Update version in splash screen, add license/documentation
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CHANGELOG.md
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CHANGELOG.md
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# TI-Boy SE Changelog
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## Beta 0.2.05:
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* Open-source release on github.
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* Fixed an issue causing incorrect output when building with the latest version of SPASM.
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* tiboyse_makeapp.exe updates:
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- Created Visual Studio solution which also builds librabbitsign dependency.
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- Switched to absorbing SPASM build output directly as a PE resource.
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## Beta 0.2.04:
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* First official beta release on ticalc.
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* Included a sample homebrew ROM, Adjustris.
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* Properly errors on low free RAM when starting a 32K-save game and the first save appvar does not exist.
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* Fixed detection of sprite disabling.
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* makeapp.exe updates:
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- Name changed to tiboyse_makeapp.exe.
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- Compiled against librabbitsign, so it no longer requires a separate rabbitsign executable.
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- As a result, the program no longer calls the system() function which was making some users' antivirus software very angry.
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- The tiboy.bin file is also now baked into the executable.
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## Beta 0.2.03:
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* Rearranged code and data to allow using 16KB of cartridge RAM on all calculators. This means that Pokemon Red/Blue/Yellow can be run on all calculators!
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* Games that have 32KB of cartridge RAM but only use the first 8KB, 16KB, or 24KB will now only save to 1, 2, or 3 appvars respectively.
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* Fixed a waitloop detection error, speeding up parts of some games like Kirby's Dream Land.
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## Beta 0.2.02:
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* The STAT behavior is fixed for real, cycling through all 3 modes within each scanline.
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## Beta 0.2.01:
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* Timer emulation is more accurate relative to emulation speed, fixes Super Mario Land freezing.
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* More STAT compatibility. Now it cycles through all 3 modes.
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## Beta 0.2.00:
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* Rearranged some code/data, allowing TI-84 Pocket.fr compatibility and freeing some RAM.
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* Reimplemented waitloop detection, which should eat much less CPU time per frame now.
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* Rendering tricks are more reliably detected, fixing graphics in parts of some games.
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* Emulator control keys are checked more often, improving responsiveness. Also, sprite tracking selection improved.
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* Added custom frameskip settings.
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* GPU speed is more accurate when sound is enabled, speeding up parts of some games.
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* Timer emulation is more accurate, fixes music in Super Mario Land among other things.
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* Extremely high-pitched sounds are changed to a slightly lower pitch, which should prevent freezes.
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* Bit 1 of STAT is now toggled at every scanline from 0 to 143, which fixes some games.
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* makeapp.exe updates:
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- Allow manual special character entry in app names, by typing \XY (XY is a hexadecimal character value)
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## Beta 0.1.07:
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* Fixed some small bugs introduced in Beta 0.1.06.
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## Beta 0.1.06:
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* Added support for 4-channel sound.
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## Beta 0.1.05:
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* Added some support for low-priority sprites, i.e. sprites can be displayed behind the background tilemap. Fixes quite a few graphical glitches!
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* Fixed a cartridge RAM mapping glitch, which fixes compatibility with TI-Boy Alpha 4-appvar saves. Breaks compatibility with TI-Boy Beta 4-appvar saves.
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## Beta 0.1.04:
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* Added timer check in RET opcodes, which significantly increases framerate in Pokemon textboxes.
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## Beta 0.1.03:
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* Added light and dark monochrome palettes
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* Reincluded the defragmentation OS glitch patch so APPs won't get corrupted if pages start with 0xFF.
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* makeapp.exe updates:
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- Internal appnames are padded with spaces instead of null bytes for better linking software compatibility.
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- Trailing pages filled with 0x00 or 0xFF bytes are now removed from ROMs. This saves a lot of space in certain ROMs (e.g. saves 304KB in Pokemon Red).
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## Beta 0.1.02:
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* Save files are archived upon exit.
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* Fixed glitch in which only the first 8KB is loaded from a 32KB save.
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* Fixed very bad glitch in 32KB saving caused by `bcall(_DelVarArc)` trashing `(OP1)`.
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* Pressing Select no longer causes a false press of B on some calculators.
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* makeapp.exe updates:
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- Output app is now always placed in the same folder as the exe.
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- APPs which have 32KB saves now have a maximum of 7 characters in their names (because the save data goes into 4 separate appvars which need unique names)
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## Beta 0.1.01:
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* TI-Boy no longer makes a resident patch to the OS (so the OS stays valid and there are no conflicts with other patches).
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* Flash writing is now done in 6MHz mode so it works on slower flash chips.
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* makeapp.exe updates:
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- Spaces in ROM filename now handled correctly when program is run with no arguments.
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- Searches for tiboy.bin and rabbitsign in the same folder as the exe.
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- Displays number of pages in generated APP.
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## Beta 0.1.00:
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* First public beta (on omnimaga.org)
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675
LICENSE.md
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LICENSE.md
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### GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc.
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<https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies of this
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||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or
|
||||
updates for a work that has been modified or installed by the
|
||||
recipient, or for the User Product in which it has been modified or
|
||||
installed. Access to a network may be denied when the modification
|
||||
itself materially and adversely affects the operation of the network
|
||||
or violates the rules and protocols for communication across the
|
||||
network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
#### 7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders
|
||||
of that material) supplement the terms of this License with terms:
|
||||
|
||||
- a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
- b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
- c) Prohibiting misrepresentation of the origin of that material,
|
||||
or requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
- d) Limiting the use for publicity purposes of names of licensors
|
||||
or authors of the material; or
|
||||
- e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
- f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions
|
||||
of it) with contractual assumptions of liability to the recipient,
|
||||
for any liability that these contractual assumptions directly
|
||||
impose on those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions; the
|
||||
above requirements apply either way.
|
||||
|
||||
#### 8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your license
|
||||
from a particular copyright holder is reinstated (a) provisionally,
|
||||
unless and until the copyright holder explicitly and finally
|
||||
terminates your license, and (b) permanently, if the copyright holder
|
||||
fails to notify you of the violation by some reasonable means prior to
|
||||
60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
#### 9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or run
|
||||
a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
#### 10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
#### 11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims owned
|
||||
or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within the
|
||||
scope of its coverage, prohibits the exercise of, or is conditioned on
|
||||
the non-exercise of one or more of the rights that are specifically
|
||||
granted under this License. You may not convey a covered work if you
|
||||
are a party to an arrangement with a third party that is in the
|
||||
business of distributing software, under which you make payment to the
|
||||
third party based on the extent of your activity of conveying the
|
||||
work, and under which the third party grants, to any of the parties
|
||||
who would receive the covered work from you, a discriminatory patent
|
||||
license (a) in connection with copies of the covered work conveyed by
|
||||
you (or copies made from those copies), or (b) primarily for and in
|
||||
connection with specific products or compilations that contain the
|
||||
covered work, unless you entered into that arrangement, or that patent
|
||||
license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
#### 12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under
|
||||
this License and any other pertinent obligations, then as a
|
||||
consequence you may not convey it at all. For example, if you agree to
|
||||
terms that obligate you to collect a royalty for further conveying
|
||||
from those to whom you convey the Program, the only way you could
|
||||
satisfy both those terms and this License would be to refrain entirely
|
||||
from conveying the Program.
|
||||
|
||||
#### 13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
#### 14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in
|
||||
detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies that a certain numbered version of the GNU General Public
|
||||
License "or any later version" applies to it, you have the option of
|
||||
following the terms and conditions either of that numbered version or
|
||||
of any later version published by the Free Software Foundation. If the
|
||||
Program does not specify a version number of the GNU General Public
|
||||
License, you may choose any version ever published by the Free
|
||||
Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future versions
|
||||
of the GNU General Public License can be used, that proxy's public
|
||||
statement of acceptance of a version permanently authorizes you to
|
||||
choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
#### 15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
|
||||
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
|
||||
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
|
||||
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
||||
CORRECTION.
|
||||
|
||||
#### 16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
|
||||
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
|
||||
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
|
||||
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
|
||||
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
|
||||
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
|
||||
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
#### 17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
### How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these
|
||||
terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest to
|
||||
attach them to the start of each source file to most effectively state
|
||||
the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright © <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper
|
||||
mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright © <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands \`show w' and \`show c' should show the
|
||||
appropriate parts of the General Public License. Of course, your
|
||||
program's commands might be different; for a GUI interface, you would
|
||||
use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. For more information on this, and how to apply and follow
|
||||
the GNU GPL, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your
|
||||
program into proprietary programs. If your program is a subroutine
|
||||
library, you may consider it more useful to permit linking proprietary
|
||||
applications with the library. If this is what you want to do, use the
|
||||
GNU Lesser General Public License instead of this License. But first,
|
||||
please read <https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
211
README.md
Normal file
211
README.md
Normal file
|
|
@ -0,0 +1,211 @@
|
|||
# TI-Boy SE
|
||||
|
||||
[](https://www.gnu.org/licenses/gpl-3.0)
|
||||
|
||||
TI-Boy SE is a Game Boy emulator (no Game Boy Color support) for the TI-83+SE, TI-84+, and TI-84+SE calculators. Do not expect incredible compatibility.
|
||||
|
||||
This was rewritten from scratch since the Alpha version, specifically to support newer TI-84+/TI-84+SE calculators (which have smaller RAM chips).
|
||||
|
||||
TI-83+ and TI-Nspire with 84+ keypad are not supported, and never will be.
|
||||
|
||||
Grab the latest pre-built release at <https://github.com/calc84maniac/tiboyse/releases> or check out the [Build Instructions](#build-instructions) to build from source.
|
||||
|
||||
## Disclaimer
|
||||
This is a beta piece of software (though a well-tested one). The creator is not held responsible for any damages caused. Use at your own risk!
|
||||
|
||||
TI-Boy will temporarily replace part of the TI-OS, for greater speed and more available RAM. An automatic recovery feature is included in the case of a crash.
|
||||
|
||||
Nonetheless, this program is not likely to permanently brick your calculator. The most damage it might cause is a RAM clear and/or an OS reinstall.
|
||||
|
||||
## Beta Version Features
|
||||
* Works on all black-and-white TI-84+ models
|
||||
* Better game compatibility
|
||||
* Significantly faster CPU emulation
|
||||
* Has four zoom levels (100%, 75%, 60%, 50%)
|
||||
* More intuitive zooming controls (pressing Plus and Minus!)
|
||||
* Black-and-white zoom modes use dithering to increase visual quality
|
||||
* Supports 4-channel sound output
|
||||
* Recovers RAM data in the case of a crash
|
||||
|
||||
## Creating APPs
|
||||
Note: Any warnings given about pages beginning with FFh can be safely ignored, because TI-Boy patches the defragmentation glitch in the TI-OS.
|
||||
|
||||
### Method 1: Drag-and-drop
|
||||
Open the TI-Boy folder, then drag a Game Boy ROM file onto `tiboyse_makeapp.exe`. A command-line window should open.
|
||||
|
||||
If the ROM opened successfully, the program will request a name for the APP. Type it in and press Enter.
|
||||
|
||||
Watch the console output for any compatibility warnings.
|
||||
|
||||
### Method 2: Run the EXE
|
||||
Open `tiboyse_makeapp.exe` directly. A command-line window should open and ask for a ROM filename. You may have to enter the entire filepath.
|
||||
|
||||
If the ROM opened successfully, the program will request a name for the APP. Type it in and press Enter.
|
||||
|
||||
Watch the console output for any compatibility warnings.
|
||||
|
||||
### Method 3: Command-line arguments
|
||||
Open a command-line window and navigate to the TI-Boy folder. Enter in the following format:
|
||||
|
||||
tiboyse_makeapp romfilename.gb AppName
|
||||
|
||||
Watch the console output for any compatibility warnings.
|
||||
|
||||
If you get a missing DLL error when running the command-line utility, you may need to install the [Universal C Runtime](https://support.microsoft.com/en-us/help/2999226/update-for-universal-c-runtime-in-windows).
|
||||
|
||||
## Sending APPs
|
||||
Use TI-Connect or other compatible linking software. Note: Not all TI-Boy APPs can fit on non-Silver Edition calculators (see [FAQ](#frequently-asked-questions)).
|
||||
|
||||
## Running TI-Boy
|
||||
Open the APPs menu, and start the APP.
|
||||
|
||||
It should display the loading screen. Do not remove a battery while this is loading, or you will have to reinstall the TI-OS.
|
||||
|
||||
Then, start playing! (See controls below.)
|
||||
|
||||
To quit, press the ON button. Quitting takes a few seconds as it restores the TI-OS. Again, do not remove a battery during this step.
|
||||
|
||||
If the emulator freezes and pressing ON does not cause it to quit (which does work in most cases), feel free to remove a battery.
|
||||
|
||||
TI-Boy will automatically restore the TI-OS and your previous RAM contents if this happens.
|
||||
|
||||
## Controls
|
||||
|
||||
### Game controls:
|
||||
* <kbd>↑</kbd> <kbd>↓</kbd> <kbd>←</kbd> <kbd>→</kbd> D-Pad
|
||||
* <kbd>2ND</kbd> A
|
||||
* <kbd>ALPHA</kbd> B
|
||||
* <kbd>MODE</kbd> START
|
||||
* <kbd>XTθn</kbd> SELECT
|
||||
* <kbd>ON</kbd> Power switch (exit the emulator)
|
||||
|
||||
### Emulator controls:
|
||||
* <kbd>CLEAR</kbd> Battery Saver or Teacher Key (suspends emulation and turns off the screen)
|
||||
* <kbd>STAT</kbd> Toggle sound emulation (default is off). See FAQ for more information.
|
||||
* <kbd>×</kbd> Increase LCD contrast
|
||||
* <kbd>÷</kbd> Decrease LCD contrast
|
||||
* <kbd>+</kbd> Zoom in
|
||||
* <kbd>-</kbd> Zoom out
|
||||
* <kbd>WINDOW</kbd> <kbd>ZOOM</kbd> <kbd>TRACE</kbd> Light/Normal/Dark monochrome modes (smooth zoom)
|
||||
* <kbd>GRAPH</kbd> Grayscale mode (rough zoom)
|
||||
* <kbd>1</kbd> <kbd>2</kbd> <kbd>3</kbd> <kbd>4</kbd> <kbd>6</kbd> <kbd>7</kbd> <kbd>8</kbd> <kbd>9</kbd> Move view
|
||||
* <kbd>.</kbd> Follow next sprite in the internal list (selected sprite will flash for a few frames)
|
||||
* <kbd>5</kbd> Center view on selected sprite
|
||||
* <kbd>0</kbd> Turn off sprite follower
|
||||
* <kbd>(-)</kbd> Set frameskip (hold the negation key and press a number 0-9 to set the value)
|
||||
|
||||
## Frequently Asked Questions
|
||||
**Q.** Sound emulation? What's up with that?
|
||||
|
||||
**A.** When sound emulation is turned on, TI-Boy will to the best of its ability emulate the Game Boy sound hardware and output sound waves to the I/O data port.
|
||||
|
||||
However, this comes at a performance cost. There are 4 channels that are emulated, and 2 are outputted to each ear. There is no volume control.
|
||||
|
||||
##
|
||||
**Q.** How do I listen to the sound?
|
||||
|
||||
**A.** You will need a 2.5mm-male to 3.5mm-female adapter to plug in standard headphones/speakers to the I/O data port.
|
||||
|
||||
It is recommended that you plug in the headphones after starting TI-Boy (because the homescreen responds very slowly when headphones are plugged in).
|
||||
|
||||
##
|
||||
**Q.** How big are the APPs?
|
||||
|
||||
**A.** Generally, take the size of the ROM and add 16KB (16384 bytes). Sometimes you might get lucky and have a smaller APP if there is a lot of empty space in the ROM.
|
||||
|
||||
Pay attention to the size displayed when `tiboyse_makeapp.exe` finishes.
|
||||
|
||||
##
|
||||
**Q.** Will xxxx ROM fit on my calculator?
|
||||
|
||||
**A.** If you have a Silver Edition, ROMs up to 1MB (1024KB) in size will fit. If you have a normal TI-84+, ROMs up to 256KB in size will fit.
|
||||
|
||||
Make sure to delete useless APPs from your calculator if needed.
|
||||
|
||||
##
|
||||
**Q.** So the compatibility issues with newer calculators are fixed?
|
||||
|
||||
**A.** Mostly. There is still not enough RAM to emulate cartridges which use 32KB RAM, added to all the RAM in the Game Boy itself.
|
||||
|
||||
Thankfully, such cartridges are few and far between. Also, such games that do not use all of that RAM, such as Pokemon Red/Blue/Yellow, can run with few issues.
|
||||
|
||||
##
|
||||
**Q.** Which calculators have a large enough RAM chip for this RAM-hogging game I want to play?
|
||||
|
||||
**A.** All TI-83+SE calculators have the larger RAM chips. TI-84+ and TI-84+SE calculators have larger RAM chips if they were manufactured before around April 2007.
|
||||
|
||||
To be more specific, check the back of your calculator. The last part of the serial number should be in the format X-MMYYR,
|
||||
where MM is the month, YY is the year, and R is the revision. For example, S-0207G means manufactured in February 2007 with revision G.
|
||||
|
||||
Revisions G and earlier have the larger RAM chips, and revisions H and later have the smaller RAM chips.
|
||||
If the revision letter is missing, that means it is before revision A (and should work).
|
||||
|
||||
##
|
||||
**Q.** What exactly does TI-Boy do to my calculator when it runs? Why the warnings?
|
||||
|
||||
**A.** TI-Boy needs part of the Flash (Archive) memory which is taken by the TI-OS. So, it backs up this section of the OS and puts its own data there.
|
||||
|
||||
Also, this is where your RAM is backed up in the case of a crash. When TI-Boy exits, the OS is put completely back to normal. There are two reasons for doing this:
|
||||
|
||||
1. The emulator becomes quite a bit faster and simpler if GameBoy data can be in the space normally taken by the OS.
|
||||
|
||||
2. Having control of this memory space allows automatic recovery in the case of a crash.
|
||||
|
||||
##
|
||||
**Q.** Does tiboyse_makeapp convert Game Boy ROMs into native TI code?
|
||||
|
||||
**A.** No. The ROM is slightly rearranged to fit into an APP and bundled with the emulator code. Converting to native TI code is infeasible for many reasons.
|
||||
|
||||
##
|
||||
**Q.** My calculator died! It's all your fault!
|
||||
|
||||
**A.** Don't panic! To send a new OS, hold DEL while inserting a battery to bring up the Send OS screen.
|
||||
|
||||
And make sure to report the bug, because we don't want this sort of thing to happen, now do we? ;)
|
||||
|
||||
##
|
||||
**Q.** Where is xxxx feature?
|
||||
|
||||
**A.** This project is no longer under active development; it has been superceded by [TI-Boy CE](https://github.com/calc84maniac/tiboyce).
|
||||
|
||||
However, it is open source, so feel free to fork the project if you're adventurous!
|
||||
|
||||
##
|
||||
**Q.** xxxx ROM doesn't work!
|
||||
|
||||
**A.** Sorry, but specific game compatibility is a low priority due to the emphasis on performance.
|
||||
|
||||
##
|
||||
**Q.** how do i tern on my caclulater
|
||||
|
||||
**A.** ...
|
||||
|
||||
## Build Instructions
|
||||
|
||||
To build the emulator from source, first clone the git repository and init/update submodules with the following command:
|
||||
|
||||
git submodule update --init
|
||||
|
||||
Now grab the latest release of [SPASM-ng](https://github.com/alberthdev/spasm-ng/releases).
|
||||
|
||||
For simplicity's sake, I'll call the name of the executable `spasm` below. Run the following to produce the emulator file:
|
||||
|
||||
spasm tiboyse.z80 tiboyse_makeapp/tiboy.bin
|
||||
|
||||
To build the app generation tool, use the provided Visual Studio solution in the [tiboyse_makeapp](tiboyse_makeapp) directory,
|
||||
which will consume the output from SPASM as a PE resource to create a standalone executable.
|
||||
|
||||
In theory, you can build the source for any platform with your C compiler of choice, by building `makeapp.cpp` and linking against
|
||||
librabbitsign from the submodule. In this case, the executable will read tiboyse.bin from its own directory at runtime.
|
||||
|
||||
## Credits
|
||||
* calc84maniac for coding/design
|
||||
* thepenguin77 for clean flash unlock hack
|
||||
* FloppusMaximus for Rabbitsign (app signer). Source code can be found at <https://github.com/abbrev/rabbitsign>.
|
||||
* Omnimaga for all the awesome community support
|
||||
* Runer112 for yelling TI-BOYYYYYY at me periodically
|
||||
|
||||
## License
|
||||
|
||||
TI-Boy SE — a Game Boy emulator for the TI-84 Plus calculator family.
|
||||
Copyright © 2009 – 2020 Brendan Fletcher
|
||||
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