPromises[texture] = promise
|
||||
}
|
||||
|
||||
cb(textureCache[texture])
|
||||
void imagesPromises[texture].then(() => {
|
||||
onLoad?.()
|
||||
})
|
||||
}
|
||||
|
||||
export const clearTextureCache = () => {
|
||||
textureCache = {}
|
||||
imagesPromises = {}
|
||||
}
|
||||
|
||||
export const loadScript = async function (scriptSrc: string, highPriority = true): Promise<HTMLScriptElement> {
|
||||
const existingScript = document.querySelector<HTMLScriptElement>(`script[src="${scriptSrc}"]`)
|
||||
if (existingScript) {
|
||||
|
|
@ -52,3 +25,33 @@ export const loadScript = async function (scriptSrc: string, highPriority = true
|
|||
document.head.appendChild(scriptElement)
|
||||
})
|
||||
}
|
||||
|
||||
const detectFullOffscreenCanvasSupport = () => {
|
||||
if (typeof OffscreenCanvas === 'undefined') return false
|
||||
try {
|
||||
const canvas = new OffscreenCanvas(1, 1)
|
||||
// Try to get a WebGL context - this will fail on iOS where only 2D is supported (iOS 16)
|
||||
const gl = canvas.getContext('webgl2') || canvas.getContext('webgl')
|
||||
return gl !== null
|
||||
} catch (e) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
const hasFullOffscreenCanvasSupport = detectFullOffscreenCanvasSupport()
|
||||
|
||||
export const createCanvas = (width: number, height: number): OffscreenCanvas => {
|
||||
if (hasFullOffscreenCanvasSupport) {
|
||||
return new OffscreenCanvas(width, height)
|
||||
}
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = width
|
||||
canvas.height = height
|
||||
return canvas as unknown as OffscreenCanvas // todo-low
|
||||
}
|
||||
|
||||
export async function loadImageFromUrl (imageUrl: string): Promise<ImageBitmap> {
|
||||
const response = await fetch(imageUrl)
|
||||
const blob = await response.blob()
|
||||
return createImageBitmap(blob)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,68 +1,7 @@
|
|||
import { loadSkinToCanvas } from 'skinview-utils'
|
||||
import * as THREE from 'three'
|
||||
import stevePng from 'mc-assets/dist/other-textures/latest/entity/player/wide/steve.png'
|
||||
import { getLoadedImage } from 'mc-assets/dist/utils'
|
||||
import { createCanvas, loadImageFromUrl } from '../utils'
|
||||
|
||||
const detectFullOffscreenCanvasSupport = () => {
|
||||
if (typeof OffscreenCanvas === 'undefined') return false
|
||||
try {
|
||||
const canvas = new OffscreenCanvas(1, 1)
|
||||
// Try to get a WebGL context - this will fail on iOS where only 2D is supported (iOS 16)
|
||||
const gl = canvas.getContext('webgl2') || canvas.getContext('webgl')
|
||||
return gl !== null
|
||||
} catch (e) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
const hasFullOffscreenCanvasSupport = detectFullOffscreenCanvasSupport()
|
||||
|
||||
export const loadThreeJsTextureFromUrlSync = (imageUrl: string) => {
|
||||
const texture = new THREE.Texture()
|
||||
const promise = getLoadedImage(imageUrl).then(image => {
|
||||
texture.image = image
|
||||
texture.needsUpdate = true
|
||||
return texture
|
||||
})
|
||||
return {
|
||||
texture,
|
||||
promise
|
||||
}
|
||||
}
|
||||
|
||||
export const createCanvas = (width: number, height: number): OffscreenCanvas => {
|
||||
if (hasFullOffscreenCanvasSupport) {
|
||||
return new OffscreenCanvas(width, height)
|
||||
}
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = width
|
||||
canvas.height = height
|
||||
return canvas as unknown as OffscreenCanvas // todo-low
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromUrl = async (imageUrl: string) => {
|
||||
const loaded = new THREE.TextureLoader().loadAsync(imageUrl)
|
||||
return loaded
|
||||
}
|
||||
export const loadThreeJsTextureFromBitmap = (image: ImageBitmap) => {
|
||||
const canvas = createCanvas(image.width, image.height)
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.drawImage(image, 0, 0)
|
||||
const texture = new THREE.Texture(canvas)
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
return texture
|
||||
}
|
||||
|
||||
export const stevePngUrl = stevePng
|
||||
export const steveTexture = loadThreeJsTextureFromUrl(stevePngUrl)
|
||||
|
||||
|
||||
export async function loadImageFromUrl (imageUrl: string): Promise<ImageBitmap> {
|
||||
const response = await fetch(imageUrl)
|
||||
const blob = await response.blob()
|
||||
return createImageBitmap(blob)
|
||||
}
|
||||
export { default as stevePngUrl } from 'mc-assets/dist/other-textures/latest/entity/player/wide/steve.png'
|
||||
|
||||
const config = {
|
||||
apiEnabled: true,
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ import { Vec3 } from 'vec3'
|
|||
import { BotEvents } from 'mineflayer'
|
||||
import { proxy } from 'valtio'
|
||||
import TypedEmitter from 'typed-emitter'
|
||||
import { Biome } from 'minecraft-data'
|
||||
import { delayedIterator } from '../../playground/shared'
|
||||
import { chunkPos } from './simpleUtils'
|
||||
|
||||
|
|
@ -28,6 +29,8 @@ export type WorldDataEmitterEvents = {
|
|||
updateLight: (data: { pos: Vec3 }) => void
|
||||
onWorldSwitch: () => void
|
||||
end: () => void
|
||||
biomeUpdate: (data: { biome: Biome }) => void
|
||||
biomeReset: () => void
|
||||
}
|
||||
|
||||
export class WorldDataEmitterWorker extends (EventEmitter as new () => TypedEmitter<WorldDataEmitterEvents>) {
|
||||
|
|
@ -35,7 +38,15 @@ export class WorldDataEmitterWorker extends (EventEmitter as new () => TypedEmit
|
|||
}
|
||||
|
||||
export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<WorldDataEmitterEvents>) {
|
||||
spiralNumber = 0
|
||||
gotPanicLastTime = false
|
||||
panicChunksReload = () => {}
|
||||
loadedChunks: Record<ChunkPosKey, boolean>
|
||||
private inLoading = false
|
||||
private chunkReceiveTimes: number[] = []
|
||||
private lastChunkReceiveTime = 0
|
||||
public lastChunkReceiveTimeAvg = 0
|
||||
private panicTimeout?: NodeJS.Timeout
|
||||
readonly lastPos: Vec3
|
||||
private eventListeners: Record<string, any> = {}
|
||||
private readonly emitter: WorldDataEmitter
|
||||
|
|
@ -133,12 +144,19 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
this.emitter.emit('entity', { id: e.id, delete: true })
|
||||
},
|
||||
chunkColumnLoad: (pos: Vec3) => {
|
||||
const now = performance.now()
|
||||
if (this.lastChunkReceiveTime) {
|
||||
this.chunkReceiveTimes.push(now - this.lastChunkReceiveTime)
|
||||
}
|
||||
this.lastChunkReceiveTime = now
|
||||
|
||||
if (this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`]) {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`](true)
|
||||
delete this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`]
|
||||
} else if (this.loadedChunks[`${pos.x},${pos.z}`]) {
|
||||
void this.loadChunk(pos, false, 'Received another chunkColumnLoad event while already loaded')
|
||||
}
|
||||
this.chunkProgress()
|
||||
},
|
||||
chunkColumnUnload: (pos: Vec3) => {
|
||||
this.unloadChunk(pos)
|
||||
|
|
@ -210,7 +228,7 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
if (bot?.time?.timeOfDay) {
|
||||
this.emitter.emit('time', bot.time.timeOfDay)
|
||||
}
|
||||
if (bot.entity) {
|
||||
if (bot?.entity) {
|
||||
this.emitter.emit('playerEntity', bot.entity)
|
||||
}
|
||||
this.emitterGotConnected()
|
||||
|
|
@ -219,33 +237,59 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
const positions = generateSpiralMatrix(this.viewDistance).map(([x, z]) => new Vec3((botX + x) * 16, 0, (botZ + z) * 16))
|
||||
|
||||
this.lastPos.update(pos)
|
||||
await this._loadChunks(positions)
|
||||
await this._loadChunks(positions, pos)
|
||||
}
|
||||
|
||||
async _loadChunks (positions: Vec3[], sliceSize = 5) {
|
||||
chunkProgress () {
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
if (this.chunkReceiveTimes.length >= 5) {
|
||||
const avgReceiveTime = this.chunkReceiveTimes.reduce((a, b) => a + b, 0) / this.chunkReceiveTimes.length
|
||||
this.lastChunkReceiveTimeAvg = avgReceiveTime
|
||||
const timeoutDelay = avgReceiveTime * 2 + 1000 // 2x average + 1 second
|
||||
|
||||
// Clear any existing timeout
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
|
||||
// Set new timeout for panic reload
|
||||
this.panicTimeout = setTimeout(() => {
|
||||
if (!this.gotPanicLastTime && this.inLoading) {
|
||||
console.warn('Chunk loading seems stuck, triggering panic reload')
|
||||
this.gotPanicLastTime = true
|
||||
this.panicChunksReload()
|
||||
}
|
||||
}, timeoutDelay)
|
||||
}
|
||||
}
|
||||
|
||||
async _loadChunks (positions: Vec3[], centerPos: Vec3) {
|
||||
this.spiralNumber++
|
||||
const { spiralNumber } = this
|
||||
// stop loading previous chunks
|
||||
for (const pos of Object.keys(this.waitingSpiralChunksLoad)) {
|
||||
this.waitingSpiralChunksLoad[pos](false)
|
||||
delete this.waitingSpiralChunksLoad[pos]
|
||||
}
|
||||
|
||||
const promises = [] as Array<Promise<void>>
|
||||
let continueLoading = true
|
||||
this.inLoading = true
|
||||
await delayedIterator(positions, this.addWaitTime, async (pos) => {
|
||||
const promise = (async () => {
|
||||
if (!continueLoading || this.loadedChunks[`${pos.x},${pos.z}`]) return
|
||||
if (!continueLoading || this.loadedChunks[`${pos.x},${pos.z}`]) return
|
||||
|
||||
if (!this.world.getColumnAt(pos)) {
|
||||
continueLoading = await new Promise<boolean>(resolve => {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`] = resolve
|
||||
})
|
||||
}
|
||||
if (!continueLoading) return
|
||||
await this.loadChunk(pos)
|
||||
})()
|
||||
promises.push(promise)
|
||||
// Wait for chunk to be available from server
|
||||
if (!this.world.getColumnAt(pos)) {
|
||||
continueLoading = await new Promise<boolean>(resolve => {
|
||||
this.waitingSpiralChunksLoad[`${pos.x},${pos.z}`] = resolve
|
||||
})
|
||||
}
|
||||
if (!continueLoading) return
|
||||
await this.loadChunk(pos, undefined, `spiral ${spiralNumber} from ${centerPos.x},${centerPos.z}`)
|
||||
this.chunkProgress()
|
||||
})
|
||||
await Promise.all(promises)
|
||||
if (this.panicTimeout) clearTimeout(this.panicTimeout)
|
||||
this.inLoading = false
|
||||
this.gotPanicLastTime = false
|
||||
this.chunkReceiveTimes = []
|
||||
this.lastChunkReceiveTime = 0
|
||||
}
|
||||
|
||||
readdDebug () {
|
||||
|
|
@ -319,8 +363,37 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
delete this.debugChunksInfo[`${pos.x},${pos.z}`]
|
||||
}
|
||||
|
||||
lastBiomeId: number | null = null
|
||||
|
||||
udpateBiome (pos: Vec3) {
|
||||
try {
|
||||
const biomeId = this.world.getBiome(pos)
|
||||
if (biomeId !== this.lastBiomeId) {
|
||||
this.lastBiomeId = biomeId
|
||||
const biomeData = loadedData.biomes[biomeId]
|
||||
if (biomeData) {
|
||||
this.emitter.emit('biomeUpdate', {
|
||||
biome: biomeData
|
||||
})
|
||||
} else {
|
||||
// unknown biome
|
||||
this.emitter.emit('biomeReset')
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('error updating biome', e)
|
||||
}
|
||||
}
|
||||
|
||||
lastPosCheck: Vec3 | null = null
|
||||
async updatePosition (pos: Vec3, force = false) {
|
||||
if (!this.allowPositionUpdate) return
|
||||
const posFloored = pos.floored()
|
||||
if (!force && this.lastPosCheck && this.lastPosCheck.equals(posFloored)) return
|
||||
this.lastPosCheck = posFloored
|
||||
|
||||
this.udpateBiome(pos)
|
||||
|
||||
const [lastX, lastZ] = chunkPos(this.lastPos)
|
||||
const [botX, botZ] = chunkPos(pos)
|
||||
if (lastX !== botX || lastZ !== botZ || force) {
|
||||
|
|
@ -338,7 +411,6 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
chunksToUnload.push(p)
|
||||
}
|
||||
}
|
||||
console.log('unloading', chunksToUnload.length, 'total now', Object.keys(this.loadedChunks).length)
|
||||
for (const p of chunksToUnload) {
|
||||
this.unloadChunk(p)
|
||||
}
|
||||
|
|
@ -350,7 +422,7 @@ export class WorldDataEmitter extends (EventEmitter as new () => TypedEmitter<Wo
|
|||
return undefined!
|
||||
}).filter(a => !!a)
|
||||
this.lastPos.update(pos)
|
||||
void this._loadChunks(positions)
|
||||
void this._loadChunks(positions, pos)
|
||||
} else {
|
||||
this.emitter.emit('chunkPosUpdate', { pos }) // todo-low
|
||||
this.lastPos.update(pos)
|
||||
|
|
|
|||
|
|
@ -32,31 +32,45 @@ const toMajorVersion = version => {
|
|||
export const worldCleanup = buildCleanupDecorator('resetWorld')
|
||||
|
||||
export const defaultWorldRendererConfig = {
|
||||
// Debug settings
|
||||
showChunkBorders: false,
|
||||
enableDebugOverlay: false,
|
||||
|
||||
// Performance settings
|
||||
mesherWorkers: 4,
|
||||
isPlayground: false,
|
||||
renderEars: true,
|
||||
skinTexturesProxy: undefined as string | undefined,
|
||||
// game renderer setting actually
|
||||
showHand: false,
|
||||
viewBobbing: false,
|
||||
extraBlockRenderers: true,
|
||||
clipWorldBelowY: undefined as number | undefined,
|
||||
addChunksBatchWaitTime: 200,
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false,
|
||||
|
||||
// Rendering engine settings
|
||||
dayCycle: true,
|
||||
smoothLighting: true,
|
||||
enableLighting: true,
|
||||
starfield: true,
|
||||
addChunksBatchWaitTime: 200,
|
||||
defaultSkybox: true,
|
||||
renderEntities: true,
|
||||
extraBlockRenderers: true,
|
||||
foreground: true,
|
||||
fov: 75,
|
||||
volume: 1,
|
||||
|
||||
// Camera visual related settings
|
||||
showHand: false,
|
||||
viewBobbing: false,
|
||||
renderEars: true,
|
||||
highlightBlockColor: 'blue',
|
||||
|
||||
// Player models
|
||||
fetchPlayerSkins: true,
|
||||
skinTexturesProxy: undefined as string | undefined,
|
||||
|
||||
// VR settings
|
||||
vrSupport: true,
|
||||
vrPageGameRendering: true,
|
||||
renderEntities: true,
|
||||
fov: 75,
|
||||
fetchPlayerSkins: true,
|
||||
highlightBlockColor: 'blue',
|
||||
foreground: true,
|
||||
enableDebugOverlay: false,
|
||||
_experimentalSmoothChunkLoading: true,
|
||||
_renderByChunks: false,
|
||||
volume: 1
|
||||
|
||||
// World settings
|
||||
clipWorldBelowY: undefined as number | undefined,
|
||||
isPlayground: false
|
||||
}
|
||||
|
||||
export type WorldRendererConfig = typeof defaultWorldRendererConfig
|
||||
|
|
@ -123,7 +137,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
|
||||
handleResize = () => { }
|
||||
highestBlocksByChunks = new Map<string, { [chunkKey: string]: HighestBlockInfo }>()
|
||||
highestBlocksBySections = new Map<string, { [sectionKey: string]: HighestBlockInfo }>()
|
||||
blockEntities = {}
|
||||
|
||||
workersProcessAverageTime = 0
|
||||
|
|
@ -389,8 +402,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
this.logWorkerWork(() => `-> ${data.workerIndex} geometry ${data.key} ${JSON.stringify({ dataSize: JSON.stringify(data).length })}`)
|
||||
this.geometryReceiveCount[data.workerIndex] ??= 0
|
||||
this.geometryReceiveCount[data.workerIndex]++
|
||||
const { geometry } = data
|
||||
this.highestBlocksBySections[data.key] = geometry.highestBlocks
|
||||
const chunkCoords = data.key.split(',').map(Number)
|
||||
this.lastChunkDistance = Math.max(...this.getDistance(new Vec3(chunkCoords[0], 0, chunkCoords[2])))
|
||||
}
|
||||
|
|
@ -499,6 +510,10 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
|
||||
timeUpdated? (newTime: number): void
|
||||
|
||||
biomeUpdated? (biome: any): void
|
||||
|
||||
biomeReset? (): void
|
||||
|
||||
updateViewerPosition (pos: Vec3) {
|
||||
this.viewerChunkPosition = pos
|
||||
for (const [key, value] of Object.entries(this.loadedChunks)) {
|
||||
|
|
@ -688,7 +703,6 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
for (let y = this.worldSizeParams.minY; y < this.worldSizeParams.worldHeight; y += 16) {
|
||||
this.setSectionDirty(new Vec3(x, y, z), false)
|
||||
delete this.finishedSections[`${x},${y},${z}`]
|
||||
this.highestBlocksBySections.delete(`${x},${y},${z}`)
|
||||
}
|
||||
this.highestBlocksByChunks.delete(`${x},${z}`)
|
||||
|
||||
|
|
@ -821,12 +835,9 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
})
|
||||
|
||||
worldEmitter.on('time', (timeOfDay) => {
|
||||
if (!this.worldRendererConfig.dayCycle) return
|
||||
this.timeUpdated?.(timeOfDay)
|
||||
|
||||
if (timeOfDay < 0 || timeOfDay > 24_000) {
|
||||
throw new Error('Invalid time of day. It should be between 0 and 24000.')
|
||||
}
|
||||
|
||||
this.timeOfTheDay = timeOfDay
|
||||
|
||||
// if (this.worldRendererConfig.skyLight === skyLight) return
|
||||
|
|
@ -835,6 +846,14 @@ export abstract class WorldRendererCommon<WorkerSend = any, WorkerReceive = any>
|
|||
// (this).rerenderAllChunks?.()
|
||||
// }
|
||||
})
|
||||
|
||||
worldEmitter.on('biomeUpdate', ({ biome }) => {
|
||||
this.biomeUpdated?.(biome)
|
||||
})
|
||||
|
||||
worldEmitter.on('biomeReset', () => {
|
||||
this.biomeReset?.()
|
||||
})
|
||||
}
|
||||
|
||||
setBlockStateIdInner (pos: Vec3, stateId: number | undefined, needAoRecalculation = true) {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { fromFormattedString, render, RenderNode, TextComponent } from '@xmcl/text-component'
|
||||
import type { ChatMessage } from 'prismarine-chat'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
|
||||
type SignBlockEntity = {
|
||||
Color?: string
|
||||
|
|
@ -32,29 +32,40 @@ const parseSafe = (text: string, task: string) => {
|
|||
}
|
||||
}
|
||||
|
||||
export const renderSign = (blockEntity: SignBlockEntity, PrismarineChat: typeof ChatMessage, ctxHook = (ctx) => { }) => {
|
||||
const LEGACY_COLORS = {
|
||||
black: '#000000',
|
||||
dark_blue: '#0000AA',
|
||||
dark_green: '#00AA00',
|
||||
dark_aqua: '#00AAAA',
|
||||
dark_red: '#AA0000',
|
||||
dark_purple: '#AA00AA',
|
||||
gold: '#FFAA00',
|
||||
gray: '#AAAAAA',
|
||||
dark_gray: '#555555',
|
||||
blue: '#5555FF',
|
||||
green: '#55FF55',
|
||||
aqua: '#55FFFF',
|
||||
red: '#FF5555',
|
||||
light_purple: '#FF55FF',
|
||||
yellow: '#FFFF55',
|
||||
white: '#FFFFFF',
|
||||
}
|
||||
|
||||
export const renderSign = (
|
||||
blockEntity: SignBlockEntity,
|
||||
isHanging: boolean,
|
||||
PrismarineChat: typeof ChatMessage,
|
||||
ctxHook = (ctx) => { },
|
||||
canvasCreator = (width, height): OffscreenCanvas => { return createCanvas(width, height) }
|
||||
) => {
|
||||
// todo don't use texture rendering, investigate the font rendering when possible
|
||||
// or increase factor when needed
|
||||
const factor = 40
|
||||
const fontSize = 1.6 * factor
|
||||
const signboardY = [16, 9]
|
||||
const heightOffset = signboardY[0] - signboardY[1]
|
||||
const heightScalar = heightOffset / 16
|
||||
|
||||
let canvas: HTMLCanvasElement | undefined
|
||||
let _ctx: CanvasRenderingContext2D | null = null
|
||||
const getCtx = () => {
|
||||
if (_ctx) return _ctx
|
||||
canvas = document.createElement('canvas')
|
||||
|
||||
canvas.width = 16 * factor
|
||||
canvas.height = heightOffset * factor
|
||||
|
||||
_ctx = canvas.getContext('2d')!
|
||||
_ctx.imageSmoothingEnabled = false
|
||||
|
||||
ctxHook(_ctx)
|
||||
return _ctx
|
||||
}
|
||||
// todo the text should be clipped based on it's render width (needs investigate)
|
||||
|
||||
const texts = 'front_text' in blockEntity ? /* > 1.20 */ blockEntity.front_text.messages : [
|
||||
blockEntity.Text1,
|
||||
|
|
@ -62,78 +73,144 @@ export const renderSign = (blockEntity: SignBlockEntity, PrismarineChat: typeof
|
|||
blockEntity.Text3,
|
||||
blockEntity.Text4
|
||||
]
|
||||
|
||||
if (!texts.some((text) => text !== 'null')) {
|
||||
return undefined
|
||||
}
|
||||
|
||||
const canvas = canvasCreator(16 * factor, heightOffset * factor)
|
||||
|
||||
const _ctx = canvas.getContext('2d')!
|
||||
|
||||
ctxHook(_ctx)
|
||||
const defaultColor = ('front_text' in blockEntity ? blockEntity.front_text.color : blockEntity.Color) || 'black'
|
||||
for (const [lineNum, text] of texts.slice(0, 4).entries()) {
|
||||
// todo: in pre flatenning it seems the format was not json
|
||||
if (text === 'null') continue
|
||||
const parsed = text?.startsWith('{') || text?.startsWith('"') ? parseSafe(text ?? '""', 'sign text') : text
|
||||
if (!parsed || (typeof parsed !== 'object' && typeof parsed !== 'string')) continue
|
||||
// todo fix type
|
||||
const message = typeof parsed === 'string' ? fromFormattedString(parsed) : new PrismarineChat(parsed) as never
|
||||
const patchExtra = ({ extra }: TextComponent) => {
|
||||
if (!extra) return
|
||||
for (const child of extra) {
|
||||
if (child.color) {
|
||||
child.color = child.color === 'dark_green' ? child.color.toUpperCase() : child.color.toLowerCase()
|
||||
}
|
||||
patchExtra(child)
|
||||
}
|
||||
}
|
||||
patchExtra(message)
|
||||
const rendered = render(message)
|
||||
|
||||
const toRenderCanvas: Array<{
|
||||
fontStyle: string
|
||||
fillStyle: string
|
||||
underlineStyle: boolean
|
||||
strikeStyle: boolean
|
||||
text: string
|
||||
}> = []
|
||||
let plainText = ''
|
||||
// todo the text should be clipped based on it's render width (needs investigate)
|
||||
const MAX_LENGTH = 50 // avoid abusing the signboard
|
||||
const renderText = (node: RenderNode) => {
|
||||
const { component } = node
|
||||
let { text } = component
|
||||
if (plainText.length + text.length > MAX_LENGTH) {
|
||||
text = text.slice(0, MAX_LENGTH - plainText.length)
|
||||
if (!text) return false
|
||||
}
|
||||
plainText += text
|
||||
toRenderCanvas.push({
|
||||
fontStyle: `${component.bold ? 'bold' : ''} ${component.italic ? 'italic' : ''}`,
|
||||
fillStyle: node.style['color'] || defaultColor,
|
||||
underlineStyle: component.underlined ?? false,
|
||||
strikeStyle: component.strikethrough ?? false,
|
||||
text
|
||||
})
|
||||
for (const child of node.children) {
|
||||
const stop = renderText(child) === false
|
||||
if (stop) return false
|
||||
}
|
||||
}
|
||||
|
||||
renderText(rendered)
|
||||
|
||||
// skip rendering empty lines (and possible signs)
|
||||
if (!plainText.trim()) continue
|
||||
|
||||
const ctx = getCtx()
|
||||
const fontSize = 1.6 * factor
|
||||
ctx.font = `${fontSize}px mojangles`
|
||||
const textWidth = ctx.measureText(plainText).width
|
||||
|
||||
let renderedWidth = 0
|
||||
for (const { fillStyle, fontStyle, strikeStyle, text, underlineStyle } of toRenderCanvas) {
|
||||
// todo strikeStyle, underlineStyle
|
||||
ctx.fillStyle = fillStyle
|
||||
ctx.font = `${fontStyle} ${fontSize}px mojangles`
|
||||
ctx.fillText(text, (canvas!.width - textWidth) / 2 + renderedWidth, fontSize * (lineNum + 1))
|
||||
renderedWidth += ctx.measureText(text).width // todo isn't the font is monospace?
|
||||
}
|
||||
renderComponent(text, PrismarineChat, canvas, fontSize, defaultColor, fontSize * (lineNum + 1) + (isHanging ? 0 : -8))
|
||||
}
|
||||
// ctx.fillStyle = 'red'
|
||||
// ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
export const renderComponent = (
|
||||
text: JsonEncodedType | string | undefined,
|
||||
PrismarineChat: typeof ChatMessage,
|
||||
canvas: OffscreenCanvas,
|
||||
fontSize: number,
|
||||
defaultColor: string,
|
||||
offset = 0
|
||||
) => {
|
||||
// todo: in pre flatenning it seems the format was not json
|
||||
const parsed = typeof text === 'string' && (text?.startsWith('{') || text?.startsWith('"')) ? parseSafe(text ?? '""', 'sign text') : text
|
||||
if (!parsed || (typeof parsed !== 'object' && typeof parsed !== 'string')) return
|
||||
// todo fix type
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
if (!ctx) throw new Error('Could not get 2d context')
|
||||
ctx.imageSmoothingEnabled = false
|
||||
ctx.font = `${fontSize}px mojangles`
|
||||
|
||||
type Formatting = {
|
||||
color: string | undefined
|
||||
underlined: boolean | undefined
|
||||
strikethrough: boolean | undefined
|
||||
bold: boolean | undefined
|
||||
italic: boolean | undefined
|
||||
}
|
||||
|
||||
type Message = ChatMessage & Formatting & { text: string }
|
||||
|
||||
const message = new PrismarineChat(parsed) as Message
|
||||
|
||||
const toRenderCanvas: Array<{
|
||||
fontStyle: string
|
||||
fillStyle: string
|
||||
underlineStyle: boolean
|
||||
strikeStyle: boolean
|
||||
offset: number
|
||||
text: string
|
||||
}> = []
|
||||
let visibleFormatting = false
|
||||
let plainText = ''
|
||||
let textOffset = offset
|
||||
const textWidths: number[] = []
|
||||
|
||||
const renderText = (component: Message, parentFormatting?: Formatting | undefined) => {
|
||||
const { text } = component
|
||||
const formatting = {
|
||||
color: component.color ?? parentFormatting?.color,
|
||||
underlined: component.underlined ?? parentFormatting?.underlined,
|
||||
strikethrough: component.strikethrough ?? parentFormatting?.strikethrough,
|
||||
bold: component.bold ?? parentFormatting?.bold,
|
||||
italic: component.italic ?? parentFormatting?.italic
|
||||
}
|
||||
visibleFormatting = visibleFormatting || formatting.underlined || formatting.strikethrough || false
|
||||
if (text?.includes('\n')) {
|
||||
for (const line of text.split('\n')) {
|
||||
addTextPart(line, formatting)
|
||||
textOffset += fontSize
|
||||
plainText = ''
|
||||
}
|
||||
} else if (text) {
|
||||
addTextPart(text, formatting)
|
||||
}
|
||||
if (component.extra) {
|
||||
for (const child of component.extra) {
|
||||
renderText(child as Message, formatting)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const addTextPart = (text: string, formatting: Formatting) => {
|
||||
plainText += text
|
||||
textWidths[textOffset] = ctx.measureText(plainText).width
|
||||
let color = formatting.color ?? defaultColor
|
||||
if (!color.startsWith('#')) {
|
||||
color = LEGACY_COLORS[color.toLowerCase()] || color
|
||||
}
|
||||
toRenderCanvas.push({
|
||||
fontStyle: `${formatting.bold ? 'bold' : ''} ${formatting.italic ? 'italic' : ''}`,
|
||||
fillStyle: color,
|
||||
underlineStyle: formatting.underlined ?? false,
|
||||
strikeStyle: formatting.strikethrough ?? false,
|
||||
offset: textOffset,
|
||||
text
|
||||
})
|
||||
}
|
||||
|
||||
renderText(message)
|
||||
|
||||
// skip rendering empty lines
|
||||
if (!visibleFormatting && !message.toString().trim()) return
|
||||
|
||||
let renderedWidth = 0
|
||||
let previousOffsetY = 0
|
||||
for (const { fillStyle, fontStyle, underlineStyle, strikeStyle, offset: offsetY, text } of toRenderCanvas) {
|
||||
if (previousOffsetY !== offsetY) {
|
||||
renderedWidth = 0
|
||||
}
|
||||
previousOffsetY = offsetY
|
||||
ctx.fillStyle = fillStyle
|
||||
ctx.textRendering = 'optimizeLegibility'
|
||||
ctx.font = `${fontStyle} ${fontSize}px mojangles`
|
||||
const textWidth = textWidths[offsetY] ?? ctx.measureText(text).width
|
||||
const offsetX = (canvas.width - textWidth) / 2 + renderedWidth
|
||||
ctx.fillText(text, offsetX, offsetY)
|
||||
if (strikeStyle) {
|
||||
ctx.lineWidth = fontSize / 8
|
||||
ctx.strokeStyle = fillStyle
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(offsetX, offsetY - ctx.lineWidth * 2.5)
|
||||
ctx.lineTo(offsetX + ctx.measureText(text).width, offsetY - ctx.lineWidth * 2.5)
|
||||
ctx.stroke()
|
||||
}
|
||||
if (underlineStyle) {
|
||||
ctx.lineWidth = fontSize / 8
|
||||
ctx.strokeStyle = fillStyle
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(offsetX, offsetY + ctx.lineWidth)
|
||||
ctx.lineTo(offsetX + ctx.measureText(text).width, offsetY + ctx.lineWidth)
|
||||
ctx.stroke()
|
||||
}
|
||||
renderedWidth += ctx.measureText(text).width
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,9 +21,14 @@ const blockEntity = {
|
|||
|
||||
await document.fonts.load('1em mojangles')
|
||||
|
||||
const canvas = renderSign(blockEntity, PrismarineChat, (ctx) => {
|
||||
const canvas = renderSign(blockEntity, false, PrismarineChat, (ctx) => {
|
||||
ctx.drawImage(img, 0, 0, ctx.canvas.width, ctx.canvas.height)
|
||||
})
|
||||
}, (width, height) => {
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = width
|
||||
canvas.height = height
|
||||
return canvas as unknown as OffscreenCanvas
|
||||
}) as unknown as HTMLCanvasElement
|
||||
|
||||
if (canvas) {
|
||||
canvas.style.imageRendering = 'pixelated'
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ global.document = {
|
|||
|
||||
const render = (entity) => {
|
||||
ctxTexts = []
|
||||
renderSign(entity, PrismarineChat)
|
||||
renderSign(entity, true, PrismarineChat)
|
||||
return ctxTexts.map(({ text, y }) => [y / 64, text])
|
||||
}
|
||||
|
||||
|
|
@ -37,10 +37,6 @@ test('sign renderer', () => {
|
|||
} as any
|
||||
expect(render(blockEntity)).toMatchInlineSnapshot(`
|
||||
[
|
||||
[
|
||||
1,
|
||||
"",
|
||||
],
|
||||
[
|
||||
1,
|
||||
"Minecraft ",
|
||||
|
|
|
|||
|
|
@ -80,8 +80,12 @@ export class CameraShake {
|
|||
camera.setRotationFromQuaternion(yawQuat)
|
||||
} else {
|
||||
// For regular camera, apply all rotations
|
||||
const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), this.basePitch)
|
||||
const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), this.baseYaw)
|
||||
// Add tiny offsets to prevent z-fighting at ideal angles (90, 180, 270 degrees)
|
||||
const pitchOffset = this.addAntiZfightingOffset(this.basePitch)
|
||||
const yawOffset = this.addAntiZfightingOffset(this.baseYaw)
|
||||
|
||||
const pitchQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), pitchOffset)
|
||||
const yawQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), yawOffset)
|
||||
const rollQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 0, 1), THREE.MathUtils.degToRad(this.rollAngle))
|
||||
// Combine rotations in the correct order: pitch -> yaw -> roll
|
||||
const finalQuat = yawQuat.multiply(pitchQuat).multiply(rollQuat)
|
||||
|
|
@ -96,4 +100,21 @@ export class CameraShake {
|
|||
private easeInOut (t: number): number {
|
||||
return t < 0.5 ? 2 * t * t : 1 - (-2 * t + 2) ** 2 / 2
|
||||
}
|
||||
|
||||
private addAntiZfightingOffset (angle: number): number {
|
||||
const offset = 0.001 // Very small offset in radians (about 0.057 degrees)
|
||||
|
||||
// Check if the angle is close to ideal angles (0, π/2, π, 3π/2)
|
||||
const normalizedAngle = ((angle % (Math.PI * 2)) + Math.PI * 2) % (Math.PI * 2)
|
||||
const tolerance = 0.01 // Tolerance for considering an angle "ideal"
|
||||
|
||||
if (Math.abs(normalizedAngle) < tolerance ||
|
||||
Math.abs(normalizedAngle - Math.PI / 2) < tolerance ||
|
||||
Math.abs(normalizedAngle - Math.PI) < tolerance ||
|
||||
Math.abs(normalizedAngle - 3 * Math.PI / 2) < tolerance) {
|
||||
return angle + offset
|
||||
}
|
||||
|
||||
return angle
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,8 +61,9 @@ export class DocumentRenderer {
|
|||
this.previousCanvasWidth = this.canvas.width
|
||||
this.previousCanvasHeight = this.canvas.height
|
||||
|
||||
const supportsWebGL2 = 'WebGL2RenderingContext' in window
|
||||
// Only initialize stats and DOM-related features in main thread
|
||||
if (!externalCanvas) {
|
||||
if (!externalCanvas && supportsWebGL2) {
|
||||
this.stats = new TopRightStats(this.canvas as HTMLCanvasElement, this.config.statsVisible)
|
||||
this.setupFpsTracking()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,10 @@
|
|||
//@ts-check
|
||||
import EventEmitter from 'events'
|
||||
import { UnionToIntersection } from 'type-fest'
|
||||
import nbt from 'prismarine-nbt'
|
||||
import * as TWEEN from '@tweenjs/tween.js'
|
||||
import * as THREE from 'three'
|
||||
import { PlayerObject, PlayerAnimation } from 'skinview3d'
|
||||
import { loadSkinToCanvas, loadEarsToCanvasFromSkin, inferModelType, loadCapeToCanvas, loadImage } from 'skinview-utils'
|
||||
import { PlayerAnimation, PlayerObject } from 'skinview3d'
|
||||
import { inferModelType, loadCapeToCanvas, loadEarsToCanvasFromSkin } from 'skinview-utils'
|
||||
// todo replace with url
|
||||
import { degreesToRadians } from '@nxg-org/mineflayer-tracker/lib/mathUtils'
|
||||
import { NameTagObject } from 'skinview3d/libs/nametag'
|
||||
|
|
@ -13,29 +12,27 @@ import { flat, fromFormattedString } from '@xmcl/text-component'
|
|||
import mojangson from 'mojangson'
|
||||
import { snakeCase } from 'change-case'
|
||||
import { Item } from 'prismarine-item'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { isEntityAttackable } from 'mineflayer-mouse/dist/attackableEntity'
|
||||
import { Vec3 } from 'vec3'
|
||||
import { Team } from 'mineflayer'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import { EntityMetadataVersions } from '../../../src/mcDataTypes'
|
||||
import { ItemSpecificContextProperties } from '../lib/basePlayerState'
|
||||
import { loadSkinImage, loadSkinFromUsername, stevePngUrl, steveTexture, createCanvas } from '../lib/utils/skins'
|
||||
import { loadTexture } from '../lib/utils'
|
||||
import { loadSkinFromUsername, loadSkinImage, stevePngUrl } from '../lib/utils/skins'
|
||||
import { renderComponent } from '../sign-renderer'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
import { PlayerObjectType } from '../lib/createPlayerObject'
|
||||
import { getBlockMeshFromModel } from './holdingBlock'
|
||||
import { createItemMesh } from './itemMesh'
|
||||
import * as Entity from './entity/EntityMesh'
|
||||
import { getMesh } from './entity/EntityMesh'
|
||||
import { WalkingGeneralSwing } from './entity/animations'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
import { armorModel, elytraTexture, armorTextures } from './entity/armorModels'
|
||||
import { disposeObject, loadTexture, loadThreeJsTextureFromUrl } from './threeJsUtils'
|
||||
import { armorModel, armorTextures, elytraTexture } from './entity/armorModels'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
|
||||
export const TWEEN_DURATION = 120
|
||||
export const steveTexture = loadThreeJsTextureFromUrl(stevePngUrl)
|
||||
|
||||
type PlayerObjectType = PlayerObject & {
|
||||
animation?: PlayerAnimation
|
||||
realPlayerUuid: string
|
||||
realUsername: string
|
||||
}
|
||||
export const TWEEN_DURATION = 120
|
||||
|
||||
function convert2sComplementToHex (complement: number) {
|
||||
if (complement < 0) {
|
||||
|
|
@ -96,8 +93,11 @@ function getUsernameTexture ({
|
|||
username,
|
||||
nameTagBackgroundColor = 'rgba(0, 0, 0, 0.3)',
|
||||
nameTagTextOpacity = 255
|
||||
}: any, { fontFamily = 'sans-serif' }: any) {
|
||||
}: any, { fontFamily = 'mojangles' }: any, version: string) {
|
||||
const canvas = createCanvas(64, 64)
|
||||
|
||||
const PrismarineChat = PrismarineChatLoader(version)
|
||||
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (!ctx) throw new Error('Could not get 2d context')
|
||||
|
||||
|
|
@ -105,38 +105,39 @@ function getUsernameTexture ({
|
|||
const padding = 5
|
||||
ctx.font = `${fontSize}px ${fontFamily}`
|
||||
|
||||
const lines = String(username).split('\n')
|
||||
|
||||
const plainLines = String(typeof username === 'string' ? username : new PrismarineChat(username).toString()).split('\n')
|
||||
let textWidth = 0
|
||||
for (const line of lines) {
|
||||
for (const line of plainLines) {
|
||||
const width = ctx.measureText(line).width + padding * 2
|
||||
if (width > textWidth) textWidth = width
|
||||
}
|
||||
|
||||
canvas.width = textWidth
|
||||
canvas.height = (fontSize + padding) * lines.length
|
||||
canvas.height = (fontSize + padding) * plainLines.length
|
||||
|
||||
ctx.fillStyle = nameTagBackgroundColor
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
|
||||
ctx.font = `${fontSize}px ${fontFamily}`
|
||||
ctx.fillStyle = `rgba(255, 255, 255, ${nameTagTextOpacity / 255})`
|
||||
let i = 0
|
||||
for (const line of lines) {
|
||||
i++
|
||||
ctx.fillText(line, (textWidth - ctx.measureText(line).width) / 2, -padding + fontSize * i)
|
||||
}
|
||||
ctx.globalAlpha = nameTagTextOpacity / 255
|
||||
|
||||
renderComponent(username, PrismarineChat, canvas, fontSize, 'white', -padding + fontSize)
|
||||
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
const addNametag = (entity, options, mesh) => {
|
||||
const addNametag = (entity, options: { fontFamily: string }, mesh, version: string) => {
|
||||
for (const c of mesh.children) {
|
||||
if (c.name === 'nametag') {
|
||||
c.removeFromParent()
|
||||
}
|
||||
}
|
||||
if (entity.username !== undefined) {
|
||||
if (mesh.children.some(c => c.name === 'nametag')) return // todo update
|
||||
const canvas = getUsernameTexture(entity, options)
|
||||
const canvas = getUsernameTexture(entity, options, version)
|
||||
const tex = new THREE.Texture(canvas)
|
||||
tex.needsUpdate = true
|
||||
let nameTag
|
||||
let nameTag: THREE.Object3D
|
||||
if (entity.nameTagFixed) {
|
||||
const geometry = new THREE.PlaneGeometry()
|
||||
const material = new THREE.MeshBasicMaterial({ map: tex })
|
||||
|
|
@ -166,6 +167,7 @@ const addNametag = (entity, options, mesh) => {
|
|||
nameTag.name = 'nametag'
|
||||
|
||||
mesh.add(nameTag)
|
||||
return nameTag
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -174,7 +176,7 @@ const nametags = {}
|
|||
|
||||
const isFirstUpperCase = (str) => str.charAt(0) === str.charAt(0).toUpperCase()
|
||||
|
||||
function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?: any; pos?: any; name?: any }, world: WorldRendererThree | undefined, options: { fontFamily: string }, overrides) {
|
||||
function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?: any; pos?: any; name?: any }, world: WorldRendererThree, options: { fontFamily: string }, overrides) {
|
||||
if (entity.name) {
|
||||
try {
|
||||
// https://github.com/PrismarineJS/prismarine-viewer/pull/410
|
||||
|
|
@ -182,7 +184,7 @@ function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?:
|
|||
const e = new Entity.EntityMesh('1.16.4', entityName, world, overrides)
|
||||
|
||||
if (e.mesh) {
|
||||
addNametag(entity, options, e.mesh)
|
||||
addNametag(entity, options, e.mesh, world.version)
|
||||
return e.mesh
|
||||
}
|
||||
} catch (err) {
|
||||
|
|
@ -200,7 +202,7 @@ function getEntityMesh (entity: import('prismarine-entity').Entity & { delete?:
|
|||
addNametag({
|
||||
username: entity.name,
|
||||
height: entity.height,
|
||||
}, options, cube)
|
||||
}, options, cube, world.version)
|
||||
}
|
||||
return cube
|
||||
}
|
||||
|
|
@ -489,6 +491,10 @@ export class Entities {
|
|||
// todo true/undefined doesnt reset the skin to the default one
|
||||
// eslint-disable-next-line max-params
|
||||
async updatePlayerSkin (entityId: string | number, username: string | undefined, uuidCache: string | undefined, skinUrl: string | true, capeUrl: string | true | undefined = undefined) {
|
||||
const isCustomSkin = skinUrl !== stevePngUrl
|
||||
if (isCustomSkin) {
|
||||
this.loadedSkinEntityIds.add(String(entityId))
|
||||
}
|
||||
if (uuidCache) {
|
||||
if (typeof skinUrl === 'string' || typeof capeUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache] = {}
|
||||
if (typeof skinUrl === 'string') this.uuidPerSkinUrlsCache[uuidCache].skinUrl = skinUrl
|
||||
|
|
@ -712,7 +718,7 @@ export class Entities {
|
|||
return typeof component === 'string' ? component : component.text ?? ''
|
||||
}
|
||||
|
||||
getItemMesh (item, specificProps: ItemSpecificContextProperties, previousModel?: string) {
|
||||
getItemMesh (item, specificProps: ItemSpecificContextProperties, faceCamera = false, previousModel?: string) {
|
||||
if (!item.nbt && item.nbtData) item.nbt = item.nbtData
|
||||
const textureUv = this.worldRenderer.getItemRenderData(item, specificProps)
|
||||
if (previousModel && previousModel === textureUv?.modelName) return undefined
|
||||
|
|
@ -731,60 +737,41 @@ export class Entities {
|
|||
return {
|
||||
mesh: outerGroup,
|
||||
isBlock: true,
|
||||
itemsTexture: null,
|
||||
itemsTextureFlipped: null,
|
||||
modelName: textureUv.modelName,
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Render proper model (especially for blocks) instead of flat texture
|
||||
// Render proper 3D model for items
|
||||
if (textureUv) {
|
||||
const textureThree = textureUv.renderInfo?.texture === 'blocks' ? this.worldRenderer.material.map! : this.worldRenderer.itemsTexture
|
||||
// todo use geometry buffer uv instead!
|
||||
const { u, v, su, sv } = textureUv
|
||||
const size = undefined
|
||||
const itemsTexture = textureThree.clone()
|
||||
itemsTexture.flipY = true
|
||||
const sizeY = (sv ?? size)!
|
||||
const sizeX = (su ?? size)!
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
const itemsTextureFlipped = itemsTexture.clone()
|
||||
itemsTextureFlipped.repeat.x *= -1
|
||||
itemsTextureFlipped.needsUpdate = true
|
||||
itemsTextureFlipped.offset.set(u + (sizeX), 1 - v - sizeY)
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
const sizeX = su ?? 1 // su is actually width
|
||||
const sizeY = sv ?? 1 // sv is actually height
|
||||
|
||||
// Use the new unified item mesh function
|
||||
const result = createItemMesh(textureThree, {
|
||||
u,
|
||||
v,
|
||||
sizeX,
|
||||
sizeY
|
||||
}, {
|
||||
faceCamera,
|
||||
use3D: !faceCamera, // Only use 3D for non-camera-facing items
|
||||
})
|
||||
const materialFlipped = new THREE.MeshStandardMaterial({
|
||||
map: itemsTextureFlipped,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 0), [
|
||||
// top left and right bottom are black box materials others are transparent
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
material, materialFlipped,
|
||||
])
|
||||
|
||||
let SCALE = 1
|
||||
if (specificProps['minecraft:display_context'] === 'ground') {
|
||||
SCALE = 0.5
|
||||
} else if (specificProps['minecraft:display_context'] === 'thirdperson') {
|
||||
SCALE = 6
|
||||
}
|
||||
mesh.scale.set(SCALE, SCALE, SCALE)
|
||||
result.mesh.scale.set(SCALE, SCALE, SCALE)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
mesh: result.mesh,
|
||||
isBlock: false,
|
||||
itemsTexture,
|
||||
itemsTextureFlipped,
|
||||
modelName: textureUv.modelName,
|
||||
cleanup: result.cleanup
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -800,8 +787,6 @@ export class Entities {
|
|||
}
|
||||
|
||||
update (entity: SceneEntity['originalEntity'], overrides) {
|
||||
const justAdded = !this.entities[entity.id]
|
||||
|
||||
const isPlayerModel = entity.name === 'player'
|
||||
if (entity.name === 'zombie_villager' || entity.name === 'husk') {
|
||||
overrides.texture = `textures/1.16.4/entity/${entity.name === 'zombie_villager' ? 'zombie_villager/zombie_villager.png' : `zombie/${entity.name}.png`}`
|
||||
|
|
@ -812,6 +797,7 @@ export class Entities {
|
|||
}
|
||||
// this can be undefined in case where packet entity_destroy was sent twice (so it was already deleted)
|
||||
let e = this.entities[entity.id]
|
||||
const justAdded = !e
|
||||
|
||||
if (entity.delete) {
|
||||
if (!e) return
|
||||
|
|
@ -831,21 +817,23 @@ export class Entities {
|
|||
if (e === undefined) {
|
||||
const group = new THREE.Group() as unknown as SceneEntity
|
||||
group.originalEntity = entity
|
||||
if (entity.name === 'item' || entity.name === 'tnt' || entity.name === 'falling_block') {
|
||||
const item = entity.name === 'tnt'
|
||||
? { name: 'tnt' }
|
||||
if (entity.name === 'item' || entity.name === 'tnt' || entity.name === 'falling_block' || entity.name === 'snowball'
|
||||
|| entity.name === 'egg' || entity.name === 'ender_pearl' || entity.name === 'experience_bottle'
|
||||
|| entity.name === 'splash_potion' || entity.name === 'lingering_potion') {
|
||||
const item = entity.name === 'tnt' || entity.type === 'projectile'
|
||||
? { name: entity.name }
|
||||
: entity.name === 'falling_block'
|
||||
? { blockState: entity['objectData'] }
|
||||
: entity.metadata?.find((m: any) => typeof m === 'object' && m?.itemCount)
|
||||
if (item) {
|
||||
const object = this.getItemMesh(item, {
|
||||
'minecraft:display_context': 'ground',
|
||||
})
|
||||
}, entity.type === 'projectile')
|
||||
if (object) {
|
||||
mesh = object.mesh
|
||||
if (entity.name === 'item') {
|
||||
if (entity.name === 'item' || entity.type === 'projectile') {
|
||||
mesh.scale.set(0.5, 0.5, 0.5)
|
||||
mesh.position.set(0, 0.2, 0)
|
||||
mesh.position.set(0, entity.name === 'item' ? 0.2 : 0.1, 0)
|
||||
} else {
|
||||
mesh.scale.set(2, 2, 2)
|
||||
mesh.position.set(0, 0.5, 0)
|
||||
|
|
@ -853,8 +841,8 @@ export class Entities {
|
|||
// set faces
|
||||
// mesh.position.set(targetPos.x + 0.5 + 2, targetPos.y + 0.5, targetPos.z + 0.5)
|
||||
// viewer.scene.add(mesh)
|
||||
const clock = new THREE.Clock()
|
||||
if (entity.name === 'item') {
|
||||
const clock = new THREE.Clock()
|
||||
mesh.onBeforeRender = () => {
|
||||
const delta = clock.getDelta()
|
||||
mesh!.rotation.y += delta
|
||||
|
|
@ -883,8 +871,9 @@ export class Entities {
|
|||
|
||||
group.additionalCleanup = () => {
|
||||
// important: avoid texture memory leak and gpu slowdown
|
||||
object.itemsTexture?.dispose()
|
||||
object.itemsTextureFlipped?.dispose()
|
||||
if (object.cleanup) {
|
||||
object.cleanup()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -895,20 +884,14 @@ export class Entities {
|
|||
mesh = wrapper
|
||||
|
||||
if (entity.username) {
|
||||
// todo proper colors
|
||||
const nameTag = new NameTagObject(fromFormattedString(entity.username).text, {
|
||||
font: `48px ${this.entitiesOptions.fontFamily}`,
|
||||
})
|
||||
nameTag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3
|
||||
nameTag.renderOrder = 1000
|
||||
|
||||
nameTag.name = 'nametag'
|
||||
|
||||
//@ts-expect-error
|
||||
wrapper.add(nameTag)
|
||||
const nametag = addNametag(entity, { fontFamily: 'mojangles' }, wrapper, this.worldRenderer.version)
|
||||
if (nametag) {
|
||||
nametag.position.y = playerObject.position.y + playerObject.scale.y * 16 + 3
|
||||
nametag.scale.multiplyScalar(12)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, overrides)
|
||||
mesh = getEntityMesh(entity, this.worldRenderer, this.entitiesOptions, { ...overrides, customModel: entity['customModel'] })
|
||||
}
|
||||
if (!mesh) return
|
||||
mesh.name = 'mesh'
|
||||
|
|
@ -967,21 +950,22 @@ export class Entities {
|
|||
// entity specific meta
|
||||
const textDisplayMeta = getSpecificEntityMetadata('text_display', entity)
|
||||
const displayTextRaw = textDisplayMeta?.text || meta.custom_name_visible && meta.custom_name
|
||||
const displayText = this.parseEntityLabel(displayTextRaw)
|
||||
if (entity.name !== 'player' && displayText) {
|
||||
if (entity.name !== 'player' && displayTextRaw) {
|
||||
const nameTagFixed = textDisplayMeta && (textDisplayMeta.billboard_render_constraints === 'fixed' || !textDisplayMeta.billboard_render_constraints)
|
||||
const nameTagBackgroundColor = textDisplayMeta && toRgba(textDisplayMeta.background_color)
|
||||
const nameTagBackgroundColor = (textDisplayMeta && (parseInt(textDisplayMeta.style_flags, 10) & 0x04) === 0) ? toRgba(textDisplayMeta.background_color) : undefined
|
||||
let nameTagTextOpacity: any
|
||||
if (textDisplayMeta?.text_opacity) {
|
||||
const rawOpacity = parseInt(textDisplayMeta?.text_opacity, 10)
|
||||
nameTagTextOpacity = rawOpacity > 0 ? rawOpacity : 256 - rawOpacity
|
||||
}
|
||||
addNametag(
|
||||
{ ...entity, username: displayText, nameTagBackgroundColor, nameTagTextOpacity, nameTagFixed,
|
||||
{ ...entity, username: typeof displayTextRaw === 'string' ? mojangson.simplify(mojangson.parse(displayTextRaw)) : nbt.simplify(displayTextRaw),
|
||||
nameTagBackgroundColor, nameTagTextOpacity, nameTagFixed,
|
||||
nameTagScale: textDisplayMeta?.scale, nameTagTranslation: textDisplayMeta && (textDisplayMeta.translation || new THREE.Vector3(0, 0, 0)),
|
||||
nameTagRotationLeft: toQuaternion(textDisplayMeta?.left_rotation), nameTagRotationRight: toQuaternion(textDisplayMeta?.right_rotation) },
|
||||
this.entitiesOptions,
|
||||
mesh
|
||||
mesh,
|
||||
this.worldRenderer.version
|
||||
)
|
||||
}
|
||||
|
||||
|
|
@ -1163,8 +1147,7 @@ export class Entities {
|
|||
const cameraPos = this.worldRenderer.cameraObject.position
|
||||
const distance = mesh.position.distanceTo(cameraPos)
|
||||
if (distance < MAX_DISTANCE_SKIN_LOAD && distance < (this.worldRenderer.viewDistance * 16)) {
|
||||
if (this.loadedSkinEntityIds.has(entityId)) return
|
||||
this.loadedSkinEntityIds.add(entityId)
|
||||
if (this.loadedSkinEntityIds.has(String(entityId))) return
|
||||
void this.updatePlayerSkin(entityId, mesh.playerObject.realUsername, mesh.playerObject.realPlayerUuid, true, true)
|
||||
}
|
||||
}
|
||||
|
|
@ -1279,8 +1262,9 @@ export class Entities {
|
|||
const group = new THREE.Object3D()
|
||||
group['additionalCleanup'] = () => {
|
||||
// important: avoid texture memory leak and gpu slowdown
|
||||
itemObject.itemsTexture?.dispose()
|
||||
itemObject.itemsTextureFlipped?.dispose()
|
||||
if (itemObject.cleanup) {
|
||||
itemObject.cleanup()
|
||||
}
|
||||
}
|
||||
const itemMesh = itemObject.mesh
|
||||
group.rotation.z = -Math.PI / 16
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ import ocelotPng from '../../../../node_modules/mc-assets/dist/other-textures/la
|
|||
import arrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/arrow.png'
|
||||
import spectralArrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/spectral_arrow.png'
|
||||
import tippedArrowTexture from '../../../../node_modules/mc-assets/dist/other-textures/1.21.2/entity/projectiles/tipped_arrow.png'
|
||||
import { loadTexture } from '../../lib/utils'
|
||||
import { loadTexture } from '../threeJsUtils'
|
||||
import { WorldRendererThree } from '../worldrendererThree'
|
||||
import entities from './entities.json'
|
||||
import { externalModels } from './objModels'
|
||||
|
|
|
|||
|
|
@ -44,6 +44,12 @@ const getBackendMethods = (worldRenderer: WorldRendererThree) => {
|
|||
shakeFromDamage: worldRenderer.cameraShake.shakeFromDamage.bind(worldRenderer.cameraShake),
|
||||
onPageInteraction: worldRenderer.media.onPageInteraction.bind(worldRenderer.media),
|
||||
downloadMesherLog: worldRenderer.downloadMesherLog.bind(worldRenderer),
|
||||
|
||||
addWaypoint: worldRenderer.waypoints.addWaypoint.bind(worldRenderer.waypoints),
|
||||
removeWaypoint: worldRenderer.waypoints.removeWaypoint.bind(worldRenderer.waypoints),
|
||||
|
||||
// New method for updating skybox
|
||||
setSkyboxImage: worldRenderer.skyboxRenderer.setSkyboxImage.bind(worldRenderer.skyboxRenderer)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
import * as THREE from 'three'
|
||||
import { loadSkinToCanvas } from 'skinview-utils'
|
||||
import { loadSkinFromUsername, loadSkinImage, steveTexture } from './utils/skins'
|
||||
import { loadSkinFromUsername, loadSkinImage } from '../lib/utils/skins'
|
||||
import { steveTexture } from './entities'
|
||||
|
||||
|
||||
export const getMyHand = async (image?: string, userName?: string) => {
|
||||
let newMap: THREE.Texture
|
||||
|
|
@ -4,12 +4,12 @@ import PrismarineItem from 'prismarine-item'
|
|||
import worldBlockProvider, { WorldBlockProvider } from 'mc-assets/dist/worldBlockProvider'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { getThreeBlockModelGroup, renderBlockThree, setBlockPosition } from '../lib/mesher/standaloneRenderer'
|
||||
import { getMyHand } from '../lib/hand'
|
||||
import { MovementState, PlayerStateRenderer } from '../lib/basePlayerState'
|
||||
import { DebugGui } from '../lib/DebugGui'
|
||||
import { SmoothSwitcher } from '../lib/smoothSwitcher'
|
||||
import { watchProperty } from '../lib/utils/proxy'
|
||||
import { WorldRendererConfig } from '../lib/worldrendererCommon'
|
||||
import { getMyHand } from './hand'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ export default class HoldingBlock {
|
|||
'minecraft:display_context': 'firstperson',
|
||||
'minecraft:use_duration': this.worldRenderer.playerStateReactive.itemUsageTicks,
|
||||
'minecraft:using_item': !!this.worldRenderer.playerStateReactive.itemUsageTicks,
|
||||
}, this.lastItemModelName)
|
||||
}, false, this.lastItemModelName)
|
||||
if (result) {
|
||||
const { mesh: itemMesh, isBlock, modelName } = result
|
||||
if (isBlock) {
|
||||
|
|
|
|||
427
renderer/viewer/three/itemMesh.ts
Normal file
427
renderer/viewer/three/itemMesh.ts
Normal file
|
|
@ -0,0 +1,427 @@
|
|||
import * as THREE from 'three'
|
||||
|
||||
export interface Create3DItemMeshOptions {
|
||||
depth: number
|
||||
pixelSize?: number
|
||||
}
|
||||
|
||||
export interface Create3DItemMeshResult {
|
||||
geometry: THREE.BufferGeometry
|
||||
totalVertices: number
|
||||
totalTriangles: number
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 3D item geometry with front/back faces and connecting edges
|
||||
* from a canvas containing the item texture
|
||||
*/
|
||||
export function create3DItemMesh (
|
||||
canvas: HTMLCanvasElement,
|
||||
options: Create3DItemMeshOptions
|
||||
): Create3DItemMeshResult {
|
||||
const { depth, pixelSize } = options
|
||||
|
||||
// Validate canvas dimensions
|
||||
if (canvas.width <= 0 || canvas.height <= 0) {
|
||||
throw new Error(`Invalid canvas dimensions: ${canvas.width}x${canvas.height}`)
|
||||
}
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height)
|
||||
const { data } = imageData
|
||||
|
||||
const w = canvas.width
|
||||
const h = canvas.height
|
||||
const halfDepth = depth / 2
|
||||
const actualPixelSize = pixelSize ?? (1 / Math.max(w, h))
|
||||
|
||||
// Find opaque pixels
|
||||
const isOpaque = (x: number, y: number) => {
|
||||
if (x < 0 || y < 0 || x >= w || y >= h) return false
|
||||
const i = (y * w + x) * 4
|
||||
return data[i + 3] > 128 // alpha > 128
|
||||
}
|
||||
|
||||
const vertices: number[] = []
|
||||
const indices: number[] = []
|
||||
const uvs: number[] = []
|
||||
const normals: number[] = []
|
||||
|
||||
let vertexIndex = 0
|
||||
|
||||
// Helper to add a vertex
|
||||
const addVertex = (x: number, y: number, z: number, u: number, v: number, nx: number, ny: number, nz: number) => {
|
||||
vertices.push(x, y, z)
|
||||
uvs.push(u, v)
|
||||
normals.push(nx, ny, nz)
|
||||
return vertexIndex++
|
||||
}
|
||||
|
||||
// Helper to add a quad (two triangles)
|
||||
const addQuad = (v0: number, v1: number, v2: number, v3: number) => {
|
||||
indices.push(v0, v1, v2, v0, v2, v3)
|
||||
}
|
||||
|
||||
// Convert pixel coordinates to world coordinates
|
||||
const pixelToWorld = (px: number, py: number) => {
|
||||
const x = (px / w - 0.5) * actualPixelSize * w
|
||||
const y = -(py / h - 0.5) * actualPixelSize * h
|
||||
return { x, y }
|
||||
}
|
||||
|
||||
// Create a grid of vertices for front and back faces
|
||||
const frontVertices: Array<Array<number | null>> = Array.from({ length: h + 1 }, () => Array.from({ length: w + 1 }, () => null))
|
||||
const backVertices: Array<Array<number | null>> = Array.from({ length: h + 1 }, () => Array.from({ length: w + 1 }, () => null))
|
||||
|
||||
// Create vertices at pixel corners
|
||||
for (let py = 0; py <= h; py++) {
|
||||
for (let px = 0; px <= w; px++) {
|
||||
const { x, y } = pixelToWorld(px - 0.5, py - 0.5)
|
||||
|
||||
// UV coordinates should map to the texture space of the extracted tile
|
||||
const u = px / w
|
||||
const v = py / h
|
||||
|
||||
// Check if this vertex is needed for any face or edge
|
||||
let needVertex = false
|
||||
|
||||
// Check all 4 adjacent pixels to see if any are opaque
|
||||
const adjacentPixels = [
|
||||
[px - 1, py - 1], // top-left pixel
|
||||
[px, py - 1], // top-right pixel
|
||||
[px - 1, py], // bottom-left pixel
|
||||
[px, py] // bottom-right pixel
|
||||
]
|
||||
|
||||
for (const [adjX, adjY] of adjacentPixels) {
|
||||
if (isOpaque(adjX, adjY)) {
|
||||
needVertex = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (needVertex) {
|
||||
frontVertices[py][px] = addVertex(x, y, halfDepth, u, v, 0, 0, 1)
|
||||
backVertices[py][px] = addVertex(x, y, -halfDepth, u, v, 0, 0, -1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create front and back faces
|
||||
for (let py = 0; py < h; py++) {
|
||||
for (let px = 0; px < w; px++) {
|
||||
if (!isOpaque(px, py)) continue
|
||||
|
||||
const v00 = frontVertices[py][px]
|
||||
const v10 = frontVertices[py][px + 1]
|
||||
const v11 = frontVertices[py + 1][px + 1]
|
||||
const v01 = frontVertices[py + 1][px]
|
||||
|
||||
const b00 = backVertices[py][px]
|
||||
const b10 = backVertices[py][px + 1]
|
||||
const b11 = backVertices[py + 1][px + 1]
|
||||
const b01 = backVertices[py + 1][px]
|
||||
|
||||
if (v00 !== null && v10 !== null && v11 !== null && v01 !== null) {
|
||||
// Front face
|
||||
addQuad(v00, v10, v11, v01)
|
||||
}
|
||||
|
||||
if (b00 !== null && b10 !== null && b11 !== null && b01 !== null) {
|
||||
// Back face (reversed winding)
|
||||
addQuad(b10, b00, b01, b11)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create edge faces for each side of the pixel with proper UVs
|
||||
for (let py = 0; py < h; py++) {
|
||||
for (let px = 0; px < w; px++) {
|
||||
if (!isOpaque(px, py)) continue
|
||||
|
||||
const pixelU = (px + 0.5) / w // Center of current pixel
|
||||
const pixelV = (py + 0.5) / h
|
||||
|
||||
// Left edge (x = px)
|
||||
if (!isOpaque(px - 1, py)) {
|
||||
const f0 = frontVertices[py][px]
|
||||
const f1 = frontVertices[py + 1][px]
|
||||
const b0 = backVertices[py][px]
|
||||
const b1 = backVertices[py + 1][px]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
// Create new vertices for edge with current pixel's UV
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, -1, 0, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Right edge (x = px + 1)
|
||||
if (!isOpaque(px + 1, py)) {
|
||||
const f0 = frontVertices[py + 1][px + 1]
|
||||
const f1 = frontVertices[py][px + 1]
|
||||
const b0 = backVertices[py + 1][px + 1]
|
||||
const b1 = backVertices[py][px + 1]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 1, 0, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Top edge (y = py)
|
||||
if (!isOpaque(px, py - 1)) {
|
||||
const f0 = frontVertices[py][px]
|
||||
const f1 = frontVertices[py][px + 1]
|
||||
const b0 = backVertices[py][px]
|
||||
const b1 = backVertices[py][px + 1]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 0, -1, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
|
||||
// Bottom edge (y = py + 1)
|
||||
if (!isOpaque(px, py + 1)) {
|
||||
const f0 = frontVertices[py + 1][px + 1]
|
||||
const f1 = frontVertices[py + 1][px]
|
||||
const b0 = backVertices[py + 1][px + 1]
|
||||
const b1 = backVertices[py + 1][px]
|
||||
|
||||
if (f0 !== null && f1 !== null && b0 !== null && b1 !== null) {
|
||||
const ef0 = addVertex(vertices[f0 * 3], vertices[f0 * 3 + 1], vertices[f0 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const ef1 = addVertex(vertices[f1 * 3], vertices[f1 * 3 + 1], vertices[f1 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const eb1 = addVertex(vertices[b1 * 3], vertices[b1 * 3 + 1], vertices[b1 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
const eb0 = addVertex(vertices[b0 * 3], vertices[b0 * 3 + 1], vertices[b0 * 3 + 2], pixelU, pixelV, 0, 1, 0)
|
||||
addQuad(ef0, ef1, eb1, eb0)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3))
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2))
|
||||
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3))
|
||||
geometry.setIndex(indices)
|
||||
|
||||
// Compute normals properly
|
||||
geometry.computeVertexNormals()
|
||||
|
||||
return {
|
||||
geometry,
|
||||
totalVertices: vertexIndex,
|
||||
totalTriangles: indices.length / 3
|
||||
}
|
||||
}
|
||||
|
||||
export interface ItemTextureInfo {
|
||||
u: number
|
||||
v: number
|
||||
sizeX: number
|
||||
sizeY: number
|
||||
}
|
||||
|
||||
export interface ItemMeshResult {
|
||||
mesh: THREE.Object3D
|
||||
itemsTexture?: THREE.Texture
|
||||
itemsTextureFlipped?: THREE.Texture
|
||||
cleanup?: () => void
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts item texture region to a canvas
|
||||
*/
|
||||
export function extractItemTextureToCanvas (
|
||||
sourceTexture: THREE.Texture,
|
||||
textureInfo: ItemTextureInfo
|
||||
): HTMLCanvasElement {
|
||||
const { u, v, sizeX, sizeY } = textureInfo
|
||||
|
||||
// Calculate canvas size - fix the calculation
|
||||
const canvasWidth = Math.max(1, Math.floor(sizeX * sourceTexture.image.width))
|
||||
const canvasHeight = Math.max(1, Math.floor(sizeY * sourceTexture.image.height))
|
||||
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = canvasWidth
|
||||
canvas.height = canvasHeight
|
||||
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.imageSmoothingEnabled = false
|
||||
|
||||
// Draw the item texture region to canvas
|
||||
ctx.drawImage(
|
||||
sourceTexture.image,
|
||||
u * sourceTexture.image.width,
|
||||
v * sourceTexture.image.height,
|
||||
sizeX * sourceTexture.image.width,
|
||||
sizeY * sourceTexture.image.height,
|
||||
0,
|
||||
0,
|
||||
canvas.width,
|
||||
canvas.height
|
||||
)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates either a 2D or 3D item mesh based on parameters
|
||||
*/
|
||||
export function createItemMesh (
|
||||
sourceTexture: THREE.Texture,
|
||||
textureInfo: ItemTextureInfo,
|
||||
options: {
|
||||
faceCamera?: boolean
|
||||
use3D?: boolean
|
||||
depth?: number
|
||||
} = {}
|
||||
): ItemMeshResult {
|
||||
const { faceCamera = false, use3D = true, depth = 0.04 } = options
|
||||
const { u, v, sizeX, sizeY } = textureInfo
|
||||
|
||||
if (faceCamera) {
|
||||
// Create sprite for camera-facing items
|
||||
const itemsTexture = sourceTexture.clone()
|
||||
itemsTexture.flipY = true
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
|
||||
const spriteMat = new THREE.SpriteMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Sprite(spriteMat)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (use3D) {
|
||||
// Try to create 3D mesh
|
||||
try {
|
||||
const canvas = extractItemTextureToCanvas(sourceTexture, textureInfo)
|
||||
const { geometry } = create3DItemMesh(canvas, { depth })
|
||||
|
||||
// Create texture from canvas for the 3D mesh
|
||||
const itemsTexture = new THREE.CanvasTexture(canvas)
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
itemsTexture.wrapS = itemsTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
itemsTexture.flipY = false
|
||||
itemsTexture.needsUpdate = true
|
||||
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
side: THREE.DoubleSide,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
|
||||
const mesh = new THREE.Mesh(geometry, material)
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
geometry.dispose()
|
||||
if (material.map) material.map.dispose()
|
||||
material.dispose()
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.warn('Failed to create 3D item mesh, falling back to 2D:', error)
|
||||
// Fall through to 2D rendering
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to 2D flat rendering
|
||||
const itemsTexture = sourceTexture.clone()
|
||||
itemsTexture.flipY = true
|
||||
itemsTexture.offset.set(u, 1 - v - sizeY)
|
||||
itemsTexture.repeat.set(sizeX, sizeY)
|
||||
itemsTexture.needsUpdate = true
|
||||
itemsTexture.magFilter = THREE.NearestFilter
|
||||
itemsTexture.minFilter = THREE.NearestFilter
|
||||
|
||||
const itemsTextureFlipped = itemsTexture.clone()
|
||||
itemsTextureFlipped.repeat.x *= -1
|
||||
itemsTextureFlipped.needsUpdate = true
|
||||
itemsTextureFlipped.offset.set(u + sizeX, 1 - v - sizeY)
|
||||
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
map: itemsTexture,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const materialFlipped = new THREE.MeshStandardMaterial({
|
||||
map: itemsTextureFlipped,
|
||||
transparent: true,
|
||||
alphaTest: 0.1,
|
||||
})
|
||||
const mesh = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 0), [
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
new THREE.MeshBasicMaterial({ color: 0x00_00_00 }), new THREE.MeshBasicMaterial({ color: 0x00_00_00 }),
|
||||
material, materialFlipped,
|
||||
])
|
||||
|
||||
return {
|
||||
mesh,
|
||||
itemsTexture,
|
||||
itemsTextureFlipped,
|
||||
cleanup () {
|
||||
itemsTexture.dispose()
|
||||
itemsTextureFlipped.dispose()
|
||||
material.dispose()
|
||||
materialFlipped.dispose()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a complete 3D item mesh from a canvas texture
|
||||
*/
|
||||
export function createItemMeshFromCanvas (
|
||||
canvas: HTMLCanvasElement,
|
||||
options: Create3DItemMeshOptions
|
||||
): THREE.Mesh {
|
||||
const { geometry } = create3DItemMesh(canvas, options)
|
||||
|
||||
// Base color texture for the item
|
||||
const colorTexture = new THREE.CanvasTexture(canvas)
|
||||
colorTexture.magFilter = THREE.NearestFilter
|
||||
colorTexture.minFilter = THREE.NearestFilter
|
||||
colorTexture.wrapS = colorTexture.wrapT = THREE.ClampToEdgeWrapping
|
||||
colorTexture.flipY = false // Important for canvas textures
|
||||
colorTexture.needsUpdate = true
|
||||
|
||||
// Material - no transparency, no alpha test needed for edges
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
map: colorTexture,
|
||||
side: THREE.DoubleSide,
|
||||
transparent: true,
|
||||
alphaTest: 0.1
|
||||
})
|
||||
|
||||
return new THREE.Mesh(geometry, material)
|
||||
}
|
||||
|
|
@ -7,12 +7,13 @@ import type { GraphicsInitOptions } from '../../../src/appViewer'
|
|||
import { WorldDataEmitter } from '../lib/worldDataEmitter'
|
||||
import { defaultWorldRendererConfig, WorldRendererCommon } from '../lib/worldrendererCommon'
|
||||
import { getDefaultRendererState } from '../baseGraphicsBackend'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from '../lib/utils/skins'
|
||||
import { ResourcesManager } from '../../../src/resourcesManager'
|
||||
import { getInitialPlayerStateRenderer } from '../lib/basePlayerState'
|
||||
import { loadThreeJsTextureFromUrl, loadThreeJsTextureFromUrlSync } from './threeJsUtils'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { EntityMesh } from './entity/EntityMesh'
|
||||
import { DocumentRenderer } from './documentRenderer'
|
||||
import { PANORAMA_VERSION } from './panoramaShared'
|
||||
|
||||
const panoramaFiles = [
|
||||
'panorama_3.png', // right (+x)
|
||||
|
|
@ -156,7 +157,7 @@ export class PanoramaRenderer {
|
|||
}
|
||||
|
||||
async worldBlocksPanorama () {
|
||||
const version = '1.21.4'
|
||||
const version = PANORAMA_VERSION
|
||||
const fullResourceManager = this.options.resourcesManager as ResourcesManager
|
||||
fullResourceManager.currentConfig = { version, noInventoryGui: true, }
|
||||
await fullResourceManager.updateAssetsData({ })
|
||||
|
|
|
|||
1
renderer/viewer/three/panoramaShared.ts
Normal file
1
renderer/viewer/three/panoramaShared.ts
Normal file
|
|
@ -0,0 +1 @@
|
|||
export const PANORAMA_VERSION = '1.21.4'
|
||||
|
|
@ -10,11 +10,11 @@ export type ResolvedItemModelRender = {
|
|||
|
||||
export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: ResourcesManagerCommon, debugIsQuickbar = false, fullBlockModelSupport = false): {
|
||||
texture: string,
|
||||
blockData?: Record<string, { slice, path }> & { resolvedModel: BlockModel },
|
||||
scale?: number,
|
||||
slice?: number[],
|
||||
modelName?: string,
|
||||
} | undefined => {
|
||||
blockData: Record<string, { slice, path }> & { resolvedModel: BlockModel } | null,
|
||||
scale: number | null,
|
||||
slice: number[] | null,
|
||||
modelName: string | null,
|
||||
} => {
|
||||
let itemModelName = model.modelName
|
||||
const isItem = loadedData.itemsByName[itemModelName]
|
||||
|
||||
|
|
@ -37,6 +37,8 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res
|
|||
texture: 'gui',
|
||||
slice: [x, y, atlas.tileSize, atlas.tileSize],
|
||||
scale: 0.25,
|
||||
blockData: null,
|
||||
modelName: null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -63,14 +65,18 @@ export const renderSlot = (model: ResolvedItemModelRender, resourcesManager: Res
|
|||
return {
|
||||
texture: itemTexture.type,
|
||||
slice: itemTexture.slice,
|
||||
modelName: itemModelName
|
||||
modelName: itemModelName,
|
||||
blockData: null,
|
||||
scale: null
|
||||
}
|
||||
} else {
|
||||
// is block
|
||||
return {
|
||||
texture: 'blocks',
|
||||
blockData: itemTexture,
|
||||
modelName: itemModelName
|
||||
modelName: itemModelName,
|
||||
slice: null,
|
||||
scale: null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
406
renderer/viewer/three/skyboxRenderer.ts
Normal file
406
renderer/viewer/three/skyboxRenderer.ts
Normal file
|
|
@ -0,0 +1,406 @@
|
|||
import * as THREE from 'three'
|
||||
import { DebugGui } from '../lib/DebugGui'
|
||||
|
||||
export const DEFAULT_TEMPERATURE = 0.75
|
||||
|
||||
export class SkyboxRenderer {
|
||||
private texture: THREE.Texture | null = null
|
||||
private mesh: THREE.Mesh<THREE.SphereGeometry, THREE.MeshBasicMaterial> | null = null
|
||||
private skyMesh: THREE.Mesh | null = null
|
||||
private voidMesh: THREE.Mesh | null = null
|
||||
|
||||
// World state
|
||||
private worldTime = 0
|
||||
private partialTicks = 0
|
||||
private viewDistance = 4
|
||||
private temperature = DEFAULT_TEMPERATURE
|
||||
private inWater = false
|
||||
private waterBreathing = false
|
||||
private fogBrightness = 0
|
||||
private prevFogBrightness = 0
|
||||
private readonly fogOrangeness = 0 // Debug property to control sky color orangeness
|
||||
private readonly distanceFactor = 2.7
|
||||
|
||||
private readonly brightnessAtPosition = 1
|
||||
debugGui: DebugGui
|
||||
|
||||
constructor (private readonly scene: THREE.Scene, public defaultSkybox: boolean, public initialImage: string | null) {
|
||||
this.debugGui = new DebugGui('skybox_renderer', this, [
|
||||
'temperature',
|
||||
'worldTime',
|
||||
'inWater',
|
||||
'waterBreathing',
|
||||
'fogOrangeness',
|
||||
'brightnessAtPosition',
|
||||
'distanceFactor'
|
||||
], {
|
||||
brightnessAtPosition: { min: 0, max: 1, step: 0.01 },
|
||||
temperature: { min: 0, max: 1, step: 0.01 },
|
||||
worldTime: { min: 0, max: 24_000, step: 1 },
|
||||
fogOrangeness: { min: -1, max: 1, step: 0.01 },
|
||||
distanceFactor: { min: 0, max: 5, step: 0.01 },
|
||||
})
|
||||
|
||||
if (!initialImage) {
|
||||
this.createGradientSky()
|
||||
}
|
||||
// this.debugGui.activate()
|
||||
}
|
||||
|
||||
async init () {
|
||||
if (this.initialImage) {
|
||||
await this.setSkyboxImage(this.initialImage)
|
||||
}
|
||||
}
|
||||
|
||||
async setSkyboxImage (imageUrl: string) {
|
||||
// Dispose old textures if they exist
|
||||
if (this.texture) {
|
||||
this.texture.dispose()
|
||||
}
|
||||
|
||||
// Load the equirectangular texture
|
||||
const textureLoader = new THREE.TextureLoader()
|
||||
this.texture = await new Promise((resolve) => {
|
||||
textureLoader.load(
|
||||
imageUrl,
|
||||
(texture) => {
|
||||
texture.mapping = THREE.EquirectangularReflectionMapping
|
||||
texture.encoding = THREE.sRGBEncoding
|
||||
// Keep pixelated look
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.needsUpdate = true
|
||||
resolve(texture)
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
// Create or update the skybox
|
||||
if (this.mesh) {
|
||||
// Just update the texture on the existing material
|
||||
this.mesh.material.map = this.texture
|
||||
this.mesh.material.needsUpdate = true
|
||||
} else {
|
||||
// Create a large sphere geometry for the skybox
|
||||
const geometry = new THREE.SphereGeometry(500, 60, 40)
|
||||
// Flip the geometry inside out
|
||||
geometry.scale(-1, 1, 1)
|
||||
|
||||
// Create material using the loaded texture
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
map: this.texture,
|
||||
side: THREE.FrontSide // Changed to FrontSide since we're flipping the geometry
|
||||
})
|
||||
|
||||
// Create and add the skybox mesh
|
||||
this.mesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.mesh)
|
||||
}
|
||||
}
|
||||
|
||||
update (cameraPosition: THREE.Vector3, newViewDistance: number) {
|
||||
if (newViewDistance !== this.viewDistance) {
|
||||
this.viewDistance = newViewDistance
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
if (this.mesh) {
|
||||
// Update skybox position
|
||||
this.mesh.position.copy(cameraPosition)
|
||||
} else if (this.skyMesh) {
|
||||
// Update gradient sky position
|
||||
this.skyMesh.position.copy(cameraPosition)
|
||||
this.voidMesh?.position.copy(cameraPosition)
|
||||
this.updateSkyColors() // Update colors based on time of day
|
||||
}
|
||||
}
|
||||
|
||||
// Update world time
|
||||
updateTime (timeOfDay: number, partialTicks = 0) {
|
||||
if (this.debugGui.visible) return
|
||||
this.worldTime = timeOfDay
|
||||
this.partialTicks = partialTicks
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update view distance
|
||||
updateViewDistance (viewDistance: number) {
|
||||
this.viewDistance = viewDistance
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update temperature (for biome support)
|
||||
updateTemperature (temperature: number) {
|
||||
if (this.debugGui.visible) return
|
||||
this.temperature = temperature
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update water state
|
||||
updateWaterState (inWater: boolean, waterBreathing: boolean) {
|
||||
if (this.debugGui.visible) return
|
||||
this.inWater = inWater
|
||||
this.waterBreathing = waterBreathing
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
// Update default skybox setting
|
||||
updateDefaultSkybox (defaultSkybox: boolean) {
|
||||
if (this.debugGui.visible) return
|
||||
this.defaultSkybox = defaultSkybox
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
private createGradientSky () {
|
||||
const size = 64
|
||||
const scale = 256 / size + 2
|
||||
|
||||
{
|
||||
const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2)
|
||||
geometry.rotateX(-Math.PI / 2)
|
||||
geometry.translate(0, 16, 0)
|
||||
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
color: 0xff_ff_ff,
|
||||
side: THREE.DoubleSide,
|
||||
depthTest: false
|
||||
})
|
||||
|
||||
this.skyMesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.skyMesh)
|
||||
}
|
||||
|
||||
{
|
||||
const geometry = new THREE.PlaneGeometry(size * scale * 2, size * scale * 2)
|
||||
geometry.rotateX(-Math.PI / 2)
|
||||
geometry.translate(0, -16, 0)
|
||||
|
||||
const material = new THREE.MeshBasicMaterial({
|
||||
color: 0xff_ff_ff,
|
||||
side: THREE.DoubleSide,
|
||||
depthTest: false
|
||||
})
|
||||
|
||||
this.voidMesh = new THREE.Mesh(geometry, material)
|
||||
this.scene.add(this.voidMesh)
|
||||
}
|
||||
|
||||
this.updateSkyColors()
|
||||
}
|
||||
|
||||
private getFogColor (partialTicks = 0): THREE.Vector3 {
|
||||
const angle = this.getCelestialAngle(partialTicks)
|
||||
let rotation = Math.cos(angle * Math.PI * 2) * 2 + 0.5
|
||||
rotation = Math.max(0, Math.min(1, rotation))
|
||||
|
||||
let x = 0.752_941_2
|
||||
let y = 0.847_058_83
|
||||
let z = 1
|
||||
|
||||
x *= (rotation * 0.94 + 0.06)
|
||||
y *= (rotation * 0.94 + 0.06)
|
||||
z *= (rotation * 0.91 + 0.09)
|
||||
|
||||
return new THREE.Vector3(x, y, z)
|
||||
}
|
||||
|
||||
private getSkyColor (x = 0, z = 0, partialTicks = 0): THREE.Vector3 {
|
||||
const angle = this.getCelestialAngle(partialTicks)
|
||||
let brightness = Math.cos(angle * 3.141_593 * 2) * 2 + 0.5
|
||||
|
||||
if (brightness < 0) brightness = 0
|
||||
if (brightness > 1) brightness = 1
|
||||
|
||||
const temperature = this.getTemperature(x, z)
|
||||
const rgb = this.getSkyColorByTemp(temperature)
|
||||
|
||||
const red = ((rgb >> 16) & 0xff) / 255
|
||||
const green = ((rgb >> 8) & 0xff) / 255
|
||||
const blue = (rgb & 0xff) / 255
|
||||
|
||||
return new THREE.Vector3(
|
||||
red * brightness,
|
||||
green * brightness,
|
||||
blue * brightness
|
||||
)
|
||||
}
|
||||
|
||||
private calculateCelestialAngle (time: number, partialTicks: number): number {
|
||||
const modTime = (time % 24_000)
|
||||
let angle = (modTime + partialTicks) / 24_000 - 0.25
|
||||
|
||||
if (angle < 0) {
|
||||
angle++
|
||||
}
|
||||
if (angle > 1) {
|
||||
angle--
|
||||
}
|
||||
|
||||
angle = 1 - ((Math.cos(angle * Math.PI) + 1) / 2)
|
||||
angle += (angle - angle) / 3
|
||||
|
||||
return angle
|
||||
}
|
||||
|
||||
private getCelestialAngle (partialTicks: number): number {
|
||||
return this.calculateCelestialAngle(this.worldTime, partialTicks)
|
||||
}
|
||||
|
||||
private getTemperature (x: number, z: number): number {
|
||||
return this.temperature
|
||||
}
|
||||
|
||||
private getSkyColorByTemp (temperature: number): number {
|
||||
temperature /= 3
|
||||
if (temperature < -1) temperature = -1
|
||||
if (temperature > 1) temperature = 1
|
||||
|
||||
// Apply debug fog orangeness to hue - positive values make it more orange, negative make it less orange
|
||||
const baseHue = 0.622_222_2 - temperature * 0.05
|
||||
// Orange is around hue 0.08-0.15, so we need to shift from blue-purple (0.62) toward orange
|
||||
// Use a more dramatic shift and also increase saturation for more noticeable effect
|
||||
const orangeHue = 0.12 // Orange hue value
|
||||
const hue = this.fogOrangeness > 0
|
||||
? baseHue + (orangeHue - baseHue) * this.fogOrangeness * 0.8 // Blend toward orange
|
||||
: baseHue + this.fogOrangeness * 0.1 // Subtle shift for negative values
|
||||
const saturation = 0.5 + temperature * 0.1 + Math.abs(this.fogOrangeness) * 0.3 // Increase saturation with orangeness
|
||||
const brightness = 1
|
||||
|
||||
return this.hsbToRgb(hue, saturation, brightness)
|
||||
}
|
||||
|
||||
private hsbToRgb (hue: number, saturation: number, brightness: number): number {
|
||||
let r = 0; let g = 0; let b = 0
|
||||
if (saturation === 0) {
|
||||
r = g = b = Math.floor(brightness * 255 + 0.5)
|
||||
} else {
|
||||
const h = (hue - Math.floor(hue)) * 6
|
||||
const f = h - Math.floor(h)
|
||||
const p = brightness * (1 - saturation)
|
||||
const q = brightness * (1 - saturation * f)
|
||||
const t = brightness * (1 - (saturation * (1 - f)))
|
||||
switch (Math.floor(h)) {
|
||||
case 0:
|
||||
r = Math.floor(brightness * 255 + 0.5)
|
||||
g = Math.floor(t * 255 + 0.5)
|
||||
b = Math.floor(p * 255 + 0.5)
|
||||
break
|
||||
case 1:
|
||||
r = Math.floor(q * 255 + 0.5)
|
||||
g = Math.floor(brightness * 255 + 0.5)
|
||||
b = Math.floor(p * 255 + 0.5)
|
||||
break
|
||||
case 2:
|
||||
r = Math.floor(p * 255 + 0.5)
|
||||
g = Math.floor(brightness * 255 + 0.5)
|
||||
b = Math.floor(t * 255 + 0.5)
|
||||
break
|
||||
case 3:
|
||||
r = Math.floor(p * 255 + 0.5)
|
||||
g = Math.floor(q * 255 + 0.5)
|
||||
b = Math.floor(brightness * 255 + 0.5)
|
||||
break
|
||||
case 4:
|
||||
r = Math.floor(t * 255 + 0.5)
|
||||
g = Math.floor(p * 255 + 0.5)
|
||||
b = Math.floor(brightness * 255 + 0.5)
|
||||
break
|
||||
case 5:
|
||||
r = Math.floor(brightness * 255 + 0.5)
|
||||
g = Math.floor(p * 255 + 0.5)
|
||||
b = Math.floor(q * 255 + 0.5)
|
||||
break
|
||||
}
|
||||
}
|
||||
return 0xff_00_00_00 | (r << 16) | (g << 8) | (Math.trunc(b))
|
||||
}
|
||||
|
||||
private updateSkyColors () {
|
||||
if (!this.skyMesh || !this.voidMesh) return
|
||||
|
||||
// If default skybox is disabled, hide the skybox meshes
|
||||
if (!this.defaultSkybox) {
|
||||
this.skyMesh.visible = false
|
||||
this.voidMesh.visible = false
|
||||
if (this.mesh) {
|
||||
this.mesh.visible = false
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Show skybox meshes when default skybox is enabled
|
||||
this.skyMesh.visible = true
|
||||
this.voidMesh.visible = true
|
||||
if (this.mesh) {
|
||||
this.mesh.visible = true
|
||||
}
|
||||
|
||||
// Update fog brightness with smooth transition
|
||||
this.prevFogBrightness = this.fogBrightness
|
||||
const renderDistance = this.viewDistance / 32
|
||||
const targetBrightness = this.brightnessAtPosition * (1 - renderDistance) + renderDistance
|
||||
this.fogBrightness += (targetBrightness - this.fogBrightness) * 0.1
|
||||
|
||||
// Handle water fog
|
||||
if (this.inWater) {
|
||||
const waterViewDistance = this.waterBreathing ? 100 : 5
|
||||
this.scene.fog = new THREE.Fog(new THREE.Color(0, 0, 1), 0.0025, waterViewDistance)
|
||||
this.scene.background = new THREE.Color(0, 0, 1)
|
||||
|
||||
// Update sky and void colors for underwater effect
|
||||
;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 1))
|
||||
;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(0, 0, 0.6))
|
||||
return
|
||||
}
|
||||
|
||||
// Normal sky colors
|
||||
const viewDistance = this.viewDistance * 16
|
||||
const viewFactor = 1 - (0.25 + 0.75 * this.viewDistance / 32) ** 0.25
|
||||
|
||||
const angle = this.getCelestialAngle(this.partialTicks)
|
||||
const skyColor = this.getSkyColor(0, 0, this.partialTicks)
|
||||
const fogColor = this.getFogColor(this.partialTicks)
|
||||
|
||||
const brightness = Math.cos(angle * Math.PI * 2) * 2 + 0.5
|
||||
const clampedBrightness = Math.max(0, Math.min(1, brightness))
|
||||
|
||||
// Interpolate fog brightness
|
||||
const interpolatedBrightness = this.prevFogBrightness + (this.fogBrightness - this.prevFogBrightness) * this.partialTicks
|
||||
|
||||
const red = (fogColor.x + (skyColor.x - fogColor.x) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
const green = (fogColor.y + (skyColor.y - fogColor.y) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
const blue = (fogColor.z + (skyColor.z - fogColor.z) * viewFactor) * clampedBrightness * interpolatedBrightness
|
||||
|
||||
this.scene.background = new THREE.Color(red, green, blue)
|
||||
this.scene.fog = new THREE.Fog(new THREE.Color(red, green, blue), 0.0025, viewDistance * this.distanceFactor)
|
||||
|
||||
;(this.skyMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(skyColor.x, skyColor.y, skyColor.z))
|
||||
;(this.voidMesh.material as THREE.MeshBasicMaterial).color.set(new THREE.Color(
|
||||
skyColor.x * 0.2 + 0.04,
|
||||
skyColor.y * 0.2 + 0.04,
|
||||
skyColor.z * 0.6 + 0.1
|
||||
))
|
||||
}
|
||||
|
||||
dispose () {
|
||||
if (this.texture) {
|
||||
this.texture.dispose()
|
||||
}
|
||||
if (this.mesh) {
|
||||
this.mesh.geometry.dispose()
|
||||
;(this.mesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.mesh)
|
||||
}
|
||||
if (this.skyMesh) {
|
||||
this.skyMesh.geometry.dispose()
|
||||
;(this.skyMesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.skyMesh)
|
||||
}
|
||||
if (this.voidMesh) {
|
||||
this.voidMesh.geometry.dispose()
|
||||
;(this.voidMesh.material as THREE.Material).dispose()
|
||||
this.scene.remove(this.voidMesh)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@ import * as THREE from 'three'
|
|||
import { WorldRendererThree } from './worldrendererThree'
|
||||
|
||||
export interface SoundSystem {
|
||||
playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number) => void
|
||||
playSound: (position: { x: number, y: number, z: number }, path: string, volume?: number, pitch?: number, timeout?: number) => void
|
||||
destroy: () => void
|
||||
}
|
||||
|
||||
|
|
@ -10,7 +10,17 @@ export class ThreeJsSound implements SoundSystem {
|
|||
audioListener: THREE.AudioListener | undefined
|
||||
private readonly activeSounds = new Set<THREE.PositionalAudio>()
|
||||
private readonly audioContext: AudioContext | undefined
|
||||
private readonly soundVolumes = new Map<THREE.PositionalAudio, number>()
|
||||
baseVolume = 1
|
||||
|
||||
constructor (public worldRenderer: WorldRendererThree) {
|
||||
worldRenderer.onWorldSwitched.push(() => {
|
||||
this.stopAll()
|
||||
})
|
||||
|
||||
worldRenderer.onReactiveConfigUpdated('volume', (volume) => {
|
||||
this.changeVolume(volume)
|
||||
})
|
||||
}
|
||||
|
||||
initAudioListener () {
|
||||
|
|
@ -19,20 +29,24 @@ export class ThreeJsSound implements SoundSystem {
|
|||
this.worldRenderer.camera.add(this.audioListener)
|
||||
}
|
||||
|
||||
playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1) {
|
||||
playSound (position: { x: number, y: number, z: number }, path: string, volume = 1, pitch = 1, timeout = 500) {
|
||||
this.initAudioListener()
|
||||
|
||||
const sound = new THREE.PositionalAudio(this.audioListener!)
|
||||
this.activeSounds.add(sound)
|
||||
this.soundVolumes.set(sound, volume)
|
||||
|
||||
const audioLoader = new THREE.AudioLoader()
|
||||
const start = Date.now()
|
||||
void audioLoader.loadAsync(path).then((buffer) => {
|
||||
if (Date.now() - start > 500) return
|
||||
if (Date.now() - start > timeout) {
|
||||
console.warn('Ignored playing sound', path, 'due to timeout:', timeout, 'ms <', Date.now() - start, 'ms')
|
||||
return
|
||||
}
|
||||
// play
|
||||
sound.setBuffer(buffer)
|
||||
sound.setRefDistance(20)
|
||||
sound.setVolume(volume)
|
||||
sound.setVolume(volume * this.baseVolume)
|
||||
sound.setPlaybackRate(pitch) // set the pitch
|
||||
this.worldRenderer.scene.add(sound)
|
||||
// set sound position
|
||||
|
|
@ -43,21 +57,35 @@ export class ThreeJsSound implements SoundSystem {
|
|||
sound.disconnect()
|
||||
}
|
||||
this.activeSounds.delete(sound)
|
||||
this.soundVolumes.delete(sound)
|
||||
audioLoader.manager.itemEnd(path)
|
||||
}
|
||||
sound.play()
|
||||
})
|
||||
}
|
||||
|
||||
destroy () {
|
||||
// Stop and clean up all active sounds
|
||||
stopAll () {
|
||||
for (const sound of this.activeSounds) {
|
||||
if (!sound) continue
|
||||
sound.stop()
|
||||
if (sound.source) {
|
||||
sound.disconnect()
|
||||
}
|
||||
this.worldRenderer.scene.remove(sound)
|
||||
}
|
||||
this.activeSounds.clear()
|
||||
this.soundVolumes.clear()
|
||||
}
|
||||
|
||||
changeVolume (volume: number) {
|
||||
this.baseVolume = volume
|
||||
for (const [sound, individualVolume] of this.soundVolumes) {
|
||||
sound.setVolume(individualVolume * this.baseVolume)
|
||||
}
|
||||
}
|
||||
|
||||
destroy () {
|
||||
this.stopAll()
|
||||
// Remove and cleanup audio listener
|
||||
if (this.audioListener) {
|
||||
this.audioListener.removeFromParent()
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
import * as THREE from 'three'
|
||||
import { getLoadedImage } from 'mc-assets/dist/utils'
|
||||
import { createCanvas } from '../lib/utils'
|
||||
|
||||
export const disposeObject = (obj: THREE.Object3D, cleanTextures = false) => {
|
||||
// not cleaning texture there as it might be used by other objects, but would be good to also do that
|
||||
|
|
@ -16,3 +18,56 @@ export const disposeObject = (obj: THREE.Object3D, cleanTextures = false) => {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
let textureCache: Record<string, THREE.Texture> = {}
|
||||
let imagesPromises: Record<string, Promise<THREE.Texture>> = {}
|
||||
|
||||
export const loadThreeJsTextureFromUrlSync = (imageUrl: string) => {
|
||||
const texture = new THREE.Texture()
|
||||
const promise = getLoadedImage(imageUrl).then(image => {
|
||||
texture.image = image
|
||||
texture.needsUpdate = true
|
||||
return texture
|
||||
})
|
||||
return {
|
||||
texture,
|
||||
promise
|
||||
}
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromUrl = async (imageUrl: string) => {
|
||||
const loaded = new THREE.TextureLoader().loadAsync(imageUrl)
|
||||
return loaded
|
||||
}
|
||||
|
||||
export const loadThreeJsTextureFromBitmap = (image: ImageBitmap) => {
|
||||
const canvas = createCanvas(image.width, image.height)
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.drawImage(image, 0, 0)
|
||||
const texture = new THREE.Texture(canvas)
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
return texture
|
||||
}
|
||||
|
||||
export async function loadTexture (texture: string, cb: (texture: THREE.Texture) => void, onLoad?: () => void): Promise<void> {
|
||||
const cached = textureCache[texture]
|
||||
if (!cached) {
|
||||
const { promise, resolve } = Promise.withResolvers<THREE.Texture>()
|
||||
const t = loadThreeJsTextureFromUrlSync(texture)
|
||||
textureCache[texture] = t.texture
|
||||
void t.promise.then(resolve)
|
||||
imagesPromises[texture] = promise
|
||||
}
|
||||
|
||||
cb(textureCache[texture])
|
||||
void imagesPromises[texture].then(() => {
|
||||
onLoad?.()
|
||||
})
|
||||
}
|
||||
|
||||
export const clearTextureCache = () => {
|
||||
textureCache = {}
|
||||
imagesPromises = {}
|
||||
}
|
||||
|
||||
|
|
|
|||
418
renderer/viewer/three/waypointSprite.ts
Normal file
418
renderer/viewer/three/waypointSprite.ts
Normal file
|
|
@ -0,0 +1,418 @@
|
|||
import * as THREE from 'three'
|
||||
|
||||
// Centralized visual configuration (in screen pixels)
|
||||
export const WAYPOINT_CONFIG = {
|
||||
// Target size in screen pixels (this controls the final sprite size)
|
||||
TARGET_SCREEN_PX: 150,
|
||||
// Canvas size for internal rendering (keep power of 2 for textures)
|
||||
CANVAS_SIZE: 256,
|
||||
// Relative positions in canvas (0-1)
|
||||
LAYOUT: {
|
||||
DOT_Y: 0.3,
|
||||
NAME_Y: 0.45,
|
||||
DISTANCE_Y: 0.55,
|
||||
},
|
||||
// Multiplier for canvas internal resolution to keep text crisp
|
||||
CANVAS_SCALE: 2,
|
||||
ARROW: {
|
||||
enabledDefault: false,
|
||||
pixelSize: 50,
|
||||
paddingPx: 50,
|
||||
},
|
||||
}
|
||||
|
||||
export type WaypointSprite = {
|
||||
group: THREE.Group
|
||||
sprite: THREE.Sprite
|
||||
// Offscreen arrow controls
|
||||
enableOffscreenArrow: (enabled: boolean) => void
|
||||
setArrowParent: (parent: THREE.Object3D | null) => void
|
||||
// Convenience combined updater
|
||||
updateForCamera: (
|
||||
cameraPosition: THREE.Vector3,
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
) => boolean
|
||||
// Utilities
|
||||
setColor: (color: number) => void
|
||||
setLabel: (label?: string) => void
|
||||
updateDistanceText: (label: string, distanceText: string) => void
|
||||
setVisible: (visible: boolean) => void
|
||||
setPosition: (x: number, y: number, z: number) => void
|
||||
dispose: () => void
|
||||
}
|
||||
|
||||
export function createWaypointSprite (options: {
|
||||
position: THREE.Vector3 | { x: number, y: number, z: number },
|
||||
color?: number,
|
||||
label?: string,
|
||||
depthTest?: boolean,
|
||||
// Y offset in world units used by updateScaleWorld only (screen-pixel API ignores this)
|
||||
labelYOffset?: number,
|
||||
metadata?: any,
|
||||
}): WaypointSprite {
|
||||
const color = options.color ?? 0xFF_00_00
|
||||
const depthTest = options.depthTest ?? false
|
||||
const labelYOffset = options.labelYOffset ?? 1.5
|
||||
|
||||
// Build combined sprite
|
||||
const sprite = createCombinedSprite(color, options.label ?? '', '0m', depthTest)
|
||||
sprite.renderOrder = 10
|
||||
let currentLabel = options.label ?? ''
|
||||
|
||||
// Offscreen arrow (detached by default)
|
||||
let arrowSprite: THREE.Sprite | undefined
|
||||
let arrowParent: THREE.Object3D | null = null
|
||||
let arrowEnabled = WAYPOINT_CONFIG.ARROW.enabledDefault
|
||||
|
||||
// Group for easy add/remove
|
||||
const group = new THREE.Group()
|
||||
group.add(sprite)
|
||||
|
||||
// Initial position
|
||||
const { x, y, z } = options.position
|
||||
group.position.set(x, y, z)
|
||||
|
||||
function setColor (newColor: number) {
|
||||
const canvas = drawCombinedCanvas(newColor, currentLabel, '0m')
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function setLabel (newLabel?: string) {
|
||||
currentLabel = newLabel ?? ''
|
||||
const canvas = drawCombinedCanvas(color, currentLabel, '0m')
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function updateDistanceText (label: string, distanceText: string) {
|
||||
const canvas = drawCombinedCanvas(color, label, distanceText)
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.map = texture
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
function setVisible (visible: boolean) {
|
||||
sprite.visible = visible
|
||||
}
|
||||
|
||||
function setPosition (nx: number, ny: number, nz: number) {
|
||||
group.position.set(nx, ny, nz)
|
||||
}
|
||||
|
||||
// Keep constant pixel size on screen using global config
|
||||
function updateScaleScreenPixels (
|
||||
cameraPosition: THREE.Vector3,
|
||||
cameraFov: number,
|
||||
distance: number,
|
||||
viewportHeightPx: number
|
||||
) {
|
||||
const vFovRad = cameraFov * Math.PI / 180
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance
|
||||
// Use configured target screen size
|
||||
const scale = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.TARGET_SCREEN_PX / viewportHeightPx)
|
||||
sprite.scale.set(scale, scale, 1)
|
||||
}
|
||||
|
||||
function ensureArrow () {
|
||||
if (arrowSprite) return
|
||||
const size = 128
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = size
|
||||
canvas.height = size
|
||||
const ctx = canvas.getContext('2d')!
|
||||
ctx.clearRect(0, 0, size, size)
|
||||
|
||||
// Draw arrow shape
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(size * 0.15, size * 0.5)
|
||||
ctx.lineTo(size * 0.85, size * 0.5)
|
||||
ctx.lineTo(size * 0.5, size * 0.15)
|
||||
ctx.closePath()
|
||||
|
||||
// Use waypoint color for arrow
|
||||
const colorHex = `#${color.toString(16).padStart(6, '0')}`
|
||||
ctx.lineWidth = 6
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.stroke()
|
||||
ctx.fillStyle = colorHex
|
||||
ctx.fill()
|
||||
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
const material = new THREE.SpriteMaterial({ map: texture, transparent: true, depthTest: false, depthWrite: false })
|
||||
arrowSprite = new THREE.Sprite(material)
|
||||
arrowSprite.renderOrder = 12
|
||||
arrowSprite.visible = false
|
||||
if (arrowParent) arrowParent.add(arrowSprite)
|
||||
}
|
||||
|
||||
function enableOffscreenArrow (enabled: boolean) {
|
||||
arrowEnabled = enabled
|
||||
if (!enabled && arrowSprite) arrowSprite.visible = false
|
||||
}
|
||||
|
||||
function setArrowParent (parent: THREE.Object3D | null) {
|
||||
if (arrowSprite?.parent) arrowSprite.parent.remove(arrowSprite)
|
||||
arrowParent = parent
|
||||
if (arrowSprite && parent) parent.add(arrowSprite)
|
||||
}
|
||||
|
||||
function updateOffscreenArrow (
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
): boolean {
|
||||
if (!arrowEnabled) return true
|
||||
ensureArrow()
|
||||
if (!arrowSprite) return true
|
||||
|
||||
// Check if onlyLeftRight is enabled in metadata
|
||||
const onlyLeftRight = options.metadata?.onlyLeftRight === true
|
||||
|
||||
// Build camera basis using camera.up to respect custom orientations
|
||||
const forward = new THREE.Vector3()
|
||||
camera.getWorldDirection(forward) // camera look direction
|
||||
const upWorld = camera.up.clone().normalize()
|
||||
const right = new THREE.Vector3().copy(forward).cross(upWorld).normalize()
|
||||
const upCam = new THREE.Vector3().copy(right).cross(forward).normalize()
|
||||
|
||||
// Vector from camera to waypoint
|
||||
const camPos = new THREE.Vector3().setFromMatrixPosition(camera.matrixWorld)
|
||||
const toWp = new THREE.Vector3(group.position.x, group.position.y, group.position.z).sub(camPos)
|
||||
|
||||
// Components in camera basis
|
||||
const z = toWp.dot(forward)
|
||||
const x = toWp.dot(right)
|
||||
const y = toWp.dot(upCam)
|
||||
|
||||
const aspect = viewportWidthPx / viewportHeightPx
|
||||
const vFovRad = camera.fov * Math.PI / 180
|
||||
const hFovRad = 2 * Math.atan(Math.tan(vFovRad / 2) * aspect)
|
||||
|
||||
// Determine if waypoint is inside view frustum using angular checks
|
||||
const thetaX = Math.atan2(x, z)
|
||||
const thetaY = Math.atan2(y, z)
|
||||
const visible = z > 0 && Math.abs(thetaX) <= hFovRad / 2 && Math.abs(thetaY) <= vFovRad / 2
|
||||
if (visible) {
|
||||
arrowSprite.visible = false
|
||||
return true
|
||||
}
|
||||
|
||||
// Direction on screen in normalized frustum units
|
||||
let rx = thetaX / (hFovRad / 2)
|
||||
let ry = thetaY / (vFovRad / 2)
|
||||
|
||||
// If behind the camera, snap to dominant axis to avoid confusing directions
|
||||
if (z <= 0) {
|
||||
if (Math.abs(rx) > Math.abs(ry)) {
|
||||
rx = Math.sign(rx)
|
||||
ry = 0
|
||||
} else {
|
||||
rx = 0
|
||||
ry = Math.sign(ry)
|
||||
}
|
||||
}
|
||||
|
||||
// Apply onlyLeftRight logic - restrict arrows to left/right edges only
|
||||
if (onlyLeftRight) {
|
||||
// Force the arrow to appear only on left or right edges
|
||||
if (Math.abs(rx) > Math.abs(ry)) {
|
||||
// Horizontal direction is dominant, keep it
|
||||
ry = 0
|
||||
} else {
|
||||
// Vertical direction is dominant, but we want only left/right
|
||||
// So choose left or right based on the sign of rx
|
||||
rx = rx >= 0 ? 1 : -1
|
||||
ry = 0
|
||||
}
|
||||
}
|
||||
|
||||
// Place on the rectangle border [-1,1]x[-1,1]
|
||||
const s = Math.max(Math.abs(rx), Math.abs(ry)) || 1
|
||||
let ndcX = rx / s
|
||||
let ndcY = ry / s
|
||||
|
||||
// Apply padding in pixel space by clamping
|
||||
const padding = WAYPOINT_CONFIG.ARROW.paddingPx
|
||||
const pxX = ((ndcX + 1) * 0.5) * viewportWidthPx
|
||||
const pxY = ((1 - ndcY) * 0.5) * viewportHeightPx
|
||||
const clampedPxX = Math.min(Math.max(pxX, padding), viewportWidthPx - padding)
|
||||
const clampedPxY = Math.min(Math.max(pxY, padding), viewportHeightPx - padding)
|
||||
ndcX = (clampedPxX / viewportWidthPx) * 2 - 1
|
||||
ndcY = -(clampedPxY / viewportHeightPx) * 2 + 1
|
||||
|
||||
// Compute world position at a fixed distance in front of the camera using camera basis
|
||||
const placeDist = Math.max(2, camera.near * 4)
|
||||
const halfPlaneHeight = Math.tan(vFovRad / 2) * placeDist
|
||||
const halfPlaneWidth = halfPlaneHeight * aspect
|
||||
const pos = camPos.clone()
|
||||
.add(forward.clone().multiplyScalar(placeDist))
|
||||
.add(right.clone().multiplyScalar(ndcX * halfPlaneWidth))
|
||||
.add(upCam.clone().multiplyScalar(ndcY * halfPlaneHeight))
|
||||
|
||||
// Update arrow sprite
|
||||
arrowSprite.visible = true
|
||||
arrowSprite.position.copy(pos)
|
||||
|
||||
// Angle for rotation relative to screen right/up (derived from camera up vector)
|
||||
const angle = Math.atan2(ry, rx)
|
||||
arrowSprite.material.rotation = angle - Math.PI / 2
|
||||
|
||||
// Constant pixel size for arrow (use fixed placement distance)
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * placeDist
|
||||
const sPx = worldUnitsPerScreenHeightAtDist * (WAYPOINT_CONFIG.ARROW.pixelSize / viewportHeightPx)
|
||||
arrowSprite.scale.set(sPx, sPx, 1)
|
||||
return false
|
||||
}
|
||||
|
||||
function computeDistance (cameraPosition: THREE.Vector3): number {
|
||||
return cameraPosition.distanceTo(group.position)
|
||||
}
|
||||
|
||||
function updateForCamera (
|
||||
cameraPosition: THREE.Vector3,
|
||||
camera: THREE.PerspectiveCamera,
|
||||
viewportWidthPx: number,
|
||||
viewportHeightPx: number
|
||||
): boolean {
|
||||
const distance = computeDistance(cameraPosition)
|
||||
// Keep constant pixel size
|
||||
updateScaleScreenPixels(cameraPosition, camera.fov, distance, viewportHeightPx)
|
||||
// Update text
|
||||
updateDistanceText(currentLabel, `${Math.round(distance)}m`)
|
||||
// Update arrow and visibility
|
||||
const onScreen = updateOffscreenArrow(camera, viewportWidthPx, viewportHeightPx)
|
||||
setVisible(onScreen)
|
||||
return onScreen
|
||||
}
|
||||
|
||||
function dispose () {
|
||||
const mat = sprite.material
|
||||
mat.map?.dispose()
|
||||
mat.dispose()
|
||||
if (arrowSprite) {
|
||||
const am = arrowSprite.material
|
||||
am.map?.dispose()
|
||||
am.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
group,
|
||||
sprite,
|
||||
enableOffscreenArrow,
|
||||
setArrowParent,
|
||||
updateForCamera,
|
||||
setColor,
|
||||
setLabel,
|
||||
updateDistanceText,
|
||||
setVisible,
|
||||
setPosition,
|
||||
dispose,
|
||||
}
|
||||
}
|
||||
|
||||
// Internal helpers
|
||||
function drawCombinedCanvas (color: number, id: string, distance: string): HTMLCanvasElement {
|
||||
const scale = WAYPOINT_CONFIG.CANVAS_SCALE * (globalThis.devicePixelRatio || 1)
|
||||
const size = WAYPOINT_CONFIG.CANVAS_SIZE * scale
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = size
|
||||
canvas.height = size
|
||||
const ctx = canvas.getContext('2d')!
|
||||
|
||||
// Clear canvas
|
||||
ctx.clearRect(0, 0, size, size)
|
||||
|
||||
// Draw dot
|
||||
const centerX = size / 2
|
||||
const dotY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DOT_Y)
|
||||
const radius = Math.round(size * 0.05) // Dot takes up ~12% of canvas height
|
||||
const borderWidth = Math.max(2, Math.round(4 * scale))
|
||||
|
||||
// Outer border (black)
|
||||
ctx.beginPath()
|
||||
ctx.arc(centerX, dotY, radius + borderWidth, 0, Math.PI * 2)
|
||||
ctx.fillStyle = 'black'
|
||||
ctx.fill()
|
||||
|
||||
// Inner circle (colored)
|
||||
ctx.beginPath()
|
||||
ctx.arc(centerX, dotY, radius, 0, Math.PI * 2)
|
||||
ctx.fillStyle = `#${color.toString(16).padStart(6, '0')}`
|
||||
ctx.fill()
|
||||
|
||||
// Text properties
|
||||
ctx.textAlign = 'center'
|
||||
ctx.textBaseline = 'middle'
|
||||
|
||||
// Title
|
||||
const nameFontPx = Math.round(size * 0.08) // ~8% of canvas height
|
||||
const distanceFontPx = Math.round(size * 0.06) // ~6% of canvas height
|
||||
ctx.font = `bold ${nameFontPx}px mojangles`
|
||||
ctx.lineWidth = Math.max(2, Math.round(3 * scale))
|
||||
const nameY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.NAME_Y)
|
||||
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.strokeText(id, centerX, nameY)
|
||||
ctx.fillStyle = 'white'
|
||||
ctx.fillText(id, centerX, nameY)
|
||||
|
||||
// Distance
|
||||
ctx.font = `bold ${distanceFontPx}px mojangles`
|
||||
ctx.lineWidth = Math.max(2, Math.round(2 * scale))
|
||||
const distanceY = Math.round(size * WAYPOINT_CONFIG.LAYOUT.DISTANCE_Y)
|
||||
|
||||
ctx.strokeStyle = 'black'
|
||||
ctx.strokeText(distance, centerX, distanceY)
|
||||
ctx.fillStyle = '#CCCCCC'
|
||||
ctx.fillText(distance, centerX, distanceY)
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
function createCombinedSprite (color: number, id: string, distance: string, depthTest: boolean): THREE.Sprite {
|
||||
const canvas = drawCombinedCanvas(color, id, distance)
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
texture.anisotropy = 1
|
||||
texture.magFilter = THREE.LinearFilter
|
||||
texture.minFilter = THREE.LinearFilter
|
||||
const material = new THREE.SpriteMaterial({
|
||||
map: texture,
|
||||
transparent: true,
|
||||
opacity: 1,
|
||||
depthTest,
|
||||
depthWrite: false,
|
||||
})
|
||||
const sprite = new THREE.Sprite(material)
|
||||
sprite.position.set(0, 0, 0)
|
||||
return sprite
|
||||
}
|
||||
|
||||
export const WaypointHelpers = {
|
||||
// World-scale constant size helper
|
||||
computeWorldScale (distance: number, fixedReference = 10) {
|
||||
return Math.max(0.0001, distance / fixedReference)
|
||||
},
|
||||
// Screen-pixel constant size helper
|
||||
computeScreenPixelScale (
|
||||
camera: THREE.PerspectiveCamera,
|
||||
distance: number,
|
||||
pixelSize: number,
|
||||
viewportHeightPx: number
|
||||
) {
|
||||
const vFovRad = camera.fov * Math.PI / 180
|
||||
const worldUnitsPerScreenHeightAtDist = Math.tan(vFovRad / 2) * 2 * distance
|
||||
return worldUnitsPerScreenHeightAtDist * (pixelSize / viewportHeightPx)
|
||||
}
|
||||
}
|
||||
140
renderer/viewer/three/waypoints.ts
Normal file
140
renderer/viewer/three/waypoints.ts
Normal file
|
|
@ -0,0 +1,140 @@
|
|||
import * as THREE from 'three'
|
||||
import { WorldRendererThree } from './worldrendererThree'
|
||||
import { createWaypointSprite, type WaypointSprite } from './waypointSprite'
|
||||
|
||||
interface Waypoint {
|
||||
id: string
|
||||
x: number
|
||||
y: number
|
||||
z: number
|
||||
minDistance: number
|
||||
color: number
|
||||
label?: string
|
||||
sprite: WaypointSprite
|
||||
}
|
||||
|
||||
interface WaypointOptions {
|
||||
color?: number
|
||||
label?: string
|
||||
minDistance?: number
|
||||
metadata?: any
|
||||
}
|
||||
|
||||
export class WaypointsRenderer {
|
||||
private readonly waypoints = new Map<string, Waypoint>()
|
||||
private readonly waypointScene = new THREE.Scene()
|
||||
|
||||
constructor (
|
||||
private readonly worldRenderer: WorldRendererThree
|
||||
) {
|
||||
}
|
||||
|
||||
private updateWaypoints () {
|
||||
const playerPos = this.worldRenderer.cameraObject.position
|
||||
const sizeVec = this.worldRenderer.renderer.getSize(new THREE.Vector2())
|
||||
|
||||
for (const waypoint of this.waypoints.values()) {
|
||||
const waypointPos = new THREE.Vector3(waypoint.x, waypoint.y, waypoint.z)
|
||||
const distance = playerPos.distanceTo(waypointPos)
|
||||
const visible = !waypoint.minDistance || distance >= waypoint.minDistance
|
||||
|
||||
waypoint.sprite.setVisible(visible)
|
||||
|
||||
if (visible) {
|
||||
// Update position
|
||||
waypoint.sprite.setPosition(waypoint.x, waypoint.y, waypoint.z)
|
||||
// Ensure camera-based update each frame
|
||||
waypoint.sprite.updateForCamera(this.worldRenderer.getCameraPosition(), this.worldRenderer.camera, sizeVec.width, sizeVec.height)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
render () {
|
||||
if (this.waypoints.size === 0) return
|
||||
|
||||
// Update waypoint scaling
|
||||
this.updateWaypoints()
|
||||
|
||||
// Render waypoints scene with the world camera
|
||||
this.worldRenderer.renderer.render(this.waypointScene, this.worldRenderer.camera)
|
||||
}
|
||||
|
||||
// Removed sprite/label texture creation. Use utils/waypointSprite.ts
|
||||
|
||||
addWaypoint (
|
||||
id: string,
|
||||
x: number,
|
||||
y: number,
|
||||
z: number,
|
||||
options: WaypointOptions = {}
|
||||
) {
|
||||
// Remove existing waypoint if it exists
|
||||
this.removeWaypoint(id)
|
||||
|
||||
const color = options.color ?? 0xFF_00_00
|
||||
const { label, metadata } = options
|
||||
const minDistance = options.minDistance ?? 0
|
||||
|
||||
const sprite = createWaypointSprite({
|
||||
position: new THREE.Vector3(x, y, z),
|
||||
color,
|
||||
label: (label || id),
|
||||
metadata,
|
||||
})
|
||||
sprite.enableOffscreenArrow(true)
|
||||
sprite.setArrowParent(this.waypointScene)
|
||||
|
||||
this.waypointScene.add(sprite.group)
|
||||
|
||||
this.waypoints.set(id, {
|
||||
id, x: x + 0.5, y: y + 0.5, z: z + 0.5, minDistance,
|
||||
color, label,
|
||||
sprite,
|
||||
})
|
||||
}
|
||||
|
||||
removeWaypoint (id: string) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
this.waypointScene.remove(waypoint.sprite.group)
|
||||
waypoint.sprite.dispose()
|
||||
this.waypoints.delete(id)
|
||||
}
|
||||
}
|
||||
|
||||
clear () {
|
||||
for (const id of this.waypoints.keys()) {
|
||||
this.removeWaypoint(id)
|
||||
}
|
||||
}
|
||||
|
||||
testWaypoint () {
|
||||
this.addWaypoint('Test Point', 0, 70, 0, { color: 0x00_FF_00, label: 'Test Point' })
|
||||
this.addWaypoint('Spawn', 0, 64, 0, { color: 0xFF_FF_00, label: 'Spawn' })
|
||||
this.addWaypoint('Far Point', 100, 70, 100, { color: 0x00_00_FF, label: 'Far Point' })
|
||||
}
|
||||
|
||||
getWaypoint (id: string): Waypoint | undefined {
|
||||
return this.waypoints.get(id)
|
||||
}
|
||||
|
||||
getAllWaypoints (): Waypoint[] {
|
||||
return [...this.waypoints.values()]
|
||||
}
|
||||
|
||||
setWaypointColor (id: string, color: number) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
waypoint.sprite.setColor(color)
|
||||
waypoint.color = color
|
||||
}
|
||||
}
|
||||
|
||||
setWaypointLabel (id: string, label?: string) {
|
||||
const waypoint = this.waypoints.get(id)
|
||||
if (waypoint) {
|
||||
waypoint.label = label
|
||||
waypoint.sprite.setLabel(label)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,10 +1,9 @@
|
|||
import * as THREE from 'three'
|
||||
import { LineMaterial, LineSegmentsGeometry, Wireframe } from 'three-stdlib'
|
||||
import { Vec3 } from 'vec3'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { Block } from 'prismarine-block'
|
||||
import { BlockShape, BlocksShapes } from 'renderer/viewer/lib/basePlayerState'
|
||||
import { WorldRendererThree } from '../worldrendererThree'
|
||||
import { loadThreeJsTextureFromUrl } from '../threeJsUtils'
|
||||
import destroyStage0 from '../../../../assets/destroy_stage_0.png'
|
||||
import destroyStage1 from '../../../../assets/destroy_stage_1.png'
|
||||
import destroyStage2 from '../../../../assets/destroy_stage_2.png'
|
||||
|
|
@ -15,7 +14,6 @@ import destroyStage6 from '../../../../assets/destroy_stage_6.png'
|
|||
import destroyStage7 from '../../../../assets/destroy_stage_7.png'
|
||||
import destroyStage8 from '../../../../assets/destroy_stage_8.png'
|
||||
import destroyStage9 from '../../../../assets/destroy_stage_9.png'
|
||||
import { loadThreeJsTextureFromUrl } from '../../lib/utils/skins'
|
||||
|
||||
export class CursorBlock {
|
||||
_cursorLinesHidden = false
|
||||
|
|
@ -30,7 +28,7 @@ export class CursorBlock {
|
|||
}
|
||||
|
||||
cursorLineMaterial: LineMaterial
|
||||
interactionLines: null | { blockPos: Vec3, mesh: THREE.Group } = null
|
||||
interactionLines: null | { blockPos: Vec3, mesh: THREE.Group, shapePositions: BlocksShapes | undefined } = null
|
||||
prevColor: string | undefined
|
||||
blockBreakMesh: THREE.Mesh
|
||||
breakTextures: THREE.Texture[] = []
|
||||
|
|
@ -64,6 +62,13 @@ export class CursorBlock {
|
|||
this.worldRenderer.onReactivePlayerStateUpdated('gameMode', () => {
|
||||
this.updateLineMaterial()
|
||||
})
|
||||
// todo figure out why otherwise fog from skybox breaks it
|
||||
setTimeout(() => {
|
||||
this.updateLineMaterial()
|
||||
if (this.interactionLines) {
|
||||
this.setHighlightCursorBlock(this.interactionLines.blockPos, this.interactionLines.shapePositions, true)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Update functions
|
||||
|
|
@ -71,6 +76,9 @@ export class CursorBlock {
|
|||
const inCreative = this.worldRenderer.playerStateReactive.gameMode === 'creative'
|
||||
const pixelRatio = this.worldRenderer.renderer.getPixelRatio()
|
||||
|
||||
if (this.cursorLineMaterial) {
|
||||
this.cursorLineMaterial.dispose()
|
||||
}
|
||||
this.cursorLineMaterial = new LineMaterial({
|
||||
color: (() => {
|
||||
switch (this.worldRenderer.worldRendererConfig.highlightBlockColor) {
|
||||
|
|
@ -117,8 +125,8 @@ export class CursorBlock {
|
|||
}
|
||||
}
|
||||
|
||||
setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes): void {
|
||||
if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos)) {
|
||||
setHighlightCursorBlock (blockPos: Vec3 | null, shapePositions?: BlocksShapes, force = false): void {
|
||||
if (blockPos && this.interactionLines && blockPos.equals(this.interactionLines.blockPos) && !force) {
|
||||
return
|
||||
}
|
||||
if (this.interactionLines !== null) {
|
||||
|
|
@ -142,7 +150,7 @@ export class CursorBlock {
|
|||
}
|
||||
this.worldRenderer.scene.add(group)
|
||||
group.visible = !this.cursorLinesHidden
|
||||
this.interactionLines = { blockPos, mesh: group }
|
||||
this.interactionLines = { blockPos, mesh: group, shapePositions }
|
||||
}
|
||||
|
||||
render () {
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import { Vec3 } from 'vec3'
|
|||
import nbt from 'prismarine-nbt'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import * as tweenJs from '@tweenjs/tween.js'
|
||||
import { Biome } from 'minecraft-data'
|
||||
import { renderSign } from '../sign-renderer'
|
||||
import { DisplayWorldOptions, GraphicsInitOptions } from '../../../src/appViewer'
|
||||
import { chunkPos, sectionPos } from '../lib/simpleUtils'
|
||||
|
|
@ -10,13 +11,12 @@ import { WorldRendererCommon } from '../lib/worldrendererCommon'
|
|||
import { addNewStat } from '../lib/ui/newStats'
|
||||
import { MesherGeometryOutput } from '../lib/mesher/shared'
|
||||
import { ItemSpecificContextProperties } from '../lib/basePlayerState'
|
||||
import { getMyHand } from '../lib/hand'
|
||||
import { setBlockPosition } from '../lib/mesher/standaloneRenderer'
|
||||
import { loadThreeJsTextureFromBitmap } from '../lib/utils/skins'
|
||||
import { getMyHand } from './hand'
|
||||
import HoldingBlock from './holdingBlock'
|
||||
import { getMesh } from './entity/EntityMesh'
|
||||
import { armorModel } from './entity/armorModels'
|
||||
import { disposeObject } from './threeJsUtils'
|
||||
import { disposeObject, loadThreeJsTextureFromBitmap } from './threeJsUtils'
|
||||
import { CursorBlock } from './world/cursorBlock'
|
||||
import { getItemUv } from './appShared'
|
||||
import { Entities } from './entities'
|
||||
|
|
@ -24,6 +24,8 @@ import { ThreeJsSound } from './threeJsSound'
|
|||
import { CameraShake } from './cameraShake'
|
||||
import { ThreeJsMedia } from './threeJsMedia'
|
||||
import { Fountain } from './threeJsParticles'
|
||||
import { WaypointsRenderer } from './waypoints'
|
||||
import { DEFAULT_TEMPERATURE, SkyboxRenderer } from './skyboxRenderer'
|
||||
|
||||
type SectionKey = string
|
||||
|
||||
|
|
@ -49,6 +51,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
cameraContainer: THREE.Object3D
|
||||
media: ThreeJsMedia
|
||||
waitingChunksToDisplay = {} as { [chunkKey: string]: SectionKey[] }
|
||||
waypoints: WaypointsRenderer
|
||||
camera: THREE.PerspectiveCamera
|
||||
renderTimeAvg = 0
|
||||
sectionsOffsetsAnimations = {} as {
|
||||
|
|
@ -70,6 +73,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
fountains: Fountain[] = []
|
||||
DEBUG_RAYCAST = false
|
||||
skyboxRenderer: SkyboxRenderer
|
||||
|
||||
private currentPosTween?: tweenJs.Tween<THREE.Vector3>
|
||||
private currentRotTween?: tweenJs.Tween<{ pitch: number, yaw: number }>
|
||||
|
|
@ -93,6 +97,10 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.holdingBlock = new HoldingBlock(this)
|
||||
this.holdingBlockLeft = new HoldingBlock(this, true)
|
||||
|
||||
// Initialize skybox renderer
|
||||
this.skyboxRenderer = new SkyboxRenderer(this.scene, this.worldRendererConfig.defaultSkybox, null)
|
||||
void this.skyboxRenderer.init()
|
||||
|
||||
this.addDebugOverlay()
|
||||
this.resetScene()
|
||||
void this.init()
|
||||
|
|
@ -100,6 +108,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.soundSystem = new ThreeJsSound(this)
|
||||
this.cameraShake = new CameraShake(this, this.onRender)
|
||||
this.media = new ThreeJsMedia(this)
|
||||
this.waypoints = new WaypointsRenderer(this)
|
||||
|
||||
// this.fountain = new Fountain(this.scene, this.scene, {
|
||||
// position: new THREE.Vector3(0, 10, 0),
|
||||
// })
|
||||
|
|
@ -120,6 +130,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.protocolCustomBlocks.clear()
|
||||
// Reset section animations
|
||||
this.sectionsOffsetsAnimations = {}
|
||||
// Clear waypoints
|
||||
this.waypoints.clear()
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -162,7 +174,10 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
override watchReactivePlayerState () {
|
||||
super.watchReactivePlayerState()
|
||||
this.onReactivePlayerStateUpdated('inWater', (value) => {
|
||||
this.scene.fog = value ? new THREE.Fog(0x00_00_ff, 0.1, this.playerStateReactive.waterBreathing ? 100 : 20) : null
|
||||
this.skyboxRenderer.updateWaterState(value, this.playerStateReactive.waterBreathing)
|
||||
})
|
||||
this.onReactivePlayerStateUpdated('waterBreathing', (value) => {
|
||||
this.skyboxRenderer.updateWaterState(this.playerStateReactive.inWater, value)
|
||||
})
|
||||
this.onReactivePlayerStateUpdated('ambientLight', (value) => {
|
||||
if (!value) return
|
||||
|
|
@ -191,6 +206,9 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.onReactiveConfigUpdated('showChunkBorders', (value) => {
|
||||
this.updateShowChunksBorder(value)
|
||||
})
|
||||
this.onReactiveConfigUpdated('defaultSkybox', (value) => {
|
||||
this.skyboxRenderer.updateDefaultSkybox(value)
|
||||
})
|
||||
}
|
||||
|
||||
changeHandSwingingState (isAnimationPlaying: boolean, isLeft = false) {
|
||||
|
|
@ -253,6 +271,19 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
} else {
|
||||
this.starField.remove()
|
||||
}
|
||||
|
||||
this.skyboxRenderer.updateTime(newTime)
|
||||
}
|
||||
|
||||
biomeUpdated (biome: Biome): void {
|
||||
if (biome?.temperature !== undefined) {
|
||||
this.skyboxRenderer.updateTemperature(biome.temperature)
|
||||
}
|
||||
}
|
||||
|
||||
biomeReset (): void {
|
||||
// Reset to default temperature when biome is unknown
|
||||
this.skyboxRenderer.updateTemperature(DEFAULT_TEMPERATURE)
|
||||
}
|
||||
|
||||
getItemRenderData (item: Record<string, any>, specificProps: ItemSpecificContextProperties) {
|
||||
|
|
@ -426,7 +457,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.scene.add(object)
|
||||
}
|
||||
|
||||
getSignTexture (position: Vec3, blockEntity, backSide = false) {
|
||||
getSignTexture (position: Vec3, blockEntity, isHanging, backSide = false) {
|
||||
const chunk = chunkPos(position)
|
||||
let textures = this.chunkTextures.get(`${chunk[0]},${chunk[1]}`)
|
||||
if (!textures) {
|
||||
|
|
@ -438,7 +469,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
if (textures[texturekey]) return textures[texturekey]
|
||||
|
||||
const PrismarineChat = PrismarineChatLoader(this.version)
|
||||
const canvas = renderSign(blockEntity, PrismarineChat)
|
||||
const canvas = renderSign(blockEntity, isHanging, PrismarineChat)
|
||||
if (!canvas) return
|
||||
const tex = new THREE.Texture(canvas)
|
||||
tex.magFilter = THREE.NearestFilter
|
||||
|
|
@ -454,7 +485,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
return worldPos
|
||||
}
|
||||
|
||||
getWorldCameraPosition () {
|
||||
getSectionCameraPosition () {
|
||||
const pos = this.getCameraPosition()
|
||||
return new Vec3(
|
||||
Math.floor(pos.x / 16),
|
||||
|
|
@ -464,7 +495,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
|
||||
updateCameraSectionPos () {
|
||||
const newSectionPos = this.getWorldCameraPosition()
|
||||
const newSectionPos = this.getSectionCameraPosition()
|
||||
if (!this.cameraSectionPos.equals(newSectionPos)) {
|
||||
this.cameraSectionPos = newSectionPos
|
||||
this.cameraSectionPositionUpdate()
|
||||
|
|
@ -703,6 +734,10 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
this.cursorBlock.render()
|
||||
this.updateSectionOffsets()
|
||||
|
||||
// Update skybox position to follow camera
|
||||
const cameraPos = this.getCameraPosition()
|
||||
this.skyboxRenderer.update(cameraPos, this.viewDistance)
|
||||
|
||||
const sizeOrFovChanged = sizeChanged || this.displayOptions.inWorldRenderingConfig.fov !== this.camera.fov
|
||||
if (sizeOrFovChanged) {
|
||||
const size = this.renderer.getSize(new THREE.Vector2())
|
||||
|
|
@ -738,6 +773,8 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
fountain.render()
|
||||
}
|
||||
|
||||
this.waypoints.render()
|
||||
|
||||
for (const onRender of this.onRender) {
|
||||
onRender()
|
||||
}
|
||||
|
|
@ -750,12 +787,17 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
|
||||
renderHead (position: Vec3, rotation: number, isWall: boolean, blockEntity) {
|
||||
const textures = blockEntity.SkullOwner?.Properties?.textures[0]
|
||||
if (!textures) return
|
||||
let textureData: string
|
||||
if (blockEntity.SkullOwner) {
|
||||
textureData = blockEntity.SkullOwner.Properties?.textures?.[0]?.Value
|
||||
} else {
|
||||
textureData = blockEntity.profile?.properties?.find(p => p.name === 'textures')?.value
|
||||
}
|
||||
if (!textureData) return
|
||||
|
||||
try {
|
||||
const textureData = JSON.parse(Buffer.from(textures.Value, 'base64').toString())
|
||||
let skinUrl = textureData.textures?.SKIN?.url
|
||||
const decodedData = JSON.parse(Buffer.from(textureData, 'base64').toString())
|
||||
let skinUrl = decodedData.textures?.SKIN?.url
|
||||
const { skinTexturesProxy } = this.worldRendererConfig
|
||||
if (skinTexturesProxy) {
|
||||
skinUrl = skinUrl?.replace('http://textures.minecraft.net/', skinTexturesProxy)
|
||||
|
|
@ -784,7 +826,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
}
|
||||
|
||||
renderSign (position: Vec3, rotation: number, isWall: boolean, isHanging: boolean, blockEntity) {
|
||||
const tex = this.getSignTexture(position, blockEntity)
|
||||
const tex = this.getSignTexture(position, blockEntity, isHanging)
|
||||
|
||||
if (!tex) return
|
||||
|
||||
|
|
@ -940,6 +982,7 @@ export class WorldRendererThree extends WorldRendererCommon {
|
|||
|
||||
destroy (): void {
|
||||
super.destroy()
|
||||
this.skyboxRenderer.dispose()
|
||||
}
|
||||
|
||||
shouldObjectVisible (object: THREE.Object3D) {
|
||||
|
|
@ -1023,6 +1066,13 @@ class StarField {
|
|||
constructor (
|
||||
private readonly worldRenderer: WorldRendererThree
|
||||
) {
|
||||
const clock = new THREE.Clock()
|
||||
const speed = 0.2
|
||||
this.worldRenderer.onRender.push(() => {
|
||||
if (!this.points) return
|
||||
this.points.position.copy(this.worldRenderer.getCameraPosition());
|
||||
(this.points.material as StarfieldMaterial).uniforms.time.value = clock.getElapsedTime() * speed
|
||||
})
|
||||
}
|
||||
|
||||
addToScene () {
|
||||
|
|
@ -1033,7 +1083,6 @@ class StarField {
|
|||
const count = 7000
|
||||
const factor = 7
|
||||
const saturation = 10
|
||||
const speed = 0.2
|
||||
|
||||
const geometry = new THREE.BufferGeometry()
|
||||
|
||||
|
|
@ -1066,11 +1115,6 @@ class StarField {
|
|||
this.points = new THREE.Points(geometry, material)
|
||||
this.worldRenderer.scene.add(this.points)
|
||||
|
||||
const clock = new THREE.Clock()
|
||||
this.points.onBeforeRender = (renderer, scene, camera) => {
|
||||
this.points?.position.copy?.(this.worldRenderer.getCameraPosition())
|
||||
material.uniforms.time.value = clock.getElapsedTime() * speed
|
||||
}
|
||||
this.points.renderOrder = -1
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ import { appAndRendererSharedConfig } from './renderer/rsbuildSharedConfig'
|
|||
import { genLargeDataAliases } from './scripts/genLargeDataAliases'
|
||||
import sharp from 'sharp'
|
||||
import supportedVersions from './src/supportedVersions.mjs'
|
||||
import { startWsServer } from './scripts/wsServer'
|
||||
|
||||
const SINGLE_FILE_BUILD = process.env.SINGLE_FILE_BUILD === 'true'
|
||||
|
||||
|
|
@ -59,6 +60,8 @@ const configSource = (SINGLE_FILE_BUILD ? 'BUNDLED' : (process.env.CONFIG_JSON_S
|
|||
|
||||
const faviconPath = 'favicon.png'
|
||||
|
||||
const enableMetrics = process.env.ENABLE_METRICS === 'true'
|
||||
|
||||
// base options are in ./renderer/rsbuildSharedConfig.ts
|
||||
const appConfig = defineConfig({
|
||||
html: {
|
||||
|
|
@ -136,6 +139,13 @@ const appConfig = defineConfig({
|
|||
// 50kb limit for data uri
|
||||
dataUriLimit: SINGLE_FILE_BUILD ? 1 * 1024 * 1024 * 1024 : 50 * 1024
|
||||
},
|
||||
performance: {
|
||||
// prefetch: {
|
||||
// include(filename) {
|
||||
// return filename.includes('mc-data') || filename.includes('mc-assets')
|
||||
// },
|
||||
// },
|
||||
},
|
||||
source: {
|
||||
entry: {
|
||||
index: './src/index.ts',
|
||||
|
|
@ -151,7 +161,7 @@ const appConfig = defineConfig({
|
|||
'process.platform': '"browser"',
|
||||
'process.env.GITHUB_URL':
|
||||
JSON.stringify(`https://github.com/${process.env.GITHUB_REPOSITORY || `${process.env.VERCEL_GIT_REPO_OWNER}/${process.env.VERCEL_GIT_REPO_SLUG}` || githubRepositoryFallback}`),
|
||||
'process.env.DEPS_VERSIONS': JSON.stringify({}),
|
||||
'process.env.ALWAYS_MINIMAL_SERVER_UI': JSON.stringify(process.env.ALWAYS_MINIMAL_SERVER_UI),
|
||||
'process.env.RELEASE_TAG': JSON.stringify(releaseTag),
|
||||
'process.env.RELEASE_LINK': JSON.stringify(releaseLink),
|
||||
'process.env.RELEASE_CHANGELOG': JSON.stringify(releaseChangelog),
|
||||
|
|
@ -159,6 +169,7 @@ const appConfig = defineConfig({
|
|||
'process.env.INLINED_APP_CONFIG': JSON.stringify(configSource === 'BUNDLED' ? configJson : null),
|
||||
'process.env.ENABLE_COOKIE_STORAGE': JSON.stringify(process.env.ENABLE_COOKIE_STORAGE || true),
|
||||
'process.env.COOKIE_STORAGE_PREFIX': JSON.stringify(process.env.COOKIE_STORAGE_PREFIX || ''),
|
||||
'process.env.WS_PORT': JSON.stringify(enableMetrics ? 8081 : false),
|
||||
},
|
||||
},
|
||||
server: {
|
||||
|
|
@ -186,7 +197,7 @@ const appConfig = defineConfig({
|
|||
childProcess.execSync('tsx ./scripts/optimizeBlockCollisions.ts', { stdio: 'inherit' })
|
||||
}
|
||||
// childProcess.execSync(['tsx', './scripts/genLargeDataAliases.ts', ...(SINGLE_FILE_BUILD ? ['--compressed'] : [])].join(' '), { stdio: 'inherit' })
|
||||
genLargeDataAliases(SINGLE_FILE_BUILD)
|
||||
genLargeDataAliases(SINGLE_FILE_BUILD || process.env.ALWAYS_COMPRESS_LARGE_DATA === 'true')
|
||||
fsExtra.copySync('./node_modules/mc-assets/dist/other-textures/latest/entity', './dist/textures/entity')
|
||||
fsExtra.copySync('./assets/background', './dist/background')
|
||||
fs.copyFileSync('./assets/favicon.png', './dist/favicon.png')
|
||||
|
|
@ -216,6 +227,12 @@ const appConfig = defineConfig({
|
|||
await execAsync('pnpm run build-mesher')
|
||||
}
|
||||
fs.writeFileSync('./dist/version.txt', buildingVersion, 'utf-8')
|
||||
|
||||
// Start WebSocket server in development
|
||||
if (dev && enableMetrics) {
|
||||
await startWsServer(8081, false)
|
||||
}
|
||||
|
||||
console.timeEnd('total-prep')
|
||||
}
|
||||
if (!dev) {
|
||||
|
|
@ -223,6 +240,10 @@ const appConfig = defineConfig({
|
|||
prep()
|
||||
})
|
||||
build.onAfterBuild(async () => {
|
||||
if (fs.readdirSync('./assets/customTextures').length > 0) {
|
||||
childProcess.execSync('tsx ./scripts/patchAssets.ts', { stdio: 'inherit' })
|
||||
}
|
||||
|
||||
if (SINGLE_FILE_BUILD) {
|
||||
// check that only index.html is in the dist/single folder
|
||||
const singleBuildFiles = fs.readdirSync('./dist/single')
|
||||
|
|
|
|||
|
|
@ -16,7 +16,8 @@ export const genLargeDataAliases = async (isCompressed: boolean) => {
|
|||
|
||||
let str = `${decoderCode}\nexport const importLargeData = async (mod: ${Object.keys(modules).map(x => `'${x}'`).join(' | ')}) => {\n`
|
||||
for (const [module, { compressed, raw }] of Object.entries(modules)) {
|
||||
let importCode = `(await import('${isCompressed ? compressed : raw}')).default`;
|
||||
const chunkName = module === 'mcData' ? 'mc-data' : 'mc-assets';
|
||||
let importCode = `(await import(/* webpackChunkName: "${chunkName}" */ '${isCompressed ? compressed : raw}')).default`;
|
||||
if (isCompressed) {
|
||||
importCode = `JSON.parse(decompressFromBase64(${importCode}))`
|
||||
}
|
||||
|
|
@ -30,6 +31,8 @@ export const genLargeDataAliases = async (isCompressed: boolean) => {
|
|||
const decoderCode = /* ts */ `
|
||||
import pako from 'pako';
|
||||
|
||||
globalThis.pako = { inflate: pako.inflate.bind(pako) }
|
||||
|
||||
function decompressFromBase64(input) {
|
||||
console.time('decompressFromBase64')
|
||||
// Decode the Base64 string
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ import { dirname } from 'node:path'
|
|||
import supportedVersions from '../src/supportedVersions.mjs'
|
||||
import { gzipSizeFromFileSync } from 'gzip-size'
|
||||
import fs from 'fs'
|
||||
import {default as _JsonOptimizer} from '../src/optimizeJson'
|
||||
import { gzipSync } from 'zlib';
|
||||
import { default as _JsonOptimizer } from '../src/optimizeJson'
|
||||
import { gzipSync } from 'zlib'
|
||||
import MinecraftData from 'minecraft-data'
|
||||
import MCProtocol from 'minecraft-protocol'
|
||||
|
||||
|
|
@ -21,12 +21,12 @@ const require = Module.createRequire(import.meta.url)
|
|||
|
||||
const dataPaths = require('minecraft-data/minecraft-data/data/dataPaths.json')
|
||||
|
||||
function toMajor (version) {
|
||||
function toMajor(version) {
|
||||
const [a, b] = (version + '').split('.')
|
||||
return `${a}.${b}`
|
||||
}
|
||||
|
||||
const versions = {}
|
||||
let versions = {}
|
||||
const dataTypes = new Set()
|
||||
|
||||
for (const [version, dataSet] of Object.entries(dataPaths.pc)) {
|
||||
|
|
@ -42,6 +42,31 @@ const versionToNumber = (ver) => {
|
|||
return +`${x.padStart(2, '0')}${y.padStart(2, '0')}${z.padStart(2, '0')}`
|
||||
}
|
||||
|
||||
// Version clipping support
|
||||
const minVersion = process.env.MIN_MC_VERSION
|
||||
const maxVersion = process.env.MAX_MC_VERSION
|
||||
|
||||
// Filter versions based on MIN_VERSION and MAX_VERSION if provided
|
||||
if (minVersion || maxVersion) {
|
||||
const filteredVersions = {}
|
||||
const minVersionNum = minVersion ? versionToNumber(minVersion) : 0
|
||||
const maxVersionNum = maxVersion ? versionToNumber(maxVersion) : Infinity
|
||||
|
||||
for (const [version, dataSet] of Object.entries(versions)) {
|
||||
const versionNum = versionToNumber(version)
|
||||
if (versionNum >= minVersionNum && versionNum <= maxVersionNum) {
|
||||
filteredVersions[version] = dataSet
|
||||
}
|
||||
}
|
||||
|
||||
versions = filteredVersions
|
||||
|
||||
console.log(`Version clipping applied: ${minVersion || 'none'} to ${maxVersion || 'none'}`)
|
||||
console.log(`Processing ${Object.keys(versions).length} versions:`, Object.keys(versions).sort((a, b) => versionToNumber(a) - versionToNumber(b)))
|
||||
}
|
||||
|
||||
console.log('Bundling version range:', Object.keys(versions)[0], 'to', Object.keys(versions).at(-1))
|
||||
|
||||
// if not included here (even as {}) will not be bundled & accessible!
|
||||
// const compressedOutput = !!process.env.SINGLE_FILE_BUILD
|
||||
const compressedOutput = true
|
||||
|
|
@ -57,22 +82,27 @@ const dataTypeBundling2 = {
|
|||
}
|
||||
}
|
||||
const dataTypeBundling = {
|
||||
language: {
|
||||
language: process.env.SKIP_MC_DATA_LANGUAGE === 'true' ? {
|
||||
raw: {}
|
||||
} : {
|
||||
ignoreRemoved: true,
|
||||
ignoreChanges: true
|
||||
},
|
||||
blocks: {
|
||||
arrKey: 'name',
|
||||
processData (current, prev) {
|
||||
processData(current, prev, _, version) {
|
||||
for (const block of current) {
|
||||
const prevBlock = prev?.find(x => x.name === block.name)
|
||||
if (block.transparent) {
|
||||
const forceOpaque = block.name.includes('shulker_box') || block.name.match(/^double_.+_slab\d?$/) || ['melon_block', 'lit_pumpkin', 'lit_redstone_ore', 'lit_furnace'].includes(block.name)
|
||||
|
||||
const prevBlock = prev?.find(x => x.name === block.name);
|
||||
if (forceOpaque || (prevBlock && !prevBlock.transparent)) {
|
||||
block.transparent = false
|
||||
}
|
||||
}
|
||||
if (block.hardness === 0 && prevBlock && prevBlock.hardness > 0) {
|
||||
block.hardness = prevBlock.hardness
|
||||
}
|
||||
}
|
||||
}
|
||||
// ignoreRemoved: true,
|
||||
|
|
@ -136,7 +166,9 @@ const dataTypeBundling = {
|
|||
blockLoot: {
|
||||
arrKey: 'block'
|
||||
},
|
||||
recipes: {
|
||||
recipes: process.env.SKIP_MC_DATA_RECIPES === 'true' ? {
|
||||
raw: {}
|
||||
} : {
|
||||
raw: true
|
||||
// processData: processRecipes
|
||||
},
|
||||
|
|
@ -150,7 +182,7 @@ const dataTypeBundling = {
|
|||
// }
|
||||
}
|
||||
|
||||
function processRecipes (current, prev, getData, version) {
|
||||
function processRecipes(current, prev, getData, version) {
|
||||
// can require the same multiple times per different versions
|
||||
if (current._proccessed) return
|
||||
const items = getData('items')
|
||||
|
|
@ -242,30 +274,39 @@ for (const [i, [version, dataSet]] of versionsArr.reverse().entries()) {
|
|||
for (const [dataType, dataPath] of Object.entries(dataSet)) {
|
||||
const config = dataTypeBundling[dataType]
|
||||
if (!config) continue
|
||||
if (dataType === 'blockCollisionShapes' && versionToNumber(version) >= versionToNumber('1.13')) {
|
||||
// contents += ` get ${dataType} () { return window.globalGetCollisionShapes?.("${version}") },\n`
|
||||
continue
|
||||
}
|
||||
const ignoreCollisionShapes = dataType === 'blockCollisionShapes' && versionToNumber(version) >= versionToNumber('1.13')
|
||||
|
||||
let injectCode = ''
|
||||
const getData = (type) => {
|
||||
const getRealData = (type) => {
|
||||
const loc = `minecraft-data/data/${dataSet[type]}/`
|
||||
const dataPathAbsolute = require.resolve(`minecraft-data/${loc}${type}`)
|
||||
// const data = fs.readFileSync(dataPathAbsolute, 'utf8')
|
||||
const dataRaw = require(dataPathAbsolute)
|
||||
return dataRaw
|
||||
}
|
||||
const dataRaw = getData(dataType)
|
||||
const dataRaw = getRealData(dataType)
|
||||
let rawData = dataRaw
|
||||
if (config.raw) {
|
||||
rawDataVersions[dataType] ??= {}
|
||||
rawDataVersions[dataType][version] = rawData
|
||||
rawData = dataRaw
|
||||
if (config.raw === true) {
|
||||
rawData = dataRaw
|
||||
} else {
|
||||
rawData = config.raw
|
||||
}
|
||||
|
||||
if (ignoreCollisionShapes && dataType === 'blockCollisionShapes') {
|
||||
rawData = {
|
||||
blocks: {},
|
||||
shapes: {}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!diffSources[dataType]) {
|
||||
diffSources[dataType] = new JsonOptimizer(config.arrKey, config.ignoreChanges, config.ignoreRemoved)
|
||||
}
|
||||
try {
|
||||
config.processData?.(dataRaw, previousData[dataType], getData, version)
|
||||
config.processData?.(dataRaw, previousData[dataType], getRealData, version)
|
||||
diffSources[dataType].recordDiff(version, dataRaw)
|
||||
injectCode = `restoreDiff(sources, ${JSON.stringify(dataType)}, ${JSON.stringify(version)})`
|
||||
} catch (err) {
|
||||
|
|
@ -297,16 +338,16 @@ console.log('total size (mb)', totalSize / 1024 / 1024)
|
|||
console.log(
|
||||
'size per data type (mb, %)',
|
||||
Object.fromEntries(Object.entries(sizePerDataType).map(([dataType, size]) => {
|
||||
return [dataType, [size / 1024 / 1024, Math.round(size / totalSize * 100)]];
|
||||
return [dataType, [size / 1024 / 1024, Math.round(size / totalSize * 100)]]
|
||||
}).sort((a, b) => {
|
||||
//@ts-ignore
|
||||
return b[1][1] - a[1][1];
|
||||
return b[1][1] - a[1][1]
|
||||
}))
|
||||
)
|
||||
|
||||
function compressToBase64(input) {
|
||||
const buffer = gzipSync(input);
|
||||
return buffer.toString('base64');
|
||||
const buffer = gzipSync(input)
|
||||
return buffer.toString('base64')
|
||||
}
|
||||
|
||||
const filePath = './generated/minecraft-data-optimized.json'
|
||||
|
|
@ -330,6 +371,7 @@ console.log('size', fs.lstatSync(filePath).size / 1000 / 1000, gzipSizeFromFileS
|
|||
|
||||
const { defaultVersion } = MCProtocol
|
||||
const data = MinecraftData(defaultVersion)
|
||||
console.log('defaultVersion', defaultVersion, !!data)
|
||||
const initialMcData = {
|
||||
[defaultVersion]: {
|
||||
version: data.version,
|
||||
|
|
|
|||
137
scripts/patchAssets.ts
Normal file
137
scripts/patchAssets.ts
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
import blocksAtlas from 'mc-assets/dist/blocksAtlases.json'
|
||||
import itemsAtlas from 'mc-assets/dist/itemsAtlases.json'
|
||||
import * as fs from 'fs'
|
||||
import * as path from 'path'
|
||||
import sharp from 'sharp'
|
||||
|
||||
interface AtlasFile {
|
||||
latest: {
|
||||
suSv: number
|
||||
tileSize: number
|
||||
width: number
|
||||
height: number
|
||||
textures: {
|
||||
[key: string]: {
|
||||
u: number
|
||||
v: number
|
||||
su: number
|
||||
sv: number
|
||||
tileIndex: number
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function patchTextureAtlas(
|
||||
atlasType: 'blocks' | 'items',
|
||||
atlasData: AtlasFile,
|
||||
customTexturesDir: string,
|
||||
distDir: string
|
||||
) {
|
||||
// Check if custom textures directory exists and has files
|
||||
if (!fs.existsSync(customTexturesDir) || fs.readdirSync(customTexturesDir).length === 0) {
|
||||
return
|
||||
}
|
||||
|
||||
// Find the latest atlas file
|
||||
const atlasFiles = fs.readdirSync(distDir)
|
||||
.filter(file => file.startsWith(`${atlasType}AtlasLatest`) && file.endsWith('.png'))
|
||||
.sort()
|
||||
|
||||
if (atlasFiles.length === 0) {
|
||||
console.log(`No ${atlasType}AtlasLatest.png found in ${distDir}`)
|
||||
return
|
||||
}
|
||||
|
||||
const latestAtlasFile = atlasFiles[atlasFiles.length - 1]
|
||||
const atlasPath = path.join(distDir, latestAtlasFile)
|
||||
console.log(`Patching ${atlasPath}`)
|
||||
|
||||
// Get atlas dimensions
|
||||
const atlasMetadata = await sharp(atlasPath).metadata()
|
||||
if (!atlasMetadata.width || !atlasMetadata.height) {
|
||||
throw new Error(`Failed to get atlas dimensions for ${atlasPath}`)
|
||||
}
|
||||
|
||||
// Process each custom texture
|
||||
const customTextureFiles = fs.readdirSync(customTexturesDir)
|
||||
.filter(file => file.endsWith('.png'))
|
||||
|
||||
if (customTextureFiles.length === 0) return
|
||||
|
||||
// Prepare composite operations
|
||||
const composites: sharp.OverlayOptions[] = []
|
||||
|
||||
for (const textureFile of customTextureFiles) {
|
||||
const textureName = path.basename(textureFile, '.png')
|
||||
|
||||
if (atlasData.latest.textures[textureName]) {
|
||||
const textureData = atlasData.latest.textures[textureName]
|
||||
const customTexturePath = path.join(customTexturesDir, textureFile)
|
||||
|
||||
try {
|
||||
// Convert UV coordinates to pixel coordinates
|
||||
const x = Math.round(textureData.u * atlasMetadata.width)
|
||||
const y = Math.round(textureData.v * atlasMetadata.height)
|
||||
const width = Math.round((textureData.su ?? atlasData.latest.suSv) * atlasMetadata.width)
|
||||
const height = Math.round((textureData.sv ?? atlasData.latest.suSv) * atlasMetadata.height)
|
||||
|
||||
// Resize custom texture to match atlas dimensions and add to composite operations
|
||||
const resizedTextureBuffer = await sharp(customTexturePath)
|
||||
.resize(width, height, {
|
||||
fit: 'fill',
|
||||
kernel: 'nearest' // Preserve pixel art quality
|
||||
})
|
||||
.png()
|
||||
.toBuffer()
|
||||
|
||||
composites.push({
|
||||
input: resizedTextureBuffer,
|
||||
left: x,
|
||||
top: y,
|
||||
blend: 'over'
|
||||
})
|
||||
|
||||
console.log(`Prepared ${textureName} at (${x}, ${y}) with size (${width}, ${height})`)
|
||||
} catch (error) {
|
||||
console.error(`Failed to prepare ${textureName}:`, error)
|
||||
}
|
||||
} else {
|
||||
console.warn(`Texture ${textureName} not found in ${atlasType} atlas`)
|
||||
}
|
||||
}
|
||||
|
||||
if (composites.length > 0) {
|
||||
// Apply all patches at once using Sharp's composite
|
||||
await sharp(atlasPath)
|
||||
.composite(composites)
|
||||
.png()
|
||||
.toFile(atlasPath + '.tmp')
|
||||
|
||||
// Replace original with patched version
|
||||
fs.renameSync(atlasPath + '.tmp', atlasPath)
|
||||
console.log(`Saved patched ${atlasType} atlas to ${atlasPath}`)
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
const customBlocksDir = './assets/customTextures/blocks'
|
||||
const customItemsDir = './assets/customTextures/items'
|
||||
const distDir = './dist/static/image'
|
||||
|
||||
try {
|
||||
// Patch blocks atlas
|
||||
await patchTextureAtlas('blocks', blocksAtlas as unknown as AtlasFile, customBlocksDir, distDir)
|
||||
|
||||
// Patch items atlas
|
||||
await patchTextureAtlas('items', itemsAtlas as unknown as AtlasFile, customItemsDir, distDir)
|
||||
|
||||
console.log('Texture atlas patching completed!')
|
||||
} catch (error) {
|
||||
console.error('Failed to patch texture atlases:', error)
|
||||
process.exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
// Run the script
|
||||
main()
|
||||
42
scripts/requestData.ts
Normal file
42
scripts/requestData.ts
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
import WebSocket from 'ws'
|
||||
|
||||
function formatBytes(bytes: number) {
|
||||
return `${(bytes).toFixed(2)} MB`
|
||||
}
|
||||
|
||||
function formatTime(ms: number) {
|
||||
return `${(ms / 1000).toFixed(2)}s`
|
||||
}
|
||||
|
||||
const ws = new WebSocket('ws://localhost:8081')
|
||||
|
||||
ws.on('open', () => {
|
||||
console.log('Connected to metrics server, waiting for metrics...')
|
||||
})
|
||||
|
||||
ws.on('message', (data) => {
|
||||
try {
|
||||
const metrics = JSON.parse(data.toString())
|
||||
console.log('\nPerformance Metrics:')
|
||||
console.log('------------------')
|
||||
console.log(`Load Time: ${formatTime(metrics.loadTime)}`)
|
||||
console.log(`Memory Usage: ${formatBytes(metrics.memoryUsage)}`)
|
||||
console.log(`Timestamp: ${new Date(metrics.timestamp).toLocaleString()}`)
|
||||
if (!process.argv.includes('-f')) { // follow mode
|
||||
process.exit(0)
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error parsing metrics:', error)
|
||||
}
|
||||
})
|
||||
|
||||
ws.on('error', (error) => {
|
||||
console.error('WebSocket error:', error)
|
||||
process.exit(1)
|
||||
})
|
||||
|
||||
// Exit if no metrics received after 5 seconds
|
||||
setTimeout(() => {
|
||||
console.error('Timeout waiting for metrics')
|
||||
process.exit(1)
|
||||
}, 5000)
|
||||
45
scripts/wsServer.ts
Normal file
45
scripts/wsServer.ts
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
import {WebSocketServer} from 'ws'
|
||||
|
||||
export function startWsServer(port: number = 8081, tryOtherPort: boolean = true): Promise<number> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const tryPort = (currentPort: number) => {
|
||||
const wss = new WebSocketServer({ port: currentPort })
|
||||
.on('listening', () => {
|
||||
console.log(`WebSocket server started on port ${currentPort}`)
|
||||
resolve(currentPort)
|
||||
})
|
||||
.on('error', (err: any) => {
|
||||
if (err.code === 'EADDRINUSE' && tryOtherPort) {
|
||||
console.log(`Port ${currentPort} in use, trying ${currentPort + 1}`)
|
||||
wss.close()
|
||||
tryPort(currentPort + 1)
|
||||
} else {
|
||||
reject(err)
|
||||
}
|
||||
})
|
||||
|
||||
wss.on('connection', (ws) => {
|
||||
console.log('Client connected')
|
||||
|
||||
ws.on('message', (message) => {
|
||||
try {
|
||||
// Simply relay the message to all connected clients except sender
|
||||
wss.clients.forEach(client => {
|
||||
if (client !== ws && client.readyState === WebSocket.OPEN) {
|
||||
client.send(message.toString())
|
||||
}
|
||||
})
|
||||
} catch (error) {
|
||||
console.error('Error processing message:', error)
|
||||
}
|
||||
})
|
||||
|
||||
ws.on('close', () => {
|
||||
console.log('Client disconnected')
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
tryPort(port)
|
||||
})
|
||||
}
|
||||
|
|
@ -35,7 +35,7 @@ export type AppConfig = {
|
|||
// defaultVersion?: string
|
||||
peerJsServer?: string
|
||||
peerJsServerFallback?: string
|
||||
promoteServers?: Array<{ ip, description, version? }>
|
||||
promoteServers?: Array<{ ip, description, name?, version?, }>
|
||||
mapsProvider?: string
|
||||
|
||||
appParams?: Record<string, any> // query string params
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ export type AppQsParams = {
|
|||
username?: string
|
||||
lockConnect?: string
|
||||
autoConnect?: string
|
||||
alwaysReconnect?: string
|
||||
// googledrive.ts params
|
||||
state?: string
|
||||
// ServersListProvider.tsx params
|
||||
|
|
@ -46,6 +47,7 @@ export type AppQsParams = {
|
|||
connectText?: string
|
||||
freezeSettings?: string
|
||||
testIosCrash?: string
|
||||
addPing?: string
|
||||
|
||||
// Replay params
|
||||
replayFilter?: string
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@ import { proxy, subscribe } from 'valtio'
|
|||
import { getDefaultRendererState } from 'renderer/viewer/baseGraphicsBackend'
|
||||
import { getSyncWorld } from 'renderer/playground/shared'
|
||||
import { MaybePromise } from 'contro-max/build/types/store'
|
||||
import { PANORAMA_VERSION } from 'renderer/viewer/three/panoramaShared'
|
||||
import { playerState } from './mineflayer/playerState'
|
||||
import { createNotificationProgressReporter, ProgressReporter } from './core/progressReporter'
|
||||
import { setLoadingScreenStatus } from './appStatus'
|
||||
|
|
@ -15,6 +16,9 @@ import { activeModalStack, miscUiState } from './globalState'
|
|||
import { options } from './optionsStorage'
|
||||
import { ResourcesManager, ResourcesManagerTransferred } from './resourcesManager'
|
||||
import { watchOptionsAfterWorldViewInit } from './watchOptions'
|
||||
import { loadMinecraftData } from './connect'
|
||||
import { reloadChunks } from './utils'
|
||||
import { displayClientChat } from './botUtils'
|
||||
|
||||
export interface RendererReactiveState {
|
||||
world: {
|
||||
|
|
@ -112,7 +116,7 @@ export class AppViewer {
|
|||
inWorldRenderingConfig: WorldRendererConfig = proxy(defaultWorldRendererConfig)
|
||||
lastCamUpdate = 0
|
||||
playerState = playerState
|
||||
rendererState = proxy(getDefaultRendererState().reactive)
|
||||
rendererState = getDefaultRendererState().reactive
|
||||
nonReactiveState: NonReactiveState = getDefaultRendererState().nonReactive
|
||||
worldReady: Promise<void>
|
||||
private resolveWorldReady: () => void
|
||||
|
|
@ -162,11 +166,15 @@ export class AppViewer {
|
|||
|
||||
// Execute queued action if exists
|
||||
if (this.currentState) {
|
||||
const { method, args } = this.currentState
|
||||
this.backend[method](...args)
|
||||
if (method === 'startWorld') {
|
||||
void this.worldView!.init(bot.entity.position)
|
||||
// void this.worldView!.init(args[0].playerState.getPosition())
|
||||
if (this.currentState.method === 'startPanorama') {
|
||||
this.startPanorama()
|
||||
} else {
|
||||
const { method, args } = this.currentState
|
||||
this.backend[method](...args)
|
||||
if (method === 'startWorld') {
|
||||
void this.worldView!.init(bot.entity.position)
|
||||
// void this.worldView!.init(args[0].playerState.getPosition())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -191,6 +199,13 @@ export class AppViewer {
|
|||
this.currentDisplay = 'world'
|
||||
const startPosition = bot.entity?.position ?? new Vec3(0, 64, 0)
|
||||
this.worldView = new WorldDataEmitter(world, renderDistance, startPosition)
|
||||
this.worldView.panicChunksReload = () => {
|
||||
if (!options.experimentalClientSelfReload) return
|
||||
if (process.env.NODE_ENV === 'development') {
|
||||
displayClientChat(`[client] client panicked due to too long loading time. Soft reloading chunks...`)
|
||||
}
|
||||
void reloadChunks()
|
||||
}
|
||||
window.worldView = this.worldView
|
||||
watchOptionsAfterWorldViewInit(this.worldView)
|
||||
this.appConfigUdpate()
|
||||
|
|
@ -225,10 +240,16 @@ export class AppViewer {
|
|||
|
||||
startPanorama () {
|
||||
if (this.currentDisplay === 'menu') return
|
||||
this.currentDisplay = 'menu'
|
||||
if (options.disableAssets) return
|
||||
if (this.backend) {
|
||||
this.backend.startPanorama()
|
||||
if (this.backend && !hasAppStatus()) {
|
||||
this.currentDisplay = 'menu'
|
||||
if (process.env.SINGLE_FILE_BUILD_MODE) {
|
||||
void loadMinecraftData(PANORAMA_VERSION).then(() => {
|
||||
this.backend?.startPanorama()
|
||||
})
|
||||
} else {
|
||||
this.backend.startPanorama()
|
||||
}
|
||||
}
|
||||
this.currentState = { method: 'startPanorama', args: [] }
|
||||
}
|
||||
|
|
@ -316,15 +337,16 @@ const initialMenuStart = async () => {
|
|||
}
|
||||
window.initialMenuStart = initialMenuStart
|
||||
|
||||
const hasAppStatus = () => activeModalStack.some(m => m.reactType === 'app-status')
|
||||
|
||||
const modalStackUpdateChecks = () => {
|
||||
// maybe start panorama
|
||||
if (!miscUiState.gameLoaded) {
|
||||
if (!miscUiState.gameLoaded && !hasAppStatus()) {
|
||||
void initialMenuStart()
|
||||
}
|
||||
|
||||
if (appViewer.backend) {
|
||||
const hasAppStatus = activeModalStack.some(m => m.reactType === 'app-status')
|
||||
appViewer.backend.setRendering(!hasAppStatus)
|
||||
appViewer.backend.setRendering(!hasAppStatus())
|
||||
}
|
||||
|
||||
appViewer.inWorldRenderingConfig.foreground = activeModalStack.length === 0
|
||||
|
|
|
|||
|
|
@ -7,7 +7,12 @@ let audioContext: AudioContext
|
|||
const sounds: Record<string, any> = {}
|
||||
|
||||
// Track currently playing sounds and their gain nodes
|
||||
const activeSounds: Array<{ source: AudioBufferSourceNode; gainNode: GainNode; volumeMultiplier: number }> = []
|
||||
const activeSounds: Array<{
|
||||
source: AudioBufferSourceNode;
|
||||
gainNode: GainNode;
|
||||
volumeMultiplier: number;
|
||||
isMusic: boolean;
|
||||
}> = []
|
||||
window.activeSounds = activeSounds
|
||||
|
||||
// load as many resources on page load as possible instead on demand as user can disable internet connection after he thinks the page is loaded
|
||||
|
|
@ -43,7 +48,7 @@ export async function loadSound (path: string, contents = path) {
|
|||
}
|
||||
}
|
||||
|
||||
export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) => {
|
||||
export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = options.remoteSoundsLoadTimeout, loop = false, isMusic = false) => {
|
||||
const soundBuffer = sounds[url]
|
||||
if (!soundBuffer) {
|
||||
const start = Date.now()
|
||||
|
|
@ -51,11 +56,11 @@ export const loadOrPlaySound = async (url, soundVolume = 1, loadTimeout = 500) =
|
|||
if (cancelled || Date.now() - start > loadTimeout) return
|
||||
}
|
||||
|
||||
return playSound(url, soundVolume)
|
||||
return playSound(url, soundVolume, loop, isMusic)
|
||||
}
|
||||
|
||||
export async function playSound (url, soundVolume = 1) {
|
||||
const volume = soundVolume * (options.volume / 100)
|
||||
export async function playSound (url, soundVolume = 1, loop = false, isMusic = false) {
|
||||
const volume = soundVolume * (options.volume / 100) * (isMusic ? options.musicVolume / 100 : 1)
|
||||
|
||||
if (!volume) return
|
||||
|
||||
|
|
@ -75,13 +80,14 @@ export async function playSound (url, soundVolume = 1) {
|
|||
const gainNode = audioContext.createGain()
|
||||
const source = audioContext.createBufferSource()
|
||||
source.buffer = soundBuffer
|
||||
source.loop = loop
|
||||
source.connect(gainNode)
|
||||
gainNode.connect(audioContext.destination)
|
||||
gainNode.gain.value = volume
|
||||
source.start(0)
|
||||
|
||||
// Add to active sounds
|
||||
activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume })
|
||||
activeSounds.push({ source, gainNode, volumeMultiplier: soundVolume, isMusic })
|
||||
|
||||
const callbacks = [] as Array<() => void>
|
||||
source.onended = () => {
|
||||
|
|
@ -99,6 +105,17 @@ export async function playSound (url, soundVolume = 1) {
|
|||
onEnded (callback: () => void) {
|
||||
callbacks.push(callback)
|
||||
},
|
||||
stop () {
|
||||
try {
|
||||
source.stop()
|
||||
// Remove from active sounds
|
||||
const index = activeSounds.findIndex(s => s.source === source)
|
||||
if (index !== -1) activeSounds.splice(index, 1)
|
||||
} catch (err) {
|
||||
console.warn('Failed to stop sound:', err)
|
||||
}
|
||||
},
|
||||
gainNode,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -113,11 +130,24 @@ export function stopAllSounds () {
|
|||
activeSounds.length = 0
|
||||
}
|
||||
|
||||
export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) {
|
||||
const normalizedVolume = newVolume / 100
|
||||
for (const { gainNode, volumeMultiplier } of activeSounds) {
|
||||
export function stopSound (url: string) {
|
||||
const soundIndex = activeSounds.findIndex(s => s.source.buffer === sounds[url])
|
||||
if (soundIndex !== -1) {
|
||||
const { source } = activeSounds[soundIndex]
|
||||
try {
|
||||
gainNode.gain.value = normalizedVolume * volumeMultiplier
|
||||
source.stop()
|
||||
} catch (err) {
|
||||
console.warn('Failed to stop sound:', err)
|
||||
}
|
||||
activeSounds.splice(soundIndex, 1)
|
||||
}
|
||||
}
|
||||
|
||||
export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number, newMusicVolume: number) {
|
||||
const normalizedVolume = newVolume / 100
|
||||
for (const { gainNode, volumeMultiplier, isMusic } of activeSounds) {
|
||||
try {
|
||||
gainNode.gain.value = normalizedVolume * volumeMultiplier * (isMusic ? newMusicVolume / 100 : 1)
|
||||
} catch (err) {
|
||||
console.warn('Failed to change sound volume:', err)
|
||||
}
|
||||
|
|
@ -125,5 +155,9 @@ export function changeVolumeOfCurrentlyPlayingSounds (newVolume: number) {
|
|||
}
|
||||
|
||||
subscribeKey(options, 'volume', () => {
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume)
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume)
|
||||
})
|
||||
|
||||
subscribeKey(options, 'musicVolume', () => {
|
||||
changeVolumeOfCurrentlyPlayingSounds(options.volume, options.musicVolume)
|
||||
})
|
||||
|
|
|
|||
|
|
@ -118,6 +118,14 @@ export const formatMessage = (message: MessageInput, mcData: IndexedData = globa
|
|||
return msglist
|
||||
}
|
||||
|
||||
export const messageToString = (message: MessageInput | string) => {
|
||||
if (typeof message === 'string') {
|
||||
return message
|
||||
}
|
||||
const msglist = formatMessage(message)
|
||||
return msglist.map(msg => msg.text).join('')
|
||||
}
|
||||
|
||||
const blockToItemRemaps = {
|
||||
water: 'water_bucket',
|
||||
lava: 'lava_bucket',
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@
|
|||
import MinecraftData from 'minecraft-data'
|
||||
import PrismarineBlock from 'prismarine-block'
|
||||
import PrismarineItem from 'prismarine-item'
|
||||
import pathfinder from 'mineflayer-pathfinder'
|
||||
import { miscUiState } from './globalState'
|
||||
import supportedVersions from './supportedVersions.mjs'
|
||||
import { options } from './optionsStorage'
|
||||
|
|
@ -65,7 +64,6 @@ export const loadMinecraftData = async (version: string) => {
|
|||
window.PrismarineItem = PrismarineItem(mcData.version.minecraftVersion!)
|
||||
window.loadedData = mcData
|
||||
window.mcData = mcData
|
||||
window.pathfinder = pathfinder
|
||||
miscUiState.loadedDataVersion = version
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -818,6 +818,11 @@ export const f3Keybinds: Array<{
|
|||
}
|
||||
]
|
||||
|
||||
export const reloadChunksAction = () => {
|
||||
const action = f3Keybinds.find(f3Keybind => f3Keybind.key === 'KeyA')
|
||||
void action!.action()
|
||||
}
|
||||
|
||||
document.addEventListener('keydown', (e) => {
|
||||
if (!isGameActive(false)) return
|
||||
if (contro.pressedKeys.has('F3')) {
|
||||
|
|
@ -987,14 +992,17 @@ export function updateBinds (commands: any) {
|
|||
}
|
||||
|
||||
export const onF3LongPress = async () => {
|
||||
const select = await showOptionsModal('', f3Keybinds.filter(f3Keybind => {
|
||||
const actions = f3Keybinds.filter(f3Keybind => {
|
||||
return f3Keybind.mobileTitle && (f3Keybind.enabled?.() ?? true)
|
||||
}).map(f3Keybind => {
|
||||
})
|
||||
const actionNames = actions.map(f3Keybind => {
|
||||
return `${f3Keybind.mobileTitle}${f3Keybind.key ? ` (F3+${f3Keybind.key})` : ''}`
|
||||
}))
|
||||
})
|
||||
const select = await showOptionsModal('', actionNames)
|
||||
if (!select) return
|
||||
const f3Keybind = f3Keybinds.find(f3Keybind => f3Keybind.mobileTitle === select)
|
||||
if (f3Keybind) void f3Keybind.action()
|
||||
const actionIndex = actionNames.indexOf(select)
|
||||
const f3Keybind = actions[actionIndex]!
|
||||
void f3Keybind.action()
|
||||
}
|
||||
|
||||
export const handleMobileButtonCustomAction = (action: CustomAction) => {
|
||||
|
|
|
|||
106
src/core/ideChannels.ts
Normal file
106
src/core/ideChannels.ts
Normal file
|
|
@ -0,0 +1,106 @@
|
|||
import { proxy } from 'valtio'
|
||||
|
||||
export const ideState = proxy({
|
||||
id: '',
|
||||
contents: '',
|
||||
line: 0,
|
||||
column: 0,
|
||||
language: 'typescript',
|
||||
title: '',
|
||||
})
|
||||
globalThis.ideState = ideState
|
||||
|
||||
export const registerIdeChannels = () => {
|
||||
registerIdeOpenChannel()
|
||||
registerIdeSaveChannel()
|
||||
}
|
||||
|
||||
const registerIdeOpenChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:ide-open'
|
||||
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'language',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'contents',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'line',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'column',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'title',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
bot._client.registerChannel(CHANNEL_NAME, packetStructure, true)
|
||||
|
||||
bot._client.on(CHANNEL_NAME as any, (data) => {
|
||||
const { id, language, contents, line, column, title } = data
|
||||
|
||||
ideState.contents = contents
|
||||
ideState.line = line
|
||||
ideState.column = column
|
||||
ideState.id = id
|
||||
ideState.language = language || 'typescript'
|
||||
ideState.title = title
|
||||
})
|
||||
|
||||
console.debug(`registered custom channel ${CHANNEL_NAME} channel`)
|
||||
}
|
||||
const IDE_SAVE_CHANNEL_NAME = 'minecraft-web-client:ide-save'
|
||||
const registerIdeSaveChannel = () => {
|
||||
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'contents',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'language',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'line',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'column',
|
||||
type: 'i32'
|
||||
},
|
||||
]
|
||||
]
|
||||
bot._client.registerChannel(IDE_SAVE_CHANNEL_NAME, packetStructure, true)
|
||||
}
|
||||
|
||||
export const saveIde = () => {
|
||||
bot._client.writeChannel(IDE_SAVE_CHANNEL_NAME, {
|
||||
id: ideState.id,
|
||||
contents: ideState.contents,
|
||||
language: ideState.language,
|
||||
// todo: reflect updated
|
||||
line: ideState.line,
|
||||
column: ideState.column,
|
||||
})
|
||||
}
|
||||
|
|
@ -2,19 +2,20 @@ import PItem from 'prismarine-item'
|
|||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { options } from './optionsStorage'
|
||||
import { jeiCustomCategories } from './inventoryWindows'
|
||||
import { registerIdeChannels } from './core/ideChannels'
|
||||
|
||||
export default () => {
|
||||
customEvents.on('mineflayerBotCreated', async () => {
|
||||
if (!options.customChannels) return
|
||||
await new Promise(resolve => {
|
||||
bot.once('login', () => {
|
||||
resolve(true)
|
||||
})
|
||||
bot.once('login', () => {
|
||||
registerBlockModelsChannel()
|
||||
registerMediaChannels()
|
||||
registerSectionAnimationChannels()
|
||||
registeredJeiChannel()
|
||||
registerBlockInteractionsCustomizationChannel()
|
||||
registerWaypointChannels()
|
||||
registerIdeChannels()
|
||||
})
|
||||
registerBlockModelsChannel()
|
||||
registerMediaChannels()
|
||||
registerSectionAnimationChannels()
|
||||
registeredJeiChannel()
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -32,6 +33,95 @@ const registerChannel = (channelName: string, packetStructure: any[], handler: (
|
|||
console.debug(`registered custom channel ${channelName} channel`)
|
||||
}
|
||||
|
||||
const registerBlockInteractionsCustomizationChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:block-interactions-customization'
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'newConfiguration',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
]
|
||||
]
|
||||
|
||||
registerChannel(CHANNEL_NAME, packetStructure, (data) => {
|
||||
const config = JSON.parse(data.newConfiguration)
|
||||
bot.mouse.setConfigFromPacket(config)
|
||||
}, true)
|
||||
}
|
||||
|
||||
const registerWaypointChannels = () => {
|
||||
const packetStructure = [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'x',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'y',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'z',
|
||||
type: 'f32'
|
||||
},
|
||||
{
|
||||
name: 'minDistance',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'label',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
},
|
||||
{
|
||||
name: 'color',
|
||||
type: 'i32'
|
||||
},
|
||||
{
|
||||
name: 'metadataJson',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
registerChannel('minecraft-web-client:waypoint-add', packetStructure, (data) => {
|
||||
// Parse metadata if provided
|
||||
let metadata: any = {}
|
||||
if (data.metadataJson && data.metadataJson.trim() !== '') {
|
||||
try {
|
||||
metadata = JSON.parse(data.metadataJson)
|
||||
} catch (error) {
|
||||
console.warn('Failed to parse waypoint metadataJson:', error)
|
||||
}
|
||||
}
|
||||
|
||||
getThreeJsRendererMethods()?.addWaypoint(data.id, data.x, data.y, data.z, {
|
||||
minDistance: data.minDistance,
|
||||
label: data.label || undefined,
|
||||
color: data.color || undefined,
|
||||
metadata
|
||||
})
|
||||
})
|
||||
|
||||
registerChannel('minecraft-web-client:waypoint-delete', [
|
||||
'container',
|
||||
[
|
||||
{
|
||||
name: 'id',
|
||||
type: ['pstring', { countType: 'i16' }]
|
||||
}
|
||||
]
|
||||
], (data) => {
|
||||
getThreeJsRendererMethods()?.removeWaypoint(data.id)
|
||||
})
|
||||
}
|
||||
|
||||
const registerBlockModelsChannel = () => {
|
||||
const CHANNEL_NAME = 'minecraft-web-client:blockmodels'
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//@ts-check
|
||||
import * as nbt from 'prismarine-nbt'
|
||||
import { options } from './optionsStorage'
|
||||
|
||||
//@ts-check
|
||||
const { EventEmitter } = require('events')
|
||||
const debug = require('debug')('minecraft-protocol')
|
||||
const states = require('minecraft-protocol/src/states')
|
||||
|
|
@ -51,8 +52,20 @@ class CustomChannelClient extends EventEmitter {
|
|||
this.emit('state', newProperty, oldProperty)
|
||||
}
|
||||
|
||||
end(reason) {
|
||||
this._endReason = reason
|
||||
end(endReason, fullReason) {
|
||||
// eslint-disable-next-line unicorn/no-this-assignment
|
||||
const client = this
|
||||
if (client.state === states.PLAY) {
|
||||
fullReason ||= loadedData.supportFeature('chatPacketsUseNbtComponents')
|
||||
? nbt.comp({ text: nbt.string(endReason) })
|
||||
: JSON.stringify({ text: endReason })
|
||||
client.write('kick_disconnect', { reason: fullReason })
|
||||
} else if (client.state === states.LOGIN) {
|
||||
fullReason ||= JSON.stringify({ text: endReason })
|
||||
client.write('disconnect', { reason: fullReason })
|
||||
}
|
||||
|
||||
this._endReason = endReason
|
||||
this.emit('end', this._endReason) // still emits on server side only, doesn't send anything to our client
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,46 +0,0 @@
|
|||
import { options } from './optionsStorage'
|
||||
import { assertDefined } from './utils'
|
||||
import { updateBackground } from './water'
|
||||
|
||||
export default () => {
|
||||
const timeUpdated = () => {
|
||||
// 0 morning
|
||||
const dayTotal = 24_000
|
||||
const evening = 11_500
|
||||
const night = 13_500
|
||||
const morningStart = 23_000
|
||||
const morningEnd = 23_961
|
||||
const timeProgress = options.dayCycleAndLighting ? bot.time.timeOfDay : 0
|
||||
|
||||
// todo check actual colors
|
||||
const dayColorRainy = { r: 111 / 255, g: 156 / 255, b: 236 / 255 }
|
||||
// todo yes, we should make animations (and rain)
|
||||
// eslint-disable-next-line unicorn/numeric-separators-style
|
||||
const dayColor = bot.isRaining ? dayColorRainy : { r: 0.6784313725490196, g: 0.8470588235294118, b: 0.9019607843137255 } // lightblue
|
||||
// let newColor = dayColor
|
||||
let int = 1
|
||||
if (timeProgress < evening) {
|
||||
// stay dayily
|
||||
} else if (timeProgress < night) {
|
||||
const progressNorm = timeProgress - evening
|
||||
const progressMax = night - evening
|
||||
int = 1 - progressNorm / progressMax
|
||||
} else if (timeProgress < morningStart) {
|
||||
int = 0
|
||||
} else if (timeProgress < morningEnd) {
|
||||
const progressNorm = timeProgress - morningStart
|
||||
const progressMax = night - morningEnd
|
||||
int = progressNorm / progressMax
|
||||
}
|
||||
// todo need to think wisely how to set these values & also move directional light around!
|
||||
const colorInt = Math.max(int, 0.1)
|
||||
updateBackground({ r: dayColor.r * colorInt, g: dayColor.g * colorInt, b: dayColor.b * colorInt })
|
||||
if (!options.newVersionsLighting && bot.supportFeature('blockStateId')) {
|
||||
appViewer.playerState.reactive.ambientLight = Math.max(int, 0.25)
|
||||
appViewer.playerState.reactive.directionalLight = Math.min(int, 0.5)
|
||||
}
|
||||
}
|
||||
|
||||
bot.on('time', timeUpdated)
|
||||
timeUpdated()
|
||||
}
|
||||
|
|
@ -16,9 +16,11 @@ export const defaultOptions = {
|
|||
chatOpacityOpened: 100,
|
||||
messagesLimit: 200,
|
||||
volume: 50,
|
||||
enableMusic: false,
|
||||
enableMusic: true,
|
||||
musicVolume: 50,
|
||||
// fov: 70,
|
||||
fov: 75,
|
||||
defaultPerspective: 'first_person' as 'first_person' | 'third_person_back' | 'third_person_front',
|
||||
guiScale: 3,
|
||||
autoRequestCompletions: true,
|
||||
touchButtonsSize: 40,
|
||||
|
|
@ -40,6 +42,7 @@ export const defaultOptions = {
|
|||
renderEars: true,
|
||||
lowMemoryMode: false,
|
||||
starfieldRendering: true,
|
||||
defaultSkybox: true,
|
||||
enabledResourcepack: null as string | null,
|
||||
useVersionsTextures: 'latest',
|
||||
serverResourcePacks: 'prompt' as 'prompt' | 'always' | 'never',
|
||||
|
|
@ -76,13 +79,17 @@ export const defaultOptions = {
|
|||
frameLimit: false as number | false,
|
||||
alwaysBackupWorldBeforeLoading: undefined as boolean | undefined | null,
|
||||
alwaysShowMobileControls: false,
|
||||
excludeCommunicationDebugEvents: [],
|
||||
excludeCommunicationDebugEvents: [] as string[],
|
||||
preventDevReloadWhilePlaying: false,
|
||||
numWorkers: 4,
|
||||
localServerOptions: {
|
||||
gameMode: 1
|
||||
} as any,
|
||||
saveLoginPassword: 'prompt' as 'prompt' | 'never' | 'always',
|
||||
preferLoadReadonly: false,
|
||||
experimentalClientSelfReload: false,
|
||||
remoteSoundsSupport: false,
|
||||
remoteSoundsLoadTimeout: 500,
|
||||
disableLoadPrompts: false,
|
||||
guestUsername: 'guest',
|
||||
askGuestName: true,
|
||||
|
|
|
|||
113
src/devtools.ts
113
src/devtools.ts
|
|
@ -5,6 +5,17 @@ import { WorldRendererThree } from 'renderer/viewer/three/worldrendererThree'
|
|||
import { enable, disable, enabled } from 'debug'
|
||||
import { Vec3 } from 'vec3'
|
||||
|
||||
customEvents.on('mineflayerBotCreated', () => {
|
||||
window.debugServerPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toClient.types).map(name => {
|
||||
name = name.replace('packet_', '')
|
||||
return [name, name]
|
||||
}))
|
||||
window.debugClientPacketNames = Object.fromEntries(Object.keys(loadedData.protocol.play.toServer.types).map(name => {
|
||||
name = name.replace('packet_', '')
|
||||
return [name, name]
|
||||
}))
|
||||
})
|
||||
|
||||
window.Vec3 = Vec3
|
||||
window.cursorBlockRel = (x = 0, y = 0, z = 0) => {
|
||||
const newPos = bot.blockAtCursor(5)?.position.offset(x, y, z)
|
||||
|
|
@ -209,3 +220,105 @@ setInterval(() => {
|
|||
}, 1000)
|
||||
|
||||
// ---
|
||||
|
||||
// Add type declaration for performance.memory
|
||||
declare global {
|
||||
interface Performance {
|
||||
memory?: {
|
||||
usedJSHeapSize: number
|
||||
totalJSHeapSize: number
|
||||
jsHeapSizeLimit: number
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Performance metrics WebSocket client
|
||||
let ws: WebSocket | null = null
|
||||
let wsReconnectTimeout: NodeJS.Timeout | null = null
|
||||
let metricsInterval: NodeJS.Timeout | null = null
|
||||
|
||||
// Start collecting metrics immediately
|
||||
const startTime = performance.now()
|
||||
|
||||
function collectAndSendMetrics () {
|
||||
if (!ws || ws.readyState !== WebSocket.OPEN) return
|
||||
|
||||
const metrics = {
|
||||
loadTime: performance.now() - startTime,
|
||||
memoryUsage: (performance.memory?.usedJSHeapSize ?? 0) / 1024 / 1024,
|
||||
timestamp: Date.now()
|
||||
}
|
||||
|
||||
ws.send(JSON.stringify(metrics))
|
||||
}
|
||||
|
||||
function getWebSocketUrl () {
|
||||
const wsPort = process.env.WS_PORT
|
||||
if (!wsPort) return null
|
||||
|
||||
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:'
|
||||
const { hostname } = window.location
|
||||
return `${protocol}//${hostname}:${wsPort}`
|
||||
}
|
||||
|
||||
function connectWebSocket () {
|
||||
if (ws) return
|
||||
|
||||
const wsUrl = getWebSocketUrl()
|
||||
if (!wsUrl) {
|
||||
return
|
||||
}
|
||||
|
||||
ws = new WebSocket(wsUrl)
|
||||
|
||||
ws.onopen = () => {
|
||||
console.log('Connected to metrics server')
|
||||
if (wsReconnectTimeout) {
|
||||
clearTimeout(wsReconnectTimeout)
|
||||
wsReconnectTimeout = null
|
||||
}
|
||||
|
||||
// Start sending metrics immediately after connection
|
||||
collectAndSendMetrics()
|
||||
|
||||
// Clear existing interval if any
|
||||
if (metricsInterval) {
|
||||
clearInterval(metricsInterval)
|
||||
}
|
||||
|
||||
// Set new interval
|
||||
metricsInterval = setInterval(collectAndSendMetrics, 500)
|
||||
}
|
||||
|
||||
ws.onclose = () => {
|
||||
console.log('Disconnected from metrics server')
|
||||
ws = null
|
||||
|
||||
// Clear metrics interval
|
||||
if (metricsInterval) {
|
||||
clearInterval(metricsInterval)
|
||||
metricsInterval = null
|
||||
}
|
||||
|
||||
// Try to reconnect after 3 seconds
|
||||
wsReconnectTimeout = setTimeout(connectWebSocket, 3000)
|
||||
}
|
||||
|
||||
ws.onerror = (error) => {
|
||||
console.error('WebSocket error:', error)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect immediately
|
||||
connectWebSocket()
|
||||
|
||||
// Add command to request current metrics
|
||||
window.requestMetrics = () => {
|
||||
const metrics = {
|
||||
loadTime: performance.now() - startTime,
|
||||
memoryUsage: (performance.memory?.usedJSHeapSize ?? 0) / 1024 / 1024,
|
||||
timestamp: Date.now()
|
||||
}
|
||||
console.log('Current metrics:', metrics)
|
||||
return metrics
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,6 +11,12 @@ export const getFixedFilesize = (bytes: number) => {
|
|||
return prettyBytes(bytes, { minimumFractionDigits: 2, maximumFractionDigits: 2 })
|
||||
}
|
||||
|
||||
export const isInterestedInDownload = () => {
|
||||
const { map, texturepack, replayFileUrl } = appQueryParams
|
||||
const { mapDir } = appQueryParamsArray
|
||||
return !!map || !!texturepack || !!replayFileUrl || !!mapDir
|
||||
}
|
||||
|
||||
const inner = async () => {
|
||||
const { map, texturepack, replayFileUrl } = appQueryParams
|
||||
const { mapDir } = appQueryParamsArray
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import fs from 'fs'
|
|||
import * as nbt from 'prismarine-nbt'
|
||||
import RegionFile from 'prismarine-provider-anvil/src/region'
|
||||
import { versions } from 'minecraft-data'
|
||||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { openWorldDirectory, openWorldZip } from './browserfs'
|
||||
import { isGameActive } from './globalState'
|
||||
import { showNotification } from './react/NotificationProvider'
|
||||
|
|
@ -12,6 +13,9 @@ const parseNbt = promisify(nbt.parse)
|
|||
const simplifyNbt = nbt.simplify
|
||||
window.nbt = nbt
|
||||
|
||||
// Supported image types for skybox
|
||||
const VALID_IMAGE_EXTENSIONS = ['.png', '.jpg', '.jpeg', '.webp']
|
||||
|
||||
// todo display drop zone
|
||||
for (const event of ['drag', 'dragstart', 'dragend', 'dragover', 'dragenter', 'dragleave', 'drop']) {
|
||||
window.addEventListener(event, (e: any) => {
|
||||
|
|
@ -45,6 +49,34 @@ window.addEventListener('drop', async e => {
|
|||
})
|
||||
|
||||
async function handleDroppedFile (file: File) {
|
||||
// Check for image files first when game is active
|
||||
if (isGameActive(false) && VALID_IMAGE_EXTENSIONS.some(ext => file.name.toLowerCase().endsWith(ext))) {
|
||||
try {
|
||||
// Convert image to base64
|
||||
const reader = new FileReader()
|
||||
const base64Promise = new Promise<string>((resolve, reject) => {
|
||||
reader.onload = () => resolve(reader.result as string)
|
||||
reader.onerror = reject
|
||||
})
|
||||
reader.readAsDataURL(file)
|
||||
const base64Image = await base64Promise
|
||||
|
||||
// Get ThreeJS backend methods and update skybox
|
||||
const setSkyboxImage = getThreeJsRendererMethods()?.setSkyboxImage
|
||||
if (setSkyboxImage) {
|
||||
await setSkyboxImage(base64Image)
|
||||
showNotification('Skybox updated successfully')
|
||||
} else {
|
||||
showNotification('Cannot update skybox - renderer does not support it')
|
||||
}
|
||||
return
|
||||
} catch (err) {
|
||||
console.error('Failed to update skybox:', err)
|
||||
showNotification('Failed to update skybox', 'error')
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
if (file.name.endsWith('.zip')) {
|
||||
void openWorldZip(file)
|
||||
return
|
||||
|
|
|
|||
|
|
@ -126,6 +126,28 @@ customEvents.on('gameLoaded', () => {
|
|||
if (entityStatus === EntityStatus.HURT) {
|
||||
getThreeJsRendererMethods()?.damageEntity(entityId, entityStatus)
|
||||
}
|
||||
|
||||
if (entityStatus === EntityStatus.BURNED) {
|
||||
updateEntityStates(entityId, true, true)
|
||||
}
|
||||
})
|
||||
|
||||
// on fire events
|
||||
bot._client.on('entity_metadata', (data) => {
|
||||
if (data.entityId !== bot.entity.id) return
|
||||
handleEntityMetadata(data)
|
||||
})
|
||||
|
||||
bot.on('end', () => {
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
})
|
||||
|
||||
bot.on('respawn', () => {
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
})
|
||||
|
||||
const updateCamera = (entity: Entity) => {
|
||||
|
|
@ -224,22 +246,29 @@ customEvents.on('gameLoaded', () => {
|
|||
}
|
||||
}
|
||||
// even if not found, still record to cache
|
||||
void getThreeJsRendererMethods()?.updatePlayerSkin(entityId, player.username, player.uuid, skinUrl ?? true, capeUrl)
|
||||
void getThreeJsRendererMethods()!.updatePlayerSkin(entityId, player.username, player.uuid, skinUrl ?? true, capeUrl)
|
||||
} catch (err) {
|
||||
console.error('Error decoding player texture:', err)
|
||||
reportError(new Error('Error applying skin texture:', { cause: err }))
|
||||
}
|
||||
}
|
||||
|
||||
bot.on('playerJoined', updateSkin)
|
||||
bot.on('playerUpdated', updateSkin)
|
||||
for (const entity of Object.values(bot.players)) {
|
||||
updateSkin(entity)
|
||||
}
|
||||
|
||||
bot.on('teamUpdated', (team: Team) => {
|
||||
const teamUpdated = (team: Team) => {
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
if (entity.type === 'player' && entity.username && team.members.includes(entity.username) || entity.uuid && team.members.includes(entity.uuid)) {
|
||||
bot.emit('entityUpdate', entity)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
bot.on('teamUpdated', teamUpdated)
|
||||
for (const team of Object.values(bot.teams)) {
|
||||
teamUpdated(team)
|
||||
}
|
||||
|
||||
const updateEntityNameTags = (team: Team) => {
|
||||
for (const entity of Object.values(bot.entities)) {
|
||||
|
|
@ -288,7 +317,7 @@ customEvents.on('gameLoaded', () => {
|
|||
})
|
||||
|
||||
bot.on('teamRemoved', (team: Team) => {
|
||||
if (appViewer.playerState.reactive.team?.team === team.team) {
|
||||
if (appViewer.playerState.reactive.team?.team === team?.team) {
|
||||
appViewer.playerState.reactive.team = undefined
|
||||
// Player's team was removed, need to update all entities that are in a team
|
||||
updateEntityNameTags(team)
|
||||
|
|
@ -296,3 +325,44 @@ customEvents.on('gameLoaded', () => {
|
|||
})
|
||||
|
||||
})
|
||||
|
||||
// Constants
|
||||
const SHARED_FLAGS_KEY = 0
|
||||
const ENTITY_FLAGS = {
|
||||
ON_FIRE: 0x01, // Bit 0
|
||||
SNEAKING: 0x02, // Bit 1
|
||||
SPRINTING: 0x08, // Bit 3
|
||||
SWIMMING: 0x10, // Bit 4
|
||||
INVISIBLE: 0x20, // Bit 5
|
||||
GLOWING: 0x40, // Bit 6
|
||||
FALL_FLYING: 0x80 // Bit 7 (elytra flying)
|
||||
}
|
||||
|
||||
let onFireTimeout: NodeJS.Timeout | undefined
|
||||
const updateEntityStates = (entityId: number, onFire: boolean, timeout?: boolean) => {
|
||||
if (entityId !== bot.entity.id) return
|
||||
appViewer.playerState.reactive.onFire = onFire
|
||||
if (onFireTimeout) {
|
||||
clearTimeout(onFireTimeout)
|
||||
}
|
||||
if (timeout) {
|
||||
onFireTimeout = setTimeout(() => {
|
||||
updateEntityStates(entityId, false, false)
|
||||
}, 5000)
|
||||
}
|
||||
}
|
||||
|
||||
// Process entity metadata packet
|
||||
function handleEntityMetadata (packet: { entityId: number, metadata: Array<{ key: number, type: string, value: number }> }) {
|
||||
const { entityId, metadata } = packet
|
||||
|
||||
// Find shared flags in metadata
|
||||
const flagsData = metadata.find(meta => meta.key === SHARED_FLAGS_KEY &&
|
||||
meta.type === 'byte')
|
||||
|
||||
// Update fire state if flags were found
|
||||
if (flagsData) {
|
||||
const wasOnFire = appViewer.playerState.reactive.onFire
|
||||
appViewer.playerState.reactive.onFire = (flagsData.value & ENTITY_FLAGS.ON_FIRE) !== 0
|
||||
}
|
||||
}
|
||||
|
|
|
|||
21
src/env.d.ts
vendored
21
src/env.d.ts
vendored
|
|
@ -2,29 +2,36 @@ declare namespace NodeJS {
|
|||
interface ProcessEnv {
|
||||
// Build configuration
|
||||
NODE_ENV: 'development' | 'production'
|
||||
SINGLE_FILE_BUILD?: string
|
||||
DISABLE_SERVICE_WORKER?: string
|
||||
MIN_MC_VERSION?: string
|
||||
MAX_MC_VERSION?: string
|
||||
ALWAYS_COMPRESS_LARGE_DATA?: 'true' | 'false'
|
||||
SINGLE_FILE_BUILD?: 'true' | 'false'
|
||||
WS_PORT?: string
|
||||
DISABLE_SERVICE_WORKER?: 'true' | 'false'
|
||||
CONFIG_JSON_SOURCE?: 'BUNDLED' | 'REMOTE'
|
||||
LOCAL_CONFIG_FILE?: string
|
||||
BUILD_VERSION?: string
|
||||
|
||||
// GitHub and Vercel related
|
||||
// Build internals
|
||||
GITHUB_REPOSITORY?: string
|
||||
VERCEL_GIT_REPO_OWNER?: string
|
||||
VERCEL_GIT_REPO_SLUG?: string
|
||||
|
||||
// UI and Features
|
||||
// UI
|
||||
MAIN_MENU_LINKS?: string
|
||||
ALWAYS_MINIMAL_SERVER_UI?: 'true' | 'false'
|
||||
|
||||
// App features
|
||||
ENABLE_COOKIE_STORAGE?: string
|
||||
COOKIE_STORAGE_PREFIX?: string
|
||||
|
||||
// Release information
|
||||
// Build info. Release information
|
||||
RELEASE_TAG?: string
|
||||
RELEASE_LINK?: string
|
||||
RELEASE_CHANGELOG?: string
|
||||
|
||||
// Other configurations
|
||||
DEPS_VERSIONS?: string
|
||||
// Build info
|
||||
INLINED_APP_CONFIG?: string
|
||||
GITHUB_URL?: string
|
||||
}
|
||||
}
|
||||
|
|
|
|||
268
src/index.ts
268
src/index.ts
|
|
@ -29,7 +29,7 @@ import './reactUi'
|
|||
import { lockUrl, onBotCreate } from './controls'
|
||||
import './dragndrop'
|
||||
import { possiblyCleanHandle } from './browserfs'
|
||||
import downloadAndOpenFile from './downloadAndOpenFile'
|
||||
import downloadAndOpenFile, { isInterestedInDownload } from './downloadAndOpenFile'
|
||||
|
||||
import fs from 'fs'
|
||||
import net, { Socket } from 'net'
|
||||
|
|
@ -56,13 +56,12 @@ import { isCypress } from './standaloneUtils'
|
|||
|
||||
import { startLocalServer, unsupportedLocalServerFeatures } from './createLocalServer'
|
||||
import defaultServerOptions from './defaultLocalServerOptions'
|
||||
import dayCycle from './dayCycle'
|
||||
|
||||
import { onAppLoad, resourcepackReload, resourcePackState } from './resourcePack'
|
||||
import { ConnectPeerOptions, connectToPeer } from './localServerMultiplayer'
|
||||
import CustomChannelClient from './customClient'
|
||||
import { registerServiceWorker } from './serviceWorker'
|
||||
import { appStatusState, lastConnectOptions } from './react/AppStatusProvider'
|
||||
import { appStatusState, lastConnectOptions, quickDevReconnect } from './react/AppStatusProvider'
|
||||
|
||||
import { fsState } from './loadSave'
|
||||
import { watchFov } from './rendererUtils'
|
||||
|
|
@ -97,6 +96,7 @@ import { registerOpenBenchmarkListener } from './benchmark'
|
|||
import { tryHandleBuiltinCommand } from './builtinCommands'
|
||||
import { loadingTimerState } from './react/LoadingTimer'
|
||||
import { loadPluginsIntoWorld } from './react/CreateWorldProvider'
|
||||
import { getCurrentProxy, getCurrentUsername } from './react/ServersList'
|
||||
|
||||
window.debug = debug
|
||||
window.beforeRenderFrame = []
|
||||
|
|
@ -166,6 +166,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
})
|
||||
}
|
||||
|
||||
appStatusState.showReconnect = false
|
||||
loadingTimerState.loading = true
|
||||
loadingTimerState.start = Date.now()
|
||||
miscUiState.hasErrors = false
|
||||
|
|
@ -213,8 +214,13 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
const destroyAll = (wasKicked = false) => {
|
||||
if (ended) return
|
||||
loadingTimerState.loading = false
|
||||
if (!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) {
|
||||
location.reload()
|
||||
const { alwaysReconnect } = appQueryParams
|
||||
if ((!wasKicked && miscUiState.appConfig?.allowAutoConnect && appQueryParams.autoConnect && hadConnected) || (alwaysReconnect)) {
|
||||
if (alwaysReconnect === 'quick' || alwaysReconnect === 'fast') {
|
||||
quickDevReconnect()
|
||||
} else {
|
||||
location.reload()
|
||||
}
|
||||
}
|
||||
errorAbortController.abort()
|
||||
ended = true
|
||||
|
|
@ -229,8 +235,12 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
bot.emit('end', '')
|
||||
bot.removeAllListeners()
|
||||
bot._client.removeAllListeners()
|
||||
//@ts-expect-error TODO?
|
||||
bot._client = undefined
|
||||
bot._client = {
|
||||
//@ts-expect-error
|
||||
write (packetName) {
|
||||
console.warn('Tried to write packet', packetName, 'after bot was destroyed')
|
||||
}
|
||||
}
|
||||
//@ts-expect-error
|
||||
window.bot = bot = undefined
|
||||
}
|
||||
|
|
@ -276,6 +286,10 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
return
|
||||
}
|
||||
}
|
||||
if (e.reason?.stack?.includes('chrome-extension://')) {
|
||||
// ignore issues caused by chrome extension
|
||||
return
|
||||
}
|
||||
handleError(e.reason)
|
||||
}, {
|
||||
signal: errorAbortController.signal
|
||||
|
|
@ -290,7 +304,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
|
||||
if (connectOptions.server && !connectOptions.viewerWsConnect && !parsedServer.isWebSocket) {
|
||||
console.log(`using proxy ${proxy.host}:${proxy.port || location.port}`)
|
||||
net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` } })
|
||||
net['setProxy']({ hostname: proxy.host, port: proxy.port, headers: { Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}` }, artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined })
|
||||
}
|
||||
|
||||
const renderDistance = singleplayer ? renderDistanceSingleplayer : multiplayerRenderDistance
|
||||
|
|
@ -779,7 +793,6 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
}
|
||||
|
||||
initMotionTracking()
|
||||
dayCycle()
|
||||
|
||||
// Bot position callback
|
||||
const botPosition = () => {
|
||||
|
|
@ -880,37 +893,7 @@ export async function connect (connectOptions: ConnectOptions) {
|
|||
}
|
||||
}
|
||||
|
||||
const reconnectOptions = sessionStorage.getItem('reconnectOptions') ? JSON.parse(sessionStorage.getItem('reconnectOptions')!) : undefined
|
||||
|
||||
listenGlobalEvents()
|
||||
const unsubscribe = subscribe(miscUiState, async () => {
|
||||
if (miscUiState.fsReady && miscUiState.appConfig) {
|
||||
unsubscribe()
|
||||
if (reconnectOptions) {
|
||||
sessionStorage.removeItem('reconnectOptions')
|
||||
if (Date.now() - reconnectOptions.timestamp < 1000 * 60 * 2) {
|
||||
void connect(reconnectOptions.value)
|
||||
}
|
||||
} else {
|
||||
if (appQueryParams.singleplayer === '1' || appQueryParams.sp === '1') {
|
||||
loadSingleplayer({}, {
|
||||
worldFolder: undefined,
|
||||
...appQueryParams.version ? { version: appQueryParams.version } : {}
|
||||
})
|
||||
}
|
||||
if (appQueryParams.loadSave) {
|
||||
const savePath = `/data/worlds/${appQueryParams.loadSave}`
|
||||
try {
|
||||
await fs.promises.stat(savePath)
|
||||
} catch (err) {
|
||||
alert(`Save ${savePath} not found`)
|
||||
return
|
||||
}
|
||||
await loadInMemorySave(savePath)
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// #region fire click event on touch as we disable default behaviors
|
||||
let activeTouch: { touch: Touch, elem: HTMLElement, start: number } | undefined
|
||||
|
|
@ -946,90 +929,148 @@ document.body.addEventListener('touchstart', (e) => {
|
|||
}, { passive: false })
|
||||
// #endregion
|
||||
|
||||
// qs open actions
|
||||
if (!reconnectOptions) {
|
||||
downloadAndOpenFile().then((downloadAction) => {
|
||||
if (downloadAction) return
|
||||
if (appQueryParams.reconnect && process.env.NODE_ENV === 'development') {
|
||||
const lastConnect = JSON.parse(localStorage.lastConnectOptions ?? {})
|
||||
// immediate game enter actions: reconnect or URL QS
|
||||
const maybeEnterGame = () => {
|
||||
const waitForConfigFsLoad = (fn: () => void) => {
|
||||
let unsubscribe: () => void | undefined
|
||||
const checkDone = () => {
|
||||
if (miscUiState.fsReady && miscUiState.appConfig) {
|
||||
fn()
|
||||
unsubscribe?.()
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
if (!checkDone()) {
|
||||
const text = miscUiState.appConfig ? 'Loading' : 'Loading config'
|
||||
setLoadingScreenStatus(text)
|
||||
unsubscribe = subscribe(miscUiState, checkDone)
|
||||
}
|
||||
}
|
||||
|
||||
const reconnectOptions = sessionStorage.getItem('reconnectOptions') ? JSON.parse(sessionStorage.getItem('reconnectOptions')!) : undefined
|
||||
|
||||
if (reconnectOptions) {
|
||||
sessionStorage.removeItem('reconnectOptions')
|
||||
if (Date.now() - reconnectOptions.timestamp < 1000 * 60 * 2) {
|
||||
return waitForConfigFsLoad(async () => {
|
||||
void connect(reconnectOptions.value)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
if (appQueryParams.reconnect && localStorage.lastConnectOptions && process.env.NODE_ENV === 'development') {
|
||||
const lastConnect = JSON.parse(localStorage.lastConnectOptions ?? {})
|
||||
return waitForConfigFsLoad(async () => {
|
||||
void connect({
|
||||
botVersion: appQueryParams.version ?? undefined,
|
||||
...lastConnect,
|
||||
ip: appQueryParams.ip || undefined
|
||||
})
|
||||
return
|
||||
}
|
||||
if (appQueryParams.ip || appQueryParams.proxy) {
|
||||
const waitAppConfigLoad = !appQueryParams.proxy
|
||||
const openServerEditor = () => {
|
||||
hideModal()
|
||||
if (appQueryParams.onlyConnect) {
|
||||
showModal({ reactType: 'only-connect-server' })
|
||||
} else {
|
||||
showModal({ reactType: 'editServer' })
|
||||
}
|
||||
}
|
||||
showModal({ reactType: 'empty' })
|
||||
if (waitAppConfigLoad) {
|
||||
const unsubscribe = subscribe(miscUiState, checkCanDisplay)
|
||||
checkCanDisplay()
|
||||
// eslint-disable-next-line no-inner-declarations
|
||||
function checkCanDisplay () {
|
||||
if (miscUiState.appConfig) {
|
||||
unsubscribe()
|
||||
openServerEditor()
|
||||
return true
|
||||
}
|
||||
}
|
||||
} else {
|
||||
openServerEditor()
|
||||
}
|
||||
}
|
||||
|
||||
void Promise.resolve().then(() => {
|
||||
// try to connect to peer
|
||||
const peerId = appQueryParams.connectPeer
|
||||
const peerOptions = {} as ConnectPeerOptions
|
||||
if (appQueryParams.server) {
|
||||
peerOptions.server = appQueryParams.server
|
||||
}
|
||||
const version = appQueryParams.peerVersion
|
||||
if (peerId) {
|
||||
let username: string | null = options.guestUsername
|
||||
if (options.askGuestName) username = prompt('Enter your username', username)
|
||||
if (!username) return
|
||||
options.guestUsername = username
|
||||
void connect({
|
||||
username,
|
||||
botVersion: version || undefined,
|
||||
peerId,
|
||||
peerOptions
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
if (appQueryParams.serversList && !appQueryParams.ip) {
|
||||
showModal({ reactType: 'serversList' })
|
||||
}
|
||||
|
||||
const viewerWsConnect = appQueryParams.viewerConnect
|
||||
if (viewerWsConnect) {
|
||||
void connect({
|
||||
username: `viewer-${Math.random().toString(36).slice(2, 10)}`,
|
||||
viewerWsConnect,
|
||||
if (appQueryParams.singleplayer === '1' || appQueryParams.sp === '1') {
|
||||
return waitForConfigFsLoad(async () => {
|
||||
loadSingleplayer({}, {
|
||||
worldFolder: undefined,
|
||||
...appQueryParams.version ? { version: appQueryParams.version } : {}
|
||||
})
|
||||
}
|
||||
|
||||
if (appQueryParams.modal) {
|
||||
const modals = appQueryParams.modal.split(',')
|
||||
for (const modal of modals) {
|
||||
showModal({ reactType: modal })
|
||||
})
|
||||
}
|
||||
if (appQueryParams.loadSave) {
|
||||
const enterSave = async () => {
|
||||
const savePath = `/data/worlds/${appQueryParams.loadSave}`
|
||||
try {
|
||||
await fs.promises.stat(savePath)
|
||||
await loadInMemorySave(savePath)
|
||||
} catch (err) {
|
||||
alert(`Save ${savePath} not found`)
|
||||
}
|
||||
}
|
||||
}, (err) => {
|
||||
console.error(err)
|
||||
alert(`Something went wrong: ${err}`)
|
||||
})
|
||||
return waitForConfigFsLoad(enterSave)
|
||||
}
|
||||
|
||||
if (appQueryParams.ip || appQueryParams.proxy) {
|
||||
const openServerAction = () => {
|
||||
if (appQueryParams.autoConnect && miscUiState.appConfig?.allowAutoConnect) {
|
||||
void connect({
|
||||
server: appQueryParams.ip,
|
||||
proxy: getCurrentProxy(),
|
||||
botVersion: appQueryParams.version ?? undefined,
|
||||
username: getCurrentUsername()!,
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
setLoadingScreenStatus(undefined)
|
||||
if (appQueryParams.onlyConnect || process.env.ALWAYS_MINIMAL_SERVER_UI === 'true') {
|
||||
showModal({ reactType: 'only-connect-server' })
|
||||
} else {
|
||||
showModal({ reactType: 'editServer' })
|
||||
}
|
||||
}
|
||||
|
||||
// showModal({ reactType: 'empty' })
|
||||
return waitForConfigFsLoad(openServerAction)
|
||||
}
|
||||
|
||||
if (appQueryParams.connectPeer) {
|
||||
// try to connect to peer
|
||||
const peerId = appQueryParams.connectPeer
|
||||
const peerOptions = {} as ConnectPeerOptions
|
||||
if (appQueryParams.server) {
|
||||
peerOptions.server = appQueryParams.server
|
||||
}
|
||||
const version = appQueryParams.peerVersion
|
||||
let username: string | null = options.guestUsername
|
||||
if (options.askGuestName) username = prompt('Enter your username to connect to peer', username)
|
||||
if (!username) return
|
||||
options.guestUsername = username
|
||||
void connect({
|
||||
username,
|
||||
botVersion: version || undefined,
|
||||
peerId,
|
||||
peerOptions
|
||||
})
|
||||
return
|
||||
|
||||
}
|
||||
|
||||
if (appQueryParams.viewerConnect) {
|
||||
void connect({
|
||||
username: `viewer-${Math.random().toString(36).slice(2, 10)}`,
|
||||
viewerWsConnect: appQueryParams.viewerConnect,
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
if (appQueryParams.modal) {
|
||||
const modals = appQueryParams.modal.split(',')
|
||||
for (const modal of modals) {
|
||||
showModal({ reactType: modal })
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (appQueryParams.serversList && !miscUiState.appConfig?.appParams?.serversList) {
|
||||
// open UI only if it's in URL
|
||||
showModal({ reactType: 'serversList' })
|
||||
}
|
||||
|
||||
if (isInterestedInDownload()) {
|
||||
void downloadAndOpenFile()
|
||||
}
|
||||
|
||||
void possiblyHandleStateVariable()
|
||||
}
|
||||
|
||||
try {
|
||||
maybeEnterGame()
|
||||
} catch (err) {
|
||||
console.error(err)
|
||||
alert(`Something went wrong: ${err}`)
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
|
||||
|
|
@ -1040,6 +1081,5 @@ if (initialLoader) {
|
|||
}
|
||||
window.pageLoaded = true
|
||||
|
||||
void possiblyHandleStateVariable()
|
||||
appViewer.waitBackendLoadPromises.push(appStartup())
|
||||
registerOpenBenchmarkListener()
|
||||
|
|
|
|||
|
|
@ -9,8 +9,10 @@ import PItem, { Item } from 'prismarine-item'
|
|||
import { versionToNumber } from 'renderer/viewer/common/utils'
|
||||
import { getRenamedData } from 'flying-squid/dist/blockRenames'
|
||||
import PrismarineChatLoader from 'prismarine-chat'
|
||||
import * as nbt from 'prismarine-nbt'
|
||||
import { BlockModel } from 'mc-assets'
|
||||
import { renderSlot } from 'renderer/viewer/three/renderSlot'
|
||||
import { loadSkinFromUsername } from 'renderer/viewer/lib/utils/skins'
|
||||
import Generic95 from '../assets/generic_95.png'
|
||||
import { appReplacableResources } from './generated/resources'
|
||||
import { activeModalStack, hideCurrentModal, hideModal, miscUiState, showModal } from './globalState'
|
||||
|
|
@ -22,6 +24,7 @@ import { getItemDescription } from './itemsDescriptions'
|
|||
import { MessageFormatPart } from './chatUtils'
|
||||
import { GeneralInputItem, getItemMetadata, getItemModelName, getItemNameRaw, RenderItem } from './mineflayer/items'
|
||||
import { playerState } from './mineflayer/playerState'
|
||||
import { modelViewerState } from './react/OverlayModelViewer'
|
||||
|
||||
const loadedImagesCache = new Map<string, HTMLImageElement | ImageBitmap>()
|
||||
const cleanLoadedImagesCache = () => {
|
||||
|
|
@ -39,6 +42,34 @@ export const jeiCustomCategories = proxy({
|
|||
value: [] as Array<{ id: string, categoryTitle: string, items: any[] }>
|
||||
})
|
||||
|
||||
let remotePlayerSkin: string | undefined | Promise<string>
|
||||
|
||||
export const showInventoryPlayer = () => {
|
||||
modelViewerState.model = {
|
||||
positioning: {
|
||||
windowWidth: 176,
|
||||
windowHeight: 166,
|
||||
x: 25,
|
||||
y: 8,
|
||||
width: 50,
|
||||
height: 70,
|
||||
scaled: true,
|
||||
onlyInitialScale: true,
|
||||
followCursor: true,
|
||||
},
|
||||
// models: ['https://bucket.mcraft.fun/sitarbuckss.glb'],
|
||||
// debug: true,
|
||||
steveModelSkin: appViewer.playerState.reactive.playerSkin ?? (typeof remotePlayerSkin === 'string' ? remotePlayerSkin : ''),
|
||||
}
|
||||
if (remotePlayerSkin === undefined && !appViewer.playerState.reactive.playerSkin) {
|
||||
remotePlayerSkin = loadSkinFromUsername(bot.username, 'skin').then(a => {
|
||||
setTimeout(() => { showInventoryPlayer() }, 0) // todo patch instead and make reactive
|
||||
remotePlayerSkin = a ?? ''
|
||||
return remotePlayerSkin
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export const onGameLoad = () => {
|
||||
version = bot.version
|
||||
|
||||
|
|
@ -56,12 +87,23 @@ export const onGameLoad = () => {
|
|||
return type
|
||||
}
|
||||
|
||||
const maybeParseNbtJson = (data: any) => {
|
||||
if (typeof data === 'string') {
|
||||
try {
|
||||
data = JSON.parse(data)
|
||||
} catch (err) {
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
return nbt.simplify(data) ?? data
|
||||
}
|
||||
|
||||
bot.on('windowOpen', (win) => {
|
||||
const implementedWindow = implementedContainersGuiMap[mapWindowType(win.type as string, win.inventoryStart)]
|
||||
if (implementedWindow) {
|
||||
openWindow(implementedWindow)
|
||||
openWindow(implementedWindow, maybeParseNbtJson(win.title))
|
||||
} else if (options.unimplementedContainers) {
|
||||
openWindow('ChestWin')
|
||||
openWindow('ChestWin', maybeParseNbtJson(win.title))
|
||||
} else {
|
||||
// todo format
|
||||
displayClientChat(`[client error] cannot open unimplemented window ${win.id} (${win.type}). Slots: ${win.slots.map(item => getItemName(item)).filter(Boolean).join(', ')}`)
|
||||
|
|
@ -258,6 +300,7 @@ export const upInventoryItems = (isInventory: boolean, invWindow = lastWindow) =
|
|||
// inv.pwindow.inv.slots[2].blockData = getBlockData('dirt')
|
||||
const customSlots = mapSlots((isInventory ? bot.inventory : bot.currentWindow)!.slots)
|
||||
invWindow.pwindow.setSlots(customSlots)
|
||||
return customSlots
|
||||
}
|
||||
|
||||
export const onModalClose = (callback: () => any) => {
|
||||
|
|
@ -354,7 +397,7 @@ const upWindowItemsLocal = () => {
|
|||
}
|
||||
|
||||
let skipClosePacketSending = false
|
||||
const openWindow = (type: string | undefined) => {
|
||||
const openWindow = (type: string | undefined, title: string | any = undefined) => {
|
||||
// if (activeModalStack.some(x => x.reactType?.includes?.('player_win:'))) {
|
||||
if (activeModalStack.length) { // game is not in foreground, don't close current modal
|
||||
if (type) {
|
||||
|
|
@ -379,12 +422,16 @@ const openWindow = (type: string | undefined) => {
|
|||
miscUiState.displaySearchInput = false
|
||||
destroyFn()
|
||||
skipClosePacketSending = false
|
||||
|
||||
modelViewerState.model = undefined
|
||||
})
|
||||
if (type === undefined) {
|
||||
showInventoryPlayer()
|
||||
}
|
||||
cleanLoadedImagesCache()
|
||||
const inv = openItemsCanvas(type)
|
||||
inv.canvasManager.children[0].mobileHelpers = miscUiState.currentTouch
|
||||
window.inventory = inv
|
||||
const title = bot.currentWindow?.title
|
||||
const PrismarineChat = PrismarineChatLoader(bot.version)
|
||||
try {
|
||||
inv.canvasManager.children[0].customTitleText = title ?
|
||||
|
|
@ -423,6 +470,7 @@ const openWindow = (type: string | undefined) => {
|
|||
const isRightClick = type === 'rightclick'
|
||||
const isLeftClick = type === 'leftclick'
|
||||
if (isLeftClick || isRightClick) {
|
||||
modelViewerState.model = undefined
|
||||
inv.canvasManager.children[0].showRecipesOrUsages(isLeftClick, item)
|
||||
}
|
||||
} else {
|
||||
|
|
@ -454,6 +502,7 @@ const openWindow = (type: string | undefined) => {
|
|||
if (freeSlot === null) return
|
||||
void bot.creative.setInventorySlot(freeSlot, item)
|
||||
} else {
|
||||
modelViewerState.model = undefined
|
||||
inv.canvasManager.children[0].showRecipesOrUsages(!isRightclick, mapSlots([item], true)[0])
|
||||
}
|
||||
}
|
||||
|
|
@ -522,7 +571,7 @@ const getResultingRecipe = (slots: Array<Item | null>, gridRows: number) => {
|
|||
type Result = RecipeItem | undefined
|
||||
let shapelessResult: Result
|
||||
let shapeResult: Result
|
||||
outer: for (const [id, recipeVariants] of Object.entries(loadedData.recipes)) {
|
||||
outer: for (const [id, recipeVariants] of Object.entries(loadedData.recipes ?? {})) {
|
||||
for (const recipeVariant of recipeVariants) {
|
||||
if ('inShape' in recipeVariant && equals(currentShape, recipeVariant.inShape as number[][])) {
|
||||
shapeResult = recipeVariant.result!
|
||||
|
|
@ -550,7 +599,7 @@ const getAllItemRecipes = (itemName: string) => {
|
|||
const item = loadedData.itemsByName[itemName]
|
||||
if (!item) return
|
||||
const itemId = item.id
|
||||
const recipes = loadedData.recipes[itemId]
|
||||
const recipes = loadedData.recipes?.[itemId]
|
||||
if (!recipes) return
|
||||
const results = [] as Array<{
|
||||
result: Item,
|
||||
|
|
@ -595,7 +644,7 @@ const getAllItemUsages = (itemName: string) => {
|
|||
if (!item) return
|
||||
const foundRecipeIds = [] as string[]
|
||||
|
||||
for (const [id, recipes] of Object.entries(loadedData.recipes)) {
|
||||
for (const [id, recipes] of Object.entries(loadedData.recipes ?? {})) {
|
||||
for (const recipe of recipes) {
|
||||
if ('inShape' in recipe) {
|
||||
if (recipe.inShape.some(row => row.includes(item.id))) {
|
||||
|
|
|
|||
|
|
@ -58,9 +58,17 @@ export const getItemMetadata = (item: GeneralInputItem, resourcesManager: Resour
|
|||
}
|
||||
if (customModelDataDefinitions) {
|
||||
const customModelDataComponent: any = componentMap.get('custom_model_data')
|
||||
if (customModelDataComponent?.data && typeof customModelDataComponent.data === 'number') {
|
||||
const customModelData = customModelDataComponent.data
|
||||
if (customModelDataDefinitions[customModelData]) {
|
||||
if (customModelDataComponent?.data) {
|
||||
let customModelData: number | undefined
|
||||
if (typeof customModelDataComponent.data === 'number') {
|
||||
customModelData = customModelDataComponent.data
|
||||
} else if (typeof customModelDataComponent.data === 'object'
|
||||
&& 'floats' in customModelDataComponent.data
|
||||
&& Array.isArray(customModelDataComponent.data.floats)
|
||||
&& customModelDataComponent.data.floats.length > 0) {
|
||||
customModelData = customModelDataComponent.data.floats[0]
|
||||
}
|
||||
if (customModelData && customModelDataDefinitions[customModelData]) {
|
||||
customModel = customModelDataDefinitions[customModelData]
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +1,46 @@
|
|||
import net from 'net'
|
||||
import { Client } from 'minecraft-protocol'
|
||||
import { appQueryParams } from '../appParams'
|
||||
import { downloadAllMinecraftData, getVersionAutoSelect } from '../connect'
|
||||
import { gameAdditionalState } from '../globalState'
|
||||
import { ProgressReporter } from '../core/progressReporter'
|
||||
import { parseServerAddress } from '../parseServerAddress'
|
||||
import { getCurrentProxy } from '../react/ServersList'
|
||||
import { pingServerVersion, validatePacket } from './minecraft-protocol-extra'
|
||||
import { getWebsocketStream } from './websocket-core'
|
||||
|
||||
let lastPacketTime = 0
|
||||
customEvents.on('mineflayerBotCreated', () => {
|
||||
// const oldParsePacketBuffer = bot._client.deserializer.parsePacketBuffer
|
||||
// try {
|
||||
// const parsed = oldParsePacketBuffer(buffer)
|
||||
// } catch (err) {
|
||||
// debugger
|
||||
// reportError(new Error(`Error parsing packet ${buffer.subarray(0, 30).toString('hex')}`, { cause: err }))
|
||||
// throw err
|
||||
// }
|
||||
// }
|
||||
class MinecraftProtocolError extends Error {
|
||||
constructor (message: string, cause?: Error, public data?: any) {
|
||||
if (data?.customPayload) {
|
||||
message += ` (Custom payload: ${data.customPayload.channel})`
|
||||
}
|
||||
super(message, { cause })
|
||||
this.name = 'MinecraftProtocolError'
|
||||
}
|
||||
}
|
||||
|
||||
const onClientError = (err, data) => {
|
||||
const error = new MinecraftProtocolError(`Minecraft protocol client error: ${err.message}`, err, data)
|
||||
reportError(error)
|
||||
}
|
||||
if (typeof bot._client['_events'].error === 'function') {
|
||||
// dont report to bot for more explicit error
|
||||
bot._client['_events'].error = onClientError
|
||||
} else {
|
||||
bot._client.on('error' as any, onClientError)
|
||||
}
|
||||
|
||||
// todo move more code here
|
||||
if (!appQueryParams.noPacketsValidation) {
|
||||
(bot._client as unknown as Client).on('packet', (data, packetMeta, buffer, fullBuffer) => {
|
||||
|
|
@ -35,7 +68,7 @@ setInterval(() => {
|
|||
}, 1000)
|
||||
|
||||
|
||||
export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter) => {
|
||||
export const getServerInfo = async (ip: string, port?: number, preferredVersion = getVersionAutoSelect(), ping = false, progressReporter?: ProgressReporter, setProxyParams?: ProxyParams) => {
|
||||
await downloadAllMinecraftData()
|
||||
const isWebSocket = ip.startsWith('ws://') || ip.startsWith('wss://')
|
||||
let stream
|
||||
|
|
@ -43,6 +76,8 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion
|
|||
progressReporter?.setMessage('Connecting to WebSocket server')
|
||||
stream = (await getWebsocketStream(ip)).mineflayerStream
|
||||
progressReporter?.setMessage('WebSocket connected. Ping packet sent, waiting for response')
|
||||
} else if (setProxyParams) {
|
||||
setProxy(setProxyParams)
|
||||
}
|
||||
window.setLoadingMessage = (message?: string) => {
|
||||
if (message === undefined) {
|
||||
|
|
@ -59,3 +94,46 @@ export const getServerInfo = async (ip: string, port?: number, preferredVersion
|
|||
window.setLoadingMessage = undefined
|
||||
})
|
||||
}
|
||||
|
||||
globalThis.debugTestPing = async (ip: string) => {
|
||||
const parsed = parseServerAddress(ip, false)
|
||||
const result = await getServerInfo(parsed.host, parsed.port ? Number(parsed.port) : undefined, undefined, true, undefined, { address: getCurrentProxy(), })
|
||||
console.log('result', result)
|
||||
return result
|
||||
}
|
||||
|
||||
export const getDefaultProxyParams = () => {
|
||||
return {
|
||||
headers: {
|
||||
Authorization: `Bearer ${new URLSearchParams(location.search).get('token') ?? ''}`
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export type ProxyParams = {
|
||||
address?: string
|
||||
headers?: Record<string, string>
|
||||
}
|
||||
|
||||
export const setProxy = (proxyParams: ProxyParams) => {
|
||||
if (proxyParams.address?.startsWith(':')) {
|
||||
proxyParams.address = `${location.protocol}//${location.hostname}${proxyParams.address}`
|
||||
}
|
||||
if (proxyParams.address && location.port !== '80' && location.port !== '443' && !/:\d+$/.test(proxyParams.address)) {
|
||||
const https = proxyParams.address.startsWith('https://') || location.protocol === 'https:'
|
||||
proxyParams.address = `${proxyParams.address}:${https ? 443 : 80}`
|
||||
}
|
||||
|
||||
const parsedProxy = parseServerAddress(proxyParams.address, false)
|
||||
const proxy = { host: parsedProxy.host, port: parsedProxy.port }
|
||||
proxyParams.headers ??= getDefaultProxyParams().headers
|
||||
net['setProxy']({
|
||||
hostname: proxy.host,
|
||||
port: proxy.port,
|
||||
headers: proxyParams.headers,
|
||||
artificialDelay: appQueryParams.addPing ? Number(appQueryParams.addPing) : undefined
|
||||
})
|
||||
return {
|
||||
proxy
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ import { getInitialPlayerState, getPlayerStateUtils, PlayerStateReactive, Player
|
|||
import { subscribe } from 'valtio'
|
||||
import { subscribeKey } from 'valtio/utils'
|
||||
import { gameAdditionalState } from '../globalState'
|
||||
import { options } from '../optionsStorage'
|
||||
|
||||
/**
|
||||
* can be used only in main thread. Mainly for more convenient reactive state updates.
|
||||
|
|
@ -42,6 +43,7 @@ export class PlayerStateControllerMain {
|
|||
private botCreated () {
|
||||
console.log('bot created & plugins injected')
|
||||
this.reactive = getInitialPlayerState()
|
||||
this.reactive.perspective = options.defaultPerspective
|
||||
this.utils = getPlayerStateUtils(this.reactive)
|
||||
this.onBotCreatedOrGameJoined()
|
||||
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ const domListeners = (bot: Bot) => {
|
|||
}, { signal: abortController.signal })
|
||||
|
||||
bot.mouse.beforeUpdateChecks = () => {
|
||||
if (!document.hasFocus()) {
|
||||
if (!document.hasFocus() || !isGameActive(true)) {
|
||||
// deactive all buttons
|
||||
bot.mouse.buttons.fill(false)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,9 +15,12 @@ class CustomDuplex extends Duplex {
|
|||
}
|
||||
|
||||
export const getWebsocketStream = async (host: string) => {
|
||||
const baseProtocol = location.protocol === 'https:' ? 'wss' : host.startsWith('ws://') ? 'ws' : 'wss'
|
||||
const baseProtocol = host.startsWith('ws://') ? 'ws' : 'wss'
|
||||
const hostClean = host.replace('ws://', '').replace('wss://', '')
|
||||
const ws = new WebSocket(`${baseProtocol}://${hostClean}`)
|
||||
const hostURL = new URL(`${baseProtocol}://${hostClean}`)
|
||||
const hostParams = hostURL.searchParams
|
||||
hostParams.append('client_mcraft', '')
|
||||
const ws = new WebSocket(`${baseProtocol}://${hostURL.host}${hostURL.pathname}?${hostParams.toString()}`)
|
||||
const clientDuplex = new CustomDuplex(undefined, data => {
|
||||
ws.send(data)
|
||||
})
|
||||
|
|
|
|||
|
|
@ -480,6 +480,24 @@ export const guiOptionsScheme: {
|
|||
],
|
||||
sound: [
|
||||
{ volume: {} },
|
||||
{
|
||||
custom () {
|
||||
return <OptionSlider
|
||||
valueOverride={options.enableMusic ? undefined : 0}
|
||||
onChange={(value) => {
|
||||
options.musicVolume = value
|
||||
}}
|
||||
item={{
|
||||
type: 'slider',
|
||||
id: 'musicVolume',
|
||||
text: 'Music Volume',
|
||||
min: 0,
|
||||
max: 100,
|
||||
unit: '%',
|
||||
}}
|
||||
/>
|
||||
},
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
return <Button label='Sound Muffler' onClick={() => showModal({ reactType: 'sound-muffler' })} inScreen />
|
||||
|
|
@ -550,6 +568,16 @@ export const guiOptionsScheme: {
|
|||
return <Category>Server Connection</Category>
|
||||
},
|
||||
},
|
||||
{
|
||||
saveLoginPassword: {
|
||||
tooltip: 'Controls whether to save login passwords for servers in this browser memory.',
|
||||
values: [
|
||||
'prompt',
|
||||
'always',
|
||||
'never'
|
||||
]
|
||||
},
|
||||
},
|
||||
{
|
||||
custom () {
|
||||
const { serversAutoVersionSelect } = useSnapshot(options)
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@ export const startLocalReplayServer = (contents: string) => {
|
|||
const server = createServer({
|
||||
Server: LocalServer as any,
|
||||
version: header.minecraftVersion,
|
||||
keepAlive: false,
|
||||
'online-mode': false
|
||||
})
|
||||
|
||||
|
|
|
|||
|
|
@ -29,10 +29,9 @@ interface Props {
|
|||
accounts?: string[]
|
||||
authenticatedAccounts?: number
|
||||
versions?: string[]
|
||||
allowAutoConnect?: boolean
|
||||
}
|
||||
|
||||
export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQs, onQsConnect, placeholders, accounts, versions, allowAutoConnect }: Props) => {
|
||||
export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQs, onQsConnect, placeholders, accounts, versions }: Props) => {
|
||||
const isSmallHeight = !usePassesScaledDimensions(null, 350)
|
||||
const qsParamName = parseQs ? appQueryParams.name : undefined
|
||||
const qsParamIp = parseQs ? appQueryParams.ip : undefined
|
||||
|
|
@ -40,7 +39,6 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
const qsParamProxy = parseQs ? appQueryParams.proxy : undefined
|
||||
const qsParamUsername = parseQs ? appQueryParams.username : undefined
|
||||
const qsParamLockConnect = parseQs ? appQueryParams.lockConnect : undefined
|
||||
const qsParamAutoConnect = parseQs ? appQueryParams.autoConnect : undefined
|
||||
|
||||
const parsedQsIp = parseServerAddress(qsParamIp)
|
||||
const parsedInitialIp = parseServerAddress(initialData?.ip)
|
||||
|
|
@ -118,14 +116,8 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (qsParamAutoConnect && qsParamIp && qsParamVersion && allowAutoConnect) {
|
||||
onQsConnect?.(commonUseOptions)
|
||||
}
|
||||
}, [])
|
||||
|
||||
const displayConnectButton = qsParamIp
|
||||
const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg']
|
||||
const serverExamples = ['example.com:25565', 'play.hypixel.net', 'ws://play.pcm.gg', 'wss://play.webmc.fun']
|
||||
// pick random example
|
||||
const example = serverExamples[Math.floor(Math.random() * serverExamples.length)]
|
||||
|
||||
|
|
@ -231,7 +223,7 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
Cancel
|
||||
</ButtonWrapper>
|
||||
<ButtonWrapper type='submit'>
|
||||
{displayConnectButton ? 'Save' : <strong>Save</strong>}
|
||||
{displayConnectButton ? translate('Save') : <strong>{translate('Save')}</strong>}
|
||||
</ButtonWrapper>
|
||||
</>}
|
||||
{displayConnectButton && (
|
||||
|
|
@ -246,7 +238,7 @@ export default ({ onBack, onConfirm, title = 'Add a Server', initialData, parseQ
|
|||
onQsConnect?.(commonUseOptions)
|
||||
}}
|
||||
>
|
||||
<strong>Connect</strong>
|
||||
<strong>{translate('Connect')}</strong>
|
||||
</ButtonWrapper>
|
||||
</div>
|
||||
)}
|
||||
|
|
|
|||
|
|
@ -54,6 +54,17 @@ export const reconnectReload = () => {
|
|||
}
|
||||
}
|
||||
|
||||
export const quickDevReconnect = () => {
|
||||
if (!lastConnectOptions.value) {
|
||||
return
|
||||
}
|
||||
|
||||
resetAppStatusState()
|
||||
window.dispatchEvent(new window.CustomEvent('connect', {
|
||||
detail: lastConnectOptions.value
|
||||
}))
|
||||
}
|
||||
|
||||
export default () => {
|
||||
const lastState = useRef(JSON.parse(JSON.stringify(appStatusState)))
|
||||
const currentState = useSnapshot(appStatusState)
|
||||
|
|
@ -105,13 +116,6 @@ export default () => {
|
|||
}
|
||||
}, [isOpen])
|
||||
|
||||
const reconnect = () => {
|
||||
resetAppStatusState()
|
||||
window.dispatchEvent(new window.CustomEvent('connect', {
|
||||
detail: lastConnectOptions.value
|
||||
}))
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
const controller = new AbortController()
|
||||
window.addEventListener('keyup', (e) => {
|
||||
|
|
@ -119,7 +123,7 @@ export default () => {
|
|||
if (activeModalStack.at(-1)?.reactType !== 'app-status') return
|
||||
// todo do only if reconnect is possible
|
||||
if (e.code !== 'KeyR' || !lastConnectOptions.value) return
|
||||
reconnect()
|
||||
quickDevReconnect()
|
||||
}, {
|
||||
signal: controller.signal
|
||||
})
|
||||
|
|
@ -140,7 +144,7 @@ export default () => {
|
|||
const account = await showOptionsModal('Choose account to connect with', [...accounts.map(account => account.username), 'Use other account'])
|
||||
if (!account) return
|
||||
lastConnectOptions.value!.authenticatedAccount = accounts.find(acc => acc.username === account) || true
|
||||
reconnect()
|
||||
quickDevReconnect()
|
||||
}
|
||||
|
||||
const lastAutoCapturedPackets = getLastAutoCapturedPackets()
|
||||
|
|
@ -184,7 +188,7 @@ export default () => {
|
|||
actionsSlot={
|
||||
<>
|
||||
{displayAuthButton && <Button label='Authenticate' onClick={authReconnectAction} />}
|
||||
{displayVpnButton && <PossiblyVpnBypassProxyButton reconnect={reconnect} />}
|
||||
{displayVpnButton && <PossiblyVpnBypassProxyButton reconnect={quickDevReconnect} />}
|
||||
{replayActive && <Button label={`Download Packets Replay ${replayLogger?.contents.split('\n').length}L`} onClick={downloadPacketsReplay} />}
|
||||
{wasDisconnected && lastAutoCapturedPackets && <Button label={`Inspect Last ${lastAutoCapturedPackets} Packets`} onClick={() => downloadAutoCapturedPackets()} />}
|
||||
</>
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ const MessageLine = ({ message, currentPlayerName, chatOpened }: { message: Mess
|
|||
return <li className={Object.entries(classes).filter(([, val]) => val).map(([name]) => name).join(' ')} data-time={message.timestamp ? new Date(message.timestamp).toLocaleString('en-US', { hour12: false }) : undefined}>
|
||||
{message.parts.map((msg, i) => {
|
||||
// Check if this is a text part that might contain a mention
|
||||
if (msg.text && currentPlayerName) {
|
||||
if (typeof msg.text === 'string' && currentPlayerName) {
|
||||
const parts = msg.text.split(new RegExp(`(@${currentPlayerName})`, 'i'))
|
||||
if (parts.length > 1) {
|
||||
return parts.map((txtPart, j) => {
|
||||
|
|
@ -125,7 +125,9 @@ export default ({
|
|||
const chatInput = useRef<HTMLInputElement>(null!)
|
||||
const chatMessages = useRef<HTMLDivElement>(null)
|
||||
const chatHistoryPos = useRef(sendHistoryRef.current.length)
|
||||
const commandHistoryPos = useRef(0)
|
||||
const inputCurrentlyEnteredValue = useRef('')
|
||||
const commandHistoryRef = useRef(sendHistoryRef.current.filter((msg: string) => msg.startsWith('/')))
|
||||
|
||||
const { scrollToBottom, isAtBottom, wasAtBottom, currentlyAtBottom } = useScrollBehavior(chatMessages, { messages, opened })
|
||||
const [rightNowAtBottom, setRightNowAtBottom] = useState(false)
|
||||
|
|
@ -142,6 +144,9 @@ export default ({
|
|||
sendHistoryRef.current = newHistory
|
||||
window.sessionStorage.chatHistory = JSON.stringify(newHistory)
|
||||
chatHistoryPos.current = newHistory.length
|
||||
// Update command history (only messages starting with /)
|
||||
commandHistoryRef.current = newHistory.filter((msg: string) => msg.startsWith('/'))
|
||||
commandHistoryPos.current = commandHistoryRef.current.length
|
||||
}
|
||||
|
||||
const acceptComplete = (item: string) => {
|
||||
|
|
@ -180,6 +185,21 @@ export default ({
|
|||
updateInputValue(sendHistoryRef.current[chatHistoryPos.current] || inputCurrentlyEnteredValue.current || '')
|
||||
}
|
||||
|
||||
const handleCommandArrowUp = () => {
|
||||
if (commandHistoryPos.current === 0 || commandHistoryRef.current.length === 0) return
|
||||
if (commandHistoryPos.current === commandHistoryRef.current.length) { // started navigating command history
|
||||
inputCurrentlyEnteredValue.current = chatInput.current.value
|
||||
}
|
||||
commandHistoryPos.current--
|
||||
updateInputValue(commandHistoryRef.current[commandHistoryPos.current] || '')
|
||||
}
|
||||
|
||||
const handleCommandArrowDown = () => {
|
||||
if (commandHistoryPos.current === commandHistoryRef.current.length) return
|
||||
commandHistoryPos.current++
|
||||
updateInputValue(commandHistoryRef.current[commandHistoryPos.current] || inputCurrentlyEnteredValue.current || '')
|
||||
}
|
||||
|
||||
const auxInputFocus = (direction: 'up' | 'down') => {
|
||||
chatInput.current.focus()
|
||||
if (direction === 'up') {
|
||||
|
|
@ -203,6 +223,7 @@ export default ({
|
|||
updateInputValue(chatInputValueGlobal.value)
|
||||
chatInputValueGlobal.value = ''
|
||||
chatHistoryPos.current = sendHistoryRef.current.length
|
||||
commandHistoryPos.current = commandHistoryRef.current.length
|
||||
if (!usingTouch) {
|
||||
chatInput.current.focus()
|
||||
}
|
||||
|
|
@ -524,9 +545,19 @@ export default ({
|
|||
onBlur={() => setIsInputFocused(false)}
|
||||
onKeyDown={(e) => {
|
||||
if (e.code === 'ArrowUp') {
|
||||
handleArrowUp()
|
||||
if (e.altKey) {
|
||||
handleCommandArrowUp()
|
||||
e.preventDefault()
|
||||
} else {
|
||||
handleArrowUp()
|
||||
}
|
||||
} else if (e.code === 'ArrowDown') {
|
||||
handleArrowDown()
|
||||
if (e.altKey) {
|
||||
handleCommandArrowDown()
|
||||
e.preventDefault()
|
||||
} else {
|
||||
handleArrowDown()
|
||||
}
|
||||
}
|
||||
if (e.code === 'Tab') {
|
||||
if (completionItemsSource.length) {
|
||||
|
|
|
|||
|
|
@ -73,16 +73,28 @@ export default () => {
|
|||
}
|
||||
|
||||
const builtinHandled = tryHandleBuiltinCommand(message)
|
||||
if (getServerIndex() !== undefined && (message.startsWith('/login') || message.startsWith('/register'))) {
|
||||
showNotification('Click here to save your password in browser for auto-login', undefined, false, undefined, () => {
|
||||
if (getServerIndex() !== undefined && (message.startsWith('/login') || message.startsWith('/register')) && options.saveLoginPassword !== 'never') {
|
||||
const savePassword = () => {
|
||||
let hadPassword = false
|
||||
updateLoadedServerData((server) => {
|
||||
server.autoLogin ??= {}
|
||||
const password = message.split(' ')[1]
|
||||
hadPassword = !!server.autoLogin[bot.username]
|
||||
server.autoLogin[bot.username] = password
|
||||
return { ...server }
|
||||
})
|
||||
hideNotification()
|
||||
})
|
||||
if (options.saveLoginPassword === 'always') {
|
||||
const message = hadPassword ? 'Password updated in browser for auto-login' : 'Password saved in browser for auto-login'
|
||||
showNotification(message, undefined, false, undefined)
|
||||
} else {
|
||||
hideNotification()
|
||||
}
|
||||
}
|
||||
if (options.saveLoginPassword === 'prompt') {
|
||||
showNotification('Click here to save your password in browser for auto-login', undefined, false, undefined, savePassword)
|
||||
} else {
|
||||
savePassword()
|
||||
}
|
||||
notificationProxy.id = 'auto-login'
|
||||
const listener = () => {
|
||||
hideNotification()
|
||||
|
|
|
|||
|
|
@ -98,13 +98,16 @@ export default ({
|
|||
cursor: chunk ? 'pointer' : 'default',
|
||||
position: 'relative',
|
||||
width: `${tileSize}px`,
|
||||
flexDirection: 'column',
|
||||
height: `${tileSize}px`,
|
||||
padding: 1,
|
||||
// pre-wrap
|
||||
whiteSpace: 'pre',
|
||||
}}
|
||||
>
|
||||
{relX}, {relZ}{'\n'}
|
||||
{chunk?.lines.join('\n')}
|
||||
{chunk?.lines[0]}{'\n'}
|
||||
<span style={{ fontSize: `${fontSize * 0.8}px` }}>{chunk?.lines[1]}</span>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@ import { useEffect, useState } from 'react'
|
|||
import { useUtilsEffect } from '@zardoy/react-util'
|
||||
import { WorldRendererCommon } from 'renderer/viewer/lib/worldrendererCommon'
|
||||
import { WorldRendererThree } from 'renderer/viewer/three/worldrendererThree'
|
||||
import { Vec3 } from 'vec3'
|
||||
import { generateSpiralMatrix } from 'flying-squid/dist/utils'
|
||||
import Screen from './Screen'
|
||||
import ChunksDebug, { ChunkDebug } from './ChunksDebug'
|
||||
import { useIsModalActive } from './utilsApp'
|
||||
|
|
@ -12,6 +14,10 @@ const Inner = () => {
|
|||
const [update, setUpdate] = useState(0)
|
||||
|
||||
useUtilsEffect(({ interval }) => {
|
||||
const up = () => {
|
||||
// setUpdate(u => u + 1)
|
||||
}
|
||||
bot.on('chunkColumnLoad', up)
|
||||
interval(
|
||||
500,
|
||||
() => {
|
||||
|
|
@ -20,17 +26,48 @@ const Inner = () => {
|
|||
setUpdate(u => u + 1)
|
||||
}
|
||||
)
|
||||
return () => {
|
||||
bot.removeListener('chunkColumnLoad', up)
|
||||
}
|
||||
}, [])
|
||||
|
||||
// Track first load time for all chunks
|
||||
const allLoadTimes = Object.values(worldView!.debugChunksInfo)
|
||||
.map(chunk => chunk?.loads[0]?.time ?? Infinity)
|
||||
.filter(time => time !== Infinity)
|
||||
.sort((a, b) => a - b)
|
||||
|
||||
const allSpiralChunks = Object.fromEntries(generateSpiralMatrix(worldView!.viewDistance).map(pos => [`${pos[0]},${pos[1]}`, pos]))
|
||||
|
||||
const mapChunk = (key: string, state: ChunkDebug['state']): ChunkDebug => {
|
||||
const x = Number(key.split(',')[0])
|
||||
const z = Number(key.split(',')[1])
|
||||
const chunkX = Math.floor(x / 16)
|
||||
const chunkZ = Math.floor(z / 16)
|
||||
|
||||
delete allSpiralChunks[`${chunkX},${chunkZ}`]
|
||||
const chunk = worldView!.debugChunksInfo[key]
|
||||
const firstLoadTime = chunk?.loads[0]?.time
|
||||
const loadIndex = firstLoadTime ? allLoadTimes.indexOf(firstLoadTime) + 1 : 0
|
||||
// const timeSinceFirstLoad = firstLoadTime ? firstLoadTime - allLoadTimes[0] : 0
|
||||
const timeSinceFirstLoad = firstLoadTime ? firstLoadTime - allLoadTimes[0] : 0
|
||||
let line = ''
|
||||
let line2 = ''
|
||||
if (loadIndex) {
|
||||
line = `${loadIndex}`
|
||||
line2 = `${timeSinceFirstLoad}ms`
|
||||
}
|
||||
if (chunk?.loads.length > 1) {
|
||||
line += ` - ${chunk.loads.length}`
|
||||
}
|
||||
|
||||
return {
|
||||
x: Number(key.split(',')[0]),
|
||||
z: Number(key.split(',')[1]),
|
||||
x,
|
||||
z,
|
||||
state,
|
||||
lines: [String(chunk?.loads.length ?? 0)],
|
||||
lines: [line, line2],
|
||||
sidebarLines: [
|
||||
`loads: ${chunk.loads?.map(l => `${l.reason} ${l.dataLength} ${l.time}`).join('\n')}`,
|
||||
`loads: ${chunk?.loads?.map(l => `${l.reason} ${l.dataLength} ${l.time}`).join('\n')}`,
|
||||
// `blockUpdates: ${chunk.blockUpdates}`,
|
||||
],
|
||||
}
|
||||
|
|
@ -55,14 +92,22 @@ const Inner = () => {
|
|||
|
||||
const chunksDone = Object.keys(world.finishedChunks).map(key => mapChunk(key, 'done'))
|
||||
|
||||
|
||||
const chunksWaitingOrder = Object.values(allSpiralChunks).map(([x, z]) => {
|
||||
const pos = new Vec3(x * 16, 0, z * 16)
|
||||
if (bot.world.getColumnAt(pos) === null) return null
|
||||
return mapChunk(`${pos.x},${pos.z}`, 'order-queued')
|
||||
}).filter(a => !!a)
|
||||
|
||||
const allChunks = [
|
||||
...chunksWaitingServer,
|
||||
...chunksWaitingClient,
|
||||
...clientProcessingChunks,
|
||||
...chunksDone,
|
||||
...chunksDoneEmpty,
|
||||
...chunksWaitingOrder,
|
||||
]
|
||||
return <Screen title="Chunks Debug">
|
||||
return <Screen title={`Chunks Debug (avg: ${worldView!.lastChunkReceiveTimeAvg.toFixed(1)}ms)`}>
|
||||
<ChunksDebug
|
||||
chunks={allChunks}
|
||||
playerChunk={{
|
||||
|
|
|
|||
153
src/react/FireRenderer.tsx
Normal file
153
src/react/FireRenderer.tsx
Normal file
|
|
@ -0,0 +1,153 @@
|
|||
/* eslint-disable no-await-in-loop */
|
||||
import { useSnapshot } from 'valtio'
|
||||
import { useEffect, useState } from 'react'
|
||||
import { getLoadedImage } from 'mc-assets/dist/utils'
|
||||
import { createCanvas } from 'renderer/viewer/lib/utils'
|
||||
|
||||
const TEXTURE_UPDATE_INTERVAL = 100 // 5 times per second
|
||||
|
||||
export default () => {
|
||||
const { onFire, perspective } = useSnapshot(appViewer.playerState.reactive)
|
||||
const [fireTextures, setFireTextures] = useState<string[]>([])
|
||||
const [currentTextureIndex, setCurrentTextureIndex] = useState(0)
|
||||
|
||||
useEffect(() => {
|
||||
let animationFrameId: number
|
||||
let lastTextureUpdate = 0
|
||||
|
||||
const updateTexture = (timestamp: number) => {
|
||||
if (onFire && fireTextures.length > 0) {
|
||||
if (timestamp - lastTextureUpdate >= TEXTURE_UPDATE_INTERVAL) {
|
||||
setCurrentTextureIndex(prev => (prev + 1) % fireTextures.length)
|
||||
lastTextureUpdate = timestamp
|
||||
}
|
||||
}
|
||||
animationFrameId = requestAnimationFrame(updateTexture)
|
||||
}
|
||||
|
||||
animationFrameId = requestAnimationFrame(updateTexture)
|
||||
return () => cancelAnimationFrame(animationFrameId)
|
||||
}, [onFire, fireTextures])
|
||||
|
||||
useEffect(() => {
|
||||
const loadTextures = async () => {
|
||||
const fireImageUrls: string[] = []
|
||||
|
||||
const { resourcesManager } = appViewer
|
||||
const { blocksAtlasParser } = resourcesManager
|
||||
if (!blocksAtlasParser?.atlas?.latest) {
|
||||
console.warn('FireRenderer: Blocks atlas parser not available')
|
||||
return
|
||||
}
|
||||
|
||||
const keys = Object.keys(blocksAtlasParser.atlas.latest.textures).filter(key => /^fire_\d+$/.exec(key))
|
||||
for (const key of keys) {
|
||||
const textureInfo = blocksAtlasParser.getTextureInfo(key) as { u: number, v: number, width?: number, height?: number }
|
||||
if (textureInfo) {
|
||||
const defaultSize = blocksAtlasParser.atlas.latest.tileSize
|
||||
const imageWidth = blocksAtlasParser.atlas.latest.width
|
||||
const imageHeight = blocksAtlasParser.atlas.latest.height
|
||||
const textureWidth = textureInfo.width ?? defaultSize
|
||||
const textureHeight = textureInfo.height ?? defaultSize
|
||||
|
||||
// Create a temporary canvas for the full texture
|
||||
const tempCanvas = createCanvas(textureWidth, textureHeight)
|
||||
const tempCtx = tempCanvas.getContext('2d')
|
||||
if (tempCtx && blocksAtlasParser.latestImage) {
|
||||
const image = await getLoadedImage(blocksAtlasParser.latestImage)
|
||||
tempCtx.drawImage(
|
||||
image,
|
||||
textureInfo.u * imageWidth,
|
||||
textureInfo.v * imageHeight,
|
||||
textureWidth,
|
||||
textureHeight,
|
||||
0,
|
||||
0,
|
||||
textureWidth,
|
||||
textureHeight
|
||||
)
|
||||
|
||||
// Create final canvas with only top 20% of the texture
|
||||
const finalHeight = Math.ceil(textureHeight * 0.4)
|
||||
const canvas = createCanvas(textureWidth, finalHeight)
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (ctx) {
|
||||
// Draw only the top portion
|
||||
ctx.drawImage(
|
||||
tempCanvas,
|
||||
0,
|
||||
0, // Start from top
|
||||
textureWidth,
|
||||
finalHeight,
|
||||
0,
|
||||
0,
|
||||
textureWidth,
|
||||
finalHeight
|
||||
)
|
||||
|
||||
const blob = await canvas.convertToBlob()
|
||||
const url = URL.createObjectURL(blob)
|
||||
fireImageUrls.push(url)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setFireTextures(fireImageUrls)
|
||||
}
|
||||
|
||||
// Load textures initially
|
||||
if (appViewer.resourcesManager.currentResources) {
|
||||
void loadTextures()
|
||||
}
|
||||
|
||||
// Set up listener for texture updates
|
||||
const onAssetsUpdated = () => {
|
||||
void loadTextures()
|
||||
}
|
||||
appViewer.resourcesManager.on('assetsTexturesUpdated', onAssetsUpdated)
|
||||
|
||||
// Cleanup
|
||||
return () => {
|
||||
appViewer.resourcesManager.off('assetsTexturesUpdated', onAssetsUpdated)
|
||||
// Cleanup texture URLs
|
||||
for (const url of fireTextures) URL.revokeObjectURL(url)
|
||||
}
|
||||
}, [])
|
||||
|
||||
if (!onFire || fireTextures.length === 0 || perspective !== 'first_person') return null
|
||||
|
||||
return (
|
||||
<div
|
||||
className='fire-renderer-container'
|
||||
style={{
|
||||
position: 'fixed',
|
||||
left: 0,
|
||||
right: 0,
|
||||
bottom: 0,
|
||||
height: '20dvh',
|
||||
pointerEvents: 'none',
|
||||
display: 'flex',
|
||||
justifyContent: 'center',
|
||||
alignItems: 'flex-end',
|
||||
overflow: 'hidden',
|
||||
zIndex: -1
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
position: 'absolute',
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
backgroundImage: `url(${fireTextures[currentTextureIndex]})`,
|
||||
backgroundSize: '50% 100%',
|
||||
backgroundPosition: 'center',
|
||||
backgroundRepeat: 'repeat-x',
|
||||
opacity: 0.7,
|
||||
filter: 'brightness(1.2) contrast(1.2)',
|
||||
mixBlendMode: 'screen'
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
|
@ -2,6 +2,7 @@ import { useRef, useEffect } from 'react'
|
|||
import { subscribe, useSnapshot } from 'valtio'
|
||||
import { useUtilsEffect } from '@zardoy/react-util'
|
||||
import { getThreeJsRendererMethods } from 'renderer/viewer/three/threeJsMethods'
|
||||
import { isItemActivatableMobile } from 'mineflayer-mouse/dist/activatableItemsMobile'
|
||||
import { options } from '../optionsStorage'
|
||||
import { activeModalStack, isGameActive, miscUiState } from '../globalState'
|
||||
import { onCameraMove, CameraMoveEvent } from '../cameraRotationControls'
|
||||
|
|
@ -77,7 +78,10 @@ function GameInteractionOverlayInner ({
|
|||
if (options.touchInteractionType === 'classic') {
|
||||
virtualClickTimeout ??= setTimeout(() => {
|
||||
virtualClickActive = true
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: 0 }))
|
||||
// If held item is activatable, use right click instead of left
|
||||
const heldItemName = bot?.heldItem?.name
|
||||
const isOnlyActivatable = heldItemName && isItemActivatableMobile(heldItemName, loadedData)
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: isOnlyActivatable ? 2 : 0 }))
|
||||
}, touchStartBreakingBlockMs)
|
||||
}
|
||||
}
|
||||
|
|
@ -150,16 +154,23 @@ function GameInteractionOverlayInner ({
|
|||
|
||||
if (virtualClickActive) {
|
||||
// button 0 is left click
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: 0 }))
|
||||
// If held item is activatable, use right click instead of left
|
||||
const heldItemName = bot?.heldItem?.name
|
||||
const isOnlyActivatable = heldItemName && isItemActivatableMobile(heldItemName, loadedData)
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: isOnlyActivatable ? 2 : 0 }))
|
||||
virtualClickActive = false
|
||||
} else if (!capturedPointer.active.activateCameraMove && (Date.now() - capturedPointer.active.time < touchStartBreakingBlockMs)) {
|
||||
// single click action
|
||||
const MOUSE_BUTTON_RIGHT = 2
|
||||
const MOUSE_BUTTON_LEFT = 0
|
||||
const heldItemName = bot?.heldItem?.name
|
||||
const isOnlyActivatable = heldItemName && isItemActivatableMobile(heldItemName, loadedData)
|
||||
const gonnaAttack = !!bot.mouse.getCursorState().entity || !!videoCursorInteraction()
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: gonnaAttack ? MOUSE_BUTTON_LEFT : MOUSE_BUTTON_RIGHT }))
|
||||
// If not attacking entity and item is activatable, use right click for breaking
|
||||
const useButton = !gonnaAttack && isOnlyActivatable ? MOUSE_BUTTON_RIGHT : (gonnaAttack ? MOUSE_BUTTON_LEFT : MOUSE_BUTTON_RIGHT)
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: useButton }))
|
||||
bot.mouse.update()
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: gonnaAttack ? MOUSE_BUTTON_LEFT : MOUSE_BUTTON_RIGHT }))
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: useButton }))
|
||||
}
|
||||
|
||||
if (screenTouches > 0) {
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ const HotbarInner = () => {
|
|||
container.current.appendChild(inv.canvas)
|
||||
const upHotbarItems = () => {
|
||||
if (!appViewer.resourcesManager?.itemsAtlasParser) return
|
||||
upInventoryItems(true, inv)
|
||||
globalThis.debugHotbarItems = upInventoryItems(true, inv)
|
||||
}
|
||||
|
||||
canvasManager.canvas.onclick = (e) => {
|
||||
|
|
@ -127,6 +127,7 @@ const HotbarInner = () => {
|
|||
}
|
||||
}
|
||||
|
||||
globalThis.debugUpHotbarItems = upHotbarItems
|
||||
upHotbarItems()
|
||||
bot.inventory.on('updateSlot', upHotbarItems)
|
||||
appViewer.resourcesManager.on('assetsTexturesUpdated', upHotbarItems)
|
||||
|
|
@ -200,17 +201,28 @@ const HotbarInner = () => {
|
|||
<ItemName itemKey={itemKey} />
|
||||
<Portal>
|
||||
<div
|
||||
className='hotbar' ref={container} style={{
|
||||
className='hotbar-fullscreen-container'
|
||||
style={{
|
||||
position: 'fixed',
|
||||
top: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
width: '100dvw',
|
||||
height: '100dvh',
|
||||
zIndex: hasModals ? 1 : 8,
|
||||
display: 'flex',
|
||||
justifyContent: 'center',
|
||||
zIndex: hasModals ? 1 : 8,
|
||||
pointerEvents: 'none',
|
||||
bottom: 'var(--hud-bottom-raw)'
|
||||
}}
|
||||
/>
|
||||
}}>
|
||||
<div
|
||||
className='hotbar'
|
||||
ref={container}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
pointerEvents: 'none',
|
||||
bottom: 'var(--hud-bottom-raw)'
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</Portal>
|
||||
</SharedHudVars>
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,6 @@ import { Effect } from 'mineflayer'
|
|||
import { inGameError } from '../utils'
|
||||
import { fsState } from '../loadSave'
|
||||
import { gameAdditionalState, miscUiState } from '../globalState'
|
||||
import { options } from '../optionsStorage'
|
||||
import IndicatorEffects, { EffectType, defaultIndicatorsState } from './IndicatorEffects'
|
||||
import { images } from './effectsImages'
|
||||
|
||||
|
|
@ -67,7 +66,6 @@ export default ({ displayEffects = true, displayIndicators = true }: { displayEf
|
|||
const { mesherWork } = useSnapshot(appViewer.rendererState).world
|
||||
|
||||
const { hasErrors } = useSnapshot(miscUiState)
|
||||
const { disabledUiParts } = useSnapshot(options)
|
||||
const { isReadonly, openReadOperations, openWriteOperations } = useSnapshot(fsState)
|
||||
const { noConnection, poorConnection } = useSnapshot(gameAdditionalState)
|
||||
const allIndicators: typeof defaultIndicatorsState = {
|
||||
|
|
@ -122,7 +120,7 @@ export default ({ displayEffects = true, displayIndicators = true }: { displayEf
|
|||
return <IndicatorEffects
|
||||
indicators={allIndicators}
|
||||
effects={effects}
|
||||
displayIndicators
|
||||
displayEffects
|
||||
displayIndicators={displayIndicators}
|
||||
displayEffects={displayEffects}
|
||||
/>
|
||||
}
|
||||
|
|
|
|||
58
src/react/MonacoEditor.css
Normal file
58
src/react/MonacoEditor.css
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
.monaco-editor-container {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
z-index: 1000;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding: 16px;
|
||||
background-color: rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
|
||||
.monaco-editor-title {
|
||||
font-size: 20px;
|
||||
font-weight: bold;
|
||||
color: #fff;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.monaco-editor-wrapper {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
max-width: 80vw;
|
||||
max-height: 80vh;
|
||||
border: 3px solid #000;
|
||||
background-color: #000;
|
||||
padding: 3px;
|
||||
box-shadow: inset 0 0 0 1px #fff, inset 0 0 0 2px #000;
|
||||
}
|
||||
|
||||
.monaco-editor-close {
|
||||
position: fixed;
|
||||
top: 16px;
|
||||
left: 16px;
|
||||
z-index: 1001;
|
||||
cursor: pointer;
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.monaco-editor-container {
|
||||
padding: 0;
|
||||
}
|
||||
.monaco-editor-wrapper {
|
||||
max-width: 100%;
|
||||
max-height: 100%;
|
||||
border-radius: 0;
|
||||
}
|
||||
.monaco-editor-close {
|
||||
top: 8px;
|
||||
left: 8px;
|
||||
}
|
||||
.monaco-editor-title {
|
||||
/* todo: make it work on mobile */
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
73
src/react/MonacoEditor.tsx
Normal file
73
src/react/MonacoEditor.tsx
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
import { proxy, useSnapshot } from 'valtio'
|
||||
import { useEffect } from 'react'
|
||||
import { Editor } from '@monaco-editor/react'
|
||||
import PixelartIcon, { pixelartIcons } from '../react/PixelartIcon'
|
||||
import { useIsModalActive } from '../react/utilsApp'
|
||||
import { showNotification } from '../react/NotificationProvider'
|
||||
import { hideModal, showModal } from '../globalState'
|
||||
import { ideState, saveIde } from '../core/ideChannels'
|
||||
import './MonacoEditor.css'
|
||||
|
||||
export default () => {
|
||||
const { contents, line, column, id, language, title } = useSnapshot(ideState)
|
||||
const isModalActive = useIsModalActive('monaco-editor')
|
||||
const bodyFont = getComputedStyle(document.body).fontFamily
|
||||
|
||||
useEffect(() => {
|
||||
if (id && !isModalActive) {
|
||||
showModal({ reactType: 'monaco-editor' })
|
||||
}
|
||||
if (!id && isModalActive) {
|
||||
hideModal()
|
||||
}
|
||||
}, [id])
|
||||
|
||||
useEffect(() => {
|
||||
if (!isModalActive && id) {
|
||||
try {
|
||||
saveIde()
|
||||
} catch (err) {
|
||||
reportError(err)
|
||||
showNotification('Failed to save the editor', 'Please try again', true)
|
||||
}
|
||||
ideState.id = ''
|
||||
ideState.contents = ''
|
||||
}
|
||||
}, [isModalActive])
|
||||
|
||||
if (!isModalActive) return null
|
||||
|
||||
return <div className="monaco-editor-container">
|
||||
<div className="monaco-editor-close">
|
||||
<PixelartIcon
|
||||
iconName={pixelartIcons.close}
|
||||
width={26}
|
||||
onClick={() => {
|
||||
hideModal()
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
<div className="monaco-editor-title">
|
||||
{title}
|
||||
</div>
|
||||
<div className="monaco-editor-wrapper">
|
||||
<Editor
|
||||
height="100%"
|
||||
width="100%"
|
||||
language={language}
|
||||
theme='vs-dark'
|
||||
line={line}
|
||||
onChange={(value) => {
|
||||
ideState.contents = value ?? ''
|
||||
}}
|
||||
value={contents}
|
||||
options={{
|
||||
fontFamily: bodyFont,
|
||||
minimap: {
|
||||
enabled: true,
|
||||
},
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
|
@ -4,11 +4,13 @@ import { titleCase } from 'title-case'
|
|||
import { useMemo } from 'react'
|
||||
import { disabledSettings, options, qsOptions } from '../optionsStorage'
|
||||
import { hideAllModals, miscUiState } from '../globalState'
|
||||
import { reloadChunksAction } from '../controls'
|
||||
import Button from './Button'
|
||||
import Slider from './Slider'
|
||||
import Screen from './Screen'
|
||||
import { showOptionsModal } from './SelectOption'
|
||||
import PixelartIcon, { pixelartIcons } from './PixelartIcon'
|
||||
import { reconnectReload } from './AppStatusProvider'
|
||||
|
||||
type GeneralItem<T extends string | number | boolean> = {
|
||||
id?: string
|
||||
|
|
@ -18,7 +20,8 @@ type GeneralItem<T extends string | number | boolean> = {
|
|||
tooltip?: string
|
||||
// description?: string
|
||||
enableWarning?: string
|
||||
willHaveNoEffect?: boolean
|
||||
requiresRestart?: boolean
|
||||
requiresChunksReload?: boolean
|
||||
values?: Array<T | [T, string]>
|
||||
disableIf?: [option: keyof typeof options, value: any]
|
||||
}
|
||||
|
|
@ -56,7 +59,14 @@ const useCommonComponentsProps = (item: OptionMeta) => {
|
|||
}
|
||||
}
|
||||
|
||||
export const OptionButton = ({ item }: { item: Extract<OptionMeta, { type: 'toggle' }> }) => {
|
||||
const ignoreReloadWarningsCache = new Set<string>()
|
||||
|
||||
export const OptionButton = ({ item, onClick, valueText, cacheKey }: {
|
||||
item: Extract<OptionMeta, { type: 'toggle' }>,
|
||||
onClick?: () => void,
|
||||
valueText?: string,
|
||||
cacheKey?: string,
|
||||
}) => {
|
||||
const { disabledBecauseOfSetting } = useCommonComponentsProps(item)
|
||||
|
||||
const optionValue = useSnapshot(options)[item.id!]
|
||||
|
|
@ -84,40 +94,63 @@ export const OptionButton = ({ item }: { item: Extract<OptionMeta, { type: 'togg
|
|||
|
||||
return <Button
|
||||
data-setting={item.id}
|
||||
label={`${item.text}: ${valuesTitlesMap[optionValue]}`}
|
||||
// label={`${item.text}:`}
|
||||
// postLabel={valuesTitlesMap[optionValue]}
|
||||
label={`${translate(item.text)}: ${translate(valueText ?? valuesTitlesMap[optionValue])}`}
|
||||
onClick={async (event) => {
|
||||
if (disabledReason) {
|
||||
await showOptionsModal(`The option is unavailable. ${disabledReason}`, [])
|
||||
await showOptionsModal(`${translate('The option is not available')}: ${disabledReason}`, [])
|
||||
return
|
||||
}
|
||||
if (item.enableWarning && !options[item.id!]) {
|
||||
const result = await showOptionsModal(item.enableWarning, ['Enable'])
|
||||
if (!result) return
|
||||
}
|
||||
const { values } = item
|
||||
if (values) {
|
||||
const getOptionValue = (arrItem) => {
|
||||
if (typeof arrItem === 'string') {
|
||||
return arrItem
|
||||
onClick?.()
|
||||
if (item.id) {
|
||||
const { values } = item
|
||||
if (values) {
|
||||
const getOptionValue = (arrItem) => {
|
||||
if (typeof arrItem === 'string') {
|
||||
return arrItem
|
||||
} else {
|
||||
return arrItem[0]
|
||||
}
|
||||
}
|
||||
const currentIndex = values.findIndex((value) => {
|
||||
return getOptionValue(value) === optionValue
|
||||
})
|
||||
if (currentIndex === -1) {
|
||||
options[item.id] = getOptionValue(values[0])
|
||||
} else {
|
||||
return arrItem[0]
|
||||
const nextIndex = event.shiftKey
|
||||
? (currentIndex - 1 + values.length) % values.length
|
||||
: (currentIndex + 1) % values.length
|
||||
options[item.id] = getOptionValue(values[nextIndex])
|
||||
}
|
||||
} else {
|
||||
options[item.id] = !options[item.id]
|
||||
}
|
||||
}
|
||||
|
||||
const toCacheKey = cacheKey ?? item.id ?? ''
|
||||
if (toCacheKey && !ignoreReloadWarningsCache.has(toCacheKey)) {
|
||||
ignoreReloadWarningsCache.add(toCacheKey)
|
||||
|
||||
if (item.requiresRestart) {
|
||||
const result = await showOptionsModal(translate('The option requires a restart to take effect'), ['Restart', 'I will do it later'], {
|
||||
cancel: false,
|
||||
})
|
||||
if (result) {
|
||||
reconnectReload()
|
||||
}
|
||||
}
|
||||
const currentIndex = values.findIndex((value) => {
|
||||
return getOptionValue(value) === optionValue
|
||||
})
|
||||
if (currentIndex === -1) {
|
||||
options[item.id!] = getOptionValue(values[0])
|
||||
} else {
|
||||
const nextIndex = event.shiftKey
|
||||
? (currentIndex - 1 + values.length) % values.length
|
||||
: (currentIndex + 1) % values.length
|
||||
options[item.id!] = getOptionValue(values[nextIndex])
|
||||
if (item.requiresChunksReload) {
|
||||
const result = await showOptionsModal(translate('The option requires a chunks reload to take effect'), ['Reload', 'I will do it later'], {
|
||||
cancel: false,
|
||||
})
|
||||
if (result) {
|
||||
reloadChunksAction()
|
||||
}
|
||||
}
|
||||
} else {
|
||||
options[item.id!] = !options[item.id!]
|
||||
}
|
||||
}}
|
||||
title={disabledReason ? `${disabledReason} | ${item.tooltip}` : item.tooltip}
|
||||
|
|
@ -128,7 +161,15 @@ export const OptionButton = ({ item }: { item: Extract<OptionMeta, { type: 'togg
|
|||
/>
|
||||
}
|
||||
|
||||
export const OptionSlider = ({ item }: { item: Extract<OptionMeta, { type: 'slider' }> }) => {
|
||||
export const OptionSlider = ({
|
||||
item,
|
||||
onChange,
|
||||
valueOverride
|
||||
}: {
|
||||
item: Extract<OptionMeta, { type: 'slider' }>
|
||||
onChange?: (value: number) => void
|
||||
valueOverride?: number
|
||||
}) => {
|
||||
const { disabledBecauseOfSetting } = useCommonComponentsProps(item)
|
||||
|
||||
const optionValue = useSnapshot(options)[item.id!]
|
||||
|
|
@ -141,7 +182,7 @@ export const OptionSlider = ({ item }: { item: Extract<OptionMeta, { type: 'slid
|
|||
return (
|
||||
<Slider
|
||||
label={item.text!}
|
||||
value={options[item.id!]}
|
||||
value={valueOverride ?? options[item.id!]}
|
||||
data-setting={item.id}
|
||||
disabledReason={isLocked(item) ? 'qs' : disabledBecauseOfSetting ? `Disabled because ${item.disableIf![0]} is ${item.disableIf![1]}` : item.disabledReason}
|
||||
min={item.min}
|
||||
|
|
@ -151,6 +192,7 @@ export const OptionSlider = ({ item }: { item: Extract<OptionMeta, { type: 'slid
|
|||
updateOnDragEnd={item.delayApply}
|
||||
updateValue={(value) => {
|
||||
options[item.id!] = value
|
||||
onChange?.(value)
|
||||
}}
|
||||
/>
|
||||
)
|
||||
|
|
|
|||
554
src/react/OverlayModelViewer.tsx
Normal file
554
src/react/OverlayModelViewer.tsx
Normal file
|
|
@ -0,0 +1,554 @@
|
|||
import { proxy, useSnapshot, subscribe } from 'valtio'
|
||||
import { useEffect, useMemo, useRef } from 'react'
|
||||
import * as THREE from 'three'
|
||||
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
|
||||
import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader'
|
||||
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader'
|
||||
import { applySkinToPlayerObject, createPlayerObject, PlayerObjectType } from '../../renderer/viewer/lib/createPlayerObject'
|
||||
import { currentScaling } from '../scaleInterface'
|
||||
import { activeModalStack } from '../globalState'
|
||||
|
||||
THREE.ColorManagement.enabled = false
|
||||
|
||||
export const modelViewerState = proxy({
|
||||
model: undefined as undefined | {
|
||||
models?: string[] // Array of model URLs (URL itself is the cache key)
|
||||
steveModelSkin?: string
|
||||
debug?: boolean
|
||||
// absolute positioning
|
||||
positioning: {
|
||||
windowWidth: number
|
||||
windowHeight: number
|
||||
x: number
|
||||
y: number
|
||||
width: number
|
||||
height: number
|
||||
scaled?: boolean
|
||||
onlyInitialScale?: boolean
|
||||
followCursor?: boolean
|
||||
}
|
||||
modelCustomization?: { [modelUrl: string]: { color?: string, opacity?: number, metalness?: number, roughness?: number } }
|
||||
resetRotationOnReleae?: boolean
|
||||
continiousRender?: boolean
|
||||
alwaysRender?: boolean
|
||||
}
|
||||
})
|
||||
globalThis.modelViewerState = modelViewerState
|
||||
|
||||
// Global debug function to get camera and model values
|
||||
globalThis.getModelViewerValues = () => {
|
||||
const scene = globalThis.sceneRef?.current
|
||||
if (!scene) return null
|
||||
|
||||
const { camera, playerObject } = scene
|
||||
if (!playerObject) return null
|
||||
|
||||
const wrapper = playerObject.parent
|
||||
if (!wrapper) return null
|
||||
|
||||
const box = new THREE.Box3().setFromObject(wrapper)
|
||||
const size = box.getSize(new THREE.Vector3())
|
||||
const center = box.getCenter(new THREE.Vector3())
|
||||
|
||||
return {
|
||||
camera: {
|
||||
position: camera.position.clone(),
|
||||
fov: camera.fov,
|
||||
aspect: camera.aspect
|
||||
},
|
||||
model: {
|
||||
position: wrapper.position.clone(),
|
||||
rotation: wrapper.rotation.clone(),
|
||||
scale: wrapper.scale.clone(),
|
||||
size,
|
||||
center
|
||||
},
|
||||
cursor: {
|
||||
position: globalThis.cursorPosition || { x: 0, y: 0 },
|
||||
normalized: globalThis.cursorPosition ? {
|
||||
x: globalThis.cursorPosition.x * 2 - 1,
|
||||
y: globalThis.cursorPosition.y * 2 - 1
|
||||
} : { x: 0, y: 0 }
|
||||
},
|
||||
visibleArea: {
|
||||
height: 2 * Math.tan(camera.fov * Math.PI / 180 / 2) * camera.position.z,
|
||||
width: 2 * Math.tan(camera.fov * Math.PI / 180 / 2) * camera.position.z * camera.aspect
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
subscribe(activeModalStack, () => {
|
||||
if (!modelViewerState.model || !modelViewerState.model?.alwaysRender) {
|
||||
return
|
||||
}
|
||||
if (activeModalStack.length === 0) {
|
||||
modelViewerState.model = undefined
|
||||
}
|
||||
})
|
||||
|
||||
export default () => {
|
||||
const { model } = useSnapshot(modelViewerState)
|
||||
const containerRef = useRef<HTMLDivElement>(null)
|
||||
const sceneRef = useRef<{
|
||||
scene: THREE.Scene
|
||||
camera: THREE.PerspectiveCamera
|
||||
renderer: THREE.WebGLRenderer
|
||||
controls: OrbitControls
|
||||
playerObject?: PlayerObjectType
|
||||
dispose: () => void
|
||||
}>()
|
||||
const initialScale = useMemo(() => {
|
||||
return currentScaling.scale
|
||||
}, [])
|
||||
globalThis.sceneRef = sceneRef
|
||||
|
||||
// Cursor following state
|
||||
const cursorPosition = useRef({ x: 0, y: 0 })
|
||||
const isFollowingCursor = useRef(false)
|
||||
|
||||
// Model management state
|
||||
const loadedModels = useRef<Map<string, THREE.Object3D>>(new Map())
|
||||
const modelLoaders = useRef<Map<string, GLTFLoader | OBJLoader>>(new Map())
|
||||
|
||||
// Model management functions
|
||||
const loadModel = (modelUrl: string) => {
|
||||
if (loadedModels.current.has(modelUrl)) return // Already loaded
|
||||
|
||||
const isGLTF = modelUrl.toLowerCase().endsWith('.gltf') || modelUrl.toLowerCase().endsWith('.glb')
|
||||
const loader = isGLTF ? new GLTFLoader() : new OBJLoader()
|
||||
modelLoaders.current.set(modelUrl, loader)
|
||||
|
||||
const onLoad = (object: THREE.Object3D) => {
|
||||
// Apply customization if available and enable shadows
|
||||
const customization = model?.modelCustomization?.[modelUrl]
|
||||
object.traverse((child) => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
// Enable shadow casting and receiving for all meshes
|
||||
child.castShadow = true
|
||||
child.receiveShadow = true
|
||||
|
||||
if (child.material && customization) {
|
||||
const material = child.material as THREE.MeshStandardMaterial
|
||||
if (customization.color) {
|
||||
material.color.setHex(parseInt(customization.color.replace('#', ''), 16))
|
||||
}
|
||||
if (customization.opacity !== undefined) {
|
||||
material.opacity = customization.opacity
|
||||
material.transparent = customization.opacity < 1
|
||||
}
|
||||
if (customization.metalness !== undefined) {
|
||||
material.metalness = customization.metalness
|
||||
}
|
||||
if (customization.roughness !== undefined) {
|
||||
material.roughness = customization.roughness
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// Center and scale model
|
||||
const box = new THREE.Box3().setFromObject(object)
|
||||
const center = box.getCenter(new THREE.Vector3())
|
||||
const size = box.getSize(new THREE.Vector3())
|
||||
const maxDim = Math.max(size.x, size.y, size.z)
|
||||
const scale = 2 / maxDim
|
||||
object.scale.setScalar(scale)
|
||||
object.position.sub(center.multiplyScalar(scale))
|
||||
|
||||
// Store the model using URL as key
|
||||
loadedModels.current.set(modelUrl, object)
|
||||
sceneRef.current?.scene.add(object)
|
||||
|
||||
// Trigger render
|
||||
if (sceneRef.current) {
|
||||
setTimeout(() => {
|
||||
const render = () => sceneRef.current?.renderer.render(sceneRef.current.scene, sceneRef.current.camera)
|
||||
render()
|
||||
}, 0)
|
||||
}
|
||||
}
|
||||
|
||||
if (isGLTF) {
|
||||
(loader as GLTFLoader).load(modelUrl, (gltf) => {
|
||||
onLoad(gltf.scene)
|
||||
})
|
||||
} else {
|
||||
(loader as OBJLoader).load(modelUrl, onLoad)
|
||||
}
|
||||
}
|
||||
|
||||
const removeModel = (modelUrl: string) => {
|
||||
const model = loadedModels.current.get(modelUrl)
|
||||
if (model) {
|
||||
sceneRef.current?.scene.remove(model)
|
||||
model.traverse((child) => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
if (child.material) {
|
||||
if (Array.isArray(child.material)) {
|
||||
for (const mat of child.material) {
|
||||
mat.dispose()
|
||||
}
|
||||
} else {
|
||||
child.material.dispose()
|
||||
}
|
||||
}
|
||||
if (child.geometry) {
|
||||
child.geometry.dispose()
|
||||
}
|
||||
}
|
||||
})
|
||||
loadedModels.current.delete(modelUrl)
|
||||
}
|
||||
modelLoaders.current.delete(modelUrl)
|
||||
}
|
||||
|
||||
// Subscribe to model changes
|
||||
useEffect(() => {
|
||||
if (!modelViewerState.model?.models) return
|
||||
|
||||
const modelsChanged = () => {
|
||||
const currentModels = modelViewerState.model?.models || []
|
||||
const currentModelUrls = new Set(currentModels)
|
||||
const loadedModelUrls = new Set(loadedModels.current.keys())
|
||||
|
||||
// Remove models that are no longer in the state
|
||||
for (const modelUrl of loadedModelUrls) {
|
||||
if (!currentModelUrls.has(modelUrl)) {
|
||||
removeModel(modelUrl)
|
||||
}
|
||||
}
|
||||
|
||||
// Add new models
|
||||
for (const modelUrl of currentModels) {
|
||||
if (!loadedModelUrls.has(modelUrl)) {
|
||||
loadModel(modelUrl)
|
||||
}
|
||||
}
|
||||
}
|
||||
const unsubscribe = subscribe(modelViewerState.model.models, modelsChanged)
|
||||
|
||||
let unmounted = false
|
||||
setTimeout(() => {
|
||||
if (unmounted) return
|
||||
modelsChanged()
|
||||
})
|
||||
|
||||
return () => {
|
||||
unmounted = true
|
||||
unsubscribe?.()
|
||||
}
|
||||
}, [model?.models])
|
||||
|
||||
useEffect(() => {
|
||||
if (!model || !containerRef.current) return
|
||||
|
||||
// Setup scene
|
||||
const scene = new THREE.Scene()
|
||||
scene.background = null // Transparent background
|
||||
|
||||
// Setup camera with optimal settings for player model viewing
|
||||
const camera = new THREE.PerspectiveCamera(
|
||||
50, // Reduced FOV for better model viewing
|
||||
model.positioning.width / model.positioning.height,
|
||||
0.1,
|
||||
1000
|
||||
)
|
||||
camera.position.set(0, 0, 3) // Position camera to view player model optimally
|
||||
|
||||
// Setup renderer with pixel density awareness
|
||||
const renderer = new THREE.WebGLRenderer({ alpha: true })
|
||||
let scale = window.devicePixelRatio || 1
|
||||
if (modelViewerState.model?.positioning.scaled) {
|
||||
scale *= currentScaling.scale
|
||||
}
|
||||
renderer.setPixelRatio(scale)
|
||||
renderer.setSize(model.positioning.width, model.positioning.height)
|
||||
|
||||
// Enable shadow rendering for depth and realism
|
||||
renderer.shadowMap.enabled = true
|
||||
renderer.shadowMap.type = THREE.PCFSoftShadowMap // Soft shadows for better quality
|
||||
renderer.shadowMap.autoUpdate = true
|
||||
|
||||
containerRef.current.appendChild(renderer.domElement)
|
||||
|
||||
// Setup controls
|
||||
const controls = new OrbitControls(camera, renderer.domElement)
|
||||
// controls.enableZoom = false
|
||||
// controls.enablePan = false
|
||||
controls.minPolarAngle = Math.PI / 2 // Lock vertical rotation
|
||||
controls.maxPolarAngle = Math.PI / 2
|
||||
controls.enableDamping = true
|
||||
controls.dampingFactor = 0.05
|
||||
|
||||
// Add ambient light for overall illumination
|
||||
const ambientLight = new THREE.AmbientLight(0xff_ff_ff, 0.4) // Reduced intensity to allow shadows
|
||||
scene.add(ambientLight)
|
||||
|
||||
// Add directional light for shadows and depth (similar to Minecraft inventory lighting)
|
||||
const directionalLight = new THREE.DirectionalLight(0xff_ff_ff, 0.6)
|
||||
directionalLight.position.set(2, 2, 2) // Position light from top-right-front
|
||||
directionalLight.target.position.set(0, 0, 0) // Point towards center of scene
|
||||
|
||||
// Configure shadow properties for optimal quality
|
||||
directionalLight.castShadow = true
|
||||
directionalLight.shadow.mapSize.width = 2048 // High resolution shadow map
|
||||
directionalLight.shadow.mapSize.height = 2048
|
||||
directionalLight.shadow.camera.near = 0.1
|
||||
directionalLight.shadow.camera.far = 10
|
||||
directionalLight.shadow.camera.left = -3
|
||||
directionalLight.shadow.camera.right = 3
|
||||
directionalLight.shadow.camera.top = 3
|
||||
directionalLight.shadow.camera.bottom = -3
|
||||
directionalLight.shadow.bias = -0.0001 // Reduce shadow acne
|
||||
|
||||
scene.add(directionalLight)
|
||||
scene.add(directionalLight.target)
|
||||
|
||||
// Cursor following function
|
||||
const updatePlayerLookAt = () => {
|
||||
if (!isFollowingCursor.current || !sceneRef.current?.playerObject) return
|
||||
|
||||
const { playerObject } = sceneRef.current
|
||||
const { x, y } = cursorPosition.current
|
||||
|
||||
// Convert 0-1 cursor position to normalized coordinates (-1 to 1)
|
||||
const normalizedX = x * 2 - 1
|
||||
const normalizedY = y * 2 - 1 // Inverted: top of screen = negative pitch, bottom = positive pitch
|
||||
|
||||
// Calculate head rotation based on cursor position
|
||||
// Limit head movement to realistic angles
|
||||
const maxHeadYaw = Math.PI / 3 // 60 degrees
|
||||
const maxHeadPitch = Math.PI / 4 // 45 degrees
|
||||
|
||||
const headYaw = normalizedX * maxHeadYaw
|
||||
const headPitch = normalizedY * maxHeadPitch
|
||||
|
||||
// Apply head rotation with smooth interpolation
|
||||
const lerpFactor = 0.1 // Smooth interpolation factor
|
||||
playerObject.skin.head.rotation.y = THREE.MathUtils.lerp(
|
||||
playerObject.skin.head.rotation.y,
|
||||
headYaw,
|
||||
lerpFactor
|
||||
)
|
||||
playerObject.skin.head.rotation.x = THREE.MathUtils.lerp(
|
||||
playerObject.skin.head.rotation.x,
|
||||
headPitch,
|
||||
lerpFactor
|
||||
)
|
||||
|
||||
// Apply slight body rotation for more natural movement
|
||||
const bodyYaw = headYaw * 0.3 // Body follows head but with less rotation
|
||||
playerObject.rotation.y = THREE.MathUtils.lerp(
|
||||
playerObject.rotation.y,
|
||||
bodyYaw,
|
||||
lerpFactor * 0.5 // Slower body movement
|
||||
)
|
||||
|
||||
render()
|
||||
}
|
||||
|
||||
// Render function
|
||||
const render = () => {
|
||||
renderer.render(scene, camera)
|
||||
}
|
||||
|
||||
// Setup animation/render strategy
|
||||
if (model.continiousRender) {
|
||||
// Continuous animation loop
|
||||
const animate = () => {
|
||||
requestAnimationFrame(animate)
|
||||
render()
|
||||
}
|
||||
animate()
|
||||
} else {
|
||||
// Render only on camera movement
|
||||
controls.addEventListener('change', render)
|
||||
// Initial render
|
||||
render()
|
||||
// Render after model loads
|
||||
if (model.steveModelSkin !== undefined) {
|
||||
// Create player model
|
||||
const { playerObject, wrapper } = createPlayerObject({
|
||||
scale: 1 // Start with base scale, will adjust below
|
||||
})
|
||||
|
||||
// Enable shadows for player object
|
||||
wrapper.traverse((child) => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
child.castShadow = true
|
||||
child.receiveShadow = true
|
||||
}
|
||||
})
|
||||
|
||||
// Calculate proper scale and positioning for camera view
|
||||
const box = new THREE.Box3().setFromObject(wrapper)
|
||||
const size = box.getSize(new THREE.Vector3())
|
||||
const center = box.getCenter(new THREE.Vector3())
|
||||
|
||||
// Calculate scale to fit within camera view (considering FOV and distance)
|
||||
const cameraDistance = camera.position.z
|
||||
const fov = camera.fov * Math.PI / 180 // Convert to radians
|
||||
const visibleHeight = 2 * Math.tan(fov / 2) * cameraDistance
|
||||
const visibleWidth = visibleHeight * (model.positioning.width / model.positioning.height)
|
||||
|
||||
const scaleFactor = Math.min(
|
||||
(visibleHeight) / size.y,
|
||||
(visibleWidth) / size.x
|
||||
)
|
||||
|
||||
wrapper.scale.multiplyScalar(scaleFactor)
|
||||
|
||||
// Center the player object
|
||||
wrapper.position.sub(center.multiplyScalar(scaleFactor))
|
||||
|
||||
// Rotate to face camera (remove the default 180° rotation)
|
||||
wrapper.rotation.set(0, 0, 0)
|
||||
|
||||
scene.add(wrapper)
|
||||
sceneRef.current = {
|
||||
...sceneRef.current!,
|
||||
playerObject
|
||||
}
|
||||
|
||||
void applySkinToPlayerObject(playerObject, model.steveModelSkin).then(() => {
|
||||
setTimeout(render, 0)
|
||||
})
|
||||
|
||||
// Set up cursor following if enabled
|
||||
if (model.positioning.followCursor) {
|
||||
isFollowingCursor.current = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Window cursor tracking for followCursor
|
||||
let lastCursorUpdate = 0
|
||||
let waitingRender = false
|
||||
const handleWindowPointerMove = (event: PointerEvent) => {
|
||||
if (!model.positioning.followCursor) return
|
||||
|
||||
// Track cursor position as 0-1 across the entire window
|
||||
const newPosition = {
|
||||
x: event.clientX / window.innerWidth,
|
||||
y: event.clientY / window.innerHeight
|
||||
}
|
||||
cursorPosition.current = newPosition
|
||||
globalThis.cursorPosition = newPosition // Expose for debug
|
||||
lastCursorUpdate = Date.now()
|
||||
updatePlayerLookAt()
|
||||
if (!waitingRender) {
|
||||
requestAnimationFrame(() => {
|
||||
render()
|
||||
waitingRender = false
|
||||
})
|
||||
waitingRender = true
|
||||
}
|
||||
}
|
||||
|
||||
// Add window event listeners
|
||||
if (model.positioning.followCursor) {
|
||||
window.addEventListener('pointermove', handleWindowPointerMove)
|
||||
isFollowingCursor.current = true
|
||||
}
|
||||
|
||||
// Store refs for cleanup
|
||||
sceneRef.current = {
|
||||
...sceneRef.current!,
|
||||
scene,
|
||||
camera,
|
||||
renderer,
|
||||
controls,
|
||||
dispose () {
|
||||
if (!model.continiousRender) {
|
||||
controls.removeEventListener('change', render)
|
||||
}
|
||||
if (model.positioning.followCursor) {
|
||||
window.removeEventListener('pointermove', handleWindowPointerMove)
|
||||
}
|
||||
|
||||
// Clean up loaded models
|
||||
for (const [modelUrl, model] of loadedModels.current) {
|
||||
scene.remove(model)
|
||||
model.traverse((child) => {
|
||||
if (child instanceof THREE.Mesh) {
|
||||
if (child.material) {
|
||||
if (Array.isArray(child.material)) {
|
||||
for (const mat of child.material) {
|
||||
mat.dispose()
|
||||
}
|
||||
} else {
|
||||
child.material.dispose()
|
||||
}
|
||||
}
|
||||
if (child.geometry) {
|
||||
child.geometry.dispose()
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
loadedModels.current.clear()
|
||||
modelLoaders.current.clear()
|
||||
|
||||
const playerObject = sceneRef.current?.playerObject
|
||||
if (playerObject?.skin.map) {
|
||||
(playerObject.skin.map as unknown as THREE.Texture).dispose()
|
||||
}
|
||||
renderer.dispose()
|
||||
renderer.domElement?.remove()
|
||||
}
|
||||
}
|
||||
|
||||
return () => {
|
||||
sceneRef.current?.dispose()
|
||||
}
|
||||
}, [model])
|
||||
|
||||
if (!model) return null
|
||||
|
||||
const { x, y, width, height, scaled, onlyInitialScale } = model.positioning
|
||||
const { windowWidth } = model.positioning
|
||||
const { windowHeight } = model.positioning
|
||||
const scaleValue = onlyInitialScale ? initialScale : 'var(--guiScale)'
|
||||
|
||||
return (
|
||||
<div
|
||||
className='overlay-model-viewer-container'
|
||||
style={{
|
||||
zIndex: 100,
|
||||
position: 'fixed',
|
||||
inset: 0,
|
||||
width: '100dvw',
|
||||
height: '100dvh',
|
||||
display: 'flex',
|
||||
justifyContent: 'center',
|
||||
alignItems: 'center',
|
||||
transform: scaled ? `scale(${scaleValue})` : 'none',
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
className='overlay-model-viewer-window'
|
||||
style={{
|
||||
width: windowWidth,
|
||||
height: windowHeight,
|
||||
position: 'relative',
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
ref={containerRef}
|
||||
className='overlay-model-viewer'
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: x,
|
||||
top: y,
|
||||
width,
|
||||
height,
|
||||
pointerEvents: 'auto',
|
||||
backgroundColor: model.debug ? 'red' : undefined,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
|
@ -289,11 +289,6 @@ export default () => {
|
|||
/>
|
||||
</div>
|
||||
) : null}
|
||||
{!lockConnect && <>
|
||||
<Button className="button" style={{ width: '204px' }} onClick={disconnect}>
|
||||
{fsState.inMemorySave && !fsState.syncFs && !fsState.isReadonly ? 'Save & Quit' : 'Disconnect & Reset'}
|
||||
</Button>
|
||||
</>}
|
||||
{(noConnection || appConfig?.alwaysReconnectButton) && (
|
||||
<div className={styles.row}>
|
||||
<Button className="button" style={{ width: appConfig?.reportBugButtonWithReconnect ? '98px' : '204px' }} onClick={reconnectReload}>
|
||||
|
|
@ -343,6 +338,11 @@ export default () => {
|
|||
)}
|
||||
</div>
|
||||
)}
|
||||
{!lockConnect && <>
|
||||
<Button className="button" style={{ width: '204px' }} onClick={disconnect}>
|
||||
{fsState.inMemorySave && !fsState.syncFs && !fsState.isReadonly ? 'Save & Quit' : 'Disconnect & Reset'}
|
||||
</Button>
|
||||
</>}
|
||||
</div>
|
||||
<LoadingTimer />
|
||||
</Screen>
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
import { useEffect, useMemo, useState } from 'react'
|
||||
import { useUtilsEffect } from '@zardoy/react-util'
|
||||
import { useSnapshot } from 'valtio'
|
||||
import { supportedVersions } from 'minecraft-protocol'
|
||||
import { versionToNumber } from 'mc-assets/dist/utils'
|
||||
import { ConnectOptions } from '../connect'
|
||||
import { activeModalStack, hideCurrentModal, miscUiState, notHideableModalsWithoutForce, showModal } from '../globalState'
|
||||
import supportedVersions from '../supportedVersions.mjs'
|
||||
import appSupportedVersions from '../supportedVersions.mjs'
|
||||
import { appQueryParams } from '../appParams'
|
||||
import { fetchServerStatus, isServerValid } from '../api/mcStatusApi'
|
||||
import { getServerInfo } from '../mineflayer/mc-protocol'
|
||||
|
|
@ -20,6 +22,10 @@ import Button from './Button'
|
|||
import { pixelartIcons } from './PixelartIcon'
|
||||
import { showNotification } from './NotificationProvider'
|
||||
|
||||
const firstProtocolVersion = versionToNumber(supportedVersions[0])
|
||||
const lastProtocolVersion = versionToNumber(supportedVersions.at(-1)!)
|
||||
const protocolSupportedVersions = appSupportedVersions.filter(v => versionToNumber(v) >= firstProtocolVersion && versionToNumber(v) <= lastProtocolVersion)
|
||||
|
||||
const EXPLICIT_SHARE_SERVER_MODE = false
|
||||
|
||||
if (appQueryParams.lockConnect) {
|
||||
|
|
@ -113,6 +119,7 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL
|
|||
...serversListProvided,
|
||||
...(customServersList ? [] : (miscUiState.appConfig?.promoteServers ?? [])).map((server): StoreServerItem => ({
|
||||
ip: server.ip,
|
||||
name: server.name,
|
||||
versionOverride: server.version,
|
||||
description: server.description,
|
||||
isRecommended: true
|
||||
|
|
@ -156,13 +163,23 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL
|
|||
const isWebSocket = server.ip.startsWith('ws://') || server.ip.startsWith('wss://')
|
||||
let data
|
||||
if (isWebSocket) {
|
||||
const pingResult = await getServerInfo(server.ip, undefined, undefined, true)
|
||||
console.log('pingResult.fullInfo.description', pingResult.fullInfo.description)
|
||||
data = {
|
||||
formattedText: pingResult.fullInfo.description,
|
||||
textNameRight: `ws ${pingResult.latency}ms`,
|
||||
textNameRightGrayed: `${pingResult.fullInfo.players?.online ?? '??'}/${pingResult.fullInfo.players?.max ?? '??'}`,
|
||||
offline: false
|
||||
try {
|
||||
const pingResult = await getServerInfo(server.ip, undefined, undefined, true)
|
||||
console.log('pingResult.fullInfo.description', pingResult.fullInfo.description)
|
||||
data = {
|
||||
formattedText: pingResult.fullInfo.description,
|
||||
icon: pingResult.fullInfo.favicon,
|
||||
textNameRight: `ws ${pingResult.latency}ms`,
|
||||
textNameRightGrayed: `${pingResult.fullInfo.players?.online ?? '??'}/${pingResult.fullInfo.players?.max ?? '??'}`,
|
||||
offline: false
|
||||
}
|
||||
} catch (err) {
|
||||
data = {
|
||||
formattedText: 'Failed to connect',
|
||||
textNameRight: '',
|
||||
textNameRightGrayed: '',
|
||||
offline: true
|
||||
}
|
||||
}
|
||||
} else {
|
||||
data = await fetchServerStatus(server.ip, /* signal */undefined, server.versionOverride) // DONT ADD SIGNAL IT WILL CRUSH JS RUNTIME
|
||||
|
|
@ -217,7 +234,6 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL
|
|||
})
|
||||
|
||||
const editModalJsx = isEditScreenModal ? <AddServerOrConnect
|
||||
allowAutoConnect={miscUiState.appConfig?.allowAutoConnect}
|
||||
placeholders={{
|
||||
proxyOverride: getCurrentProxy(),
|
||||
usernameOverride: getCurrentUsername(),
|
||||
|
|
@ -254,7 +270,7 @@ const Inner = ({ hidden, customServersList }: { hidden?: boolean, customServersL
|
|||
}
|
||||
dispatchEvent(new CustomEvent('connect', { detail: connectOptions }))
|
||||
}}
|
||||
versions={supportedVersions}
|
||||
versions={protocolSupportedVersions}
|
||||
/> : null
|
||||
|
||||
const serversListJsx = <ServersList
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
// Slider.tsx
|
||||
import React, { useState, useEffect } from 'react'
|
||||
import React, { useState, useEffect, useRef, useCallback } from 'react'
|
||||
import styles from './slider.module.css'
|
||||
import SharedHudVars from './SharedHudVars'
|
||||
|
||||
|
|
@ -12,6 +12,7 @@ interface Props extends React.ComponentProps<'div'> {
|
|||
min?: number;
|
||||
max?: number;
|
||||
disabledReason?: string;
|
||||
throttle?: number | false; // milliseconds, default 100, false to disable
|
||||
|
||||
updateValue?: (value: number) => void;
|
||||
updateOnDragEnd?: boolean;
|
||||
|
|
@ -26,15 +27,24 @@ const Slider: React.FC<Props> = ({
|
|||
min = 0,
|
||||
max = 100,
|
||||
disabledReason,
|
||||
throttle = 0,
|
||||
|
||||
updateOnDragEnd = false,
|
||||
updateValue,
|
||||
...divProps
|
||||
}) => {
|
||||
label = translate(label)
|
||||
disabledReason = translate(disabledReason)
|
||||
valueDisplay = typeof valueDisplay === 'string' ? translate(valueDisplay) : valueDisplay
|
||||
|
||||
const [value, setValue] = useState(valueProp)
|
||||
const getRatio = (v = value) => Math.max(Math.min((v - min) / (max - min), 1), 0)
|
||||
const [ratio, setRatio] = useState(getRatio())
|
||||
|
||||
// Throttling refs
|
||||
const timeoutRef = useRef<NodeJS.Timeout | null>(null)
|
||||
const lastValueRef = useRef<number>(valueProp)
|
||||
|
||||
useEffect(() => {
|
||||
setValue(valueProp)
|
||||
}, [valueProp])
|
||||
|
|
@ -42,14 +52,52 @@ const Slider: React.FC<Props> = ({
|
|||
setRatio(getRatio())
|
||||
}, [value, min, max])
|
||||
|
||||
const fireValueUpdate = (dragEnd: boolean, v = value) => {
|
||||
const throttledUpdateValue = useCallback((newValue: number, dragEnd: boolean) => {
|
||||
if (updateOnDragEnd !== dragEnd) return
|
||||
updateValue?.(v)
|
||||
if (!updateValue) return
|
||||
|
||||
lastValueRef.current = newValue
|
||||
|
||||
if (!throttle) {
|
||||
// No throttling
|
||||
updateValue(newValue)
|
||||
return
|
||||
}
|
||||
|
||||
// Clear existing timeout
|
||||
if (timeoutRef.current) {
|
||||
clearTimeout(timeoutRef.current)
|
||||
}
|
||||
|
||||
// Set new timeout
|
||||
timeoutRef.current = setTimeout(() => {
|
||||
updateValue(lastValueRef.current)
|
||||
timeoutRef.current = null
|
||||
}, throttle)
|
||||
}, [updateValue, updateOnDragEnd, throttle])
|
||||
|
||||
// Cleanup timeout on unmount
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
if (timeoutRef.current) {
|
||||
clearTimeout(timeoutRef.current)
|
||||
// Fire the last value immediately on cleanup
|
||||
if (updateValue && lastValueRef.current !== undefined) {
|
||||
updateValue(lastValueRef.current)
|
||||
}
|
||||
}
|
||||
}
|
||||
}, [updateValue])
|
||||
|
||||
const fireValueUpdate = (dragEnd: boolean, v = value) => {
|
||||
throttledUpdateValue(v, dragEnd)
|
||||
}
|
||||
|
||||
const labelText = `${label}: ${valueDisplay ?? value} ${unit}`
|
||||
|
||||
return (
|
||||
<SharedHudVars>
|
||||
<div className={styles['slider-container']} style={{ width }} {...divProps}>
|
||||
<div className={`${styles['slider-container']} settings-text-container ${labelText.length > 17 ? 'settings-text-container-long' : ''}`} style={{ width }} {...divProps}>
|
||||
<input
|
||||
type="range"
|
||||
className={styles.slider}
|
||||
|
|
@ -76,7 +124,7 @@ const Slider: React.FC<Props> = ({
|
|||
<div className={styles.disabled} title={disabledReason} />
|
||||
<div className={styles['slider-thumb']} style={{ left: `calc((100% * ${ratio}) - (8px * ${ratio}))` }} />
|
||||
<label className={styles.label}>
|
||||
{label}: {valueDisplay ?? value} {unit}
|
||||
{labelText}
|
||||
</label>
|
||||
</div>
|
||||
</SharedHudVars>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
import { CSSProperties, PointerEvent, useEffect, useRef, useState } from 'react'
|
||||
import { proxy, ref, useSnapshot } from 'valtio'
|
||||
import activatableItemsMobile from 'mineflayer-mouse/dist/activatableItemsMobile'
|
||||
import { contro } from '../controls'
|
||||
import { options } from '../optionsStorage'
|
||||
import PixelartIcon from './PixelartIcon'
|
||||
|
|
@ -72,10 +73,12 @@ export default ({ setupActive, closeButtonsSetup, foregroundGameActive }: Props)
|
|||
break: false,
|
||||
jump: bot?.getControlState('jump'),
|
||||
}[name]
|
||||
const RIGHT_MOUSE_BUTTON = 2
|
||||
const LEFT_MOUSE_BUTTON = 0
|
||||
const holdDown = {
|
||||
action () {
|
||||
if (!bot) return
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: 2 }))
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: RIGHT_MOUSE_BUTTON }))
|
||||
bot.mouse.update()
|
||||
},
|
||||
sneak () {
|
||||
|
|
@ -87,7 +90,7 @@ export default ({ setupActive, closeButtonsSetup, foregroundGameActive }: Props)
|
|||
},
|
||||
break () {
|
||||
if (!bot) return
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: 0 }))
|
||||
document.dispatchEvent(new MouseEvent('mousedown', { button: LEFT_MOUSE_BUTTON }))
|
||||
bot.mouse.update()
|
||||
active = true
|
||||
},
|
||||
|
|
@ -101,7 +104,7 @@ export default ({ setupActive, closeButtonsSetup, foregroundGameActive }: Props)
|
|||
}
|
||||
const holdUp = {
|
||||
action () {
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: 2 }))
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: RIGHT_MOUSE_BUTTON }))
|
||||
},
|
||||
sneak () {
|
||||
void contro.emit('release', {
|
||||
|
|
@ -112,7 +115,7 @@ export default ({ setupActive, closeButtonsSetup, foregroundGameActive }: Props)
|
|||
},
|
||||
break () {
|
||||
if (!bot) return
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: 0 }))
|
||||
document.dispatchEvent(new MouseEvent('mouseup', { button: LEFT_MOUSE_BUTTON }))
|
||||
bot.mouse.update()
|
||||
active = false
|
||||
},
|
||||
|
|
|
|||
|
|
@ -91,6 +91,14 @@ const setCookieValue = (key: string, value: string): boolean => {
|
|||
}
|
||||
|
||||
document.cookie = cookie
|
||||
|
||||
// Verify the cookie was actually saved by reading it back
|
||||
const savedValue = getCookieValue(key)
|
||||
if (savedValue !== value) {
|
||||
console.warn(`Cookie verification failed for key '${key}'. Expected: ${value}, Got: ${savedValue}`)
|
||||
return false
|
||||
}
|
||||
|
||||
return true
|
||||
} catch (error) {
|
||||
console.error(`Failed to set cookie for key '${key}':`, error)
|
||||
|
|
@ -229,12 +237,19 @@ export const getRandomUsername = (appConfig: AppConfig) => {
|
|||
|
||||
export const appStorage = proxy({ ...defaultStorageData })
|
||||
|
||||
// Track if cookies failed in this session
|
||||
let cookiesFailedThisSession = false
|
||||
|
||||
// Check if cookie storage should be used (will be set by options)
|
||||
const shouldUseCookieStorage = () => {
|
||||
const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent)
|
||||
// If cookies failed this session, don't try again
|
||||
if (cookiesFailedThisSession) {
|
||||
return false
|
||||
}
|
||||
|
||||
const isSecureCookiesAvailable = () => {
|
||||
// either https or localhost
|
||||
return window.location.protocol === 'https:' || (window.location.hostname === 'localhost' && !isSafari)
|
||||
return window.location.protocol === 'https:' || (window.location.hostname === 'localhost')
|
||||
}
|
||||
if (!isSecureCookiesAvailable()) {
|
||||
return false
|
||||
|
|
@ -345,8 +360,10 @@ const saveKey = (key: keyof StorageData) => {
|
|||
// Remove from localStorage if cookie save was successful
|
||||
markLocalStorageAsMigrated(key)
|
||||
} else {
|
||||
// Disabling for now so no confusing conflicts modal after page reload
|
||||
// useLocalStorage = true
|
||||
// Cookie save failed, disable cookies for this session and fallback to localStorage
|
||||
console.warn(`Cookie save failed for key '${key}', disabling cookies for this session`)
|
||||
cookiesFailedThisSession = true
|
||||
useLocalStorage = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,6 +66,9 @@ import CreditsAboutModal from './react/CreditsAboutModal'
|
|||
import GlobalOverlayHints from './react/GlobalOverlayHints'
|
||||
import FullscreenTime from './react/FullscreenTime'
|
||||
import StorageConflictModal from './react/StorageConflictModal'
|
||||
import FireRenderer from './react/FireRenderer'
|
||||
import MonacoEditor from './react/MonacoEditor'
|
||||
import OverlayModelViewer from './react/OverlayModelViewer'
|
||||
|
||||
const isFirefox = ua.getBrowser().name === 'Firefox'
|
||||
if (isFirefox) {
|
||||
|
|
@ -171,6 +174,7 @@ const InGameUi = () => {
|
|||
<VoiceMicrophone />
|
||||
<ChunksDebugScreen />
|
||||
<RendererDebugMenu />
|
||||
{!disabledUiParts.includes('fire') && <FireRenderer />}
|
||||
</PerComponentErrorBoundary>
|
||||
</div>
|
||||
|
||||
|
|
@ -246,7 +250,6 @@ const App = () => {
|
|||
<PacketsReplayProvider />
|
||||
<NotificationProvider />
|
||||
<ModsPage />
|
||||
|
||||
<SelectOption />
|
||||
<CreditsAboutModal />
|
||||
<NoModalFoundProvider />
|
||||
|
|
@ -257,6 +260,8 @@ const App = () => {
|
|||
</div>
|
||||
<div />
|
||||
<DebugEdges />
|
||||
<OverlayModelViewer />
|
||||
<MonacoEditor />
|
||||
<DebugResponseTimeIndicator />
|
||||
</RobustPortal>
|
||||
</ButtonAppProvider>
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue